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	<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php/Special:Contributions/Droid803"/>
	<updated>2026-11-15T10:14:54Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Old_Enemies&amp;diff=58193</id>
		<title>Old Enemies</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Old_Enemies&amp;diff=58193"/>
		<updated>2018-04-07T02:01:29Z</updated>

		<summary type="html">&lt;p&gt;Droid803: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|previous=The great rebellion|next=El Diablo|campaign=Inferno: Release 1 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MISSION 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; &#039;&#039;Not known&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; &#039;&#039;Your mission is to find the last EA base in the system. As you approach the area a wing of Scorpions jump in. Scan of the area show a subspace node that was not known by regular GTVA forces. An Alexandria and Phobos Corvette are sent to secure the node. A number of Shivan bombers and fighters attack. Mission ends when they are in position.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
Fast forward a bit, the EA is almost completely beaten out of Ross 128, except for one last bastion of resistance. Alpha wing is sent to patrol the location of the old GTI Riviera to look for any EA forces. What could possibly go wrong?&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
As you arrive you will find a single badly-damaged Lycaon in the debris field. As you approach, Shivan fighters will jump in. The station will surrender and ask Command to evacuate their survivors. While you are fighting off the Shivan fighters, a transport will dock and try to evacuate the station. The Scylla will jump in and attempt to destroy the station. Disarm it&#039;s beam cannons and ignore it - command will send in a pair of corvettes to finish off the Shivan corvette. Once the evacuation transport has departed, protect the Corvettes from Shivan bombers as they get in position around the newly discovered jump node. Prioritize Bheema wing of Nephilims. The corvettes are otherwise quite capable of defending themselves. Once they are a in position you will be cleared to return to base.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Shivans!&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
{{total_numbers_3&lt;br /&gt;
|belligerent_1 =[[Galactic Terran-Vasudan Alliance|GTVA]]&lt;br /&gt;
|belligerent_2 =[[Earth Alliance (INF)|EA]]&lt;br /&gt;
|belligerent_3 =[[Shivans]]&lt;br /&gt;
|ship_1 =&lt;br /&gt;
* 1 [[GTCv Alexandria|GTCv &#039;&#039;Alexandria&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-GTVA Ship Database#GTCv Mako|&#039;&#039;Mako&#039;&#039;]]&lt;br /&gt;
* 1 [[GTCv Phobos|GTCv &#039;&#039;Phobos&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-GTVA Ship Database#GTCv Punishment|&#039;&#039;Punishment&#039;&#039;]]&lt;br /&gt;
* 1 [[GTT Argo|GTT &#039;&#039;Argo&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-GTVA Ship Database#GTT Lambda 1|&#039;&#039;Lambda 1&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
|ship_2 =&lt;br /&gt;
* 1 [[EAI Lycaon|EAI &#039;&#039;Lycaon&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAI Verdun|&#039;&#039;Verdun&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
|ship_3 =&lt;br /&gt;
* 1 [[SCv Scylla|SCv &#039;&#039;Scylla&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Shivan Ship Database#SCv Scylla|&#039;&#039;Scylla&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
|strikecraft_1 =&lt;br /&gt;
* 4 [[GTF Vesuvius|GTF &#039;&#039;Vesuvius&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (4)&lt;br /&gt;
&lt;br /&gt;
* 6 [[GTF Cyone|GTF &#039;&#039;Cyone&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Delta&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Epsilon&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
|strikecraft_2 =&lt;br /&gt;
&lt;br /&gt;
|strikecraft_3 =&lt;br /&gt;
* 20 [[SF Scorpion|SF &#039;&#039;Scorpion&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Shivore&#039;&#039; (4) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;Arjuna&#039;&#039; (4) &#039;&#039;&#039;*3 waves&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 10 [[SB Nahema|SB &#039;&#039;Nahema&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Asura&#039;&#039; (5) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 8 [[SB Nephilim|SB &#039;&#039;Nephilim&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Bheema&#039;&#039; (4) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|casualties_1 =&lt;br /&gt;
* 0-3 [[GTF Vesuvius|GTF &#039;&#039;Vesuvius&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
* 0-6 [[GTF Cyone|GTF &#039;&#039;Cyone&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Delta&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Epsilon&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
|casualties_2 =&lt;br /&gt;
* 1 [[EAI Lycaon|EAI &#039;&#039;Lycaon&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAI Verdun|&#039;&#039;Verdun&#039;&#039;]](*)&lt;br /&gt;
&lt;br /&gt;
|casualties_3 =&lt;br /&gt;
* 1 [[SCv Scylla|SCv &#039;&#039;Scylla&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Shivan Ship Database#SCv Scylla|&#039;&#039;Scylla&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 20 [[SF Scorpion|SF &#039;&#039;Scorpion&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Shivore&#039;&#039; (4) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;Arjuna&#039;&#039; (4) &#039;&#039;&#039;*3 waves&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 10 [[SB Nahema|SB &#039;&#039;Nahema&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Asura&#039;&#039; (5) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 8 [[SB Nephilim|SB &#039;&#039;Nephilim&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Bheema&#039;&#039; (4) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
(*) Evacuated by GTVA&lt;br /&gt;
&lt;br /&gt;
==New equipment==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Inferno R1]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=One_Step_at_a_Time&amp;diff=58192</id>
		<title>One Step at a Time</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=One_Step_at_a_Time&amp;diff=58192"/>
		<updated>2018-04-07T01:45:07Z</updated>

		<summary type="html">&lt;p&gt;Droid803: notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|previous=Brotherly feud|next=The great rebellion|campaign=Inferno: Release 1 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MISSION 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; &#039;&#039;Not known&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; &#039;&#039;Inferno Chapter 1 GTVA Side Mission 2&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
With [[Beta Aquilae]] secured, the [[GTVA]] move into [[Earth Alliance (INF)|EA]] held space. The first step is to capture an installation on the far side of the Beta Aquliae-Delta Serpentis jump node to use as a staging point. The installation is run by a skeleton crew, with its turrets automated, but it is guarded with a number of EA warships. The GTVA sends in the Independence to attack the warships while bombers disable the installation&#039;s automated defenses in preparation for a boarding party of marines.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
As the mission starts, the Independence will engage the EA warships in the area. Ignore the warships, as the Independence will make short work of the Raven&#039;s Claw and Blackheart. Make a beeline for the Arcas installation and go for its weapons subsystem first, then its sensors subsystem. The station is armed with a large number of kinetic laser turrets which will be extremely annoying and will ping pong you around - disabling the weapons subsystem first will lower their accuracy and give you an easier time with the sensors subsystem. &lt;br /&gt;
&lt;br /&gt;
When both subsystems are disabled, all the turrets on the station will stop firing, and command will deploy a boarding craft. Hostile fighters will then be launched from the station to attack the boarding transport. Order all your wingmen to protect it and attempt to intercept. If the first boarding transport goes down, command will deploy a second one.&lt;br /&gt;
&lt;br /&gt;
Once a transport has docked, the station will quickly flip to friendly and you will be cleared to return to base.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
This mission will make you learn to hate kinetic blob turrets. They are especially annoying when trying to acquire bomb lock.&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
{{total_numbers_2&lt;br /&gt;
|belligerent_1 =[[Galactic Terran-Vasudan Alliance|GTVA]]&lt;br /&gt;
|belligerent_2 =[[Earth Alliance (INF)|EA]]&lt;br /&gt;
|ship_1 =&lt;br /&gt;
* 1 [[GTCa Warlock|GTCa &#039;&#039;Warlock&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-GTVA Ship Database#GTCa Independence|&#039;&#039;Independence&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1-2 [[GTT Argo|GTT &#039;&#039;Argo&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-GTVA Ship Database#GTT Renegade|&#039;&#039;Renegade&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-GTVA Ship Database#GTT Mylae|&#039;&#039;Mylae&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
|ship_2 =&lt;br /&gt;
* 1 [[EAD Tereus|EAD &#039;&#039;Tereus&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAD Raven&#039;s Claw|&#039;&#039;Raven&#039;s Claw&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1 [[EACv Darkness|EACv &#039;&#039;Darkness&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EACv Blackheart|&#039;&#039;Blackheart&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1 [[EAC Aesacus|EAC &#039;&#039;Aesacus&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAC Thunder|&#039;&#039;Thunder&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1 [[GTI Arcas|GTI &#039;&#039;Arcas&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-GTVA Ship Database#Delta Serpentis Headquarters|&#039;&#039;Headquarters&#039;&#039;]]&lt;br /&gt;
|strikecraft_1 =&lt;br /&gt;
* 4 [[GTB Danaus|GTB &#039;&#039;Danaus&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (4)&lt;br /&gt;
&lt;br /&gt;
* 7 [[GTF Vesuvius|GTF &#039;&#039;Vesuvius&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Gamma&#039;&#039; (3)&lt;br /&gt;
|strikecraft_2 =&lt;br /&gt;
* 9 [[EAF Claymore|EAF &#039;&#039;Claymore&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Terra&#039;&#039; (3) &#039;&#039;&#039;*3 waves&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 15 [[EAB Peregrine|EAB &#039;&#039;Peregrine&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Durch&#039;&#039; (3) &#039;&#039;&#039;*5 waves&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|casualties_1 =*0-1 [[GTT Argo|GTT &#039;&#039;Argo&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Renegade&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 0-3 [[GTB Danaus|GTB &#039;&#039;Danaus&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (3)&lt;br /&gt;
* 0-7 [[GTF Vesuvius|GTF &#039;&#039;Vesuvius&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Gamma&#039;&#039; (3)&lt;br /&gt;
|casualties_2 =&lt;br /&gt;
* 1 [[EAD Tereus|EAD &#039;&#039;Tereus&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAD Raven&#039;s Claw|&#039;&#039;Raven&#039;s Claw&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1 [[EACv Darkness|EACv &#039;&#039;Darkness&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EACv Blackheart|&#039;&#039;Blackheart&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1 [[EAC Aesacus|EAC &#039;&#039;Aesacus&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAC Thunder|&#039;&#039;Thunder&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1 [[GTI Arcas|GTI &#039;&#039;Arcas&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-GTVA Ship Database#Delta Serpentis Headquarters|&#039;&#039;Headquarters&#039;&#039;]] (*)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 9 [[EAF Claymore|EAF &#039;&#039;Claymore&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Terra&#039;&#039; (3) &#039;&#039;&#039;*3 waves&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 0-15 [[EAB Peregrine|EAB &#039;&#039;Peregrine&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Durch&#039;&#039; (3) &#039;&#039;&#039;*5 waves&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
(*) Captured by GTVA&lt;br /&gt;
&lt;br /&gt;
==New equipment==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Inferno R1]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=The_Great_Rebellion&amp;diff=58191</id>
		<title>The Great Rebellion</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=The_Great_Rebellion&amp;diff=58191"/>
		<updated>2018-04-07T01:43:56Z</updated>

		<summary type="html">&lt;p&gt;Droid803: de-stubb&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|previous=One step at a time|next=Old enemies|campaign=Inferno: Release 1 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MISSION 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; &#039;&#039;Not known&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; &#039;&#039;Alpha and Beta Wings are sent to take the Ross 128 node. Once a few wings of fighters are taken out the Het-Ka arrives and launches its own fighters. Alpha tries to stop the vessel but it jumps into Ross 128.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
After establishing a beachhead in Delta Serpentis, the GIVA move to secure the Ross 128 jump node to split off the EA forces in Ross 128 from their supply line to Sol.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
As you jump in, there will be a small EA convoy protected by two wings of Claymores and an Aesacus cruiser. Ignore the cruiser and take out the fighters, then attack the freighters. Once the freighters are down then you may choose to attack the cruiser if you wish, but it is fairly well defended against fighters and carries a number of dangerous Stinger missile batteries. Once the freighters are destroyed, command will ask you to scan the cargo, which will reveal that they carry nothing of value and command will tell you to destroy them. Destroy all the cargo for the bonus objective. Don&#039;t worry if one of the freighters or the Formidable escapes. They are not critical mission objectives.&lt;br /&gt;
&lt;br /&gt;
Some time after all the EA fighters have been destroyed a wing of hostile Vasudan fighters will jump in, followed by a Vasudan Super-destroyer. Just stay alive for this portion as there is nothing you can do to the Het-Ka. It will depart through the node after a while and the Vasudan fighters will leave with it. You will then be cleared to return to base.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
The plotline introduced with this mission goes nowhere. The Het-ka is never mentioned nor appears again in the campaign. As the entire renegade Vasudan subplot has been cut from subsequent versions of Inferno, we will never know what they were really up to. It&#039;ll forever be a mystery~&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
{{total_numbers_3&lt;br /&gt;
|belligerent_1 =[[Galactic Terran-Vasudan Alliance|GTVA]]&lt;br /&gt;
|belligerent_2 =[[Earth Alliance (INF)|EA]]&lt;br /&gt;
|belligerent_3 =[[Hammer of Light|HOL]]&lt;br /&gt;
|ship_1 =&lt;br /&gt;
&lt;br /&gt;
|ship_2 =&lt;br /&gt;
* 1 [[EAC Aesacus|EAC &#039;&#039;Aesacus&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAC Formidable|&#039;&#039;Formidable&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 3 [[EAFr Belus|EAFr &#039;&#039;Belus&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAFr Massachussets|&#039;&#039;Massachussets&#039;&#039;]]&lt;br /&gt;
*** Docked: &#039;&#039;Container 001&#039;&#039;&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAFr Cutty Bell|&#039;&#039;Cutty Bell&#039;&#039;]]&lt;br /&gt;
*** Docked: &#039;&#039;Container 002&#039;&#039;&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAFr R. E. Lee|&#039;&#039;R. E. Lee&#039;&#039;]]&lt;br /&gt;
*** Docked: &#039;&#039;Container 003&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 3 [[EAFr Belus Cargo|EC 1 Containers]]&lt;br /&gt;
** &#039;&#039;Container 001&#039;&#039;&lt;br /&gt;
*** Cargo: &#039;&#039;Supplies&#039;&#039;&lt;br /&gt;
** &#039;&#039;Container 002&#039;&#039;&lt;br /&gt;
*** Cargo: &#039;&#039;Spare Parts&#039;&#039;&lt;br /&gt;
** &#039;&#039;Container 003&#039;&#039;&lt;br /&gt;
*** Cargo: &#039;&#039;Energy Cells&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|ship_3 =&lt;br /&gt;
* 1 [[GVSD Het-Ka|GVSD &#039;&#039;Het-Ka&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Vasudan Ship Database#GVSD Het-Ka|&#039;&#039;Het-Ka&#039;&#039;]]&lt;br /&gt;
|strikecraft_1 =&lt;br /&gt;
* 7 [[GTF Vesuvius|GTF &#039;&#039;Vesuvius&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
|strikecraft_2 =&lt;br /&gt;
* 11 [[EAF Claymore|EAF &#039;&#039;Claymore&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Gaia&#039;&#039; (4) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;Terra&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
|strikecraft_3 =&lt;br /&gt;
* 12 [[GVF Apis|GVF &#039;&#039;Apis&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Scorpio&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Capricorn&#039;&#039; (4) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|casualties_1 =&lt;br /&gt;
* 0-6 [[GTF Vesuvius|GTF &#039;&#039;Vesuvius&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
|casualties_2 =&lt;br /&gt;
* 0-1 [[EAC Aesacus|EAC &#039;&#039;Aesacus&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAC Thunder|&#039;&#039;Thunder&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 0-3 [[EAFr Belus|EAFr &#039;&#039;Belus&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAFr Massachussets|&#039;&#039;Massachussets&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAFr Cutty Bell|&#039;&#039;Cutty Bell&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAFr R. E. Lee|&#039;&#039;R. E. Lee&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 0-3 [[EAFr Belus Cargo|EC 1 Containers]]&lt;br /&gt;
** &#039;&#039;Container 001&#039;&#039;&lt;br /&gt;
** &#039;&#039;Container 002&#039;&#039;&lt;br /&gt;
** &#039;&#039;Container 003&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 11 [[EAF Claymore|EAF &#039;&#039;Claymore&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Gaia&#039;&#039; (4) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;Terra&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
|casualties_3 =&lt;br /&gt;
* 0-12 [[GVF Apis|GVF &#039;&#039;Apis&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Scorpio&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Capricorn&#039;&#039; (4) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==New equipment==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Inferno R1]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=The_Great_Rebellion&amp;diff=58190</id>
		<title>The Great Rebellion</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=The_Great_Rebellion&amp;diff=58190"/>
		<updated>2018-04-07T01:43:45Z</updated>

		<summary type="html">&lt;p&gt;Droid803: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|previous=One step at a time|next=Old enemies|campaign=Inferno: Release 1 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MISSION 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; &#039;&#039;Not known&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; &#039;&#039;Alpha and Beta Wings are sent to take the Ross 128 node. Once a few wings of fighters are taken out the Het-Ka arrives and launches its own fighters. Alpha tries to stop the vessel but it jumps into Ross 128.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
After establishing a beachhead in Delta Serpentis, the GIVA move to secure the Ross 128 jump node to split off the EA forces in Ross 128 from their supply line to Sol.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
As you jump in, there will be a small EA convoy protected by two wings of Claymores and an Aesacus cruiser. Ignore the cruiser and take out the fighters, then attack the freighters. Once the freighters are down then you may choose to attack the cruiser if you wish, but it is fairly well defended against fighters and carries a number of dangerous Stinger missile batteries. Once the freighters are destroyed, command will ask you to scan the cargo, which will reveal that they carry nothing of value and command will tell you to destroy them. Destroy all the cargo for the bonus objective. Don&#039;t worry if one of the freighters or the Formidable escapes. They are not critical mission objectives.&lt;br /&gt;
&lt;br /&gt;
Some time after all the EA fighters have been destroyed a wing of hostile Vasudan fighters will jump in, followed by a Vasudan Super-destroyer. Just stay alive for this portion as there is nothing you can do to the Het-Ka. It will depart through the node after a while and the Vasudan fighters will leave with it. You will then be cleared to return to base.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
The plotline introduced with this mission goes nowhere. The Het-ka is never mentioned nor appears again in the campaign. As the entire renegade Vasudan subplot has been cut from subsequent versions of Inferno, we will never know what they were really up to. It&#039;ll forever be a mystery~&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
{{total_numbers_3&lt;br /&gt;
|belligerent_1 =[[Galactic Terran-Vasudan Alliance|GTVA]]&lt;br /&gt;
|belligerent_2 =[[Earth Alliance (INF)|EA]]&lt;br /&gt;
|belligerent_3 =[[Hammer of Light|HOL]]&lt;br /&gt;
|ship_1 =&lt;br /&gt;
&lt;br /&gt;
|ship_2 =&lt;br /&gt;
* 1 [[EAC Aesacus|EAC &#039;&#039;Aesacus&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAC Formidable|&#039;&#039;Formidable&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 3 [[EAFr Belus|EAFr &#039;&#039;Belus&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAFr Massachussets|&#039;&#039;Massachussets&#039;&#039;]]&lt;br /&gt;
*** Docked: &#039;&#039;Container 001&#039;&#039;&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAFr Cutty Bell|&#039;&#039;Cutty Bell&#039;&#039;]]&lt;br /&gt;
*** Docked: &#039;&#039;Container 002&#039;&#039;&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAFr R. E. Lee|&#039;&#039;R. E. Lee&#039;&#039;]]&lt;br /&gt;
*** Docked: &#039;&#039;Container 003&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 3 [[EAFr Belus Cargo|EC 1 Containers]]&lt;br /&gt;
** &#039;&#039;Container 001&#039;&#039;&lt;br /&gt;
*** Cargo: &#039;&#039;Supplies&#039;&#039;&lt;br /&gt;
** &#039;&#039;Container 002&#039;&#039;&lt;br /&gt;
*** Cargo: &#039;&#039;Spare Parts&#039;&#039;&lt;br /&gt;
** &#039;&#039;Container 003&#039;&#039;&lt;br /&gt;
*** Cargo: &#039;&#039;Energy Cells&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|ship_3 =&lt;br /&gt;
* 1 [[GVSD Het-Ka|GVSD &#039;&#039;Het-Ka&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Vasudan Ship Database#GVSD Het-Ka|&#039;&#039;Het-Ka&#039;&#039;]]&lt;br /&gt;
|strikecraft_1 =&lt;br /&gt;
* 7 [[GTF Vesuvius|GTF &#039;&#039;Vesuvius&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
|strikecraft_2 =&lt;br /&gt;
* 11 [[EAF Claymore|EAF &#039;&#039;Claymore&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Gaia&#039;&#039; (4) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;Terra&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
|strikecraft_3 =&lt;br /&gt;
* 12 [[GVF Apis|GVF &#039;&#039;Apis&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Scorpio&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Capricorn&#039;&#039; (4) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|casualties_1 =&lt;br /&gt;
* 0-6 [[GTF Vesuvius|GTF &#039;&#039;Vesuvius&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
|casualties_2 =&lt;br /&gt;
* 0-1 [[EAC Aesacus|EAC &#039;&#039;Aesacus&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAC Thunder|&#039;&#039;Thunder&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 0-3 [[EAFr Belus|EAFr &#039;&#039;Belus&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAFr Massachussets|&#039;&#039;Massachussets&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAFr Cutty Bell|&#039;&#039;Cutty Bell&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAFr R. E. Lee|&#039;&#039;R. E. Lee&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 0-3 [[EAFr Belus Cargo|EC 1 Containers]]&lt;br /&gt;
** &#039;&#039;Container 001&#039;&#039;&lt;br /&gt;
** &#039;&#039;Container 002&#039;&#039;&lt;br /&gt;
** &#039;&#039;Container 003&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 11 [[EAF Claymore|EAF &#039;&#039;Claymore&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Gaia&#039;&#039; (4) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;Terra&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
|casualties_3 =&lt;br /&gt;
* 0-12 [[GVF Apis|GVF &#039;&#039;Apis&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Scorpio&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Capricorn&#039;&#039; (4) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==New equipment==&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Inferno R1]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=One_Step_at_a_Time&amp;diff=58189</id>
		<title>One Step at a Time</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=One_Step_at_a_Time&amp;diff=58189"/>
		<updated>2018-04-04T21:18:04Z</updated>

		<summary type="html">&lt;p&gt;Droid803: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|previous=Brotherly feud|next=The great rebellion|campaign=Inferno: Release 1 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MISSION 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; &#039;&#039;Not known&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; &#039;&#039;Inferno Chapter 1 GTVA Side Mission 2&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
With [[Beta Aquilae]] secured, the [[GTVA]] move into [[Earth Alliance (INF)|EA]] held space. The first step is to capture an installation on the far side of the Beta Aquliae-Delta Serpentis jump node to use as a staging point. The installation is run by a skeleton crew, with its turrets automated, but it is guarded with a number of EA warships. The GTVA sends in the Independence to attack the warships while bombers disable the installation&#039;s automated defenses in preparation for a boarding party of marines.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
As the mission starts, the Independence will engage the EA warships in the area. Ignore the warships, as the Independence will make short work of the Raven&#039;s Claw and Blackheart. Make a beeline for the Arcas installation and go for its weapons subsystem first, then its sensors subsystem. The station is armed with a large number of kinetic laser turrets which will be extremely annoying and will ping pong you around - disabling the weapons subsystem first will lower their accuracy and give you an easier time with the sensors subsystem. &lt;br /&gt;
&lt;br /&gt;
When both subsystems are disabled, all the turrets on the station will stop firing, and command will deploy a boarding craft. Hostile fighters will then be launched from the station to attack the boarding transport. Order all your wingmen to protect it and attempt to intercept. If the first boarding transport goes down, command will deploy a second one.&lt;br /&gt;
&lt;br /&gt;
Once a transport has docked, the station will quickly flip to friendly and you will be cleared to return to base.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
To be filled in later.&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
{{total_numbers_2&lt;br /&gt;
|belligerent_1 =[[Galactic Terran-Vasudan Alliance|GTVA]]&lt;br /&gt;
|belligerent_2 =[[Earth Alliance (INF)|EA]]&lt;br /&gt;
|ship_1 =&lt;br /&gt;
* 1 [[GTCa Warlock|GTCa &#039;&#039;Warlock&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-GTVA Ship Database#GTCa Independence|&#039;&#039;Independence&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1-2 [[GTT Argo|GTT &#039;&#039;Argo&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-GTVA Ship Database#GTT Renegade|&#039;&#039;Renegade&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-GTVA Ship Database#GTT Mylae|&#039;&#039;Mylae&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
|ship_2 =&lt;br /&gt;
* 1 [[EAD Tereus|EAD &#039;&#039;Tereus&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAD Raven&#039;s Claw|&#039;&#039;Raven&#039;s Claw&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1 [[EACv Darkness|EACv &#039;&#039;Darkness&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EACv Blackheart|&#039;&#039;Blackheart&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1 [[EAC Aesacus|EAC &#039;&#039;Aesacus&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAC Thunder|&#039;&#039;Thunder&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1 [[GTI Arcas|GTI &#039;&#039;Arcas&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-GTVA Ship Database#Delta Serpentis Headquarters|&#039;&#039;Headquarters&#039;&#039;]]&lt;br /&gt;
|strikecraft_1 =&lt;br /&gt;
* 4 [[GTB Danaus|GTB &#039;&#039;Danaus&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (4)&lt;br /&gt;
&lt;br /&gt;
* 7 [[GTF Vesuvius|GTF &#039;&#039;Vesuvius&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Gamma&#039;&#039; (3)&lt;br /&gt;
|strikecraft_2 =&lt;br /&gt;
* 9 [[EAF Claymore|EAF &#039;&#039;Claymore&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Terra&#039;&#039; (3) &#039;&#039;&#039;*3 waves&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 15 [[EAB Peregrine|EAB &#039;&#039;Peregrine&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Durch&#039;&#039; (3) &#039;&#039;&#039;*5 waves&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|casualties_1 =*0-1 [[GTT Argo|GTT &#039;&#039;Argo&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Renegade&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 0-3 [[GTB Danaus|GTB &#039;&#039;Danaus&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (3)&lt;br /&gt;
* 0-7 [[GTF Vesuvius|GTF &#039;&#039;Vesuvius&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Gamma&#039;&#039; (3)&lt;br /&gt;
|casualties_2 =&lt;br /&gt;
* 1 [[EAD Tereus|EAD &#039;&#039;Tereus&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAD Raven&#039;s Claw|&#039;&#039;Raven&#039;s Claw&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1 [[EACv Darkness|EACv &#039;&#039;Darkness&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EACv Blackheart|&#039;&#039;Blackheart&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1 [[EAC Aesacus|EAC &#039;&#039;Aesacus&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAC Thunder|&#039;&#039;Thunder&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1 [[GTI Arcas|GTI &#039;&#039;Arcas&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-GTVA Ship Database#Delta Serpentis Headquarters|&#039;&#039;Headquarters&#039;&#039;]] (*)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 9 [[EAF Claymore|EAF &#039;&#039;Claymore&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Terra&#039;&#039; (3) &#039;&#039;&#039;*3 waves&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 0-15 [[EAB Peregrine|EAB &#039;&#039;Peregrine&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Durch&#039;&#039; (3) &#039;&#039;&#039;*5 waves&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
(*) Captured by GTVA&lt;br /&gt;
&lt;br /&gt;
==New equipment==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Inferno R1]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Brotherly_Feud_(Classic)&amp;diff=58188</id>
		<title>Brotherly Feud (Classic)</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Brotherly_Feud_(Classic)&amp;diff=58188"/>
		<updated>2018-04-04T20:14:34Z</updated>

