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		<id>https://wiki.hard-light.org/index.php?title=AF_Kato&amp;diff=41095</id>
		<title>AF Kato</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=AF_Kato&amp;diff=41095"/>
		<updated>2012-12-05T01:05:32Z</updated>

		<summary type="html">&lt;p&gt;Bobboau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;AF &#039;&#039;&#039;Kato&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:kato.jpg|thumb|right|480px|The original Kato, as seen in [[INFR1]].]]&lt;br /&gt;
[[Image:katoHTL-wiki.jpg|thumb|right|480px|The high-poly Kato, as seen in the [[Ancient-Shivan War (campaign)|Ancient-Shivan War]].]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;AF &#039;&#039;Kato&#039;&#039;&#039;&#039;&#039; is a user-made [[Ancients|Ancient]] fighter. Originally created by Bobboau as part of his Ancients ships project. It was subsequently used by the [[Inferno Release 1]] mod, it has since been used in several other unrelated mods to represent a fighter of Ancient origin, or of another non-[[GTVA]] faction. In [[Blue Planet]], it served as a [[Vishnan Missionary|Vishnan fighter]]. The HTL version was created by the [[Ancient-Shivan War (campaign)|Ancient-Shivan War]] mod.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Inferno Release 1 Tech Room Description===&lt;br /&gt;
This odd fighter appears to be the Ancients&#039; main space superiority weapon. Where it has come from after the supposed genocide by the Shivans millenia ago is unknown to the Alliance. The Ancients&#039; agenda is as mysterious as this fighter&#039;s odd design. It appears to be compatible with all Ancient weapons, and is extremely agile in combat. Ancient ships have no shields but are very heavily armored.&lt;br /&gt;
&lt;br /&gt;
===The Procyon Insurgency Tech Room Description===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
===Ancient-Shivan War Tech Room Description===&lt;br /&gt;
Ever since the inception of the subspace motivator, the beloved Kato has been the Empire&#039;s most basic and widely-produced fighter vessel. The Kato&#039;s widespread popularity throughout our ranks is due to its unparalleled versatility. A highly balanced combination of armor, maneuverability, speed and offensive capabilities allow it to undertake almost any mission profile needed. However, for missions of incredible danger and unlikely odds, the Kato has its limitations, just like anything in the universe. For these missions, more specialized craft within our fleets are needed to ensure their completion. But as the backbone of our forces, the Kato will continue to remain an indispensable asset to the Empire.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by &#039;&#039;&#039;Bobboau&#039;&#039;&#039;&lt;br /&gt;
*High-poly model by &#039;&#039;&#039;Esarai&#039;&#039;&#039;&lt;br /&gt;
*Texture of high-poly model by &#039;&#039;&#039;FreeSpaceKing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
====Inferno Release 1====&lt;br /&gt;
{{Ship Stats|Space Superiority|Ancients|Excellent|30.0-110.0|140.0|Light|1000|N/A|16}}&lt;br /&gt;
====The Procyon Insurgency====&lt;br /&gt;
{{Ship Stats|Space Superiority|Ancients|???|90.0-110.0|160.0|???|700|N/A|16}}&lt;br /&gt;
====Ancient-Shivan War====&lt;br /&gt;
{{Ship Stats|Space Superiority|Ancients|Excellent|80.0-110.0|140.0|Medium|700|N/A|19}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno Release 1&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4682B4;&amp;quot;| &#039;&#039;&#039;The Procyon Insurgency&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#5F9EA0;&amp;quot;| &#039;&#039;&#039;Ancient-Shivan War&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 3&lt;br /&gt;
| Pharnec&lt;br /&gt;
| 3&lt;br /&gt;
| Reaper&lt;br /&gt;
| 2&lt;br /&gt;
| Pharnec&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 3&lt;br /&gt;
| Pharnec&lt;br /&gt;
| 3&lt;br /&gt;
| Reaper&lt;br /&gt;
| 4&lt;br /&gt;
| Crete&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
| colspan=2| Compatible Primaries&lt;br /&gt;
| colspan=2| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Pharnec, APC, Razor, Scalpel, Acolyte, Maul, Quasar, Scyth, Hammer, Vampyre&lt;br /&gt;
| colspan=2| Reaper&lt;br /&gt;
| colspan=2| Pharnec, Quasar, Crete, Kratos, Nova&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno Release 1&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4682B4;&amp;quot;| &#039;&#039;&#039;The Procyon Insurgency&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#5F9EA0;&amp;quot;| &#039;&#039;&#039;Ancient-Shivan War&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 20&lt;br /&gt;
| Unknown Missile&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 20&lt;br /&gt;
| Wrath&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 20&lt;br /&gt;
| Unknown Missile&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 20&lt;br /&gt;
| Punisher&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
| colspan=2| Compatible Secondaries&lt;br /&gt;
| colspan=2| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Unknown Missile&lt;br /&gt;
| colspan=2|&lt;br /&gt;
| colspan=2| Wrath, Nightmare, Intruder, Punisher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|The Kato is an interceptor, and should be treated as such. It is fast and fairly maneuverable, and has an extremely thin target profile. Though it seems very small and would therefore be hard to hit, the particular layout of the Kato makes it more vulnerable to cannon fire than it appears. The AI also tends to get trapped by the Kato&#039;s poor rate of roll and ends up showing you more of a target than might a similar fighter like an [[SF Astaroth|Astaroth]].}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Original:&lt;br /&gt;
**Inferno Release 1: http://www.freespacemods.net/download.php?view.95&lt;br /&gt;
**Alternate: http://inferno.hard-light.net/R1.htm&lt;br /&gt;
**Direct File: http://www.fileplanet.com/dl.aspx?/3dactionplanet/hlp/hosted/inferno/inf_enemies.exe&lt;br /&gt;
*High-poly:&lt;br /&gt;
