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	<id>https://wiki.hard-light.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Admiral+Petrarch</id>
	<title>FreeSpace Wiki - User contributions [en]</title>
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	<updated>2026-11-15T11:30:47Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.hard-light.org/index.php?title=FreeSpace_1_Tactical&amp;diff=27240</id>
		<title>FreeSpace 1 Tactical</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=FreeSpace_1_Tactical&amp;diff=27240"/>
		<updated>2009-12-20T15:37:52Z</updated>

		<summary type="html">&lt;p&gt;Admiral Petrarch: /* Preferred Primary and Secondary Loadouts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[#Basics|Basics]] | [[#Mission Types|Mission Types]] | [[#The HUD|The HUD]] | [[#Preferred GTA and PVN Hardware|Ships]] | [[#Preferred Primary and Secondary Loadouts|Weapons]]&lt;br /&gt;
&lt;br /&gt;
===Basics===&lt;br /&gt;
&lt;br /&gt;
Alright pilot, lets get to the basics of space combat in Descent: FreeSpace. In the deep cold of space, nobody can hear you scream, so don&#039;t get yourself killed, that&#039;s the first rule in any handbook.&lt;br /&gt;
&lt;br /&gt;
If you have the choice, you should make sure you check ever aspect of your ship and wing configuration. Going with the standard loadout may get you by, but there may be better or preferred weaponry out there. &lt;br /&gt;
&lt;br /&gt;
When you hit space, first thing you should check is the nearby friendly ships, your current velocity, armed weapons and configurations, and if there is any immediate threats nearby.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===Mission Types===&lt;br /&gt;
&lt;br /&gt;
====Guard Missions====&lt;br /&gt;
&lt;br /&gt;
Protecting a friendly vessel can sometimes prove quite challenging, especially when the enemy forces outnumber you. Fortunately, you can use some things to your advantage. Order your wingmen to protect your escort target, or escort wing. The target being escorted usually has some defenses of its own, use those to your advantage. I&#039;ve seen many a Basilisk splashed because escorting fighters drew the Shivan fighters into range of the bigger ships guns. If you have 2 wings to work with, this is even easier, you can usually assign one wing to escort while one engages the enemy ships at long range.&lt;br /&gt;
&lt;br /&gt;
====Assault Missions====&lt;br /&gt;
&lt;br /&gt;
Assault missions usually come in a few flavors. If your attacking an enemy cap-ship, then you&#039;ll be wanting a bomber of some kind (usually [[Medusa]]or [[Ursa]]) and a loadout of [[Tsunami]]s or [[Harbinger]]s. If your mission requires the escort of a bomber wing, then you better have a few [[Ulysses]] with [[Interceptor]]s ready.&lt;br /&gt;
&lt;br /&gt;
When attacking enemy cap-ships, make sure you knock out some of the turrets or the weapons subsystem before letting loose with the space bombs. Turrets on the [[Demon]] and [[Typhon]] destroyers are usually weak against fighters but do a damn good job of shooting bombs up in your face.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===The HUD (Heads Up Display)===&lt;br /&gt;
&lt;br /&gt;
The most important interface in the entire game is your Heads Up Display, or more commonly known as HUD. The HUD used in FreeSpace is robust, giving you many options on the brightness, color, and numerous displays designed to help you during the conflict.&lt;br /&gt;
&lt;br /&gt;
====The Main Target Display====&lt;br /&gt;
&lt;br /&gt;
This helps with aiming of weapons and also gives warnings for missile locks, collisions, and other important messages.&lt;br /&gt;
&lt;br /&gt;
====Wingman Display====&lt;br /&gt;
&lt;br /&gt;
This shows the current wings under your command. Each dot represents a fighter. All are organized into their respective wings (Alpha, Beta, Delta, Epsilon).&lt;br /&gt;
&lt;br /&gt;
====Monitoring Display====&lt;br /&gt;
&lt;br /&gt;
This display allows you to keep tabs on friendly or enemy craft that are vital to your mission objectives. It allows you to target other enemies while allowing you to check the hull strength of the other ship.&lt;br /&gt;
&lt;br /&gt;
====Weapons Display====&lt;br /&gt;
&lt;br /&gt;
The top of this display shows your primary loadouts (cannons such as the [[Avenger]]). The bottom shows all secondary loadouts (missile weapons). All active weapons are marked with a single triangle. In the secondary display, missiles can be dual fired. When such an option is selected, a double triangle is used to mark the display.&lt;br /&gt;
&lt;br /&gt;
====Energy Display====&lt;br /&gt;
&lt;br /&gt;
This shows where your energy is being allotted to. When your craft is equipped with shields, this is broken into 3 bars, when there is no shields, this is shown with 2 bars. Each bar represents Guns, Shields, and Energy respectively.&lt;br /&gt;