		<summary type="html">&lt;p&gt;Droid803: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|first=|next=One step at a time|campaign=Inferno: Release 1 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MISSION 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; &#039;&#039;Not known&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; &#039;&#039;Battle two EA cruisers as they try to make their way into Beta Aquilae.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
It has been 8 months since the start of the civil war between the [[GTVA]] and the [[Earth Alliance (INF)|Earth Alliance]], which started when the EA captured [[GTI Melia|Sol Gate]], the Terran-built Knossos device linking [[Delta Serpentis]] and [[Sol]] immediately after the jump node reopened. The EA has then moved on to capture the entirety of Delta Serpentis as well as [[Ross 128]]. The GTVA 4th fleet, led by the [[Inferno R1 Terran-GTVA Ship Database#GTCa Independence|GTCa Independence]] now mounts a counteroffensive to recapture the GTVA systems lost to the EA in the opening months of the war, but first, the EA&#039;s incursion into [[Beta Aquilae]] must be dealt with.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
This is a fairly straightforward and simple mission. The [[Inferno R1 Terran-GTVA Ship Database#GTCv Carolina|Carolina]], a [[GTCv Phobos|Phobos-class]] corvette, is quite adept at fending off hostile fighters and bombers, and easily outmatches the two Earth Alliance [[EAC Eclipse|Eclipse-class]] cruisers.&lt;br /&gt;
&lt;br /&gt;
Simply stick close to the Carolina and prioritize the enemy [[EAB Peregrine|Peregrine]] bombers and their bombs when they get close. The Carolina can easily deal with the [[Inferno R1 Terran-EA Ship Database#EAC Redavi|Redavi]] and [[Inferno R1 Terran-EA Ship Database#EAC Riolin|Riolin]] without any assistance.&lt;br /&gt;
&lt;br /&gt;
Once both EA cruisers have been destroyed, the [[Inferno R1 Terran-GTVA Ship Database#GTD Aquitaine|GTD Aquitaine]] will jump in and you will be cleared to return to base.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
It is unknown if the Aquitaine depicted in this mission is intended to be the same GTD Aquitaine in the main FreeSpace 2 campaign, as the one in this mission is an Icelus-class and not a Hecate-class. However, Icelus-class destroyers appear to be based on Hecate-class destroyers, and it may be that the Aquitaine was re-constructed to Icelus-class specification.&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
&lt;br /&gt;
{{total_numbers_2&lt;br /&gt;
|belligerent_1 =[[Galactic Terran-Vasudan Alliance|GTVA]]&lt;br /&gt;
|belligerent_2 =[[Earth Alliance (INF)|EA]]&lt;br /&gt;
|ship_1 =&lt;br /&gt;
* 1 [[GTD Icelus|GTD &#039;&#039;Icelus&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-GTVA Ship Database#GTD Aquitaine|&#039;&#039;Aquitaine&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1 [[GTCv Phobos|GTCv &#039;&#039;Phobos&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-GTVA Ship Database#GTCv Carolina|&#039;&#039;Carolina&#039;&#039;]]&lt;br /&gt;
|ship_2 =&lt;br /&gt;
* 2 [[EAC Eclipse|EAC &#039;&#039;Eclipse&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAC Redavi|Redavi]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAC Riolin|Riolin]]&lt;br /&gt;
|strikecraft_1 =&lt;br /&gt;
* 4 [[GTF Vesuvius|GTF &#039;&#039;Vesuvius&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (4)&lt;br /&gt;
&lt;br /&gt;
|strikecraft_2 =&lt;br /&gt;
* 6 [[EAF Claymore|EAF &#039;&#039;Claymore&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Gaia&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Terra&#039;&#039; (4)&lt;br /&gt;
&lt;br /&gt;
* 7 [[EAB Peregrine|EAB &#039;&#039;Peregrine&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Cira&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Luna&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Echelon&#039;&#039; (2)&lt;br /&gt;
&lt;br /&gt;
|casualties_1 =&lt;br /&gt;
* 0-3 [[GTF Vesuvius|GTF &#039;&#039;Vesuvius&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha 2&#039;&#039;, &#039;&#039; 3&#039;&#039;, and/or &#039;&#039;4&#039;&#039; (3)&lt;br /&gt;
|casualties_2 =&lt;br /&gt;
* 2 [[EAC Eclipse|EAC &#039;&#039;Eclipse&#039;&#039;]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAC Redavi|Redavi]]&lt;br /&gt;
** [[Inferno R1 Terran-EA Ship Database#EAC Riolin|Riolin]]&lt;br /&gt;
&lt;br /&gt;
* 6 [[EAF Claymore|EAF &#039;&#039;Claymore&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Gaia&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Terra&#039;&#039; (4)&lt;br /&gt;
&lt;br /&gt;
* 7 [[EAB Peregrine|EAB &#039;&#039;Peregrine&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Cira&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Luna&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Echelon&#039;&#039; (2)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==New equipment==&lt;br /&gt;
&lt;br /&gt;
[[Category: Inferno R1]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=User-made_Ships&amp;diff=45845</id>
		<title>User-made Ships</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=User-made_Ships&amp;diff=45845"/>
		<updated>2016-12-24T04:44:07Z</updated>

		<summary type="html">&lt;p&gt;Droid803: /* Fighter Craft */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|-&lt;br /&gt;
{|border=0 cellpadding=4 cellspacing=0 style=&amp;quot;margin: 0 0 1em 1em; background: #000; border: 0px #000 solid; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{UMS-Legend}}&lt;br /&gt;
|width=510px|The following is a list of released, user-made ship mods for [[Freespace 2]], for use in the creation of custom missions and campaigns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*For canon ship classes from FreeSpace: The Great War: [[Great War-era craft]]&lt;br /&gt;
*For canon ship classes from FreeSpace 2: [[FreeSpace 2-era craft]]&lt;br /&gt;
*For ships from The Babylon Project: [[TBP shiplist|The Babylon Project craft]]&lt;br /&gt;
*For ships from Wings of Dawn: [[Wings_of_Dawn_Ships|Wings of Dawn craft]]&lt;br /&gt;
*For ships from Diaspora: [[Diaspora Ship List|Diaspora craft]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fighter Craft==&lt;br /&gt;
{| border=1 cellpadding=0 style=&amp;quot;background:#351515;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Vasudan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Shivan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Bad Ulysses]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Perseus Adv]] {{WH}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVAf Apis]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Chelob]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AF Charlatan]] {{WU}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[CCF Minsk]] {{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Phoenix (Nukemod)]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVDr Scarab]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Chimera]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AF Kato]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[CCF Volkov]] {{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Phoenix (TrashMan)]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Anouke]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Gorgon]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AF Phylaki]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAF Acheron]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Raziel]] {{RI|Ship=GTF Raziel}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Apis]] &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Harpy]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Bek&#039;Tah Interceptor]] {{WU}}{{RI|Ship=Bek&#039;Tah Interceptor}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAF Claymore]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Selkie]] {{WH}}{{WU}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Ennead]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Hydra]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[HEF Blizzard]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAF Claymore Mark II]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Claymore]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Heket]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Ifrit]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[KCSL Kama]] {{WH}}{{WU}}{{WN}}{{RI|Ship=KCSL Kama}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAF Claymore Mark III]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Svalin]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Heptu]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Naga]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Lethe]] {{WU}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAF Lethe]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Vampire]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Heset]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Scorpion II]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Lizard Huntercraft]] {{WU}}{{RI|Ship=Lizard Huntercraft}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAF Stentor]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Vesuvius]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Imset]] {{WH}}{{WU}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Serpent]] {{WH}}{{WU}}{{WN}}{{RI|Ship=SF Serpent}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Lizard Killercraft]] {{WU}}{{RI|Ship=Lizard Killercraft}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAF Styx]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Ymir]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Khepri]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Succubus (INF)]] {{WH}}{{WU}}{{WN}}{{RI|Ship=SF Succubus}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Lizard Swarmercraft]] {{WU}}{{RI|Ship=Lizard Swarmercraft}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTF Jackal]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTVF Hestia]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[RVF Mihos]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Succubus (Nukemod)]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[NF Banshee]] {{WH}}{{WU}}{{RI|Ship=NF Banshee}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTF Lancer]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[IH2 Sunrider]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Reshef]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Space Spider]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[NF Larvae]] {{WH}}{{WU}}{{RI|Ship=NF Larvae}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTF MiG]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ITF Anan]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Saqqara]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SDr Imp]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[NF Phantasm]] {{WH}}{{WU}}{{RI|Ship=NF Phantasm}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTF Wraith]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ITF Benkei]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Scarab]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Incubus]] {{WH}}{{WU}}{{WN}}{{RI|Ship=SF Incubus}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[NF Unknown]] {{WU}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTFx Thor]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ITF Oni]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Seker]] {{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Mantis]] {{WU}}{{WN}}{{RI|Ship=SF Mantis}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[RLF Panther]] {{WU}}{{RI|Ship=RLF Panther}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Achilles]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PF Chimera]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Shrike]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[RLF Tigris]] {{WU}}{{RI|Ship=RLF Tigris}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Agias]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PF Hellbat]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Shu]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[T-MF Cataphract]] {{WU}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Alves]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PF Satyr]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PVDr Jackal]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[T-MF Hussar]] {{WU}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Angel (non-canon)|GTF Angel]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PF Shagrath]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PVF Seshat]] {{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UF Notus]] {{WH}}{{WU}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Antaeus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PF Vulture]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[VEF Anhur MkIV]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AKF Eitr]] {{WH}}{{WU}}{{WN}}{{RI|Ship=AKF Eitr}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Apollo Prototype]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PTF Kulas]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[VEF Aoh]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[HAF Super Sylph]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Archon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Pyro-GX]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[VEFx Yaaru]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[HAF Yukikaze Mave]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Aurora]] {{WH}}{{WU}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Scimitar (Aldo)]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[VRC Inpu]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[HAF Vic Viper]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Autolycus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOF Banshee]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Nhu]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[HAF Rynex]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Carabus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOF Chaos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVB Ammit|GVF Ammit]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTF Astrogator]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Chaos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOF Horae ]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AKF Ambrosium-R]] {{WU}}{{WN}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Cyone]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOF Ophion]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Vishnan Missionary]]&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Daedalus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Spacesuit]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Vishnan Preacher]]&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Donar]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[STVsF Nightwing]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AF Serio]]&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Draco]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TDr Firebee]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[BTF Harasser]]&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Enceladus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TF Falcon]] {{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[HAF Cyclone]]&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Eos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TF Gefjon]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Ezechiel]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TF Ion]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Falcon]] {{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TF Kestrel]] {{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Hercules Mark III]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TF Kvasir]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Icarus]] {{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TF Mustang Alpha]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Kelpie]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TF Mustang Beta]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Keres]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TF Shrike]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Ladiel]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEF Izra&#039;il]] {{WH}}{{WU}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Leto]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UTF Cherokee]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Losna]] {{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UTF Comanche]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Maverick]] {{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UTF Seminole]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEF Ainsarii]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TF Proton]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Skjoldr]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Durandal]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PTF Dustar]] {{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Raptor]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFa Alecto]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Starstrider]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TF Electron]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTVF Ierax]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Atalanta]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Nyx]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEF Uhlan]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEF Kentauroi]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEF Uriel]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEF Lao Tze]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Scimitar (Blue Planet)]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAF Nyx]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Nymph]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Thor]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bomber Craft==&lt;br /&gt;
{| border=1 cellpadding=0 style=&amp;quot;background:#351515;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Vasudan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Shivan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[CCB Gurkov]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Hydra]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTVB Hesat]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SB Durja]] {{WH}}{{WU}}{{WN}}{{RI|Ship=SB Durja}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AB Attis]] {{WU}}{{WN}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAB Gagana]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Jotun]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVB Atlas]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SB Kahlan]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AB Satyr]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAB Peregrine]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Kronus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVB Imset]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SB Kasdeya]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AB Zakros]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTB Saracen]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Maelstrom]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVB Petbe]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SB Vindhyachal]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Bek&#039;Tah Bomber]]&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Apollyon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Nemesis]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[VEB Shai]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SB Yali]] {{WH}}{{WU}}{{WN}}{{RI|Ship=SB Yali}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[NB Unknown]]&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTTB Armageddon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Phoebus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVB Anhur]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SB Ojas]] {{WU}}{{WN}}{{RI|Ship=SB Ojas}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[T-MB Cuirassier]]&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Holler]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Rhea]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVB Hathor]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[NB Ghoul]]&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TB Atlas]] {{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Sabus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVB Setep]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Big Core]]&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Azaes]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTsB Scimitar]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVB Amun Mark II]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Vishnan Seeker]]&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Callisto]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Surt]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVB Ammit]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Vishnan Inquisitor]]&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTVB Chnubis]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Thunderbolt]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVB Maahes]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Claymore]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Uriel]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Danaus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PB Sepulture]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Diana]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UTB Navajo]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Gagana]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UTB Yurok]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Hera (INF)]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOB Jotun D.H.]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEB Vajradhara]] {{WH}}{{WU}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Archangel]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Berserker]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEB Lapith]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Athena Mk2]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Hera (ED)]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Stheno]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TB-100 Arbalest]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TB-112 Aries]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEB Durga]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Mars]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Capital Ships (Cruisers, Corvettes, Frigates and Gunships)==&lt;br /&gt;
{| border=1 cellpadding=0 style=&amp;quot;background:#351515;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Vasudan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Shivan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[CCCa Andropov]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOC Orc]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVC Aten Mk2]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SC Abel]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AC Gordia]] {{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAC Aesacus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TC Damocles]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVC Mafdet]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SC Lamia]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AC Heraklion]] {{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAC Avalonian]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEC Sanctus]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVC Mekhet]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SC Raguel]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AC Malia]] {{WH}}{{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAC Eclipse]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EACv Darkness]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVC Newet]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SC Rictus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[NC Unknown]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAC Evangelist]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Ajax]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVC Sai]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SCv Bryn]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ACv Malia]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Aegis (158th)]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Alexandria]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVC Somtus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SCv Scylla]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ACv Phaistos]] {{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Aegis (OTT)]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Bellerophon]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVC Asarte]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SFg Beelzeboul]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[NCv Unknown]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Aegis (IPA)]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Chimera]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVC Naunet]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SFg Damini]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AC Heraklion (ASW)]] {{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Alcyone]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Chiron]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[HLC Defiler]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SGs Asura]] {{WH}}{{WU}}{{WN}}{{RI|Ship=SGs Asura}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AKFf Adamantium]] {{WH}}{{WU}}{{WN}}{{RI|Ship=AKFf Adamantium}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTBC Black Widow]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Cobra]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[VEC Joh]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AKCve Orichalcum]] {{WH}}{{WU}}{{WN}}{{RI|Ship=AKCve Orichalcum}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTBC Blade]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Eris]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVCv Mandes]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[KCSL Hecatos]] {{WH}}{{WU}}{{WN}}{{RI|Ship=KCSL Hecatos}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Boreas]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Nike]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVCv Pachet]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AKCs Iliaster]] {{WH}}{{WU}}{{WN}}{{RI|Ship=AKCs Iliaster}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Cretheus]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Oberon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVCv Udjat]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[BTDa Skeleton]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Eris]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Ragnarok]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVCv Petbe]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Hyperion (joelever)]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Garm]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Reyena]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[HLCv Duat]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Vishnan Arbiter]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Gryphon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Valhalla]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[VECv Geb]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Vishnan Protector]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Hyperion]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ITCv Raiden]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVMCv Wepwawet]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Mars]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[NTCv Echelon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVC Repten]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTxC Njord]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PTCv Baranec]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVCv Satyrs]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Odysseus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOCv Ehreos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTVF Amon-Re]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Ophion]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOCv Neptune]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVC Tuket]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Orc]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOCv Phobos ADv|SOCv Phobos Adv]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVGs Hemsut]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCt Piranha]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFg Chrysaor]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVCv Mahal]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Ticonderoga]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFg Retribution]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PVCa Ramses]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Tyr]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFf Saphah]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVC Selket]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Unknown]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEFg Karuna]] {{WH}}{{WU}}{{WN}} &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Vidar]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEFg Narayana]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[LPC Galleon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTGs Antwerpen]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PC Rumrunner]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTGs Enforcer]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ITC Dainishi]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTGb Praetorian]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Morana]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Rhea]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Tane]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Phobos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOC Oculus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Avenger]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |  &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTVFg Arpyia]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTMf Sparta]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Phoenix Rising]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Calypso]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Atlantis]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTFf Northampton]]  {{WH}}{{WU}}{{WN}}{{RI|Ship=FTFf Northampton}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTFf Impervious]]  {{WH}}{{WU}}{{WN}}{{RI|Ship=FTFf Impervious}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEC Custos]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTCa Tethys]]  {{WH}}{{WU}}{{WN}}{{RI|Ship=FTCa Tethys}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTFp Rhea]] {{WH}}{{WU}}{{WN}}{{RI|Ship=FTFp Rhea}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTCv Tethys]]  {{WH}}{{WU}}{{WN}}{{RI|Ship=FTCv Tethys}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTGs Prominence]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Bellerophon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEFg Karuna MK2]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTDS Baikal]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTCVS Volga]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEC Custos-X]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TCSF Ajax]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TCD Athena]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TCC Aurora]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TFg Atropos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Marauder]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Thunder]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Typhoon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTGs Titan]]{{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EFFg Solomon]] {{WH}}{{WU}}{{WN}} &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Large Capital Ships (Carriers, Destroyers and Super Destroyers)==&lt;br /&gt;
{| border=1 cellpadding=0 style=&amp;quot;background:#351515;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Vasudan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Shivan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTBCr Tennyson]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Gaia]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVCa Kabechet]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SCa Shiamak]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ACa Akrotiri]] {{WH}}{{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EACa Telemus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Henderson]] {{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVCa Tanen]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SD Iblis]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AD Achladia]] {{WH}}{{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCa Canberra]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Hera]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVD Apothess]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SD Kismat]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AD Odigitria]] {{WH}}{{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCar Fury]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Icelus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVD Asarte]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SD Vassago]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AD Pylos]] {{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCa Galaxy]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Legion (Orion)]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVD Hedetet]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SSD Diablo]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ND Unknown]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTTCa Hestia]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Megaera]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[HLD Mefdef]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SSD Bhaal]] {{WH}}{{WU}}{{WN}} &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ASD Minos]] {{WH}}{{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCa Phoenix]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Ioa]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[VCI Bastet]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[HEC Typhoon]] {{WH}}{{WU}}{{WN}}{{RI|Ship=HEC Typhoon}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCr Trifid]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTHD Orion Mk2]]{{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVSD Hetka]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AKBc Azoth]] {{WH}}{{WU}}{{WN}}{{RI|Ship=AKBc Azoth}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCa Warlock]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Orion Phase II]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVD Hathor]] {{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[NCa Vampire]] {{WH}}{{WN}}{{RI|Ship=NCa Vampire}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TCa Constellation]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Raynor]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVD Pharaoh]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Icarus]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TCa Sagittarius]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Sirona]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVD Apophis]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[S.D.F.1]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAD Lindos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Titan]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PCD Saturn]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Vishnan Sacred Keeper]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EASD Nemesis]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Wotan]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAD Tereus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Zagreus]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[CCD Kiev]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ITD Ryujin]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FD Vexor]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[NTD Liberty]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Agamenmon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Emperor]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Alexander]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOD Segomo]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Atropos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TD Reliant]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Boreas]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UED Solaris]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Daegon]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCa Nemesis (old)]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSD Bastion]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOC Galatea]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOSD Olemus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSD Odin]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSD Anchorage]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Damocles]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Morena MacDuff]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Archon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Europa]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Capital Ships (Battleships, Dreadnoughts and Juggernauts)==&lt;br /&gt;
{| border=1 cellpadding=0 style=&amp;quot;background:#351515;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Vasudan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Shivan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTVBS Archangel Mk2]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SODn Solaris]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVSJ Sechat-Hor]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SJ Amritaya]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AJ Androgeos]] {{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTDn Archangel]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TSJ Icanus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SSJ Dante]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Vishnan Preserver]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTBs Moscow]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTVA Colossus Mark II]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SSJ Gigas]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AJ Androgeos (old)]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTVA Titan]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TSJ Amaterasu]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SPD Vinaashak]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[HEHc Hurricane V]] {{WH}}{{WU}}{{WN}}{{RI|Ship=HEHc Hurricane V}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TBs Horizon]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SSJ Gigas (old)]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Great Darkness]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Installations (Dry Docks, Star Bases and Jump Gates)==&lt;br /&gt;
{| border=1 cellpadding=0 style=&amp;quot;background:#351515;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Vasudan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Shivan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[CI Haven]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Melia]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVI Abthys]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SI Acridon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AI Thera]] {{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAI Andromeda]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Nareos]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVI Cairo]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SI Arachnas]] {{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AI Pyrgos]] {{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAI Lycaon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Samson]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVI Cairo Extension]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SI Hara]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AKI Alkahest]] {{WH}}{{WU}}{{WN}}{{RI|Ship=AKI Alkahest}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Acheron]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTDI Titan]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVI Cheops]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Shivan JumpGate]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Aeglos]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Whitehall]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PVI Karnak]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SI Arachnas (old)]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTExD Arcadia Defender]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ITI Yomi]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVI Ogdoad]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Arcas]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PCI Phoron]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVI Abydos]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Asteria]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TI Achilles]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Athens]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TSS Exos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Atlantis]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Polaris]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTMI Aule]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Polaris Pylon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Bretonia]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TPG 1]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Chamelion]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Alliance Jump Gate]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTDk Acropolis]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTExA]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTDS Goliath]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Intrasystem Gate]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTExC]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Asteroid Installation]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Jump Gate]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Gas Refinery]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Silex]] {{WH}}{{WN}}{{RI|Ship=GTI Silex}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Constellation]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTI Dzungaria]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Comet Class Supply Depot|Comet Class]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Europa]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEI Bretonia]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEI Kumari]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Polaris]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Ceres]]{{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Non-Combatants (Freighters, Transports and Auxilliaries)==&lt;br /&gt;
{| border=1 cellpadding=0 style=&amp;quot;background:#351515;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Vasudan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Shivan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAFr Belus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTT Corsair]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVFr Shai]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ST Xerxes]]  {{RI|Ship=ST Xerxes}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[RLFr Margay]] {{WU}}{{RI|Ship=RLFr Margay}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Aether]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTT Naxos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVT Isten]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ATT Dallie]] {{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTDS Briareos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTT Svalin]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVT Qeb]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AS Kamilari]] {{WU}}{{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Clarius]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTT Titan]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVT Sesmu]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[LS Bek&#039;Tah|Bek&#039;Tah Support Ship]] {{WU}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Cyllene]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TT Pericles]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVSC Imhotep]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AFr Phaistos]] {{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Demeter]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UET Kadmos]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVSC Neith]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AK FR Cintamani]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Sizifus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UET Upanishad]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVL Tawaret]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Ulmo]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTA Caerus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PVG Oasis]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Vela]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTE Ehnaton]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEFr Demeter]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTE Vidar]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TG Bromios]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TSC Icarus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCol Columbus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEA Oculus]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCVl Majestic]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Terran Probe]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCVl Splendid]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTEP Bachus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTL Anemoi]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTS Abaris]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEM Florence]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTS Eos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFT Constantine]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTT Anatis]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSC Copernicus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PATr Baracuda]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSC Cyrene]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTT Star Rider]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTDr Phidias]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTT Wyvern]] {{WH}}{{WU}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSh Mercury]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UES Aranyaka]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Albanus]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Cruiseship]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTDr 3301]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TT Odysseus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ORGT Pluto]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other (Cargo Pods, Sentry Guns, Etc)==&lt;br /&gt;
{| border=1 cellpadding=0 style=&amp;quot;background:#351515;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Vasudan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Shivan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAFr Belus Cargo]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Vela Cargo]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Vasudan Mine]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SSG Annihilator]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[RLCg A09]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Clarius Cargo]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TDM Hephaestus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVSG Ammut]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SSG Erebos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[RLCg A17]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Cyllene Cargo]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSG Balmung]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SSG Somnath]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AC Phaistos Cargo]] {{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Sizifus Cargo 1]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSG Euphrates]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SSP Chakra]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TDD]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Sizifus Cargo 2]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSG Safat]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Alien Defense Station]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[BSSG Myrdin]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Stalker Class Probe]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UNX]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSG Gungnir]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSG Gunstar]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Serious Sandwich]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSG Wolverine]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSG Pyre]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Cargo Platform]] {{WH}}{{WU}}{{RI|Ship=Cargo Platform}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Modular Construction Kit]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TGas-1]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSG Sleipnir]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Gas Ring]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TAC 2]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes to Wiki contributors==&lt;br /&gt;
*To add a new ship use a sample template or copy and modify the source from an existing page. For screenshots I&#039;ve been going with the size 480x340 as standard. But this is completely arbitrary and anything around that size is probably acceptable.&lt;br /&gt;
*The format can be difficult to edit. It is perfectly acceptable to simply tack on your ship at the bottom of the appropriate column. Someone else can then later edit it in if desired. &lt;br /&gt;
*When adding, please place your new ship in the appropriate column. There are two columns for Terrans, one for Vasudans and Shivans and one for other. If your ship belongs to a non-canon species please place it in the OTHER column.&lt;br /&gt;
*This is for mods which are not meant as replacements for stock models. Meaning that, an HTL version of the GTFr Chronos does not belong here. Modified stock models on other hand may be acceptable. Ie the GTFr Aether is a Chronos with a pod attached and an extra turret.&lt;br /&gt;
*Should two different models have the same name, add the author&#039;s name in brackets as a suffix. (or alternatively the mod pack name)&lt;br /&gt;
*Add only ready models which are released and freely available. Always include a download link. It is okay if you later update it.&lt;br /&gt;
*If you do not want to write a description for your mod, simply add the name of your ship, which redirects the browser to a download link or website.&lt;br /&gt;
&lt;br /&gt;
[[Category: Mod Database]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=HAF_Cyclone&amp;diff=45844</id>
		<title>HAF Cyclone</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=HAF_Cyclone&amp;diff=45844"/>
		<updated>2016-12-24T03:56:48Z</updated>

