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	<id>https://wiki.hard-light.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=4.11.157.18</id>
	<title>FreeSpace Wiki - User contributions [en]</title>
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	<updated>2026-11-15T11:55:45Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=79</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=79"/>
		<updated>2005-06-08T01:21:15Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: /* Freespace Source Code Project */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Freespace 2 Wiki! If you don&#039;t already have Freespace, check out the [[Getting Freespace]] section.&lt;br /&gt;
&lt;br /&gt;
== Retail Freespace 1 ==&lt;br /&gt;
[[FS1_Tactical|Tactical]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[FS1 Weapons Database|Weapons Database]]&lt;br /&gt;
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&amp;lt;br&amp;gt;[[FS1 Campaigns|Campaigns]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[FS1 Game Information|Game Information]]&lt;br /&gt;
&lt;br /&gt;
== Retail Freespace 2 ==&lt;br /&gt;
[[Tactical]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons Database]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Cheats]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Campaigns]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Game Information]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Source Code Project ==&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
[[FSSCP Introduction]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Installing fs2_open]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Troubleshooting]]&lt;br /&gt;
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=== Modding ===&lt;br /&gt;
[[Mission design]]&lt;br /&gt;
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&amp;lt;br&amp;gt;[[Texturing]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[File Types]]&amp;lt;br&amp;gt;&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Getting Started with FS2netD]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Logging On]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Universe == &lt;br /&gt;
[[Timeline]]&lt;br /&gt;
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Wiki software successfully installed.&lt;br /&gt;
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Please see [http://meta.wikipedia.org/wiki/MediaWiki_i18n documentation on customizing the interface]&lt;br /&gt;
and the [http://meta.wikipedia.org/wiki/MediaWiki_User%27s_Guide User&#039;s Guide] for usage and configuration help.&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Great_War&amp;diff=379</id>
		<title>Great War</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Great_War&amp;diff=379"/>
		<updated>2005-06-07T23:48:11Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The appearance of a third sentient species, designated [[Shivans]], caused the [[Terrans]] and [[Vasudans]] to set aside their differences and combat the mutual threat. The Shivan armada, led by the shielded superdestroyer [[SD Lucifer]], marched through the Terran and Vasudan lines of defense, destroyed the Vasudan homeworld of [Vasuda] Prime, then set a course for Earth. Fortunately ancient artifacts discovered in [[Deneb]] and [[Altair]] led to the Lucifer&#039;s destruction while exiting the jump node to [[Sol]], collapsing it.&lt;br /&gt;
&lt;br /&gt;
===2335:===&lt;br /&gt;
&lt;br /&gt;
=====January 7th:===== Shivans first sighted in [[Ross 128]]. Contact lost with Rivera Station.&lt;br /&gt;
=====January 8th:===== GTA launches Operation Thresher, also known as the Fifth Battle of the Vasuda-Antares Node. Initial losses cause Thresher to be declared a failure only two days after it started.&lt;br /&gt;
=====January 9th:===== [[Laramis]] system discovered.&lt;br /&gt;
=====January 15th:===== Traitor Alexander McCarthy captured by the [[GTA|Galactic Terran Alliance]] while attempting to sell the [[Avenger]] prototype cannon to the [[Vasudans]].&lt;br /&gt;
&lt;br /&gt;
=====January 16th:===== The [[Shivans]] attack Vasudan and Terran forces near the Antares-Ribos node. PVC Taurus and GTSC Plato destroyed. First Shivan fighter destroyed.&lt;br /&gt;
=====January 18th:===== PVE proposes cease-fire based on the [[Pan-Galactic Treaty]]. Shivans inflict heavy casualties in [[Beta Cygni]] and [[Vega]].&lt;br /&gt;
=====January 20th:===== Lt. McCarthy is tried for treason, but released on the condition he divulges all knowledge of the Shivan activity in [[Ross 128]]. The McCarthy trials go down as an historical precedent.&lt;br /&gt;
=====January 23rd:===== [[GTA|Galactic Terran Alliance]] and [[PVE|Parliamentary Vasudan Empire]] sign the Treaty of 2335. The 14-Year War officially comes to an end. GTD Amadeus destroyed by Shivan forces. GTA and PVE declare open states of war against the Shivans.&lt;br /&gt;
=====January 24th:===== [[Hammer of Light]] secedes from the PVE and begins willfully aiding the Shivans. Terran and Vasudan scientists perform the first successful test of energy shielding aboard the GTSC Feynman.&lt;br /&gt;
=====January 25th-29th:===== [[HoL|Hammer of Light]] attacks disrupt many of the convoys carrying shielding systems, and capture many prototypes.&lt;br /&gt;
=====January 31st:===== HoL cruiser Ramses is destroyed by the Shivan Cain-class cruiser Taranis during a [[GTA|Galactic Terran Alliance]] capture attempt.&lt;br /&gt;
=====February 10th:===== Terran fighters and bombers from the GTD Galatea capture the [Taranis] in [Ikeya]. It is towed to Tombaugh Installation in [[Ribos]].&lt;br /&gt;
=====February 11th:===== [[SD Lucifer]] destroys captured Taranis and Tombaugh Station. Analysis of the attack reveals powerful beam weaponry and invulnerable shielding. PVD Pinnacle assists in the recovery of refugees and survivors in the system.&lt;br /&gt;
=====February 14th:===== PVD Prophecy and PVD Tanis captured in [[Vega]] by the [[Hammer of Light]]. Terran-Vasudan tensions are strained by the joint occupation of [[Antares]].&lt;br /&gt;
=====February 15th-19th:===== GTD Galatea leads a strike force against [[HoL|Hammer of Light]] forces in the system.&lt;br /&gt;
=====February 20th:===== Shivan [[Dragon-class fighter|SF Dragon]] captured in [[Deneb]].&lt;br /&gt;
=====February 22nd:===== Shivan fighter refitted with Terran weaponry. Covert reconnaissance acquires crucial scans of several Shivan ships, including the Lucifer.&lt;br /&gt;
=====February 28th:===== Battle of Deneb, a last-ditch effort to hold off the Shivans as long as possible to evacuate [[Vasuda]] Prime. Combatants include the [[SD Lucifer]], SD Eva, GTD Galatea, GTD Legion, PVD Pinnacle, and PVD Hope. Of these, only the Lucifer and the Hope, badly damaged, survive the intense battle.&lt;br /&gt;
=====March 1st:===== [[SD Lucifer]] arrives in orbit around [Vasuda] Prime and bombards it for thirteen straight hours. Most escaping transport ships were destroyed. All major Vasudan cities were leveled, and most of the landmass was rendered uninhabitable. It&#039;s estimated that four billion innocent Vasudans lost their lives in the attack.&lt;br /&gt;
=====March 2nd:===== GTD Bastion and PVD Hedetet assist in evacuation and rescue efforts in Vasuda and Beta Aquilae.&lt;br /&gt;
=====March 5th:===== Vasudan scientists discover [[Ancient|Ancients]] remains on [[Altair]] IV. The GTSC Rosetta and pilots from the GTD Bastion help recover the artifacts and destroy the [[HoL|Hammer of Light]] flagship Anvil.&lt;br /&gt;
=====March 17th:===== [[Ancient|Ancients]] artifacts reveal the method of tracking the [[Lucifer|SD Lucifer]] through [[subspace|Subspace]], where its shields will be inoperative.&lt;br /&gt;
=====March 22nd:===== Miniaturization technology on intrasystem subspace drives perfected. Drives are installed on all remaining fighters and bombers.&lt;br /&gt;
=====March 29th:===== [[SD Lucifer]] destroyed by pilots from the GTD Bastion while exiting subspace in [[Sol]]. [[Sol]]-[[Delta Serpentis]] jump node collapses, severing Earth from the rest of the [[GTA|Galactic Terran Alliance]].&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Eishtmo%27s_Terran-Vasudan_War_timeline&amp;diff=877</id>
		<title>Eishtmo&#039;s Terran-Vasudan War timeline</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Eishtmo%27s_Terran-Vasudan_War_timeline&amp;diff=877"/>
		<updated>2005-06-07T22:05:38Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shortly after first contact, the Terran-Vasudan War, or The 14-Year War, broke out. Heavy and sustained casualties were suffered on both sides, but both species learned valuable lessons in adaptation and the development of new technologies. This timeline will span from the first Vasudan contact to the first contact with the [[Shivans]] in [[Ross 128]].&lt;br /&gt;
&lt;br /&gt;
===2320:===&lt;br /&gt;
&lt;br /&gt;
=====March:===== First official contact with the [[Vasudan Parliamentary Empire]].&lt;br /&gt;
=====April:===== First diplomatic meeting in Antares.&lt;br /&gt;
=====July:===== The [[Pan-Galactic Treaty]] is agreed to by diplomats. Taken to respective governments. GTD Gaia completed.&lt;br /&gt;
=====December:===== [[Pan-Galactic Treaty]] rejected by legislators on both sides.&lt;br /&gt;
&lt;br /&gt;
===2321:===&lt;br /&gt;
&lt;br /&gt;
=====January:===== Prince Mihos killed during drug gang battle. Vasudan politicians blame GTA outright.&lt;br /&gt;
=====February:===== Diplomats Knum and Andrews meet. Meeting ends in bloodshed. War declared by both sides the next day.&lt;br /&gt;
=====April:===== Vasudans launch raid on Sol system. Crushed by GTD Gaia and 1st Fleet.&lt;br /&gt;
=====May:===== Vasudans begin construction on their own destroyer, the Thanatos class.&lt;br /&gt;
=====September:===== First Thanatos, PVD Thanatos, completed.&lt;br /&gt;
&lt;br /&gt;
===2322:===&lt;br /&gt;
&lt;br /&gt;
=====November:===== GTA officials determine the war will not be short. Authorizes the construction of the [[GTC Leviathan]] cruiser.&lt;br /&gt;
&lt;br /&gt;
===2323:===&lt;br /&gt;
&lt;br /&gt;
=====March:===== First Battle of the Vasuda-Antares node. Marks the first time Terran warships enter the Vasuda system. Terrans only managed to hold the node for a week before being driven back.&lt;br /&gt;
&lt;br /&gt;
===2324:===&lt;br /&gt;
&lt;br /&gt;
=====June:===== Battle of Vega III. In an attempt to get around the Terran hold on Antares, the PVN launches its first major assault on a Terran system at Vega. The battle was the bloodiest to date, with the loss of nearly 50,000 on both sides. The Terrans managed to drive the Vasudans back to Deneb, but didnâ€™t have the strength for a counter-attack.&lt;br /&gt;
&lt;br /&gt;
===2326:===&lt;br /&gt;
&lt;br /&gt;
=====August:===== The first Savior class destroyer, PVD Savior, come off the lines. Over the next two years, the Vasudans would completely replace their Thanatos class destroyers with these powerful ships.&lt;br /&gt;
=====October:===== First Battle of Antares-Vasuda node. To show off the new ship, Vasudan Prince Amon organizes an attack on Antares. The PVD Savior tears through Terran lines. The Vasudans gain a powerful foothold in Antares.&lt;br /&gt;
=====November:===== Battle of Gulnara. As the Vasudans poured into the system, the [[Terrans]] launched a massive counter-attack. Near the Antares IV moon, Gulnara, the [[Vasudans|Vasudan]] fleet is beaten back to the node. This defeat leads GTA command to believe that victory is on the horizon. Leviathan production is halted, and the GTA initiates a major offensive.&lt;br /&gt;
&lt;br /&gt;
===2327===&lt;br /&gt;
&lt;br /&gt;
=====January:===== Realizing the end is coming, the Vasudan parliament â€œunofficiallyâ€ moves to Alpha Centauri where it would stay until after the Great War. The Third Battle of the Vasuda-Antares node happens days later. [[Terrans]] establish a strong foothold in Vasuda.&lt;br /&gt;
=====February:===== The last element of the Vasudan navy is forced out of Vasuda. The GTA begins building up forces for the invasion of Vasuda Prime.&lt;br /&gt;
=====March:===== Battle of Talnia. In an attempt to avenge the invasion of Vasuda, a group of Vasudan Admirals, under the leadership of Prince Imhotep, launch an attack on Talnia, destroying the Terran 6th fleet and the supply base there. After the raid, PVN command realized that the attack had crippled GTA supply lines, and orders the group to capitalize on their initial success. By then, the GTA had reinforced Talnia, and the fighting was much fiercer.&lt;br /&gt;
=====April:===== With their defenses weakened, the Vasudans launch a renewed attack on the Terrans in Vasuda, finally driving them out by May. The GTA orders Leviathan production resumed with new weapons and technologies.&lt;br /&gt;
&lt;br /&gt;
===2328:===&lt;br /&gt;
&lt;br /&gt;
=====February:===== First Cease-Fire established. After regaining lost territory, the Vasudans prepare for an assault on Terran systems when a rare Vasudan holiday comes up. Forced by religious leaders, the Vasudans offer the GTA a short cease-fire. The GTA eagerly accepts, and uses this time to establish new defensive lines. The cease-fire is ended before the treaty is half over with no progress toward a lasting peace.&lt;br /&gt;
=====March:===== Battle of Ribos. Using information gotten via a spy amongst the Vasudans, the GTA counters an invasion of Ribos by easily destroying the pride of the PVN fleet, the PVD Savior.&lt;br /&gt;
&lt;br /&gt;
===2329:===&lt;br /&gt;
&lt;br /&gt;
=====January:===== Second Cease-Fire established. Following a series of crushing defeats, the Vasudan parliament offers the GTA terms for a cease-fire during which a lasting peace treaty would be discussed. Negotiations lasted only an hour before breaking down, but the cease fire held until the beginning of February, during which the Vasudans strengthen their own lines.&lt;br /&gt;
=====August:===== Battle of Deneb-Sirius Node. After surprising Vasudan forces in Deneb, the GTA attempts to take the Deneb-Sirius node. The defeat at this battle begins a chain of defeats for Terran forces that would eventually force them into Beta Aquilea.&lt;br /&gt;
=====December:===== Third Cease-Fire established. In an attempt to stave off certain defeat, the GTA asks for a cease-fire during the holiday season. It is agreed to, and lasts the five days after Christmas. The GTA uses this time to reinforce its lines and prepare a counter attack it launches on New Yearâ€™s Eve day.&lt;br /&gt;
&lt;br /&gt;
===2330:===&lt;br /&gt;
&lt;br /&gt;
=====June:===== Betelgeuse Siege. After a dramatic counter-offensive, the Vasudans had managed to capture and hold Antares and Beta Cygni. It is decided by Prince Imhotep to lay siege to Betelgeuse and force the system to surrender. The siege lasts nearly six months, costing the Vasudans dearly. While they busied themselves trying to starve out Betelgeuse, the rest of the GTA attacked multiple supply bases in Antares, crippling PVN supply lines. By December, the Vasudans are forced to withdraw from Beta Cygni.&lt;br /&gt;
&lt;br /&gt;
===2331:===&lt;br /&gt;
&lt;br /&gt;
