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	<id>https://wiki.hard-light.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=A+F+K+When+Needed</id>
	<title>FreeSpace Wiki - User contributions [en]</title>
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	<updated>2026-11-15T12:14:32Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Talk:Interview_with_Jason_Scott&amp;diff=33561</id>
		<title>Talk:Interview with Jason Scott</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Talk:Interview_with_Jason_Scott&amp;diff=33561"/>
		<updated>2011-02-26T17:46:34Z</updated>

		<summary type="html">&lt;p&gt;A F K When Needed: /* Thank You */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;True fact: I am the coolest. [[User:General Battuta|General Battuta]] 03:06, 24 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Thank You ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s actually amazing in 02/2011 to read an interview with this guy where he still doesn&#039;t kill off all hope about a possible Freespace III. I&#039;m actually glad he wasn&#039;t &#039;&#039;optimistic&#039;&#039;, as I&#039;d be likely to dismiss him as delusional, whereas now I feel like it&#039;s something they mention two - three times a year and consider going back to.&lt;br /&gt;
&lt;br /&gt;
I just hope what he said was true, as opposed to him simply wanting the community to stick around. [[User:A_F_K_When_Needed|A F K]] [[User_talk:A_F_K_When_Needed|When]] [[Special:Contributions/A_F_K_When_Needed|Needed]] 17:46, 26 February 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>A F K When Needed</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=A_Failure_to_Communicate&amp;diff=30567</id>
		<title>A Failure to Communicate</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=A_Failure_to_Communicate&amp;diff=30567"/>
		<updated>2010-08-06T20:59:13Z</updated>

		<summary type="html">&lt;p&gt;A F K When Needed: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|- cellpadding=&amp;quot;8&amp;quot; style=&amp;quot;background:#000000;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Last Hope|Previous Mission]]&lt;br /&gt;
| [[FreeSpace 1 Campaign Walkthrough#Main FreeSpace 1 Campaign|Campaign Walkthrough]]&lt;br /&gt;
| [[Reaching the Zenith|Next Mission]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;ACT 3 MISSION 3&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fighter squadron:&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Description:&amp;lt;/b&amp;gt; &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
:&#039;&#039;Red Alert! The Beta Aquilae installation is under attack. The [[SD Lucifer|Lucifer]] has been sighted in the area. Protect it at all costs. Additional orders will be given to you on site.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
&lt;br /&gt;
This is a scramble mission. Your load-out will be a [[GTF Valkyrie|Valkyrie]] interceptor with [[GTW Prometheus|Prometheus]] and [[GTW Avenger|Avenger]] cannons and (8) [[GTM Phoenix V|Phoenix V]] missiles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
As soon as you enter the mission, you should start afterburning towards the fore-end of the SD Lucifer, signaling Alpha wing to attack it. The wingmen of course will never get there in time to attack it and damage themselves. When the installation goes critical, target Deva 2 and order your wingmen to attack it, and then go after Deva 1 yourself. Make sure you are flying directly into the [[SF Dragon|Dragon]]s path (the lead indicator should be near the center of the targeting brackets), once it enters [[GTM Phoenix V|Phoenix V]] range, slow down, lock on, then afterburn and fire your ordnance.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Deva 1 should be hit by the force of two Phoenix Vs and go down right away, if it doesn&#039;t, start over, you don&#039;t have time to deal with two [[SF Dragon]]s. If Deva 1 is, in fact, destroyed immediately, try to destroy Deva 2 as quickly as possible (if your wingmen haven&#039;t already) you need to get it down near-instantly or the next Shivan wave will decimate the [[GTEP Hermes|escape pods]]. With Deva 2 safely out of the way, order Alpha and Beta to protect Escape 2 and Escape 4, and afterburn to catch up with the [[GTEP Hermes|Hermes escape pods]]. When Karna wing of [[SF Basilisk]] fighters arrive select one of them from the group and order all fighters to ignore it, go ahead and destroy other fighters but let one be.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Whichever fighter you selected to preserve (temporarily) keep distracting it, fire in front of it, fire a couple of rounds into its shield, just enough to keep it off of the [[GTEP Hermes]]. This is a cheap trick that will prevent more enemy wings from respawning. If you want to play the mission seriously, kill all the wings and be ready for several wings of fighters and bombers.&amp;lt;br&amp;gt;&lt;br /&gt;
Keep targeting the Hope and checking its remaining time on its waypoints, when it completes its waypoints destroy the Karna fighter and afterburn over to the Aquilae Communications station (a GTSC Faustus science cruiser), after a minute or so, you&#039;ll be clear to return to base.&lt;br /&gt;
&lt;br /&gt;
==Alternate Missions==&lt;br /&gt;
If the PVD Hope did not survive the previous mission, then the PVD Pinnacle will be available to assist you instead in guarding the communications station.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This is one of the more frustrating missions in the game. In order to complete the bonus objective -- protect &#039;&#039;all&#039;&#039; escape pods -- you might have to restart this mission a &amp;quot;couple&amp;quot; of times. The pods are frail as matchstick men and your wingmen are idiots. If you lose a pod, simply restart. Alright, you &#039;&#039;will&#039;&#039; pass with just 2 pods intact, but you won&#039;t receive your bright and shiny medal, then.&lt;br /&gt;
&lt;br /&gt;
There&#039;s a couple of things in the mission data that you probably should use to your advantage. The likely target for this example would be the last surviving ship of Karna wing. As stated above, order all your wingmen to ignore it and keep harassing it until it starts attacking you. If you stay in close proximity of this last Karna ship, it will focus all intentions on you and thus&amp;amp;mdash;while still alive&amp;amp;mdash;will prevent the next wings&#039; arrival. Keep up this (on the surface of it quite meaningless) cat and mouse race, and let the FreeSpace game engine take care of the rest of the mission for you. The last bit is to simply eliminate the last Krishna survivor. By this time your reinforements should have arrived. With the added firepower, eliminating the following hostile wings should be a breeze.&lt;br /&gt;
&lt;br /&gt;
If you cannot take down one of the Devas with the dual Phoenix, you could still have a chance to finish the mission, but a very slim one. Have your wing tackle one Dragon while you solo the other. If you can down the one you were chasing, rush to the pods and look out for the Basilisks. While your teammates are generally incompetent, they can tie down the second Dragon to the point that it cannot get to the pods, and will eventually down it.&lt;br /&gt;
&lt;br /&gt;
After the battle, the Isis repair will try to &amp;quot;repair&amp;quot; the terminal. BUT it came out of the wrong fighterbay of the hope and will try a direct route to the terminal by trying to go through the hope. Position yourself near it, grap some soda, and get the pleasure of watching the pilot commit suicide.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
*[[SD Lucifer]]&lt;br /&gt;
*PVD Hope&lt;br /&gt;
*PVD Pinnacle&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 1 Campaign]]&lt;/div&gt;</summary>
		<author><name>A F K When Needed</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Node_Inconsistencies&amp;diff=28750</id>
		<title>Node Inconsistencies</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Node_Inconsistencies&amp;diff=28750"/>
		<updated>2010-04-11T21:35:11Z</updated>

		<summary type="html">&lt;p&gt;A F K When Needed: /* Hearsay */ in what?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those continuation flaws that occur regarding jump nodes between FreeSpace: The Great War and FreeSpace 2 are called &#039;&#039;&#039;node inconsistencies&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
There are a number of jump node connections that are used in [[Portal:FreeSpace_1|FreeSpace]] but are not illustrated on the [[Official Volition Node Map]]. They are listed below, along with their references and how valid you should consider them. [[Volition]] says that the [[Official Volition Node Map|node map]] should overrule other references.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Pseudocanon==&lt;br /&gt;
&lt;br /&gt;
These connections are used in-game and would be considered canon if it weren&#039;t for the official map.&lt;br /&gt;
&lt;br /&gt;
===[[Beta Cygni]] - [[Ikeya]]===&lt;br /&gt;
Used in [[First Strike]] (SM1-10). [[Famous Persons|Admiral Wolf]] says that the [[SC Taranis|Taranis]] has been chased from the [[Beta Cygni]] system back to the [[Ikeya]] system, and the [[SC Taranis|Taranis]] is fleeing to the [[Beta Cygni]] node during the mission itself. It is very likely, however, that this is a mistake. The cutscene immediately preceding this mission (not to mention the official node map itself) shows that the only subspace node out of [[Ikeya]] leads to [[Ribos]]. Additionally, during the mission, Freighter Halkins tows the cruiser to Tombaugh Installation, which is located in [[Ribos]]. It is probable that the mission designer just confused [[Ribos]] with [[Beta Cygni]].&lt;br /&gt;
&lt;br /&gt;
===[[Beta Cygni]] - [[Ribos]]=== &lt;br /&gt;
Used by the shield prototype convoy in [[The Hammer and the Anvil]] (SM1-08). The shield prototypes are escorted from the Cygni Installation in [[Beta Cygni]] to the [[Ribos]] node.&lt;br /&gt;
&lt;br /&gt;
===[[Deneb]] - [[Altair]]===&lt;br /&gt;
Used by the player&#039;s squadron and Omega wing. The node is seen in [[Reaching the Zenith]] (SM3-04) and used in [[Running the Gauntlet]] (SM3-05) and [[Black Omega]] (SM3-06). Xenolinguists are transported to [[Altair]] to retrieve the ancient records and back to [[Deneb]] to rejoin the Terran fleet.&lt;br /&gt;
&lt;br /&gt;
===[[Sirius]] - [[Delta Serpentis]]===&lt;br /&gt;
Used by the [[GTD Bastion]] in [[Clash of the Titans]] (SM3-07). The Bastion tries to intercept the [[SD Lucifer]] before it can reach [[Sol]]. Also seen in CB_starmap13 and CB_starmap14.&lt;br /&gt;
&lt;br /&gt;
==Command Briefing Animation==&lt;br /&gt;
&lt;br /&gt;
These connections are shown in the animations that accompany the FS1 command briefings.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jump Nodes===&lt;br /&gt;
&lt;br /&gt;
====[[Beta Aquilae]] - [[Sol]]====&lt;br /&gt;
Seen in CB_starmap06 and in CB_starmap08&lt;br /&gt;
&lt;br /&gt;
====[[Ribos]] - [[Betelgeuse]]====&lt;br /&gt;
Seen in CB_starmap06, although Betelgeuse isn&#039;t labeled.  However, considering that the Command Briefing cutscene locates Ikeya where Betelgeuse should be, it is possible that this cbani is meant to refer to the Ribos-Ikeya node.&lt;br /&gt;
&lt;br /&gt;
====[[Ribos]] - [[Vega]]====&lt;br /&gt;
Seen in CB_starmap08, although the jump line isn&#039;t explicitly drawn&lt;br /&gt;
&lt;br /&gt;
====[[Sol]] - [[Deneb]]====&lt;br /&gt;
Seen in CB_starmap08&lt;br /&gt;
&lt;br /&gt;
====[[Vega]] - [[Antares]]====&lt;br /&gt;
Seen in CB_starmap04, although the jump line isn&#039;t explicitly drawn&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Animation Usage===&lt;br /&gt;
&lt;br /&gt;
====CB_starmap04====&lt;br /&gt;
Is seen in [[La Ruota della Fortuna]] (SM2-03), showing ships being attacked in [[Vega]] and subsequently jumping to [[Deneb]] and [[Antares]]. Admiral Wolf says that the Vasudan fleet is retreating after having been decimated by the [[Hammer of Light]].&lt;br /&gt;
&lt;br /&gt;
====CB_starmap06====&lt;br /&gt;
Is seen in [[Tenderizer]] (SM2-05), showing several possible jumps from [[Ribos]] through the surrounding systems. Admiral Wolf says that although there are dozens of star systems accessible from [[Ribos]], the [[GTA]] can&#039;t afford to give up one more inch to the [[Shivans]].&lt;br /&gt;
&lt;br /&gt;
====CB_starmap08====&lt;br /&gt;
Is seen in [[Enter the Dragon]] (SM2-07) and in [[Playing Judas]] (SM2-08), showing the Lucifer jumping from [[Ribos]] to [[Vega]] and the Galatea jumping from [[Beta Aquilae]] to [[Sol]] to [[Deneb]]. In [[Enter the Dragon]], Admiral Wolf says that fighter patrols have detected advance ships from the [[Lucifer]] fleet approaching [[Vasuda Prime]]. In [[Playing Judas]], Admiral Wolf says that the [[Galatea]] has entered [[Deneb]] to guard the system against the Deneb prong of the Shivan attack on Vasuda.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hearsay==&lt;br /&gt;
&lt;br /&gt;
These connections are mentioned but are not shown visually.&lt;br /&gt;
&lt;br /&gt;
===[[Betelgeuse]] - [[Antares]]===&lt;br /&gt;
Mentioned in [[The Field of Battle]] (SM1-02). Admiral Wolf says that Vasudans have been conducting strikes on Terran convoys en route to the Betelgeuse-Antares jump point. This jump corridor may also be alluded to in [[Paving the Way]] (SM1-06) when Admiral Wolf says that standard procedure would have the Galatea circumvent the Antares-Beta Cygni jump corridor and make two jumps. Jumping from [[Antares]] to [[Betelgeuse]] to [[Beta Cygni]] would satisfy this requirement. (But so would Antares to [[Ribos]] to Beta Cygni, through the pseudocanon Ribos-Beta Cygni corridor.)&lt;br /&gt;
&lt;br /&gt;
===[[Deneb]] - [[Alpha Centauri]]===&lt;br /&gt;
Mentioned in [[Surrender, Belisarius!]] (SM1-01). Allied Command orders the [[GVD Psamtik]] to the otherwise unreferenced [[Alpha Centauri]] jump node.&lt;br /&gt;
&lt;br /&gt;
==Implied==&lt;br /&gt;
&lt;br /&gt;
These connections are only implied, not described or illustrated.&lt;br /&gt;
&lt;br /&gt;
===[[Beta Aquilae]] - [[Vasuda]]===&lt;br /&gt;
Implied in [[Tenderizer]] (SM2-05). Admiral Wolf says that the [[Galatea]] will be moving to [[Beta Aquilae]] in case the [[Shivans]] decide to attack [[Vasuda Prime]] through there. This implies that there is a jump corridor from Beta Aquilae to Vasuda. The shortest alternate route, starting from Beta Aquilae, involves three jumps: [[Vega]] to [[Deneb]] to [[Vasuda]], or [[Sol]] to Deneb to Vasuda. (Of course, since they start in Antares, the Shivans could simply pulverize the Terran blockade and jump directly to Vasuda, but for whatever reason they don&#039;t decide to do that.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Stars and Planets]]&lt;/div&gt;</summary>
		<author><name>A F K When Needed</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=User:A_F_K_When_Needed&amp;diff=28749</id>
		<title>User:A F K When Needed</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=User:A_F_K_When_Needed&amp;diff=28749"/>
		<updated>2010-04-11T20:46:45Z</updated>