&lt;br /&gt;
====Target Ship and Shields Display====&lt;br /&gt;
&lt;br /&gt;
This gives you vital information on the stats of a targeted ship. These include, the direction that the ship is flying in perspective to you, the hull strength, distance, target velocity, and shield strength.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===Preferred GTA and PVN Hardware===&lt;br /&gt;
&lt;br /&gt;
Best All Around Fighter: [[GTF Ulysses]]&amp;lt;br&amp;gt;&lt;br /&gt;
Second Place: [[GTF Valkyrie]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Best Interceptor: [[PVF Horus]]&amp;lt;br&amp;gt;&lt;br /&gt;
Second Place: [[GTF Valkyrie]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Best Heavy Fighter: [[GTF Hercules]]&amp;lt;br&amp;gt;&lt;br /&gt;
Second Place: [[PVF Seth]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Best Bomber: [[GTB Ursa]]&amp;lt;br&amp;gt;&lt;br /&gt;
Second Place: [[GTB Medusa]]&amp;lt;br&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
===Preferred Primary and Secondary Loadouts===&lt;br /&gt;
&lt;br /&gt;
Best Primary Weapon: [[GTW Prometheus|Prometheus Cannon]]&amp;lt;br&amp;gt;&lt;br /&gt;
Best/Most Compatible Primary Weapon: [[GTW Avenger|Avenger Cannon]]&amp;lt;br&amp;gt;&lt;br /&gt;
Best Killing Power Gun: [[GTW Banshee|Banshee Cannon]]&amp;lt;br&amp;gt;&lt;br /&gt;
Best Secondary Missile: [[GTM Hornet|Hornet]]&amp;lt;br&amp;gt;&lt;br /&gt;
Best Killing Power Missile: [[GTM Interceptor|Interceptor]]&amp;lt;br&amp;gt;&lt;br /&gt;
Best Anti-Bomber: [[GTM Phoenix V|Phoenix V]]&amp;lt;br&amp;gt;&lt;br /&gt;
Best Space Bomb: [[GTM Harbinger|Harbinger]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:The games]]&lt;/div&gt;</summary>
		<author><name>Admiral Petrarch</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GTD_Galatea&amp;diff=27239</id>
		<title>GTD Galatea</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GTD_Galatea&amp;diff=27239"/>
		<updated>2009-12-20T14:23:16Z</updated>

		<summary type="html">&lt;p&gt;Admiral Petrarch: /* General */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General==&lt;br /&gt;
*&amp;lt;b&amp;gt;Ship class:&amp;lt;/b&amp;gt; [[GTD Orion|GTD &#039;&#039;Orion&#039;&#039;]]&lt;br /&gt;
*&amp;lt;b&amp;gt;In service:&amp;lt;/b&amp;gt; [[The Great War]], possibly the [[The 14-Year War|14-year war]]&lt;br /&gt;
*&amp;lt;b&amp;gt;Commander:&amp;lt;/b&amp;gt; Admiral Wolf&lt;br /&gt;
*&amp;lt;b&amp;gt;First appeared:&amp;lt;/b&amp;gt; [[Paving the Way]]&lt;br /&gt;
*&amp;lt;b&amp;gt;Fate:&amp;lt;/b&amp;gt; Destroyed in [[Doomsday]]&lt;br /&gt;
*&amp;lt;b&amp;gt;Fighter Squadrons:&amp;lt;/b&amp;gt; 242nd Suicide Kings&lt;br /&gt;
&lt;br /&gt;
==Ship history==&lt;br /&gt;
The &#039;&#039;&#039;GTD &#039;&#039;Galatea&#039;&#039;&#039;&#039;&#039; was an &#039;&#039;Orion&#039;&#039;-class destroyer in the Terran-Vasudan War and at the [[The Great War|Great War]]. Little is known about the ship&#039;s actions preceding the start of the Main FreeSpace Campaign.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Galatea&#039;&#039; took part in acquiring the Shivans&#039; shield technology and acquiring enough information about their ships to be targettable on sensors. After the outbreak of the [[Hammer of Light]] rebellion, the &#039;&#039;Galatea&#039;&#039; led strikes against HoL targets. In an attempt to destroy an HoL depot, the &#039;&#039;Galatea&#039;&#039; came under attack by Shivan bombers and cruisers who had already destroyed the Hammer depot. Fortunately, the ship escaped with only minor battle damage.&lt;br /&gt;
&lt;br /&gt;
Less fortunate was the battle where kamikaze Hammer of Light units attacked the &#039;&#039;Galatea&#039;&#039;, while she was in transit to the [[Beta Aquilae]] system. The ship took moderate damage from the kamikaze fighters and the kamikaze Hammer of Light Aten cruiser.&lt;br /&gt;
&lt;br /&gt;
Alongside with Admiral Wolf, the &#039;&#039;Galatea&#039;&#039; was destroyed by the [[SD Lucifer|SD &#039;&#039;Lucifer&#039;&#039;]] immediately after her bombers succeeded in destroying the [[SD Eva|SD &#039;&#039;Eva&#039;&#039;]]. The surviving crew were assigned to the [[GTD Bastion|GTD &#039;&#039;Bastion&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
Volition explicitly stated that the &#039;&#039;Galatea&#039;&#039; is not the Orion shown in the FS2 intro. This destroyer is instead commonly referred to as the [[GTD Legion|GTD &#039;&#039;Legion&#039;&#039;]]. &lt;br /&gt;
&lt;br /&gt;
[[Category:Unique ships|Galatea]]&lt;br /&gt;
[[Category: GTD Orion-class destroyers]]&lt;/div&gt;</summary>
		<author><name>Admiral Petrarch</name></author>
	</entry>
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