=====January:===== The Collapse of the [Talina] Nodes. Though known for their instability, the nodes to the Talina system had been stable enough for the GTA to use the system as a major supply dump. In late December 2330, however, the system was contested when a PVN fleet entered via the Vega system forcing the GTA to withdraw key equipment and personnel. By January Vasudan and Terran scientists had independently determined that both nodes into the system were due to collapse to an unusable state within only a few weeks. The commanding officers of both the GTA and PVN fleet called a cease-fire and jointly organized an evacuation of the system. By late February, the nodes were no longer stable for anything to travel through. For years it was hoped that the nodes would restabilize, but hopes would be dashed after the destruction of the Sol-Delta Serprentis node and the system was finally removed from maps.&lt;br /&gt;
=====March:===== Fourth Cease-Fire established. Considered the last serious attempt at peace, Vasudan and Terran officials meet for the bulk of the one-month cease-fire. Serious talks of an end to the war come up, but are dashed when no agreement is made.&lt;br /&gt;
=====November:===== Fifth Cease-Fire established. By odd coincidence, Terran and Vasudan election dates overlapped during 2331, encouraging the ruling groups to ask each other for a cease-fire so they could remain in power. The cease-fire lasts two days, and the ruling parties were both soundly defeated. There would be no further cease-fires until the arrival of the Shivans.&lt;br /&gt;
&lt;br /&gt;
===2332:===&lt;br /&gt;
&lt;br /&gt;
=====January:===== After being sworn in, Senator Williams makes a speech proclaiming that the Vasudans should be â€œbled whiteâ€ as the only way to win the war. Similar statements by Vasudan legislators trigger a stalemate in the war that lasts for the next three years.&lt;br /&gt;
=====March:===== Designs for the new Vasudan destroyer, the Typhon, are approved and construction begins in Altair. Any Saviors currently in production are scrapped and used to build the new warship.&lt;br /&gt;
&lt;br /&gt;
====2333:====&lt;br /&gt;
&lt;br /&gt;
=====March:===== Nearly one year to the day, the first Typhon, PVD Typhon, leaves the Altair shipyards. Its first assignment is to take Vega.&lt;br /&gt;
=====April:===== The Vega Engagement. The GTAâ€™s first encounter with the Typhon class destroyer ends with the destruction of the GTD Eisenhower and the 4th Fleet. The GTA launches a counter attack on Vega, forcing the Typhon to retreat but taking horrendous losses in the process.&lt;br /&gt;
&lt;br /&gt;
====2334:====&lt;br /&gt;
&lt;br /&gt;
=====June:===== Battle of Vega-Deneb Node. The last major battle of the 14-Year War sees the Terrans take the Vega side of the node. The first Typhon destroyed in combat occurs during the battle.&lt;br /&gt;
=====September:===== In an attack that surprised both sides, a second Typhon is destroyed in Antares.&lt;br /&gt;
&lt;br /&gt;
====2335:====&lt;br /&gt;
&lt;br /&gt;
=====January 8th:===== GTA launches Operation Thresher, also known as the Fifth Battle of the Vasuda-Antares Node. Initial losses cause Thresher to be declared a failure only two days after it started.&lt;br /&gt;
&lt;br /&gt;
=====January 15th:===== The Shivans attack Vasudan and Terran forces near the Antares-Ribos node. The loss of the PVC Taurus and GTSC Plato lead towards cease fire proposal on the 18th by the Vasudans.&lt;br /&gt;
&lt;br /&gt;
=====January 25th:===== GTA and PVE sign a cease-fire and non-aggression pact based on the [[Pan-Galactic Treaty]]. The 14-Year War officially comes to an end.&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Unification&amp;diff=1046</id>
		<title>Unification</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Unification&amp;diff=1046"/>
		<updated>2005-06-07T21:47:49Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sometime during this period, [[Terrans]] discovered subspace, unified under the [[Galactic Terran Alliance]], explored the galaxy, and set up colonies in several systems. This timeline will cover from the discovery of [[Subspace]] to the first contact with the [[Vasudans]].&lt;br /&gt;
&lt;br /&gt;
====2313:====&lt;br /&gt;
Discovery of Inter-system subspace travel. Start of the Unification War.&lt;br /&gt;
====2316:====&lt;br /&gt;
End of the Unification War. [[Galactic Terran Alliance]] formed.&lt;br /&gt;
====2319:====&lt;br /&gt;
September: First Orion class destroyer, [[GTD Orion]], completed.&lt;br /&gt;
====2320:====&lt;br /&gt;
March: First official contact with the [[Vasudan Parliamentary Empire]].&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Unification&amp;diff=76</id>
		<title>Unification</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Unification&amp;diff=76"/>
		<updated>2005-06-07T21:47:28Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: /* 2313: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sometime during this period, [[Terrans]] discovered subspace, unified under the [[Galactic Terran Alliance]], explored the galaxy, and set up colonies in several systems. This timeline will cover from the discovery of [[Subspace]] to the first contact with the [[Vasudans]].&lt;br /&gt;
&lt;br /&gt;
====2313:====&lt;br /&gt;
Discovery of Inter-system subspace travel. Start of the Unification War.&lt;br /&gt;
&lt;br /&gt;
===2316:===&lt;br /&gt;
End of the Unification War. [[Galactic Terran Alliance]] formed.&lt;br /&gt;
===2319:===&lt;br /&gt;
September: First Orion class destroyer, [[GTD Orion]], completed.&lt;br /&gt;
===2320:===&lt;br /&gt;
March: First official contact with the [[Vasudan Parliamentary Empire]].&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Timeline&amp;diff=91</id>
		<title>Timeline</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Timeline&amp;diff=91"/>
		<updated>2005-06-07T21:46:19Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please note that the Unification War and 14-Year War timelines are non-canon, developed by Eishtmo for the TVWP campaign. For the sake of consitency  and due to the lack of anything official, they are being included here for completeness.&lt;br /&gt;
&lt;br /&gt;
*2300-2320: [[Unification]] - Not Canon&lt;br /&gt;
*2320-2335: [[The 14-Year War]] - Data within may not be canon&lt;br /&gt;
*----2335--- : [[The Great War]]&lt;br /&gt;
*2335-2366: [[Reconstruction]] - Data within may not be canon&lt;br /&gt;
*2366-2367: [[The NTF Rebellion]]&lt;br /&gt;
*----2367--- : [[The Second Shivan Incursion]]&lt;br /&gt;
*2367-2400: [[Post-Capella]] - Not Canon&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Unification&amp;diff=75</id>
		<title>Unification</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Unification&amp;diff=75"/>
		<updated>2005-06-07T21:45:18Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sometime during this period, [[Terrans]] discovered subspace, unified under the [[Galactic Terran Alliance]], explored the galaxy, and set up colonies in several systems. This timeline will cover from the discovery of [[Subspace]] to the first contact with the [[Vasudans]].&lt;br /&gt;
&lt;br /&gt;
===2313:===&lt;br /&gt;
Discovery of Inter-system subspace travel. Start of the Unification War.&lt;br /&gt;
===2316:===&lt;br /&gt;
End of the Unification War. [[Galactic Terran Alliance]] formed.&lt;br /&gt;
===2319:===&lt;br /&gt;
September: First Orion class destroyer, [[GTD Orion]], completed.&lt;br /&gt;
===2320:===&lt;br /&gt;
March: First official contact with the [[Vasudan Parliamentary Empire]].&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Timeline&amp;diff=74</id>
		<title>Timeline</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Timeline&amp;diff=74"/>
		<updated>2005-06-07T21:41:29Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;!!!TIMELINE&lt;br /&gt;
&lt;br /&gt;
Please note that the Unification War and 14-Year War timelines are non-canon, developed by Eishtmo for the TVWP campaign. For the sake of consitency  and due to the lack of anything official, they are being included here for completeness.&lt;br /&gt;
&lt;br /&gt;
*2300-2320: [[Unification]] - Not Canon&lt;br /&gt;
*2320-2335: [[The 14-Year War]] - Data within may not be canon&lt;br /&gt;
*----2335--- : [[The Great War]]&lt;br /&gt;
*2335-2366: [[Reconstruction]] - Data within may not be canon&lt;br /&gt;
*2366-2367: [[The NTF Rebellion]]&lt;br /&gt;
*----2367--- : [[The Second Shivan Incursion]]&lt;br /&gt;
*2367-2400: [[Post-Capella]] - Not Canon&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=FreeSpace_1_game_information&amp;diff=852</id>
		<title>FreeSpace 1 game information</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=FreeSpace_1_game_information&amp;diff=852"/>
		<updated>2005-06-07T21:11:36Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: /* Required */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Freespace: Game Information==&lt;br /&gt;
[[#Story|Story]] | [[#Features|Features]] | [[#System Requirements|System Requirements]]&lt;br /&gt;
&lt;br /&gt;
===Story===&lt;br /&gt;
&lt;br /&gt;
FreeSpaceThe Terrans and the Vasudans are in the middle of a high pitched, 12 year, intergalactic war. With the front nearly at a standstill and the casualties ranging in the billions, things look bleak. Then, during the middle of the fighting, a new foe arrives, named the Shivans by Terran Command. The Shivans systematically wipe out Terran and Vasudan outposts alike. With both Terran and Vasudans on the run, they must work together against their common enemy if they are to save their people, civilization, and homeworlds.&lt;br /&gt;
&lt;br /&gt;
====Silent Threat====&lt;br /&gt;
&lt;br /&gt;
As the Great War rages on, you&#039;ve been commissioned by the GTI (Galactic Terran Intelligence) for special intelligence operations. In a matter of National Security, you&#039;ve been asked to go behind enemy lines in order to preserve the fragile space treaty. Is the GTI setting you up or are the Shivans spreading their evil rage?&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
&lt;br /&gt;
*Engage massive capital ships and destroyers of unprecedented size and detail&lt;br /&gt;
*Feel ships explode around you with advanced physics and breathtaking effects&lt;br /&gt;
*Command intelligent wingmen &amp;amp; request reinforcements in real-time space combat&lt;br /&gt;
*Watch the Advanced AI system guide skillful wingmen and devious opponents, adapting to your abilities&lt;br /&gt;
*Swoop in and out of deadly 3D asteroid fields&lt;br /&gt;
*Advance in rank, earn medals and ribbons, gain more resposibility and features as your skills increase&lt;br /&gt;
*Listen to the event-driven music system tailor the soundtrack to the action&lt;br /&gt;
*Watch a detailed branching campaign unfold where your mission performances make the difference&lt;br /&gt;
*See high-resolution, breathtaking cinematic cutscenes with an epic storyline&lt;br /&gt;
*Create your own full-featured missions with FRED, our FreeSpace Mission Editor, included free!&lt;br /&gt;
*Play with up to 12 players via TCP/IP network&lt;br /&gt;
*Grab a microphone and talk to other players live during the action&lt;br /&gt;
*Track your statistics, rank, and medals against players from all over the world FREE on Parallax Online!&lt;br /&gt;
&lt;br /&gt;
===System Requirements===&lt;br /&gt;
&lt;br /&gt;
====Required====&lt;br /&gt;
*PentiumTM 133 with 3D accelerator (Glide or D3D only) OR PentiumTM 166 without 3D accelerator&lt;br /&gt;
*WindowsÂ® 95 with DirectX 5.0 or WindowsÂ® NT 4.0 with DirectX 3.0&lt;br /&gt;
*32mb RAM&lt;br /&gt;
*8X or faster CD-ROM Drive&lt;br /&gt;
*210mb available hard drive space&lt;br /&gt;
*100% Microsoft-compatible mouse&lt;br /&gt;
*Direct Sound compliant sound card&lt;br /&gt;
&lt;br /&gt;
====Recommended====&lt;br /&gt;
*PentiumTM 200 with 3D accelerator (Glide or D3D only)&lt;br /&gt;
*48mb RAM&lt;br /&gt;
*PCI or AGP video card with 2mb of RAM&lt;br /&gt;
*Joystick supported&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=25th_Year&amp;diff=2151</id>
		<title>25th Year</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=25th_Year&amp;diff=2151"/>
		<updated>2005-06-07T21:05:56Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=25th_Year&amp;diff=70</id>
		<title>25th Year</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=25th_Year&amp;diff=70"/>
		<updated>2005-06-07T21:02:31Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://freespace.volitionwatch.com/potd/images/zylo00-s.jpg&lt;br /&gt;
[[Image:Example.jpg]]&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=25th_Year&amp;diff=69</id>
		<title>25th Year</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=25th_Year&amp;diff=69"/>
		<updated>2005-06-07T21:00:24Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://freespace.volitionwatch.com/potd/images/zylo00-s.jpg&lt;br /&gt;
http://archives.volitionwatch.com/fs2/missions/download.php3?MissID=220&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=25th_Year&amp;diff=68</id>
		<title>25th Year</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=25th_Year&amp;diff=68"/>
		<updated>2005-06-07T20:57:48Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;http://freespace.volitionwatch.com/potd/images/zylo00-s.jpg&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=FreeSpace_1_game_information&amp;diff=73</id>
		<title>FreeSpace 1 game information</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=FreeSpace_1_game_information&amp;diff=73"/>
		<updated>2005-06-07T20:47:38Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: /* Silent Threat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Freespace: Game Information==&lt;br /&gt;
[[#Story|Story]] | [[#Features|Features]] | [[#System Requirements|System Requirements]]&lt;br /&gt;
&lt;br /&gt;
===Story===&lt;br /&gt;
&lt;br /&gt;
FreeSpaceThe Terrans and the Vasudans are in the middle of a high pitched, 12 year, intergalactic war. With the front nearly at a standstill and the casualties ranging in the billions, things look bleak. Then, during the middle of the fighting, a new foe arrives, named the Shivans by Terran Command. The Shivans systematically wipe out Terran and Vasudan outposts alike. With both Terran and Vasudans on the run, they must work together against their common enemy if they are to save their people, civilization, and homeworlds.&lt;br /&gt;
&lt;br /&gt;
====Silent Threat====&lt;br /&gt;
&lt;br /&gt;
As the Great War rages on, you&#039;ve been commissioned by the GTI (Galactic Terran Intelligence) for special intelligence operations. In a matter of National Security, you&#039;ve been asked to go behind enemy lines in order to preserve the fragile space treaty. Is the GTI setting you up or are the Shivans spreading their evil rage?&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
&lt;br /&gt;
*Engage massive capital ships and destroyers of unprecedented size and detail&lt;br /&gt;
*Feel ships explode around you with advanced physics and breathtaking effects&lt;br /&gt;
*Command intelligent wingmen &amp;amp; request reinforcements in real-time space combat&lt;br /&gt;
*Watch the Advanced AI system guide skillful wingmen and devious opponents, adapting to your abilities&lt;br /&gt;
*Swoop in and out of deadly 3D asteroid fields&lt;br /&gt;
*Advance in rank, earn medals and ribbons, gain more resposibility and features as your skills increase&lt;br /&gt;
*Listen to the event-driven music system tailor the soundtrack to the action&lt;br /&gt;
*Watch a detailed branching campaign unfold where your mission performances make the difference&lt;br /&gt;
*See high-resolution, breathtaking cinematic cutscenes with an epic storyline&lt;br /&gt;
*Create your own full-featured missions with FRED, our FreeSpace Mission Editor, included free!&lt;br /&gt;
*Play with up to 12 players via TCP/IP network&lt;br /&gt;