		<summary type="html">&lt;p&gt;A F K When Needed: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;PRE&amp;gt;&lt;br /&gt;
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       ***************************   ++++++++++++++                           +++++++++++++         +++++++++++   **************************&lt;br /&gt;
            ************************   ++++++++++++++++                     ++++++++++++++++     ++++++++++++   ***********************&lt;br /&gt;
                       ***************   +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++   ***************&lt;br /&gt;
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                                       ***************                           +++ +++++    *********************&lt;br /&gt;
                                                                                 ++ +++++&lt;br /&gt;
                              fffffffff   rrrrrrrr    eeeeeeeee   eeeeeeeee      ++ ++++   sssssssss   pppppppp        aa       ccccccccc  eeeeeeeee&lt;br /&gt;
                              f           r       r   e           e              + ++++    s           p       p      a  a      c          e&lt;br /&gt;
                              ffffff      rrrrrrrr    eeeeee      eeeeee         ++++      sssssssss   pppppppp      a    a     c          eeeee&lt;br /&gt;
                              ffffff      r rr        eeeeee      eeeeee        ++++       sssssssss   p            aaaaaaaa    c          eeeee&lt;br /&gt;
                              f           r   rr      e           e            ++++                s   p           a        a   c          e&lt;br /&gt;
                              f           r     rr    eeeeeeeee   eeeeeeeee                sssssssss   p          a          a  ccccccccc  eeeeeeeee&lt;br /&gt;
&amp;lt;/PRE&amp;gt;                           &lt;br /&gt;
                            &lt;br /&gt;
&lt;br /&gt;
Hey there!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nick===&lt;br /&gt;
I&#039;m A F K When Needed (&amp;quot;A F K&amp;quot; for short) and... that&#039;s a long story.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FreeSpace===&lt;br /&gt;
I&#039;ve been playing FreeSpace II for years and consider it quite possibly the best game I&#039;ve ever discovered. I&#039;m capable of doing missions in FRED2; I used to do campaigns but they were lost and I don&#039;t have the heart to start-over. (Well, not with me being the only one fiddling around with them and playing them, anyway.) I&#039;ll admit I&#039;ve never played the original FreeSpace. I can&#039;t really explain why. It just... doesn&#039;t appeal to me the way FreeSpace II does.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Yes... but who &#039;&#039;are&#039;&#039; you?===&lt;br /&gt;
The name&#039;s John. I&#039;m Scottish, male and 18 years old.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I&#039;m in my final year of school atm&amp;lt;sup&amp;gt;(osht)&amp;lt;/sup&amp;gt; and hope to go to University to learn about computing and software.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruiting===&lt;br /&gt;
For several reasons I&#039;m not really able to help with voice acting, for which I profusely apologize. Maybe sometime in the future, but I doubt it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said if there&#039;s anything I can do something to help &#039;&#039;please&#039;&#039; do drop me a line about it. (&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.hard-light.net/wiki/index.php?title=User_talk:A_F_K_When_Needed&amp;amp;action=edit&amp;amp;section=new Link]&amp;lt;/span&amp;gt;) I can do stuff in FRED 2, I&#039;m okay in general with regard to contributing to Wikis and... yeah. If in doubt, give me a shout. (I&#039;m ashamed of myself for that one.) The worst that can happen is I&#039;ll say &amp;quot;sorry, no can do&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I&#039;d love to get involved in some project or another, even if it&#039;s just being sent stuff to try and break before it&#039;s released. Knowing me I&#039;ll find something, even if it&#039;s just a lack of an AWOL debriefing. And no. The game does &#039;&#039;not&#039;&#039; automatically stick that in. But don&#039;t worry; it does the Traitor one for you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How good are you at Wikis?===&lt;br /&gt;
Meh. Click to edit my page (change it and die) and see one or two things I&#039;ve fiddled with. I&#039;m no guru but I&#039;m reasonably experienced and if you need help with something I&#039;d be only too happy to give you a hand. I havn&#039;t really gotten involved here but I plan on changing that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===What are you doing right now?===&lt;br /&gt;
I&#039;m about to start &amp;lt;s&amp;gt;drooling over&amp;lt;/s&amp;gt; playing the Derelict campaign.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Can&#039;t wait to see [http://img.photobucket.com/albums/v423/kc1991/screen0030.jpg this beast of an Arcadia skin] in a mission!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Thank Yous===&lt;br /&gt;
I&#039;m using a basic userpage I made myself, so no thanks for that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
But a &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;big&amp;lt;/font&amp;gt; thank you to everyone involved with making [[Derelict]] a voice acted campaign. I really can&#039;t wait to give that a shot!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also thanks to the people who devote hours to HLP every day :)&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;position: fixed; top: 10em; right: 10em; border: 1px solid silver; background: #FFF;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;background: #EF8F8F; margin: 2px; padding: 5px; font-size: 120%; text-align: right;&amp;quot;&amp;gt;Thanks to DarthGeek from IRC&amp;lt;br&amp;gt;for helping me get Open working!&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>A F K When Needed</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=A_Time_for_Heroes&amp;diff=28742</id>
		<title>A Time for Heroes</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=A_Time_for_Heroes&amp;diff=28742"/>
		<updated>2010-04-11T11:21:08Z</updated>

		<summary type="html">&lt;p&gt;A F K When Needed: /* Walkthrough */ .&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|previous=Find Your Way|next=Universal Truth|campaign=Blue Planet: Age of Aquarius Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MISSION 21&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[222nd Nightwolves]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; &#039;&#039;Rescued and resuscitated, Sam must lead a desperate strike against the oncoming Sathanas.&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
The [[GTD Orestes]] battle group has scattered in order to prevent the [[SJ Sathanas|Sathanas]] from annihilating it in one blow. Multiple attacks have stripped the juggernaut of its fighter complement. &lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Zeta wing will provide fighter cover. Disarm the forward beams and then assist in the destruction of the [[SJ Sathanas|Sathanas]]. If a fighter is giving you trouble, target it with &#039;R&#039;, then order Zeta to attack it.&lt;br /&gt;
&lt;br /&gt;
Be sure to stand clear of flak fields and avoid the firing arcs of AAA beams.&lt;br /&gt;
&lt;br /&gt;
You can use &#039;v&#039; to target the turret under your reticle. This assists with selecting the forward beams.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
It is possible that this Sathanas is the alternate equivalent of the first Shivan juggernaut the Alliance encountered in the nebula...or it may be a different vessel entirely.&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=0 align=center&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#3C1E1E; font-size: 150%&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Forces involved&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#202020&amp;quot;| &#039;&#039;&#039;Belligerents&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |&lt;br /&gt;
*GTVA 14th Battlegroup&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |&lt;br /&gt;
*[[Shivans]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#202020&amp;quot;| &#039;&#039;&#039;Ships&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |&lt;br /&gt;
*[[GTD Orestes]]&lt;br /&gt;
*[[GTD Temeraire]]&lt;br /&gt;
*[[GTCv Labouchere]]&lt;br /&gt;
*[[GTCv Miranda]]&lt;br /&gt;
*[[GTCv Boreas]]&lt;br /&gt;
*[[GTL Solace]]&lt;br /&gt;
*[[GTL Fortune]]&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |&lt;br /&gt;
*[[SJ Sathanas]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#202020&amp;quot;| &#039;&#039;&#039;Spacecraft&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |&lt;br /&gt;
*Alpha Wing, [[222nd Nightwolves]] &lt;br /&gt;
*Zeta Wing, [[222nd Nightwolves]] &lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |&lt;br /&gt;
*Multiple fighters&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#202020&amp;quot;| &#039;&#039;&#039;Casualties&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |&lt;br /&gt;
*[[SJ Sathanas]]&lt;br /&gt;
*Multiple fighters&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Blue Planet]]&lt;/div&gt;</summary>
		<author><name>A F K When Needed</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=First_Contact_II&amp;diff=28741</id>
		<title>First Contact II</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=First_Contact_II&amp;diff=28741"/>
		<updated>2010-04-11T11:15:17Z</updated>

		<summary type="html">&lt;p&gt;A F K When Needed: /* Notes */ Not adding anything new.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|previous=First Contact|next=Preserving the Balance|campaign=Blue Planet: Age of Aquarius Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MISSION 13 - PART 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[222nd Nightwolves]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; &#039;&#039;Sam pursues the mysterious ships into a confrontation with his own destiny.&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
Sam&#039;s earlier brush with these unknown entities in the N362 neutron star area culminates in a powerful vision.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Essentially a cutscene.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
The portentous, mystical statements the Vishnans deliver can be hard to interpret, but they make it clear that Sam has a special role as an instrument of greater forces.&lt;br /&gt;
&lt;br /&gt;
A Fredding oversight allows the player to call in a support ship, despite the fact that he is cut off from communications.&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=0 align=center&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#3C1E1E; font-size: 150%&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Forces involved&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#202020&amp;quot;| &#039;&#039;&#039;Belligerents&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#202020&amp;quot;| &#039;&#039;&#039;Ships&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#202020&amp;quot;| &#039;&#039;&#039;Spacecraft&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#202020&amp;quot;| &#039;&#039;&#039;Casualties&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Veteran Comments==&lt;br /&gt;
{{comment|&#039;&#039;It is wild speculation, but it seems reasonable to suggest that the mystical connection between Vishnan and human has a tenuous basis in canon: Lieutenant Ash, in the last moments of his life, claimed to feel a fearful, almost supernatural connection with the Shivans.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Blue Planet]]&lt;/div&gt;</summary>
		<author><name>A F K When Needed</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=The_Dragon_Awakes&amp;diff=28740</id>
		<title>The Dragon Awakes</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=The_Dragon_Awakes&amp;diff=28740"/>
		<updated>2010-04-11T11:01:27Z</updated>