**Ancient-Shivan War: http://www.sectorgame.com/ASW/ASWDownloads.html&lt;br /&gt;
&lt;br /&gt;
[[Category:Ancient-Shivan War]]&lt;/div&gt;</summary>
		<author><name>Bobboau</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=ACv_Phaistos&amp;diff=41094</id>
		<title>ACv Phaistos</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=ACv_Phaistos&amp;diff=41094"/>
		<updated>2012-12-05T01:05:26Z</updated>

		<summary type="html">&lt;p&gt;Bobboau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;ACv &#039;&#039;&#039;Phaistos&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;ACv &#039;&#039;Phaistos&#039;&#039;&#039;&#039;&#039; is a user-made [[Ancients|Ancient]] warship. Originally created by Bobboau as his first publicly released model, was part of his Ancients ships project. It was subsequently used by the [[Inferno Release 1]] mod, it has since been used in several unrelated mods to represent a medium warship of Ancient origin.&lt;br /&gt;
&lt;br /&gt;
In the [[Ancient-Shivan War (campaign)|Ancient-Shivan War]], the Phaistos recived minor mesh alterations and is renamed as &#039;&#039;&#039;ACv &#039;&#039;Arkalochori&#039;&#039;&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:phaistos.jpg|thumb|right|480px|The ACv &#039;&#039;Phaistos&#039;&#039;, as seen in [[Inferno Release 1]].]]&lt;br /&gt;
[[Image:Acvarkalochori.jpg|thumb|right|480px|The ACv &#039;&#039;Arkalochori&#039;&#039;, as seen in the [[Ancient-Shivan War (campaign)|Ancient-Shivan War]].]]&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Inferno Release 1 Tech Room Description===&lt;br /&gt;
The Phaistos corvette is an anti-fighter weapons platform that is far more nimble than its Terran, Vasudan and Shivan equivalents. It pays for this speed by having few anti-warship beam cannons, leaving that duty instead to the Malia class. Instead, it is armed with multiple pulse, beam and missile turrets for swatting aside fighter attacks.&lt;br /&gt;
&lt;br /&gt;
===The Procyon Insurgency Tech Room Description===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
===ASW Tech Room Description (as ACv Arkalochori)===&lt;br /&gt;
The Arkalochori corvette is among the oldest of all vessels we still use today. Its birth dates back to the our discovery of subspace, and time reflects greatly upon it. All Arkalochoris are tasked with eliminating any and all fighter or bomber craft that our foes dare to unleash upon us. As such, she is mostly armed with weapons for this task, leaving only one anti-warship cannon to assault enemy cruisers or corvettes. Of recent, numbers of the Arkalochori have been in decline and soon, none will be left of this once-highly favoured vessel. A replacement design is currently and steadily being rushed into service.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by &#039;&#039;&#039;Bobboau&#039;&#039;&#039;&lt;br /&gt;
*Minor alterations by &#039;&#039;&#039;FSF&#039;&#039;&#039; (for ACv Arkalochori)&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
====Inferno Release 1====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Corvette&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 45&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 155 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 240 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 500 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 880 m&lt;br /&gt;
|}&lt;br /&gt;
====The Procyon Insurgency====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Corvette&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 80 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 240 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 500 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 880 m&lt;br /&gt;
|}&lt;br /&gt;
====Ancient-Shivan War====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Corvette&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 70 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 240 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 500 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 880 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno Release 1&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4682B4;&amp;quot;| &#039;&#039;&#039;The Procyon Insurgency&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#5F9EA0;&amp;quot;| &#039;&#039;&#039;Ancient-Shivan War&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SABeam&lt;br /&gt;
| 2&lt;br /&gt;
| SBlue&lt;br /&gt;
| 2&lt;br /&gt;
| Ancient Cannon&lt;br /&gt;
| 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown AAA&lt;br /&gt;
| 7&lt;br /&gt;
| Ancient Turret&lt;br /&gt;
| 19&lt;br /&gt;
| Anceint Light Turret&lt;br /&gt;
| 17&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown Turret&lt;br /&gt;
| 20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Pharnec&lt;br /&gt;
| 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown Missile&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Wrath Missile&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Inferno Release 1: http://www.freespacemods.net/download.php?view.95&lt;br /&gt;
*Alternate: http://inferno.hard-light.net/R1.htm&lt;br /&gt;
*Direct File: http://www.fileplanet.com/dl.aspx?/3dactionplanet/hlp/hosted/inferno/inf_enemies.exe&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ancient-Shivan War]]&lt;/div&gt;</summary>
		<author><name>Bobboau</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=AB_Zakros&amp;diff=41093</id>
		<title>AB Zakros</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=AB_Zakros&amp;diff=41093"/>
		<updated>2012-12-05T01:05:23Z</updated>

		<summary type="html">&lt;p&gt;Bobboau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;AB &#039;&#039;&#039;Zakros&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;AB &#039;&#039;Zakros&#039;&#039;&#039;&#039;&#039; is a user-made [[Ancients|Ancient]] bomber. Originally created by Bobboau as part of his Ancients ships project. It was subsequently used by the [[Inferno Release 1]] mod, it has since been used in several other unrelated mods to represent a bomber of Ancient origin, or of another non-[[GTVA]] faction. In [[Blue Planet]], it served as a [[Vishnan Inquisitor|Vishnan bomber]]. The HTL version was created by the [[Ancient-Shivan War (campaign)|Ancient-Shivan War]] mod.&lt;br /&gt;