*Grab a microphone and talk to other players live during the action&lt;br /&gt;
*Track your statistics, rank, and medals against players from all over the world FREE on Parallax Online!&lt;br /&gt;
&lt;br /&gt;
===System Requirements===&lt;br /&gt;
&lt;br /&gt;
====Required====&lt;br /&gt;
*PentiumTM 133 with 3D accelerator (Glide or D3D only) &lt;br /&gt;
OR PentiumTM 166 without 3D accelerator&lt;br /&gt;
*WindowsÂ® 95 with DirectX 5.0 or WindowsÂ® NT 4.0 with DirectX 3.0&lt;br /&gt;
*32mb RAM&lt;br /&gt;
*8X or faster CD-ROM Drive&lt;br /&gt;
*210mb available hard drive space&lt;br /&gt;
*100% Microsoft-compatible mouse&lt;br /&gt;
*Direct Sound compliant sound card &lt;br /&gt;
&lt;br /&gt;
====Recommended====&lt;br /&gt;
*PentiumTM 200 with 3D accelerator (Glide or D3D only)&lt;br /&gt;
*48mb RAM&lt;br /&gt;
*PCI or AGP video card with 2mb of RAM&lt;br /&gt;
*Joystick supported&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=FreeSpace_1_game_information&amp;diff=67</id>
		<title>FreeSpace 1 game information</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=FreeSpace_1_game_information&amp;diff=67"/>
		<updated>2005-06-07T20:47:26Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Freespace: Game Information==&lt;br /&gt;
[[#Story|Story]] | [[#Features|Features]] | [[#System Requirements|System Requirements]]&lt;br /&gt;
&lt;br /&gt;
===Story===&lt;br /&gt;
&lt;br /&gt;
FreeSpaceThe Terrans and the Vasudans are in the middle of a high pitched, 12 year, intergalactic war. With the front nearly at a standstill and the casualties ranging in the billions, things look bleak. Then, during the middle of the fighting, a new foe arrives, named the Shivans by Terran Command. The Shivans systematically wipe out Terran and Vasudan outposts alike. With both Terran and Vasudans on the run, they must work together against their common enemy if they are to save their people, civilization, and homeworlds.&lt;br /&gt;
&lt;br /&gt;
====Silent Threat====&lt;br /&gt;
&lt;br /&gt;
As the Great War rages on, you&#039;ve been commissioned by the GTI (Galactic Terran Intelligence) for special intelligence operations. In a matter of National Security, you&#039;ve been asked to go behind enemy lines in order to preserve the fragile space treaty. Is the GTI setting you up or are the Shivans spreading their evil rage? &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
&lt;br /&gt;
*Engage massive capital ships and destroyers of unprecedented size and detail&lt;br /&gt;
*Feel ships explode around you with advanced physics and breathtaking effects&lt;br /&gt;
*Command intelligent wingmen &amp;amp; request reinforcements in real-time space combat&lt;br /&gt;
*Watch the Advanced AI system guide skillful wingmen and devious opponents, adapting to your abilities&lt;br /&gt;
*Swoop in and out of deadly 3D asteroid fields&lt;br /&gt;
*Advance in rank, earn medals and ribbons, gain more resposibility and features as your skills increase&lt;br /&gt;
*Listen to the event-driven music system tailor the soundtrack to the action&lt;br /&gt;
*Watch a detailed branching campaign unfold where your mission performances make the difference&lt;br /&gt;
*See high-resolution, breathtaking cinematic cutscenes with an epic storyline&lt;br /&gt;
*Create your own full-featured missions with FRED, our FreeSpace Mission Editor, included free!&lt;br /&gt;
*Play with up to 12 players via TCP/IP network&lt;br /&gt;
*Grab a microphone and talk to other players live during the action&lt;br /&gt;
*Track your statistics, rank, and medals against players from all over the world FREE on Parallax Online!&lt;br /&gt;
&lt;br /&gt;
===System Requirements===&lt;br /&gt;
&lt;br /&gt;
====Required====&lt;br /&gt;
*PentiumTM 133 with 3D accelerator (Glide or D3D only) &lt;br /&gt;
OR PentiumTM 166 without 3D accelerator&lt;br /&gt;
*WindowsÂ® 95 with DirectX 5.0 or WindowsÂ® NT 4.0 with DirectX 3.0&lt;br /&gt;
*32mb RAM&lt;br /&gt;
*8X or faster CD-ROM Drive&lt;br /&gt;
*210mb available hard drive space&lt;br /&gt;
*100% Microsoft-compatible mouse&lt;br /&gt;
*Direct Sound compliant sound card &lt;br /&gt;
&lt;br /&gt;
====Recommended====&lt;br /&gt;
*PentiumTM 200 with 3D accelerator (Glide or D3D only)&lt;br /&gt;
*48mb RAM&lt;br /&gt;
*PCI or AGP video card with 2mb of RAM&lt;br /&gt;
*Joystick supported&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=FreeSpace_1_game_information&amp;diff=66</id>
		<title>FreeSpace 1 game information</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=FreeSpace_1_game_information&amp;diff=66"/>
		<updated>2005-06-07T20:47:11Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: /* Freespace: Game Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Freespace: Game Information==&lt;br /&gt;
[[#Story|Story]] | [[#Features|Features]] | [[#System Requirements|System Requirements]]&lt;br /&gt;
&lt;br /&gt;
===Story===&lt;br /&gt;
&lt;br /&gt;
FreeSpaceThe Terrans and the Vasudans are in the middle of a high pitched, 12 year, intergalactic war. With the front nearly at a standstill and the casualties ranging in the billions, things look bleak. Then, during the middle of the fighting, a new foe arrives, named the Shivans by Terran Command. The Shivans systematically wipe out Terran and Vasudan outposts alike. With both Terran and Vasudans on the run, they must work together against their common enemy if they are to save their people, civilization, and homeworlds.&lt;br /&gt;
&lt;br /&gt;
====Silent Threat====&lt;br /&gt;
&lt;br /&gt;
As the Great War rages on, you&#039;ve been commissioned by the GTI (Galactic Terran Intelligence) for special intelligence operations. In a matter of National Security, you&#039;ve been asked to go behind enemy lines in order to preserve the fragile space treaty. Is the GTI setting you up or are the Shivans spreading their evil rage? &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
&lt;br /&gt;
*Engage massive capital ships and destroyers of unprecedented size and detail&lt;br /&gt;
*Feel ships explode around you with advanced physics and breathtaking effects&lt;br /&gt;
*Command intelligent wingmen &amp;amp; request reinforcements in real-time space combat&lt;br /&gt;
*Watch the Advanced AI system guide skillful wingmen and devious opponents, adapting to your abilities&lt;br /&gt;
*Swoop in and out of deadly 3D asteroid fields&lt;br /&gt;
*Advance in rank, earn medals and ribbons, gain more resposibility and features as your skills increase&lt;br /&gt;
*Listen to the event-driven music system tailor the soundtrack to the action&lt;br /&gt;
*Watch a detailed branching campaign unfold where your mission performances make the difference&lt;br /&gt;
*See high-resolution, breathtaking cinematic cutscenes with an epic storyline&lt;br /&gt;
*Create your own full-featured missions with FRED, our FreeSpace Mission Editor, included free!&lt;br /&gt;
*Play with up to 12 players via TCP/IP network&lt;br /&gt;
*Grab a microphone and talk to other players live during the action&lt;br /&gt;
*Track your statistics, rank, and medals against players from all over the world FREE on Parallax Online! &lt;br /&gt;
&lt;br /&gt;
===System Requirements===&lt;br /&gt;
&lt;br /&gt;
====Required====&lt;br /&gt;
*PentiumTM 133 with 3D accelerator (Glide or D3D only) &lt;br /&gt;
OR PentiumTM 166 without 3D accelerator&lt;br /&gt;
*WindowsÂ® 95 with DirectX 5.0 or WindowsÂ® NT 4.0 with DirectX 3.0&lt;br /&gt;
*32mb RAM&lt;br /&gt;
*8X or faster CD-ROM Drive&lt;br /&gt;
*210mb available hard drive space&lt;br /&gt;
*100% Microsoft-compatible mouse&lt;br /&gt;
*Direct Sound compliant sound card &lt;br /&gt;
&lt;br /&gt;
====Recommended====&lt;br /&gt;
*PentiumTM 200 with 3D accelerator (Glide or D3D only)&lt;br /&gt;
*48mb RAM&lt;br /&gt;
*PCI or AGP video card with 2mb of RAM&lt;br /&gt;
*Joystick supported&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=77</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=77"/>
		<updated>2005-06-07T20:46:39Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: /* Freespace 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Freespace 2 Wiki! If you don&#039;t already have Freespace, check out the [[Getting Freespace]] section.&lt;br /&gt;
&lt;br /&gt;
== Retail Freespace 1 ==&lt;br /&gt;
[[FS1_Tactical|Tactical]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[FS1 Weapons Database|Weapons Database]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Silent Threat|Silent Threat]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[FS1 Cheats|Cheats]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[FS1 Campaigns|Campaigns]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[FS1 Game Information|Game Information]]&lt;br /&gt;
&lt;br /&gt;
== Retail Freespace 2 ==&lt;br /&gt;
[[Tactical]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons Database]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Cheats]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Campaigns]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Game Information]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Source Code Project ==&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
[[FSSCP Introduction]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Installing fs2_open]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Troubleshooting]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Bug Reporting]]&lt;br /&gt;
=== Modding ===&lt;br /&gt;
[[Mission design]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Modelling]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Texturing]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[File Types]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Getting Started with FS2netD]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Logging On]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Universe == &lt;br /&gt;
[[Timeline]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Stars and Planets]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Species]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Politics]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Ships]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Technologies]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Corporations]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Freespace Lingo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wiki software successfully installed.&lt;br /&gt;
&lt;br /&gt;
Please see [http://meta.wikipedia.org/wiki/MediaWiki_i18n documentation on customizing the interface]&lt;br /&gt;
and the [http://meta.wikipedia.org/wiki/MediaWiki_User%27s_Guide User&#039;s Guide] for usage and configuration help.&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=63</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=63"/>
		<updated>2005-06-07T20:46:26Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: /* Freespace 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Freespace 2 Wiki! If you don&#039;t already have Freespace, check out the [[Getting Freespace]] section.&lt;br /&gt;
&lt;br /&gt;
== Retail Freespace 1 ==&lt;br /&gt;
[[FS1_Tactical|Tactical]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[FS1 Weapons Database|Weapons Database]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Silent Threat|Silent Threat]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[FS1 Cheats|Cheats]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[FS1 Campaigns|Campaigns]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[FS1 Game Information|Game Information]]&lt;br /&gt;
&lt;br /&gt;
== Freespace 2 ==&lt;br /&gt;
[[Tactical]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons Database]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Cheats]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Campaigns]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Game Information]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Source Code Project ==&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
[[FSSCP Introduction]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Installing fs2_open]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Troubleshooting]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Bug Reporting]]&lt;br /&gt;
=== Modding ===&lt;br /&gt;
[[Mission design]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Modelling]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Texturing]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[File Types]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Getting Started with FS2netD]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Logging On]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Universe == &lt;br /&gt;
[[Timeline]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Stars and Planets]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Species]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Politics]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Ships]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Technologies]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Corporations]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Freespace Lingo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wiki software successfully installed.&lt;br /&gt;
&lt;br /&gt;
Please see [http://meta.wikipedia.org/wiki/MediaWiki_i18n documentation on customizing the interface]&lt;br /&gt;
and the [http://meta.wikipedia.org/wiki/MediaWiki_User%27s_Guide User&#039;s Guide] for usage and configuration help.&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=FreeSpace_1_game_information&amp;diff=64</id>
		<title>FreeSpace 1 game information</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=FreeSpace_1_game_information&amp;diff=64"/>
		<updated>2005-06-07T20:46:01Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Freespace: Game Information==&lt;br /&gt;
[[#Story|Story]] | [[#Features|Features]] | [[#System Requirements|System Requirements]]&lt;br /&gt;
&lt;br /&gt;
===Story===&lt;br /&gt;
&lt;br /&gt;
FreeSpaceThe Terrans and the Vasudans are in the middle of a high pitched, 12 year, intergalactic war. With the front nearly at a standstill and the casualties ranging in the billions, things look bleak. Then, during the middle of the fighting, a new foe arrives, named the Shivans by Terran Command. The Shivans systematically wipe out Terran and Vasudan outposts alike. With both Terran and Vasudans on the run, they must work together against their common enemy if they are to save their people, civilization, and homeworlds.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
====Silent Threat====&lt;br /&gt;
&lt;br /&gt;
As the Great War rages on, you&#039;ve been commissioned by the GTI (Galactic Terran Intelligence) for special intelligence operations. In a matter of National Security, you&#039;ve been asked to go behind enemy lines in order to preserve the fragile space treaty. Is the GTI setting you up or are the Shivans spreading their evil rage? &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
&lt;br /&gt;
*Engage massive capital ships and destroyers of unprecedented size and detail&lt;br /&gt;
*Feel ships explode around you with advanced physics and breathtaking effects&lt;br /&gt;
*Command intelligent wingmen &amp;amp; request reinforcements in real-time space combat&lt;br /&gt;
*Watch the Advanced AI system guide skillful wingmen and devious opponents, adapting to your abilities&lt;br /&gt;
*Swoop in and out of deadly 3D asteroid fields&lt;br /&gt;
*Advance in rank, earn medals and ribbons, gain more resposibility and features as your skills increase&lt;br /&gt;