		<summary type="html">&lt;p&gt;A F K When Needed: /* Notes */ Making a link work.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|previous=...With Vast Seas|next=Lucifer (BP)|campaign=Blue Planet: Age of Aquarius Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MISSION 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[222nd Nightwolves]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; &#039;&#039;The authors of Earth&#039;s extermination make themselves known.&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
With Earth apparently annihilated, and hopes of a peaceful reunion shattered, the 14th Battlegroup turns to the grim task of making sense of the tragedy.&lt;br /&gt;
&lt;br /&gt;
On the character front, this mission provides more insight into the depth of the rift between Commander Bei and his father.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
No experienced pilot should be surprised to find Shivan fighters hibernating in the asteroid belt. &lt;br /&gt;
&lt;br /&gt;
Once the hibernating Manticore has been destroyed, a full squadron of Dragon fighters will awake and swarm Alpha wing. Surviving this assault can be a challenge even on lower difficulties. Fortunately, Captain Al&#039;Fadil will get there as fast as he can, so just try to stay alive until the reinforcements jump in.&lt;br /&gt;
&lt;br /&gt;
Micromanage your wingmen, ordering them all to attack one Dragon at a time. Focus on staying alive, evading furiously and tossing countermeasures whenever necessary. If you get a shot with Harpoons or your Balor cannon, take it.&lt;br /&gt;
&lt;br /&gt;
Once Zeta wing has jumped in, keep yourself alive while the [[Erinyes]] do their thing.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The idea of Shivans hibernating is not dissimilar to a similar concept in [[Derelict]].&lt;br /&gt;
* Even if he survives, Lieutenant Nehru will make no appearance throughout the rest of the campaign, suggesting that his encounter with a full squadron of Dragons left him in the [[GTD Orestes|Orestes]]&#039; psychological ward.&lt;br /&gt;
* This mission has achieved a small degree of notability within the FreeSpace community after the release of the Director&#039;s Cut, mostly due to the [http://www.hard-light.net/forums/index.php?topic=68231.0 Lieutenant Nehru Memorial Challenge], as well as the use of the [[wikipedia:Wilhelm scream|Wilhelm scream]] upon Nehru&#039;s possible death during this mission.&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=0 align=center&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#3C1E1E; font-size: 150%&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Forces involved&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#202020&amp;quot;| &#039;&#039;&#039;Belligerents&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#202020&amp;quot;| &#039;&#039;&#039;Ships&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#202020&amp;quot;| &#039;&#039;&#039;Spacecraft&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#202020&amp;quot;| &#039;&#039;&#039;Casualties&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==New equipment==&lt;br /&gt;
&#039;&#039;To be added later&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category: Blue Planet]]&lt;/div&gt;</summary>
		<author><name>A F K When Needed</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=User:A_F_K_When_Needed&amp;diff=28666</id>
		<title>User:A F K When Needed</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=User:A_F_K_When_Needed&amp;diff=28666"/>
		<updated>2010-04-07T09:49:41Z</updated>

		<summary type="html">&lt;p&gt;A F K When Needed: Typo. :/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey there!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nick===&lt;br /&gt;
I&#039;m A F K When Needed (&amp;quot;A F K&amp;quot; for short) and... that&#039;s a long story.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FreeSpace===&lt;br /&gt;
I&#039;ve been playing FreeSpace II for years and consider it quite possibly the best game I&#039;ve ever discovered. I&#039;m capable of doing missions in FRED2; I used to do campaigns but they were lost and I don&#039;t have the heart to start-over. (Well, not with me being the only one fiddling around with them and playing them, anyway.) I&#039;ll admit I&#039;ve never played the original FreeSpace. I can&#039;t really explain why. It just... doesn&#039;t appeal to me the way FreeSpace II does.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Yes... but who &#039;&#039;are&#039;&#039; you?===&lt;br /&gt;
The name&#039;s John. I&#039;m Scottish, male and 18 years old.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I&#039;m in my final year of school atm&amp;lt;sup&amp;gt;(osht)&amp;lt;/sup&amp;gt; and hope to go to University to learn about computing and software.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruiting===&lt;br /&gt;
For several reasons I&#039;m not really able to help with voice acting, for which I profusely apologize. Maybe sometime in the future, but I doubt it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said if there&#039;s anything I can do something to help &#039;&#039;please&#039;&#039; do drop me a line about it. (&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.hard-light.net/wiki/index.php?title=User_talk:A_F_K_When_Needed&amp;amp;action=edit&amp;amp;section=new Link]&amp;lt;/span&amp;gt;) I can do stuff in FRED 2, I&#039;m okay in general with regard to contributing to Wikis and... yeah. If in doubt, give me a shout. (I&#039;m ashamed of myself for that one.) The worst that can happen is I&#039;ll say &amp;quot;sorry, no can do&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I&#039;d love to get involved in some project or another, even if it&#039;s just being sent stuff to try and break before it&#039;s released. Knowing me I&#039;ll find something, even if it&#039;s just a lack of an AWOL debriefing. And no. The game does &#039;&#039;not&#039;&#039; automatically stick that in. But don&#039;t worry; it does the Traitor one for you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How good are you at Wikis?===&lt;br /&gt;
Meh. Click to edit my page (change it and die) and see one or two things I&#039;ve fiddled with. I&#039;m no guru but I&#039;m reasonably experienced and if you need help with something I&#039;d be only too happy to give you a hand. I havn&#039;t really gotten involved here but I plan on changing that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===What are you doing right now?===&lt;br /&gt;
I&#039;m about to start &amp;lt;s&amp;gt;drooling over&amp;lt;/s&amp;gt; playing the Derelict campaign.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Can&#039;t wait to see [http://img.photobucket.com/albums/v423/kc1991/screen0030.jpg this beast of an Arcadia skin] in a mission!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Thank Yous===&lt;br /&gt;
I&#039;m using a basic userpage I made myself, so no thanks for that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
But a &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;big&amp;lt;/font&amp;gt; thank you to everyone involved with making [[Derelict]] a voice acted campaign. I really can&#039;t wait to give that a shot!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also thanks to the people who devote hours to HLP every day :)&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;position: fixed; top: 10em; right: 10em; border: 1px solid silver; background: #FFF;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;background: #EF8F8F; margin: 2px; padding: 5px; font-size: 120%; text-align: right;&amp;quot;&amp;gt;Thanks to DarthGeek from IRC&amp;lt;br&amp;gt;for helping me get Open working!&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>A F K When Needed</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Shivans&amp;diff=28637</id>
		<title>Shivans</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Shivans&amp;diff=28637"/>
		<updated>2010-04-05T19:44:47Z</updated>

		<summary type="html">&lt;p&gt;A F K When Needed: /* History */ Removing duplication of material.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about the species.  For the campaigns by Blaise Russel, see [[Phantoms]] and [[Echo Gate]].&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;The Destroyers&#039;&#039;&#039; redirects here. For a list of destroyer-class vessels, see [[Destroyer]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Shivans&#039;&#039;&#039; are a sentient species, who most probably come from an another galaxy or other unexplored region of the universe. Two of the most devastating wars were fought against the Shivans: The [[Great War]] and the [[Second Shivan Incursion]]. Even though both [[Terran]] and [[Vasudan]] scientists experimented with Shivans, still not much is known about this species. There are many non-canon [[Shivan Theories|Shivan theories]], however. Generally it is up to the individual to decide what the Shivans are, what they are doing, and why they are doing it.&lt;br /&gt;
&lt;br /&gt;
==Physiology==&lt;br /&gt;
[[Image:Shivans.jpg]]&lt;br /&gt;
&lt;br /&gt;
Shivans have multiple eyes, some of which seem to have the function of compound eyes, not unlike some varieties of insects.  Shivans also have five legs, and can run equally well over a floor or over a ceiling.  It has been hypothesized that Shivans may have spent their evolutionary process in a zero-gravity environment.  Each Shivan leg ends in a very strong claw, capable of crushing even the sturdiest of known alloys.  Parts of their thorax seem to act as compartments, such as ones that might be found on a space suit.  It has been suggested that what we have actually seen have been either robots or organic creatures in some sort of exo-skeleton.  However, we have, at present, no reason to support either hypothesis.&lt;br /&gt;
&lt;br /&gt;
Their insect-like carapace does not appear original to the creature&#039;s physiology, suggesting the Shivans are a cybernetic fusion of biology and technology. The integrated plasma weapon also exhibits properties of an organic artificial fusion. The weapon may be a kind of focusing device powered by the energy of the being itself, though this point is the subject of heated controversy. These details are cited as evidence that the Shivans could not have evolved as the Terran or Vasudan species had, but that they were likely constructed by another entity. Only a handful of Shivans have ever been captured, and all research on live specimens ended with the [[Galactic Terran Intelligence]]&#039;s (GTI) [[Hades Rebellion]] in 2336. The results of these studies remain highly classified.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Despite what information we&#039;ve been able to obtain, Shivans still remain, on many levels, an enigma to both the Terrans and Vasudans. Their origin and their destination remain unknown. While many have offered up possible explanations as to why the Shivans seem focused on the destruction of all other sentient species, we still do not know why they seem bent on total xenocide.&lt;br /&gt;
&lt;br /&gt;
According to Ancient artifacts, the Shivans seem to possess some kind of sensitivity to subspace disturbances. While it is unknown why the Shivans returned to now-GTVA space in 2335 and 2367, it may have been by chance, cycle, or by the detection of Terran-Vasudan subspace travel and/or conflict.&lt;br /&gt;
&lt;br /&gt;
In the ending of Descent: Freespace, the protagonist speculates that the Shivans as a race are not necessarily evil, saying that &amp;quot;the Shivans are the great destroyers but also the great preservers&amp;quot;. Their role was to exterminate other species who advanced beyond their ordained place in the cosmic order. It is postulated had it not been for the Shivans&#039; intervention 8000 year ago, the Ancients may have grown so powerful that the Terrans and Vasudans may not have been able to survive. In turn the protagonist realizes that the Terrans&#039; expansion would have made them a threat to any other fledgling species.&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[http://www.youtube.com/watch?v=kXeI4EJiZh4&amp;amp;NR=1][http://freespace.volitionwatch.com/techfs/intel.shtml]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
One theory, suggested by Admiral Petrarch in the end monologue of FreeSpace 2 (the ending where the player survives), is that the Shivans are a nomadic race cut off from home, much like the Terrans are from theirs since the end of the [[Great War]]. This theory goes on to speculate that the Shivans used the Capellan supernova to create some form of &amp;quot;bridge&amp;quot;, allowing travel to another (their home) universe.&lt;br /&gt;
&lt;br /&gt;
==Culture==&lt;br /&gt;
Xenobiologists know very little about Shivan society. A leading hypothesis is the hive mind theory, arguing that Shivan society is broken down in specialized functions driven by a collective intelligence. The most convincing evidence supporting this theory is the behavior of Shivan forces following the destruction of the [[SD Lucifer|SD &#039;&#039;Lucifer&#039;&#039;]], the turning point of the [[Great War]]. Other experts caution against attributing insectoid properties to the Shivans, regardless of their appearance and behavior. Shivan communication seems to occur through quantum waves; [[Admiral Aken Bosch]]&#039;s [[ETAK]] project was successful in decoding their transmissions, but all data concerning that project has been classified at the highest level.&lt;br /&gt;
&lt;br /&gt;
However, due to the capture of the specifications of the [[ETAK]] project, it is possible that the [[Galactic Terran-Vasudan Alliance|GTVA]] may try to communicate with the Shivans at some point in the future, or possibly create a device to monitor and/or disrupt their communications. Either of these possibilities may hold the key to surviving a future Shivan incursion, as from the last two major encounters, it is evident that the Shivans exponentially increase their power between campaigns against other beings.&lt;br /&gt;
&lt;br /&gt;
==Technology==&lt;br /&gt;
Shivan technology has proved baffling for both Terran and Vasudan scientists. Although their weapons and technology by necessity obey the same physical laws, the systems of Shivan craft seem to be fully integrated with the pilot&#039;s biology, making it difficult, but still possible, to use their spacecraft for espionage and spying. Only three documented successful missions have been carried out using retrofitted Shivan spacecraft to traverse Shivan territory under disguise.&lt;br /&gt;
&lt;br /&gt;
Shivan technology is also much more advanced than most Terran or Vasudan capabilities, since reverse-engineering captured Shivan technology has led to tremendous advances in shielding, beam weaponry, energy and other weapon systems. Shivan primary weapons are portrayed as inferior to their Terran and Vasudan counterparts, though this is arguably simply a matter of game balance. Shivans also rely on their heavy shielding and use little armor plating on their fighters. The Shivans also have an inclination towards the color red; almost all Shivan vessels exhibit a red color scheme. Oddly enough, most if not all Shivan warships are somewhat modeled after animals; for example, the [[SJ Sathanas]] appears to be a huge insect with wings as a shielding; the [[SD Demon]], which appears to have tentacles; the [[SD Ravana]], which clearly resembles a strange-looking insect.&lt;br /&gt;
&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>A F K When Needed</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Hades_Rebellion&amp;diff=28636</id>
		<title>Hades Rebellion</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Hades_Rebellion&amp;diff=28636"/>
		<updated>2010-04-05T19:41:24Z</updated>