&lt;br /&gt;
[[Image:Zakros.jpg|thumb|right|480px|The original Zakros, as seen in [[INFR1]]. ]]&lt;br /&gt;
[[Image:Zakros_wiki.jpg|thumb|right|480px|The high-poly Zakros, as appearing in the [[Ancient-Shivan War]]. ]]&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Inferno Release 1 Tech Room Description===&lt;br /&gt;
A very heavy assault bomber, the Zakros can be equipped with a variety of massive torpedoes for use against Allied and Shivan targets. Although fearsome-looking and well-armored, this bomber&#039;s lack of shielding and sluggish speed makes it very vulnerable to ACM and anti-hull cannons.&lt;br /&gt;
&lt;br /&gt;
===The Procyon Insurgency Tech Room Description===&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
===Ancient-Shivan War Tech Room Description===&lt;br /&gt;
The Zakros, a heavy bombardier, is a vessel best suited for, and tasked with, eliminating any inferior craft larger than a corvette. Though heavily envisioned on the Attis design, the Zakros carries a more plentiful armament than its predecessor. At the sacrifice of primary firepower, the Zakros possesses a larger capacity for secondary weapons, which greatly enhances its strategic value in prolonged battles. While it is capable of withstanding a large amount of punishment due to heavier armor plating, evading fire can become difficult due to a relatively low maximum speed. Though theoretically capable of carrying super-heavy warheads, the need has yet to arise for such a frightfully devastating weapon to be deployed. In the event that such a threat does make itself known, the Zakros will always be ready to respond.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Original model by &#039;&#039;&#039;Bobboau&#039;&#039;&#039;&lt;br /&gt;
*High-poly model by &#039;&#039;&#039;FSF&#039;&#039;&#039;&lt;br /&gt;
*High-poly texture by &#039;&#039;&#039;freespaceking&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
====Inferno Release 1====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Assault Bomber&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| Very Poor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 75.0 - 90.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 120.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| Very Heavy&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 4000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 72 m&lt;br /&gt;
|}&lt;br /&gt;
====The Procyon Insurgency====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Bomber&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 75.0 - 90.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 130.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 3200&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 72 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ancient-Shivan War====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Heavy Bomber&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| Very Poor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 70.0 - 90.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 120.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| Very Heavy&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 1200&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 60 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno Release 1&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4682B4;&amp;quot;| &#039;&#039;&#039;The Procyon Insurgency&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#5F9EA0;&amp;quot;| &#039;&#039;&#039;Ancient-Shivan War&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| Pharnec&lt;br /&gt;
| 4&lt;br /&gt;
| Reaper&lt;br /&gt;
| 4&lt;br /&gt;
| Pharnec&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 2&lt;br /&gt;
| Pharnec&lt;br /&gt;
| 2&lt;br /&gt;
| Reaper&lt;br /&gt;
| 2&lt;br /&gt;
| Quasar&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
| colspan=2| Compatible Primaries&lt;br /&gt;
| colspan=2| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Pharnec, APC, Razor, Scalpel, Acolyte, Maul, Quasar, Scyth, Hammer, Vampyre&lt;br /&gt;
| colspan=2| Reaper&lt;br /&gt;
| colspan=2| Pharnec, Quasar, Crete, Kratos, Talos, Nova&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno Release 1&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4682B4;&amp;quot;| &#039;&#039;&#039;The Procyon Insurgency&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#5F9EA0;&amp;quot;| &#039;&#039;&#039;Ancient-Shivan War&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 90&lt;br /&gt;
| Unknown Missile&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 90&lt;br /&gt;
| Damnation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 90&lt;br /&gt;
| Unknown Megabomb&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 90&lt;br /&gt;
| Damnation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 3rd&lt;br /&gt;
| 80&lt;br /&gt;
| Unknown Megabomb&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 80&lt;br /&gt;
| Nightmare&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
| colspan=2| Compatible Secondaries&lt;br /&gt;
| colspan=2| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Unknown Missile, Unknown Megabomb&lt;br /&gt;
| colspan=2| &lt;br /&gt;
| colspan=2| Wrath, Nightmare, Intruder, Punisher, Damnation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno Release 1&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4682B4;&amp;quot;| &#039;&#039;&#039;The Procyon Insurgency&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#5F9EA0;&amp;quot;| &#039;&#039;&#039;Ancient-Shivan War&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Quasar&lt;br /&gt;
| 1&lt;br /&gt;
| Ancient Mini Cannon&lt;br /&gt;
| 1&lt;br /&gt;
