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	<id>https://wiki.hard-light.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Blackdragon</id>
	<title>FreeSpace Wiki - User contributions [en]</title>
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	<updated>2026-11-15T11:04:55Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.hard-light.org/index.php?title=FS_Abbrevations&amp;diff=13347</id>
		<title>FS Abbrevations</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=FS_Abbrevations&amp;diff=13347"/>
		<updated>2007-10-22T01:33:41Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: Links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General Abbreviations==&lt;br /&gt;
&lt;br /&gt;
* [[FRED]] - FReespace EDitor.  The program created by Volition to make the mission and campaigns for both FreeSpace games.  Released to the public along with said games.&lt;br /&gt;
* SEXP - Symbolic EXPressions.  Special function strings within FRED that allow for complex mission objectives and other things to be carried out by a mission bulider.&lt;br /&gt;
* [[Portal:FreeSpace 1 | FS1]] - Descent: FreeSpace, The Great War.  Also called Conflict: FreeSpace, The Great War in Europe.  The first game of the series.&lt;br /&gt;
* [[Portal:FreeSpace 2 | FS2]] - FreeSpace 2. The second game of the series.&lt;br /&gt;
* [[FreeSpace 3 | FS3]] - FreeSpace 3. Would be the third game of the series, but it won&#039;t happen.  There is no FS3.&lt;br /&gt;
* FS2_Open - The open source version of FS2.&lt;br /&gt;
* FSO - The open source version of FS2. Used interchangably with FS2_Open.&lt;br /&gt;
* SCP - Source Code Project.  The people responsible for creating, maintaining and debugging FS2_Open.&lt;br /&gt;
* V or [V] - Volition Inc., the developer of FreeSpace and FreeSpace 2.&lt;br /&gt;
* VBB - Volition Bulletin Board.  The boards Volition maintained as a centre for the FS community.  Now defunct.&lt;br /&gt;
* HLP - Hard Light Productions, the hub of the FreeSpace community.&lt;br /&gt;
* VW - Volition Watch, developer fansite covering the FreeSpace, Red Faction and Summoner series. Awaiting demolition.&lt;br /&gt;
* F2S - FreeSpace 2 Sector - Smaller FS2 community.&lt;br /&gt;
* SG - Sectorgame - Network which hosts F2S. Often used interchangably (though inaccurately) with F2S.&lt;br /&gt;
* FS2NetD - FS2 Network Game Monitor - Utility used to monitor FS2 network games being operated on the FS2Net servers.&lt;br /&gt;
&lt;br /&gt;
==Designation Prefixes==&lt;br /&gt;
* GT_  - [[Galactic Terran Alliance | Galactic Terran]]&lt;br /&gt;
* NT_  - [[Neo-Terran Front | Neo-Terran]]&lt;br /&gt;
* GV_  - Galactic Vasudan&lt;br /&gt;
* PV_  - [[Parliamentary Vasudan Empire | Parliamentary Vasudan]]&lt;br /&gt;
* GTV_ - [[Galactic Terran-Vasudan Alliance | Galactic Terran-Vasudan]]&lt;br /&gt;
* S_   - [[Shivans]]&lt;br /&gt;
* A_   - [[Ancients]] (non-canon)&lt;br /&gt;
&lt;br /&gt;
==Designation Suffixes==&lt;br /&gt;
&amp;lt;i&amp;gt;Star indicates a non-canon ship designation.&amp;lt;/i&amp;gt;&lt;br /&gt;
* _A - [[Advance Warning and Control System | AWACS]]&lt;br /&gt;
* _B - Bomber&lt;br /&gt;
* _C - Cruiser&lt;br /&gt;
* _Ca - Carrier *&lt;br /&gt;
* _Cv - Corvette&lt;br /&gt;
* _D - [[Destroyer]]&lt;br /&gt;
* _Dr - Drone&lt;br /&gt;
* _Dn - Dreadnaught *&lt;br /&gt;
* _EP - Escape Pod&lt;br /&gt;
* _F - Fighter&lt;br /&gt;
* _Fg - Frigate *&lt;br /&gt;
* _Ff - Frigate *&lt;br /&gt;
* _Fr or FR - Freighter&lt;br /&gt;
* _G - Gas Miner&lt;br /&gt;
* _I - Installation&lt;br /&gt;
* _J - [[Juggernaut]]&lt;br /&gt;
* _M - Medical Ship&lt;br /&gt;
* _NB - Navigation Buoy&lt;br /&gt;
* _PD - Planet Destroyer *&lt;br /&gt;
* _S - Support Ship&lt;br /&gt;
* _SG - Sentry Gun&lt;br /&gt;
* _SJ - Super Juggernaught *&lt;br /&gt;
* _T - Transport&lt;br /&gt;
* _W - Weapon ([[Weapon Comparison (FS1) | FreeSpace 1]])([[Weapon Comparison (FS2) | FreeSpace 2]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists|Abbreviations]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Khonsu_II&amp;diff=13346</id>
		<title>Khonsu II</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Khonsu_II&amp;diff=13346"/>
		<updated>2007-10-22T00:42:25Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: Some links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Little is known of the [[Vasudans | Vasudan]] emperor, though the player of [[Portal:FreeSpace 2 | Freespace 2]] will even hear his voice during the [[Colossus]] cutscene.&lt;br /&gt;
&lt;br /&gt;
What is known suggests that Khonsu II is a dynamic and able leader. His first action of record was the dissolution of the Parliament of Vasuda following the [[Terran-Vasudan War | 14-Year-War]] and [[Great War]]. He is primarily credited with the [[Vasudans | Vasudan]] recovery and expansion during the [[Reconstruction]], and the creation of the [[Galactic Terran-Vasudan Alliance | GTVA]].&lt;br /&gt;
&lt;br /&gt;
Khonsu&#039;s term of office is unknown, though at the time of [[Portal:FreeSpace 2 | Freespace 2]] he has undoubtedly been in power for at least a generation. Whether he was Emperor during the [[Terran-Vasudan War | 14-Year-War]] or [[Great War]] is unknown, though presumably the term &amp;quot;[[Parliamentary Vasudan Empire]]&amp;quot; suggests there was an emperor.&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GTC_Trinity&amp;diff=13345</id>
		<title>GTC Trinity</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GTC_Trinity&amp;diff=13345"/>
		<updated>2007-10-22T00:35:21Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: Redirecting to NTC Trinity&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[NTC Trinity]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Common_FRED_Issues&amp;diff=13344</id>
		<title>Common FRED Issues</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Common_FRED_Issues&amp;diff=13344"/>
		<updated>2007-10-22T00:22:11Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: Added Some Links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Q:&#039;&#039;&#039; I placed a ship in [[FRED]], and now I can&#039;t deselect it by clicking in an empty area.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; You probably have models and/or wireframes turned off, and can&#039;t see the actual size of the ship you placed. [[FRED]] still knows how big it is, though. Turn on wireframes or models, and if necessary zoom out, then try again.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; When I play my mission, the background nebulae are showing up in front of the planets.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; Backgrounds are rendered in the order they are placed. Make sure you don&#039;t place your planets until after placing all the nebulae.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; None of the ships in my mission use their beams.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; You need to either check &#039;All Ships Beam-Freed By Default&#039; in the mission specs editor to free beams on all ships in the mission, or use the [[beam-free]]/[[beam-free-all]] SEXPs to free beams on a specific ship.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Q:&#039;&#039;&#039; Some ships do not show up at all, even as wireframes. All I get is a green dot.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A:&#039;&#039;&#039; [[FRED]] hasn&#039;t found any textures for the ships. Add -jpgtga to your [[FRED]] shortcut to enable .jpg and .tga textures, as those are not used by default.&lt;br /&gt;
[[Category:FRED]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Choosing_dimensions&amp;diff=13343</id>
		<title>Choosing dimensions</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Choosing_dimensions&amp;diff=13343"/>
		<updated>2007-10-22T00:17:54Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: Replaced some (strange) symbols&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When making textures for models always use dimensions that are equal to 2^n (2 to the power of some number), this means these numbers:&lt;br /&gt;
&lt;br /&gt;
16, 32, 64, 128, 256, 512, 1024, 2048, 4096.. etc etc.&lt;br /&gt;
&lt;br /&gt;
16 is the smallest texture FS2 will deal with, using anything less is a waste.&lt;br /&gt;
&lt;br /&gt;
256 is a special value because without changing a registry setting D3DuseLargeTextures (or using the launcher &amp;quot;Use Large textures&amp;quot;) this is the largest texture that can be used by the engine without it having to cut into sections. This is also the maximum texture size for voodoo 2 &amp;amp; 3 cards.&lt;br /&gt;
&lt;br /&gt;
1024 This is the maximum texture size for many older cards that aren&#039;t voodoo, a TNT2 for example would have this maximum.&lt;br /&gt;
&lt;br /&gt;
4096 This is the maximum for a Geforce 4 card, however make sure you consider your texture sizes carefully a 4096x4096 (16 bit) texture takes up about 34 Meg, that&#039;s more memory for one texture than the TNT2 has in its entire video memory.&lt;br /&gt;
&lt;br /&gt;
So what happens if you don&#039;t use these magic numbers? The engine will use the next one up. So if your texture is 257x257 then the texture will be 512x512 and the image will either be stretched across this larger area or the extra space will be wasted.&lt;br /&gt;
&lt;br /&gt;
Remember that texturing is one of the most time consuming things your card has to deal with, with bad texture sizes its easy to waste processor time without making the result look any better.&lt;br /&gt;
&lt;br /&gt;
The same goes for most other textures (and anims) in FS2 and all other games, the exception to this is interface art. e.g. the mall hall background, this texture wont look good if it is stretched in the y res to 480 or 768 because the smoothing code is different.&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Destruction_of_Capella&amp;diff=13342</id>
		<title>Destruction of Capella</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Destruction_of_Capella&amp;diff=13342"/>
		<updated>2007-10-22T00:10:28Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: Removed Grammar notice after proof-reading.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spoiler}}&lt;br /&gt;
*FreeSpace 2&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Destruction of Capella&#039;&#039;&#039; is the final series of events which ended the [[Second Great War]]. The war was ended when a group of [[Sathanas]] juggernauts utilized their forward weapons to cause the Capella sun to go supernova. The supernova destroyed the entire system along with all the ships present.&lt;br /&gt;
&lt;br /&gt;