		<summary type="html">&lt;p&gt;Droid803: Created page with &amp;quot;{{User-made Ships}}  The HAF Cyclone.  ==Description:==  ===Dimensional Eclipse Tech Room Description=== Produced for the civilian mark…&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Image:HAFcyclone.png|thumb|right|480px|The HAF Cyclone.]]&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Dimensional Eclipse Tech Room Description===&lt;br /&gt;
Produced for the civilian market by Aurelius Fleet Systems, the AFC-2Y Cyclone is a small, nimble, and highly modular craft. A single seater attack frame sold to space flight enthusiasts and mercenaries alike, modification options include gun braces as well as miniature missile racks. Prior to the development of the Blizzard, the Cyclone was the primary craft utilised by the Heaven&#039;s Alliance. A number of Cyclones are still carried onboard most Alliance cruisers as reserve craft.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by: &#039;&#039;&#039;Axem&#039;&#039;&#039;&lt;br /&gt;
*UVmapping and Textures by: &#039;&#039;&#039;AndrewofDoom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Light Fighter&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Aurelius Fleet Systems&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| Very High&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 230.0 - 260.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 300.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| Average&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| 300&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 11 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 2&lt;br /&gt;
| CA-WPR90 Proton Gun&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 2&lt;br /&gt;
| CA-WPR90 Proton Gun&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| CA-WPR90 Proton Gun, CA-WPLC77 Plasma Cannon, CA-PX60 Assault Rifle, CA-ENVX6 Pulse Cannon, FES-PTRr114 Paralyzer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 24&lt;br /&gt;
| Mora&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Virula, Macana, Mora, Shriekir, Flyssa&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|}}&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Dimensional Eclipse:&lt;br /&gt;
**&#039;&#039;&#039;[http://www.hard-light.net/forums/index.php?topic=80655.0 Dimensional Eclipse Release thread]&#039;&#039;&#039;&lt;br /&gt;
*Mediafire:&lt;br /&gt;
**&#039;&#039;&#039;[http://www.mediafire.com/?rh88funr0v37beb Mediafire]&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
[[Category:Dimensional Eclipse]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=File:HAFcyclone.png&amp;diff=45843</id>
		<title>File:HAFcyclone.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=File:HAFcyclone.png&amp;diff=45843"/>
		<updated>2016-12-24T03:50:21Z</updated>

		<summary type="html">&lt;p&gt;Droid803: HAF Cyclone. Model by Axem. Textures by AndrewofDoom.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;HAF Cyclone. Model by Axem. Textures by AndrewofDoom.&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Emperor&amp;diff=45842</id>
		<title>Emperor</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Emperor&amp;diff=45842"/>
		<updated>2016-12-22T07:38:53Z</updated>

		<summary type="html">&lt;p&gt;Droid803: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:emperor.png|400px]]|caption=The &#039;&#039;Emperor&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
No information is known about this warship.&lt;br /&gt;
&lt;br /&gt;
===Dimensional Eclipse Tech Room Description===&lt;br /&gt;
The Exarchy&#039;s Emperor-class Assault Carrier is a battleship-scale warship with extensive command and control facilities. Dotted with point defense turrets, anti-ship Starflare cannons as well as several long-range Thermal Lance mounts, the Exarchy sorties their Emperors as they please, as they are nearly peerless on the battlefield. Their actual launch bay is small, but the Emperor utilizes a transpace catapult that flings strikecraft directly into transpace allowing a flurry of strikecraft to be launched and reach their targets without having to traverse the empty space by themselves. The Commonwealth developed the Euryphaessa-class specifically to check the offensive action of Emperors, with marginal effectiveness as the single Commonwealth battlecarrier cannot hope to check all of the Exarchy&#039;s Emperor-class vessels simultaneously.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by &#039;&#039;&#039;Esarai&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
====Default====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Warship&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 30 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 250 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 1107 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 947 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 3809 m&lt;br /&gt;
|}&lt;br /&gt;
====Dimensional Eclipse====&lt;br /&gt;
{{Ship_box&lt;br /&gt;
|name = EX CVA &#039;&#039;Emperor&#039;&#039;&lt;br /&gt;
|type = Assault Carrier&lt;br /&gt;
|manufacturer = Exarchy&lt;br /&gt;
|max_velocity = 150.0&lt;br /&gt;
|hitpoints = 60000&lt;br /&gt;
|shields = 60000&lt;br /&gt;
|length = 3809&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[BGreen]]&lt;br /&gt;
| 4&lt;br /&gt;
| EX BBlue&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[SGreen]]&lt;br /&gt;
| 4&lt;br /&gt;
| EX SBlue&lt;br /&gt;
| 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Standard Flak]]&lt;br /&gt;
| 13&lt;br /&gt;
| EX Blue Rifle&lt;br /&gt;
| 33&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[ULTRA Anti-Fighter Beam]]&lt;br /&gt;
| 1&lt;br /&gt;
| EX Starflare Cannon&lt;br /&gt;
| 11&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[AAAf]]&lt;br /&gt;
| 14&lt;br /&gt;
| colspan=2 rowspan=2 |&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Terran Turret]]&lt;br /&gt;
| 16&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
Download - http://www.freespacemods.net/download.php?view.645&lt;br /&gt;
&lt;br /&gt;
[[Category:Dimensional Eclipse]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=TF_Gefjon&amp;diff=45841</id>
		<title>TF Gefjon</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=TF_Gefjon&amp;diff=45841"/>
		<updated>2016-12-22T03:27:43Z</updated>

		<summary type="html">&lt;p&gt;Droid803: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:tfgefjon.png|650px]]|caption=TF Gefjon}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
Gefjon advanced assault fighters are a monstrous creation.  They boast two caverous secondary banks and eight primary gun points.  Thick armor and a powerful shield make scratching a Gefjon a tough task.  Strap four SXR-710D Fusion Ramjets on it and you have a ship that can outburn anything.  The only drawback is how long it takes the ramjets to recharge.  The Gefjon is primarily employed in heavy assault and defense roles, where its eight primary hardpoints can be put to use against hardened targets, and its missile capacity can suppress fighters with ease.&lt;br /&gt;
&lt;br /&gt;
===Dimensional Eclipse Tech Room Description (as EXF Marquis)===&lt;br /&gt;
The Exarchy&#039;s Marquis advanced assault fighter is a monstrous opponent, boasting cavernous missile bays and eight primary hardpoints. With thick armor and a powerful shield system, scratching a Marquis is a tough task. Propelled by fusion ramjets, the Marquis can outrun most strikecraft in the Commonwealth Navy and the Alliance, although the ramjets require a lengthy recharge and cooling cycle once its capacitors are drained. The Marquis is rarely seen, only sortied as a heavy strike element in critical operations, using its devastating speed and firepower to prey on Commonwealth and Alliance wings.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by &#039;&#039;&#039;Esarai&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
====Default====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Advanced Assault&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Sherida-Atsu Astronautics&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| Average&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 65-70 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 180 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| Heavy&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 350&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| 700&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 29 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 11 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 35 m&lt;br /&gt;
|}&lt;br /&gt;
====Dimensional Eclipse====&lt;br /&gt;
{{Ship_box&lt;br /&gt;
|name = EXF &#039;&#039;Marquis&#039;&#039;&lt;br /&gt;
|type = Heavy Assault&lt;br /&gt;
|manufacturer = Exarchy&lt;br /&gt;
|maneuverability = Average&lt;br /&gt;
|max_velocity = 220.0 - 270.0&lt;br /&gt;
|max_ab_velocity = 550.0&lt;br /&gt;
|armor = Heavy&lt;br /&gt;
|hitpoints = 700&lt;br /&gt;
|shields = 1400&lt;br /&gt;
|length = 35&lt;br /&gt;
|gun_bank_1 = 4&lt;br /&gt;
|gun_bank_2 = 4&lt;br /&gt;
|missile_bank_1 = 70&lt;br /&gt;
|missile_bank_2 = 70&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| [[GTW Subach HL-7]]&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| EX Rapidlaser&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 4&lt;br /&gt;
| [[GTW Prometheus S]]&lt;br /&gt;
| 2nd&lt;br /&gt;
| 4&lt;br /&gt;
| EX Rapidlaser&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Subach HL-7, Akheton SDG, Morning Star, Prometheus S, Prometheus R, UD-8 Kayser, Lamprey, Circe, Maxim &lt;br /&gt;
| colspan=3| EX Primary, EX Rapidlaser, EX Leech, EX HeavyBlaster&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 70&lt;br /&gt;
| [[GTM Harpoon]]&lt;br /&gt;
| 1st&lt;br /&gt;
| 70&lt;br /&gt;
| EX Heatseeker&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 70&lt;br /&gt;
| [[GTM Hornet]]&lt;br /&gt;
| 2nd&lt;br /&gt;
| 70&lt;br /&gt;
| EX Heatseeker&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Rockeye, Tempest, Harpoon, Trebuchet, Infyrno, Hornet, Tornado, Hornet#Weak, EMP Adv., TAG-A, TAG-B&lt;br /&gt;
| colspan=3| EX Heatseeker, EX Heatseeker2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery widths=250px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:EXFMarquis.png|The EXF Marquis, a remap by Droid803 used in [[Dimensional Eclipse]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|}}&lt;br /&gt;
&lt;br /&gt;
==Related Links:==&lt;br /&gt;
[http://www.freespacemods.net/download.php?view.674 Download Link | FreeSpaceMods.net]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dimensional Eclipse]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=EXF_Marquis_Overboost&amp;diff=45840</id>
		<title>EXF Marquis Overboost</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=EXF_Marquis_Overboost&amp;diff=45840"/>
		<updated>2016-12-22T03:19:53Z</updated>

		<summary type="html">&lt;p&gt;Droid803: categori&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:Exfmarquisoverboost.png|650px]]|caption=EXF Marquis Overboost}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
When equipped with the Monarch OverBooster system, the fearsome Marquis assault fighter becomes a single-strikecraft assault platform capable of engaging targets of all sizes. The OverBooster system&#039;s thrusters and shield generator supplement the Marquis&#039; own already-formidable specifications - an OverBooster-equipped Marquis can catch every human-designed spacecraft in existence, and tear into them with sixteen rapid-fire particle cannons. The only known weakness is that the additional mass of the OverBooster system slightly decreases maneuverability.&lt;br /&gt;
&lt;br /&gt;
===Monarch Overbooster Tech Room Description===&lt;br /&gt;
The Monarch Overbooster module is an optional attachment module for the Exarchy&#039;s top-of-the-line Marquis-class assault fighter. The Overbooster system increases firepower, shielding, and top speed when attached - allowing lone fighters to engage, and defeat capital ships. Additionally, the Overbooster system provides the Marquis long-range operational capacity without a carrier via additional fuel reserves, as well as atmospheric entry/exit capability.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Base Fighter Model and Textures by &#039;&#039;&#039;Esarai&#039;&#039;&#039;&lt;br /&gt;
*Ring Model and Textures by &#039;&#039;&#039;Droid803&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
Design based on Syliure-45 hyperdrive module&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Advanced Assault&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Exarchy&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| High&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 370-470 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 1200 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| Average&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 700&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| 2800&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 42 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 30 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 35 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| EX Rapidlaser&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 4&lt;br /&gt;
| EX Rapidlaser&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 3nd&lt;br /&gt;
| 8&lt;br /&gt;
| EX Rapidlaser&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| EX Primary, EX Rapidlaser, EX Leech, EX HeavyBlaster&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 70&lt;br /&gt;
| EX Heatseeker&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 70&lt;br /&gt;
| EX Heatseeker&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| EX Heatseeker, EX Heatseeker2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|}}&lt;br /&gt;
&lt;br /&gt;
==Related Links:==&lt;br /&gt;
&lt;br /&gt;
[[Category:Dimensional Eclipse]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=EXF_Marquis_Overboost&amp;diff=45839</id>
		<title>EXF Marquis Overboost</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=EXF_Marquis_Overboost&amp;diff=45839"/>
		<updated>2016-12-22T03:19:00Z</updated>

		<summary type="html">&lt;p&gt;Droid803: Created page with &amp;quot;{{User-made Ships}}  {{shipimage|image=650px|caption=EXF Marquis Overboost}}  ==Description:==  ===Tech Room Description=== When equipped with t…&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:Exfmarquisoverboost.png|650px]]|caption=EXF Marquis Overboost}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
When equipped with the Monarch OverBooster system, the fearsome Marquis assault fighter becomes a single-strikecraft assault platform capable of engaging targets of all sizes. The OverBooster system&#039;s thrusters and shield generator supplement the Marquis&#039; own already-formidable specifications - an OverBooster-equipped Marquis can catch every human-designed spacecraft in existence, and tear into them with sixteen rapid-fire particle cannons. The only known weakness is that the additional mass of the OverBooster system slightly decreases maneuverability.&lt;br /&gt;
&lt;br /&gt;
===Monarch Overbooster Tech Room Description===&lt;br /&gt;
The Monarch Overbooster module is an optional attachment module for the Exarchy&#039;s top-of-the-line Marquis-class assault fighter. The Overbooster system increases firepower, shielding, and top speed when attached - allowing lone fighters to engage, and defeat capital ships. Additionally, the Overbooster system provides the Marquis long-range operational capacity without a carrier via additional fuel reserves, as well as atmospheric entry/exit capability.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Base Fighter Model and Textures by &#039;&#039;&#039;Esarai&#039;&#039;&#039;&lt;br /&gt;
*Ring Model and Textures by &#039;&#039;&#039;Droid803&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
Design based on Syliure-45 hyperdrive module&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Advanced Assault&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Exarchy&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| High&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 370-470 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 1200 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| Average&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 700&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| 2800&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 42 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 30 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 35 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| EX Rapidlaser&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 4&lt;br /&gt;
| EX Rapidlaser&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 3nd&lt;br /&gt;
| 8&lt;br /&gt;
| EX Rapidlaser&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| EX Primary, EX Rapidlaser, EX Leech, EX HeavyBlaster&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 70&lt;br /&gt;
| EX Heatseeker&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 70&lt;br /&gt;
| EX Heatseeker&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| EX Heatseeker, EX Heatseeker2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|}}&lt;br /&gt;
&lt;br /&gt;
==Related Links:==&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=User:Droid803&amp;diff=45838</id>
		<title>User:Droid803</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=User:Droid803&amp;diff=45838"/>
		<updated>2016-12-22T03:10:33Z</updated>

		<summary type="html">&lt;p&gt;Droid803: /* Models Produced */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Personal==&lt;br /&gt;
I am a university student.&lt;br /&gt;
&lt;br /&gt;
I live somewhere in Canada. I think it was somewhere near the West Coast.&lt;br /&gt;
&lt;br /&gt;
I am Chinese by ethnicity.&lt;br /&gt;
&lt;br /&gt;
I DON&#039;T UPDATE THIS ENOUGH TO KEEP TRACK OF MY AGE.&lt;br /&gt;
&lt;br /&gt;
I hate chocolate, nuts, and anything that is deep fried or sweet.&lt;br /&gt;
&lt;br /&gt;
I love salty things, especially chicken (when its not fried) and eggs.&lt;br /&gt;
&lt;br /&gt;
I like to watch Anime.&lt;br /&gt;
&lt;br /&gt;
I have been fried trying to disarm a [[SD Demon]]&#039;s [[LRed]] more than once.&lt;br /&gt;
&lt;br /&gt;
==FreeSpace Stuff==&lt;br /&gt;
&lt;br /&gt;
I came upon FreeSpace through a variety of methods. The first time I saw the game mentioned was when a member of the Star Wars: Empire at War / Forces of Corruption community mentioned something about making a FreeSpace mod. I followed a link to Wikipedia and read a little about what game it was. Since I was mostly interested in RTS games, and because I did not know of FSO, I simply read the summary. For some reason, I kept imagining that the [[SD Lucifer]] somehow looked like a Vaygr battlecruiser from Homeworld 2. Don&#039;t ask me why, I do not know. Actually, I though the entire game was more or less a space sim version of Homeworld. Strange, yes.&lt;br /&gt;
&lt;br /&gt;
A few months later, I followed a link to a free RTS/RTT game called Battleships Forever. While browsing the forums there, I came across a thread from a person looking for free space-faring games. One of the suggestions was FreeSpace. Someone (I think it was TrashMan), posted a few screenshots with full graphical enhancements. Needless to say, I was impressed. Even more so at the fact it was free. I browsed around this Wiki for a while, looking at the ship classes, etc. However, finding a way to install FSO nearly proved beyond me. I was lucky to stumble upon Turey&#039;s installer. Then it took me a while to find the [[MediaVP]]s graphical enhancements. I didn&#039;t download them with the installer because I had no idea what they were. Not until extensive lurking did I ever find out how to get them.&lt;br /&gt;
&lt;br /&gt;
Then the bugged [[SD Ravana]] model bit me in the ass the first time I played [[Slaying Ravana]]. But that&#039;s a different story.&lt;br /&gt;
&lt;br /&gt;
==Personal Projects==&lt;br /&gt;
I&#039;ve mostly been working all by myself on personal projects mod projects...I&#039;m a loner.&lt;br /&gt;
&lt;br /&gt;
===Completed Projects===&lt;br /&gt;
&lt;br /&gt;
====Tides of Darkness: Exile====&lt;br /&gt;
:&#039;&#039;See also:&#039;&#039; &#039;&#039;[[Tides of Darkness]]&#039;&#039;&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;The Sathanas fleet has been trapped in Gamma Draconis and Capella for years, cut off from the rest of the Shivans. As the Red Hand Heretics, an anti-Terran cult, make their move, the exiled Terrans that escaped death by fleeing to Gamma Draconis are pulled along into the conflict.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; Shivan Ships and Weapons, Player-flyable Shivan Craft&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Number of Missions:&amp;lt;/b&amp;gt; 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Basic Info:&amp;lt;/b&amp;gt; A Shivan civil war campaign in which the &#039;Neo Terran Shivan Dominion&#039; faces off against the &#039;Red Hand Heresy&#039;, a Shivan faction that is anti-Terran. Revolves around Terrans who fled from Capella to Gamma Draconis and were picked up by Bosch and his Shivan allies and how this civil war parodies the NTF rebellion. Or at least would have if I didn&#039;t change the story partway through.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Status:&amp;lt;/b&amp;gt; [http://www.hard-light.net/forums/index.php/topic,60136.0.html Released]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Dawn of Sol====&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;Cold war simmers in the Sol system. Little do they know that they are on the threshold of revolution. The Dawn of Sol is coming.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; Various, Including Interface&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Number of Missions:&amp;lt;/b&amp;gt; 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Basic Info:&amp;lt;/b&amp;gt; A prequel to ShadowGorrath&#039;s &#039;End War&#039;. Chronicles the events occurring in Sol at the same time as the main FS2 campaign, and the rise of the Sol government therein.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Status:&amp;lt;/b&amp;gt; [http://www.hard-light.net/forums/index.php?topic=66994.0 Released]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====次元のエクリプス - Dimensional Eclipse====&lt;br /&gt;
:&#039;&#039;See also:&#039;&#039; &#039;&#039;[[Dimensional Eclipse]]&#039;&#039;&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;Also known as Ashen Wings: The Shadow Ops, also known as loliquest. The announcement for the announcement for this campaign was announced on April fools day. This is &amp;lt;/i&amp;gt;totally&amp;lt;i&amp;gt; legit.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; Total Conversion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Number of Missions:&amp;lt;/b&amp;gt; 28 (21 per route)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Basic Info:&amp;lt;/b&amp;gt; An anime-inspired high-manoeuvrability mod, where all fighters have glide/sidethrust/reverse AB, and can move around at around 300m/s and capital warships move at over 100m/s. Set in an &amp;quot;original&amp;quot; universe, or as original as you can get by actively attempting to copy a few massive cliches.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Status:&amp;lt;/b&amp;gt; [http://www.hard-light.net/forums/index.php?topic=80655.0 Released]&lt;br /&gt;
&lt;br /&gt;
===Active Projects===&lt;br /&gt;
&lt;br /&gt;
===Inactive Projects===&lt;br /&gt;
&lt;br /&gt;
====Inferno: Remix====&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;A remix of Inferno R1, featuring different high-detail ship models and maps, as well as enhanced weapons effects. Relive the classic Inferno campaign from a newer perspective.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; StratComm&#039;s Fleet Pack, Various&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Number of Missions:&amp;lt;/b&amp;gt; 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Basic Info:&amp;lt;/b&amp;gt; Essentially the Inferno R1 campaign redone will all-new ships Terran, Vasudan, and Shivan ships. EA ships remain the same, but have been glowpointed and have maps improved. The missions themselves remain largely the same and play similarly. Dropped due to lack of motivation for bugfixing (all missions completed), production passed on to ShadowGorrath - I have no idea what he intends to do with it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Status:&amp;lt;/b&amp;gt; Dropped, production passed to ShadowGorrath, probably dropped again. Now defunct due to the upcoming [http://www.hard-light.net/forums/index.php?topic=86262.0 Inferno: Nostos].&lt;br /&gt;
&lt;br /&gt;
====I WONDER WHAT THIS IS====&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;If at first you fail, you better fix the god damn mess you made.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; Basically the same&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Number of Missions:&amp;lt;/b&amp;gt; LESS THAN 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Basic Info:&amp;lt;/b&amp;gt; NOT all fleet action escort missions involving multiple bomb intercept, OK?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Status:&amp;lt;/b&amp;gt; ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Project Outreach====&lt;br /&gt;
Teaser: http://www.youtube.com/watch?v=sWa0JUqrG64&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;When the Great Destroyers came for us again, we weren&#039;t ready the civil war had only ended months earlier. They brought with them another Lucifer, and they finished the job they started over thirty years ago. We could do nothing but watch as they rained fire on our planet, something we had had done to those of our own species only months earlier. We could do nothing but run...&lt;br /&gt;
&lt;br /&gt;
...and so we hurled ourselves into the void of space, not out of fear, but out of determination. We carve a path through the stars in search a new home. We leave behind this message for if anyone ever returns to this place in search of us, to tell that though we fled, we will fight, we will adapt, and we will survive. We leave you this message to tell you that we are still alive; to tell you that if you if you seek the truth behind the Great Destroyers, that we have answers; and to tell you that we are waiting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Recording at Beacon #17, Sol&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; ???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Number of Missions:&amp;lt;/b&amp;gt; ???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Basic Info:&amp;lt;/b&amp;gt; Dual Point of View Campaign&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Status:&amp;lt;/b&amp;gt; [http://www.hard-light.net/forums/index.php?topic=80445.msg1598744#msg1598744 Project Dumped]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Tides of Darkness 2====&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;After the destruction of the Red Hand, their subspace portal activated, and from it emerged something the Shivans had dreaded to see. A Negator warship.&lt;br /&gt;
While it was swiftly neutralized by NTSI forces working in tandem with the Third Armada, its arrival sent shockwaves rippling through the echelons of Terran and Shivan society.&lt;br /&gt;
The tide of darkness its reaching is highest, and from the sea of the netherworld the Negators emerge.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; Additional Shivan and Negator Ships&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Number of Missions:&amp;lt;/b&amp;gt; ~15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Basic Info:&amp;lt;/b&amp;gt; The sequel to Tides of Darkness: Exile. Chronicles the story of the NTSI strike fleet sent to investigate the systems beyond the Shivan Knossos.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Status:&amp;lt;/b&amp;gt; Idea Vacuum, no plot, no progress. Needs major overhaul to be up-to-date. Not sure if its even worth it.&lt;br /&gt;
&lt;br /&gt;
==Other Campaigns I&#039;m Involved In==&lt;br /&gt;
More or less, at least. Sometimes I just shit around and do nothing. Other times I&#039;m a leech. Rarely, I&#039;m productive! Likely because of this, over half the projects I&#039;m on have died. Which one&#039;s next?&lt;br /&gt;
&lt;br /&gt;
* [[Ancient-Shivan War]] (RiP)&lt;br /&gt;
* [[Alcibiades&#039; Gamble]] (RiP)&lt;br /&gt;
* [[Neo-Terra Victorious]] (RiP?)&lt;br /&gt;
* [[Blackwater Operations]]&lt;br /&gt;
* [[Wings of Dawn]]&lt;br /&gt;
* [[Inferno]]&lt;br /&gt;
* End War (RiP)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Stuff I Do===&lt;br /&gt;
* Run into FSO engine bugs every time I open FRED&lt;br /&gt;
* Lazily FRED gimmick-of-the-week missions with no real depth&lt;br /&gt;
* Build open and non-manifold medium-poly models&lt;br /&gt;
* Make debris segments by subtract-booleaning spheres into the hull&lt;br /&gt;
* Convert them lazily by adding most things in PCS2&lt;br /&gt;
* Make barely-better than automatic unwrap UVmaps&lt;br /&gt;
* Make bland textures which consist of colorization over a stock metal texture background (and warning stripes)&lt;br /&gt;
* Make kitbash abominations from other people&#039;s hard work&lt;br /&gt;
* Write flat and cliche characters in an uninspired storyline&lt;br /&gt;
* Steal sprites and music (amongst other things) from copyrighted sources&lt;br /&gt;
* Hate on random things without good reason&lt;br /&gt;
* Be a terrible person&lt;br /&gt;
&lt;br /&gt;
==Models Produced==&lt;br /&gt;
(Conversion-only not listed)&lt;br /&gt;
* [[HAF Vic Viper]] (Texture, Conversion)&lt;br /&gt;
* [[EXF Marquis Overboost]] (Model, Texture, Conversion)&lt;br /&gt;
* [[FTFf Northampton]] (Model, Texture, Conversion)&lt;br /&gt;
* [[FTDS Baikal]] (Texture, Conversion)&lt;br /&gt;
* [[FTCVS Volga]] (Texture, Conversion)&lt;br /&gt;
* [[FTCa Eltreum]] (Texture, Conversion)&lt;br /&gt;
* [[FTCv Sopheram]] (Model, Texture, Conversion)&lt;br /&gt;
* [[FTFp Rhea]] (Model, Conversion)&lt;br /&gt;
* [[FTFf Impervious]] (Model - partial, Texture - partial, Conversion)&lt;br /&gt;
* [[FTCv Tethys]] (Model, Conversion)&lt;br /&gt;
* [[FTCa Tethys]] (Model, Conversion)&lt;br /&gt;
* [[AKF Eitr]] (Model, Texture, Conversion)&lt;br /&gt;
* [[AKF Ambrosium-R]] (Model, Texture, Conversion)&lt;br /&gt;
* [[AKFf Adamantium]] (Model, Texture, Conversion)&lt;br /&gt;
* [[AKCve Orichalcum]] (Model, Texture, Conversion)&lt;br /&gt;
* [[AKCs Iliaster]] (Model, Texture, Conversion)&lt;br /&gt;
* [[AKBc Azoth]] (Model, Texture, Conversion)&lt;br /&gt;
* [[AK FR Cintamani]] (Model, Texture, Conversion)&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=FTCv_Sopheram&amp;diff=45837</id>
		<title>FTCv Sopheram</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=FTCv_Sopheram&amp;diff=45837"/>
		<updated>2016-12-22T03:06:30Z</updated>