*Listen to the event-driven music system tailor the soundtrack to the action&lt;br /&gt;
*Watch a detailed branching campaign unfold where your mission performances make the difference&lt;br /&gt;
*See high-resolution, breathtaking cinematic cutscenes with an epic storyline&lt;br /&gt;
*Create your own full-featured missions with FRED, our FreeSpace Mission Editor, included free!&lt;br /&gt;
*Play with up to 12 players via TCP/IP network&lt;br /&gt;
*Grab a microphone and talk to other players live during the action&lt;br /&gt;
*Track your statistics, rank, and medals against players from all over the world FREE on Parallax Online! &lt;br /&gt;
&lt;br /&gt;
===System Requirements===&lt;br /&gt;
&lt;br /&gt;
====Required====&lt;br /&gt;
*PentiumTM 133 with 3D accelerator (Glide or D3D only) &lt;br /&gt;
OR PentiumTM 166 without 3D accelerator&lt;br /&gt;
*WindowsÂ® 95 with DirectX 5.0 or WindowsÂ® NT 4.0 with DirectX 3.0&lt;br /&gt;
*32mb RAM&lt;br /&gt;
*8X or faster CD-ROM Drive&lt;br /&gt;
*210mb available hard drive space&lt;br /&gt;
*100% Microsoft-compatible mouse&lt;br /&gt;
*Direct Sound compliant sound card &lt;br /&gt;
&lt;br /&gt;
====Recommended====&lt;br /&gt;
*PentiumTM 200 with 3D accelerator (Glide or D3D only)&lt;br /&gt;
*48mb RAM&lt;br /&gt;
*PCI or AGP video card with 2mb of RAM&lt;br /&gt;
*Joystick supported&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=FS1_Cheats&amp;diff=677</id>
		<title>FS1 Cheats</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=FS1_Cheats&amp;diff=677"/>
		<updated>2005-06-07T20:37:45Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===All cheats must be typed in-mission. Use of cheats will result in inability to continue the campaign from beyond that current mission.===&lt;br /&gt;
&lt;br /&gt;
With that being said, all cheats are listed below: &lt;br /&gt;
*To get access to all movies in the tech room, type freespacestandsalone &lt;br /&gt;
*To use all the cheats below, type www.volition-inc.com. You must press and hold the ` key (upper left hand of keyboard, left of the number 1) while typing the following codes. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Shift-c&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Toggle availability of countermeasures for all ships.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;k&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Kill targeted ship.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Alt-Shift-k&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Do 10% damage to target.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Shift-k&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Destroy targeted subsystem on target.&amp;lt;br&amp;gt;&amp;lt;font color=&amp;quot;#5EA09E&amp;quot;&amp;gt;Note: This does not appear to work.&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Alt-k&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Do 10% damage to yourself.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;i&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Toggle self-invincibility.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;o&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Toggle Descent-style physics. This means that you have no inertia or momentum, your afterburners do nothing but jerk you to a halt instantly, and you can slide with the keypad +, -, 1 and 3 keys.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;w&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;The player has infinite weapon energy and missile ammunition.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Shift-w&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;All ships have infinite weapon energy and missile ammunition.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;c&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Message enemies.&amp;lt;br&amp;gt;&amp;lt;font color=&amp;quot;#5EA09E&amp;quot;&amp;gt;Note: This does not appear to work.&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;g&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Mark all primary goals complete.&amp;lt;br&amp;gt;&amp;lt;font color=&amp;quot;#5EA09E&amp;quot;&amp;gt;Note: This is largely useless, as once cheats are enabled, progress in a campaign is unallowed.&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;shift-g&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Mark all secondary goals complete.&amp;lt;br&amp;gt;&amp;lt;font color=&amp;quot;#5EA09E&amp;quot;&amp;gt;Note: This is largely useless, as once cheats are enabled, progress in a campaign is unallowed.&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;alt-g&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Mark all bonus goals complete.&amp;lt;br&amp;gt;&amp;lt;font color=&amp;quot;#5EA09E&amp;quot;&amp;gt;Note: This is largely useless, as once cheats are enabled, progress in a campaign is unallowed.&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;9&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Cycle forward through ALL secondary weapons, including the Shivan and Vasudan ones and cruiser/destroyer only ones.  This includes the Unknown Bombs, which are Tsunami/Harbinger sized, but do not require a lock to be fired.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;shift-9&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Cycle backwards through ALL secondary weapons&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Cycle forward through ALL primary weapons, including the Shivan and Vasudan ones and cruiser/destroyer only ones. This includes the Shivan Super Laser, AKA the Lucifer Weapon. This can kill a Demon at 6 kilometers in only&lt;br /&gt;
 a couple of shots, but is not as useful in a dogfight because of its slow flight time through the air.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;shift-0&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Cycle backwards through ALL primary weapons.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;r&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Issue Rearm order for current target, or player if there is no target.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=62</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=62"/>
		<updated>2005-06-07T20:32:03Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: /* Freespace 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Freespace 2 Wiki! If you don&#039;t already have Freespace, check out the [[Getting Freespace]] section.&lt;br /&gt;
&lt;br /&gt;
== Freespace 1 ==&lt;br /&gt;
[[FS1_Tactical|Tactical]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[FS1 Weapons Database|Weapons Database]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Silent Threat|Silent Threat]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[FS1 Cheats|Cheats]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[FS1 Campaigns|Campaigns]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[FS1 Game Information|Game Information]]&lt;br /&gt;
&lt;br /&gt;
== Freespace 2 ==&lt;br /&gt;
[[Tactical]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons Database]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Cheats]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Campaigns]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Game Information]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Source Code Project ==&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
[[FSSCP Introduction]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Installing fs2_open]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Troubleshooting]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Bug Reporting]]&lt;br /&gt;
=== Modding ===&lt;br /&gt;
[[Mission design]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Modelling]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Texturing]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[File Types]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Getting Started with FS2netD]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Logging On]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Universe == &lt;br /&gt;
[[Timeline]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Stars and Planets]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Species]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Politics]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Ships]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Technologies]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Corporations]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Freespace Lingo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wiki software successfully installed.&lt;br /&gt;
&lt;br /&gt;
Please see [http://meta.wikipedia.org/wiki/MediaWiki_i18n documentation on customizing the interface]&lt;br /&gt;
and the [http://meta.wikipedia.org/wiki/MediaWiki_User%27s_Guide User&#039;s Guide] for usage and configuration help.&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Campaigns&amp;diff=887</id>
		<title>Campaigns</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Campaigns&amp;diff=887"/>
		<updated>2005-06-07T20:29:46Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[25th Year]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Alliance Fights Back]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Awakenings]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Battle for Altair]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Black Horizon]] &lt;br /&gt;
&amp;lt;br&amp;gt;[[Cardinal Spear]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Cardinal Spear: Vega]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Crucible]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Dark Daunting]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Dark Raji]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Darkness Rising]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Duke Squad]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[DW]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Eagle]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[First Crusade]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Hellwolf]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Infinite Dimension]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Internal Conflicts]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Main Campaign (Co-Op)]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Marduk&#039;s Shroud]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[McCarthy]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[New Beginnings]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Nubian Conflict]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Second Vasudan War]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Second Wave]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Slaser]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Special Operations]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Start of the Vasudan War]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Suppression]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Tango]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Terran-Vasudan Alliance]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[The Counterstrike]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[The Day After]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[The Destiny of Peace]] &lt;br /&gt;
&amp;lt;br&amp;gt;[[The Road to Victory]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Topgun]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Vasudan Academy]]&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Campaigns&amp;diff=53</id>
		<title>Campaigns</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Campaigns&amp;diff=53"/>
		<updated>2005-06-07T20:22:58Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;25th Year -- By: KolChak, Added: 06/27/98 &lt;br /&gt;
&amp;lt;br&amp;gt;Alliance Fights Back -- By: Travis, Added: 07/13/99 &lt;br /&gt;
&amp;lt;br&amp;gt;Awakenings -- By: Ahayweh Gate Productions, Added: 11/24/98 &lt;br /&gt;
&amp;lt;br&amp;gt;Battle for Altair -- By: Adam N. Rorabaugh, Added: 10/15/98 &lt;br /&gt;
&amp;lt;br&amp;gt;Black Horizon -- By: Jason &#039;Ryzbre&#039; Wollenberg, Added: 05/08/99 &lt;br /&gt;
&amp;lt;br&amp;gt;Cardinal Spear -- By: Adam &#039;Ace&#039; Rorabaugh, Added: 07/08/99 &lt;br /&gt;
&amp;lt;br&amp;gt;Cardinal Spear: Vega -- By: Adam &#039;Ace&#039; Rorabaugh, Added: 08/17/99 &lt;br /&gt;
&amp;lt;br&amp;gt;Crucible -- By: Matthew Guenther, Added: 10/04/98 &lt;br /&gt;
&amp;lt;br&amp;gt;Dark Daunting -- By: James J. Smith, Added: 10/24/98 &lt;br /&gt;
&amp;lt;br&amp;gt;Dark Raji -- By: James J. Smith, Added: 01/19/99 &lt;br /&gt;
&amp;lt;br&amp;gt;Darkness Rising -- By: Adam &#039;Ace&#039; Rorabaugh and James &#039;Omega&#039; Smith, Added: 05/08/99 &lt;br /&gt;
&amp;lt;br&amp;gt;Duke Squad -- By: T.O.Doggie, Added: 07/14/01 &lt;br /&gt;
&amp;lt;br&amp;gt;DW -- By: Joacim Holst, Added: 08/08/99 &lt;br /&gt;
&amp;lt;br&amp;gt;Eagle -- By: Robert, Added: 01/19/99 &lt;br /&gt;
&amp;lt;br&amp;gt;First Crusade -- By: Damian Hartmann, Added: 03/17/00 &lt;br /&gt;
&amp;lt;br&amp;gt;Hellwolf -- By: Hsiong Chen &amp;amp; Lloyd Lin, Added: 06/21/98 &lt;br /&gt;
&amp;lt;br&amp;gt;Infinite Dimension -- By: Laser Ray, Added: 01/09/99 &lt;br /&gt;
&amp;lt;br&amp;gt;Internal Conflicts -- By: The Emporper, Added: 11/23/98 &lt;br /&gt;
&amp;lt;br&amp;gt;Main Campaign (Co-Op) -- By: Nysos C. Dedes, Added: 07/16/98 &lt;br /&gt;
&amp;lt;br&amp;gt;Marduk&#039;s Shroud -- By: Enkidu, Added: 11/29/98 &lt;br /&gt;
&amp;lt;br&amp;gt;McCarthy -- By: Matthew Anderson, Added: 06/16/98 &lt;br /&gt;
&amp;lt;br&amp;gt;New Beginnings -- By: David Carter, Added: 07/13/98 &lt;br /&gt;
&amp;lt;br&amp;gt;Nubian Conflict -- By: Marcus Harris, Added: 08/21/98 &lt;br /&gt;
&amp;lt;br&amp;gt;Second Vasudan War -- By: Arrghman@aol.com, Added: 06/17/98 &lt;br /&gt;
&amp;lt;br&amp;gt;Second Wave -- By: Jacob Bock aka Omega47, Added: 07/06/98 &lt;br /&gt;
&amp;lt;br&amp;gt;Slaser -- By: James J. Smith, Added: 10/14/98 &lt;br /&gt;
&amp;lt;br&amp;gt;Special Operations -- By: Haskett, Added: 07/24/98 &lt;br /&gt;
&amp;lt;br&amp;gt;Start of the Vasudan War -- By: Richard Chan, Added: 03/25/99 &lt;br /&gt;
&amp;lt;br&amp;gt;Suppression -- By: Michael Sawicki, Added: 01/17/99 &lt;br /&gt;
&amp;lt;br&amp;gt;Tango -- By: Julian Egelstaff, Added: 11/16/98 &lt;br /&gt;
&amp;lt;br&amp;gt;Terran-Vasudan Alliance -- By: Serge Lachapelle, Added: 11/14/99 &lt;br /&gt;
&amp;lt;br&amp;gt;The Counterstrike -- By: Derek McBurney, Added: 07/25/98 &lt;br /&gt;
&amp;lt;br&amp;gt;The Day After -- By: Gil, Added: 08/22/98 &lt;br /&gt;
&amp;lt;br&amp;gt;The Destiny of Peace -- By: Justin, Added: 07/28/98 &lt;br /&gt;
&amp;lt;br&amp;gt;The Road to Victory -- By: Michael Cook, Added: 03/04/99 &lt;br /&gt;
&amp;lt;br&amp;gt;Topgun -- By: Terminator, Added: 03/16/99 &lt;br /&gt;
&amp;lt;br&amp;gt;Vasudan Academy -- By: Laser Ray-IDS Productions, Added: 11/20/98&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Cheats&amp;diff=3128</id>
		<title>Cheats</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Cheats&amp;diff=3128"/>
		<updated>2005-06-07T20:08:39Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===All cheats must be typed in-mission. Use of cheats will result in inability to continue the campaign from beyond that current mission.===&lt;br /&gt;
&lt;br /&gt;
With that being said, all cheats are listed below: &lt;br /&gt;