After the &#039;&#039;[[GTD Aquitaine]]&#039;&#039; escaped the [[Nebula System|nebula]], the war was completely focused around [[Capella]]. The [[70th Blue Lions]] elite squadron successfully evacuated 3rd Fleet Headquarters which was under constant assault by Shivan forces. The &#039;&#039;GTD Messana&#039;&#039; was assisting, providing space for all the survivors. The destroyer was also attacked. Command agreed that the station should be destroyed, so the self-destruct systems were initiated.&lt;br /&gt;
&lt;br /&gt;
Over 80 juggernauts were spotted gathering around the Capella sun, powering up a weapon of mass destruction. The only option for Command was to evacuate as many civilians as possible, using the bulk of the remaining fleet to defend them against the Shivans. A plan to stop the Shivan advance was formulated: Learning the side-effects of the engagement with the [[SD Lucifer]] in subspace during the [[Great War]], two Orion-class destroyers, the &#039;&#039;[[GTD Bastion]]&#039;&#039; and the &#039;&#039;[[GTD Nereid]]&#039;&#039; were fully equiped with [[Meson bomb]]s. Their mission was to start the jump towards and outside Capella and self-destruct, collapsing the jump nodes leading out of the system. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, near the Capella-Gamma Draconis jump node, a large group of Allied warships were engaging incoming Shivan warships. They successfully prevented the Shivans from reinforcing their fleet. The damaged [[GTVA Colossus]] was also assisting, taking care of ships which slipped away from the main attack force. The culmination of the battle was when a [[Sathanas|Shivan juggernaut]] seceded from the other juggernauts gathering around the [[Capella]] sun and attacked the &#039;&#039;[[Colossus]]&#039;&#039;. The captain of the &#039;&#039;Colossus&#039;&#039; denied direct orders to withdraw, intending to win time for the &#039;&#039;[[GTD Bastion]]&#039;&#039; until she completed her assigned task. The [[Colossus]] was destroyed and all fighters, along with the Blue Lions were diverted to the location of the &#039;&#039;Bastion&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Bastion&#039;&#039; had been severely damaged and her escorts were sapped by the time the Blue Lions arrived. The Shivans launched heavy attacks and inflicted even more damage to the &#039;&#039;Bastion&#039;&#039;, but the mission succeeded. The &#039;&#039;Bastion&#039;&#039; made the jump and sealed off the jump node.&lt;br /&gt;
&lt;br /&gt;
There were still ships left to be evacuated and The Blue Lions remained in the system to defend as many incoming civilians as possible. During the battle [[Capella]] became a supernova. Very few ships were fast enough to escape, and most of the civilian vessels were destroyed with the expanding supernova.&lt;br /&gt;
&lt;br /&gt;
The few remaining pilots escaped to [[Vega]], with no [[Shivans]] to ever follow.&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Destruction_of_Capella&amp;diff=13341</id>
		<title>Destruction of Capella</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Destruction_of_Capella&amp;diff=13341"/>
		<updated>2007-10-22T00:09:29Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{grammar}}&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
*FreeSpace 2&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Destruction of Capella&#039;&#039;&#039; is the final series of events which ended the [[Second Great War]]. The war was ended when a group of [[Sathanas]] juggernauts utilized their forward weapons to cause the Capella sun to go supernova. The supernova destroyed the entire system along with all the ships present.&lt;br /&gt;
&lt;br /&gt;
After the &#039;&#039;[[GTD Aquitaine]]&#039;&#039; escaped the [[Nebula System|nebula]], the war was completely focused around [[Capella]]. The [[70th Blue Lions]] elite squadron successfully evacuated 3rd Fleet Headquarters which was under constant assault by Shivan forces. The &#039;&#039;GTD Messana&#039;&#039; was assisting, providing space for all the survivors. The destroyer was also attacked. Command agreed that the station should be destroyed, so the self-destruct systems were initiated.&lt;br /&gt;
&lt;br /&gt;
Over 80 juggernauts were spotted gathering around the Capella sun, powering up a weapon of mass destruction. The only option for Command was to evacuate as many civilians as possible, using the bulk of the remaining fleet to defend them against the Shivans. A plan to stop the Shivan advance was formulated: Learning the side-effects of the engagement with the [[SD Lucifer]] in subspace during the [[Great War]], two Orion-class destroyers, the &#039;&#039;[[GTD Bastion]]&#039;&#039; and the &#039;&#039;[[GTD Nereid]]&#039;&#039; were fully equiped with [[Meson bomb]]s. Their mission was to start the jump towards and outside Capella and self-destruct, collapsing the jump nodes leading out of the system. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, near the Capella-Gamma Draconis jump node, a large group of Allied warships were engaging incoming Shivan warships. They successfully prevented the Shivans from reinforcing their fleet. The damaged [[GTVA Colossus]] was also assisting, taking care of ships which slipped away from the main attack force. The culmination of the battle was when a [[Sathanas|Shivan juggernaut]] seceded from the other juggernauts gathering around the [[Capella]] sun and attacked the &#039;&#039;[[Colossus]]&#039;&#039;. The captain of the &#039;&#039;Colossus&#039;&#039; denied direct orders to withdraw, intending to win time for the &#039;&#039;[[GTD Bastion]]&#039;&#039; until she completed her assigned task. The [[Colossus]] was destroyed and all fighters, along with the Blue Lions were diverted to the location of the &#039;&#039;Bastion&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Bastion&#039;&#039; had been severely damaged and her escorts were sapped by the time the Blue Lions arrived. The Shivans launched heavy attacks and inflicted even more damage to the &#039;&#039;Bastion&#039;&#039;, but the mission succeeded. The &#039;&#039;Bastion&#039;&#039; made the jump and sealed off the jump node.&lt;br /&gt;
&lt;br /&gt;
There were still ships left to be evacuated and The Blue Lions remained in the system to defend as many incoming civilians as possible. During the battle [[Capella]] became a supernova. Very few ships were fast enough to escape, and most of the civilian vessels were destroyed with the expanding supernova.&lt;br /&gt;
&lt;br /&gt;
The few remaining pilots escaped to [[Vega]], with no [[Shivans]] to ever follow.&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Snail%27s_theory&amp;diff=13340</id>
		<title>Snail&#039;s theory</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Snail%27s_theory&amp;diff=13340"/>
		<updated>2007-10-21T23:48:07Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: /* Criticisms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{non-canon}}&lt;br /&gt;
&lt;br /&gt;
====The Shivans====&lt;br /&gt;
&lt;br /&gt;
A long while before, the Shivans were the intergalactic masters of subspace. Controlled by a Hivemind and with extremely advanced technology, the Shivans had access to unlimited labor and resources spanning multiple galaxies. The Shivans traveled between galaxies with the use of &#039;Super Jump Nodes&#039; (or Supernodes) at which point the subspace node was exceptionally large and very powerful.&lt;br /&gt;
&lt;br /&gt;
The Shivans had multiple frontier fleets which ventured to the further reaches of the universe, as well as larger fleets nearer to the center protecting the Hive. Each of these fleets was placed very far away from each other, sometimes with little or no contact with the other fleets or the Hive. In the event that a fleet lose contact with the Hive, the Shivans have special &#039;Sub-Hives&#039; or &#039;Backup-Hives&#039; which control the force under its command until it either comes back into contact with the Hive or another larger Shivan fleet.&lt;br /&gt;
&lt;br /&gt;
====Cataclysm====&lt;br /&gt;
&lt;br /&gt;
After a while (around 200,000 to 10,000 years ago), a huge subspace cataclysm occurred. A sort of space-quake, the cataclysm destabilized hundreds of Subspace Nodes all over the known universe, throwing the Shivan fleets into disarray. The Shivan fleets decided independently that finding each of the other fleets, as well as the Hive, was the top priority. All of the fleets then set out on their journeys trying to find other nearby Shivan fleets and eventually to come together.&lt;br /&gt;
&lt;br /&gt;
====The Great War====&lt;br /&gt;
&lt;br /&gt;
A very small Shivan fleet, known as the Lucifer fleet, came into contact with the Terrans and the Vasudans. They may have attacked as an instinct, or because of the interference of the rogue Terran intelligence branch.&lt;br /&gt;
&lt;br /&gt;
The Lucifer fleet was a very small fleet with only a handful of destroyers at their disposal. For this reason, they took extra measures to protect their flagship, the [[SD Lucifer]]. These measures included implementing a powerful shielding system onto the superdestroyer, as well as unique Flux Cannon weapons. The reason the entire fleet was void of the beam cannons seen on the later Shivan ships is because they had never been developed. Because all of the Shivans were separated for tens of thousands of years, each developed in their own unique direction. However, certain ships remained in use, such as the Lilith, Cain and Demon, while others were phased out in certain fleets, like the Scorpion.&lt;br /&gt;
&lt;br /&gt;
However, despite their measures, the GTA and the PVN was able to destroy the Shivan&#039;s flagship and the entire fleet.&lt;br /&gt;
&lt;br /&gt;
====The Sathanes====&lt;br /&gt;
&lt;br /&gt;
Before the cataclysm, the [[Sathanas|Sathanes]] used to nuke stars and other large objects of immense gravitational mass to create artificial Supernodes to travel large distances. The Sathanas fleet was also one of the largest fleets, and the most technologically advanced.&lt;br /&gt;
&lt;br /&gt;
After the cataclysm, the Sathanas fleet developed advanced devices to locate and communicate with other stranded Shivan fleets - The [[Shivan Comm Node]]s encountered by the SOC in the second loop were just that - Shivan Communication Nodes.&lt;br /&gt;
&lt;br /&gt;