		<summary type="html">&lt;p&gt;Droid803: Created page with &amp;quot;{{User-made Ships}}   {{shipimage|image=750px|caption=The &amp;#039;&amp;#039;Sopheram&amp;#039;&amp;#039;-class Carrier}}  ==Description:==  ===Tech Room Description=== While the Euryphaessa…&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:Sopheram.png|750px]]|caption=The &#039;&#039;Sopheram&#039;&#039;-class Carrier}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
While the Euryphaessa-class battlecarriers finally gave the Commonwealth a tool capable of confronting the Exarchy&#039;s Emperor-class Assault Carriers head on, their complex construction presented numerous issues. Considered revolutionary when first conceptualized, by the time the first ship of the Euryphaessa-class was finally completed, its armor layout and power grid amongst other systems were already considered archaic, being incapable of supporting a strong shielding system, and impossible to modernize. FedCom thus sought a new design which could be constructed rapidly to replace inevitable losses, and to bolster numbers for added flexibility against the numerically-superior Exarchy. The solution was the Sopheram-class carrier - a smaller design that sacrifices direct-combat capability for ease of construction but retains characteristics desirable in a carrier. The Sopheram features dual-purpose catapult/launchers which can rapidly deploy strikecraft or load torpedoes for anti-warship/installation capability, and a full-length flight deck for aerospace operations.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model and Textures by &#039;&#039;&#039;Droid803&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
Forward missile tubes also have bay paths to launch fighters from. This is what is referenced to in the tech description.&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Carrier&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 188.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 31000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| 31000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 1998m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| FTC Variant&lt;br /&gt;
| 14&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| MIRV-S021 Cometfall&lt;br /&gt;
| 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| FTC Plasma Turret&lt;br /&gt;
| 13&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Dimensional Eclipse:&lt;br /&gt;
**&#039;&#039;&#039;[http://www.hard-light.net/forums/index.php?topic=80655.0 Dimensional Eclipse Release thread]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dimensional Eclipse]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=FTCa_Eltreum&amp;diff=45836</id>
		<title>FTCa Eltreum</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=FTCa_Eltreum&amp;diff=45836"/>
		<updated>2016-12-22T03:01:03Z</updated>

		<summary type="html">&lt;p&gt;Droid803: Created page with &amp;quot;{{User-made Ships}}   {{shipimage|image=750px|caption=The &amp;#039;&amp;#039;Eltreum&amp;#039;&amp;#039;-class Artillery Cruiser}}  ==Description:==  ===Tech Room Description=== The next-gene…&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:Eltreum.png|750px]]|caption=The &#039;&#039;Eltreum&#039;&#039;-class Artillery Cruiser}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
The next-generation heavy artillery cruiser slated to eventually replace the Tethys in the Commonwealth&#039;s main combat lines, the Eltreum class is built with the lessons learned from Tethys losses in mind. While constructed using an entirely different base hull, the Eltreum retains a long-range strike option in the form of a spinal artillery cannon mount, while maintaining effective all-aspect coverage with an array of missile batteries equipped with next-generation Cometfall MIRVs. The Eltreum is designed to reduce the cost of deployment for the VR-34cx &#039;Crucius Terminus&#039; by utilising a dedicated weapon system to eliminate the need for expensive shielded shells to load into a standard Crucio system, instead feeding the requisite portions directly from a single onboard containment vessel.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by &#039;&#039;&#039;AndrewofDoom&#039;&#039;&#039;&lt;br /&gt;
*Textures by &#039;&#039;&#039;Droid803&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
Design from Top wo Nerae - Gunbuster&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Artillery Cruiser&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 166.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 25000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| 20000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 2159m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| FT SP Railgun&lt;br /&gt;
| 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| FTC Variant&lt;br /&gt;
| 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| MIRV-S021 Cometfall&lt;br /&gt;
| 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| FTC Standard Flak&lt;br /&gt;
| 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| FTC Plasma Turret&lt;br /&gt;
| 22&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Dimensional Eclipse:&lt;br /&gt;
**&#039;&#039;&#039;[http://www.hard-light.net/forums/index.php?topic=80655.0 Dimensional Eclipse Release thread]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dimensional Eclipse]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=User:Droid803&amp;diff=43493</id>
		<title>User:Droid803</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=User:Droid803&amp;diff=43493"/>
		<updated>2014-02-20T09:20:39Z</updated>

		<summary type="html">&lt;p&gt;Droid803: /* Personal Projects */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Personal==&lt;br /&gt;
I am a university student.&lt;br /&gt;
&lt;br /&gt;
I live somewhere in Canada. I think it was somewhere near the West Coast.&lt;br /&gt;
&lt;br /&gt;
I am Chinese by ethnicity.&lt;br /&gt;
&lt;br /&gt;
I DON&#039;T UPDATE THIS ENOUGH TO KEEP TRACK OF MY AGE.&lt;br /&gt;
&lt;br /&gt;
I hate chocolate, nuts, and anything that is deep fried or sweet.&lt;br /&gt;
&lt;br /&gt;
I love salty things, especially chicken (when its not fried) and eggs.&lt;br /&gt;
&lt;br /&gt;
I like to watch Anime.&lt;br /&gt;
&lt;br /&gt;
I have been fried trying to disarm a [[SD Demon]]&#039;s [[LRed]] more than once.&lt;br /&gt;
&lt;br /&gt;
==FreeSpace Stuff==&lt;br /&gt;
&lt;br /&gt;
I came upon FreeSpace through a variety of methods. The first time I saw the game mentioned was when a member of the Star Wars: Empire at War / Forces of Corruption community mentioned something about making a FreeSpace mod. I followed a link to Wikipedia and read a little about what game it was. Since I was mostly interested in RTS games, and because I did not know of FSO, I simply read the summary. For some reason, I kept imagining that the [[SD Lucifer]] somehow looked like a Vaygr battlecruiser from Homeworld 2. Don&#039;t ask me why, I do not know. Actually, I though the entire game was more or less a space sim version of Homeworld. Strange, yes.&lt;br /&gt;
&lt;br /&gt;
A few months later, I followed a link to a free RTS/RTT game called Battleships Forever. While browsing the forums there, I came across a thread from a person looking for free space-faring games. One of the suggestions was FreeSpace. Someone (I think it was TrashMan), posted a few screenshots with full graphical enhancements. Needless to say, I was impressed. Even more so at the fact it was free. I browsed around this Wiki for a while, looking at the ship classes, etc. However, finding a way to install FSO nearly proved beyond me. I was lucky to stumble upon Turey&#039;s installer. Then it took me a while to find the [[MediaVP]]s graphical enhancements. I didn&#039;t download them with the installer because I had no idea what they were. Not until extensive lurking did I ever find out how to get them.&lt;br /&gt;
&lt;br /&gt;
Then the bugged [[SD Ravana]] model bit me in the ass the first time I played [[Slaying Ravana]]. But that&#039;s a different story.&lt;br /&gt;
&lt;br /&gt;
==Personal Projects==&lt;br /&gt;
I&#039;ve mostly been working all by myself on personal projects mod projects...I&#039;m a loner.&lt;br /&gt;
&lt;br /&gt;
===Completed Projects===&lt;br /&gt;
&lt;br /&gt;
====Tides of Darkness: Exile====&lt;br /&gt;
:&#039;&#039;See also:&#039;&#039; &#039;&#039;[[Tides of Darkness]]&#039;&#039;&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;The Sathanas fleet has been trapped in Gamma Draconis and Capella for years, cut off from the rest of the Shivans. As the Red Hand Heretics, an anti-Terran cult, make their move, the exiled Terrans that escaped death by fleeing to Gamma Draconis are pulled along into the conflict.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; Shivan Ships and Weapons, Player-flyable Shivan Craft&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Number of Missions:&amp;lt;/b&amp;gt; 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Basic Info:&amp;lt;/b&amp;gt; A Shivan civil war campaign in which the &#039;Neo Terran Shivan Dominion&#039; faces off against the &#039;Red Hand Heresy&#039;, a Shivan faction that is anti-Terran. Revolves around Terrans who fled from Capella to Gamma Draconis and were picked up by Bosch and his Shivan allies and how this civil war parodies the NTF rebellion. Or at least would have if I didn&#039;t change the story partway through.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Status:&amp;lt;/b&amp;gt; [http://www.hard-light.net/forums/index.php/topic,60136.0.html Released]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Dawn of Sol====&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;Cold war simmers in the Sol system. Little do they know that they are on the threshold of revolution. The Dawn of Sol is coming.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; Various, Including Interface&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Number of Missions:&amp;lt;/b&amp;gt; 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Basic Info:&amp;lt;/b&amp;gt; A prequel to ShadowGorrath&#039;s &#039;End War&#039;. Chronicles the events occurring in Sol at the same time as the main FS2 campaign, and the rise of the Sol government therein.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Status:&amp;lt;/b&amp;gt; [http://www.hard-light.net/forums/index.php?topic=66994.0 Released]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====次元のエクリプス - Dimensional Eclipse====&lt;br /&gt;
:&#039;&#039;See also:&#039;&#039; &#039;&#039;[[Dimensional Eclipse]]&#039;&#039;&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;Also known as Ashen Wings: The Shadow Ops, also known as loliquest. The announcement for the announcement for this campaign was announced on April fools day. This is &amp;lt;/i&amp;gt;totally&amp;lt;i&amp;gt; legit.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; Total Conversion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Number of Missions:&amp;lt;/b&amp;gt; 28 (21 per route)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Basic Info:&amp;lt;/b&amp;gt; An anime-inspired high-manoeuvrability mod, where all fighters have glide/sidethrust/reverse AB, and can move around at around 300m/s and capital warships move at over 100m/s. Set in an &amp;quot;original&amp;quot; universe, or as original as you can get by actively attempting to copy a few massive cliches.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Status:&amp;lt;/b&amp;gt; [http://www.hard-light.net/forums/index.php?topic=80655.0 Released]&lt;br /&gt;
&lt;br /&gt;
===Active Projects===&lt;br /&gt;
&lt;br /&gt;
===Inactive Projects===&lt;br /&gt;
&lt;br /&gt;
====Inferno: Remix====&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;A remix of Inferno R1, featuring different high-detail ship models and maps, as well as enhanced weapons effects. Relive the classic Inferno campaign from a newer perspective.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; StratComm&#039;s Fleet Pack, Various&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Number of Missions:&amp;lt;/b&amp;gt; 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Basic Info:&amp;lt;/b&amp;gt; Essentially the Inferno R1 campaign redone will all-new ships Terran, Vasudan, and Shivan ships. EA ships remain the same, but have been glowpointed and have maps improved. The missions themselves remain largely the same and play similarly. Dropped due to lack of motivation for bugfixing (all missions completed), production passed on to ShadowGorrath - I have no idea what he intends to do with it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Status:&amp;lt;/b&amp;gt; Dropped, production passed to ShadowGorrath, probably dropped again. Now defunct due to the upcoming [http://www.hard-light.net/forums/index.php?topic=86262.0 Inferno: Nostos].&lt;br /&gt;
&lt;br /&gt;
====I WONDER WHAT THIS IS====&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;If at first you fail, you better fix the god damn mess you made.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; Basically the same&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Number of Missions:&amp;lt;/b&amp;gt; LESS THAN 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Basic Info:&amp;lt;/b&amp;gt; NOT all fleet action escort missions involving multiple bomb intercept, OK?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Status:&amp;lt;/b&amp;gt; ???&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Project Outreach====&lt;br /&gt;
Teaser: http://www.youtube.com/watch?v=sWa0JUqrG64&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;When the Great Destroyers came for us again, we weren&#039;t ready the civil war had only ended months earlier. They brought with them another Lucifer, and they finished the job they started over thirty years ago. We could do nothing but watch as they rained fire on our planet, something we had had done to those of our own species only months earlier. We could do nothing but run...&lt;br /&gt;
&lt;br /&gt;
...and so we hurled ourselves into the void of space, not out of fear, but out of determination. We carve a path through the stars in search a new home. We leave behind this message for if anyone ever returns to this place in search of us, to tell that though we fled, we will fight, we will adapt, and we will survive. We leave you this message to tell you that we are still alive; to tell you that if you if you seek the truth behind the Great Destroyers, that we have answers; and to tell you that we are waiting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Recording at Beacon #17, Sol&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; ???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Number of Missions:&amp;lt;/b&amp;gt; ???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Basic Info:&amp;lt;/b&amp;gt; Dual Point of View Campaign&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Status:&amp;lt;/b&amp;gt; [http://www.hard-light.net/forums/index.php?topic=80445.msg1598744#msg1598744 Project Dumped]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Tides of Darkness 2====&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;After the destruction of the Red Hand, their subspace portal activated, and from it emerged something the Shivans had dreaded to see. A Negator warship.&lt;br /&gt;
While it was swiftly neutralized by NTSI forces working in tandem with the Third Armada, its arrival sent shockwaves rippling through the echelons of Terran and Shivan society.&lt;br /&gt;
The tide of darkness its reaching is highest, and from the sea of the netherworld the Negators emerge.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; Additional Shivan and Negator Ships&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Number of Missions:&amp;lt;/b&amp;gt; ~15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Basic Info:&amp;lt;/b&amp;gt; The sequel to Tides of Darkness: Exile. Chronicles the story of the NTSI strike fleet sent to investigate the systems beyond the Shivan Knossos.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Status:&amp;lt;/b&amp;gt; Idea Vacuum, no plot, no progress. Needs major overhaul to be up-to-date. Not sure if its even worth it.&lt;br /&gt;
&lt;br /&gt;
==Other Campaigns I&#039;m Involved In==&lt;br /&gt;
More or less, at least. Sometimes I just shit around and do nothing. Other times I&#039;m a leech. Rarely, I&#039;m productive! Likely because of this, over half the projects I&#039;m on have died. Which one&#039;s next?&lt;br /&gt;
&lt;br /&gt;
* [[Ancient-Shivan War]] (RiP)&lt;br /&gt;
* [[Alcibiades&#039; Gamble]] (RiP)&lt;br /&gt;
* [[Neo-Terra Victorious]] (RiP?)&lt;br /&gt;
* [[Blackwater Operations]]&lt;br /&gt;
* [[Wings of Dawn]]&lt;br /&gt;
* [[Inferno]]&lt;br /&gt;
* End War (RiP)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Stuff I Do===&lt;br /&gt;
* Run into FSO engine bugs every time I open FRED&lt;br /&gt;
* Lazily FRED gimmick-of-the-week missions with no real depth&lt;br /&gt;
* Build open and non-manifold medium-poly models&lt;br /&gt;
* Make debris segments by subtract-booleaning spheres into the hull&lt;br /&gt;
* Convert them lazily by adding most things in PCS2&lt;br /&gt;
* Make barely-better than automatic unwrap UVmaps&lt;br /&gt;
* Make bland textures which consist of colorization over a stock metal texture background (and warning stripes)&lt;br /&gt;
* Make kitbash abominations from other people&#039;s hard work&lt;br /&gt;
* Write flat and cliche characters in an uninspired storyline&lt;br /&gt;
* Steal sprites and music (amongst other things) from copyrighted sources&lt;br /&gt;
* Hate on random things without good reason&lt;br /&gt;
* Be a terrible person&lt;br /&gt;
&lt;br /&gt;
==Models Produced==&lt;br /&gt;
(Conversion-only not listed)&lt;br /&gt;
* [[HAF Vic Viper]] (Texture, Conversion)&lt;br /&gt;
* [[FTFf Northampton]] (Model, Texture, Conversion)&lt;br /&gt;
* [[FTDS Baikal]] (Texture, Conversion)&lt;br /&gt;
* [[FTCVS Volga]] (Texture, Conversion)&lt;br /&gt;
* [[FTCa Eltreum]] (Texture, Conversion)&lt;br /&gt;
* [[FTCv Sopheram]] (Model, Texture, Conversion)&lt;br /&gt;
* [[FTFp Rhea]] (Model, Conversion)&lt;br /&gt;
* [[FTFf Impervious]] (Model - partial, Texture - partial, Conversion)&lt;br /&gt;
* [[FTCv Tethys]] (Model, Conversion)&lt;br /&gt;
* [[FTCa Tethys]] (Model, Conversion)&lt;br /&gt;
* [[AKF Eitr]] (Model, Texture, Conversion)&lt;br /&gt;
* [[AKF Ambrosium-R]] (Model, Texture, Conversion)&lt;br /&gt;
* [[AKFf Adamantium]] (Model, Texture, Conversion)&lt;br /&gt;
* [[AKCve Orichalcum]] (Model, Texture, Conversion)&lt;br /&gt;
* [[AKCs Iliaster]] (Model, Texture, Conversion)&lt;br /&gt;
* [[AKBc Azoth]] (Model, Texture, Conversion)&lt;br /&gt;
* [[AK FR Cintamani]] (Model, Texture, Conversion)&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=User:Droid803&amp;diff=43492</id>
		<title>User:Droid803</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=User:Droid803&amp;diff=43492"/>
		<updated>2014-02-20T09:16:46Z</updated>

		<summary type="html">&lt;p&gt;Droid803: /* Other Campaigns I&amp;#039;m Involved In */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Personal==&lt;br /&gt;
I am a university student.&lt;br /&gt;
&lt;br /&gt;
I live somewhere in Canada. I think it was somewhere near the West Coast.&lt;br /&gt;
&lt;br /&gt;
I am Chinese by ethnicity.&lt;br /&gt;
&lt;br /&gt;
I DON&#039;T UPDATE THIS ENOUGH TO KEEP TRACK OF MY AGE.&lt;br /&gt;
&lt;br /&gt;
I hate chocolate, nuts, and anything that is deep fried or sweet.&lt;br /&gt;
&lt;br /&gt;
I love salty things, especially chicken (when its not fried) and eggs.&lt;br /&gt;
&lt;br /&gt;
I like to watch Anime.&lt;br /&gt;
&lt;br /&gt;
I have been fried trying to disarm a [[SD Demon]]&#039;s [[LRed]] more than once.&lt;br /&gt;
&lt;br /&gt;
==FreeSpace Stuff==&lt;br /&gt;
&lt;br /&gt;
I came upon FreeSpace through a variety of methods. The first time I saw the game mentioned was when a member of the Star Wars: Empire at War / Forces of Corruption community mentioned something about making a FreeSpace mod. I followed a link to Wikipedia and read a little about what game it was. Since I was mostly interested in RTS games, and because I did not know of FSO, I simply read the summary. For some reason, I kept imagining that the [[SD Lucifer]] somehow looked like a Vaygr battlecruiser from Homeworld 2. Don&#039;t ask me why, I do not know. Actually, I though the entire game was more or less a space sim version of Homeworld. Strange, yes.&lt;br /&gt;
&lt;br /&gt;
A few months later, I followed a link to a free RTS/RTT game called Battleships Forever. While browsing the forums there, I came across a thread from a person looking for free space-faring games. One of the suggestions was FreeSpace. Someone (I think it was TrashMan), posted a few screenshots with full graphical enhancements. Needless to say, I was impressed. Even more so at the fact it was free. I browsed around this Wiki for a while, looking at the ship classes, etc. However, finding a way to install FSO nearly proved beyond me. I was lucky to stumble upon Turey&#039;s installer. Then it took me a while to find the [[MediaVP]]s graphical enhancements. I didn&#039;t download them with the installer because I had no idea what they were. Not until extensive lurking did I ever find out how to get them.&lt;br /&gt;
&lt;br /&gt;
Then the bugged [[SD Ravana]] model bit me in the ass the first time I played [[Slaying Ravana]]. But that&#039;s a different story.&lt;br /&gt;
&lt;br /&gt;
==Personal Projects==&lt;br /&gt;
I&#039;ve mostly been working all by myself on personal projects mod projects...I&#039;m a loner.&lt;br /&gt;
&lt;br /&gt;
===Completed Projects===&lt;br /&gt;
&lt;br /&gt;
====Tides of Darkness: Exile====&lt;br /&gt;
:&#039;&#039;See also:&#039;&#039; &#039;&#039;[[Tides of Darkness]]&#039;&#039;&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;The Sathanas fleet has been trapped in Gamma Draconis and Capella for years, cut off from the rest of the Shivans. As the Red Hand Heretics, an anti-Terran cult, make their move, the exiled Terrans that escaped death by fleeing to Gamma Draconis are pulled along into the conflict.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; Shivan Ships and Weapons, Player-flyable Shivan Craft&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Number of Missions:&amp;lt;/b&amp;gt; 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Basic Info:&amp;lt;/b&amp;gt; A Shivan civil war campaign in which the &#039;Neo Terran Shivan Dominion&#039; faces off against the &#039;Red Hand Heresy&#039;, a Shivan faction that is anti-Terran. Revolves around Terrans who fled from Capella to Gamma Draconis and were picked up by Bosch and his Shivan allies and how this civil war parodies the NTF rebellion. Or at least would have if I didn&#039;t change the story partway through.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Status:&amp;lt;/b&amp;gt; [http://www.hard-light.net/forums/index.php/topic,60136.0.html Released]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Dawn of Sol====&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;Cold war simmers in the Sol system. Little do they know that they are on the threshold of revolution. The Dawn of Sol is coming.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; Various, Including Interface&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Number of Missions:&amp;lt;/b&amp;gt; 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Basic Info:&amp;lt;/b&amp;gt; A prequel to ShadowGorrath&#039;s &#039;End War&#039;. Chronicles the events occurring in Sol at the same time as the main FS2 campaign, and the rise of the Sol government therein.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Status:&amp;lt;/b&amp;gt; [http://www.hard-light.net/forums/index.php?topic=66994.0 Released]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====次元のエクリプス - Dimensional Eclipse====&lt;br /&gt;
:&#039;&#039;See also:&#039;&#039; &#039;&#039;[[Dimensional Eclipse]]&#039;&#039;&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;Also known as Ashen Wings: The Shadow Ops, also known as loliquest. The announcement for the announcement for this campaign was announced on April fools day. This is &amp;lt;/i&amp;gt;totally&amp;lt;i&amp;gt; legit.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; Total Conversion&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Number of Missions:&amp;lt;/b&amp;gt; 28 (21 per route)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Basic Info:&amp;lt;/b&amp;gt; An anime-inspired high-manoeuvrability mod, where all fighters have glide/sidethrust/reverse AB, and can move around at around 300m/s and capital warships move at over 100m/s. Set in an &amp;quot;original&amp;quot; universe, or as original as you can get by actively attempting to copy a few massive cliches.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Status:&amp;lt;/b&amp;gt; [http://www.hard-light.net/forums/index.php?topic=80655.0 Released]&lt;br /&gt;
&lt;br /&gt;
===Active Projects===&lt;br /&gt;
&lt;br /&gt;
====I WONDER WHAT THIS IS====&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;If at first you fail, you better fix the god damn mess you made.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; Basically the same&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Number of Missions:&amp;lt;/b&amp;gt; LESS THAN 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Basic Info:&amp;lt;/b&amp;gt; NOT all fleet action escort missions involving multiple bomb intercept, OK?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Status:&amp;lt;/b&amp;gt; In Progress. Perhaps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Inactive Projects===&lt;br /&gt;
&lt;br /&gt;
====Inferno: Remix====&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;A remix of Inferno R1, featuring different high-detail ship models and maps, as well as enhanced weapons effects. Relive the classic Inferno campaign from a newer perspective.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; StratComm&#039;s Fleet Pack, Various&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Number of Missions:&amp;lt;/b&amp;gt; 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Basic Info:&amp;lt;/b&amp;gt; Essentially the Inferno R1 campaign redone will all-new ships Terran, Vasudan, and Shivan ships. EA ships remain the same, but have been glowpointed and have maps improved. The missions themselves remain largely the same and play similarly. Dropped due to lack of motivation for bugfixing (all missions completed), production passed on to ShadowGorrath - I have no idea what he intends to do with it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Status:&amp;lt;/b&amp;gt; Dropped, production passed to ShadowGorrath&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Project Outreach====&lt;br /&gt;
Teaser: http://www.youtube.com/watch?v=sWa0JUqrG64&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;When the Great Destroyers came for us again, we weren&#039;t ready the civil war had only ended months earlier. They brought with them another Lucifer, and they finished the job they started over thirty years ago. We could do nothing but watch as they rained fire on our planet, something we had had done to those of our own species only months earlier. We could do nothing but run...&lt;br /&gt;
&lt;br /&gt;
...and so we hurled ourselves into the void of space, not out of fear, but out of determination. We carve a path through the stars in search a new home. We leave behind this message for if anyone ever returns to this place in search of us, to tell that though we fled, we will fight, we will adapt, and we will survive. We leave you this message to tell you that we are still alive; to tell you that if you if you seek the truth behind the Great Destroyers, that we have answers; and to tell you that we are waiting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Recording at Beacon #17, Sol&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; ???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Number of Missions:&amp;lt;/b&amp;gt; ???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Basic Info:&amp;lt;/b&amp;gt; Dual Point of View Campaign&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Status:&amp;lt;/b&amp;gt; [http://www.hard-light.net/forums/index.php?topic=80445.msg1598744#msg1598744 Project Dumped]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Tides of Darkness 2====&lt;br /&gt;
&amp;lt;i&amp;gt;&amp;quot;After the destruction of the Red Hand, their subspace portal activated, and from it emerged something the Shivans had dreaded to see. A Negator warship.&lt;br /&gt;
While it was swiftly neutralized by NTSI forces working in tandem with the Third Armada, its arrival sent shockwaves rippling through the echelons of Terran and Shivan society.&lt;br /&gt;
The tide of darkness its reaching is highest, and from the sea of the netherworld the Negators emerge.&amp;quot;&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mods included:&amp;lt;/b&amp;gt; Additional Shivan and Negator Ships&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Number of Missions:&amp;lt;/b&amp;gt; ~15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Basic Info:&amp;lt;/b&amp;gt; The sequel to Tides of Darkness: Exile. Chronicles the story of the NTSI strike fleet sent to investigate the systems beyond the Shivan Knossos.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Status:&amp;lt;/b&amp;gt; Idea Vacuum, no plot, no progress. Needs major overhaul to be up-to-date. Not sure if its even worth it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Other Campaigns I&#039;m Involved In==&lt;br /&gt;
More or less, at least. Sometimes I just shit around and do nothing. Other times I&#039;m a leech. Rarely, I&#039;m productive! Likely because of this, over half the projects I&#039;m on have died. Which one&#039;s next?&lt;br /&gt;
&lt;br /&gt;
* [[Ancient-Shivan War]] (RiP)&lt;br /&gt;
* [[Alcibiades&#039; Gamble]] (RiP)&lt;br /&gt;
* [[Neo-Terra Victorious]] (RiP?)&lt;br /&gt;
* [[Blackwater Operations]]&lt;br /&gt;
* [[Wings of Dawn]]&lt;br /&gt;
* [[Inferno]]&lt;br /&gt;
* End War (RiP)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Stuff I Do===&lt;br /&gt;
* Run into FSO engine bugs every time I open FRED&lt;br /&gt;
* Lazily FRED gimmick-of-the-week missions with no real depth&lt;br /&gt;
* Build open and non-manifold medium-poly models&lt;br /&gt;
* Make debris segments by subtract-booleaning spheres into the hull&lt;br /&gt;
* Convert them lazily by adding most things in PCS2&lt;br /&gt;
* Make barely-better than automatic unwrap UVmaps&lt;br /&gt;
* Make bland textures which consist of colorization over a stock metal texture background (and warning stripes)&lt;br /&gt;
* Make kitbash abominations from other people&#039;s hard work&lt;br /&gt;
* Write flat and cliche characters in an uninspired storyline&lt;br /&gt;
* Steal sprites and music (amongst other things) from copyrighted sources&lt;br /&gt;
* Hate on random things without good reason&lt;br /&gt;
* Be a terrible person&lt;br /&gt;
&lt;br /&gt;
==Models Produced==&lt;br /&gt;
(Conversion-only not listed)&lt;br /&gt;
* [[HAF Vic Viper]] (Texture, Conversion)&lt;br /&gt;
* [[FTFf Northampton]] (Model, Texture, Conversion)&lt;br /&gt;
* [[FTDS Baikal]] (Texture, Conversion)&lt;br /&gt;
* [[FTCVS Volga]] (Texture, Conversion)&lt;br /&gt;
* [[FTCa Eltreum]] (Texture, Conversion)&lt;br /&gt;
* [[FTCv Sopheram]] (Model, Texture, Conversion)&lt;br /&gt;
* [[FTFp Rhea]] (Model, Conversion)&lt;br /&gt;
* [[FTFf Impervious]] (Model - partial, Texture - partial, Conversion)&lt;br /&gt;
* [[FTCv Tethys]] (Model, Conversion)&lt;br /&gt;
* [[FTCa Tethys]] (Model, Conversion)&lt;br /&gt;
* [[AKF Eitr]] (Model, Texture, Conversion)&lt;br /&gt;
* [[AKF Ambrosium-R]] (Model, Texture, Conversion)&lt;br /&gt;
* [[AKFf Adamantium]] (Model, Texture, Conversion)&lt;br /&gt;
* [[AKCve Orichalcum]] (Model, Texture, Conversion)&lt;br /&gt;
* [[AKCs Iliaster]] (Model, Texture, Conversion)&lt;br /&gt;
* [[AKBc Azoth]] (Model, Texture, Conversion)&lt;br /&gt;
* [[AK FR Cintamani]] (Model, Texture, Conversion)&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Shivan_Manifesto&amp;diff=42881</id>
		<title>Shivan Manifesto</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Shivan_Manifesto&amp;diff=42881"/>
		<updated>2013-10-13T07:57:59Z</updated>