		<summary type="html">&lt;p&gt;A F K When Needed: /* 2335: */ Adding link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NotAllCanon}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Hades Rebellion&#039;&#039;&#039; was an attempted coup initiated by rogue elements of [[Galactic Terran Intelligence]] following the events of the [[Great War]], and was cataloged in the &#039;&#039;[[Silent Threat]]&#039;&#039; campaign. In one of his monologues in &#039;&#039;FreeSpace 2&#039;&#039;, Admiral Bosch mentions that he had once battled rogue elements of the GTI during this rebellion, which has sparked speculation that the player&#039;s character in &#039;&#039;Silent Threat&#039;&#039; was, in fact, Aken Bosch, though this has never been canonically confirmed.&lt;br /&gt;
&lt;br /&gt;
The FreeSpace Port has released a reimagined version of the &#039;&#039;Silent Threat&#039;&#039; campaign known as &#039;&#039;[[Silent Threat: Reborn]]&#039;&#039; due to the generally poor nature of the &#039;&#039;Silent Threat&#039;&#039; missions. Though it is not canon, this project deals with the Hades Rebellion, and provides some background detail on this ship and the rebellion around it. Another user-made campaign, appropriately titled &#039;&#039;[[GTI Rebellion (campaign)|GTI Rebellion]]&#039;&#039;, is also working on rewriting the &#039;&#039;Silent Threat&#039;&#039; storyline, with heavy character development at the core.&lt;br /&gt;
&lt;br /&gt;
===2324:===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=gray&amp;gt;&#039;&#039;&#039;February:&#039;&#039;&#039; &#039;&#039;Project Hades&#039;&#039; is proposed.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===2325:===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=gray&amp;gt;&#039;&#039;&#039;January:&#039;&#039;&#039; Construction of the GTD &#039;&#039;Hades&#039;&#039; begins at the Sheol Shipyard in Delta Serpentis.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===2335:===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=gray&amp;gt;&#039;&#039;&#039;January 7:&#039;&#039;&#039; GTSC Einstein is reported destroyed in the Shivan attack on Ross 128.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;February 27:&#039;&#039;&#039; [[GTD Legion]] launches a surprise attack on the [[Hammer of Light]] shipyards in Altair. HoL deploys the [[GVB Sekhmet|Sekhmet]] bomber.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;February 31:&#039;&#039;&#039; Battle of Deneb, a last-ditch effort to hold off the Shivans as long as possible to evacuate Vasuda Prime. &amp;lt;font color=gray&amp;gt;The GTI Flagship, GTD &#039;&#039;Legion&#039;&#039;, is destroyed by the [[SD Lucifer]]. The loss of the Liason Office terminates Command&#039;s supervision of GTI&#039;s research and development programs. The hulk of the &#039;&#039;Legion&#039;&#039; remains in orbit around Deneb III for decades.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;March 29:&#039;&#039;&#039; SD &#039;&#039;Lucifer&#039;&#039; destroyed by pilots from the GTD &#039;&#039;Bastion&#039;&#039; while exiting subspace in [[Sol]]. Sol-[[Delta Serpentis]] jump node collapses, severing Earth from the rest of the galaxy. (&#039;&#039;&#039;Main Article: [[Destruction of the SD Lucifer]]&#039;&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=gray&amp;gt;&#039;&#039;&#039;April 1:&#039;&#039;&#039; GTSC &#039;&#039;Valhalla&#039;&#039; enters Delta Serpentis-Sol jump corridor and fails to reach Earth. However, the Valhalla is able to salvage Shivan weapons systems and other technologies from the back half of the Lucifer remaining in the corridor. The  &#039;&#039;Valhalla&#039;&#039; transfers the material to the Hades Project.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;April 3:&#039;&#039;&#039; GTI Chief of Intelligence, Andreas Rybak, orders a full shakedown of the [[GTD Hades|Hades]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;April 15:&#039;&#039;&#039; Aken Bosch is transferred to the [[91st Phantoms]] and begins his tour of duty with the GTI.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;April 18:&#039;&#039;&#039; &amp;lt;/font&amp;gt;First combat deployment of the [[GTF Loki]] stealth fighter by GTI Research and Development. &amp;lt;font color=gray&amp;gt;[[Shivan]] attacks disrupt covert GTI monitoring of Vasudan research station PVI &#039;&#039;Cheops&#039;&#039;. The installation is destroyed by the GTI in a covert action, reporting the attack to have been caused by Shivans.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;April 23:&#039;&#039;&#039; &amp;lt;/font&amp;gt;Initial sightings of [[SB Seraphim]] reported.&amp;lt;font color=gray&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;April 30:&#039;&#039;&#039; A joint Terran-Vasudan operation crushes a major Shivan force in Antares, destroying a large number of ships including the SD &#039;&#039;Demiurge&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;May 1:&#039;&#039;&#039; In the subsequent power vacuum, the [[Antares Federation]] stages an ill-fated raid on the Talus Particle Accelerator complex. It is the first sign of fragmentation in the wake of the [[Sol]] jump node collapse.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;May 7-19:&#039;&#039;&#039; &amp;lt;/font&amp;gt;Allied Terran and Vasudan forces intensify their offensive against the Shivans.&amp;lt;font color=gray&amp;gt; Demon-class destroyers &#039;&#039;Abaddon&#039;&#039; and &#039;&#039;Archon&#039;&#039; destroyed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;May 19:&#039;&#039;&#039; &amp;lt;/font&amp;gt;GTI forces &amp;lt;font color=gray&amp;gt;launched from the [[NTD Repulse|GTD Repulse]]&amp;lt;/font&amp;gt; attack and destroy the [[GTD Krios]] in an attempt to cover up illegal GTI activities. [[GTD Soyakaze]] intervenes and retrieves enough data to implicate the rogue elements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=gray&amp;gt;&#039;&#039;&#039;May 20:&#039;&#039;&#039; GTA High Command declares victory over the Shivans. &amp;lt;/font&amp;gt;Rogue GTI forces open hostilities against GTA and PVN forces.&amp;lt;font color=gray&amp;gt; Aken Bosch transferred to [[82nd Nighthawks]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;May 25:&#039;&#039;&#039; [[GTD Hades]] launched. Shortly afterwards, GTA forces capture Sheol Shipyard and the [[NTD Repulse|GTD Repulse]]. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;May 26:&#039;&#039;&#039; The &#039;&#039;Hades&#039;&#039; smashes the Vasudan blockade of the Beta Aquilae jump node and cripples the [[PVD Hope|PVD &#039;&#039;Hope&#039;&#039;]] beyond repair.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;May 27:&#039;&#039;&#039; &amp;lt;/font&amp;gt;High Command dissolves Intelligence and integrates loyalist forces, including the &#039;&#039;Soyakaze&#039;&#039;, into the main GTA fleet. &amp;lt;font color=gray&amp;gt;Former GTI Director Andreas Rybak and R&amp;amp;D Admiral Marcus Glaive charged with high treason. Counterintelligence forces crack the [[GTF Loki]]&#039;s stealth technology. &amp;lt;/font&amp;gt;The former GTI headquarters, the Jotunheim installation, is destroyed.&amp;lt;font color=gray&amp;gt; Rybak and Glaive escape to the &#039;&#039;Hades&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;May 29:&#039;&#039;&#039; The Hades destroys the PVD &#039;&#039;Vanguard&#039;&#039; and most of the Vasudan counteroffensive. PVI &#039;&#039;Egyptos&#039;&#039;, one of the only [[PVI Karnak|Karnak]] installations spared by the Shivans, is annihilated by the Hades in Vega.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;May 30:&#039;&#039;&#039; [[PVD Hope]] rams the &#039;&#039;Hades&#039;&#039; as it attempts to jump to Deneb. The &#039;&#039;Hades&#039;&#039; survives with critical damage to its already unstable subsystems.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;June 1:&#039;&#039;&#039; &amp;lt;/font&amp;gt;Pilots from the GTD &#039;&#039;Soyakaze&#039;&#039; confront and, after a lengthy battle, cripple the Hades &amp;lt;font color=gray&amp;gt;and cause it to crash onto the surface of Deneb III. Rybak and Glaive are presumed dead, and remaining GTI forces surrender.&amp;lt;/font&amp;gt; End of the Hades Rebellion.&lt;br /&gt;
&lt;br /&gt;
===2366===&lt;br /&gt;
&lt;br /&gt;
*Admiral Aken Bosch of the [[GTVA]] 6th Fleet secedes from the GTVA and forms his own government, Neo-Terra, in [[Polaris]].&lt;br /&gt;
&lt;br /&gt;
*GTD [[Repulse]], under the command of Admiral Koth, defects to the NTF.&lt;br /&gt;
&lt;br /&gt;
===2367===&lt;br /&gt;
&lt;br /&gt;
*[[NTD Repulse]] destroyed in the [[Liberation of Epsilon Pegasi]] by the [[GTVA Colossus]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Great War]]&#039;&#039;&#039; :PREVIOUS | NEXT: &#039;&#039;&#039;[[Reconstruction]]&lt;br /&gt;
&lt;br /&gt;
[[category:History]]&lt;/div&gt;</summary>
		<author><name>A F K When Needed</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=User:A_F_K_When_Needed&amp;diff=28635</id>
		<title>User:A F K When Needed</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=User:A_F_K_When_Needed&amp;diff=28635"/>
		<updated>2010-04-05T18:28:28Z</updated>

		<summary type="html">&lt;p&gt;A F K When Needed: Last edit today, I promise.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey there!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nick===&lt;br /&gt;
I&#039;m A F K When Needed (&amp;quot;A F K&amp;quot; for short) and... that&#039;s a long story.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FreeSpace===&lt;br /&gt;
I&#039;ve been playing FreeSpace II for years and consider it quite possibly the best game I&#039;ve ever discovered. I&#039;m capable of doing missions in FRED2; I used to do campaigns but they were lost and I don&#039;t have the heart to start-over. (Well, not with me being the only one fiddling around with them and playing them, anyway.) I&#039;ll admit I&#039;ve never played the original FreeSpace. I can&#039;t really explain why. It just... doesn&#039;t appeal to me the way FreeSpace II does.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Yes... but who &#039;&#039;are&#039;&#039; you?===&lt;br /&gt;
The name&#039;s John. I&#039;m Scottish, male and 18 years old.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I&#039;m in my final year of school atm&amp;lt;sup&amp;gt;(osht)&amp;lt;/sup&amp;gt; and hope to go to University to learn about computing and software.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruiting===&lt;br /&gt;
For several reasons I&#039;m not really able to help with voice acting, for which I profusely apologize. Maybe sometime in the future, but I doubt it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said if there&#039;s anything I can do something to help &#039;&#039;please&#039;&#039; do drop me a line about it. (&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.hard-light.net/wiki/index.php?title=User_talk:A_F_K_When_Needed&amp;amp;action=edit&amp;amp;section=new Link]&amp;lt;/span&amp;gt;) I can do stuff in FRED 2, I&#039;m okay in general with regard to contributing to Wikis and... yeah. If in doubt, give me a shout. (I&#039;m ashamed of myself for that one.) The worst that can happen is I&#039;ll say &amp;quot;sorry, no can do&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I&#039;d love to get involved in some project or another, even if it&#039;s just being sent stuff to try and break before it&#039;s released. Knowing me I&#039;ll find something, even if it&#039;s just a lack of an AWOL debriefing. And no. The game does &#039;&#039;not&#039;&#039; automatically stick that in. But don&#039;t worry; it does the Traitor one for you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How good are you at Wikis?===&lt;br /&gt;
Meh. Click to edit my page (change it and die) and see one or two things I&#039;ve fiddled with. I&#039;m no guru but I&#039;m reasonably experienced and if you need help with something I&#039;d be only too happy to give you a hand. I havn&#039;t really gotten involved here but I plan on changing that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===What are you doing right now?===&lt;br /&gt;
I&#039;m about to start &amp;lt;s&amp;gt;drooling over&amp;lt;/s&amp;gt; playing the Derelict campaign.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Can&#039;t wait to see [http://img.photobucket.com/albums/v423/kc1991/screen0030.jpg this beast of an Arcadia skin] in a mission!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Thank Yours===&lt;br /&gt;
I&#039;m using a basic userpage I made myself, so no thanks for that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
But a &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;big&amp;lt;/font&amp;gt; thank you to everyone involved with making [[Derelict]] a voice acted campaign. I really can&#039;t wait to give that a shot!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also thanks to the people who devote hours to HLP every day :)&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;position: fixed; top: 10em; right: 10em; border: 1px solid silver; background: #FFF;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;background: #EF8F8F; margin: 2px; padding: 5px; font-size: 120%; text-align: right;&amp;quot;&amp;gt;Thanks to DarthGeek from IRC&amp;lt;br&amp;gt;for helping me get Open working!&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>A F K When Needed</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=User:A_F_K_When_Needed&amp;diff=28634</id>
		<title>User:A F K When Needed</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=User:A_F_K_When_Needed&amp;diff=28634"/>
		<updated>2010-04-05T15:40:15Z</updated>