The Sathanas fleet found the Lucifer fleet via the use of these devices, and decided to go into that part of the galaxy to come into contact with them. The Sathanas fleet also came into contact with a small fleet of [[Ravana]]s (such as the initial Ravana, the Beast and the Nebiros), which can explain the relatively small number of destroyers in comparison to the amount of Sathanes. The Sathanas fleet continued on to the area in which they located the Lucifer. However, they were viciously attacked by unfamiliar ships, and decided to fight back. Meanwhile, Admiral Bosch had learned of the Shivan&#039;s predicament, as well as the locations of many Shivan fleets, and decided to try and aid the Shivans by talking with them and disclosing the whereabouts of the Shivan fleets. When he finally came in contact with them, the Shivans changed their plans and begun bringing in the bulk of their Sathanas for a superjump. The Shivan Comm Nodes at the binary system in [[Into the Lion&#039;s Den]] were being used to communicate with the Shivan fleet that Bosch had told them of. The Shivans got ready for a superjump, and met with the Shivans on the other side of the galaxy.&lt;br /&gt;
&lt;br /&gt;
====Criticisms====&lt;br /&gt;
[[Blackdragon]]: You state in the Section &amp;quot;The Sathanes&amp;quot; that &amp;quot;...they were viciously attacked by unfamiliar ships, and decided to fight back.&amp;quot;  Unless I am mistaken, the Shivans fired the first shot(could be wrong).  Perhaps they heard of the Lucifer&#039;s destruction and decided on revenge?&lt;br /&gt;
&lt;br /&gt;
[[Category:Shivan Theories]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Shivan_theories&amp;diff=13339</id>
		<title>Shivan theories</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Shivan_theories&amp;diff=13339"/>
		<updated>2007-10-21T23:46:10Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are probably as many theories about the Shivans motives, origin, and actions as there are people who play Freespace 2. These are several of them in order to make people think, please do not simpley read them and decide &amp;quot;which one  is right&amp;quot; you should come up with your own ideas.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{category:Shivan Theories}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Capellan Barbecue Theory]]&lt;br /&gt;
* [[Mad Bomber&#039;s Theory]]&lt;br /&gt;
* [[Ngtm1r&#039;s Shivan Theory]]&lt;br /&gt;
* [[Shivan Manifesto]]&lt;br /&gt;
* [[Trailer Shivan Theory]]&lt;br /&gt;
* [[Snail&#039;s Theory]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Shivan_Theories]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Talk:Jump_distances&amp;diff=9467</id>
		<title>Talk:Jump distances</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Talk:Jump_distances&amp;diff=9467"/>
		<updated>2007-04-26T20:08:23Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Looks fine to me. Your disclaimer should be taken off, all we need is a table anyway. Mustang19 Apr 26 2007&lt;br /&gt;
----&lt;br /&gt;
I think we should maybe keep the warning, as a topic on the forum [[http://www.hard-light.net/forums/index.php/topic,46199.0.html]] is maintaining that some (or all) of the distances are wrong. [[User:Blackdragon|Blackdragon]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Jump_distances&amp;diff=9466</id>
		<title>Jump distances</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Jump_distances&amp;diff=9466"/>
		<updated>2007-04-26T20:04:38Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Page Warning==&lt;br /&gt;
These are the distances that ships need to jump in or out through nodes or knossos portals.  It has come to my attention that some(or alot) of them may be wrong.  Therefore, please CORRECT IT.  I am leaving them there as place holders for the moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Jump Distances==&lt;br /&gt;
&amp;lt;TABLE CELLPADDING=5 BORDER=1&amp;gt;&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;Ship Name&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;Jump-In Distance&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;Jump-Out Distance&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SD Demon&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;870&amp;lt;/TD&amp;gt; &lt;br /&gt;
          &amp;lt;TD&amp;gt;2350&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SD Ravana&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1350&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;2180&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SCv Moloch&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;300&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1930&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Rakshasa&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;140&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1160&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
     &lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Lilith&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;85&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;690&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Cain&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;85&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;690&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Dis&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;140&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1080&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Asmodeus&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;50&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;430&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Mephisto&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;15&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;180&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;ST Azrael&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;15&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;150&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SSG Rahu&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;175&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;790&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTD Hectate &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;860 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTCv Deimos &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;300 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;CTC Aeolus &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;140 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GVD Hatshepsut &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;1410 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTCv Sobek &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;330 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GVC Mentu &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;160 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&lt;br /&gt;
==More Information==&lt;br /&gt;
[http://fredzone.hard-light.net/cetanu_jump-dist.shtml Original Data Table]&lt;br /&gt;
[[Category:FRED]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=List_of_FRED-related_topics&amp;diff=9448</id>
		<title>List of FRED-related topics</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=List_of_FRED-related_topics&amp;diff=9448"/>
		<updated>2007-04-25T21:41:19Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In this section, you will receive a number of suggestions from beginner level to advanced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General topics==&lt;br /&gt;
&lt;br /&gt;
*[[General hints]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Typical mistakes]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Tips for mission balancing]] &amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
==Specific topics==&lt;br /&gt;
&lt;br /&gt;
*[[The wonders of invisible characters in names]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Nebula background]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Variables]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Beating the briefing icon bug of FRED_Open]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Convoys]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Enemy wing names]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Advice for testing]]&lt;br /&gt;
*[[Very simple missions]]&lt;br /&gt;
*[[Jump distances]]&lt;br /&gt;
----&lt;br /&gt;
==Hints for mission types==&lt;br /&gt;
&lt;br /&gt;
*[[Escort Missions]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Strike Missions]] &amp;lt;br&amp;gt;&lt;br /&gt;
*[[Capture Missions]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:FRED]]&lt;br /&gt;
[[Category:FRED Tips]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Destruction_of_Capella&amp;diff=9447</id>
		<title>Destruction of Capella</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Destruction_of_Capella&amp;diff=9447"/>
		<updated>2007-04-25T21:35:49Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{grammar}}&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
*FreeSpace 2&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Destruction of Capella&#039;&#039;&#039; is the final series of events which ended the [[Second Great War]]. The war was ended when a group of [[Sathanas]] juggernauts utilized their forward weapons to cause the Capella sun go supernova. The supernova destroyed the entire system with all the remaining ships there.&lt;br /&gt;
&lt;br /&gt;
After the &#039;&#039;[[GTD Aquitaine]]&#039;&#039; escaped the [[Nebula System|nebula]], the war was completely focused around [[Capella]]. The [[70th Blue Lions]] elite squadron successfully evacuated the 3rd Fleet Headquarters which was incessantly under assault by Shivan forces. The &#039;&#039;GTD Messana&#039;&#039; was assisting, providing space for all the survivors. The destroyer was also attacked. Command agreed that the station should be destroyed, so the self-destruct systems were initiated.&lt;br /&gt;
&lt;br /&gt;
Over 80 juggernauts were spotted mustering around the Capella sun, powering up a weapon of mass destruction. The only option for Command was to evacuate as many civilians as possible, using the bulk of the remaining fleet to defend them against the Shivans. A plan to stop the Shivan advance was formulated: Learning the side-effects of the engagement with the [[SD Lucifer]] in subspace during the [[Great War]], two Orion-class destroyers, the &#039;&#039;[[GTD Bastion]]&#039;&#039; and the &#039;&#039;[[GTD Nereid]]&#039;&#039; were fully equiped with [[Meson bomb]]s. Their mission was to start the jump towards and outside Capella and self-destruct, collapsing the jump nodes leading out of the system. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, near the Capella-Gamma Draconis jump node, a large group of Allied warships were mustering, engaging and destroying incoming Shivan warships. They successfully prevented the Shivans from reinforcing their fleet at high cost. The damaged [[GTVA Colossus]] was also assisting, taking care of ships which slipped away from the main attack force. The culmination of the battles were when a [[Sathanas|Shivan juggernaut]] seceded from the other juggernauts gathering around the [[Capella]] sun and attacked the &#039;&#039;[[Colossus]]&#039;&#039;. The captain of the &#039;&#039;Colossus&#039;&#039; denied direct orders to withdraw, intending to win time for the &#039;&#039;[[GTD Bastion]]&#039;&#039; until she completed her assigned task. The [[Colossus]] was destroyed and all fighters, along with the Blue Lions were diverted to the location of the &#039;&#039;Bastion&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Bastion&#039;&#039; had been severely damaged and her escorts were sapped by the time the Blue Lions arrived. The Shivans launched heavy attacks and inflicted even more damage to the &#039;&#039;Bastion&#039;&#039;. Eventually the mission succeeded. The &#039;&#039;Bastion&#039;&#039; made the jump and sealed off the jump node.&lt;br /&gt;
