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	<id>https://wiki.hard-light.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=12.222.93.158</id>
	<title>FreeSpace Wiki - User contributions [en]</title>
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	<updated>2026-11-15T12:45:28Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Beta_Aquilae_Convention&amp;diff=4263</id>
		<title>Beta Aquilae Convention</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Beta_Aquilae_Convention&amp;diff=4263"/>
		<updated>2005-12-11T00:51:05Z</updated>

		<summary type="html">&lt;p&gt;12.222.93.158: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Beta Aquilae Convention&#039;&#039;&#039; was ratified in 2358, which centralized power in the [[Galactic Terran-Vasudan Alliance]]. As its name indicated, it was signed at [[Beta Aquilae]], which is also known to be a highly important base of operations for the [[Galactic Terran Alliance|GTA]]. The convention included the common law in GTVA space and defended civilian rights. It also controlled military behaviour and regularised military morale. After days of debate and concillation, both sides agreed on all points of the pact and the Beta Aquilae Convention was born.&lt;br /&gt;
&lt;br /&gt;
The [[Neo-Terran Front]] refused to accept the conditions of BETAC and completely ignored its presence until it could be used to unsettle GTVA Command, who must follow the convention. The epitome was when the [[NTC Trinity]] was found in the [[Shivan Nebula]]. The captain of the Trinity referred to his rights as a prisoner of war, based on the Beta Aquilae convention. GTVA Command has no choice but to put capitulate and attempted a rescue.&lt;br /&gt;
&lt;br /&gt;
==Specifics of BETAC==&lt;br /&gt;
&lt;br /&gt;
We know certain specifics of the Beta Aquilae Convention from ingame data, though, of course, we can not expect to know everything of what is likely to be a long and complex treaty. However, the following has been confirmed by in-game sources:&lt;br /&gt;
&lt;br /&gt;
* Prisoners of war may refuse to answer questions put to them by their captors.&lt;br /&gt;
* Firing on escape pods is against the rules of war.&lt;br /&gt;
* Civillians are not to be fired upon by either side during a conflict.&lt;br /&gt;
&lt;br /&gt;
Overall, the specifics of BETAC resemble those of the Geneva Convention, and the Terran half of this treaty was probably based on this, or whatever had succeeded it by 2358.&lt;br /&gt;
&lt;br /&gt;
[[Category:History|Beta Aquilae Convention]]&lt;/div&gt;</summary>
		<author><name>12.222.93.158</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Hunt_for_the_SJ_Sathanas&amp;diff=1508</id>
		<title>Hunt for the SJ Sathanas</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Hunt_for_the_SJ_Sathanas&amp;diff=1508"/>
		<updated>2005-12-11T00:47:22Z</updated>

		<summary type="html">&lt;p&gt;12.222.93.158: /* Antecedences */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{grammar}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Hunt for the &#039;&#039;SJ Sathanas&#039;&#039;&#039;&#039;&#039; was a series of missions which resulted in a direct confrontation between the &#039;&#039;[[GTVA Colossus]]&#039;&#039; and the Shivan juggernaut.&lt;br /&gt;
&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
*FreeSpace2&lt;br /&gt;
&lt;br /&gt;
==Antecedences==&lt;br /&gt;
&lt;br /&gt;
The [[Neo-Terran Front]] was defeated. Admiral Aken Bosch escaped to the [[Shivan Nebula|nebula]] and disappeared. The [[GTVA]] put more effort into combatting the [[Shivan menace.&lt;br /&gt;
&lt;br /&gt;
==Encounter with the juggernaut==&lt;br /&gt;
&lt;br /&gt;
The [[GVD Psamtik]] was leading an assault against [[SSG Rahu|Shivan gas miners]] and [[SSG Belial|sentry guns]]. The craft which assisted was the &#039;&#039;GVCv Thebes&#039;&#039;, a Sobek-class corvette. The fighters of the [[203rd Scorpions]] carried out the task and destroyed the primary targets. Shivan bombers then attacked the &#039;&#039;Thebes&#039;&#039;. The Scorpions were fast enough to successfully protect the &#039;&#039;Thebes&#039;&#039;. Then the tragic came in the persona of the &#039;&#039;[[SJ Sathanas]]&#039;&#039;. The emerging superdestroyer dismantled the &#039;&#039;Thebes&#039;&#039; in a single shot of beam cannon.&lt;br /&gt;
&lt;br /&gt;
In order to determine the threat the GTVA was facing, [[Alpha 1]] was sent to scan subsystems. The new [[GVF Ptah]] was invisible to Shivan sensors, making the mission of the pilot easier than it would be without the success of the stealth technology.&lt;br /&gt;
&lt;br /&gt;
==Luring the Sathanas==&lt;br /&gt;
&lt;br /&gt;
Only the &#039;&#039;[[GTVA Colossus]]&#039;&#039; could compete with the firepower the &#039;&#039;Sathanas&#039;&#039; possessed. Command knew this and prepared the bulk of the 3rd Fleet and the &#039;&#039;Colossus&#039;&#039; at the jump node of [[Gamma Draconis]]-[[Vega]]. Inside the nebula, the 3rd Fleet launched attacks against cruisers in the hope that the Shivans would divert the &#039;&#039;Sathanas&#039;&#039; to help. Instead, news surfaced that the &#039;&#039;Sathanas&#039;&#039;, instead of moving to defend the cruisers under assault, set course for the [[Gamma Draconis]] system.&lt;br /&gt;