| Pharnec&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|&#039;&#039;Strangely, it doesn&#039;t carry any secondaries at all in PI, despite being a &amp;quot;bomber&amp;quot;. Then again, no secondaries exist at all for the Ancient ships in PI.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Not really that well armored in ASW, given the fact that any damage you take accumulates due to not having shields. Luckily, the Damnation&#039;s shockwave is miniscule so being vaporized by your own bomb&#039;s shockwave isn&#039;t likely unless it gets intercepted. Even so, it&#039;s a good choice to bomb out the weapon subsystems of Shivan warships first, especially those with good anti-fighter defenses and can take a beating, like the [[Moloch]] or [[Lilith]]. Not only does it let your bombs connect better, you won&#039;t be taking as much damage from stray blobs, and the risk of being vaporized by your own bomb being intercepted while right under you is greatly reduced.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Inferno Release 1: http://www.freespacemods.net/download.php?view.95&lt;br /&gt;
*Alternate: http://inferno.hard-light.net/R1.htm&lt;br /&gt;
*Direct File: http://www.fileplanet.com/dl.aspx?/3dactionplanet/hlp/hosted/inferno/inf_enemies.exe&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ancient-Shivan War]]&lt;/div&gt;</summary>
		<author><name>Bobboau</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=ACv_Malia&amp;diff=41071</id>
		<title>ACv Malia</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=ACv_Malia&amp;diff=41071"/>
		<updated>2012-12-05T00:57:43Z</updated>

		<summary type="html">&lt;p&gt;Bobboau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;ACv &#039;&#039;&#039;Malia&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Originally created by Bobboau for his failed campaign Dark Breed as an anti-fighter light cruiser/gunship it was latter reskinned to be an ancient cruiser and eventually picked up by [[INFR1|Inferno]].&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:malia.jpg]]|caption=ACv Malia}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===INFR1 Tech Room Description===&lt;br /&gt;
Even the Malia corvette fails to deliver much of an impression when it comes to anti-warship firepower. It is eaten alive by its Terran, Vasudan and Shivan equivalents, but retains an excellent speed and maneuverability comparable to nothing we&#039;ve ever seen before. The Malia appears to be a supporting warship only.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by &#039;&#039;&#039;Bobboau&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Corvette&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 155 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 225 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 200 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 530 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno Release 1&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SABeam&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown AAA&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown Turret&lt;br /&gt;
| 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|}}&lt;br /&gt;
&lt;br /&gt;
==Related Links:==&lt;br /&gt;
*[http://www.fileplanet.com/dl.aspx?/3dactionplanet/hlp/hosted/inferno/inf_enemies.exe Download | FilePlanet.com]&lt;br /&gt;
*Inferno Release 1:&lt;br /&gt;
**[http://inferno.hard-light.net/R1.htm Download | Hard-Light Productions.net]&lt;br /&gt;
**[http://www.freespacemods.net/download.php?view.95 Download | FreeSpaceMods.net]&lt;/div&gt;</summary>
		<author><name>Bobboau</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=AB_Attis&amp;diff=41070</id>
		<title>AB Attis</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=AB_Attis&amp;diff=41070"/>
		<updated>2012-12-05T00:52:20Z</updated>

		<summary type="html">&lt;p&gt;Bobboau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;AB &#039;&#039;&#039;Attis&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;AB &#039;&#039;Attis&#039;&#039;&#039;&#039;&#039; is a user-made [[Ancients|Ancient]] bomber. Originally created by Bobboau for his failed campaign Dark Breed it was latter picked up by the [[Inferno Release 1]] mod, it has since been used in several other unrelated mods to represent a bomber of Ancient origin, or of another non-[[GTVA]] faction. In [[Blue Planet]], it served as a [[Vishnan Seeker|Vishnan bomber]].&lt;br /&gt;
&lt;br /&gt;
[[Image:attis.jpg|thumb|right|480px|The original Attis, as seen in [[INFR1]]. ]]&lt;br /&gt;
[[Image:Attis Wiki.jpg|thumb|right|480px|The retextured Attis, as seen in the [[Ancient-Shivan War]]. ]]&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Inferno R1 Tech Room Description===&lt;br /&gt;
The Attis appears to be an older design, perhaps in use when the Shivans slaughtered the Ancients eight thousand years ago. For a medium bomber, it is very heavily armored, but like all this species&#039; ships, is totally unshielded.&lt;br /&gt;
&lt;br /&gt;
===Ancient-Shivan War Tech Room Description===&lt;br /&gt;
Our treasured Attis bomber is the Empire&#039;s dedicated anti-cruiser and anti-corvette killer. In several campaigns, it has been instrumental to the extermination of inferior races. The Attis&#039; tremendous offensive firepower of 8 primary cannons allows it to quickly devastate light targets. When the Quasar anti-material cannon and Damnation are equipped, Attis formations become a truly deadly strike force, capable of inflicting catastrophic damage. The Attis&#039; thick armor plating allows it to brave the defenses of enemy capital ships and escorting interceptors. However, against larger targets such as destroyers or super-carriers, the Attis does not possess the payload capacity necessary to annihalate them. Despite this drawback, it is the most favoured bomber in our arsenal.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by &#039;&#039;&#039;Bobboau&#039;&#039;&#039;&lt;br /&gt;
*ASW Retexture by &#039;&#039;&#039;freespaceking&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