&lt;br /&gt;
There were still ships left to be evacuated. The Blue Lions remained in the system to defend as many incoming civilians as possible. It was during this point when the juggernauts materialized their goal. [[Capella]] became a supernova. Very few ships were fast enough to escape, most of the civilian vessels were so slow that they were destroyed when they were reached by the expanding supernova.&lt;br /&gt;
&lt;br /&gt;
The few pilots escaped to [[Vega]], without [[Shivans]] to ever follow.&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Destruction_of_Capella&amp;diff=9446</id>
		<title>Destruction of Capella</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Destruction_of_Capella&amp;diff=9446"/>
		<updated>2007-04-25T21:33:03Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{grammar}}&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
*FreeSpace 2&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Destruction of Capella&#039;&#039;&#039; is the final series of events which ended the [[Second Great War]]. The war was ended when a group of [[Sathanas]] juggernauts utilized their forward weapons to cause the Capella sun go supernova. The supernova destroyed the entire system with all ships present.&lt;br /&gt;
&lt;br /&gt;
After the &#039;&#039;[[GTD Aquitaine]]&#039;&#039; escaped the [[Nebula System|nebula]], the war was completely focused around [[Capella]]. The [[70th Blue Lions]] elite squadron successfully evacuated the 3rd Fleet Headquarters which was incessantly under assault by Shivan forces. The &#039;&#039;GTD Messana&#039;&#039; was assisting, providing space for all the survivors. The destroyer was also attacked. Command agreed that the station should be destroyed, so the self-destruct systems were initiated.&lt;br /&gt;
&lt;br /&gt;
Over 80 juggernauts were spotted mustering around the Capella sun, powering up a weapon of mass destruction. The only option for Command was to evacuate as many civilians as possible, using the bulk of the remaining fleet to defend them against the Shivans. A plan to stop the Shivan advance was formulated: Learning the side-effects of the engagement with the [[SD Lucifer]] in subspace during the [[Great War]], two Orion-class destroyers, the &#039;&#039;[[GTD Bastion]]&#039;&#039; and the &#039;&#039;[[GTD Nereid]]&#039;&#039; were fully equiped with [[Meson bomb]]s. Their mission was to start the jump towards and outside Capella and self-destruct, collapsing the jump nodes leading out of the system. The mission was started.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, near the Capella-Gamma Draconis jump node, a large group of Allied warships were mustering, engaging and destroying incoming Shivan warships. They successfully prevented the Shivans from reinforcing their fleet at high cost. The damaged [[GTVA Colossus]] was also assisting, taking care of ships which slipped away from the main attack force. The culmination of the battles were when a [[Sathanas|Shivan juggernaut]] seceded from the other juggernauts gathering around the [[Capella]] sun and attacked the &#039;&#039;[[Colossus]]&#039;&#039;. The captain of the &#039;&#039;Colossus&#039;&#039; denied direct orders to withdraw, intending to win time for the &#039;&#039;[[GTD Bastion]]&#039;&#039; until she completed her assigned task. The [[Colossus]] was destroyed and all fighters, along with the Blue Lions were diverted to the location of the &#039;&#039;Bastion&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Bastion&#039;&#039; had been severely damaged and her escorts were sapped by the time the Blue Lions arrived. The Shivans launched heavy attacks and inflicted even more damage to the &#039;&#039;Bastion&#039;&#039;. Eventually the mission succeeded. The &#039;&#039;Bastion&#039;&#039; made the jump and sealed off the jump node.&lt;br /&gt;
&lt;br /&gt;
There were still ships left to be evacuated. The Blue Lions remained in the system to defend as many incoming civilians as possible. It was during this point when the juggernauts materialized their goal. [[Capella]] became a supernova. Very few ships were fast enough to escape, most of the civilian vessels were so slow that they were destroyed when they were reached by the expanding supernova.&lt;br /&gt;
&lt;br /&gt;
The few pilots escaped to [[Vega]], without [[Shivans]] to ever follow.&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Freespace_Reference_Bible&amp;diff=9445</id>
		<title>Freespace Reference Bible</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Freespace_Reference_Bible&amp;diff=9445"/>
		<updated>2007-04-25T21:29:07Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: Redirecting to FreeSpace Reference Bible&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[FreeSpace_Reference_Bible]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Freespace_Source_Code_Project&amp;diff=9444</id>
		<title>Freespace Source Code Project</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Freespace_Source_Code_Project&amp;diff=9444"/>
		<updated>2007-04-25T21:26:58Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: Redirecting to FSSCP Introduction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[FSSCP_Introduction]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=McCarthy&amp;diff=9443</id>
		<title>McCarthy</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=McCarthy&amp;diff=9443"/>
		<updated>2007-04-25T21:24:39Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: Redirecting to Alexander McCarthy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Alexander_McCarthy]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Jump_distances&amp;diff=9442</id>
		<title>Jump distances</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Jump_distances&amp;diff=9442"/>
		<updated>2007-04-25T21:12:08Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Page Warning==&lt;br /&gt;
This is basically a page of   &#039;Heres the information, but I suck at making it look nice&#039;.  So if anyone wants to clean it up...&lt;br /&gt;
&lt;br /&gt;
These are the distances that ships need to jump in or out through nodes or knossos portals.  It has come to my attention that some(or alot) of them may be wrong.  Therefore, please CORRECT IT.  I am leaving them there as place holders for the moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Jump Distances==&lt;br /&gt;
&amp;lt;TABLE CELLPADDING=5 BORDER=1&amp;gt;&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;Ship Name&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;Jump-In Distance&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;Jump-Out Distance&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SD Demon&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;870&amp;lt;/TD&amp;gt; &lt;br /&gt;
          &amp;lt;TD&amp;gt;2350&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SD Ravana&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1350&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;2180&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SCv Moloch&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;300&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1930&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Rakshasa&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;140&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1160&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
     &lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Lilith&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;85&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;690&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Cain&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;85&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;690&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Dis&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;140&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1080&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Asmodeus&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;50&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;430&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Mephisto&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;15&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;180&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;ST Azrael&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;15&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;150&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SSG Rahu&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;175&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;790&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTD Hectate &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;860 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTCv Deimos &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;300 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;CTC Aeolus &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;140 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GVD Hatshepsut &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;1410 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTCv Sobek &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;330 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GVC Mentu &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;160 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&lt;br /&gt;
==More Information==&lt;br /&gt;
[http://fredzone.hard-light.net/cetanu_jump-dist.shtml Original Data Table]&lt;br /&gt;
[[Category:FRED]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=File:Shivans.jpg&amp;diff=9441</id>
		<title>File:Shivans.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=File:Shivans.jpg&amp;diff=9441"/>
		<updated>2007-04-25T20:36:03Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shivan techroom image&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=File:Terran1.jpg&amp;diff=9440</id>