*To get access to all movies in the tech room, type freespacestandsalone &lt;br /&gt;
*To use all the cheats below, type www.volition-inc.com. You must press and hold the ` key (upper left hand of keyboard, left of the number 1) while typing the following codes. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Shift-c&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Toggle availability of countermeasures for all ships.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;k&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Kill targeted ship.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Alt-Shift-k&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Do 10% damage to target.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Shift-k&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Destroy targeted subsystem on target.&amp;lt;br&amp;gt;&amp;lt;font color=&amp;quot;#5EA09E&amp;quot;&amp;gt;Note: This does not appear to work.&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Alt-k&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Do 10% damage to yourself.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;i&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Toggle self-invincibility.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;o&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Toggle Descent-style physics. This means that you have no inertia or momentum, your afterburners do nothing but jerk you to a halt instantly, and you can slide with the keypad +, -, 1 and 3 keys.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;w&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;The player has infinite weapon energy and missile ammunition.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Shift-w&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;All ships have infinite weapon energy and missile ammunition.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;c&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Message enemies.&amp;lt;br&amp;gt;&amp;lt;font color=&amp;quot;#5EA09E&amp;quot;&amp;gt;Note: This does not appear to work.&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;g&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Mark all primary goals complete.&amp;lt;br&amp;gt;&amp;lt;font color=&amp;quot;#5EA09E&amp;quot;&amp;gt;Note: This is largely useless, as once cheats are enabled, progress in a campaign is unallowed.&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;shift-g&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Mark all secondary goals complete.&amp;lt;br&amp;gt;&amp;lt;font color=&amp;quot;#5EA09E&amp;quot;&amp;gt;Note: This is largely useless, as once cheats are enabled, progress in a campaign is unallowed.&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;alt-g&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Mark all bonus goals complete.&amp;lt;br&amp;gt;&amp;lt;font color=&amp;quot;#5EA09E&amp;quot;&amp;gt;Note: This is largely useless, as once cheats are enabled, progress in a campaign is unallowed.&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;9&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Cycle forward through ALL secondary weapons, including the Shivan and Vasudan ones and cruiser/destroyer only ones.  This includes the Unknown Bombs, which are Tsunami/Harbinger sized, but do not require a lock to be fired.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;shift-9&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Cycle backwards through ALL secondary weapons&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Cycle forward through ALL primary weapons, including the Shivan and Vasudan ones and cruiser/destroyer only ones. This includes the Shivan Super Laser, AKA the Lucifer Weapon. This can kill a Demon at 6 kilometers in only&lt;br /&gt;
 a couple of shots, but is not as useful in a dogfight because of its slow flight time through the air.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;shift-0&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Cycle backwards through ALL primary weapons.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;r&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Issue Rearm order for current target, or player if there is no target.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Cheats&amp;diff=52</id>
		<title>Cheats</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Cheats&amp;diff=52"/>
		<updated>2005-06-07T20:04:19Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;6&amp;quot; cellspacing=&amp;quot;6&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Shift-c&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Toggle availability of countermeasures for all ships.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;k&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Kill targeted ship.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Alt-Shift-k&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Do 10% damage to target.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Shift-k&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Destroy targeted subsystem on target.&amp;lt;br&amp;gt;&amp;lt;font color=&amp;quot;#5EA09E&amp;quot;&amp;gt;Note: This does not appear to work.&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Alt-k&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Do 10% damage to yourself.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;i&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Toggle self-invincibility.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;o&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Toggle Descent-style physics. This means that you have no inertia or momentum, your afterburners do nothing but jerk you to a halt instantly, and you can slide with the keypad +, -, 1 and 3 keys.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;w&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;The player has infinite weapon energy and missile ammunition.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Shift-w&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;All ships have infinite weapon energy and missile ammunition.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;c&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Message enemies.&amp;lt;br&amp;gt;&amp;lt;font color=&amp;quot;#5EA09E&amp;quot;&amp;gt;Note: This does not appear to work.&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;g&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Mark all primary goals complete.&amp;lt;br&amp;gt;&amp;lt;font color=&amp;quot;#5EA09E&amp;quot;&amp;gt;Note: This is largely useless, as once cheats are enabled, progress in a campaign is unallowed.&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;shift-g&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Mark all secondary goals complete.&amp;lt;br&amp;gt;&amp;lt;font color=&amp;quot;#5EA09E&amp;quot;&amp;gt;Note: This is largely useless, as once cheats are enabled, progress in a campaign is unallowed.&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;alt-g&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Mark all bonus goals complete.&amp;lt;br&amp;gt;&amp;lt;font color=&amp;quot;#5EA09E&amp;quot;&amp;gt;Note: This is largely useless, as once cheats are enabled, progress in a campaign is unallowed.&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;9&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Cycle forward through ALL secondary weapons, including the Shivan and Vasudan ones and cruiser/destroyer only ones.  This includes the Unknown Bombs, which are Tsunami/Harbinger sized, but do not require a lock to be fired.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;shift-9&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Cycle backwards through ALL secondary weapons&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;0&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Cycle forward through ALL primary weapons, including the Shivan and Vasudan ones and cruiser/destroyer only ones. This includes the Shivan Super Laser, AKA the Lucifer Weapon. This can kill a Demon at 6 kilometers in only&lt;br /&gt;
 a couple of shots, but is not as useful in a dogfight because of its slow flight time through the air.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;shift-0&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Cycle backwards through ALL primary weapons.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;r&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Issue Rearm order for current target, or player if there is no target.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Silent_Threat&amp;diff=602</id>
		<title>Silent Threat</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Silent_Threat&amp;diff=602"/>
		<updated>2005-06-07T19:52:47Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Silent Threat Information===&lt;br /&gt;
Silent Threat is a mission add-on for FreeSpace. It contains new ships, new missions, new weapons, new command briefings, and lots more. As taken from Interplay&#039;s Site:&lt;br /&gt;
&amp;quot;As the Great War rages on, you&#039;ve been commissioned by the GTI (Galactic Terran Intelligence) for special intelligence operations. In a matter of National Security, you&#039;ve been asked to go behind enemy lines in order to preserve the fragile space treaty. Is the GTI setting you up or are the Shivans spreading their evil rage?&lt;br /&gt;
*Over 40 new missions created by both the developer and fans. &lt;br /&gt;
*2 new playable ships join your squadron of 40 stunningly realistic, richly detailed craft. &lt;br /&gt;
*2 new primary weapons and 2 new secondary weapons are now at your disposal to trash the sky with enemy debris. &lt;br /&gt;
*A new enemy capital ship has emerged and is poised to challenge the greatest fighters in space. &lt;br /&gt;
*The multiplayer chaos continues with up to 12 players over the Internet.&amp;quot; &lt;br /&gt;
*When and where can I get Silent Threat?&lt;br /&gt;
*Silent Threat arrived in various stores across the United States the weekend of October 2nd, 1998. It should be *available nationwide in computer or entertainment stores within that next week. International releases are not *predictable, however. Its recommended retail price is $19.99. If you choose to, you can order the game online from Chips &#039;n Bits for $19.99.&lt;br /&gt;
&lt;br /&gt;
Are the bug fixes made in Silent Threat only available through purchase of it?&lt;br /&gt;
No. All the bug fixes are available in 1.04. The only thing that Silent Threat has are the missions, the new ships/weapons, and the main campaign.&lt;br /&gt;
&lt;br /&gt;
I play on PXO. Will I be able to play against Silent Threat players if I don&#039;t have it?&lt;br /&gt;
You can play against any Silent Threat player as long as the mission does not include the new weapons or ships. As long as they aren&#039;t included, you should be fine, just as long as the mission is validated for multiplayer use.&lt;br /&gt;
&lt;br /&gt;
What are the new units and weapons in Silent Threat?&lt;br /&gt;
Silent Threat gives users two new primary two new secondary weapons. In addition, two more GTA ships are for your use. Also, there is a new Shivan bomber, the Seraphim, as well as a new destroyer.&lt;br /&gt;
&lt;br /&gt;
Check [[FS1 Weapons Database|here]] for details on the Ships and Weapons.&lt;br /&gt;
&lt;br /&gt;
What fan-created missions are included in Silent Threat?&lt;br /&gt;
Over half of the missions contained in Silent Threat were created by fans who participated in the Silent Threat Mission Design Contest. A list of the missions chosen for Silent Threat and their respsective designers follows:&lt;br /&gt;
*Asteroid Onslaught - Danny Craig Defrancis &lt;br /&gt;
*Black Knight - Michael M. Solyom &lt;br /&gt;
*Crippler - Christopher Douglas Haskett &lt;br /&gt;
*Cutting the Supply Line - Peter Drake &lt;br /&gt;
*Dead in the Water - Christopher James Bagwell &lt;br /&gt;
*Deception - Brian Wheeler &lt;br /&gt;
*The Destiny of Peace 1-7 - Justin Mills &lt;br /&gt;
*Fortress - Christopher Douglas Haskett &lt;br /&gt;
*Full T-V Battle - Jason Attard &lt;br /&gt;
*The Great Escape - Adam Rorabaugh &lt;br /&gt;
*The GTI Shadow - Justin Raynard &lt;br /&gt;
*Hunted - Dan J. Raymond &lt;br /&gt;
*Into the Fire - Colin &amp;quot;IceFire&amp;quot; Czerneda &lt;br /&gt;
*Loner - Rob Munro &lt;br /&gt;
*The Manhattan Project - Justin Mills &lt;br /&gt;
*The Master of Illusion - Ryan Glasnapp &lt;br /&gt;
*Order of the Eye - Peter Drake &lt;br /&gt;
*Powerball Arena - Victor &amp;quot;DrDooM&amp;quot; Shin &lt;br /&gt;
*Red Herring - Matt Sparling &lt;br /&gt;
*Roadkill - Matt Finnerty &lt;br /&gt;
*The Sands of Normandy - Nathan &amp;quot;Dynamo&amp;quot; Hoying &lt;br /&gt;
*Shadows - Brad Crawford &lt;br /&gt;
*Supplies! Supplies! - Jeff Montgomery &lt;br /&gt;
*Surprise - Eser Guven &lt;br /&gt;
*Survivors - Colin &amp;quot;IceFire&amp;quot; Czerneda &lt;br /&gt;
*Test of Honor - Brad Crawford &lt;br /&gt;
*Virginia&#039;s Run - Christopher Vann Cox&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Silent_Threat&amp;diff=47</id>
		<title>Silent Threat</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Silent_Threat&amp;diff=47"/>
		<updated>2005-06-07T19:52:21Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Silent Threat Information===&lt;br /&gt;
Silent Threat is a mission add-on for FreeSpace. It contains new ships, new missions, new weapons, new command briefings, and lots more. As taken from Interplay&#039;s Site:&lt;br /&gt;
&amp;quot;As the Great War rages on, you&#039;ve been commissioned by the GTI (Galactic Terran Intelligence) for special intelligence operations. In a matter of National Security, you&#039;ve been asked to go behind enemy lines in order to preserve the fragile space treaty. Is the GTI setting you up or are the Shivans spreading their evil rage?&lt;br /&gt;
&lt;br /&gt;
*Over 40 new missions created by both the developer and fans. &lt;br /&gt;
*2 new playable ships join your squadron of 40 stunningly realistic, richly detailed craft. &lt;br /&gt;
*2 new primary weapons and 2 new secondary weapons are now at your disposal to trash the sky with enemy debris. &lt;br /&gt;
*A new enemy capital ship has emerged and is poised to challenge the greatest fighters in space. &lt;br /&gt;
*The multiplayer chaos continues with up to 12 players over the Internet.&amp;quot; &lt;br /&gt;
*When and where can I get Silent Threat?&lt;br /&gt;
*Silent Threat arrived in various stores across the United States the weekend of October 2nd, 1998. It should be *available nationwide in computer or entertainment stores within that next week. International releases are not *predictable, however. Its recommended retail price is $19.99. If you choose to, you can order the game online from Chips &#039;n Bits for $19.99.&lt;br /&gt;
&lt;br /&gt;
Are the bug fixes made in Silent Threat only available through purchase of it?&lt;br /&gt;
No. All the bug fixes are available in 1.04. The only thing that Silent Threat has are the missions, the new ships/weapons, and the main campaign.&lt;br /&gt;
&lt;br /&gt;
I play on PXO. Will I be able to play against Silent Threat players if I don&#039;t have it?&lt;br /&gt;
You can play against any Silent Threat player as long as the mission does not include the new weapons or ships. As long as they aren&#039;t included, you should be fine, just as long as the mission is validated for multiplayer use.&lt;br /&gt;
&lt;br /&gt;