====Inferno Release 1====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Medium Bomber&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| Average&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 75.0 - 90.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 110.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| Very Heavy&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 2400&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 47 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ancient-Shivan War====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Medium Bomber&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| Average&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 75.0 - 90.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 110.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| Very Heavy&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 1000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 47 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno Release 1&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#5F9EA0;&amp;quot;| &#039;&#039;&#039;Ancient-Shivan War&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 6&lt;br /&gt;
| Pharnec&lt;br /&gt;
| 6&lt;br /&gt;
| Pharnec&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 2&lt;br /&gt;
| Pharnec&lt;br /&gt;
| 2&lt;br /&gt;
| Quasar&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
| colspan=2| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Pharnec, APC, Razor, Scalpel, Acolyte, Maul, Quasar, Scyth, Hammer, Vampyre&lt;br /&gt;
| colspan=2| Pharnec, Crete, Quasar, Nova,  Kratos, Talos&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno Release 1&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#5F9EA0;&amp;quot;| &#039;&#039;&#039;Ancient-Shivan War&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 75&lt;br /&gt;
| Unknown Missile&lt;br /&gt;
| 75&lt;br /&gt;
| Damnation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 75&lt;br /&gt;
| Unknown MegaBomb&lt;br /&gt;
| 75&lt;br /&gt;
| Damnation&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 3rd&lt;br /&gt;
| 70&lt;br /&gt;
| Unknown MegaBomb&lt;br /&gt;
| 70&lt;br /&gt;
| Nightmare&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
| colspan=2| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Unknown Missile, Unknown MegaBomb&lt;br /&gt;
| colspan=2| Wrath, Nightmare, Intruder, Punisher, Damnation&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno Release 1&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#5F9EA0;&amp;quot;| &#039;&#039;&#039;Ancient-Shivan War&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Quasar&lt;br /&gt;
| 1&lt;br /&gt;
| Pharnec&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|&#039;&#039;Annoying because of its high speed and strong armor (as with all Ancient ships) but not too dangerous as a bomber. Use of anti-hull weaponry is essential.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Not really that well armored in ASW, given the fact that any damage you take accumulates due to not having shields. Luckily, the Damnation&#039;s shockwave is miniscule so being vaporized by your own bomb&#039;s shockwave isn&#039;t likely unless it gets intercepted. Even so, it&#039;s a good choice to bomb out the weapon subsystems of Shivan warships first, especially those with good anti-fighter defenses and can take a beating, like the [[Moloch]] or [[Lilith]]. Not only does it let your bombs connect better, you won&#039;t be taking as much damage from stray blobs, and the risk of being vaporized by your own bomb being intercepted while right under you is greatly reduced.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
*&#039;&#039;&#039;[http://www.fileplanet.com/dl.aspx?/3dactionplanet/hlp/hosted/inferno/inf_enemies.exe Download | FilePlanet.com]&#039;&#039;&#039;&lt;br /&gt;
*[[Inferno Release 1]]:&lt;br /&gt;
**[http://www.freespacemods.net/download.php?view.95 Download | FreeSpaceMods.net]&lt;br /&gt;
**[http://inferno.hard-light.net/R1.htm Download | Hard-Light Productions.net]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ancient-Shivan War]]&lt;/div&gt;</summary>
		<author><name>Bobboau</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=AB_Satyr&amp;diff=41069</id>
		<title>AB Satyr</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=AB_Satyr&amp;diff=41069"/>
		<updated>2012-12-05T00:52:17Z</updated>

		<summary type="html">&lt;p&gt;Bobboau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;AB &#039;&#039;&#039;Satyr&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;&#039;&#039;AB Satyr&#039;&#039;&#039;&#039;&#039; is a massive (wingspan 125 metres) Ancient bomber, originally created by Bobboau for his failed campaign Dark Breed it was latter picked up by [[INFR1|Inferno]]. A high-poly version was made by the [[Ancient-Shivan War (campaign)|Ancient-Shivan War]] mod. In [[Blue Planet]], it is recoloured to serve as the [[Vishnan Protector]].&lt;br /&gt;
&lt;br /&gt;
[[Image:satyr.jpg|thumb|right|480px|The original Satyr, as seen in [[INFR1]].]]&lt;br /&gt;
[[Image:Satyr_wiki.jpg|thumb|right|480px|The high-poly Satyr from the [[Ancient-Shivan War (campaign)|Ancient-Shivan War]].]]&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===INFR1 Tech Room Description===&lt;br /&gt;
The Satyr is so heavily armored a ship that it requires no shields at all. Even larger than the Shivans&#039; Vindhyachal, this obscenely sized bomber even has its own beam cannon to engage capital ships with. An anti-hull weapon combined with the ACM should be used to take advantage of its total lack of shielding.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by &#039;&#039;&#039;Bobboau&#039;&#039;&#039;&lt;br /&gt;
*High-poly model by &#039;&#039;&#039;FSF&#039;&#039;&#039;&lt;br /&gt;