		<title>File:Terran1.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=File:Terran1.jpg&amp;diff=9440"/>
		<updated>2007-04-25T20:35:41Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Terran Officer&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=File:Terran3.jpg&amp;diff=9438</id>
		<title>File:Terran3.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=File:Terran3.jpg&amp;diff=9438"/>
		<updated>2007-04-25T20:35:18Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Terran Officer&lt;br /&gt;
[[Category:Species]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=File:Nav_point_pic2.jpg&amp;diff=9437</id>
		<title>File:Nav point pic2.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=File:Nav_point_pic2.jpg&amp;diff=9437"/>
		<updated>2007-04-25T20:34:30Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Picture of the navpoint setup in FRED by Starman@&lt;br /&gt;
[[Category:FRED]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=File:Nav_point_pic1.jpg&amp;diff=9436</id>
		<title>File:Nav point pic1.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=File:Nav_point_pic1.jpg&amp;diff=9436"/>
		<updated>2007-04-25T20:34:13Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Picture of the navpoint setup in FRED by Starman@&lt;br /&gt;
[[Category:FRED]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=File:Nav_point_pic1.jpg&amp;diff=9435</id>
		<title>File:Nav point pic1.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=File:Nav_point_pic1.jpg&amp;diff=9435"/>
		<updated>2007-04-25T20:33:50Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Picture of the navpoint setup in FRED by Starman@&lt;br /&gt;
[[Category:Fred]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=File:HoL.jpg&amp;diff=9434</id>
		<title>File:HoL.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=File:HoL.jpg&amp;diff=9434"/>
		<updated>2007-04-25T20:33:02Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hammer of Light logo&lt;br /&gt;
&lt;br /&gt;
[[Category:Organizations]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Ship-invulnerable&amp;diff=9433</id>
		<title>Ship-invulnerable</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Ship-invulnerable&amp;diff=9433"/>
		<updated>2007-04-25T20:24:15Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; ship-invulnerable&lt;br /&gt;
        Causes the ships listed in this sexpression to be invulnerable to weapons.  Use with caution!!!!&lt;br /&gt;
 &lt;br /&gt;
 Takes 1 or more arguments...&lt;br /&gt;
        1+:     Name of ships to make invulnerable to weapons.&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
Used to make the given ship invulnerable.  This can be quite noticeable, especially if the player or a capital ship attacks and no damage can be dealt.  Many feel that [[ship-guardian]] is better for this purpose, as it will allow ships to take damage without being destroyed.&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Ship-guardian&amp;diff=9432</id>
		<title>Ship-guardian</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Ship-guardian&amp;diff=9432"/>
		<updated>2007-04-25T20:23:34Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: New page:  ship-guardian         Causes the ships listed in this sexpression to not be killable by weapons.  Use with caution!!!!    Takes 1 or more arguments...         1+:     Name of ships to mak...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; ship-guardian&lt;br /&gt;
        Causes the ships listed in this sexpression to not be killable by weapons.  Use with caution!!!!&lt;br /&gt;
 &lt;br /&gt;
 Takes 1 or more arguments...&lt;br /&gt;
        1+:     Name of ships to make unkillable.&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
Allows ships to take damage, but not be destroyed.  This is useful for situations where the realistic effect of a ship being damaged is required, but the ship must also survive.&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Ship-invulnerable&amp;diff=9430</id>
		<title>Ship-invulnerable</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Ship-invulnerable&amp;diff=9430"/>
		<updated>2007-04-25T20:13:32Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: New page:  ship-invulnerable         Causes the ships listed in this sexpression to be invulnerable to weapons.  Use with caution!!!!    Takes 1 or more arguments...         1+:     Name of ships to...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; ship-invulnerable&lt;br /&gt;
        Causes the ships listed in this sexpression to be invulnerable to weapons.  Use with caution!!!!&lt;br /&gt;
 &lt;br /&gt;
 Takes 1 or more arguments...&lt;br /&gt;
        1+:     Name of ships to make invulnerable to weapons.&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
Used to make the given ship invulnerable.  This can be quite noticeable, especially if the player or a capital ship attacks and no damage can be dealt.  Many feel that [[ship_guardian]] is better for this purpose, as it will allow ships to take damage without being destroyed.&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=107th_Ravens&amp;diff=9429</id>
		<title>107th Ravens</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=107th_Ravens&amp;diff=9429"/>
		<updated>2007-04-25T20:03:17Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General info==&lt;br /&gt;
&amp;lt;b&amp;gt;Squadron type:&amp;lt;/b&amp;gt; Heavy attack squadron&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Craft used the most:&amp;lt;/b&amp;gt; [[GTF Hercules Mark II|GTF &#039;&#039;Hercules Mark II&#039;&#039;]] &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Stationed on-board:&amp;lt;/b&amp;gt; [[GTD Aquitaine|GTD &#039;&#039;Aquitaine&#039;&#039;]] &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Squadron leader:&amp;lt;/b&amp;gt; Lieutenant Samsa &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Actions==&lt;br /&gt;
It is the &#039;&#039;&#039;107th Ravens&#039;&#039;&#039; who were first deployed to the [[Knossos]] portal to eliminate local Shivan forces and pave the way for Professor Mina Hargrove&#039;s research team to examine the portal. GTVA Command then ordered the &#039;&#039;[[GTD Aquitaine|Aquitaine]]&#039;&#039; to lead a scout inside the nebula. Inside the fog, Kappa wing of the 107th Ravens suddenly vanished. The Ravens assisted two [[GTCv Deimos|&#039;&#039;Deimos&#039;&#039;-class corvettes]], the GTCv &#039;&#039;Lysander&#039;&#039; and the GTCv &#039;&#039;Actium&#039;&#039; in clearing the nebula, but the strike force encountered a Ravana destroyer, the [[SD Ravana|SD &#039;&#039;Ravana&#039;&#039;]] which destroyed one of the corvettes, the &#039;&#039;Lysander&#039;&#039;, with a single beam salvo. The 107th Ravens then switched duties from heavy attack to bombing. At the cost of heavy casualties, the [[SD Ravana|SD &#039;&#039;Ravana&#039;&#039;]] was destroyed.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
It is known that the 107th Ravens had existed fourty years before the events of &#039;&#039;[[Freespace_2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Squadrons]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Hardware_Transformation_and_Lighting&amp;diff=9428</id>
		<title>Hardware Transformation and Lighting</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Hardware_Transformation_and_Lighting&amp;diff=9428"/>
		<updated>2007-04-25T02:49:44Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Hardware Transformation and Lighting&#039;&#039;&#039;, or HTL as it is commonly abbreviated, is a technique where certain calculations involved in the rendering (drawing) of the screen, such as lighting, are handled by your on-board video card (hardware) instead of being processed by your CPU (sometimes considered software rendering). &lt;br /&gt;
&lt;br /&gt;
It is the feature in [[FreeSpace Open]] that allows users to use high-polygon models in game. For most users, this also speeds up gameplay by taking much of the load off of the CPU. Thus the slowdown the higher-quality models would normally cause becomes inconspicuous.&lt;br /&gt;
[[Category:Source Code Project]]&lt;br /&gt;
[[Category:Acronyms]]&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Hardware_Transformation_and_Lighting&amp;diff=9427</id>
		<title>Hardware Transformation and Lighting</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Hardware_Transformation_and_Lighting&amp;diff=9427"/>
		<updated>2007-04-25T02:47:41Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Hardware Transformation and Lighting&#039;&#039;&#039; is a feature in [[FreeSpace Open]] that allows users to use high-polygon models in game. The engine also speeds up gameplay, thus the slowdown the higher-quality models would normally cause becomes inconspicuous.&lt;br /&gt;
&lt;br /&gt;
Harware Transformation and Lighting, or HTL as it is commonly abbreviated, is a technique where certain calculations involved in the rendering (drawing) of the screen, such as lighting, are handled by your on-board video card (hardware) instead of being processed by your CPU (sometimes considered software rendering). &lt;br /&gt;
[[Category:Source Code Project]]&lt;br /&gt;
[[Category:Acronyms]]&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Beta_Hydri&amp;diff=9426</id>
		<title>Beta Hydri</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Beta_Hydri&amp;diff=9426"/>
		<updated>2007-04-25T02:38:22Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: New page: ===Celestial Information=== *&amp;#039;&amp;#039;Distance from Sol:&amp;#039;&amp;#039; 24.4 ly *&amp;#039;&amp;#039;Type of System:&amp;#039;&amp;#039; Unknown *&amp;#039;&amp;#039;Color:&amp;#039;&amp;#039; Unknown *&amp;#039;&amp;#039;Right Ascension:&amp;#039;&amp;#039; 00h 25m 45.1s *&amp;#039;&amp;#039;Declination:&amp;#039;&amp;#039; -77° 15′ 15″  ===Inf...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Celestial Information===&lt;br /&gt;
*&#039;&#039;Distance from Sol:&#039;&#039; 24.4 ly&lt;br /&gt;
*&#039;&#039;Type of System:&#039;&#039; Unknown&lt;br /&gt;
*&#039;&#039;Color:&#039;&#039; Unknown&lt;br /&gt;
*&#039;&#039;Right Ascension:&#039;&#039; 00h 25m 45.1s&lt;br /&gt;
*&#039;&#039;Declination:&#039;&#039; -77° 15′ 15″&lt;br /&gt;
&lt;br /&gt;
===Information===&lt;br /&gt;
Beta Hydri is considered by some people to be the real-life version of the &#039;&#039;[[Vasuda]]&#039;&#039; system.  In the astronomical sense, it is a star in the constellation Hydrus (not Hydra), and is also being examined closely, as it may give us a look at what may ultimately happen to our own sun.&lt;br /&gt;
[[Category:Stars and Planets]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Beam-free-all&amp;diff=9425</id>