&lt;br /&gt;
==Destruction of the Knossos device==&lt;br /&gt;
&lt;br /&gt;
Command were worried about the threat of the &#039;&#039;Sathanas&#039;&#039;. Even though the &#039;&#039;Colossus&#039;&#039; competed with the &#039;&#039;Sathanas&#039;&#039;, it had to be thought into what would happen should the &#039;&#039;Sathanas&#039;&#039; neutralize the &#039;&#039;Colossus&#039;&#039;. To prevent this possible outcome, a bold plan was inaugurated to stop the &#039;&#039;Sathanas&#039;&#039; from proceeding into Terran space: to destroy the [[Knossos]] device while the &#039;&#039;Sathanas&#039;&#039; is still in the jumping sequence.&lt;br /&gt;
&lt;br /&gt;
Three [[Meson bomb]]s were set ready and sent into the grinder of enemy fire. The plan was to detonate the bombs in the middle of the device to destroy it. This did not proceed as had been planned. The explosion aura of the bomb was too short which only did a minor amount of damage at the device. To ensure success for the second time, the remaining two Meson bombs were sent in, carried by [[GTFR Triton|Triton-class freighters]]. The bombs were now set near the diameter of the device and detonated. The device was destroyed and it seemed Terran-Vasudan space was in safe. This fallacy became false when the &#039;&#039;Sathanas&#039;&#039; actually entered the system.&lt;br /&gt;
&lt;br /&gt;
==The Ultimate duel==&lt;br /&gt;
&lt;br /&gt;
Terran and Vasudan forces co-operated against the &#039;&#039;Sathanas&#039;&#039; even further. Bomber pilots from the &#039;&#039;[[GVD Psamtik]]&#039;&#039; received orders to use the newly developed [[Helios]] bombs to neutralize the forward beam weapons on the &#039;&#039;Sathanas&#039;&#039;, which were the only anti-capital ship weapons the &#039;&#039;Sathanas&#039;&#039; was armed with. The mission partially succeeded. The &#039;&#039;Sathanas&#039;&#039; made the jump to the location of the &#039;&#039;Colossus&#039;&#039; to confront her. The aides of the &#039;&#039;Sathanas&#039;&#039;, including a Demon-class destroyer were successfully destroyed.&lt;br /&gt;
&lt;br /&gt;
At the [[Gamma Draconis]] jump node in [[Vega]], the two titans confronted. Despite of the success of the preceding mission, the &#039;&#039;Colossus&#039;&#039; did not gain the upper hand during the engagement. What eventually led the [[GTVA]] to victory in the battle was two tactical steps: Launching bombers to finish off the remaining beam cannons on the &#039;&#039;Sathanas&#039;&#039; and the sudden and elusive manoeuvre the Colossus did. Either of these would have been sufficient to win the battle.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Sathanas&#039;&#039; was destroyed and it seemed the Shivans would be defeated for the second time in Galactic History.&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
		<author><name>12.222.93.158</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GTI_Rebellion_(campaign)&amp;diff=2799</id>
		<title>GTI Rebellion (campaign)</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GTI_Rebellion_(campaign)&amp;diff=2799"/>
		<updated>2005-11-21T01:14:23Z</updated>

		<summary type="html">&lt;p&gt;12.222.93.158: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General==&lt;br /&gt;
&amp;lt;b&amp;gt;Status&amp;lt;/b&amp;gt;: Incomplete. Approximately 50% of all missions are finished.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Mod Included&amp;lt;/b&amp;gt;: Some, including new music.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Staff&amp;lt;/b&amp;gt;: &lt;br /&gt;
* Nuclear1 - Project Leader, FRED, Story&lt;br /&gt;
* Freespacegundam - FRED&lt;br /&gt;
* Deathscyth-Hell - Story&lt;br /&gt;
* Ransom Arceihn - Renders&lt;br /&gt;
* Singh - Music&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Release Date&amp;lt;/b&amp;gt;: To Be Determined&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;The End of the Great War&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
With the destruction of the Shivan Superdestroyer Lucifer and consequently the collapse of the jump node to Sol, the GTA had won a Phyrric victory over the Shivan Armada. While the Shivan fleet posed no more of a fleet without the Lucifer, the price of the victory came at a high price. Due to the cataclysmic subspace destruction of the Lucifer, the jump node to Sol became increasingly unstable until it finally collapsed a matter of weeks later.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The collapse of the jump node was a strike at GTA morale and stability. In the months following the reports of the destruction of the jump node, thousands of homesick Terran colonists committed suicide. The GTA, in the end, found itself pressed to try to handle the enormous amounts of political instabilities and riots on the outer worlds.