What are the new units and weapons in Silent Threat?&lt;br /&gt;
Silent Threat gives users two new primary two new secondary weapons. In addition, two more GTA ships are for your use. Also, there is a new Shivan bomber, the Seraphim, as well as a new destroyer.&lt;br /&gt;
&lt;br /&gt;
Check [[FS1 Weapons Database|here]] for details on the Ships and Weapons.&lt;br /&gt;
&lt;br /&gt;
What fan-created missions are included in Silent Threat?&lt;br /&gt;
Over half of the missions contained in Silent Threat were created by fans who participated in the Silent Threat Mission Design Contest. A list of the missions chosen for Silent Threat and their respsective designers follows:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Asteroid Onslaught - Danny Craig Defrancis &lt;br /&gt;
*Black Knight - Michael M. Solyom &lt;br /&gt;
*Crippler - Christopher Douglas Haskett &lt;br /&gt;
*Cutting the Supply Line - Peter Drake &lt;br /&gt;
*Dead in the Water - Christopher James Bagwell &lt;br /&gt;
*Deception - Brian Wheeler &lt;br /&gt;
*The Destiny of Peace 1-7 - Justin Mills &lt;br /&gt;
*Fortress - Christopher Douglas Haskett &lt;br /&gt;
*Full T-V Battle - Jason Attard &lt;br /&gt;
*The Great Escape - Adam Rorabaugh &lt;br /&gt;
*The GTI Shadow - Justin Raynard &lt;br /&gt;
*Hunted - Dan J. Raymond &lt;br /&gt;
*Into the Fire - Colin &amp;quot;IceFire&amp;quot; Czerneda &lt;br /&gt;
*Loner - Rob Munro &lt;br /&gt;
*The Manhattan Project - Justin Mills &lt;br /&gt;
*The Master of Illusion - Ryan Glasnapp &lt;br /&gt;
*Order of the Eye - Peter Drake &lt;br /&gt;
*Powerball Arena - Victor &amp;quot;DrDooM&amp;quot; Shin &lt;br /&gt;
*Red Herring - Matt Sparling &lt;br /&gt;
*Roadkill - Matt Finnerty &lt;br /&gt;
*The Sands of Normandy - Nathan &amp;quot;Dynamo&amp;quot; Hoying &lt;br /&gt;
*Shadows - Brad Crawford &lt;br /&gt;
*Supplies! Supplies! - Jeff Montgomery &lt;br /&gt;
*Surprise - Eser Guven &lt;br /&gt;
*Survivors - Colin &amp;quot;IceFire&amp;quot; Czerneda &lt;br /&gt;
*Test of Honor - Brad Crawford &lt;br /&gt;
*Virginia&#039;s Run - Christopher Vann Cox&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Weapons_Database_(FS1)&amp;diff=962</id>
		<title>Weapons Database (FS1)</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Weapons_Database_(FS1)&amp;diff=962"/>
		<updated>2005-06-07T19:46:38Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Primaries===&lt;br /&gt;
[[GTW ML-16]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTW Disruptor]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTW Avenger]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTW Flail]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTW Prometheus]] &lt;br /&gt;
&amp;lt;br&amp;gt;[[GTW Banshee]]&lt;br /&gt;
===Secondaries===&lt;br /&gt;
[[GTM MX-50]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTM D-Missile]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTM Fury]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTM Hornet]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTM Interceptor]] &lt;br /&gt;
&amp;lt;br&amp;gt;[[GTM Phoenix V]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTM Synaptic]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTM Stiletto]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTM Tsunami]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTM Harbinger]]&lt;br /&gt;
===Shivan Technology===&lt;br /&gt;
[[GTW Leech Cannon]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTW Shield Breaker]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTM Cluster Bomb]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTM EM Pulse]]&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=FreeSpace_1_Tactical&amp;diff=4154</id>
		<title>FreeSpace 1 Tactical</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=FreeSpace_1_Tactical&amp;diff=4154"/>
		<updated>2005-06-07T19:41:33Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[#Basics|Basics]] | [[#Mission Types|Mission Types]] | [[#The HUD|The HUD]] | [[#Preferred GTA and PVN Hardware|Ships]] | [[#Preferred Primary and Secondary Loadouts|Weapons]]&lt;br /&gt;
&lt;br /&gt;
===Basics===&lt;br /&gt;
&lt;br /&gt;
Alright pilot, lets get to the basics of space combat in Descent: FreeSpace. In the deep cold of space, nobody can hear you scream, so don&#039;t get yourself killed, that&#039;s the first rule in any handbook.&lt;br /&gt;
&lt;br /&gt;
If you have the choice, you should make sure you check ever aspect of your ship and wing configuration. Going with the standard loadout may get you by, but there may be better or preferred weaponry out there. &lt;br /&gt;
&lt;br /&gt;
When you hit space, first thing you should check is the nearby friendly ships, your current velocity, armed weapons and configurations, and if there is any immediate threats nearby.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===Mission Types===&lt;br /&gt;
&lt;br /&gt;
====Guard Missions====&lt;br /&gt;
&lt;br /&gt;
Protecting a friendly vessel can sometimes prove quite challenging, especially when the enemy forces outnumber you. Fortunately, you can use some things to your advantage. Order your wingmen to protect your escort target, or escort wing. The target being escorted usually has some defenses of its own, use those to your advantage. I&#039;ve seen many a Basilisk splashed because escorting fighters drew the Shivan fighters into range of the bigger ships guns. If you have 2 wings to work with, this is even easier, you can usually assign one wing to escort while one engages the enemy ships at long range.&lt;br /&gt;
&lt;br /&gt;
====Assault Missions====&lt;br /&gt;
&lt;br /&gt;
Assault missions usually come in a few flavors. If your attacking an enemy cap-ship, then you&#039;ll be wanting a bomber of some kind (usually Medusa or Ursa) and a loadout of Tsunamis or Harbingers. If your mission requires the escort of a bomber wing, then you better have a few Ulysses with Interceptors ready.&lt;br /&gt;
&lt;br /&gt;
When attacking enemy cap-ships, make sure you knock out some of the turrets or the weapons subsystem before letting loose with the space bombs. Turrets on the Demon and Typhon destroyers are usually weak against fighters but do a damn good job of shooting bombs up in your face.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===The HUD (Heads Up Display)===&lt;br /&gt;
&lt;br /&gt;
The most important interface in the entire game is your Heads Up Display, or more commonly known as HUD. The HUD used in FreeSpace is robust, giving you many options on the brightness, color, and numerous displays designed to help you during the conflict.&lt;br /&gt;
&lt;br /&gt;
====The Main Target Display====&lt;br /&gt;
&lt;br /&gt;
This helps with aiming of weapons and also gives warnings for missile locks, collisions, and other important messages.&lt;br /&gt;
&lt;br /&gt;
====Wingman Display====&lt;br /&gt;
&lt;br /&gt;
This shows the current wings under your command. Each dot represents a fighter. All are organized into their respective wings (Alpha, Beta, Delta, Epsilon).&lt;br /&gt;
&lt;br /&gt;
====Monitoring Display====&lt;br /&gt;
&lt;br /&gt;
This display allows you to keep tabs on friendly or enemy craft that are vital to your mission objectives. It allows you to target other enemies while allowing you to check the hull strength of the other ship.&lt;br /&gt;
&lt;br /&gt;
====Weapons Display====&lt;br /&gt;
&lt;br /&gt;
The top of this display shows your primary loadouts (cannons such as the Avenger). The bottom shows all secondary loadouts (missile weapons). All active weapons are marked with a single triangle. In the secondary display, missiles can be dual fired. When such an option is selected, a double triangle is used to mark the display.&lt;br /&gt;
&lt;br /&gt;
====Energy Display====&lt;br /&gt;
&lt;br /&gt;
This shows where your energy is being allotted to. When your craft is equipped with shields, this is broken into 3 bars, when there is no shields, this is shown with 2 bars. Each bar represents Guns, Shields, and Energy respectively.&lt;br /&gt;
&lt;br /&gt;
====Target Ship and Shields Display====&lt;br /&gt;
&lt;br /&gt;
This gives you vital information on the stats of a targeted ship. These include, the direction that the ship is flying in perspective to you, the hull strength, distance, target velocity, and shield strength.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===Preferred GTA and PVN Hardware===&lt;br /&gt;
&lt;br /&gt;
Best All Around Fighter: GTF Ulysses&lt;br /&gt;
Second Place: GTF Valkyrie&lt;br /&gt;
&lt;br /&gt;
Best Interceptor: PVF Horus&lt;br /&gt;
Second Place: GTF Valkyrie&lt;br /&gt;
&lt;br /&gt;
Best Heavy Fighter: GTF Hercules&lt;br /&gt;
Second Place: PVF Seth&lt;br /&gt;
&lt;br /&gt;
Best Bomber: GTB Ursa&lt;br /&gt;
Second Place: GTB Medusa&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===Preferred Primary and Secondary Loadouts===&lt;br /&gt;
&lt;br /&gt;
Best Primary Weapon: Banshee Cannon&lt;br /&gt;
Best/Most Compatible Primary Weapon: Prometheus Cannon&lt;br /&gt;
&lt;br /&gt;
Best Secondary Missile: Hornet&lt;br /&gt;
Best Killing Power Missile: Interceptor&lt;br /&gt;
Best Anti-Bomber: Phoenix&lt;br /&gt;
Best Space Bomb: Harbinger&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=54</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=54"/>
		<updated>2005-06-07T19:41:16Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: /* Freespace 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Freespace 2 Wiki! If you don&#039;t already have Freespace, check out the [[Getting Freespace]] section.&lt;br /&gt;
&lt;br /&gt;
== Freespace 1 ==&lt;br /&gt;
[[FS1_Tactical|Tactical]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons Database]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Silent Threat]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Cheats]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Campaigns]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Game Information]]&lt;br /&gt;
&lt;br /&gt;
== Freespace 2 ==&lt;br /&gt;
[[Tactical]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons Database]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Cheats]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Campaigns]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Game Information]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Source Code Project ==&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
[[FSSCP Introduction]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Installing fs2_open]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Troubleshooting]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Bug Reporting]]&lt;br /&gt;
=== Modding ===&lt;br /&gt;
[[Mission design]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Modelling]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Texturing]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[File Types]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Getting Started with FS2netD]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Logging On]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Universe == &lt;br /&gt;
[[Timeline]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Stars and Planets]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Species]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Politics]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Ships]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Technologies]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Corporations]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Freespace Lingo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wiki software successfully installed.&lt;br /&gt;
&lt;br /&gt;
Please see [http://meta.wikipedia.org/wiki/MediaWiki_i18n documentation on customizing the interface]&lt;br /&gt;
and the [http://meta.wikipedia.org/wiki/MediaWiki_User%27s_Guide User&#039;s Guide] for usage and configuration help.&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=FreeSpace_2_Tactical&amp;diff=324</id>
		<title>FreeSpace 2 Tactical</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=FreeSpace_2_Tactical&amp;diff=324"/>
		<updated>2005-06-07T19:38:58Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[#Basics|Basics]] | [[#Mission Types|Mission Types]] | [[#The HUD|The HUD]] | [[#Preferred GTA and PVN Hardware|Ships]] | [[#Preferred Primary and Secondary Loadouts|Weapons]]&lt;br /&gt;
&lt;br /&gt;
===Basics===&lt;br /&gt;
&lt;br /&gt;
Alright pilot, lets get to the basics of space combat in Descent: FreeSpace. In the deep cold of space, nobody can hear you scream, so don&#039;t get yourself killed, that&#039;s the first rule in any handbook.&lt;br /&gt;
&lt;br /&gt;
If you have the choice, you should make sure you check ever aspect of your ship and wing configuration. Going with the standard loadout may get you by, but there may be better or preferred weaponry out there. &lt;br /&gt;
&lt;br /&gt;
When you hit space, first thing you should check is the nearby friendly ships, your current velocity, armed weapons and configurations, and if there is any immediate threats nearby.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===Mission Types===&lt;br /&gt;
&lt;br /&gt;
====Guard Missions====&lt;br /&gt;
&lt;br /&gt;
Protecting a friendly vessel can sometimes prove quite challenging, especially when the enemy forces outnumber you. Fortunately, you can use some things to your advantage. Order your wingmen to protect your escort target, or escort wing. The target being escorted usually has some defenses of its own, use those to your advantage. I&#039;ve seen many a Basilisk splashed because escorting fighters drew the Shivan fighters into range of the bigger ships guns. If you have 2 wings to work with, this is even easier, you can usually assign one wing to escort while one engages the enemy ships at long range.&lt;br /&gt;
&lt;br /&gt;
====Assault Missions====&lt;br /&gt;
&lt;br /&gt;
Assault missions usually come in a few flavors. If your attacking an enemy cap-ship, then you&#039;ll be wanting a bomber of some kind (usually Medusa or Ursa) and a loadout of Tsunamis or Harbingers. If your mission requires the escort of a bomber wing, then you better have a few Ulysses with Interceptors ready.&lt;br /&gt;
&lt;br /&gt;
When attacking enemy cap-ships, make sure you knock out some of the turrets or the weapons subsystem before letting loose with the space bombs. Turrets on the Demon and Typhon destroyers are usually weak against fighters but do a damn good job of shooting bombs up in your face.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===The HUD (Heads Up Display)===&lt;br /&gt;
&lt;br /&gt;
The most important interface in the entire game is your Heads Up Display, or more commonly known as HUD. The HUD used in FreeSpace is robust, giving you many options on the brightness, color, and numerous displays designed to help you during the conflict.&lt;br /&gt;
&lt;br /&gt;
====The Main Target Display====&lt;br /&gt;
&lt;br /&gt;
This helps with aiming of weapons and also gives warnings for missile locks, collisions, and other important messages.&lt;br /&gt;
&lt;br /&gt;
====Wingman Display====&lt;br /&gt;
&lt;br /&gt;
This shows the current wings under your command. Each dot represents a fighter. All are organized into their respective wings (Alpha, Beta, Delta, Epsilon).&lt;br /&gt;
&lt;br /&gt;
====Monitoring Display====&lt;br /&gt;
&lt;br /&gt;