		<title>Beam-free-all</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Beam-free-all&amp;diff=9425"/>
		<updated>2007-04-25T02:26:35Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: New page:  beam-free-all         Sets all beam weapons on the specified ship to be active  ==Comments== Used to free all the beams on every ship in the mission.  For SCP, there is also a Mission Spe...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; beam-free-all&lt;br /&gt;
        Sets all beam weapons on the specified ship to be active&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
Used to free all the beams on every ship in the mission.  For SCP, there is also a Mission Specs option to have all beams freed by default.&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Beam-free&amp;diff=9424</id>
		<title>Beam-free</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Beam-free&amp;diff=9424"/>
		<updated>2007-04-25T02:23:21Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: New page:  beam-free         Sets one or more beam weapons to allow firing for a given ship         1: Ship to be operated on         2, 3, etc : List of turrets to activate ==comments== Allows the ...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; beam-free&lt;br /&gt;
        Sets one or more beam weapons to allow firing for a given ship&lt;br /&gt;
        1: Ship to be operated on&lt;br /&gt;
        2, 3, etc : List of turrets to activate&lt;br /&gt;
==comments==&lt;br /&gt;
Allows the specified beams on the given ship to fire.  To free all the beams on every ship use the SEXP [[beam-free-all]] instead.&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Distance&amp;diff=9423</id>
		<title>Distance</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Distance&amp;diff=9423"/>
		<updated>2007-04-25T02:09:58Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; Distance (Status operator)&lt;br /&gt;
         Returns the distance between two objects.  These objects can be either a ship, a wing, or a waypoint.&lt;br /&gt;
 Returns a numeric value.  Takes 2 arguments...&lt;br /&gt;
         1:     The name of one of the objects.&lt;br /&gt;
         2:     The name of the other object.&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
Commonly used to determine if a ship is close enough to a node to warp out.&lt;br /&gt;
[[Category:Retail SEXPs]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Distance&amp;diff=9422</id>
		<title>Distance</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Distance&amp;diff=9422"/>
		<updated>2007-04-25T02:08:38Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: New page: Distance (Status operator) 	Returns the distance between two objects.  These objects can be either a ship, a wing, or a waypoint.  Returns a numeric value.  Takes 2 arguments... 	1:	The na...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Distance (Status operator)&lt;br /&gt;
	Returns the distance between two objects.  These objects can be either a ship, a wing, or a waypoint.&lt;br /&gt;
&lt;br /&gt;
Returns a numeric value.  Takes 2 arguments...&lt;br /&gt;
	1:	The name of one of the objects.&lt;br /&gt;
	2:	The name of the other object.&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
Commonly used to determine if a ship is close enough to a node to warp out.&lt;br /&gt;
[[Category:Retail SEXPs]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Jump_distances&amp;diff=9421</id>
		<title>Jump distances</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Jump_distances&amp;diff=9421"/>
		<updated>2007-04-25T02:02:36Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Page Warning==&lt;br /&gt;
This is basically a page of   &#039;Heres the information, but I suck at making it look nice&#039;.  So if anyone wants to clean it up...&lt;br /&gt;
&lt;br /&gt;
These are the distances that ships need to jump in or out through nodes or knossos portals.  It has come to my attention that some(or alot) of them may be wrong.  Therefore, please CORRECT IT.  I am leaving them there as place holders for the moment.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Jump Distances==&lt;br /&gt;
&amp;lt;TABLE CELLPADDING=5&amp;gt;&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;Ship Name&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;Jump-In Distance&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;Jump-Out Distance&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SD Demon&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;870&amp;lt;/TD&amp;gt; &lt;br /&gt;
          &amp;lt;TD&amp;gt;2350&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SD Ravana&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1350&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;2180&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SCv Moloch&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;300&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1930&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Rakshasa&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;140&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1160&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
     &lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Lilith&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;85&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;690&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Cain&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;85&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;690&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Dis&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;140&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1080&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Asmodeus&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;50&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;430&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Mephisto&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;15&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;180&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;ST Azrael&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;15&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;150&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SSG Rahu&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;175&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;790&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTD Hectate &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;860 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTCv Deimos &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;300 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;CTC Aeolus &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;140 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GVD Hatshepsut &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;1410 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTCv Sobek &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;330 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GVC Mentu &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;160 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&lt;br /&gt;
==More Information==&lt;br /&gt;
[http://fredzone.hard-light.net/cetanu_jump-dist.shtml Original Data Table]&lt;br /&gt;
[[Category:FRED]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Jump_distances&amp;diff=9420</id>
		<title>Jump distances</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Jump_distances&amp;diff=9420"/>
		<updated>2007-04-25T01:59:41Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is basically a page of   &#039;Heres the information, but I suck at making it look nice&#039;.  So if anyone wants to clean it up...&lt;br /&gt;
&lt;br /&gt;
These are the distances that ships need to jump in or out through nodes or knossos portals.  It has come to my attention that some(or alot) of them may be wrong.  Therefore, please CORRECT IT.  I am leaving them there as place holders for the moment&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Jump Distances==&lt;br /&gt;
&amp;lt;TABLE CELLPADDING=5&amp;gt;&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;Ship Name&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;Jump-In Distance&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;Jump-Out Distance&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SD Demon&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;870&amp;lt;/TD&amp;gt; &lt;br /&gt;
          &amp;lt;TD&amp;gt;2350&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SD Ravana&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1350&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;2180&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SCv Moloch&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;300&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1930&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Rakshasa&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;140&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1160&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
     &lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Lilith&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;85&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;690&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Cain&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;85&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;690&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Dis&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;140&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1080&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Asmodeus&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;50&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;430&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Mephisto&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;15&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;180&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;ST Azrael&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;15&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;150&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SSG Rahu&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;175&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;790&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTD Hectate &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;860 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTCv Deimos &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;300 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;CTC Aeolus &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;140 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GVD Hatshepsut &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;1410 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTCv Sobek &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;330 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GVC Mentu &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;160 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&lt;br /&gt;