		<summary type="html">&lt;p&gt;Droid803: adding link to full text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{non-canon}}&lt;br /&gt;
The &#039;&#039;&#039;Shivan Manifesto&#039;&#039;&#039; is a long, complex document created by Antares. It describes (in detail) a theory on the origins and motivations of the [[Shivans]] during the events of the FreeSpace saga. Though the theory has gained some support, it has many detractors, and is not considered canon, nor is it generally accepted by the FS community. See the full text [[Shivan Manifesto/Full|here]].&lt;br /&gt;
&lt;br /&gt;
==Summary of the Manifesto==&lt;br /&gt;
The theory outlined in the Manifesto is based on the idea that the subspace travel performed by [[Terrans]] and [[Vasudans]] is harmful to subspace. It claims that the Shivans are energy beings from subspace, that use a kind of exoskeleton to maintain integrity in our own plane of existence, and their attacks against the two races are the Shivans aggressive defence of their home dimension whenever large levels of subspace activity occur in any given area of space.&lt;br /&gt;
&lt;br /&gt;
The theory also explains the Shivans&#039; motivation for destroying [[Capella]] as an act of fear, lest the GTVA deploy more [[GTVA Colossus|Colossi]] in large numbers, as they were not able to understand how a civilization&#039;s technology could evolve so quickly. The &#039;comm nodes&#039; may in fact be life support devices, linking the Shivans to subspace.&lt;br /&gt;
&lt;br /&gt;
==Support for the theory==&lt;br /&gt;
The theory itself is based largely on conjecture from both the [[Ancients]] and [[Bosch]] monologues in FreeSpace 1, and FreeSpace 2, respectively, and a number of the ideas (such as the Shivans as energy beings) are not mentioned by any canon sources.&lt;br /&gt;
&lt;br /&gt;
== Criticisms of the theory ==&lt;br /&gt;
:&#039;&#039;Main article:&#039;&#039; &#039;&#039;[[Criticisms of the Shivan Manifesto]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
According to its detractors, the theory omits or ignores many significant pieces of information from the games, and overemphasizes the significance of others. It also makes several significant statements based almost entirely on guesswork, with no indication from either game to base these statements on.&lt;br /&gt;
&lt;br /&gt;
Specifically, it makes major assumptions about the nature of the [[ETAK]] device, the [[Shivan Comm Node|Shivan Comm Nodes]] and the Shivans themselves without ingame evidence, and contradicts in game evidence on several points (for example, the belief that the Shivans would be frightened of the possibility of multiple GTVA &#039;&#039;Colossus&#039;&#039;-class vessels without any evidence that such vessels exist).&lt;br /&gt;
&lt;br /&gt;
Also, the fact that the Shivans rely almost entirely on shields for their fighters, and the fact that shields don&#039;t work in subspace, casts serious doubt on this theory.&lt;br /&gt;
&lt;br /&gt;
==Related links==&lt;br /&gt;
*&#039;&#039;&#039;[http://www.hard-light.net/forums/index.php/topic,18138.0.html Shivan Manifesto 2.0 thread | Hard-Light Productions.net]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-canon]]&lt;br /&gt;
[[Category:Shivan theories]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Shivan_Manifesto/Full&amp;diff=42880</id>
		<title>Shivan Manifesto/Full</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Shivan_Manifesto/Full&amp;diff=42880"/>
		<updated>2013-10-13T07:56:49Z</updated>