		<summary type="html">&lt;p&gt;A F K When Needed: I know I didn&amp;#039;t plainclass the link to the Arcadia pic. I did(&amp;#039;t do) this because its not a HLP page; it&amp;#039;s on PhotoBucket. It just doesn&amp;#039;t seem right. :/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey there!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nick===&lt;br /&gt;
I&#039;m A F K When Needed (&amp;quot;A F K&amp;quot; for short) and... that&#039;s a long story.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FreeSpace===&lt;br /&gt;
I&#039;ve been playing FreeSpace II for years and consider it quite possibly the best game I&#039;ve ever discovered. I&#039;m capable of doing missions in FRED2; I used to do campaigns but they were lost and I don&#039;t have the heart to start-over. (Well, not with me being the only one fiddling around with them and playing them, anyway.) I&#039;ll admit I&#039;ve never played the original FreeSpace. I can&#039;t really explain why. It just... doesn&#039;t appeal to me the way FreeSpace II does.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Yes... but who &#039;&#039;are&#039;&#039; you?===&lt;br /&gt;
The name&#039;s John. I&#039;m Scottish, male and 18 years old.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I&#039;m in my final year of school atm&amp;lt;sup&amp;gt;(osht)&amp;lt;/sup&amp;gt; and hope to go to University to learn about computing and software.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruiting===&lt;br /&gt;
For several reasons I&#039;m not really able to help with voice acting, for which I profusely apologize. Maybe sometime in the future, but I doubt it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
That said if there&#039;s anything I can do something to help &#039;&#039;please&#039;&#039; do drop me a line about it. (&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.hard-light.net/wiki/index.php?title=User_talk:A_F_K_When_Needed&amp;amp;action=edit&amp;amp;section=new Link]&amp;lt;/span&amp;gt;) I can do stuff in FRED 2, I&#039;m okay in general with regard to contributing to Wikis and... yeah. If in doubt, give me a shout. (I&#039;m ashamed of myself for that one.) The worst that can happen is I&#039;ll say &amp;quot;sorry, no can do&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I&#039;d love to get involved in some project or another, even if it&#039;s just being sent stuff to try and break before it&#039;s released. Knowing me I&#039;ll find something, even if it&#039;s just a lack of an AWOL debriefing. And no. The game does &#039;&#039;not&#039;&#039; automatically stick that in. But don&#039;t worry; it does the Traitor one for you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How good are you at Wikis?===&lt;br /&gt;
Meh. Click to edit my page (change it and die) and see one or two things I&#039;ve fiddled with. I&#039;m no guru but I&#039;m reasonably experienced and if you need help with something I&#039;d be only too happy to give you a hand. I havn&#039;t really gotten involved here but I plan on changing that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===What are you doing right now?===&lt;br /&gt;
Trying to get FreeSpace Open to work on my P.C.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yay for Windows?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Can&#039;t wait to get [http://img.photobucket.com/albums/v423/kc1991/screen0030.jpg this beast of an Arcadia skin] up and running!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Thank Yours===&lt;br /&gt;
I&#039;m using a basic userpage I made myself, so no thanks for that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
But a &amp;lt;font size=&amp;quot;+1&amp;quot;&amp;gt;big&amp;lt;/font&amp;gt; thank you to everyone invovled with making [[Derelict]] a voice acted campaign. I really can&#039;t wait to give that a shot!&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;position: fixed; top: 10em; right: 10em; border: 1px solid silver; background: #FFF;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;background: #EF8F8F; margin: 2px; padding: 5px; font-size: 120%; text-align: right;&amp;quot;&amp;gt;I see you.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>A F K When Needed</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Welcome_to_the_Boonies&amp;diff=28633</id>
		<title>Welcome to the Boonies</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Welcome_to_the_Boonies&amp;diff=28633"/>
		<updated>2010-04-05T15:29:40Z</updated>

		<summary type="html">&lt;p&gt;A F K When Needed: /* Walkthrough */ (I think)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Derelict}}&lt;br /&gt;
&lt;br /&gt;
{|- cellpadding=&amp;quot;8&amp;quot; style=&amp;quot;background:#000000;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Derelict Campaign Walkthrough|Campaign Walkthrough]]&lt;br /&gt;
| [[The Deep Patrol|Next Mission]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 1 MISSION 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[212th Silver Scythes]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Alpha wing patrols the area around Tau Sigma Station, and meets their first pirate wing - BR &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Command briefing==&lt;br /&gt;
&amp;lt;i&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Aftermath&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Five years have passed since the jump nodes to the Capella system were collapsed, sealing off a massive wave of Shivan juggernaughts and preventing them from pushing further into GTVA space. The supernova and subsequent nebula hang like a growing scar throughout the GTVA as light from that event continues to spread across our worlds.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Ripple Effect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The loss of Capella created serious economic hardship throughout the Alliance - a new Great Depression is upon us. The complete loss of the planetary resources and economic foundation of a rich world was devastating in its own right, but that is not all. Two hundred million refugees continue to walk the stars, seeking a new home. Some have settled, while others have been forced to move from place to place, hoping that the next place may welcome them with open arms.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;The Fall of Reason&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
While the Galactic Terran-Vasudan Alliance continues to hold, the current depression has given way to political instability. Local governments rise and fall as often as lunar tides, organized crime and piracy have prospered in a black market environment. It seems no one is immune.  Radical voices are raising echoes not heard since the blood cries of the Neo-Terran Front. The ghosts of the past are catching up with us.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Response of the Alliance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Since collapsing the Capella jump nodes, the recovering GTVA fleets have spent much of their time and resources in police actions. Our own resources are taxed to the limit, and yet still we have the courage to live up to our calling. Even so, it is alarming that there are those who are starting to take matters into their own hands.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039; Problems and Difficulties&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is not an easy assignment, pilot. You will often be working in less-than-ideal conditions, but we trust that your skill will help to bring some much needed relief to this region.&lt;br /&gt;
&amp;lt;/i&amp;gt;&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;i&amp;gt;Welcome to the &#039;&#039;&#039;Tau Sigma&#039;&#039;&#039; mining colonies, pilot. We are the boondocks at its finest.  You may be used to high tech fighter wings and the latest weaponry where you come from, but now it&#039;s time to forget all of that. It is a poor space jockey that blames their lack of skill on their equipment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Alpha&#039;&#039;&#039; wing will be flying a routine patrol with the &#039;&#039;&#039;GTC LoneWolf&#039;&#039;&#039;, a Great War vintage cruiser. She may not look like much, but she has a proud heritage.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tau Sigma Station&#039;&#039;&#039; functions as a receiving point for both inbound materials, and outgoing mined ores. The minerals in this region include high grade fissionables, and are valuable in many parts of the &#039;&#039;&#039;Alliance&#039;&#039;&#039;. The &#039;&#039;&#039;Morgan Mining Company&#039;&#039;&#039; has been the first to develop the &#039;&#039;&#039;Tau Sigma&#039;&#039;&#039; resources for shipments to &#039;&#039;&#039;Altair&#039;&#039;&#039; and &#039;&#039;Aldebaran&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*Your job is to make sure all shipments go smoothly. Keep an eye out for &#039;&#039;&#039;pirates&#039;&#039;&#039;. We are not well armed, so you may be forced to rely on your skill and wits. Good luck, pilot.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
&lt;br /&gt;
The first mission of Derelict. You&#039;ll get introduced to [[Mackie]], the character who Snipes was supposed to be. Fly around and look at the pretty nebulae, this is the first mission, no challenge.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;/div&gt;</summary>
		<author><name>A F K When Needed</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=User_talk:A_F_K_When_Needed&amp;diff=28628</id>
		<title>User talk:A F K When Needed</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=User_talk:A_F_K_When_Needed&amp;diff=28628"/>
		<updated>2010-04-05T11:08:46Z</updated>

		<summary type="html">&lt;p&gt;A F K When Needed: Yes I know I&amp;#039;m a cheat.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Red Links Must DIE! --&amp;gt;&lt;/div&gt;</summary>
		<author><name>A F K When Needed</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Talk:Bite_Me&amp;diff=28627</id>
		<title>Talk:Bite Me</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Talk:Bite_Me&amp;diff=28627"/>
		<updated>2010-04-05T11:08:23Z</updated>

		<summary type="html">&lt;p&gt;A F K When Needed: /* Categories */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I don&#039;t actually know much about the track, other than the fact that it is utterly hilarious. Was it really created by Volition and how did the community get ahold of it? - [[User:Snail|Snail]] 20:43, 29 November 2009 (UTC)&lt;br /&gt;
*Shall we also include the &amp;quot;Snipe Outakes* that are found looking on some of the Freespace 2 files? Like in one part he is saying a quote heard from an actual freespace mission [[Into the Lion&#039;s Den]] (the recon mission in the Maras) and he breaks down laughing in the middle of it then says &amp;quot;stop laughing there, co-pilot&amp;quot;, or shall we place it in something else? [[User:Grunt minion22|Grunt minion22]] 5:46pm, 29 November 2009&lt;br /&gt;
**Put those in [[FreeSpace Trivia]]. :) - [[User:Snail|Snail]] 16:22, 4 December 2009 (UTC)&lt;br /&gt;
**Oh, BTW if anyone knows the names of the voice actors I think we should use those. The only reason I didn&#039;t use them is because I didn&#039;t know them. - a few seconds later by [[User:Snail|Snail]]&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
Why is this in [[:Category: Real life]]? o.O [[User:A_F_K_When_Needed|A F K]] [[User_talk:A_F_K_When_Needed|When]] [[Special:Contributions/A_F_K_When_Needed|Needed]] 11:08, 5 April 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>A F K When Needed</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=User:A_F_K_When_Needed&amp;diff=28626</id>
		<title>User:A F K When Needed</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=User:A_F_K_When_Needed&amp;diff=28626"/>
		<updated>2010-04-05T11:04:32Z</updated>

		<summary type="html">&lt;p&gt;A F K When Needed: Hey folks.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey there!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nick===&lt;br /&gt;
I&#039;m A F K When Needed (&amp;quot;A F K&amp;quot; for short) and... that&#039;s a long story.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FreeSpace===&lt;br /&gt;
I&#039;ve been playing FreeSpace II for years and consider it quite possibly the best game I&#039;ve ever discovered. I&#039;m capable of doing missions in FRED2; I used to do campaigns but they were lost and I don&#039;t have the heart to start-over. (Well, not with me being the only one fiddling around with them and playing them, anyway.) I&#039;ll admit I&#039;ve never played the original FreeSpace. I can&#039;t really explain why. It just... doesn&#039;t appeal to me the way FreeSpace II does.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Yes... but who &#039;&#039;are&#039;&#039; you?===&lt;br /&gt;
The name&#039;s John. I&#039;m Scottish, male and 18 years old.&lt;br /&gt;
&lt;br /&gt;
I&#039;m in my final year of school atm&amp;lt;sup&amp;gt;(osht)&amp;lt;/sup&amp;gt; and hope to go to University to learn about computing and software.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Recruiting===&lt;br /&gt;
For several reasons I&#039;m not really able to help with voice acting, for which I profusely apologize. Maybe sometime in the future, but I doubt it.&lt;br /&gt;
&lt;br /&gt;
That said if there&#039;s anything I can do something to help &#039;&#039;please&#039;&#039; do drop me a line about it. (&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.hard-light.net/wiki/index.php?title=User_talk:A_F_K_When_Needed&amp;amp;action=edit&amp;amp;section=new Link]&amp;lt;/span&amp;gt;) I can do stuff in FRED 2, I&#039;m okay in general with regard to contributing to Wikis and... yeah. If in doubt, give me a shout. (I&#039;m ashamed of myself for that one.) The worst that can happen is I&#039;ll say &amp;quot;sorry, no can do&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
I&#039;d love to get involved in some project or another, even if it&#039;s just being sent stuff to try and break before it&#039;s released. Knowing me I&#039;ll find something, even if it&#039;s just a lack of an AWOL debriefing. And no. The game does &#039;&#039;not&#039;&#039; automatically stick that in. But don&#039;t worry; it does the Traitor one for you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===How good are you at Wikis?===&lt;br /&gt;
Meh. Click to edit my page (change it and die) and see one or two things I&#039;ve fiddled with. I&#039;m no guru but I&#039;m reasonably experienced and if you need help with something I&#039;d be only too happy to give you a hand. I havn&#039;t really gotten involved with HLP but I plan on changing that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===What are you doing right now?===&lt;br /&gt;
Well FreeSpace II is freezing whenever I try to run it. I&#039;ll probably end up re-installing everything. User-made campaigns... FreeSpace II itself... FreeSpace Open... oh yeah, today&#039;ll be real fun. &amp;gt;.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;div style=&amp;quot;position: fixed; top: 10em; right: 10em; border: 1px solid silver; background: #FFF;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;background: #EF8F8F; margin: 2px; padding: 5px; font-size: 120%; text-align: right;&amp;quot;&amp;gt;I see you.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>A F K When Needed</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Getting_started&amp;diff=28625</id>
		<title>Getting started</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Getting_started&amp;diff=28625"/>
		<updated>2010-04-05T10:37:02Z</updated>

