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	<updated>2026-11-15T11:43:25Z</updated>
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		<id>https://wiki.hard-light.org/index.php?title=Subspace&amp;diff=1867</id>
		<title>Subspace</title>
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		<updated>2006-01-17T15:46:48Z</updated>

		<summary type="html">&lt;p&gt;81.129.148.232: /* Wiki Comments */&lt;/p&gt;
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&lt;div&gt;http://freespace.volitionwatch.com/techfs/jeremy/subspace.jpg&lt;br /&gt;
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==Freespace 2 Tech Room Description==&lt;br /&gt;
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In simple terms, subspace is an n-dimensional tunnel between one point in the universe and another. A vessel can travel through this tunnel in a matter of minutes, making a journey that might otherwise take decades or even centuries at [[light speed]].&lt;br /&gt;
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A jump drive causes a ship to vibrate in multiple dimensions until its modulations are in perfect synchronization with the subspace continuum. A vortex opens, creating an aperture from an infinitesimally small point in the cosmos, enabling the vessel to cross the subspace threshold.&lt;br /&gt;
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Two types of jumps are possible.&lt;br /&gt;
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First, an intrasystem jump can occur between two points in a star system. Most small, space-faring vessels are equipped with motivators capable of these short jumps. The presence of an intense gravitational field is required, prohibiting travel beyond the boundaries of a star system.&lt;br /&gt;
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Second, ships can jump from system to system via nodes. Until [The Great War], only larger ships could generate sufficient power to use jump nodes. The development of jump drives for fighters and bombers in 2335 enabled the [[Galactic Terran Alliance]] to destroy the [[SD Lucifer]] in subspace. Producing these small jump drives is prohibitively expensive, so they are restricted to missions that require pilots to travel between systems. The Head-Up Display indicates the location of jump nodes with a green sphere.&lt;br /&gt;
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The vast majority of subspace nodes are extremely unstable, forming and dissipating in nanoseconds. Other nodes have a longer lifespan, existing for centuries or millennia before collapsing. The jump nodes sanctioned by the [[Galactic Terran-Vasudan Alliance]] for interstellar travel are expected to remain stable for many years.&lt;br /&gt;
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==Wiki Comments==&lt;br /&gt;
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Intersystem jumps (through subspace) represent a very quick method of travel; journeys that would take years - or even centuries - at light speed are only a matter of hours or days when travelling via subspace.  In Freespace 1 (the fail debrief for the 2nd last mission), it is noted that the Lucifer will take around 40 hours to reach Earth from Delta Serpentis.&lt;br /&gt;
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The Freespace Reference Bible describes inter-system jumps as being near instantaneous.&lt;/div&gt;</summary>
		<author><name>81.129.148.232</name></author>
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