		<summary type="html">&lt;p&gt;Droid803: Preserved manifesto w/ rudimentary formatting. Feel free to delete if this is not appropriate!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=The Shivan Manifesto=&lt;br /&gt;
&lt;br /&gt;
==I. Who or what are the Shivans?==&lt;br /&gt;
&lt;br /&gt;
The most obvious answer to this question is that the Shivans are a violently xenocidal alien race, possessing advanced offensive and defensive technologies. They have exhibited virtually no interest in diplomatic contact (a point we will discuss shortly), and strangely, have given higher priority to the possession of subspace jump nodes rather than habitable planets. We know the Shivan fleet is vast, as evidenced by their innumerable fighter squadrons and--in their greatest display of brute force to date--their ominous armada of over eighty Sathanas-class juggernauts. However, there is no evidence of a Shivan homeworld, nor any habitable Shivan space installations. The Shivans are known to have a high degree of expertise in the field of subspace, able to navigate uncharted jump nodes or nodes too unstable for Terran/Vasudan engines, and also able to generate strange subspace energy pulses from their larger vessels.&lt;br /&gt;
&lt;br /&gt;
The supplemental material that follows is the FreeSpace 2 database entry on the Shivans, taken (with apologies) from Tech FreeSpace:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;32 years after the Great War, we still know almost nothing about the Shivans. Physically, the Shivans have multiple compound eyes and five legs with claw-like manipulators. Their insect-like carapace does not appear original to the creature&#039;s physiogomy, suggesting the Shivans are a cybernetic fusion of biology and technology. The integrated plasma weapon also exhibits properties of an organic artificial fusion. The weapon may be a kind of focusing device powered by the energy of the being itself, though this point is the subject of heated controversy. These details are cited as evidence that the Shivans could not have evolved as the Terran or Vasudan species had, but that they were likely constructed by another entity.&lt;br /&gt;
&lt;br /&gt;
Only a handful of Shivans have ever been captured, and all research on live specimens ended with the GTI&#039;s Hades rebellion in 2335. The results of these studies remain highly classified. Though the Shivans are obviously xenocidal, their motives and origins have yet to be determined. According to Ancient artifacts, the Shivans seem to possess some kind of sensitivity to subspace disturbances. We do not know if the Shivans returned to this corner of the galaxy by chance, by cycle, by pattern, or by their detection of Terran-Vasudan subspace travel. Xenobiologists know very little about Shivan society. A leading hypothesis is the hive mind theory, arguing that Shivan society is broken down into specialized functions driven by a collective intelligence. The most convincing evidence supporting this theory is the behavior of Shivan forces following the destruction of the Lucifer, the turning point of the Great War. Other experts caution against attributing insectoid properties to the Shivans, regardless of their appearance and behavior. Shivan communication seems to occur in the electromagnetic spectrum, though efforts to decode their transmissions have yielded no meaningful results to date.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===a. Where do the Shivans come from?===&lt;br /&gt;
&lt;br /&gt;
As stated, the Shivans have no apparent home planet, nor any space stations from which to deploy their forces. If such a location exists, it would naturally be believed to be located somewhere deep inside their territory, beyond the binary star system where SOC forces encountered the three Shivan Communication Nodes (&amp;quot;In the Lion&#039;s Den&amp;quot;). This notion is given credence by the existence of the third Knossos portal in that same system, which the Ancients would not have constructed had Shivan forces already been present. In-game dialogue suggests the region beyond the portal is the area of space in which the Ancients were first confronted by the Shivans, but we have no way to confirm this supposition.&lt;br /&gt;
&lt;br /&gt;
The best clues we have to the Shivans&#039; origins come directly from Volition. One comment reveals that the Shivans&#039; bodies, as seen in-game, are not artificial suits, but their true bodies. The highly versatile nature of the Shivan body, able to move through outer space itself without protection (as evidenced in the FreeSpace Reference Bible) suggests that the Shivans either evolved entirely in the void of deep space, or that their bodies were created with the specific intent of being able to operate in that environment.&lt;br /&gt;
&lt;br /&gt;
A second, more crucial comment from Volition indicates that as terrifying as the Shivans are, they should be viewed as &amp;quot;a symptom of a bigger problem&amp;quot;. More on this revelation will be discussed later.&lt;br /&gt;
&lt;br /&gt;
===b. What is the extent of the Shivans&#039; offensive and defensive capabilities?===&lt;br /&gt;
&lt;br /&gt;
Weaponry appears to be one of the Shivans&#039; most specialized fields of expertise; the Shivans possess a wide array of destructive armaments, many of which are more potent than any comparable equipment in the GTVA. Shivan offense is wide-ranging, able to neutralize individual fighters, bombers, and capital craft, commence thorough and sustained planetary bombardment, and even destroy entire solar systems via induced supernova. Whether the Shivans possess any more powerful weapons of annihilation--as inconceivable as the notion may seem--is, as of this writing, unknown.&lt;br /&gt;
&lt;br /&gt;
Strangely, in contrast to their immensely powerful arsenal, Shivan armor plating appears to be relatively weak. The Shivans&#039; primary defensive advantage is their possession of a versatile energy shielding system, a technology which the GTVA has subsequently reverse-engineered and applied to its own fighter squadrons. The Shivans appear to lack the expertise needed to shield a capital-class vessel, with one notable exception: the heavily-armed superdestroyer Lucifer was protected by an impenetrable energy shield, likely energized by the ship&#039;s five reactors. Allied craft were never able to penetrate the shield directly, and were forced to circumvent the mechanism entirely by pursuing the Lucifer through subspace transit, a time during which its shields would not function.&lt;br /&gt;
&lt;br /&gt;
The Lucifer-class vessel destroyed at the close of the Great War was the only known craft of its type to exist in the entire Shivan armada. After 32 years, the design may now be obsolete, or the superdestroyers themselves might only be manufactured in minimal numbers. We have no way of confirming either hypothesis.&lt;br /&gt;
&lt;br /&gt;
===c. Why are the Shivans so destructive?===&lt;br /&gt;
&lt;br /&gt;
The Shivans&#039; motives are as much a mystery as their very existence. They kill with frightening indiscrimination, firing upon any non-Shivan craft, regardless of its intentions. The Hammer of Light, for example, sought to ally with the Shivans, but several HOL craft and at least one major HOL base were destroyed by Shivan forces (&amp;quot;The Darkness and the Light&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
The Ancients, in their FS1 monologues, believed themselves to be trespassers into subspace, and that they had somehow &amp;quot;sinned&amp;quot; against the cosmic order by intruding there. To the Ancients, the Shivans were, in a sense, a sort of divine punishment meant to exact the universe&#039;s revenge upon their race. In one of Admiral Bosch&#039;s own monologues, he echoes this notion, stating that the Ancients &amp;quot;believed their voyage across the sea of stars awakened the dragon that slept beneath the waves, that the Shivans were birthed in the flux of subspace and their destruction was the revenge of an angry cosmos.&amp;quot; This point is central to the theory of the Shivans&#039; true origins, to be discussed shortly.&lt;br /&gt;
&lt;br /&gt;
===c. If the Shivans are truly xenocidal, why did they respond to Admiral Bosch? What happened to him?===&lt;br /&gt;
&lt;br /&gt;
Exactly why Bosch believed an alliance with a race so incredibly destructive was even possible is unknown. In his monologues, Bosch simply states that he believes the human race &amp;quot;has no future with the Vasudans&amp;quot;, and that humanity&#039;s destiny &amp;quot;lies elsewhere&amp;quot;. What we know for sure is that Bosch initiated contact with at least three Shivan vessels through the use of ETAK, his communication technology which transmitted modified quantum pulses. The first vessel, the Shivan cruiser Rephaim, was apparently destroyed before significant progress by Bosch could be made; the second and third cruisers, the Sammael and the Azmedaj, were also destroyed, but not before an Azrael-class transport carrying Bosch and his command crew had managed to escape (&amp;quot;Return to Babel&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
The Shivans could have reacted to Bosch&#039;s olive branch for any number of reasons. It is possible that they were genuinely interested in his peaceful overtures, but given the Shivans&#039; history of wanton annihilation, this theory is highly unlikely, to say the least; it is further undermined by the events in &amp;quot;Return to Babel&amp;quot;, in which the encounter between the NTF and the Shivans onboard the Iceni is revealed to have been very violent, with a body count in the thousands, and casualties on both sides. Bosch&#039;s subordinate onboard the Iceni states that the Shivans &amp;quot;took&amp;quot; Bosch with a dozen of his lieutenants, suggesting his meeting with the Shivans was not a friendly one (&amp;quot;Return to Babel&amp;quot;). In his monologues, Bosch claims the alliance with the Shivans is intended for the good of all humanity; it seems unlikely, therefore, that he would ask the Shivans to kill members of his own loyal crew.&lt;br /&gt;
&lt;br /&gt;
The most plausible explanation is that the Shivans were more intrigued by the nature of Bosch&#039;s transmissions, rather than their actual content. Bosch himself states that the first contact was &amp;quot;rudimentary and crude&amp;quot;, meaning that the content of his message may very well have been different than what he&#039;d initially believed--something nonsensical like &amp;quot;cheese is ambitious except on Sunday in winter&amp;quot; as opposed to &amp;quot;we come in peace&amp;quot;. The Shivans, in turn, would have been puzzled by what they encountered: a Shivan transmission emanating from a Terran vessel. When they investigated, perhaps expecting to find captured Shivans, but instead discovered an overly-idealistic Aken Bosch, it is reasonable to assume that they were none-too-pleased.&lt;br /&gt;
&lt;br /&gt;
To conclude the point, Admiral Bosch is likely dead. After being presented with a vessel full of unprepared Terrans, the Shivans probably acted on the chance to conduct biological dissection and other experiments upon their new specimen.&lt;br /&gt;
&lt;br /&gt;
===d. Is it possible that the Shivans captured Bosch in order to interrogate him?===&lt;br /&gt;
&lt;br /&gt;
Unlikely. The Shivans have never previously been interested in talking to either Terrans or Vasudans, and have never taken prisoners (with the exception of Bosch and his command crew). We are granted very few glimpses of Shivan/Terran personal interaction: once in the &amp;quot;Hall Fight&amp;quot; cutscene, and again with the apperance of the Lucifer at Tombaugh Station (described in the Freespace Reference Bible). We may or may not wish to include the boarding of the Iceni as a third example. In each case, contact has been extremely violent, with no intent to discuss any sort of terms, or indeed, to ask questions of any kind.&lt;br /&gt;
&lt;br /&gt;
Secondly is the problem of the language barrier itself. Humans aren&#039;t Shivan, as Commander Snipes so succintly points out to us, and we don&#039;t speak &amp;quot;quantum pulse&amp;quot; very well. So far as we know, the only ETAK prototype was aboard the Iceni; whether this device was destroyed along with the command frigate or not is unknown, but it can be assumed lost. ETAK was a prototype device, and as the first of its kind, probably wouldn&#039;t have been very portable. The first Earth computers were enormous, taking up entire rooms, and Bosch&#039;s ETAK may very well have existed on a similar scale.&lt;br /&gt;
&lt;br /&gt;
Despite Bosch&#039;s rigorous study of the Shivans, he&#039;s no MacGyver, and it seems unlikely that he would be able to rebuild such a device completely from memory. Even if we accept that Bosch had the ETAK blueprints stored on his nifty little laptop, and that he took it with him when he was captured (something that is virtually guaranteed to be untrue; if the Alliance hadn&#039;t recovered Bosch&#039;s computer, then we probably wouldn&#039;t be reading his personal log), then he is still aboard a Shivan vessel, with no Terran tools or materials with which to assemble his device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
We are led back to the questions of what exactly the Shivans are. To say they are possessed of a &amp;quot;hive mind&amp;quot;, as the FS2 database suggests, is not enough; if it is true, it is merely an attribute of their kind, and does not explain their existence. Were they simply aliens in the same vein as the Vasudans are aliens to Terrans, it seems strange that they would shun any and all diplomacy, as well as ignore any planetary resources while focusing entirely upon jump nodes. If the Shivans are artificial life-forms, some variety of cyborgs or robots, it begs the question as to who their creators are, and whether or not they are alive or dead. Are the Shivans once-harmless environmental preservation constructs that have gone terribly awry? Or are they doomsday weapons unleashed in a war that has been over for millennia? Such questions are so far-removed from the immediacy presented by the events and scenarios of the FS universe itself, that I am led to believe they cannot be the case.&lt;br /&gt;
&lt;br /&gt;
The preceding information leads me to believe that the Shivans are, in fact, subspace life-forms. They originate from somewhere within subspace itself. While it is mere conjecture on my part, I believe that the Shivans initially exist as pure, sentient, subspace energy, and that the insect-like bodies we observe are fashioned by the Shivans in order for them to effectively move about within our plane of existence. Such bodies would have no use in subspace itself, where no matter exists to be handled or used. This theory would explain their skill with subspace manipulation, as well as provide a foundation for their motives in attacking other space-faring races.&lt;br /&gt;
&lt;br /&gt;
===e. The idea of energy-based life-forms is stupid, and you have no proof that the Shivans come from subspace.===&lt;br /&gt;
&lt;br /&gt;
Is it? Energy beings have been a staple of science fiction for years, and the idea of a soul--a form of life lacking any physical body--is important to many religions worldwide. Legends of spirits and ghosts are as popular as they&#039;ve ever been, yet their subjects are seldom encumbered by physical matter.&lt;br /&gt;
&lt;br /&gt;
The Shivans&#039; subspace origins are indeed uncertain, but it is an explanation that fits the facts at hand: the Shivans&#039; total disinterest in planets or technology, the skill with which they manipulate subspace energy, and their bodies&#039; adaptation for zero-gravity environments. It also fits with the hypothesis of the FreeSpace technical database that the Shivan personal armament is merely a focusing device for an already-present form of energy.&lt;br /&gt;
&lt;br /&gt;
==II. What is the Shivans&#039; primary goal?==&lt;br /&gt;
&lt;br /&gt;
On the surface, the Shivans&#039; only apparent intention is to destroy. The Ancients themselves gave the Shivans the label of &amp;quot;The Destroyers&amp;quot;, a moniker Admiral Bosch frequently applied to them. We must strive to narrow this rather broad focus, however, for the Shivans obviously do not wish to destroy everything; they disregard planets, resources, and technology entirely, and in a rare display of strategy, they chose to capture Admiral Bosch rather than kill him outright. This indicates there is more complexity to the Shivans as a race, despite their apparent single-mindedness.&lt;br /&gt;
&lt;br /&gt;
To begin my explanation, I turn again to the Volition comment that the Shivans are merely a &amp;quot;symptom of a bigger problem&amp;quot;. I ask you to think about that for a moment. As dire a threat as the Shivans already are, Volition claims they are a sign or indication of an even more serious situation.&lt;br /&gt;
&lt;br /&gt;
The Shivans, as they currently stand, are a virtually unstoppable race of butchers hell-bent on the annihilation of all life they come across. In order to conceptualize something even worse, we are forced to broaden our outlook on the situation. There are those who have proposed that the &amp;quot;bigger problem&amp;quot; is yet another alien race, one superior to even the Shivans, yet with this I must disagree. This would suggest a race of unbelievable power, so much so that even the Shivans&#039; monstrous weaponry and apparently endless numbers would be unable to stand against them. From a practical standpoint, this idea makes little sense, as it would not serve to flesh out the FS universe in any way. The GTVA has already proven inferior, both in terms of technology and in size, to the Shivan forces... therefore, what would be the point in introducing another brand of aliens that simply drives this point home? Such a scenario would prove so bleak and hopeless that it would serve to depress the gamer, and I doubt this is Volition&#039;s intention.&lt;br /&gt;
&lt;br /&gt;
So we must ask ourselves: barring bigger, badder aliens, what could be worse than the Shivans&#039; methodical destruction of spacefaring life-forms?&lt;br /&gt;
&lt;br /&gt;
The answer is damage to space itself.&lt;br /&gt;
&lt;br /&gt;
===a. Theoretical Subspace Physics===&lt;br /&gt;
&lt;br /&gt;
Think of the fabric of space as being like the skin of a living creature. Also, think of a subspace jump as being like making a tiny wound or incision into said skin. Given time, the skin will heal, but with repeated cuts and gashes, scars are formed, and the possibility of infection--or, in severe cases, amputation--develops.&lt;br /&gt;
&lt;br /&gt;
We know that subspace is relatively &amp;quot;fickle&amp;quot;. The FS database tells us that most nodes open and close within milliseconds. We also know that larger nodes can be collapsed by way of large explosions, such as the sealing-off of the Sol-Delta Serpentis node by the destruction of the Lucifer, or the collapse of all nodes leading off Capella by Orion-class destroyers loaded with Meson warheads (&amp;quot;Clash of the Titans II&amp;quot;). Therefore, I feel it is not unreasonable to speculate that subspace damage is also incurred, on some level, by the use of subspace travel. It is entirely possible that traffic through subspace corridors will accelerate node collapse more quickly than the natural passage of time.&lt;br /&gt;
&lt;br /&gt;
If we make the logical assumption that subspace--literally meaning &amp;quot;under space&amp;quot; or &amp;quot;beneath space&amp;quot;--acts as the physical support for normal space, and accept for the purposes of argument that subspace travel does incur gradual damage to the subspace fabric in the long-term, then what will happen when--eventually--subspace as a whole comes to collapse entirely?&lt;br /&gt;
&lt;br /&gt;
The terrifying answer is that, left without structural support, normal space will collapse upon itself in turn. The end result might be like the formation of a black hole, a literal gap in space that is devoid of anything, even of the theoretical surface that holds the fabric of space and time together. Indeed, the apperance of new black holes in isolated places might be interpreted as a sign of the weakening or collapse of the subspace dimension in given locations. Of course, even black holes shrink over long periods of time, meaning that presumably, the subspace fabric is capable of &amp;quot;healing&amp;quot;, provided it is left undisturbed.&lt;br /&gt;
&lt;br /&gt;
===b. Subspace Fights Back===&lt;br /&gt;
&lt;br /&gt;
Nature, in terms of the structure of natural objects, enjoys static things. Depleted resources (gradually, sometimes over long periods of time) renew themselves. Plants and animals grow in accordance to blueprints set down in DNA patterns. Water--unless subjected to temperature extremes--remains water, no matter what container it is placed in. And, of course, injuries inflicted to the body heal over time, with the help of the immune system. If we look at outer space from such a medical standpoint as has been put forth, however, then what--if anything--serves as the immune system for the cosmos?&lt;br /&gt;
&lt;br /&gt;
None other than the Shivans. If humanity is the disease, then the Shivans are literally the cure.&lt;br /&gt;
&lt;br /&gt;
Volition&#039;s comment on the nature of the Shivans leads me to look at the problem in question as being more of an internal one (in the sense of a wounded body) than an external one (in the sense of Super-Death-Aliens). While the FS games certainly provide no hard evidence for such a theory, it nonetheless makes sense. We know that the Shivans have appeared on three distinct occasions:&lt;br /&gt;
&lt;br /&gt;
1. To the Ancients, following their discovery of subspace and their rampant expansionism across our galaxy; the Ancients themselves believed their new empire would &amp;quot;surely know no boundaries&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
2. To the GTA and PVE during the T-V War, a period of time during which subspace travel would have undoubtedly been heightened, and only 22 years after Terrans discovered subspace itself.&lt;br /&gt;
&lt;br /&gt;
3. To the GTVA in Gamma Draconis, following Bosch&#039;s activation of the first Knossos portal... a device that literally warps and twists the subspace fabric in order to form new jump nodes.&lt;br /&gt;
&lt;br /&gt;
I feel it important to mention that I do not believe that subspace travel in itself was enough to attract the Shivans&#039; attention. If that was the case, the Shivans probably would have appeared long before the Ancients had cause to build Knossos portals to expand their control of the galaxy, or would not have waited over two decades to come in search of the Terrans and Vasudans (it is reasonable to assume, though by no means certain, that Vasudans discovered subspace travel at roughly the same time as Terrans). During these periods mentioned, heavy subspace traffic would have caused more extensive damage to subspace, coaxing the Shivans out of the ether to perform their roles as &amp;quot;galactic antibodies&amp;quot;. The destruction of the Ancients over 8,000 years ago is the earliest Shivan intervention of which we are aware, but there is no telling how many subspace-faring civilizations the Destroyers wiped out prior to that time.&lt;br /&gt;
&lt;br /&gt;
Yet we must also be careful not to characterize the Shivans exclusively as little more than what the galaxy uses to rid itself of an ailment. The human immune sytem of white blood cells can be broken down into roughly half a dozen divisions (T-cells, NK-cells, and so on), but the Shivans possess a wide array of fighters and bombers, to say nothing of their capital vessels, and the Shivan pilots themselves. As Dr. Mina Hargrove said, the Shivans display &amp;quot;considerable diversity as a species&amp;quot;. Therefore, I believe we should view the Shivans as just that: a species, something more than a natural reaction on behalf of the cosmos. We must also remember that the Shivans are capable of developing strategy, able to set traps (as in &amp;quot;Pandora&#039;s Box&amp;quot;), indicating that they are not driven by a lone impulse to kill and destroy. They are, on some level, thinking creatures, with as much at stake in their conflict with the GTVA as anyone else. If the fabric of space/time is torn asunder, then the Shivans will surely die along with everyone else.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;immune system&amp;quot; depiction is not without flaw. Such a theory would suggest that the Shivans are spawned from subspace in overwhelming numbers, in the same manner as immune cells are within the body. While there can be no argument that the Shivans are numerous, their legions cannot be infinite; this would stack the odds in such a way as to automatically doom both Terrans and Vasudans to extinction. So colossally unfair an advantage would be against the trend of balance in nature--not to mention the programmers at Volition, who would probably want to make a gamer feel somewhat less-worthless than this.&lt;br /&gt;
&lt;br /&gt;
It stands to reason, then, that the Shivans&#039; numbers are finite, giving credence to the idea that they must originate from a &amp;quot;home base&amp;quot; of one sort or another. We will discuss that notion in-depth later in the essay.&lt;br /&gt;
&lt;br /&gt;
Above all, we are called to recognize that this theory illustrates the true meaning of the Shivans&#039; roles as the &amp;quot;Great Preservers&amp;quot;, not only of single, as-of-yet undeveloped races, but of the entire universe. It is supremely ironic that they have been perceived as merciless Destroyers for so long, when in reality, they have been striving to save us all.&lt;br /&gt;
&lt;br /&gt;
===c. The Shivans make subspace jumps, too. Doesn&#039;t that defeat their own purpose?===&lt;br /&gt;
&lt;br /&gt;
Not necessarily. As schooled as they are in the workings of subspace, the Shivans are probably capable of designing engines for their craft which avoid causing damage to the subspace dimension. We know for a fact that their engines are able to traverse unstable jump nodes that Terran/Vasudan engines can not. If this is not the case, then the Shivans are likely to view subspace travel as a &amp;quot;necessary evil&amp;quot;, in their case; inflicting moderate damage upon the subspace fabric for the sake of preserving subspace as a whole. In fact, as well-versed in matters of subspace as the Shivans are, they may very well be able to effect repairs to the subspace fabric, provided they don&#039;t have to deal with mounting damage resulting from node travel.&lt;br /&gt;
&lt;br /&gt;
====d. By using nodes too unstable for travel by the Alliance, aren&#039;t the Shivans causing needless subspace damage?====&lt;br /&gt;
&lt;br /&gt;
Consider this:&lt;br /&gt;
&lt;br /&gt;
1. If the Shivans do possess highly-advanced subspace technology, we hypothesize that their use of subspace nodes causes little or no damage, whether the Alliance has knowledge of those nodes or not.&lt;br /&gt;
&lt;br /&gt;
2. If the above statement is half-true or not true at all (i.e., the Shivans can use unstable nodes, but still cause subspace damage nonetheless), then their use of &amp;quot;secret&amp;quot; nodes is, in fact, relevant in terms of strategy. We&#039;ve stated several times that the Shivans aren&#039;t dumb; if it were absolutely necessary for them to make use of subspace travel for the sake of waging war, then they would do so. However, they would seek to do so in the most efficient way possible, a way which would quickly end the conflict at hand, and minimize the damage sustained by the subspace dimension. We should also factor in the reasonable assumption that the Shivans will want to minimize the losses to their own forces.&lt;br /&gt;
&lt;br /&gt;
In FS1, for example, the Shivan armada levels Tombaugh Station in the Ribos system while gathering their forces there for a strike upon Vasuda Prime. In response, the GTA sets up a blockade in the adjacent Antares system, which is the only &amp;quot;stable&amp;quot; route to reach Vasuda. To reduce the hassle to themselves, the Shivans jump through a &amp;quot;hidden&amp;quot; node directly to Deneb, which is also one jump away from Vasuda. This allows the Shivans to circumvent the Allied blockade and destroy Vasuda Prime more quickly, hence shortening the duration of the war itself. Admiral Petrarch also clearly states that the Shivans made inter-system jumps without the use of recognized jump nodes during the Great War, so the question is not if the Shivans make such jumps, but why.&lt;br /&gt;
&lt;br /&gt;
===e. If heightened subspace activity attracts Shivans, then wouldn&#039;t they have investigated the collapse of the Delta Serpentis-Sol jump node, or the outbreak of the NTF rebellion?===&lt;br /&gt;
&lt;br /&gt;
We know that subspace nodes, as a natural phenomenon, form and collapse of their own accord. The Shivans, being unable to communicate with the Lucifer (for reasons I will explain), probably would have regarded the collapse of the Sol node with indifference, regarding it as a natural collapse--or, at most, a direct result of the Shivan attack against the Alliance. The reduced subspace traffic following the destruction of the node--due to the great depletion of Allied forces--would have been an indication to the Shivans that their enemies had been destroyed, and that no further investigation was necessary.&lt;br /&gt;
&lt;br /&gt;
To the best of our knowledge, the NTF rebellion had been in progress for a mere eighteen months prior to the arrival of the Shivans. This figure pales in comparison to the Ancients&#039; decades of rampant expansion, or the fourteen years of the Terran-Vasudan War. The activation of the Knossos involved subspace disruption on a larger scale, and would have merited the Shivans&#039; more immediate attention.&lt;br /&gt;
&lt;br /&gt;
===f. Immune systems have a limited amount of defensive cells. These numbers can be depleted, or even eliminated. Wouldn&#039;t that make Shivan forces finite, meaning that particular explanation is valid?===&lt;br /&gt;
&lt;br /&gt;
While it is true that the immune system within a body works within a set scope of numbers, it is important to remember the scale on which we are speaking. When a human body&#039;s immune system is depleted, the body either fights off an infection and regenerates its numbers, or succumbs to the infection and dies. Since the &amp;quot;body&amp;quot; the Shivans would be protecting would be all of subspace, we are left with two possibilities:&lt;br /&gt;
&lt;br /&gt;
1. Deplete Shivan numbers, only to have them replenished because subspace still exists--a theory we regard as improbable, because this would make Shivan forces infinite, or&lt;br /&gt;
&lt;br /&gt;
2. Eradicate Shivans by destroying subspace completely--and, by proxy, destroying the entire physical universe, something we&#039;d like to avoid.&lt;br /&gt;
&lt;br /&gt;
For these reasons, the Shivans must have some base of operations from which their forces originate. More on this later.&lt;br /&gt;
&lt;br /&gt;
===g. If the Shivans are attracted by the subspace-warping effects of the Knossos devices, then why don&#039;t they destroy them? Don&#039;t Shivans themselves use the portals?===&lt;br /&gt;
&lt;br /&gt;
The Shivans do not &amp;quot;use&amp;quot; Knossos portals, per se. The portals exist in Shivan-controlled areas, but so far as we know, the Shivans do not know for certain how to activate them, or precisely what they are used for. It was Admiral Bosch who drew the Shivans&#039; ire with his activation of the first Knossos; we cannot know for certain if the Shivans, on their side of the node, were even aware of its existence. In their monologues, the Ancients state that the Destroyers did not seek &amp;quot;territory, technology, or resources&amp;quot;. The Shivans appear to concern themselves primarily with their own technological advancement (if they advance--see earlier comments on stagnation), and in all likelihood, they are more interested in the jump node created by the Knossos portal than in the workings of the device itself. This, however, is an uncertain point; much of our theory centers around the Shivans having a great deal of subspace expertise, so it is logical to assume that they would know a device capable of manipulating subspace when they saw one.&lt;br /&gt;
&lt;br /&gt;
We do not know for certain if the Shivans are even capable of destroying the portals. The briefing for &amp;quot;A Flaming Sword&amp;quot; states that the Alliance chooses to destroy the first device via Meson bomb deployment as opposed to main gun barrage for &amp;quot;strategic and scientific reasons&amp;quot;. This presents us with three possibilities:&lt;br /&gt;
&lt;br /&gt;
1. The material of which the Knossos is made will react in a strange manner when directly exposed to beam energy. We can only guess as to what this reaction might be, or why it would even matter, since the Alliance&#039;s goal is to destroy the portal anyway.&lt;br /&gt;
&lt;br /&gt;
2. The portal is either partially or totally resistant to beam energy, making Meson bombs a more efficient method of its destruction.&lt;br /&gt;
&lt;br /&gt;
3. Beam cannons can damage the device, but Allied scientists would rather use the opportunity to test the Meson bombs.&lt;br /&gt;
&lt;br /&gt;
The player and various other vessels can fire on the Knossos in-game with no visible effect. We know for a fact that the portal is a sturdy structure, simply because the detonation of the first Meson bomb--despite wiping out all small craft within some three kilometers--caused no apparent damage. Whether or not the Knossos could withstand assault by a Sathanas is another question entirely, but since the largest Shivan vessels to enter Gamma Draconis prior to the destruction of the portal were of cruiser-class, then the point becomes moot. We can assume that the Shivans could probably destroy the portals by detonating nearby stars, but would they really go to all that trouble when it would be easier to eliminate traffic through the node?&lt;br /&gt;
&lt;br /&gt;
===h. Isn&#039;t it inaccurate to call the Shivans &amp;quot;Preservers&amp;quot; when they are so bent upon destruction?===&lt;br /&gt;
&lt;br /&gt;
The title of &amp;quot;The Preservers&amp;quot; is truly an ironic one to apply to the Shivans. In FreeSpace&#039;s final monologue, the narrator--presumably the pilot you&#039;ve been playing--pretty clearly illustrates the meaning of this phrase. Here is the actual wording from the FreeSpace Reference Bible:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I know why the Ancient Ones were destroyed. And I know what they knew.&lt;br /&gt;
I know that if not for the Shivans they would have been conquered long before.&lt;br /&gt;
Without the Shivans, someone would have discovered them long before, in their infancy. And destroyed them, just as surely as they destroyed countless billions of others.&lt;br /&gt;
I believe it is only the destroyers who are destroyed. The Shivans are the great destroyers, but they are also the great preservers. That is why there was no one to destroy us.&lt;br /&gt;
Long had we been the destroyer. Our turn had nearly come.&lt;br /&gt;
In the Vasudan war we learned how to adapt.&lt;br /&gt;
We learned how to study our enemy.&lt;br /&gt;
We learned how to overcome.&lt;br /&gt;
We learned how to survive.&lt;br /&gt;
And so we did.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The narrator explains, in simple terms, that the Shivans exterminate older, advanced races to ensure the survival of younger, undeveloped ones. The predecessors to the Ancients, whoever they were, were destroyed by the Shivans so that the Ancients might thrive; the Ancients, in turn, were themselves destroyed so that humanity, and presumably Vasudans (although there is evidence that the Vasudans themselves may in fact be descendants of the scattered Ancient population) could survive. As the narrator mentions, humanity--having assumed its own mantle as conqueror of the cosmos, rampantly colonizing, exploring, and waging war upon the Vasudans--had nearly reached the time of its own destruction.&lt;br /&gt;
&lt;br /&gt;
Is it the fate of all space-faring races to be annihilated once they stumble upon the secrets of subspace travel? In one of the few uplifting points of the entire Manifesto, I can say with some confidence that the answer to this question is &amp;quot;no&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In one of his own monologues, Admiral Bosch provides us with the following question to ponder:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thirty-two years ago in the Altair system, Vasudan scientists discovered the remnants of an extinct civilization we now call the Ancients. Here, we found the secret to defeat the Shivans. How close did we come to being a footnote in the history of a future species that would happen upon our ruins ten thousand years from now? Would they indulge in the fiction of their own immortality until the Shivans came for them, and how long had this gone on?&lt;br /&gt;
Did the Ancients stumble upon the monoliths and the tombs of their predecessors in this distant corner of space, dismissing the warnings carved into the walls of the sepulchre? And when the Destroyers came at last, what did the Ancients think as they sifted the cremation of dust and bones, staring into the mute remains for a key, some solution to their plight?&lt;br /&gt;
What if there had been countless races, stretching back into infinity, and like the nine cities of Troy, each civilization had been built on the rubble of the one that came before, each annihilated by the Shivans?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bosch suspects that the cycle of destruction perpetuated by the Shivans has continued for a very long time--longer, perhaps, than any of us can estimate. If the Ancients did indeed uncover ruins of the races that came before them, ruins providing some clue or hint as to how the wrath of the Destroyers might be stayed, then that warning was either ignored, or understood too late for it to have any meaning. The Ancients fell just as the innumerable races that came before them did, their empire turning to ash.&lt;br /&gt;
&lt;br /&gt;
In the case of the Alliance, however, something has changed.&lt;br /&gt;
&lt;br /&gt;
At the end of the Great War, the Shivans failed to complete their objective of xenocide--quite possibly the first time they had ever failed to accomplish their monstrous task. Unlike the Ancients before them, the Terrans and Vasudans were able to heed the age-old cautions they discovered, able to learn from them, able to adapt them for their races&#039; own purposes. As the narrator of the final FS1 monologue so eloquently states, the Terrans learned how to study their enemy, how to adapt, and how to survive. Thus, the cycle of wanton destruction that has continued without end for countless millennia has at last been broken. The GTVA is not simple prey, like the other fallen empires, but a sophisticated enemy, one the Shivans will require more than brute force to extinguish from the universe.&lt;br /&gt;
&lt;br /&gt;
In a fashion, this in itself may be the answer to the question of the &amp;quot;Great Preservers&amp;quot;. Perhaps the rise of the Alliance, a force that, like the Shivans themselves, &amp;quot;did not die&amp;quot;, is something the Shivans--maybe without realizing it--have been fostering for centuries. It was inevitable that eventually, there would come a race that would learn from the mistakes of those that came before, one that would not so easily knuckle under to the Destroyers. Unlike the dead and buried societies of the past, the GTVA has potential, potential to learn and adapt, potential to discover a final, permanent solution to the conflict with which they are faced. It is possible that, in the distant future, Terrans and Vasudans may stumble upon a means of travel superior even to that of the subspace corridor, allowing them to maintain their integrity as a society without incurring the hateful, desperate rage of the Shivans.&lt;br /&gt;
&lt;br /&gt;
The question which this poses, however--one we are, at this time, unable to answer--is whether one or both sides of the Great War will perish in the hellfire of battle before that time should arrive.&lt;br /&gt;
&lt;br /&gt;
==III. Capella==&lt;br /&gt;
&lt;br /&gt;
The destruction of the Capella star at the hands of the Shivans has long puzzled FreeSpace players. It is an enigma with which we are provided very little evidence to examine--only the final cutscenes of the game, and the last few missions leading up to them. In this section, we will submit a theory as to why the Shivans took it upon themselves to kill a sun.&lt;br /&gt;
&lt;br /&gt;
===a. d00d TEH $][I\/AN$ JUST N00K3D CAPELLA OMGWTFBBQ===&lt;br /&gt;
&lt;br /&gt;
As we are told in the endgame of FreeSpace 2, an imposing fleet of 80+ Sathanas-class Shivan juggernauts gather in formation around the Capella star, generating a subspace field that grows in intensity over the course of 72 hours. During the final phase of Capella&#039;s evacuation, the star itself abruptly supernovas, destroying all the planets in the system, as well as the remaining Terran, Vasudan, and Shivan craft.&lt;br /&gt;
&lt;br /&gt;
Our first clue as to the purpose behind this mind-boggling act of devastation comes from Admiral Petrarch in the course of his endgame monologue. It is presented here in its entirety.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To the officers and crew of the GTD Aquitaine. We have halted the Shivan advance. The battle of Capella is over. We sealed off the system and our people are safe, maybe forever. No one can fathom how or why the Shivans destroyed the Capella star. Though we know our enemy better now than we did 32 years ago, their motives remain a mystery. Perhaps they are exiles like we are, nomads wandering the universe, searching for a way back home. The explosion of a star might be a bridge between this universe and their own. As the old poet once said, &#039;There are more things in Heaven and Earth than are dreamt of in your philosophy.&#039;&lt;br /&gt;
From our odyssey into Hell we have returned with a gift: the Ancient technology to build a portal between Delta Serpentis and Sol. To restore the link to our blue planet. To return home after all these years.&lt;br /&gt;
This is Admiral Petrarch, signing off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At first, Petrarch&#039;s words seem like little more than simple rhetoric. The war has just ended, after all, and now is undoubtedly the time for speeches of victory and remembrance. The tone of Petrarch&#039;s monologue is strange, however; it almost seems to lament the plight of the Shivans, rather than condemn or gloat over them. It is very odd for the Admiral to feel sympathy for the Shivans when one considers the damage they caused during their relatively short-lived incursion into GTVA space. When observing the speech from this standpoint, we are left to wonder if perhaps there is a hint of literal truth in Petrarch&#039;s words... if perhaps the Shivans really were attempting to return to whatever they call home.&lt;br /&gt;
&lt;br /&gt;
For a moment, let us look at the situation from the strategic point of view. The Shivans have amassed a juggernaut armada in-system, and are poised to launch a full-scale strike upon Allied space, a spearhead which the fatigued GTVA is not likely to survive. Yet, instead of invading Allied territory, the Shivans choose instead to destroy the star, killing the mere handful of refugees in the system at the time, and losing several juggernauts in the process, perhaps a substantial portion of their fleet (though an accurate figure is impossible to determine, since we are provided with only one camera angle in the cutscene to observe). In addition, those juggernauts that are not destroyed enter subspace, but to the best of our knowledge, there are no inter-system nodes other than those leading to Vega and Epsilon Pegasi. The juggernauts could not make an in-system jump without being caught by the supernova blast, so just what was their destination?&lt;br /&gt;
&lt;br /&gt;
We must ask: what practical purpose did the destruction of Capella serve?&lt;br /&gt;
&lt;br /&gt;
===b. &amp;quot;Whatever those things were, the Shivans have got less of them now.&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
For the answer, we look not to Capella itself, but to the SOC reconaissance mission into Shivan space conducted a few days prior. During that sortie, SOC forces destroyed three strange-looking Shivan devices composed of a large red crystal and exterior &amp;quot;blades&amp;quot;. The shock wave created by these devices was unusually large for objects of their size (&amp;quot;In the Lion&#039;s Den&amp;quot;). In the FS database, these objects are referred to as &amp;quot;Comm Nodes&amp;quot;, suggesting that they serve as relay stations for the quantum pulses used in Shivan communication. When observed up-close, the objects can be heard emitting the same &amp;quot;buzz&amp;quot; Allied fighters heard when they received transmissions from the cruiser Rephaim.&lt;br /&gt;
&lt;br /&gt;
At the time of the SOC mission, only nine juggernauts had jumped into the unidentified binary system. Days later, when the armada gathered around Capella, that number had increased ninefold. This, of course, could be mere coincidence, but it could also be an indication that the objects destroyed by the SOC had more value than mere radio relay stations.&lt;br /&gt;
&lt;br /&gt;
If the Shivans are indeed subspace-born creatures, then they would find normal space a much different place from their natural environment. This much can be gathered from the bodies they construct to harness their essences, if we accept the other points in this treatise as being true. It is quite possible that Shivan shielding systems were originally developed not for combat deployment, but as a way to allow them to retain their coherence in our material universe.&lt;br /&gt;
&lt;br /&gt;
Perhaps, then, the Shivan Comm Nodes are much more than just that. They may very well be like lifelines, of a sort, providing the Shivans--far separated from their subspace domain--with the inherent subspace energy they need to survive in normal space. I believe the crystals in these devices, due to their highly volatile nature, to be some kind of subspace battery, a shell for pure subspace energy to inhabit. On a larger scale, I believe this crystalline substance to be the base component in all Shivan construction, crafted in their own subspace dimension, but then heavily modified via electronics in order to function properly in standard space. The distinct red hue of all Shivan craft suggests this crystal--or some like material--is an integral component; even their weaponry and engines seem based around the same substance, suggesting its extreme importance to their functionality.&lt;br /&gt;
&lt;br /&gt;
If true, it would mean that the SOC destroyed something far more vital than simple communications equipment. It would mean they destroyed installations absolutely vital to the Shivans&#039; continued existence, and quite possibly killing an untold number of them by suddenly and abruptly severing their life support.&lt;br /&gt;
&lt;br /&gt;
===c. Apocalypse===&lt;br /&gt;
&lt;br /&gt;
This would serve to explain the sudden increase in the numbers of the juggernaut fleet, but it still does not give us the answer as to why the Shivans destroyed Capella instead of attacking the GTVA directly.&lt;br /&gt;
&lt;br /&gt;
To understand the solution, we must observe the problem from the Shivan standpoint. Throughout their incursion, the Shivans gained very little ground against the GTVA. The furthest-encroaching Shivan vessel was the original Sathanas, and it was destroyed in Capella--merely one jump from Gamma Draconis--by the GTVA Colossus. It is likely that the Shivans, in all their destructive fury, had never previously lost a vessel of that magnitude to an enemy. Since they were never able to advance any further than Capella (with the exception of a Shivan force that attacked the Vega-Capella node in the endgame), the Shivans could not know for certain just how many Colossus-class vessels the GTVA had in their ranks. For all they knew, a fleet of the mammoth vessels could have been waiting deep within GTVA territory, waiting to spring a trap on the advancing Shivan fleet. Faced with such uncertain opposition, the Shivans took the only course of action open to them:&lt;br /&gt;
&lt;br /&gt;
They ran away. The Shivans were not attacking the GTVA, but retreating from it.&lt;br /&gt;
&lt;br /&gt;
The FS database tells us that subspace jumps require the presence of intense gravitational fields. If we look closely at the Capella supernova cutscene, we can see a strange black &amp;quot;aura&amp;quot; surrounding the star after the juggernauts release their subspace charges. This odd field extends for a wide area around the sun, blocking out the glimmer of stars behind it... and it is into this area of darkness that the escaping juggernauts jump. This darkness cannot be a black hole, for if it were, we would not be able to see the light emanating from Capella itself. Therefore, this ebony field must be the outer rim of a tremendously large jump node, one the juggernauts have opened using the gravity field of the star as a springboard (this theory is strengthened, albeit not much, by the fact that Capella turns green in hue. Yellow star + blue subspace node = green ). Their destination within subspace, wherever it is, requires an exceptionally strong gravitational field in order to make the subspace jump, one that can only be provided by the force of a star.&lt;br /&gt;
&lt;br /&gt;
Unfortunately for us, the Shivans&#039; methodology has a disastrous side-effect. A stellar supernova is triggered when a star of substantial size runs out of light elements to burn; when this happens, the heavier elements are condensed into iron, which the star cannot use for fuel. Unable to &amp;quot;explode&amp;quot; outward any longer, the star collapses inward, crushing the iron core so tightly that its subatomic structure changes. In less than a second, the iron core shrinks to a neutron core, which is in turn crushed by the star&#039;s outer layers as they too collapse. The core heats up to a few billion degrees, and explodes in a supernova. Mind you, this takes place naturally over the course of several billion years; when the Shivans disrupt the process with a few minutes of subspace tinkering, their gravimetric distortions causing Capella&#039;s core to fuse before the sun has even finished depleting its remaining elements, then a supernova is the inevitable outcome.&lt;br /&gt;
&lt;br /&gt;
===d. Couldn&#039;t the juggernauts have been using inter-system jump nodes near the Capella star that the Alliance didn&#039;t know about?===&lt;br /&gt;
&lt;br /&gt;
I had always visualized system-to-system nodes as lying along the &amp;quot;edges&amp;quot; of any given star system, not smack in the middle. It seems unlikely that each juggernaut was jumping through a separate node--this would indicate that a large number of such nodes were bunched very closely together, something we have never seen--meaning that if such a jump point existed, it would be one very large node. In all the time that the GTVA has been studying subspace, we have never heard anything to suggest that &amp;quot;supernodes&amp;quot; exist in close proximity to stars. Therefore, I feel my theory that the Sathanas fleet creates its own node is more credible, in this respect.&lt;br /&gt;
&lt;br /&gt;
Carefully observe the &amp;quot;End Game&amp;quot; FS2 cutscene. You will see that some juggernauts continue to activate their subspace &amp;quot;charges&amp;quot; while the other ships depart, even after the Capella star has already turned green--and, we assume, already been affected by whatever the armada did to it. When the main body of the fleet has departed, the charges on the ships left behind dissipate entirely, and the juggernauts themselves &amp;quot;go dark&amp;quot;, their characteristically red glows fading to simple black.&lt;br /&gt;
&lt;br /&gt;
Why do the stranded juggernauts power down? Do they know it is futile to try and attempt the explosion of Capella, and therefore make no effort to do so? Have the Shivans onboard these ships somehow been evacuated to those that escaped by means of a teleportation technology? We have seen no evidence of such capability on behalf of the Shivans (in fact, the FreeSpace Reference Bible provides a graphic description of Shivans physically leaping from ship-to-ship in the course of a battle), so this seems unlikely. Therefore, what conclusion are we to reach?&lt;br /&gt;
&lt;br /&gt;
It is my own belief that the &amp;quot;marooned&amp;quot; juggernauts were using the full extent of their energies to sustain the artificial jump node while the other craft in the Shivan fleet made their escape. If we accept, for the moment, that the juggernauts are &amp;quot;alive&amp;quot; as some evidence suggests, then we could interpret the dimming of their surface lights as a form of &amp;quot;death&amp;quot;. We know for certain that their subspace charges took some time to energize--at least three full days--and that by the same token, they were likely to be very intense. Left with no remaining energy, the Sathani--dead or dying--could only drift, derelicts in space, waiting for the supernova to overtake them. It sounds cliche, to be sure, but the needs of the many outweigh the needs of the few.&lt;br /&gt;
&lt;br /&gt;
===e. If the Shivans needed a star, why didn&#039;t they use Gamma Draconis, the star seen through the nebular clouds, or the binary stars in the system with the Comm Nodes?===&lt;br /&gt;
&lt;br /&gt;