		<summary type="html">&lt;p&gt;A F K When Needed: Typo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font size=3&amp;gt;&#039;&#039;&#039;Getting Started: FreeSpace in a Nutshell&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hello and welcome! You&#039;ve arrived at &amp;quot;FreeSpace in a Nutshell&amp;quot;, an article for people new to FreeSpace. This article will provide information about the FreeSpace game series, FreeSpace Open and [[Hard Light Productions]]. There are also instructions for getting the games and installing FreeSpace Open.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What is FreeSpace?==&lt;br /&gt;
FreeSpace is a series of space combat simulation games developed by Volition, Inc. and published by Interplay Entertainment. The games take place in the 24th century. Mankind, referred to as Terrans, has developed means for space traveling, further fueled by the discovery of subspace which makes interstellar travel not only possible but also fast and easy. As a result the Terrans have expanded their territory, eventually encountering another bipedal, sentient species; the Vasudans. However, due to cultural differences and difficulties in communicating with each other, the Galactic Terran Alliance (GTA) and the Parliamentary Vasudan Empire (PVE) end up fighting a war that lasts for 14 years.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FreeSpace 1===&lt;br /&gt;
Descent: FreeSpace — The Great War (also known as Conflict: FreeSpace — The Great War) is the first part of the series, released in 1998. The player is a pilot for the Galactic Terran Alliance. The GTA and the PVN have waged a war for 14 years and there doesn&#039;t seem to be an end in sight. However, suddenly a third race appears. These aliens, designated Shivans, are technologically superior, do not respond to diplomacy, and stage attacks against both the Terrans and the Vasudans. As a result, the GTA and PVN forge a truce and join forces in order to stop these alien invaders.&lt;br /&gt;
&lt;br /&gt;
FreeSpace 1 was well-received in its time by critics and players. Though it didn&#039;t offer much innovation in terms of gameplay and story, all aspects of the game worked well. The controls were easy to assume and the plot was quite compelling, as well as leaving a few questions in the air. Also crucial to the success of FS1 was the excellent mod support. Mod tools were released for the use of players and the game itself shipped with FreeSpace Editor (FRED) that allowed every player to design and create their own missions.&lt;br /&gt;
&lt;br /&gt;
It is good to note that although in certain regions the full title of the game is &#039;&#039;Descent: FreeSpace &amp;amp;ndash; The Great War&#039;&#039;, FS1 has very little to do with the Descent game series. The prefixes &amp;quot;Descent&amp;quot; and &amp;quot;Conflict&amp;quot; were used in some titles because there was already an archive tool called FreeSpace on the market.&lt;br /&gt;
&lt;br /&gt;
===Silent Threat===&lt;br /&gt;
&#039;&#039;Silent Threat&#039;&#039; is an expansion for &#039;&#039;FreeSpace 1&#039;&#039;, also released in 1998. It offered a few new ships and weapons and a campaign regarding a rogue faction within the intelligence branch of the GTA. &#039;&#039;Silent Threat&#039;&#039; was considered as a decent expansion pack. The main campaign suffered from bugs, weird plot development and generic mission designs, but was compensated by the selected user-made mission that were also included.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===FreeSpace 2===&lt;br /&gt;
&#039;&#039;FreeSpace 2&#039;&#039; was released in 1999 and continued the story 32 years after the events of FS1. The Terrans and Vasudans have increased their cooperation that started during the events of FS1, eventually culminating in the formation of the Galactic Terran-Vasudan Alliance (GTVA). However, not everyone appreciates the situation. A rebel group known as the Neo-Terran Front wages a war against the GTVA, because they do not see a future for the Terran race with the Vasudans.&lt;br /&gt;
&lt;br /&gt;
In terms of gameplay and contents, FreeSpace 2 unsurprisingly improved upon what FreeSpace 1 had offered. The gameplay as such remained the same, but new features were added. Among these were beam weapons for capital ships and missions taking place in nebula environments. Storywise FreeSpace 2 was somewhat different from FS1. Sometimes compared to &#039;&#039; The Empire Strikes Back&#039;&#039;, it didn&#039;t have a clear and happy ending, but instead left a number of questions floating in the air, puzzling and frustrating the fans.&lt;br /&gt;
&lt;br /&gt;
Though critically appraised, &#039;&#039;FreeSpace 2&#039;&#039; was not a commercial success, largely because of the poor advertisement. Many fans of &#039;&#039;FreeSpace 1&#039;&#039; were actually surprised to hear that &#039;&#039;FreeSpace 2&#039;&#039; had been published because the only real source for this information was through game reviews.&lt;br /&gt;
&lt;br /&gt;
===FreeSpace 3?===&lt;br /&gt;
There is no &#039;&#039;FreeSpace 3&#039;&#039;. Volition was bought by THQ in 2000, with the licenses remaining with Interplay. Volition couldn&#039;t create a new game in the series and Interplay was not interested in publishing space simulation games because the genre was deemed dead. More information about FreeSpace 3 and related things can be read from [http://homepage.ntlworld.com/karajorma/FAQ/general.html#WhenFS3 Karajorma&#039;s FreeSpace FAQ].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Where to get the games?===&lt;br /&gt;
Though the FreeSpace games are old, they are far from lost. [http://www.gog.com/ Good Old Games] (GOG) sells numerous old classic games, including &#039;&#039;FreeSpace&#039;&#039;, &#039;&#039;Silent Threat&#039;&#039;, and &#039;&#039;FreeSpace 2&#039;&#039;. People who do not yet own these games are recommended to buy them from Good Old Games, because GOG&#039;s games are cheap ($5.99 or $9.99), DRM-free and completely legal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The FreeSpace Source Code Project==&lt;br /&gt;
After Volition was bought by THQ, they no longer had any use for the game engine, since they couldn&#039;t develop new FreeSpace games. Volition released the source code of the FS2 game engine in 2002 so that FreeSpace fans could do what they wanted with it. A group of coders joined forces and formed the FreeSpace 2 Source Code Project (SCP) that began to, and still continues to, improve the game engine. The new open source game engine, known as FreeSpace Open (FSO), has several distingushing features that include:&lt;br /&gt;
*Linux and Mac OS X support&lt;br /&gt;
*OpenGL support&lt;br /&gt;
*OpenAL positional audio support&lt;br /&gt;
*Easy mod installation&lt;br /&gt;
*OGG support&lt;br /&gt;
*Hardware transform, clipping, and lighting&lt;br /&gt;
&lt;br /&gt;
===The FreeSpace Upgrade Project===&lt;br /&gt;
While the SCP improve the code of the game engine to enable new and exciting features, the FreeSpace Upgrade Project (FSU) creates material that takes advantage of the improved game engine. The FSU improves the ships, effects and background elements of FreeSpace 2 continuously. Every now and then these improvements are released as a pack. Known as MediaVPs, these assorted improvements enhance the graphics of the game drastically. Though [[Screenshots|screenshots]] give some idea of what the MediaVPs can do, the best way is to experience them in-game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Games based on the FSO engine===&lt;br /&gt;
In addition to improving the original FS2, the FSO engine has also made it possible for people to create new space sim games. for a list of FSO-based games, see [[Total conversions]]. Note that all of these games are standalone, which means that they do not require the original FS2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hard Light Productions==&lt;br /&gt;
Hard Light Productions (HLP) is the most active online FreeSpace community. HLP consists of hundreds of dedicated FreeSpace fans, with everyone contributing to the community in one or more ways. Members of HLP are&lt;br /&gt;
*Coders, who continuously improve the FSO game engine to include new and exciting features, as well as fix bugs in the game engine&lt;br /&gt;
*Modellers, who create new ship models and improve old ones&lt;br /&gt;
*Texture artists, who make textures for new and old ships&lt;br /&gt;
*Effect artists, who create effects such as weapons fire and afterburner trails&lt;br /&gt;
*FREDders, who use the FreeSpace Editor to create new missions and campaigns for people to play&lt;br /&gt;
*Support people, who help players with any problems regarding FreeSpace&lt;br /&gt;
*Players, who keep FreeSpace alive by playing the game year after year.&lt;br /&gt;
&lt;br /&gt;
HLP has forums for the SCP, where new versions of the FSO game engine are released. People can also request new features, as well as post their contributions in the FSO code. HLP also has a board for the FSU project. This board has release threads for the latest MediaVPs, as well as other graphical updates.&lt;br /&gt;
&lt;br /&gt;
In addition to these two important sections, HLP has boards for the following aspects:&lt;br /&gt;
*FreeSpace &amp;amp; FreeSpace Open Support - for any technical problems and questions related to FreeSpace&lt;br /&gt;
*FREDding - discussion about the FreeSpace Editor&lt;br /&gt;
*Modding - discussion about creating various modifications&lt;br /&gt;
*Multiplayer - discussion about FS2 multiplayer, accompanied by schedules&lt;br /&gt;
*Several mods and total conversions.&lt;br /&gt;
&lt;br /&gt;
Registering to HLP is free and highly recommended. Though viewing the forums is possible as a guest, only registered members can post in the forums and ask any questions they might have. And HLP is notorious for responding to questions quickly, sometimes within minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Installing FreeSpace Open==&lt;br /&gt;
Installing FreeSpace Open is not rocket science as long as you follow the proper guidelines.&lt;br /&gt;
&lt;br /&gt;
First, install FreeSpace 2. If you do not own FreeSpace 2 yet, buy it from [http://www.gog.com/en/gamecard/freespace_2 Good Old Games]. Installing FreeSpace 2 first is important, because FreeSpace Open is not a full game; it is merely an upgraded version of the FS2 game engine.&lt;br /&gt;
Linux users may want to install FS2 with WINE. Mac users can use Bootcamp or WINE. It is also possible to first install FS2 onto a Windows machine and then copy the entire \freespace2\ folder to the Linux/Mac computer.&lt;br /&gt;
&lt;br /&gt;
Next, install [http://connect.creativelabs.com/openal/Downloads/Forms/AllItems.aspx OpenAL]. OpenAL is a 3D audio API and is required by FSO. After these two steps, there are several methods for installing FSO.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Turey&#039;s FreeSpace Open Installer===&lt;br /&gt;
Turey&#039;s Installer is probably the most popular method for installing FSO. The idea of Turey&#039;s Installer is that it is a small program that downloads FSO-related files from the web. The user tells the Installer where his FreeSpace 2 installation is located, selects the components he wants to download and then starts up the Installer. It will then download the selected files from appropriate servers and place them to correct folders on the user&#039;s computer. Even though it has had its problems in the past, it is once again in working order and should provide working results. Instructions on how to use Turey&#039;s Installer can be found [http://www.hard-light.net/forums/index.php?topic=61606.0 here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===ShivanSPS&#039;s SCP Update Pack===&lt;br /&gt;
[http://www.hard-light.net/forums/index.php?topic=65746.0 ShivanSPS&#039;s SCP Update Pack] is another simple tool for installing FSO, though its functionality differs a lot from Turey&#039;s Installer. Instead of downloading various materials, the pack itself contains all the data, so once you&#039;ve downloaded it, you can run it without an Internet connection. Point the update pack at your \freespace2\ folder and run it. Since the Pack can be downloaded in several smaller pieces, it suits the users who can use their Internet connection only at specific times.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===hip63&#039;s FreeSpace Open SCP 3.6.10 Offline Installer===&lt;br /&gt;
[http://www.hard-light.net/forums/index.php?topic=64634.0 hip63&#039;s Offline Installer] is similar to ShivanSPS&#039;s pack; you&#039;ll first download the entire thing and then install it over your FreeSpace 2 installation. However, hip63&#039;s Offline Installer includes additional options, like a campaign pack that includes 100 user-made campaigns and tools for creating backup DVDs of your FreeSpace games.&lt;br /&gt;
&lt;br /&gt;
===Manual installation [[Installing fs2 open | (details)]]===&lt;br /&gt;
If you want to do things yourself and possibly learn some things about the game in the process, you can install FSO manually. There are instructions for manual installation for [http://www.hard-light.net/forums/index.php?topic=47640.0 Windows] and [http://www.hard-light.net/forums/index.php?topic=60842.0 Linux/OS X] in the stickies in the [http://www.hard-light.net/forums/index.php?board=151.0 Tech Support board], as well as a vast amount of [http://www.hard-light.net/forums/index.php?topic=56279.0 troubleshooting help]. The Windows instructions in particular contain links to the most reliable and up-to-date components, accompanied by short explanations on what does what. And don&#039;t think about manual installation as a 1337 h4x0r thing. There&#039;s more work involved, but it is all easy in the end, and you&#039;ll most likely gain more from manual installation. Also, by installing FSO manually you are free (to a degree) to choose just what you want to install in the first place. You won&#039;t have to download graphical enhancements and user-made campaigns unless you want to.&lt;br /&gt;
&lt;br /&gt;
==Post-installation instructions==&lt;br /&gt;
After you&#039;ve installed FSO, there are some things you need to do in order to enjoy FSO to its fullest (these steps are also mentioned in the manual installation instructions mentioned earlier):&lt;br /&gt;
&lt;br /&gt;
*Open the Launcher and click the &amp;quot;Browse&amp;quot; button at the top.&lt;br /&gt;
*Select fs2_open_3_6_10.exe and click OK.&lt;br /&gt;
*Open the Audio/Joystick tab and make sure that Generic Software is selected.&lt;br /&gt;
*Open the Video tab and make sure that OpenGL and 32-bit colors are selected.&lt;br /&gt;
*If you&#039;ve installed the MediaVPs (the graphical updates):&lt;br /&gt;
**Open the Features tab of the Launcher.&lt;br /&gt;
**Select &amp;quot;Graphics&amp;quot; as the list type.&lt;br /&gt;
**Tick at least &amp;quot;Enable specular&amp;quot;, &amp;quot;Enable glowmaps&amp;quot;, &amp;quot;Enable environment maps&amp;quot;, and &amp;quot;Enable normal maps&amp;quot;.&lt;br /&gt;
**Select &amp;quot;Gameplay&amp;quot; as the list type.&lt;br /&gt;
**Tick &amp;quot;Use models for ship selection&amp;quot; and &amp;quot;Use models for weapon selection&amp;quot;.&lt;br /&gt;
*Finally, save the changes by clicking &amp;quot;Apply&amp;quot; at the bottom of the Launcher.&lt;br /&gt;
&lt;br /&gt;
It is easiest to always use the Launcher to start FSO, so you may want to create a shortcut of it to your desktop.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Related links==&lt;br /&gt;
Here are a few useful FreeSpace-related links.&lt;br /&gt;
&lt;br /&gt;
*[http://www.gog.com/en/gamecard/freespace_2 FreeSpace 2 at Good Old Games] - The best place to buy FreeSpace 2 from.&lt;br /&gt;
*[http://www.hard-light.net/forums/index.php/topic,56279.0.html The FreeSpace Troubleshooting FAQ] - A FAQ that includes solutions to all the most common problems with FreeSpace, FreeSpace 2 and FreeSpace Open. If you have any problems with the games, start here.&lt;br /&gt;
*[http://www.freespacemods.net/ FreeSpaceMods.net] - A site that hosts a ton of FreeSpace-related things, including campaigns, mods and total conversions.&lt;br /&gt;
*[http://www.hard-light.net/ Hard-Light Productions.net] - The largest FreeSpace community on the web, where most modders and coders are available to provide help.&lt;br /&gt;
&lt;br /&gt;
[[Category:Main]]&lt;br /&gt;
[[Category:The games|*]]&lt;/div&gt;</summary>
		<author><name>A F K When Needed</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Awardable_Medals&amp;diff=28615</id>
		<title>Awardable Medals</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Awardable_Medals&amp;diff=28615"/>
		<updated>2010-04-04T14:32:34Z</updated>