This display allows you to keep tabs on friendly or enemy craft that are vital to your mission objectives. It allows you to target other enemies while allowing you to check the hull strength of the other ship.&lt;br /&gt;
&lt;br /&gt;
====Weapons Display====&lt;br /&gt;
&lt;br /&gt;
The top of this display shows your primary loadouts (cannons such as the Avenger). The bottom shows all secondary loadouts (missile weapons). All active weapons are marked with a single triangle. In the secondary display, missiles can be dual fired. When such an option is selected, a double triangle is used to mark the display.&lt;br /&gt;
&lt;br /&gt;
====Energy Display====&lt;br /&gt;
&lt;br /&gt;
This shows where your energy is being allotted to. When your craft is equipped with shields, this is broken into 3 bars, when there is no shields, this is shown with 2 bars. Each bar represents Guns, Shields, and Energy respectively.&lt;br /&gt;
&lt;br /&gt;
====Target Ship and Shields Display====&lt;br /&gt;
&lt;br /&gt;
This gives you vital information on the stats of a targeted ship. These include, the direction that the ship is flying in perspective to you, the hull strength, distance, target velocity, and shield strength.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===Preferred GTA and PVN Hardware===&lt;br /&gt;
&lt;br /&gt;
Best All Around Fighter: GTF Ulysses&lt;br /&gt;
Second Place: GTF Valkyrie&lt;br /&gt;
&lt;br /&gt;
Best Interceptor: PVF Horus&lt;br /&gt;
Second Place: GTF Valkyrie&lt;br /&gt;
&lt;br /&gt;
Best Heavy Fighter: GTF Hercules&lt;br /&gt;
Second Place: PVF Seth&lt;br /&gt;
&lt;br /&gt;
Best Bomber: GTB Ursa&lt;br /&gt;
Second Place: GTB Medusa&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===Preferred Primary and Secondary Loadouts===&lt;br /&gt;
&lt;br /&gt;
Best Primary Weapon: Banshee Cannon&lt;br /&gt;
Best/Most Compatible Primary Weapon: Prometheus Cannon&lt;br /&gt;
&lt;br /&gt;
Best Secondary Missile: Hornet&lt;br /&gt;
Best Killing Power Missile: Interceptor&lt;br /&gt;
Best Anti-Bomber: Phoenix&lt;br /&gt;
Best Space Bomb: Harbinger&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=FreeSpace_2_Tactical&amp;diff=41</id>
		<title>FreeSpace 2 Tactical</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=FreeSpace_2_Tactical&amp;diff=41"/>
		<updated>2005-06-07T19:30:40Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[#Basics|Basics]] | [[#Mission Types|Mission Types]] | [[#The HUD|The HUD]] | [[#Preferred GTA and PVN Hardware|Ships]] | [[#Preferred Primary and Secondary Loadouts|Weapons]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Basics&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alright pilot, lets get to the basics of space combat in Descent: FreeSpace. In the deep cold of space, nobody can hear you scream, so don&#039;t get yourself killed, that&#039;s the first rule in any handbook.&lt;br /&gt;
&lt;br /&gt;
If you have the choice, you should make sure you check ever aspect of your ship and wing configuration. Going with the standard loadout may get you by, but there may be better or preferred weaponry out there. &lt;br /&gt;
&lt;br /&gt;
When you hit space, first thing you should check is the nearby friendly ships, your current velocity, armed weapons and configurations, and if there is any immediate threats nearby.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Mission Types&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Guard Missions&lt;br /&gt;
Protecting a friendly vessel can sometimes prove quite challenging, especially when the enemy forces outnumber you. Fortunately, you can use some things to your advantage. Order your wingmen to protect your escort target, or escort wing. The target being escorted usually has some defenses of its own, use those to your advantage. I&#039;ve seen many a Basilisk splashed because escorting fighters drew the Shivan fighters into range of the bigger ships guns. If you have 2 wings to work with, this is even easier, you can usually assign one wing to escort while one engages the enemy ships at long range.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Assault Missions&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Assault missions usually come in a few flavors. If your attacking an enemy cap-ship, then you&#039;ll be wanting a bomber of some kind (usually Medusa or Ursa) and a loadout of Tsunamis or Harbingers. If your mission requires the escort of a bomber wing, then you better have a few Ulysses with Interceptors ready.&lt;br /&gt;
&lt;br /&gt;
When attacking enemy cap-ships, make sure you knock out some of the turrets or the weapons subsystem before letting loose with the space bombs. Turrets on the Demon and Typhon destroyers are usually weak against fighters but do a damn good job of shooting bombs up in your face.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;The HUD (Heads Up Display)&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The most important interface in the entire game is your Heads Up Display, or more commonly known as HUD. The HUD used in FreeSpace is robust, giving you many options on the brightness, color, and numerous displays designed to help you during the conflict.&lt;br /&gt;
&lt;br /&gt;
The Main Target Display&lt;br /&gt;
&lt;br /&gt;
This helps with aiming of weapons and also gives warnings for missile locks, collisions, and other important messages.&lt;br /&gt;
&lt;br /&gt;
Wingman Display&lt;br /&gt;
&lt;br /&gt;
This shows the current wings under your command. Each dot represents a fighter. All are organized into their respective wings (Alpha, Beta, Delta, Epsilon).&lt;br /&gt;
&lt;br /&gt;
Monitoring Display&lt;br /&gt;
&lt;br /&gt;
This display allows you to keep tabs on friendly or enemy craft that are vital to your mission objectives. It allows you to target other enemies while allowing you to check the hull strength of the other ship.&lt;br /&gt;
&lt;br /&gt;
Weapons Display&lt;br /&gt;
&lt;br /&gt;
The top of this display shows your primary loadouts (cannons such as the Avenger). The bottom shows all secondary loadouts (missile weapons). All active weapons are marked with a single triangle. In the secondary display, missiles can be dual fired. When such an option is selected, a double triangle is used to mark the display.&lt;br /&gt;
&lt;br /&gt;
Energy Display&lt;br /&gt;
&lt;br /&gt;
This shows where your energy is being allotted to. When your craft is equipped with shields, this is broken into 3 bars, when there is no shields, this is shown with 2 bars. Each bar represents Guns, Shields, and Energy respectively.&lt;br /&gt;
&lt;br /&gt;
Target Ship and Shields Display&lt;br /&gt;
&lt;br /&gt;
This gives you vital information on the stats of a targeted ship. These include, the direction that the ship is flying in perspective to you, the hull strength, distance, target velocity, and shield strength.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Preferred GTA and PVN Hardware&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Best All Around Fighter: GTF Ulysses&lt;br /&gt;
Second Place: GTF Valkyrie&lt;br /&gt;
&lt;br /&gt;
Best Interceptor: PVF Horus&lt;br /&gt;
Second Place: GTF Valkyrie&lt;br /&gt;
&lt;br /&gt;
Best Heavy Fighter: GTF Hercules&lt;br /&gt;
Second Place: PVF Seth&lt;br /&gt;
&lt;br /&gt;
Best Bomber: GTB Ursa&lt;br /&gt;
Second Place: GTB Medusa&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Preferred Primary and Secondary Loadouts&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Best Primary Weapon: Banshee Cannon&lt;br /&gt;
Best/Most Compatible Primary Weapon: Prometheus Cannon&lt;br /&gt;
&lt;br /&gt;
Best Secondary Missile: Hornet&lt;br /&gt;
Best Killing Power Missile: Interceptor&lt;br /&gt;
Best Anti-Bomber: Phoenix&lt;br /&gt;
Best Space Bomb: Harbinger&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Weapons_Database_(FS2)&amp;diff=316</id>
		<title>Weapons Database (FS2)</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Weapons_Database_(FS2)&amp;diff=316"/>
		<updated>2005-06-07T19:13:35Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Secondaries===&lt;br /&gt;
[[GTW ML-16]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTW Disruptor]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTW Avenger]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTW Flail]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTW Prometheus]] &lt;br /&gt;
&amp;lt;br&amp;gt;[[GTW Banshee]]&lt;br /&gt;
===Primaries===&lt;br /&gt;
[[GTM MX-50]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTM D-Missile]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTM Fury]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTM Hornet]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTM Interceptor]] &lt;br /&gt;
&amp;lt;br&amp;gt;[[GTM Phoenix V]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTM Synaptic]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTM Stiletto]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTM Tsunami]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTM Harbinger]]&lt;br /&gt;
===Shivan Technology===&lt;br /&gt;
[[GTW Leech Cannon]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTW Shield Breaker]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTM Cluster Bomb]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[GTM EM Pulse]]&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=43</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=43"/>
		<updated>2005-06-07T19:01:07Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: /* Freespace 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Freespace 2 Wiki! If you don&#039;t already have Freespace, check out the [[Getting Freespace]] section.&lt;br /&gt;
&lt;br /&gt;
== Freespace 1 ==&lt;br /&gt;
[[Tactical]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons Database]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Silent Threat]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Cheats]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Campaigns]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Game Information]]&lt;br /&gt;
&lt;br /&gt;
== Freespace 2 ==&lt;br /&gt;
[[Tactical]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons Database]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Cheats]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Campaigns]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Game Information]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Source Code Project ==&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
[[FSSCP Introduction]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Installing fs2_open]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Troubleshooting]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Bug Reporting]]&lt;br /&gt;
=== Modding ===&lt;br /&gt;
[[Mission design]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Modelling]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Texturing]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[File Types]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Getting Started with FS2netD]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Logging On]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Universe == &lt;br /&gt;
[[Timeline]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Stars and Planets]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Species]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Politics]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Ships]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Technologies]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Corporations]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Freespace Lingo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wiki software successfully installed.&lt;br /&gt;
&lt;br /&gt;
Please see [http://meta.wikipedia.org/wiki/MediaWiki_i18n documentation on customizing the interface]&lt;br /&gt;
and the [http://meta.wikipedia.org/wiki/MediaWiki_User%27s_Guide User&#039;s Guide] for usage and configuration help.&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=37</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=37"/>
		<updated>2005-06-07T19:00:35Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: /* Freespace 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Freespace 2 Wiki! If you don&#039;t already have Freespace, check out the [[Getting Freespace]] section.&lt;br /&gt;
&lt;br /&gt;
== Freespace 1 ==&lt;br /&gt;
[[Tactical]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons Database]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Silent Threat]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Cheats]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Campaigns]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Game Information]]&lt;br /&gt;
&lt;br /&gt;
== Freespace 2 ==&lt;br /&gt;
[[Tactical]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons Database]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Cheats]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Campaigns]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Source Code Project ==&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
[[FSSCP Introduction]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Installing fs2_open]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Troubleshooting]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Bug Reporting]]&lt;br /&gt;
=== Modding ===&lt;br /&gt;
[[Mission design]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Modelling]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Texturing]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[File Types]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Getting Started with FS2netD]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Logging On]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Universe == &lt;br /&gt;
[[Timeline]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Stars and Planets]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Species]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Politics]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Ships]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Technologies]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Corporations]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Freespace Lingo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wiki software successfully installed.&lt;br /&gt;
&lt;br /&gt;
Please see [http://meta.wikipedia.org/wiki/MediaWiki_i18n documentation on customizing the interface]&lt;br /&gt;
and the [http://meta.wikipedia.org/wiki/MediaWiki_User%27s_Guide User&#039;s Guide] for usage and configuration help.&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=36</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=36"/>
		<updated>2005-06-07T16:28:11Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: /* Freespace 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Freespace 2 Wiki! If you don&#039;t already have Freespace, check out the [[Getting Freespace]] section.&lt;br /&gt;
&lt;br /&gt;
== Freespace 1 ==&lt;br /&gt;
[[Tactical]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons Database]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Silent Threat]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Cheats]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Campaigns]]&lt;br /&gt;
&lt;br /&gt;
== Freespace 2 ==&lt;br /&gt;
[[Tactical]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons Database]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Cheats]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Campaigns]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Source Code Project ==&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