FS briefings tell us that Gamma Draconis is a remote system lacking in either planets or viable resources. Having no planets at all suggests that the Gamma Draconis star is probably small, and lacked the gravitational field necessary to pull together matter to create planets during its initial formation. Such a field would have been too weak for the Shivans to adapt to their own purposes. Similarly, the star seen in the Shivan nebula--a nebula which is, as Admiral Bosch tells us, the remnants of whatever star had lived and died there previously--must have been young and/or small, or it would have already consumed the nebular gases themselves. Lastly, the gravitational fields created by two stars feeding off one another are likely to be unpredictable, and thus unsuitable for the Shivans&#039; needs.&lt;br /&gt;
&lt;br /&gt;
===f. But in Real Life, Gamma Draconis is a huge star. Surely it would be big enough for the Shivans to use.===&lt;br /&gt;
&lt;br /&gt;
This is an excellent point, one I am hesistant to even address. As much as I hate to shun reliable sources, I am afraid we must be forced to ignore some real-life astronomical statistics when dealing with the FreeSpace universe.&lt;br /&gt;
&lt;br /&gt;
The folks at Volition are, by profession, game designers--and damn good ones at that, or I wouldn&#039;t have poured so much time into FreeSpace as I have. So far as we know, none of them are physicists who have any more basic knowledge of astronomy than you, me, or anyone we would meet on the street. I remember reading in an interview that an author was hired to create the main plotline for FS2, and we can safely assume that he, too, was just another average guy looking to get his paycheck. I find it very likely that rather than pick and choose star names to assign to various systems in accordance with their specific needs--a process that would have taken a tremendous amount of time--the Volition staffers simply randomly chose the names of popular stars, or stars that they happened to be fond of.&lt;br /&gt;
&lt;br /&gt;
This supposition is not without some supporting evidence. Take Capella, as it is depicted in FS2: a system with one star, densely-populated, a center of industry, and the headquarters of the GTVA&#039;s 3rd Fleet. This would lead us to assume that either the planets in this system are suitable for habitation, or that the system itself is legion with installations fit for both residential and mining/production purposes.&lt;br /&gt;
&lt;br /&gt;
In reality, Capella is a rather inhospitable place to be. The system itself contains at least ten stars, including the G-type giants Capella A and Capella B, which are generally those most-associated with the system. We never see any of these sister suns in FS2. Capella A and B are large stars, and have a narrow orbit around one another (about the distance from Earth to Venus), and the potential for a stable planetary orbit around either star is small. Even if planets were orbiting around Capella, those worlds would be severely irradiated by both stars, and would also be tidally locked, meaning that the same side of the planet would always face the sun (in the same way as the same side of the Moon always faces the Earth--hence, the &amp;quot;dark side of the Moon&amp;quot; is the side we never see). This eliminates the potential for planet-based life as we know it, leaving us to rely upon life existing upon heavily-trafficked space stations... something I view as being more than a little difficult with almost a dozen stars crowding the immediate vicinity.&lt;br /&gt;
&lt;br /&gt;
The point I&#039;m making is that for the purposes of our discussion, we should try to regard astronomical details as they are presented within FreeSpace itself, without turning to outside sources. I don&#039;t fault Volition in the least for randomly naming their star systems; it&#039;s a time-saving measure, and some games, like the Master of Orion series, provide random names to every star in the galaxy (with the exception of the homeworld, which has a pre-set name determined by species, a value the player can change) as selected from a set list of some 300 stars. It may not be the most realistic approach to take, but then again, the designers of these games hardly expect the vast majority of their fans to look into the titles with as much depth as we have.&lt;br /&gt;
&lt;br /&gt;
===g. Why would the Shivans worry about a Colossus fleet? Wouldn&#039;t they already know about Allied fleet strength from experience during the Great War?===&lt;br /&gt;
&lt;br /&gt;
This is not feasible for two reasons. The first is the theory that Shivan forces in normal space cannot communicate with forces residing at their subspace &amp;quot;home&amp;quot;, but we will discuss this idea in a later section. The second, simpler reason is the simple fact that unlike the Shivans, Terran and Vasudan fleets actually make progress. So far as anyone knows, the Shivan species has remained essentially the same--if not stagnant--for the last eight thousand years, using the same kind of weaponry (as per the discoveries of the Vasudan scientists in Altair), and presumably, the same kinds of spacecraft. While there are notable additions to the Shivan fleet between the First and Second Great Wars, such as the Mara, the Astaroth, the Moloch, and the Ravana, just to name a few, there are also numerous &amp;quot;older&amp;quot; craft, such as the Basilisk, the Manticore, the Nephilim, the Seraphim, and several capital ships. The folks over in the Inferno camp would even have us believe that the Scorpion is still in use. In contrast, the GTVA is nearing completion of its switchover from the old &amp;quot;Great War relics&amp;quot;, opting to incorporate faster, more capable, more destructive war machines.&lt;br /&gt;
&lt;br /&gt;
Humanity&#039;s potential for adaptation should not be underestimated. We went from having no existing space program to landing on the moon in less than twenty years. In &amp;quot;The Great Hunt&amp;quot; (FS2), you&#039;ll even hear one of your wingmen muse about what a &amp;quot;miracle&amp;quot; it was the Alliance won the Great War, due to the lack of present-day technological advantages: shields (a slight continuity error, as Terrans and Vasudans only lacked energy shielding for a relatively short portion of the Great War, before using them throughout the remainder of the conflict), flak guns, and beam cannons.&lt;br /&gt;
&lt;br /&gt;
===h. You&#039;re full of it, buddy. The Shivans would never back down from a fight.===&lt;br /&gt;
&lt;br /&gt;
This is an understandable sentiment, but one disproven by the facts. Consider the following:&lt;br /&gt;
&lt;br /&gt;
Firstly, if we accept that the Shivans operate with a hive mentality (something we will accept as true for the purposes of the essay), then we need not necessarily conclude that their reaction at Capella was one of &amp;quot;fear&amp;quot;, per se. It would be in error to confuse the notion of &amp;quot;fear&amp;quot; with that of &amp;quot;self-preservation&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
If there is any dominant principle in the animal kingdom, it is to stay alive. This is commonly observed in the &amp;quot;fight or flight&amp;quot; principle, which even humans possess; we either confront an enemy, or run away so that we might live to fight another day. This principle is more complex when applied to a hive society, as generally, there are no individuals; all drones or workers strive for the good of the colony, and may very well be willing to sacrifice their own lives for the sake of that goal. However, this should not lead us to conclude that mass suicide is acceptable by default; if all the drones in a hive society are killed, who will be left to support the hive itself? In Robert Heinlein&#039;s classic Starship Troopers, a group of the grotesque &amp;quot;Bugs&amp;quot; (also called Arachnids, the book&#039;s main &amp;quot;bad guys&amp;quot;) have surrounded a space marine who is shielding himself behind a bulbous &amp;quot;brain bug&amp;quot; which serves as the controlling influence for the hive&#039;s workers. The &amp;quot;warrior&amp;quot; Bugs screech in protest and frustration, unable to attack the hiding marine; if they do, they risk killing the brain bug itself, destroying the hive hierarchy and silencing the source of their own commands. In effect, the Bugs would be comitting suicide.&lt;br /&gt;
&lt;br /&gt;
For that reason, you Shivan fans out there should not think of the Shivans as being &amp;quot;afraid&amp;quot; of the GTVA. Rather, you should think of them as regrouping and marshalling their forces instead of risking complete decimation at the hands of a Colossus fleet. They are merely exercising good judgment in the face of the unknown. To paraphrase Heinlein himself, any race that possesses enough skill to construct spacecraft is not stupid.&lt;br /&gt;
&lt;br /&gt;
Although the Shivans themselves are not the sort to often make retreat, they have done so on more than one occasion, when the situation calls for it. In &amp;quot;First Strike&amp;quot;, the Shivan cruiser Taranis--low on supplies--attempts to retreat through the Beta Cygni jump node. Shivan cruiser group &amp;quot;Hellfire&amp;quot; tries to rejoin the primary Shivan fleet in Delta Serpentis, rather than lingering to do battle with the attacking GTA fighters, in a show of simple strategy. Even the Demon-class destroyer Beleth gives priority to making the jump to Capella instead of powering down its engines to combat the Vasudan corvette Thebes and the player&#039;s remaining bomber wings. This is either because the Beleth does not believe it can survive a bomber attack, or is more focused upon providing reinforcement to the Sathanas. In either case, the destroyer&#039;s first concern cannot be the engagement of the nearby GTVA forces, or it would not bother making such a run for the jump node. This is just one more indicator of the Shivan strategic mindset: self-preservation and accomplishing orders take priority over enaging every target of opportunity. This is further evidenced with the first Sathanas, which breezes through to Capella without remaining to mop up the surviving bombers, and by the juggernaut fleet itself, which proceeds on course straight to the Capella star without engaging nearby GTVA warships.&lt;br /&gt;
&lt;br /&gt;
But then, why do the Shivans throw swarms of fighters and bombers at the Alliance with such apparent abandon? The simple answer is that this in itself is not a bad strategy; overwhelming numbers have determined the outcome of many a battle in the course of history. However, we should also take note of the benefits vs. costs standpoint. In the briefing preceding &amp;quot;Their Finest Hour&amp;quot;, Admiral Petrarch informs us that the GTVA has suffered over one hundred thousand casualties, a figure which probably includes all military craft and civilian transports. Given the Shivans&#039; military superiority, we will arbitrarily assign them one-tenth the casualties at a figure of 10,000 in terms of fighters and bombers for the purposes of this discussion. This figure in itself is admittedly optimistic, for not every pilot in the GTVA can be a Triple Ace and mop up some 400 Shivans over the course of his or her career. If we include all capital ship classes ranging from crusiers and up, we can probably double this number to 20,000, perhaps 25,000; if we assume the Sathanas has at least the same crew capacity as the Colossus (the actual figure is probably smaller, for we can assume the Shivans are more efficient in terms of space than either Terrans or Vasudans, and are able to operate their ships with smaller crews), then the number balloons to around 50,000 or 60,000.&lt;br /&gt;
&lt;br /&gt;
If we accept a static figure of 30,000 for a Sathanas crew (acknowledging our uncertainty), and multiply that number by 85 (as we are told there are &amp;quot;more than eighty&amp;quot; juggernauts, but apparently less than ninety), and add this product to our previous figure of 60,000, we are left with a rough estimate of what the Shivans would view as their potential losses in a full-blown shootout with the GTVA: a staggering 2.6 million Shivans, more than twenty times the casualties of the GTVA, even when taking into account the destruction of the Colossus. This is a considerably larger investment than the dozens of &amp;quot;throwaway&amp;quot; Shivans in any given fighter or bomber squadron. Faced with such tremendous losses to their active forces, it is not difficult to imagine why the Shivans would choose to make a strategic retreat.&lt;br /&gt;
&lt;br /&gt;
As for the notion of the theoretical &amp;quot;Colossus fleet&amp;quot; itself, remember that GTVA space is pretty big; not large, perhaps in a galactic sense, but still consisting of some 23 star systems, excluding Sol and Capella. If the GTVA did possess a Colossus armada, it would make sense for them to evenly distribute these vessels throughout their borders, rather than lumping them all together in one particular system. As anyone will tell you, capital ships are relatively slow-moving; even the vaunted Sathanas only has a top speed of 25m/s, with the Colossus matching this velocity. If a Colossus were stationed on the fringes of GTVA territory, in Alphard or even Altair, it would take quite a while to make the complex system of subspace jumps needed to reach Vega. You can rest assured that the Shivans weren&#039;t able to round up their own armada in a matter of hours, either. Being intelligent creatures, they would have known a small window of time existed for them to act before the GTVA would have been fully prepared for a confrontation. With this in mind, discretion was &amp;quot;the better part of valor&amp;quot;, so to speak, permitting the Shivans to retreat and lick their wounds.&lt;br /&gt;
&lt;br /&gt;
Think of the matter in this fashion. The massing of the juggernaut fleet to destroy Capella must have one of two purposes: either as an offensive or defensive action. If we assume that the Shivans are efficient creatures, then the first option stands upon shaky ground; to destroy every star system in GTVA space would be extremely time-prohibitive, and it would be much faster to evenly disperse the Sathanas armada throughout Allied space, instead. This time delay would be amplified if the Shivans lost a percentage of the fleet to every supernova, because these ships would need to be replaced. For these reasons, we will assume the Shivan actions are defensive in nature. The Shivans may have originally rallied the juggernauts in preparation to invade the GTVA, but since the juggernauts all headed for the Capella star instead of moving to adjacent systems, we know that some crucial event must have changed the Shivans&#039; minds in order to necessitate a withdrawal of their forces.&lt;br /&gt;
&lt;br /&gt;
For clarification, we will ask ourselves the precise cause of the Shivan retreat. We are left with four possible scenarios:&lt;br /&gt;
&lt;br /&gt;
1. The Shivans deploy all of their juggernauts to the nearest compatible star in order to save them from destruction at the hands of the GTVA&#039;s Colossus battlegroup (meaning the destruction of the Comm Nodes is unimportant).&lt;br /&gt;
&lt;br /&gt;
2. The juggernaut fleet (consisting of the original nine) is intended as an invasion force, but following the destruction of the vital Comm Nodes by SOC forces, the Shivans choose to gather all of their forces for a full retreat as opposed to an attack (meaning the Shivans held no regard for the possibility of a Colossus fleet).&lt;br /&gt;
&lt;br /&gt;
3. The Shivans send the whole of their armada to Capella to make a retreat, but the destruction of the Comm Nodes speeds up the evacuation process.&lt;br /&gt;
&lt;br /&gt;
4. The Shivans destroy the Capella star to collapse the outgoing jump nodes (since all inter-system jump nodes lead to systems with at least one star, and presumably, no such nodes can exist without a star&#039;s gravity to support them), thereby sealing off Gamma Draconis and the rest of &amp;quot;Shivan space&amp;quot; from potential GTVA invasion; a similar strategy to that employed by the GTVA.&lt;br /&gt;
&lt;br /&gt;
Any option is, on the surface, equally likely, but information in the next section gives credence to the third theory.&lt;br /&gt;
&lt;br /&gt;
i. I&#039;m still a little fuzzy on the whole &amp;quot;Comm Node = Life Support&amp;quot; thing. Can you clarify?&lt;br /&gt;
&lt;br /&gt;
As I mentioned earlier, the role of the Shivan Comm Node as a subspace energy device is largely conjecture on my part, but conjecture that is supported by the facts. The destruction of the Comm Nodes and the retreat of the juggernaut fleet may simply be nothing more than a coincidence; we will never know for certain what would have happened if Commander Snipes had opted not to destroy the devices. However, consider this:&lt;br /&gt;
&lt;br /&gt;
1. &amp;quot;In the Lion&#039;s Den&amp;quot; is considered by many--including myself--to be the most compelling and exciting of all the FreeSpace missions. It provides a unique perspective from the cockpit of the Shivan Mara, an exhilirating intro (&amp;quot;DIVE, DIVE, DIVE!&amp;quot;), and witty commentary throughout by Snipes. It also gives the player the first real glance at Shivan &amp;quot;space&amp;quot;, unobscured by thick nebular clouds. Wouldn&#039;t you think it somewhat anti-climactic, therefore, for the main targets in this mission to be little more than glorified satellite dishes?&lt;br /&gt;
&lt;br /&gt;
2. Don&#039;t you think the Comm Nodes make unusually big bangs upon their destruction, if they are really simple communications equipment? The Alliance has studied Shivan comm systems before, but these give off &amp;quot;unusual&amp;quot; sensor readings before they go kablooey. Why?&lt;br /&gt;
&lt;br /&gt;
3. The SOC recon mission signifies the first real Allied incursion into strictly Shivan territory (as the nebula itself remains contested throughout much of the game), and is perhaps the first such &amp;quot;invasion&amp;quot; that the Shivans have ever experienced at the hands of an adversary. With their first juggernaut destroyed and the Alliance advancing ever-further into their space, the Shivans are left with no choice but to switch to more effective tactics.&lt;br /&gt;
&lt;br /&gt;
4. The binary system where the Comm Nodes are discovered is heavily-defended. Secured within a Shivan fighter, you are able to conduct espionage, a tactic with which the Shivans are likely to be unfamiliar (as, to the best of our knowledge, it was used against them only once, and against a totally different fleet, in &amp;quot;Playing Judas&amp;quot;). Thus, you are able to fly freely (for a short while) among the Shivan defenses, composed of at least three Rakshasa-class cruisers, numerous Astaroth and Aeshma fighters, several wings of Nahema bombers, and--if you stick around long enough--infinite waves of the awesome Dragon-class fighters. Even when you are engaged by the Shivans, you are piloting one of their heavily armed craft, one that has been made even better than the original by Terran engineers. Had you arrived on the scene in a lesser craft, like a Herc II, a Perseus, or even a Myrmidon, your chances of survival would have been much lower, due both to your more fragile craft, and the fact that you would have been instantly recognized and fired upon by the Shivans. In all probability, the Ravana-class destroyer Nebiros would also have been recalled from its station more quickly, so that it would sooner engage your fighter wing.&lt;br /&gt;
&lt;br /&gt;
All of these factors suggest that the Shivan Comm Nodes serve a purpose far more important than your average radio.&lt;br /&gt;
&lt;br /&gt;
===j. Isn&#039;t the disruption of enemy communications important to any war?===&lt;br /&gt;
&lt;br /&gt;
Normally, this would be true, except that this late into the war against the Shivans, disrupting their communications would have no effect on the outcome. It would make the mission as a whole rather pointless if that were the sole objective.&lt;br /&gt;
&lt;br /&gt;
===k. If the Shivans need subspace energy to survive, couldn&#039;t their ships make a short subspace jump in order to &amp;quot;recharge&amp;quot;?===&lt;br /&gt;
&lt;br /&gt;
I considered this possibility myself, but from a biological standpoint, it seems infeasible. Subspace isn&#039;t something the Shivans can just pick up a pint of and chug down on their way to a sortie; the unstable nature of subspace energy means it would dissipate quickly. You certainly don&#039;t see Shivan vessels hopping in and out of subspace every few minutes when they need a &amp;quot;fix&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Think of subspace being to Shivans as to what oxygen is for human beings. We breathe, but healthy people breathe regularly, without significant interruption. We can hold our breath, but not for any reasonably long period--a few minutes, at the most, unless you&#039;re a freak and it&#039;s something you make a point to practice. We don&#039;t breathe in frequent gasps; oxygen is all around us, ready to be inhaled at our leisure. For the Shivans, however, subspace energy is more than simple air; it is the very essence of their beings, literally their life-force. It is something they would require in a ready, constant stream, something to sustain their existence on our material plane. Hence, our theorized purpose for the Shivan &amp;quot;Comm Nodes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===l. If the Shivans&#039; goal is to preserve subspace integrity, wouldn&#039;t they sacrifice themselves rather than destroy Capella and risk creating a black hole?===&lt;br /&gt;
&lt;br /&gt;
Not all stars create black holes upon going nova; a star must (in theory) meet certain criteria in terms of mass before a black hole will result from its demise. Surely, as subspace-conserving beings, the Shivans would be careful not to open jump portals by destroying stars that would only serve to cause subspace damage in the long run. This is just one more reason for the Shivans to choose to utilize Capella instead of searching their &amp;quot;home&amp;quot; space for a star with the right qualifications.&lt;br /&gt;
&lt;br /&gt;
===m. Could the Shivans have destroyed Capella for the sake of creating a nebula from which to harvest gas?===&lt;br /&gt;
&lt;br /&gt;
Unlikely. Nebulae are very, very large, on the order of light-years across. The nebula existing beyond Gamma Draconis would have provided an abundance of gas to the Shivans, to say the least; it&#039;s difficult to fathom circumstances under which A) their manufacturing has reached such a level that they&#039;re actually suffering a gas shortage, and B) they&#039;d be willing to sacrifice so many juggernauts to procure said gas.&lt;br /&gt;
&lt;br /&gt;
===n. If the Shivans were retreating from Capella, then why didn&#039;t the other Shivan craft in-system try to escape?===&lt;br /&gt;
&lt;br /&gt;
Who&#039;s to say they didn&#039;t? It seems rather apparent that when Capella goes supernova, the lesser Shivan craft within the system are otherwise occupied with Allied forces; it would be a little difficult for a Shivan cruiser to jump out when engaged in a duel with an Allied corvette. The real question here, however, is the availability of escape routes. The &amp;quot;main&amp;quot; jump node leading to Vega is successfully guarded from Shivans by the GTCv Lemnos, and even if we accept the existence of other &amp;quot;hidden&amp;quot; nodes within the system which only the Shivans have charted, it is extremely unlikely that enough inter-system jump points exist for the Shivans to make a clean getaway. As we&#039;ve discussed, sacrificing cruisers and smaller craft in an attempt to kill the Allied refugees would be acceptable, but the clear majority of the Shivan forces are stationed upon the juggernauts; it is they who have priority to survive.&lt;br /&gt;
&lt;br /&gt;
That said, we&#039;ve figured out why the Shivans went where they did; the remaining question is, where did they go?&lt;br /&gt;
&lt;br /&gt;
==IV. HellSpace==&lt;br /&gt;
&lt;br /&gt;
We mentioned earlier that a &amp;quot;home&amp;quot; of one sort or another is necessary as a concept to keep the Shivans&#039; numbers in check. Providing them with a fixed base of operations gives us a place in which their various craft are constructed, and in a sense, provides us with a &amp;quot;goal&amp;quot; of our own; presumably, if the Shivan camp is destroyed or otherwise blockaded, the Great War will come to a permanent end.&lt;br /&gt;
&lt;br /&gt;
As to the exact nature of the Shivan home--which, for the purposes of this essay, we shall refer to as &amp;quot;Cocytus&amp;quot; (named for the lowest level of Dante&#039;s Hell, literally frozen over by the flapping of Satan&#039;s wings)--we can only speculate. Cocytus may very well be some sort of planet secluded deep within subspace, but given the Shivans&#039; total disregard for planets in our own universe (the FreeSpace Reference Bible makes a point to reveal that the Shivans used no ground troops of any kind during the siege on Vasuda Prime, further reinforcing this sense of disinterest in planets), this seems unlikely. At the same time, this suggests that there is technically no &amp;quot;Shivan space&amp;quot; in our dimension to speak of, meaning that the juggernaut fleet did not destroy Capella in order to seal this territory off. It is more probable that Cocytus is some kind of installation or station, likely composed of the same crystalline material pervading Shivan architecture.&lt;br /&gt;
&lt;br /&gt;
Specifics on Shivan construction have been a matter of some debate. There are those who despise the suggestion that the Shivans might &amp;quot;grow&amp;quot; their vessels, but with a crystalline base material, it is the most likely conclusion. Specific subsystems such as sensors and weaponry are probably added later, after the initial crystal mold has fully matured. This lends credence to the idea that at least some Shivan craft are &amp;quot;alive&amp;quot;, as evidenced by the unusual dexterity shown by the juggernaut armada shortly before the destruction of Capella.&lt;br /&gt;
&lt;br /&gt;
While we can only guess at Cocytus&#039;s true nature, our knowledge of the Shivans and of subspace helps to provide us with some general guidelines. If the Shivans originate in subspace, then the location they select for Cocytus--or the location at which they inherently reside, whichever is applicable--would exist as a sort of &amp;quot;subspace hub&amp;quot;: a location isolated in subspace, existing in a set place, but at the same time, possessing access to all other points within subspace. If Cocytus existed within a standard subspace corridor, then surely the Shivans would have preserved their juggernauts and simply used the correct node to return home instead of making such a sacrifice and destroying an entire star. Therefore, it is likely that Cocytus exists in a place &amp;quot;set apart&amp;quot; from regular subspace, on a level that is more difficult to reach. If subspace is water in a large fish tank, then Cocytus is a bubble resting in the middle.&lt;br /&gt;
&lt;br /&gt;
===a. If the Shivans can travel to any point in subspace--and, by the same token, any point in normal space--then why don&#039;t they just jump their whole fleet into the heart of the GTVA?===&lt;br /&gt;
&lt;br /&gt;
Dialogue in &amp;quot;Straight, No Chaser&amp;quot; reveals that intense subspace fields can disrupt the arrival coordinates of objects currently in subspace transit, as evidenced when the GVD Psamtik jumps in some 9,000 meters off-course from Knossos 2. The Shivans, having to jump into normal space from inside subspace itself--the theoretical center of subspace, in fact--are no doubt hindered by very intense subspace influences. This would still not prevent the Shivans from sending a large force deep into GTVA space, but there are secondary reasons explaining their inability to do so.&lt;br /&gt;
&lt;br /&gt;
Firstly, we have established that Shivan activity is proportional to the amount of subspace activity produced by a spacefaring race--meaning that the greater subspace traffic a given race produces, the more likely the Shivans are to inervene. Shivans do not perceive the locations of star systems and planets as we do--because, to the best of our knowledge, these things do not exist in subspace--but instead perceive coordinates as the locations of subspace disturbances (this is not to say that the Shivans cannot map physical space once they are here, because the Lucifer fleet was able to determine the locations of Vasuda Prime and Sol during the Great War). These are what draw their attention, as did the Ancients eight thousand years ago, the Terrans and Vasudans during the T-V War, and the activation of the Knossos portal. Without notable subspace activity, the Shivans cannot pinpoint a location to which they can sortie their forces from Cocytus.&lt;br /&gt;
&lt;br /&gt;
Secondly, for reasons unknown, the Shivans do not seem capable of sending messages from normal space back to Cocytus. If they were able to do so, they most certainly would have called for reinforcements following the destruction of the Lucifer during the Great War, or would have sent for larger, more destructive vessels as opposed to evacuating their armada of juggernauts. This is especially odd considering that even Terrans and Vasudans are capable of sending radio messages back and forth through the subspace barrier; perhaps it is a limitation of the Shivans&#039; quantum pulse communication methods. The Shivans apparently deploy their forces from Cocytus to normal space in bulk, allowing them to call in backup from adjacent systems or previously deployed forces, but not request support from Cocytus itself. This also means that--barring the presence of enough resources to generate a strong enough jump node--any Shivan forces deployed from Cocytus are effectively stranded in normal space.&lt;br /&gt;
&lt;br /&gt;
Thirdly, even if we accept that the Shivans are able to jump wherever and whenever they please, sending the whole of the Shivan fleet directly into the middle of GTVA space would not have been a very prudent decision, from a strategic standpoint. We know from Volition comments that--despite much in-game commentary to the contrary--Ross 128 was not the first system to fall under Shivan attack. In the FreeSpace Developer&#039;s Mailing List archives, Adam Pletcher states, in effect, that the Shivan forces approached Ross 128 through fringe systems of far less importance, so loss of contact with them was not an alarming thing. From all indications, the Shivans prefer to strike at the edges of an enemy&#039;s territory, and on multiple fronts. This wasn&#039;t possible in FS2, because the Shivans had only one point of entry into GTVA space. The Shivans like to &amp;quot;test the waters&amp;quot;, so to speak. Assuming they could make an accurate jump into the middle of enemy territory, they would not do so, because such a tactic amounts to a suicide mission. The Shivans in the Great War had no prior contact with the GTA or the PVE, and would have known nothing of their weaponry or fleet capabilities; if the Allies were perhaps thirty or forty years more advanced in the way of technology, they would have been able to outmatch the Lucifer fleet, making such an attack a useless strategy. Instead, the Shivans take a more cautious route, &amp;quot;feeling out&amp;quot; the GTA and PVE before launching deep-strike sorties.&lt;br /&gt;
&lt;br /&gt;
===b. If the Shivans really are a subspace-based species, how are they able to operate in physical space as well as they do if subspace contains no physical matter?===&lt;br /&gt;
&lt;br /&gt;
This is a very uncertain area in which we are forced to make educated guesses. FreeSpace itself provides virtually no canon background for the Shivans, leaving the question of their origins open to speculation. This is the theory I propose.&lt;br /&gt;
&lt;br /&gt;
If we hold as true the generally-accepted theory that the Universe as a whole is approximately 13 or 14 billion years old, we still have no idea as to when subspace came into existence to provide support for said Universe. The cosmos would have been in an understandable state of disarray following the Big Bang, so we will allot a considerable amount of time for things to &amp;quot;settle down&amp;quot;, and assign the birth of subspace an arbitrary age of 5 billion years. This is roughly the same age of the Earth, meaning we can accept it as a reasonable date for when the Universe became a more or less stable place for life to exist.&lt;br /&gt;
&lt;br /&gt;
As for the Shivans themselves, we can only speculate as to when they first evolved within the subspace void. Since they would have no bodies to speak of, they would have had relatively little need for evolution (barring their creation or construction by a higher entity or race). This could mean that the Shivans are quite young in historical terms, perhaps no more than a million years. However, since subspace itself seems to be a fairly static environment, devoid of change or substance to bring about change (save for the apparently random formation and collapse of unstable nodes), we can assume that the Shivans were not &amp;quot;brought into being&amp;quot; by any subspace material that was not already present when subspace stabilized, and can therefore assign them a date of creation around or near the birth of subspace itself. Again, this will be an arbitrary figure of some 4 or 5 billion years ago.&lt;br /&gt;
&lt;br /&gt;
The Shivans&#039; first foray into &amp;quot;normal&amp;quot; space is a total unknown to us. It would have been dependent on the emergence of a non-Shivan subspace-capable race at an indeterminate point in the past. If we must assign a date to this time for the sake of completeness, then let us use some Earth reference as the standard for our scale.&lt;br /&gt;
&lt;br /&gt;
Assume, first, that this unknown race is terrestrial in nature, and evolves on a world either similar to Earth, or one that would have the proper conditions to foster the growth of complex life forms. Now, in a judgment call on our part, we will accept Earth&#039;s late Triassic period as being the earliest era in which large, multi-capable, vertebrate life--namely, the dinosaurs--can exist (something we know to be false, as vertebrates existed prior to this time, but many were wiped out in various extinctions; dinosaurs, however, are very well-recognized creatures, and provide us with a fixed reference point), at about 225 million years ago. We will also grant these creatures comparatively larger brains than said reptiles, perhaps on par with early human beings, allowing us to bypass the problem of gradual brain development, and continue our discussion in terms of figures we know to be approximately accurate.&lt;br /&gt;
&lt;br /&gt;
Barring any world-altering event such as an ice age or asteroid collision, let us assume that the life forms currently living on our hypothetical world in this period are allowed to evolve, unopposed, into more intelligent creatures, able to fashion tools, metalwork, and soforth, until finally reaching a stage of relative technological advancement (computers, artificial satellites, and of course, subspace travel). This process took between 4 and 6 million years for human beings, so we will accept a mean figure of 5 million years for our alien society to advance, resulting in a nice, round figure of about 220 million years ago for the emergence of a subspace-capable race.&lt;br /&gt;
&lt;br /&gt;
We can only wonder at what the Shivans must have thought when they felt the first subspace tremors. Perhaps they looked upon the walls of their dimension in the same way as early man looked upon the stormy sky, unable to comprehend the exact nature of the lightning bolts that split it asunder. As the Shivans follow a path of evolution and development unfamiliar to us, we have no way of knowing when they first began to experiment with ways to explore this phenomena, and determine its cause. Their initial science must have been crude, much like our own space program was, during its initial days. When did they manage to open the first portal into the material universe? We cannot know. Our knowledge of subspace, however, does permit us to form a rather grisly hypothesis about the first Shivans who dared to enter the rupture. We know that subspace is inherently unstable, both due to the brief formation/collapse of most nodes, and due to the fact that jump portals--once opened via jump drive--do not remain open for long, but quickly seal up after the vessel in question has entered the subspace corridor. If the Shivans are, in essence, living subspace energy, then their first explorers would have met a grotesque end, the very energy composing their beings dissipating and drifting off into the void.&lt;br /&gt;
&lt;br /&gt;
Gradually, their techniques would have grown more cautious, more refined. They may have been able to catch brief glimpses of objects in the material dimension, and from their observations, begun to fashion the surrounding subspace energy into the first crimson containment crystals. From here, we see more progression; the advent of a protective crystal sheath to protect Shivan &amp;quot;astronauts&amp;quot;. Modifying this material to make it more malleable, more flexible, permitting for physical movement. Developing an energy shielding system and other supporting materials to prevent crystalline degradation in outer space. Realizing the concept of an energy-driven engine to allow for independent locomotion in the vacuum. Creating electronics systems to properly operate said engines, and fashioning the hulls of their first vessels on which to install them. And, of course, a field of research into which the Shivans are most proficient: the development of energy weapons to discourage or kill whomever was wreaking harm upon their home.&lt;br /&gt;
&lt;br /&gt;
Of course, the Shivans of this era may not have been even remotely war-like; initially, the first physical Shivans may have been very peaceful and serene indeed. Perhaps, after initial communication difficulties, the Shivans were able to convince our hypothetical race to put an end to their subspace travel... and then again, perhaps they weren&#039;t. We have no way of knowing. What we know for certain is that eventually, the Shivans would have encountered resistance, come into contact with a race that absolutely refused to surrender the benefits of the subspace corridor.&lt;br /&gt;
&lt;br /&gt;
And the Shivans would have crushed them. Brutally, without mercy, for there would have been no other option. After this first genocide, the Shivans may have felt remorse, even guilt, for what they had been forced to do. We do not know when their hive mentality developed, or if it was a trait they possessed since the time of the birth of their race; it may have emerged as a psychological defense mechanism, to prevent them from feeling sorry for the species they were forced to annihilate.&lt;br /&gt;
&lt;br /&gt;
And there must have been others. Surely the Shivans encoutered more than one race across the eons who would not give up the prize of subspace. How many had to die? We have no indication, not the faintest estimate. If Bosch&#039;s guess is true, then the casualty figure is truly astronomical in scope: countless civilizations, entire species wiped clean from the cosmic canvas. Each and every one providing the Shivans with the same, simple, damning answer: &amp;quot;No.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
How long was it, I wonder, before the Shivans finally stopped bothering to ask?&lt;br /&gt;
&lt;br /&gt;
===c. If the Shivans are as skilled with subspace as we think them to be, then why don&#039;t their shields function there?===&lt;br /&gt;
&lt;br /&gt;
This supports my belief that Shivan shields were originally developed to help them maintain their integrity in our dimension, not to defend against attacks. The shields do not function in subspace simply because they were not designed to; within subspace itself, the Shivans would have no need for them.&lt;br /&gt;
&lt;br /&gt;
===d. &amp;quot;Living ships&amp;quot; are stupid.===&lt;br /&gt;
&lt;br /&gt;
Again, an idea that science fiction has made use of for years, and has even been considered by contemporary science.&lt;br /&gt;
&lt;br /&gt;
===e. No Shivan reinforcements were available during the Great War because the FS2 box art canonically states that the Lucifer armada was nothing more than a scouting party.===&lt;br /&gt;
&lt;br /&gt;
I feel it necessary to decry the labeling of the FS2 box art as being &amp;quot;canon text&amp;quot;. C&#039;mon guys, I give you more credit than that. The wording on the box was probably handled by Interplay anyway, and therefore serves as advertising hype, not as evidence we can use in a comprehensive analysis. Use your common sense; would a scouting party, i.e., one intended for reconaissance, consist of innumerable fighters and bombers, several cruisers and transports, at least three major destroyers, and a heavy-assault superdestroyer almost three kilometers in length, equipped with an impervious energy shielding system and three flux cannons suited for planetary bombardment?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Scouting party&amp;quot;. Geez.&lt;br /&gt;
&lt;br /&gt;
===f. The juggernauts that destroyed Capella must have been called in from Cocytus. The Shivans would have no advantage in holding a fleet of that size back until the endgame. Either these ships were reinforcements from Cocytus, or they were already present in our dimension.===&lt;br /&gt;
&lt;br /&gt;
You&#039;re half-right. We can work out a solution that allows the Sathanas armada to have prior station in our dimension (as our earlier explanation of how some Shivan craft are bound to be &amp;quot;stranded&amp;quot; here demonstrates) while still sparing the Alliance from an early-game Sathanas &amp;quot;rush&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Remember that the Shivans are probably efficient creatures. They must balance their needs between swiftly ending a conflict and preventing needless sacrifice of their own legions. A Sathanas-class juggernaut--the largest canon vessel we know for certain to exist in the Shivan fleet--was probably considered to be a suitable weapon against the Alliance. Why would the Shivans waste the time and effort of deploying dozens, when one would suffice?&lt;br /&gt;
&lt;br /&gt;
==V. Armistice==&lt;br /&gt;
&lt;br /&gt;
Thus have we set down, to the best of our ability, the origins, objectives, and capabilities of the Shivan race. We are left with one final question: can there ever be a peaceful resolution to the ongoing conflict between the Shivans and the GTVA? Might it be possible for the Shivans to convince other races to refrain from using subspace travel, as opposed to killing them outright?&lt;br /&gt;
&lt;br /&gt;
The unfortunate answer to our query is no. There are two primary reasons as to why the Shivans are unlikely to ever see eye-eye-eye-to-eye with the Terrans and Vasudans:&lt;br /&gt;
&lt;br /&gt;
1. The Shivans absolutely cannot risk the chance that any race they approach would refuse to give up subspace travel. Even if present-day humanity somehow discovers the secrets of lightspeed travel, the nearest star to Earth (with the exception of Sol) is Proxima Centauri (commonly called Alpha Centauri), at 4.2 light-years away. Abolishing subspace travel would effectively disband the entire GTVA, as well as destroy the capacity for space travel and exploration, as well as disrupt the galactic economy. For the Shivans, however, the matter is not one of convenience, but of survival.&lt;br /&gt;
&lt;br /&gt;
2. The GTVA has had little success combining Shivan technology with their own systems. Upon the first capture of a Shivan fighter in &amp;quot;Playing Judas&amp;quot;, Terran technicians couldn&#039;t get the weapons or afterburners to work, and the jump drive frequently malfunctioned. The GTD Hades registered as having some Shivan electronic components, but since that vessel was destroyed, the level of successful Terran/Shivan integration is unknown. The Terran-modified Mara fighters used in &amp;quot;In the Lion&#039;s Den&amp;quot; proved more successful in terms of performance, but their blue engine glows and the use of Terran weapons suggest that Terran engineers could not successfully utilize the subspace crystal reactors, meaning that even if the Shivans were to provide &amp;quot;subspace-friendly&amp;quot; engines technology to the GTVA, the technology could not be properly used. The closest GTVA equivalent to Shivan weaponry, the Kayser laser, is &amp;quot;based upon&amp;quot; Shivans weapon design, meaning it may be either better, or worse than the genuine article; but such a point is moot when we consider that no similar research has been conducted upon Shivan engines, bringing the GTVA no closer to solving the subspace-deterioration crisis. It is not likely the Shivans would be willing to wait for the Terrans and Vasudans to perfect the science.&lt;br /&gt;
&lt;br /&gt;
Faced with these facts, we reach a saddening, sobering conclusion: the only possible outcome to the Great War is xenocide, either of the Shivans, or of the member races of the GTVA.&lt;br /&gt;
&lt;br /&gt;
===a. The Alliance went from having a broken-down Dragon during the Great War to well-performing Mara fighters in FS2. Wouldn&#039;t they eventually be able to recreate Shivan engine technology?===&lt;br /&gt;
&lt;br /&gt;
Perhaps, but the key element here would be the time frame in which the Alliance is free to research the technology. Although some progress has doubtlessly occured over the last three decades, Allied understanding of Shivan materials is probably mediocre, at best. We can assume that the GTVA has a sizeable stockpile of captured Shivan equipment; if the GTI was able to experiment upon captured Shivan specimen, then those Shivans must have been on board something, be they fighters, bombers, transports, or cruisers. If Allied technicians had a detailed understanding of Shivan workings, however, then they would be able to regularly incorporate those features into Allied designs, instead of utilizing Shivan technology only when they are able to secure Shivan craft. Our point of focus is Shivan engines, however, and unless the Alliance can master those, then their other expertise in Shivan tools--be they weapons, armor, or something else altogether--becomes moot. It&#039;s unlikely that the Shivans would be willing to simply sit idly by and wait for the Alliance to perfect the process.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==VI. Conclusion==&lt;br /&gt;
&lt;br /&gt;
Thus is my attempt to solve the Shivan mystery. Some of you may agree with my conclusions, and others may not, but in either case, I have tried to support my points with canonical evidence, when available. As I said, many of my answers draw upon assumptions that cannot be readily-supported, but I believe the plan I have laid out makes some degree of sense, nonetheless.&lt;br /&gt;
&lt;br /&gt;
Forgive me if some of my ideas seem disjointed, or in the wrong order--i.e., if you see an idea you believe belongs in a different section of the document. This essay has been steadily growing, and edited in haphazard fashion; the larger it becomes, the more difficult the edits are to make.&lt;br /&gt;
&lt;br /&gt;
I hope the preceding discussions meet with your approval. Whether you like them or hate them, they are here for your perusal and criticism. Most of all, I very much wonder what the folks at Volition--the only ones who will ever know the real secrets behind the Shivan menace--would think of the Shivan Manifesto.&lt;br /&gt;
&lt;br /&gt;
==VII. Appendix==&lt;br /&gt;
&lt;br /&gt;
===a. Credits===&lt;br /&gt;
&lt;br /&gt;
The Shivan Manifesto is the intellectual property of S.R.H.&lt;br /&gt;
&lt;br /&gt;
The FreeSpace Universe and all related trademarks are the property of Volition Inc. and are used here without permission. This essay is intended for the purposes of discussion, not profit.&lt;br /&gt;
&lt;br /&gt;
Texts for the monologues of Admiral Aken Bosch, the Ancients, and the FS1 &amp;quot;pilot&amp;quot; are taken (with minor corrections) from Karajorma&#039;s FreeSpace FAQ and used here without permission.&lt;br /&gt;
&lt;br /&gt;
The entry on the Shivans from the FS2 technical database is taken from Tech FreeSpace and used here without permission.&lt;br /&gt;
&lt;br /&gt;
Special thanks to my editor Sybiene and all the FreeSpace fans at Hard Light Productions, without whom this essay would not be possible.&lt;br /&gt;
&lt;br /&gt;
===b. Who is Admiral Bosch?===&lt;br /&gt;
&lt;br /&gt;
Aken Bosch was a Terran pilot who took part in quelling the GTI&#039;s &amp;quot;Hades Rebellion&amp;quot; against the GTA in 2335. Being forced to fight against his fellow Terrans apparently caused Bosch to grow disenchanted with the Terran government, and would later lead him to defect from the GTVA (with the forces of the 4th Fleet, under his command) to form the Neo-Terran Front in 2366. The governments of Regulus and Sirius defected to the NTF soon after.&lt;br /&gt;
&lt;br /&gt;
Bosch&#039;s rebellion was in reality little more than a smokescreen; while the GTVA was occupied with the rebel forces, Bosch himself plundered the sites of Ancient archaeological ruins in GTVA space. Using the information he collected, Bosch was able to determine the location of the Knossos subspace portal, and--when the NTF collapsed in 2367--flee through the portal into the Shivan-controlled nebula.&lt;br /&gt;
&lt;br /&gt;
Bosch developed a communications technology--code-named ETAK--which was based on modified quantum pulses. Bosch hoped to use this device to make contact with the Shivans; he did, on at least two seperate occasions. Bosch and his command crew were abducted by Shivan forces and taken away aboard an Azrael-class transport.&lt;br /&gt;
&lt;br /&gt;
The current status of Admiral Aken Bosch--including his whereabouts, or whether he is alive or dead--is unknown.&lt;br /&gt;
&lt;br /&gt;
===c. What is the Neo-Terran Front?===&lt;br /&gt;
&lt;br /&gt;
The NTF was Bosch&#039;s rebel organization, a faction which sought to establish a new era of &amp;quot;Terran superiority&amp;quot; in the GTVA and to restore the lost grandeur of the planet Earth, isolated from the GTVA since 2335. The ideology of the NTF included severing all ties with the Vasudan race, with whom Bosch believed humanity had no future, and establishing an alliance with the Shivans. Bosch himself held no animosity toward the Vasudans, but used Terran prejudices toward their race to garner support for the NTF movement.&lt;br /&gt;
&lt;br /&gt;
The NTF collapsed following Bosch&#039;s retreat through the Knossos subspace portal.&lt;br /&gt;
&lt;br /&gt;
===d. Who were the Ancients?===&lt;br /&gt;
&lt;br /&gt;
The Ancients were a technologically advanced race that once controlled an interstellar empire encompassing a large portion of the Milky Way galaxy. The Knossos subspace portals were constructed by the Ancients, and artifacts left behind by their civilization enabled Aken Bosch to locate and activate one of these portals. Ancient records also allowed fighters from the GTD Bastion to hunt down and destroy the SD Lucifer en route to Earth in 2335, collapsing the Delta Serpentis-Sol jump node.&lt;br /&gt;
&lt;br /&gt;
The Ancient race is believed to have been annihilated by Shivan forces roughly eight thousand years ago. Whether or not any members of the civilization survived the war against the Shivans is unknown.&lt;br /&gt;
&lt;br /&gt;
===e. What was the Hammer of Light?===&lt;br /&gt;
&lt;br /&gt;
Soon after the Shivans emerged in 2335, Terran and Vasudan diplomats negotiated a treaty to end the Terran-Vasudan War, which had been in progress for fourteen years. However, one Vasudan faction calling itself the Hammer of Light refused to honor the peace treaty. The HOL was comprised of Vasudan fanatics who believed the coming of the Shivans fulfilled an old Vasudan prophecy fortelling the arrival of an all-powerful race that would destroy the current universe to pave the way for a newer, better one. HOL forces pledged to &amp;quot;assist&amp;quot; Shivan craft by attacking Allied forces, even though the Shivans themselves attacked HOL craft and installations without hesitation.&lt;br /&gt;
&lt;br /&gt;
After the Great War ended and the Shivan threat had passed, support for the HOL waned, and most members surrendered themselves to the authorities. The movement was finally crushed in 2346 during Operation Templar.&lt;br /&gt;
&lt;br /&gt;
===f. What was the Hades Rebellion?===&lt;br /&gt;
&lt;br /&gt;
Following the end of the Great War in 2335, rogue elements of Galactic Terran Intelligence attempted to usurp the GTA government. They made use of advanced stealth technologies and attempted to combine Terran and Shivan technology together into a massive destroyer designated Hades in an apparent attempt to create a ship on par with the SD Lucifer. GTI pilots still loyal to the GTA fought against and defeated the traitors, destroying both the Hades and the GTI&#039;s base of operations. Aken Bosch participated in the operations against the GTI rebels, and would later use GTI information on captured Shivan specimen--classified in the aftermath of the rebellion--to assist in the construction of his ETAK device.&lt;br /&gt;
&lt;br /&gt;
===g. When is Armageddon?===&lt;br /&gt;
&lt;br /&gt;
It&#039;s coming...&lt;br /&gt;
&lt;br /&gt;
The Great War ends: Christmas 2004&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GTF_Phoenix_(Nukemod)&amp;diff=42604</id>
		<title>GTF Phoenix (Nukemod)</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GTF_Phoenix_(Nukemod)&amp;diff=42604"/>
		<updated>2013-06-21T01:06:08Z</updated>