		<summary type="html">&lt;p&gt;A F K When Needed: /* FreeSpace 2 Medals */ A touch of clarification. Previous version only made sense to those who already know, which is utterly useless.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These is a list of &#039;&#039;&#039;known medals&#039;&#039;&#039; that Terran pilots may receive during their careers. The player must sometimes meet certain conditions apart from completing a mission to receive a given medal. In each game, there are two medals that are only granted if the player plays on at least Medium and impeccably completes a duo of missions.&lt;br /&gt;
&lt;br /&gt;
From a [[Portal:FRED|FREDding]] perspective, medals are awarded by the [[grant-medal]] [[SEXP|symbolic expression]]. If the player fails to progress with the campaign, as determined by the campaign file, he will not receive the medal anyhow.&lt;br /&gt;
&lt;br /&gt;
Players also receive &amp;quot;ace&amp;quot; ranks that can be acquired by scoring a given number of kills. There are three such ranks in both games: Ace, Double Ace, Triple Ace.&lt;br /&gt;
&lt;br /&gt;
==FreeSpace 1 Medals==&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;25&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;background:black; color:white; text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Picture&lt;br /&gt;
! Name&lt;br /&gt;
! Requirement&lt;br /&gt;
! Mission&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 ace.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Ace&#039;&#039;&#039;&lt;br /&gt;
| 60 kills&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 doubleace.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Double Ace&#039;&#039;&#039;&lt;br /&gt;
| 150 kills&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 tripleace.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Triple Ace&#039;&#039;&#039;&lt;br /&gt;
| 350 kills&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 wings.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Wings&#039;&#039;&#039;&lt;br /&gt;
| Complete Basic Training 1-3&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 advwings.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Adv. Pilot Wings&#039;&#039;&#039;&lt;br /&gt;
| Complete Advanced Training&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 commendationmedal.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Commendation Medal&#039;&#039;&#039;&lt;br /&gt;
| [[Running the Gauntlet]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Avenging Angels]]&#039;&#039;&#039;: Disable and capture both the GTT &#039;&#039;Omega&#039;&#039; and PVT &#039;&#039;Rasputin&#039;&#039;&lt;br /&gt;
| Act 3 Mission 5&amp;lt;br /&amp;gt;Act 1 Mission 4&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 conspicuousgallantry.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Conspicuous Gallantry&#039;&#039;&#039;&lt;br /&gt;
| [[The Big Bang]] &amp;lt;br /&amp;gt;[[Last Hope]]&lt;br /&gt;
| Act 2 Mission 2&amp;lt;br /&amp;gt;Act 3 Mission 2&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 distinguishedflyingcross.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Distinguished Flying Cross&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[The Field of Battle]]&#039;&#039;&#039;: Destroy the PVF &#039;&#039;Vasudan Ace&#039;&#039;(difficulty must be medium or higher) &amp;lt;br /&amp;gt;[[Paving the Way]] &amp;lt;br /&amp;gt;[[Enter the Dragon]]&lt;br /&gt;
| Act 1 Mission 2&amp;lt;br /&amp;gt;Act 1 Mission 6&amp;lt;br /&amp;gt;Act 2 Mission 7&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 distinguishedservicecross.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Distinguished Service Cross&#039;&#039;&#039;&lt;br /&gt;
| [[La Ruota della Fortuna]]&lt;br /&gt;
| Act 2 Mission 3&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 galacticservice.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Galactic Service&#039;&#039;&#039;&lt;br /&gt;
| [[Good Luck]]&lt;br /&gt;
| Act 3 Mission 9&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 galateasurvivor.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Galatea Survivor&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Doomsday]]&#039;&#039;&#039;: Protect all escape pods launched from the GTD &#039;&#039;Galatea&#039;&#039; on Medium difficulty or higher&lt;br /&gt;
| Act 2 Mission 10&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 goodconduct.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Good Conduct&#039;&#039;&#039;&lt;br /&gt;
| [[First Strike]]&amp;lt;br /&amp;gt;[[A Failure to Communicate]]&amp;lt;br /&amp;gt;[[Shell Game]]&lt;br /&gt;
| Act 1 Mission 10&amp;lt;br /&amp;gt;Act 3 Mission 3&amp;lt;br /&amp;gt;Act 2 Mission 6&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 legionofmerit.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Legion of Merit&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Reaching the Zenith]]&#039;&#039;&#039;: Destroy the SC &#039;&#039;Zenith&#039;&#039;&lt;br /&gt;
| Act 3 Mission 4&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 medalofhonor.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Medal of Honor&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Black Omega]]&#039;&#039;&#039;: Protect both GTT &#039;&#039;Omega&#039;&#039; transports on Medium difficulty or higher&lt;br /&gt;
|Act 3 Mission 6&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 meritoriousunit.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Meritorious Unit&#039;&#039;&#039;&lt;br /&gt;
| [[Playing Judas]]&amp;lt;br /&amp;gt;[[Exodus (FS1)|Exodus]]&lt;br /&gt;
| Act 2 Mission 8&amp;lt;br /&amp;gt;Act 3 Mission 1&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 militarydefense.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Military Defense&#039;&#039;&#039;&lt;br /&gt;
| [[Clash of the Titans]] (difficulty must be medium or above)&lt;br /&gt;
| Act 3 Mission 7&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 vasudanalliance.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Vasudan Alliance&#039;&#039;&#039;&lt;br /&gt;
| [[The Hammer and the Anvil]]&lt;br /&gt;
| Act 1 Mission 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==FreeSpace 2 Medals==&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;25&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;background:black; color:white; text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Picture&lt;br /&gt;
! Name&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 ace.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Ace&#039;&#039;&#039;&lt;br /&gt;
| 60 (65?) kills&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 doubleace.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Double Ace&#039;&#039;&#039;&lt;br /&gt;
| 200 kills&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 tripleace.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Triple Ace&#039;&#039;&#039;&lt;br /&gt;
| 350 kills&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 wings.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Wings&#039;&#039;&#039;&lt;br /&gt;
| Complete all Training missions&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 allieddefensecitation.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Allied Defense Citation&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[A Lion at the Door]]&#039;&#039;&#039;: Protect the GTD &#039;&#039;Carthage&#039;&#039; and GVCv &#039;&#039;Dashor&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 epsilonpegasiliberation.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Epsilon Pegasi Liberation&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Feint! Parry! Riposte!]]&#039;&#039;&#039;: Protect the GTC &#039;&#039;Rampart&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 distinguishedflyingcross.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Distinguished Flying Cross&#039;&#039;&#039;&lt;br /&gt;
| [[The Sixth Wonder]]&amp;lt;br&amp;gt;[[The King&#039;s Gambit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 gtvalegionofhonor.gif]]&lt;br /&gt;
| &#039;&#039;&#039;GTVA Legion of Honor&#039;&#039;&#039;&lt;br /&gt;
| [[Dunkerque]]&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 imperialorderofvasuda.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Imperial Order of Vasuda&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Argonautica]]&#039;&#039;&#039;: Protect the GTD &#039;&#039;Aquitaine&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 intelligencecross.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Intelligence Cross&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[...But Hate the Traitor]]&#039;&#039;&#039;: Do not destroy the GTT &#039;&#039;Omega&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 meritoriousunitcommendation.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Meritorious Unit Commendation&#039;&#039;&#039;&lt;br /&gt;
| [[Exodus (FS2)|Exodus]]&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 medalofvalor.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Medal of Valor&#039;&#039;&#039;&lt;br /&gt;
| [[A Monster in the Mist]]&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 nebulacampaignvictorystar.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Nebula Campaign Victory Star&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Bearbaiting]]&#039;&#039;&#039;: Destroy all four forward beam cannons of the SJ &#039;&#039;Sathanas 01&#039;&#039; during [[Bearbaiting]].&amp;lt;br&amp;gt;NOTE: Medel is awarded after the follow-up mission [[High Noon]].&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 ntfcampaignvictorystar.gif]]&lt;br /&gt;
| &#039;&#039;&#039;NTF Campaign Victory Star&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Endgame]]&#039;&#039;&#039;: Protect the GTC &#039;&#039;Fortune&#039;&#039; and GTCv &#039;&#039;Monitor&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 orderofgalatea.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Order of Galatea&#039;&#039;&#039;&lt;br /&gt;
| [[Proving Grounds]]&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 socservicemedallion.gif]]&lt;br /&gt;
| &#039;&#039;&#039;SOC Service Medallion&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Into the Lion&#039;s Den]]&#039;&#039;&#039;: Destroy at least one [[Shivan Comm Node]]&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 socunitcrest.gif]]&lt;br /&gt;
| &#039;&#039;&#039;SOC Unit Crest&#039;&#039;&#039;&lt;br /&gt;
| [[Rebels &amp;amp; Renegades]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[As Lightning Fall]]&#039;&#039;&#039;: Rescue all survivors on board the NTT &#039;&#039;Grall&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:FreeSpace Universe]]&lt;/div&gt;</summary>
		<author><name>A F K When Needed</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Awardable_Medals&amp;diff=28613</id>
		<title>Awardable Medals</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Awardable_Medals&amp;diff=28613"/>
		<updated>2010-04-04T13:45:30Z</updated>