*Texture of high-poly model by &#039;&#039;&#039;Freespaceking&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Attack Bomber&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| Extremely Poor&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 95.0 - 120.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 195.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| Super Heavy&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 12 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 104 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=4 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno Release 1&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 6&lt;br /&gt;
| Pharnec&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 2&lt;br /&gt;
| Quasar&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Pharnec, APC, Razor, Scalpel, Acolyte, Maul, Quasar, Scyth, Hammer, Vampyre,&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno Release 1&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 200&lt;br /&gt;
| Unknown Missile&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 200&lt;br /&gt;
| Unknown UltraBomb&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 200&lt;br /&gt;
| Unknown UltraBomb&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Unknown Missile, Unknown Megabomb, Unknown UltraBomb&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno Release 1&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| ABeamTiny&lt;br /&gt;
| 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Scyth&lt;br /&gt;
| 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Quasar&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|&#039;&#039;The sheer amount of damage this thing can take (while having a relatively high top speed and manoeuvrability) makes the Satyr the most annoying ship ever, besides maybe the Vindhyachal. In INFR1, it always helps to have a few A.C.R.s handy to destroy it, since primary cannons and even some missiles will do very little damage to it.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beam cannon is easily amputated regardless of the ship&#039;s obscene durability.}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Original model:&lt;br /&gt;
**[http://www.freespacemods.net/download.php?view.95 Inferno Release 1]&lt;br /&gt;
**[http://www.fileplanet.com/dl.aspx?/3dactionplanet/hlp/hosted/inferno/inf_enemies.exe Inferno Enemies pack]&lt;br /&gt;
*High-poly version:&lt;br /&gt;
**[http://www.freespacemods.net/download.php?view.817 FreeSpaceMods.net]&lt;/div&gt;</summary>
		<author><name>Bobboau</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=ACa_Akrotiri&amp;diff=41068</id>
		<title>ACa Akrotiri</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=ACa_Akrotiri&amp;diff=41068"/>
		<updated>2012-12-05T00:49:19Z</updated>

		<summary type="html">&lt;p&gt;Bobboau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;[[Inferno Short Hand#Carrier|ACa]] &#039;&#039;Akrotiri&#039;&#039;&#039;&#039;&#039; is a massive user-made [[Ancients|Ancient]] warship. Originally created by Bobboau as ASD Thera was part of his Ancients ships project. The model was first used by the [[Inferno Release 1]] mod, it has since been used in several unrelated mods to represent a warship of Ancient origin or another non-[[GTVA]] faction.&lt;br /&gt;
&lt;br /&gt;
In [[The Procyon Insurgency]], the Akrotiri is classified as a juggernaut instead of a carrier, and in [[Blue Planet: Age of Aquarius]], the Akrotiri is re-skinned and used as the [[Vishnan Sacred Keeper]].&lt;br /&gt;
&lt;br /&gt;
[[Image:akrotiri.jpg|thumb|right|480px|The ACa &#039;&#039;Akrotiri&#039;&#039;, as seen in [[Inferno Release 1]].]]&lt;br /&gt;
[[Image:Ajakrotiri.jpg|thumb|right|480px|The AJ &#039;&#039;Akrotiri&#039;&#039;, as seen in [[The Procyon Insurgency]].]]&lt;br /&gt;
[[Image:Acaakrotiri-asw.jpg|thumb|right|480px|The ACa &#039;&#039;Akrotiri&#039;&#039;, as seen in the [[Ancient-Shivan War (campaign)|Ancient-Shivan War]].]]&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Inferno Release 1 Tech Room Description===&lt;br /&gt;
The massive Akrotiri was originally thought to be a juggernaut, but the number of fighters it has been seen to deploy made Allied Command reconsider their designation. A supercarrier with several heavy and super-heavy cannons, as well as a formidable array of pulse turrets and missiles, it requires the full attention of a squadron of Jotun bombers or a capital ship to assist&lt;br /&gt;
&lt;br /&gt;
===The Procyon Insurgency Tech Room Description===&lt;br /&gt;
This massive juggernaut was encountered at the end of the PCA insurgency in early 2369, just as Admiral Dasmar shut down the newly discovered Knossos portal in Procyon. Allied forces took down the warship despite sustaining heavy losses. The exact specifications of this vessel have been classified Level Phi.&lt;br /&gt;
&lt;br /&gt;
===Ancient-Shivan War Tech Room Description===&lt;br /&gt;
The Akrotiri class carriers are the crown gem of our fleets, each one revered with pride. These massive warships, monoliths spawned from times of the past, can carry countless fighters and bombers into battle, and the carrier&#039;s armour and size is incredible. The massive cannon mounted on the underbelly provides it the means to annihilate anything that foolishly opposes it. A true masterpiece, the mere sight of this ship assures everyone that they are safe, even in the darkest of times. The lead ship of this class is currently serving in the Sopul fleet, while more are nearing completion.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
* Original model by &#039;&#039;&#039;Bobboau&#039;&#039;&#039;&lt;br /&gt;
* [[Procyon Insurgency]] textures by &#039;&#039;&#039;CP5670&#039;&#039;&#039;&lt;br /&gt;
* High-poly model by &#039;&#039;&#039;Esarai&#039;&#039;&#039; and &#039;&#039;&#039;FSF&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient-Shivan War (campaign)|Ancient-Shivan War]] textures by &#039;&#039;&#039;Freespaceking&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