[[FSSCP Introduction]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Installing fs2_open]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Troubleshooting]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Bug Reporting]]&lt;br /&gt;
=== Modding ===&lt;br /&gt;
[[Mission design]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Modelling]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Texturing]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[File Types]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Getting Started with FS2netD]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Logging On]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Universe == &lt;br /&gt;
[[Timeline]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Stars and Planets]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Species]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Politics]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Ships]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Technologies]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Corporations]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Freespace Lingo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wiki software successfully installed.&lt;br /&gt;
&lt;br /&gt;
Please see [http://meta.wikipedia.org/wiki/MediaWiki_i18n documentation on customizing the interface]&lt;br /&gt;
and the [http://meta.wikipedia.org/wiki/MediaWiki_User%27s_Guide User&#039;s Guide] for usage and configuration help.&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=22</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=22"/>
		<updated>2005-06-07T16:27:55Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: /* Freespace 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Freespace 2 Wiki! If you don&#039;t already have Freespace, check out the [[Getting Freespace]] section.&lt;br /&gt;
&lt;br /&gt;
== Freespace 1 ==&lt;br /&gt;
[[Tactical]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons Database]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Silent Threat]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Cheats]]&lt;br /&gt;
&lt;br /&gt;
== Freespace 2 ==&lt;br /&gt;
[[Tactical]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons Database]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Cheats]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Campaigns]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Source Code Project ==&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
[[FSSCP Introduction]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Installing fs2_open]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Troubleshooting]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Bug Reporting]]&lt;br /&gt;
=== Modding ===&lt;br /&gt;
[[Mission design]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Modelling]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Texturing]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[File Types]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Getting Started with FS2netD]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Logging On]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Universe == &lt;br /&gt;
[[Timeline]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Stars and Planets]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Species]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Politics]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Ships]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Technologies]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Corporations]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Freespace Lingo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wiki software successfully installed.&lt;br /&gt;
&lt;br /&gt;
Please see [http://meta.wikipedia.org/wiki/MediaWiki_i18n documentation on customizing the interface]&lt;br /&gt;
and the [http://meta.wikipedia.org/wiki/MediaWiki_User%27s_Guide User&#039;s Guide] for usage and configuration help.&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=21</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=21"/>
		<updated>2005-06-07T16:26:42Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: /* Freespace 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Freespace 2 Wiki! If you don&#039;t already have Freespace, check out the [[Getting Freespace]] section.&lt;br /&gt;
&lt;br /&gt;
== Freespace 1 ==&lt;br /&gt;
[[Tactical]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons Database]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Silent Threat]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Cheats]]&lt;br /&gt;
&lt;br /&gt;
== Freespace 2 ==&lt;br /&gt;
&lt;br /&gt;
== Freespace Source Code Project ==&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
[[FSSCP Introduction]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Installing fs2_open]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Troubleshooting]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Bug Reporting]]&lt;br /&gt;
=== Modding ===&lt;br /&gt;
[[Mission design]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Modelling]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Texturing]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[File Types]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Getting Started with FS2netD]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Logging On]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Universe == &lt;br /&gt;
[[Timeline]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Stars and Planets]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Species]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Politics]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Ships]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Technologies]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Corporations]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Freespace Lingo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wiki software successfully installed.&lt;br /&gt;
&lt;br /&gt;
Please see [http://meta.wikipedia.org/wiki/MediaWiki_i18n documentation on customizing the interface]&lt;br /&gt;
and the [http://meta.wikipedia.org/wiki/MediaWiki_User%27s_Guide User&#039;s Guide] for usage and configuration help.&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=20</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=20"/>
		<updated>2005-06-07T16:25:16Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: /* Freespace 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Freespace 2 Wiki! If you don&#039;t already have Freespace, check out the [[Getting Freespace]] section.&lt;br /&gt;
&lt;br /&gt;
== Freespace 1 ==&lt;br /&gt;
[[Tactical]]&lt;br /&gt;
[[Weapons Database]]&lt;br /&gt;
[[Silent Threat]]&lt;br /&gt;
[[Cheats]]&lt;br /&gt;
&lt;br /&gt;
== Freespace 2 ==&lt;br /&gt;
&lt;br /&gt;
== Freespace Source Code Project ==&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
[[FSSCP Introduction]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Installing fs2_open]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Troubleshooting]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Bug Reporting]]&lt;br /&gt;
=== Modding ===&lt;br /&gt;
[[Mission design]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Modelling]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Texturing]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[File Types]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Getting Started with FS2netD]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Logging On]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Universe == &lt;br /&gt;
[[Timeline]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Stars and Planets]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Species]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Politics]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Ships]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Technologies]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Corporations]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Freespace Lingo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wiki software successfully installed.&lt;br /&gt;
&lt;br /&gt;
Please see [http://meta.wikipedia.org/wiki/MediaWiki_i18n documentation on customizing the interface]&lt;br /&gt;
and the [http://meta.wikipedia.org/wiki/MediaWiki_User%27s_Guide User&#039;s Guide] for usage and configuration help.&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=File_Types&amp;diff=80</id>
		<title>File Types</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=File_Types&amp;diff=80"/>
		<updated>2005-06-07T15:46:52Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==File Types==&lt;br /&gt;
[[*.VP]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[*.POF]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[*.FS2]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[*.PLR/*.PL2]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[*.CSG/*.CSS]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[*.CS2]]&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=19</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=19"/>
		<updated>2005-06-07T15:46:20Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Freespace 2 Wiki! If you don&#039;t already have Freespace, check out the [[Getting Freespace]] section.&lt;br /&gt;
&lt;br /&gt;
== Freespace 1 ==&lt;br /&gt;
&lt;br /&gt;
== Freespace 2 ==&lt;br /&gt;
&lt;br /&gt;
== Freespace Source Code Project ==&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
[[FSSCP Introduction]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Installing fs2_open]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Troubleshooting]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Bug Reporting]]&lt;br /&gt;
=== Modding ===&lt;br /&gt;
[[Mission design]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Modelling]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Texturing]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[File Types]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Getting Started with FS2netD]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Logging On]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Universe == &lt;br /&gt;
[[Timeline]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Stars and Planets]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Species]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Politics]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Ships]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Technologies]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Corporations]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Freespace Lingo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wiki software successfully installed.&lt;br /&gt;
&lt;br /&gt;
Please see [http://meta.wikipedia.org/wiki/MediaWiki_i18n documentation on customizing the interface]&lt;br /&gt;
and the [http://meta.wikipedia.org/wiki/MediaWiki_User%27s_Guide User&#039;s Guide] for usage and configuration help.&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=13</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=13"/>
		<updated>2005-06-07T02:02:02Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Freespace 2 Wiki! If you don&#039;t already have Freespace, check out the [[Getting Freespace]] section.&lt;br /&gt;
&lt;br /&gt;
== Freespace 1 ==&lt;br /&gt;
&lt;br /&gt;
== Freespace 2 ==&lt;br /&gt;
&lt;br /&gt;
== Freespace Source Code Project ==&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
[[FSSCP Introduction]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Installing fs2_open]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Troubleshooting]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Bug Reporting]]&lt;br /&gt;
=== Modding ===&lt;br /&gt;
==== File types ====&lt;br /&gt;
[[*.VP]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[*.POF]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[*.PLR/*.PL2]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[*.CSG/*.CSS]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[*.CS2]]&lt;br /&gt;
=== Multiplayer ===&lt;br /&gt;
[[Getting Started with FS2netD]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Logging On]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Universe == &lt;br /&gt;
[[Timeline]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Stars and Planets]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Species]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Politics]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Ships]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Technologies]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Corporations]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Freespace Lingo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wiki software successfully installed.&lt;br /&gt;
&lt;br /&gt;
Please see [http://meta.wikipedia.org/wiki/MediaWiki_i18n documentation on customizing the interface]&lt;br /&gt;
and the [http://meta.wikipedia.org/wiki/MediaWiki_User%27s_Guide User&#039;s Guide] for usage and configuration help.&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=12</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Main_Page&amp;diff=12"/>
		<updated>2005-06-07T01:59:00Z</updated>

		<summary type="html">&lt;p&gt;4.11.157.18: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the Freespace 2 Wiki! If you don&#039;t already have Freespace, check out the [[Getting Freespace]] section.&lt;br /&gt;
&lt;br /&gt;
== Freespace 1 ==&lt;br /&gt;
&lt;br /&gt;
== Freespace 2 ==&lt;br /&gt;
&lt;br /&gt;
== Freespace Source Code Project ==&lt;br /&gt;
=== Getting Started ===&lt;br /&gt;
[[FSSCP Introduction]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Installing fs2_open]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Troubleshooting]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Bug Reporting]]&lt;br /&gt;
=== Modding ===&lt;br /&gt;
==== File types ====&lt;br /&gt;
[[*.VP]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[*.POF]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[*.PLR/*.PL2]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[*.CSG/*.CSS]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[*.CS2]]&lt;br /&gt;
&lt;br /&gt;
== Freespace Universe == &lt;br /&gt;
[[Timeline]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Stars and Planets]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Species]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Politics]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Ships]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Weapons]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Technologies]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Corporations]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Freespace Lingo]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wiki software successfully installed.&lt;br /&gt;
&lt;br /&gt;
Please see [http://meta.wikipedia.org/wiki/MediaWiki_i18n documentation on customizing the interface]&lt;br /&gt;
and the [http://meta.wikipedia.org/wiki/MediaWiki_User%27s_Guide User&#039;s Guide] for usage and configuration help.&lt;/div&gt;</summary>
		<author><name>4.11.157.18</name></author>
	</entry>
</feed>