		<summary type="html">&lt;p&gt;A F K When Needed: /* FreeSpace 2 Medals */ Got it after watching them blow the Knossos. I got 17 kills and now have 207 kills on this Pilot. Recieved the Double Ace after the mission.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These is a list of &#039;&#039;&#039;known medals&#039;&#039;&#039; that Terran pilots may receive during their careers. The player must sometimes meet certain conditions apart from completing a mission to receive a given medal. In each game, there are two medals that are only granted if the player plays on at least Medium and impeccably completes a duo of missions.&lt;br /&gt;
&lt;br /&gt;
From a [[Portal:FRED|FREDding]] perspective, medals are awarded by the [[grant-medal]] [[SEXP|symbolic expression]]. If the player fails to progress with the campaign, as determined by the campaign file, he will not receive the medal anyhow.&lt;br /&gt;
&lt;br /&gt;
Players also receive &amp;quot;ace&amp;quot; ranks that can be acquired by scoring a given number of kills. There are three such ranks in both games: Ace, Double Ace, Triple Ace.&lt;br /&gt;
&lt;br /&gt;
==FreeSpace 1 Medals==&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;25&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;background:black; color:white; text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Picture&lt;br /&gt;
! Name&lt;br /&gt;
! Requirement&lt;br /&gt;
! Mission&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 ace.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Ace&#039;&#039;&#039;&lt;br /&gt;
| 60 kills&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 doubleace.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Double Ace&#039;&#039;&#039;&lt;br /&gt;
| 150 kills&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 tripleace.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Triple Ace&#039;&#039;&#039;&lt;br /&gt;
| 350 kills&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 wings.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Wings&#039;&#039;&#039;&lt;br /&gt;
| Complete Basic Training 1-3&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 advwings.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Adv. Pilot Wings&#039;&#039;&#039;&lt;br /&gt;
| Complete Advanced Training&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 commendationmedal.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Commendation Medal&#039;&#039;&#039;&lt;br /&gt;
| [[Running the Gauntlet]]&amp;lt;br /&amp;gt;&#039;&#039;&#039;[[Avenging Angels]]&#039;&#039;&#039;: Disable and capture both the GTT &#039;&#039;Omega&#039;&#039; and PVT &#039;&#039;Rasputin&#039;&#039;&lt;br /&gt;
| Act 3 Mission 5&amp;lt;br /&amp;gt;Act 1 Mission 4&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 conspicuousgallantry.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Conspicuous Gallantry&#039;&#039;&#039;&lt;br /&gt;
| [[The Big Bang]] &amp;lt;br /&amp;gt;[[Last Hope]]&lt;br /&gt;
| Act 2 Mission 2&amp;lt;br /&amp;gt;Act 3 Mission 2&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 distinguishedflyingcross.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Distinguished Flying Cross&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[The Field of Battle]]&#039;&#039;&#039;: Destroy the PVF &#039;&#039;Vasudan Ace&#039;&#039;(difficulty must be medium or higher) &amp;lt;br /&amp;gt;[[Paving the Way]] &amp;lt;br /&amp;gt;[[Enter the Dragon]]&lt;br /&gt;
| Act 1 Mission 2&amp;lt;br /&amp;gt;Act 1 Mission 6&amp;lt;br /&amp;gt;Act 2 Mission 7&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 distinguishedservicecross.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Distinguished Service Cross&#039;&#039;&#039;&lt;br /&gt;
| [[La Ruota della Fortuna]]&lt;br /&gt;
| Act 2 Mission 3&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 galacticservice.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Galactic Service&#039;&#039;&#039;&lt;br /&gt;
| [[Good Luck]]&lt;br /&gt;
| Act 3 Mission 9&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 galateasurvivor.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Galatea Survivor&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Doomsday]]&#039;&#039;&#039;: Protect all escape pods launched from the GTD &#039;&#039;Galatea&#039;&#039; on Medium difficulty or higher&lt;br /&gt;
| Act 2 Mission 10&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 goodconduct.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Good Conduct&#039;&#039;&#039;&lt;br /&gt;
| [[First Strike]]&amp;lt;br /&amp;gt;[[A Failure to Communicate]]&amp;lt;br /&amp;gt;[[Shell Game]]&lt;br /&gt;
| Act 1 Mission 10&amp;lt;br /&amp;gt;Act 3 Mission 3&amp;lt;br /&amp;gt;Act 2 Mission 6&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 legionofmerit.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Legion of Merit&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Reaching the Zenith]]&#039;&#039;&#039;: Destroy the SC &#039;&#039;Zenith&#039;&#039;&lt;br /&gt;
| Act 3 Mission 4&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 medalofhonor.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Medal of Honor&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Black Omega]]&#039;&#039;&#039;: Protect both GTT &#039;&#039;Omega&#039;&#039; transports on Medium difficulty or higher&lt;br /&gt;
|Act 3 Mission 6&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 meritoriousunit.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Meritorious Unit&#039;&#039;&#039;&lt;br /&gt;
| [[Playing Judas]]&amp;lt;br /&amp;gt;[[Exodus (FS1)|Exodus]]&lt;br /&gt;
| Act 2 Mission 8&amp;lt;br /&amp;gt;Act 3 Mission 1&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 militarydefense.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Military Defense&#039;&#039;&#039;&lt;br /&gt;
| [[Clash of the Titans]] (difficulty must be medium or above)&lt;br /&gt;
| Act 3 Mission 7&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs1 vasudanalliance.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Vasudan Alliance&#039;&#039;&#039;&lt;br /&gt;
| [[The Hammer and the Anvil]]&lt;br /&gt;
| Act 1 Mission 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==FreeSpace 2 Medals==&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;25&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;background:black; color:white; text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Picture&lt;br /&gt;
! Name&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 ace.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Ace&#039;&#039;&#039;&lt;br /&gt;
| 60 (65?) kills&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 doubleace.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Double Ace&#039;&#039;&#039;&lt;br /&gt;
| 200 kills&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 tripleace.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Triple Ace&#039;&#039;&#039;&lt;br /&gt;
| 350 kills&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 wings.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Wings&#039;&#039;&#039;&lt;br /&gt;
| Complete all Training missions&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 allieddefensecitation.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Allied Defense Citation&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[A Lion at the Door]]&#039;&#039;&#039;: Protect the GTD &#039;&#039;Carthage&#039;&#039; and GVCv &#039;&#039;Dashor&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 epsilonpegasiliberation.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Epsilon Pegasi Liberation&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Feint! Parry! Riposte!]]&#039;&#039;&#039;: Protect the GTC &#039;&#039;Rampart&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 distinguishedflyingcross.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Distinguished Flying Cross&#039;&#039;&#039;&lt;br /&gt;
| [[The Sixth Wonder]]&amp;lt;br&amp;gt;[[The King&#039;s Gambit]]&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 gtvalegionofhonor.gif]]&lt;br /&gt;
| &#039;&#039;&#039;GTVA Legion of Honor&#039;&#039;&#039;&lt;br /&gt;
| [[Dunkerque]]&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 imperialorderofvasuda.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Imperial Order of Vasuda&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Argonautica]]&#039;&#039;&#039;: Protect the GTD &#039;&#039;Aquitaine&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 intelligencecross.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Intelligence Cross&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[...But Hate the Traitor]]&#039;&#039;&#039;: Do not destroy the GTT &#039;&#039;Omega&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 meritoriousunitcommendation.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Meritorious Unit Commendation&#039;&#039;&#039;&lt;br /&gt;
| [[Exodus (FS2)|Exodus]]&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 medalofvalor.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Medal of Valor&#039;&#039;&#039;&lt;br /&gt;
| [[A Monster in the Mist]]&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 nebulacampaignvictorystar.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Nebula Campaign Victory Star&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[High Noon]]&#039;&#039;&#039;: Destroy all four forward beam cannons of the SJ &#039;&#039;Sathanas 01&#039;&#039; during [[Bearbaiting]]&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 ntfcampaignvictorystar.gif]]&lt;br /&gt;
| &#039;&#039;&#039;NTF Campaign Victory Star&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Endgame]]&#039;&#039;&#039;: Protect the GTC &#039;&#039;Fortune&#039;&#039; and GTCv &#039;&#039;Monitor&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 orderofgalatea.gif]]&lt;br /&gt;
| &#039;&#039;&#039;Order of Galatea&#039;&#039;&#039;&lt;br /&gt;
| [[Proving Grounds]]&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 socservicemedallion.gif]]&lt;br /&gt;
| &#039;&#039;&#039;SOC Service Medallion&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;[[Into the Lion&#039;s Den]]&#039;&#039;&#039;: Destroy at least one [[Shivan Comm Node]]&lt;br /&gt;
|-&lt;br /&gt;
| [[image:Fs2 socunitcrest.gif]]&lt;br /&gt;
| &#039;&#039;&#039;SOC Unit Crest&#039;&#039;&#039;&lt;br /&gt;
| [[Rebels &amp;amp; Renegades]]&amp;lt;br&amp;gt;&#039;&#039;&#039;[[As Lightning Fall]]&#039;&#039;&#039;: Rescue all survivors on board the NTT &#039;&#039;Grall&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:FreeSpace Universe]]&lt;/div&gt;</summary>
		<author><name>A F K When Needed</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GTCv_Alexandria&amp;diff=28612</id>
		<title>GTCv Alexandria</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GTCv_Alexandria&amp;diff=28612"/>
		<updated>2010-04-04T12:50:39Z</updated>

		<summary type="html">&lt;p&gt;A F K When Needed: Typo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inferno_Ships}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:Gtcvalexandria.jpg]]|caption=GTCv Alexandria}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Alexandria&#039;&#039; is a versatile and fast anti-spacecraft platform. It&#039;s anti-warship capabilities are limited due to the limited number of beam cannons and their disposal: the &#039;&#039;Alexandria&#039;&#039; can shoot at warships only if they&#039;re on one of its sides.&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Inferno R1 Description===&lt;br /&gt;
Where the Phobos is designed to act as a spearhead in offensive campaigns, the oddly-shaped Alexandria is intended for escort duties. It has no dedicated forward guns, instead having its several light and medium anti-warship beam cannons mounted on its port and starboard flanks. The Alexandria was brought into service because of the expense needed to build Phobos-class corvettes for escort duty - supplementing them with a cheaper, dedicated escort class was found to be the better solution.&lt;br /&gt;
&lt;br /&gt;
===Inferno: Alliance Standalone Description===&lt;br /&gt;
&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
===Inferno SCP Description===&lt;br /&gt;
&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{Ship Stats|Corvette|GTVA|N/A|35.0|N/A|N/A|120000|N/A|N/A}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno R1&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#300505;&amp;quot;| &#039;&#039;&#039;INFA SA&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#300505;&amp;quot;| &#039;&#039;&#039;INF SCP&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GTVA Rapid Laser&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Standard Flak]]&lt;br /&gt;
| 5&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BomberKiller&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[AAAf]]&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cruiser Torpedo&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| MBlue&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SBlue&lt;br /&gt;
| 6&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Veteran Comments==&lt;br /&gt;
{{comment|}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Inferno Ships]]&lt;br /&gt;
[[Category:User-made Ships]]&lt;/div&gt;</summary>
		<author><name>A F K When Needed</name></author>
	</entry>
</feed>