====Inferno Release 1====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Super Carrier&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 3 050 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 1560 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 1248 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 5725 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====The Procyon Insurgency====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Juggernaut&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 1 500 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 1560 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 1248 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 5725 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ancient-Shivan War====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Carrier&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 400 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 1560 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 1248 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 5725 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno Release 1&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4682B4;&amp;quot;| &#039;&#039;&#039;The Procyon Insurgency&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#5F9EA0;&amp;quot;| &#039;&#039;&#039;Ancient-Shivan War&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| LRABeam&lt;br /&gt;
| 3&lt;br /&gt;
| BFBlue&lt;br /&gt;
| 1&lt;br /&gt;
| Ancient Super Cannon&lt;br /&gt;
| 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BABeam&lt;br /&gt;
| 4&lt;br /&gt;
| BBlue&lt;br /&gt;
| 2&lt;br /&gt;
| Wrath Missile&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SABeam&lt;br /&gt;
| 2&lt;br /&gt;
| AAAA&lt;br /&gt;
| 12&lt;br /&gt;
| Ancient Cannon&lt;br /&gt;
| 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown AAA&lt;br /&gt;
| 8&lt;br /&gt;
| Ancient Mini Cannon&lt;br /&gt;
| 6&lt;br /&gt;
| Pharnec&lt;br /&gt;
| 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown Turret&lt;br /&gt;
| 22 (8x2)&lt;br /&gt;
| Ancient Turret&lt;br /&gt;
| 10&lt;br /&gt;
| Ancient Light Turret&lt;br /&gt;
| 22&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown Missile&lt;br /&gt;
| 4&lt;br /&gt;
| Ancient Small Turret&lt;br /&gt;
| 11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|&#039;&#039;It may be worth noting that this is probably the most-used large ship that resembles the Ancients, or otherwise another powerful space-faring species. In the first [[Blue Planet: Age of Aquarius|Blue Planet campaign]], it is used as the [[Vishnan Sacred Keeper]], and in [[The Procyon Insurgency]], it was designated a juggernaut thought to be of Ancient origin. Despite its size, armaments and hull strength, this is ship can move as fast as the NTF Iceni (based on its original INFR1 statistics), which in turn is the fastest canon Terran warship ever constructed.&lt;br /&gt;
&lt;br /&gt;
The biggest threat of the Akrotiri is that super-huge forward-firing beam cannon mounted on its underside, which can obliterate most destroyers with a single shot. Both Blue Planet and The Procyon Insurgency have demonstrated the power of this weapon. A battle tactic, used by the Shivans in Blue Planet, and the Vasudans in The Procyon Insurgency, is to concentrate a huge amount of beam fire on this particular beam cannon, rendering it inoperable and making the Akrotiri more akin to an Ancient &amp;quot;Lucifer&amp;quot;, with lots of hitpoints but terrible capital ship defences. This has apparently become a running gag across all campaigns and mods that include the Akrotiri in their ship table files.&lt;br /&gt;
&lt;br /&gt;
The model features a number of trenches that turn into short tunnels, which in the original model had reactor subsystems placed at the end of each. The idea was for there to be a mission with a number of Death Star like trench runs to disable the ship.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
* Inferno Enemies Ship Pack: http://www.fileplanet.com/dl.aspx?/3dactionplanet/hlp/hosted/inferno/inf_enemies.exe&lt;br /&gt;
* Inferno Release 1: http://inferno.hard-light.net/R1.htm&lt;br /&gt;
* The Procyon Insurgency: http://pi.hard-light.net/dl.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ancient-Shivan War]]&lt;/div&gt;</summary>
		<author><name>Bobboau</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=ACa_Akrotiri&amp;diff=41067</id>
		<title>ACa Akrotiri</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=ACa_Akrotiri&amp;diff=41067"/>
		<updated>2012-12-05T00:46:58Z</updated>

		<summary type="html">&lt;p&gt;Bobboau: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;[[Inferno Short Hand#Carrier|ACa]] &#039;&#039;Akrotiri&#039;&#039;&#039;&#039;&#039; is a massive user-made [[Ancients|Ancient]] warship. Originally created by Bobboau as ASD Thera was part of his Ancients ships project. The model was first used by the [[Inferno Release 1]] mod, it has since been used in several unrelated mods to represent a warship of Ancient origin or another non-[[GTVA]] faction.&lt;br /&gt;
&lt;br /&gt;
In [[The Procyon Insurgency]], the Akrotiri is classified as a juggernaut instead of a carrier, and in [[Blue Planet: Age of Aquarius]], the Akrotiri is re-skinned and used as the [[Vishnan Sacred Keeper]].&lt;br /&gt;
&lt;br /&gt;
[[Image:akrotiri.jpg|thumb|right|480px|The ACa &#039;&#039;Akrotiri&#039;&#039;, as seen in [[Inferno Release 1]].]]&lt;br /&gt;
[[Image:Ajakrotiri.jpg|thumb|right|480px|The AJ &#039;&#039;Akrotiri&#039;&#039;, as seen in [[The Procyon Insurgency]].]]&lt;br /&gt;
[[Image:Acaakrotiri-asw.jpg|thumb|right|480px|The ACa &#039;&#039;Akrotiri&#039;&#039;, as seen in the [[Ancient-Shivan War (campaign)|Ancient-Shivan War]].]]&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Inferno Release 1 Tech Room Description===&lt;br /&gt;
The massive Akrotiri was originally thought to be a juggernaut, but the number of fighters it has been seen to deploy made Allied Command reconsider their designation. A supercarrier with several heavy and super-heavy cannons, as well as a formidable array of pulse turrets and missiles, it requires the full attention of a squadron of Jotun bombers or a capital ship to assist&lt;br /&gt;