[[Category:FRED]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Jump_distances&amp;diff=9419</id>
		<title>Jump distances</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Jump_distances&amp;diff=9419"/>
		<updated>2007-04-25T01:58:18Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is basically a page of   &#039;Heres the information, but I suck at making it look nice&#039;.  So if anyone wants to clean it up...&lt;br /&gt;
&lt;br /&gt;
These are the distances that ships need to jump in or out through nodes or knossos portals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Jump-out Distances==&lt;br /&gt;
&amp;lt;TABLE CELLPADDING=5&amp;gt;&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;Ship Name&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;Jump-In Distance&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;Jump-Out Distance&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SD Demon&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;870&amp;lt;/TD&amp;gt; &lt;br /&gt;
          &amp;lt;TD&amp;gt;2350&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SD Ravana&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1350&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;2180&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SCv Moloch&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;300&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1930&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Rakshasa&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;140&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1160&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
     &lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Lilith&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;85&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;690&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Cain&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;85&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;690&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Dis&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;140&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1080&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Asmodeus&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;50&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;430&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Mephisto&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;15&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;180&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;ST Azrael&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;15&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;150&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SSG Rahu&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;175&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;790&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTD Hectate &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;860 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTCv Deimos &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;300 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;CTC Aeolus &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;140 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GVD Hatshepsut &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;1410 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTCv Sobek &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;330 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GVC Mentu &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;160 &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&lt;br /&gt;
[[Category:FRED]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Jump_distances&amp;diff=9418</id>
		<title>Jump distances</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Jump_distances&amp;diff=9418"/>
		<updated>2007-04-25T01:55:27Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is basically a page of   &#039;Heres the information, but I suck at making it look nice&#039;.  So if anyone wants to clean it up...&lt;br /&gt;
&lt;br /&gt;
These are the distances that ships need to jump in or out through nodes or knossos portals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Jump-out Distances==&lt;br /&gt;
&amp;lt;TABLE CELLPADDING=5&amp;gt;&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;Ship Name&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;Jump-In Distance&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;Jump-Out Distance&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SD Demon&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;870&amp;lt;/TD&amp;gt; &lt;br /&gt;
          &amp;lt;TD&amp;gt;2350&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SD Ravana&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1350&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;2180&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SCv Moloch&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;300&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1930&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Rakshasa&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;140&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1160&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
     &lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Lilith&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;85&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;690&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Cain&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;85&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;690&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Dis&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;1080&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Asmodeus&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;430&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Mephisto&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;180&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;ST Azrael&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;150&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SSG Rahu&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;790&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     &lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SFr Dis &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;140 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SFr Asmodeus &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;50 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SFr Mephisto &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;15 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;ST Azrael&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;15 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SSG Rahu &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;175 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTD Hectate &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;860 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTCv Deimos &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;300 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;CTC Aeolus &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;140 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GVD Hatshepsut &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;1410 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTCv Sobek &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;330 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GVC Mentu &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;160 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&lt;br /&gt;
[[Category:FRED]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Jump_distances&amp;diff=9417</id>
		<title>Jump distances</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Jump_distances&amp;diff=9417"/>
		<updated>2007-04-25T01:49:33Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is basically a page of   &#039;Heres the information, but I suck at making it look nice&#039;.  So if anyone wants to clean it up...&lt;br /&gt;
&lt;br /&gt;
These are the distances that ships need to jump in or out through nodes or knossos portals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Jump-out Distances==&lt;br /&gt;
&amp;lt;TABLE CELLPADDING=5&amp;gt;&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SD Demon&amp;lt;/TD&amp;gt; &lt;br /&gt;
          &amp;lt;TD&amp;gt;2350&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SD Ravana&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;2180&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SCv Moloch&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1930&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Rakshasa&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;1160&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
     &lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Lilith&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;690&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Cain&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;690&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Dis&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;1080&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Asmodeus&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;430&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Mephisto&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;180&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;ST Azrael&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;150&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SSG Rahu&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;790&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Jump-in Distances==&lt;br /&gt;