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Despite the loss of their homeworld, the Vasudans fared much better than the GTA in the period after the war. With their new government established on Aldebaran III, the Vasudan government established political and economic reforms in order to help the staggering Vasudan economy grow back to its former power. Additionally, the PVN made itself known well in policing the Terran and Vasudan systems, ending piracy in the inner worlds and settling coup de&#039;tats in the fringe colonies. The Antares Federation, founded shortly after the end of the war, was one example of such rebellions. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;u&amp;gt;&amp;lt;b&amp;gt;Galactic Terran Intelligence&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The Intelligence branch of the Galactic Terran Alliance, unlike the rest of the Terran fleet, has suffered very little from the destruction of Earth. With headquarters currently based in Ikeya, Delta Serpentis, and Deneb, the GTI have had little reason to have concern for the destruction of the Sol jump node.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
It has been rumored among Terrans and Vasudans that the GTI has built its way up to a military strength of its own, using state-of-the-art weapons and ship technologies to forge a fleet more powerful than both the PVN and the GTA combined. While its progress has been praised by both governments, many suspect that the GTI&#039;s motives have been less-than-admirable. It has been said that the GTI, in order to build up to its current status, has had to engage in illegal embezzling and criminal activities, which the GTA government has denied vehemontly. Whether the accusations hold ground or not is currently unknown; the GTI have no doubt, however, built up a strong presence in both political and military standpoints.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The military strength and political power of the former branch of the GTA has been questioned of late, however, with the rise of the newer leadership within GTI ranks. The current acting-head of the Intelligence branch, Vice Admiral Gerald Sandstein, has been questioned regarding his methods of ending political dissension in the GTA fringe worlds, the most violent stemming from the Regulus Incident, where GTI forces opened fire on and destroyed a convoy carrying political respresentatives of a suspected coup. Though the intelligence given to the GTI forces was flawless, the GTA has openly condemned the Intelligence branch for its methods, categorizing it as a &amp;quot;threat to the democratic processes of the Alliance&amp;quot;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
With this and other incidents rapidly occuring throughout the Terran and Vasudan worlds, the galaxy has begun to question the motives of the GTI. Many who defend the GTI&#039;s actions state that the violence associated with the acts have been done solely in the interests of peace and stability for all Terrans in this time. Others, however, have been quick to the condemn the GTI as criminals, some even going so far as to refer to them as traitors. With very little to go on and little to stop the rapidly-growing former branch, these voices have all-but been ignored by the GTA government. The protestors and supporters alike have faced those in the middle of the crisis with one question:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;Where&#039;s your loyalty?&amp;lt;/b&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
[http://www.game-warden.com/gti GTI Rebellion Homepage]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.game-warden.com/forum/forumdisplay.php?f=38 GTI Rebellion Forum]&lt;/div&gt;</summary>
		<author><name>12.222.93.158</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Rogue_Intentions&amp;diff=2790</id>
		<title>Rogue Intentions</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Rogue_Intentions&amp;diff=2790"/>
		<updated>2005-11-21T01:00:44Z</updated>

		<summary type="html">&lt;p&gt;12.222.93.158: /* General */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General==&lt;br /&gt;
&amp;lt;b&amp;gt;Designer&amp;lt;/b&amp;gt;: Nuclear1&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Episode I Released&amp;lt;/b&amp;gt;: 28 October 2005.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Download and Feedback:&amp;lt;/b&amp;gt; http://www.hard-light.net/forums/index.php/topic,36062.0.html &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; None for Episode I&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Number of missions:&amp;lt;/b&amp;gt; 11 Missions (Episode I) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Works in:&amp;lt;/b&amp;gt; Freespace Retail; designed in FRED 3.5.5&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