&lt;br /&gt;
===The Procyon Insurgency Tech Room Description===&lt;br /&gt;
This massive juggernaut was encountered at the end of the PCA insurgency in early 2369, just as Admiral Dasmar shut down the newly discovered Knossos portal in Procyon. Allied forces took down the warship despite sustaining heavy losses. The exact specifications of this vessel have been classified Level Phi.&lt;br /&gt;
&lt;br /&gt;
===Ancient-Shivan War Tech Room Description===&lt;br /&gt;
The Akrotiri class carriers are the crown gem of our fleets, each one revered with pride. These massive warships, monoliths spawned from times of the past, can carry countless fighters and bombers into battle, and the carrier&#039;s armour and size is incredible. The massive cannon mounted on the underbelly provides it the means to annihilate anything that foolishly opposes it. A true masterpiece, the mere sight of this ship assures everyone that they are safe, even in the darkest of times. The lead ship of this class is currently serving in the Sopul fleet, while more are nearing completion.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
* Original model by &#039;&#039;&#039;Bobboau&#039;&#039;&#039;&lt;br /&gt;
* [[Procyon Insurgency]] textures by &#039;&#039;&#039;CP5670&#039;&#039;&#039;&lt;br /&gt;
* High-poly model by &#039;&#039;&#039;Esarai&#039;&#039;&#039; and &#039;&#039;&#039;FSF&#039;&#039;&#039;&lt;br /&gt;
* [[Ancient-Shivan War (campaign)|Ancient-Shivan War]] textures by &#039;&#039;&#039;Freespaceking&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
====Inferno Release 1====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Super Carrier&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 3 050 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 1560 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 1248 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 5725 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====The Procyon Insurgency====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Juggernaut&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 1 500 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 1560 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 1248 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 5725 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ancient-Shivan War====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Carrier&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 400 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 1560 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 1248 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 5725 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno Release 1&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4682B4;&amp;quot;| &#039;&#039;&#039;The Procyon Insurgency&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#5F9EA0;&amp;quot;| &#039;&#039;&#039;Ancient-Shivan War&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| LRABeam&lt;br /&gt;
| 3&lt;br /&gt;
| BFBlue&lt;br /&gt;
| 1&lt;br /&gt;
| Ancient Super Cannon&lt;br /&gt;
| 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| BABeam&lt;br /&gt;
| 4&lt;br /&gt;
| BBlue&lt;br /&gt;
| 2&lt;br /&gt;
| Wrath Missile&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SABeam&lt;br /&gt;
| 2&lt;br /&gt;
| AAAA&lt;br /&gt;
| 12&lt;br /&gt;
| Ancient Cannon&lt;br /&gt;
| 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown AAA&lt;br /&gt;
| 8&lt;br /&gt;
| Ancient Mini Cannon&lt;br /&gt;
| 6&lt;br /&gt;
| Pharnec&lt;br /&gt;
| 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown Turret&lt;br /&gt;
| 22 (8x2)&lt;br /&gt;
| Ancient Turret&lt;br /&gt;
| 10&lt;br /&gt;
| Ancient Light Turret&lt;br /&gt;
| 22&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown Missile&lt;br /&gt;
| 4&lt;br /&gt;
| Ancient Small Turret&lt;br /&gt;
| 11&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|&#039;&#039;It may be worth noting that this is probably the most-used large ship that resembles the Ancients, or otherwise another powerful space-faring species. In the first [[Blue Planet: Age of Aquarius|Blue Planet campaign]], it is used as the [[Vishnan Sacred Keeper]], and in [[The Procyon Insurgency]], it was designated a juggernaut thought to be of Ancient origin. Despite its size, armaments and hull strength, this is ship can move as fast as the NTF Iceni (based on its original INFR1 statistics), which in turn is the fastest canon Terran warship ever constructed.&lt;br /&gt;
&lt;br /&gt;
The biggest threat of the Akrotiri is that super-huge forward-firing beam cannon mounted on its underside, which can obliterate most destroyers with a single shot. Both Blue Planet and The Procyon Insurgency have demonstrated the power of this weapon. A battle tactic, used by the Shivans in Blue Planet, and the Vasudans in The Procyon Insurgency, is to concentrate a huge amount of beam fire on this particular beam cannon, rendering it inoperable and making the Akrotiri more akin to an Ancient &amp;quot;Lucifer&amp;quot;, with lots of hitpoints but terrible capital ship defences. This has apparently become a running gag across all campaigns and mods that include the Akrotiri in their ship table files.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
The model features a number of trenches that turn into short tunnels, which in the original model had reactor subsystems placed at the end of each. The idea was for there to be a mission with a number of Death Star like trench runs to disable the ship.&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
* Inferno Enemies Ship Pack: http://www.fileplanet.com/dl.aspx?/3dactionplanet/hlp/hosted/inferno/inf_enemies.exe&lt;br /&gt;
* Inferno Release 1: http://inferno.hard-light.net/R1.htm&lt;br /&gt;
* The Procyon Insurgency: http://pi.hard-light.net/dl.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ancient-Shivan War]]&lt;/div&gt;</summary>
		<author><name>Bobboau</name></author>
	</entry>
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