&amp;lt;TABLE CELLPADDING=5&amp;gt;&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SD Demon&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;870&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SD Ravana&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;1350&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SCv Moloch &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;300 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SC Rakshasa &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;140 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SC Lilith &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;85 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SC Cain &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;85 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SFr Dis &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;140 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SFr Asmodeus &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;50 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SFr Mephisto &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;15 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;ST Azrael&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;15 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SSG Rahu &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;175 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTD Hectate &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;860 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTCv Deimos &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;300 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;CTC Aeolus &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;140 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GVD Hatshepsut &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;1410 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTCv Sobek &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;330 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GVC Mentu &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;160 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&lt;br /&gt;
[[Category:FRED]]&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Jump_distances&amp;diff=9416</id>
		<title>Jump distances</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Jump_distances&amp;diff=9416"/>
		<updated>2007-04-25T01:47:04Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is basically a page of   &#039;Heres the information, but I suck at making it look nice&#039;.  So if anyone wants to clean it up...&lt;br /&gt;
&lt;br /&gt;
These are the distances that ships need to jump in or out through nodes or knossos portals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Jump-out Distances&amp;lt;/B&amp;gt;&lt;br /&gt;
&amp;lt;TABLE CELLPADDING=5&amp;gt;&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SD Demon&amp;lt;/TD&amp;gt; &lt;br /&gt;
          &amp;lt;TD&amp;gt;2350&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SD Ravana&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;2180&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SCv Moloch&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1930&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Rakshasa&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;1160&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
     &lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Lilith&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;690&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Cain&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;690&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Dis&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;1080&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Asmodeus&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;430&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Mephisto&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;180&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;ST Azrael&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;150&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SSG Rahu&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;790&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Jump-in Distances&amp;lt;/B&amp;gt;&lt;br /&gt;
&amp;lt;TABLE CELLPADDING=5&amp;gt;&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SD Demon&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;870&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SD Ravana&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;1350&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SCv Moloch &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;300 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SC Rakshasa &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;140 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SC Lilith &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;85 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SC Cain &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;85 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SFr Dis &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;140 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SFr Asmodeus &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;50 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SFr Mephisto &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;15 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;ST Azrael&amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;15 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SSG Rahu &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;175 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTD Hectate &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;860 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTCv Deimos &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;300 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;CTC Aeolus &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;140 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GVD Hatshepsut &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;1410 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GTCv Sobek &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;330 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;GVC Mentu &amp;lt;/TD&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;160 &amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Jump_distances&amp;diff=9415</id>
		<title>Jump distances</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Jump_distances&amp;diff=9415"/>
		<updated>2007-04-25T01:40:11Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is basically a page of   &#039;Heres the information, but I suck at making it look nice&#039;.  So if anyone wants to clean it up...&lt;br /&gt;
&lt;br /&gt;
These are the distances that ships need to jump in or out through nodes or knossos portals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Jump out Distances&amp;lt;/B&amp;gt;&lt;br /&gt;
&amp;lt;TABLE CELLPADDING=5&amp;gt;&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SD Demon&amp;lt;/TD&amp;gt; &lt;br /&gt;
          &amp;lt;TD&amp;gt;2350&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SD Ravana&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;2180&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SCv Moloch&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1930&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Rakshasa&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;1160&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
     &lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Lilith&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;690&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Cain&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;690&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Dis&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;1080&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Asmodeus&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;430&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Mephisto&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;180&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;ST Azrael&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;150&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SSG Rahu&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;790&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Jump_distances&amp;diff=9414</id>
		<title>Jump distances</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Jump_distances&amp;diff=9414"/>
		<updated>2007-04-25T01:38:56Z</updated>

		<summary type="html">&lt;p&gt;Blackdragon: New page: This is basically a page of   &amp;#039;Heres the information, but I suck at making it look nice&amp;#039;.  So if anyone wants to clean it up...  These are the distances that ships need to jump in or out t...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is basically a page of   &#039;Heres the information, but I suck at making it look nice&#039;.  So if anyone wants to clean it up...&lt;br /&gt;
&lt;br /&gt;
These are the distances that ships need to jump in or out through nodes or knossos portals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;B&amp;gt;Jump in Distances&amp;lt;/B&amp;gt;&lt;br /&gt;
&amp;lt;TABLE&amp;gt;&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
          &amp;lt;TD&amp;gt;SD Demon&amp;lt;/TD&amp;gt; &lt;br /&gt;
          &amp;lt;TD&amp;gt;2350&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SD Ravana&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;2180&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SCv Moloch&amp;lt;/TD&amp;gt; &lt;br /&gt;
           &amp;lt;TD&amp;gt;1930&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Rakshasa&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;1160&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
     &lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Lilith&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;690&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SC Cain&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;690&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Dis&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;1080&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Asmodeus&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;430&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SFr Mephisto&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;180&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;ST Azrael&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;150&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     &amp;lt;TR&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;SSG Rahu&amp;lt;/TD&amp;gt;&lt;br /&gt;
           &amp;lt;TD&amp;gt;790&amp;lt;/TD&amp;gt;&lt;br /&gt;
     &amp;lt;/TR&amp;gt;&lt;br /&gt;
&amp;lt;/TABLE&amp;gt;&lt;/div&gt;</summary>
		<author><name>Blackdragon</name></author>
	</entry>
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