As the NTF crumbles under pressure by the GTVA fleets in Sirius and the Colossus in Polaris, Admiral Bosch makes a bold escape gambit. A steady flow of NTF vessels now stream through the jump nodes of Polaris, Epsilon Pegasi, Capella, and Gamma Draconis as the rebels make a final ditch for the Knossos subspace portal.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In order to prevent the NTF from acquiring control of the portal and the nebula beyond, the GTVA has initiated Operation: Thor&#039;s Hammer to cripple the rebel ships en route. Though the jump node defenses are formidable, every reinforcement counts in this final campaign.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You are Alpha 1, a pilot newly-transferred from the 3rd Fleet to a small 4th Fleet Outpost in Vega. Your home: a Deimos-class corvette, the GTCv Spinnaker, and her sister ship, the GTCv Methodus. As the Spinnaker and Methodus are called up to reinforce the jump node defenses, you have to become acquainted with your wingmen and crewmen on the march, fighting the NTF all the way.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Influences==&lt;br /&gt;
Rogue Intentions was inspired by a number of other different user-made campaigns. The first and most blatantly-obvious in many ways is Blaise Russel&#039;s [[Homesick]]. Note the similarities--the player is stationed on a Deimos-class corvette, and his wingmen are all known by their particular wing designations (i.e. Alpha 2, Betas 2 and 3). While Rogue shows similarities to [[Homesick]] early on, later chapters may show similarity to Noise&#039;s [[Into the Depths of Hell]] as well.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The other major influence behind Rogue comes from the granddaddy of all campaigns: [[Derelict]]. Note the story told by Alpha 2 in Mission 3, and then compare it to the Kyle Athanas story early on in [[Derelict]].&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
[http://www.woodentoyandgift.com/forums/forumdisplay.php?f=37 Rogue Intentions Forum]&lt;/div&gt;</summary>
		<author><name>12.222.93.158</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Rogue_Intentions&amp;diff=1041</id>
		<title>Rogue Intentions</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Rogue_Intentions&amp;diff=1041"/>
		<updated>2005-11-21T01:00:31Z</updated>

		<summary type="html">&lt;p&gt;12.222.93.158: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General==&lt;br /&gt;
&amp;lt;b&amp;gt;Designer&amp;lt;/b&amp;gt;: Nuclear1&lt;br /&gt;
&amp;lt;b&amp;gt;Episode I Released&amp;lt;/b&amp;gt;: 28 October 2005.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Download and Feedback:&amp;lt;/b&amp;gt; http://www.hard-light.net/forums/index.php/topic,36062.0.html &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; None for Episode I&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Number of missions:&amp;lt;/b&amp;gt; 11 Missions (Episode I) &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Works in:&amp;lt;/b&amp;gt; Freespace Retail; designed in FRED 3.5.5&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
&lt;br /&gt;
As the NTF crumbles under pressure by the GTVA fleets in Sirius and the Colossus in Polaris, Admiral Bosch makes a bold escape gambit. A steady flow of NTF vessels now stream through the jump nodes of Polaris, Epsilon Pegasi, Capella, and Gamma Draconis as the rebels make a final ditch for the Knossos subspace portal.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In order to prevent the NTF from acquiring control of the portal and the nebula beyond, the GTVA has initiated Operation: Thor&#039;s Hammer to cripple the rebel ships en route. Though the jump node defenses are formidable, every reinforcement counts in this final campaign.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You are Alpha 1, a pilot newly-transferred from the 3rd Fleet to a small 4th Fleet Outpost in Vega. Your home: a Deimos-class corvette, the GTCv Spinnaker, and her sister ship, the GTCv Methodus. As the Spinnaker and Methodus are called up to reinforce the jump node defenses, you have to become acquainted with your wingmen and crewmen on the march, fighting the NTF all the way.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Influences==&lt;br /&gt;
Rogue Intentions was inspired by a number of other different user-made campaigns. The first and most blatantly-obvious in many ways is Blaise Russel&#039;s [[Homesick]]. Note the similarities--the player is stationed on a Deimos-class corvette, and his wingmen are all known by their particular wing designations (i.e. Alpha 2, Betas 2 and 3). While Rogue shows similarities to [[Homesick]] early on, later chapters may show similarity to Noise&#039;s [[Into the Depths of Hell]] as well.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The other major influence behind Rogue comes from the granddaddy of all campaigns: [[Derelict]]. Note the story told by Alpha 2 in Mission 3, and then compare it to the Kyle Athanas story early on in [[Derelict]].&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
[http://www.woodentoyandgift.com/forums/forumdisplay.php?f=37 Rogue Intentions Forum]&lt;/div&gt;</summary>
		<author><name>12.222.93.158</name></author>
	</entry>
</feed>