		<summary type="html">&lt;p&gt;Droid803: adddinnng releveaaaant info??&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;GTF &#039;&#039;&#039;Phoenix&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;This article is about the GTF Phoenix fighter created by Nuke for [[Nukemod]]. For other uses, see [[Phoenix]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:gtfphoenix.jpg]]|caption=GTF Phoenix}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Nukemod Tech Room Description===&lt;br /&gt;
The Phoenix Space Superiority Fighter is the product of 40 years of research into Shivan technology. The ship&#039;s engine, power grid, and shield generators operate in the same fashon that you would find in Shivan fighters. Along with shivan like speed, manuverability, and shielding, the Phoenix also supports the Hellion Laser, a retrofit of the Shivan&#039;s most powerful fighter mounted primary weapon. The downside of this is the lack of compatability with many standard Terran weapons systems. Vasudan weapons on the other hand work extremely well with the Shivan power grid.&lt;br /&gt;
&lt;br /&gt;
===Dimensional Eclipse Tech Room Description===&lt;br /&gt;
Borealis Industries&#039; BFX9-G Phoenix is the product of almost 40 years of researching into Exarchy strikecraft technology, currently serving as a prototype Advanced Space Superiority fighter for the Heaven&#039;s Alliance. The Phoenix utilises the same type of reactor, power grid, and impulse drive system as some Exarchy craft, giving it excellent acceleration, speed and maneuverability. A set of external thruster pods allows for usage of afterburners, while specialized power adapters allow standard Alliance equipment to fitted on the Phoenix. Additionally, the Phoenix has a unique shield modulation system, allowing it to modify the properties of its shield system in-flight.&lt;br /&gt;
&lt;br /&gt;
Type 0: Standard : standard strength, no weaknesses&amp;lt;br&amp;gt;&lt;br /&gt;
Type A: Trenton Field : improved shield strength, but shield leaks a small amount of damage through to the hull&amp;lt;br&amp;gt;&lt;br /&gt;
Type B: Layered Shield : shield takes no damage from light weapons, but overall strength is decreased&amp;lt;br&amp;gt;&lt;br /&gt;
Type C: Hardened Shield : shield takes a reduced amount of damage from heavy weapons, but overall strength is decreased&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by &#039;&#039;&#039;Nuke&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
====Nukemod====&lt;br /&gt;
{{Ship_box&lt;br /&gt;
|name = GTF &#039;&#039;Phoenix&#039;&#039;&lt;br /&gt;
|type = Advanced Space Superiority&lt;br /&gt;
|manufacturer = FatFos Inc.&lt;br /&gt;
|maneuverability = Good&lt;br /&gt;
|max_velocity = 80.0 - 100.0&lt;br /&gt;
|max_ab_velocity = 140.0&lt;br /&gt;
|armor = Good&lt;br /&gt;
|hitpoints = 150&lt;br /&gt;
|shields = 850&lt;br /&gt;
|length = 23&lt;br /&gt;
|gun_bank_1 = 4&lt;br /&gt;
|gun_bank_2 = 2&lt;br /&gt;
|gun_bank_3 = 2&lt;br /&gt;
|missile_bank_1 = 40&lt;br /&gt;
|missile_bank_2 = 30&lt;br /&gt;
|missile_bank_3 = 30&lt;br /&gt;
}}&lt;br /&gt;
====Dimensional Eclipse====&lt;br /&gt;
{{Ship_box&lt;br /&gt;
|name = HAF &#039;&#039;Phoenix&#039;&#039;&lt;br /&gt;
|type = Advanced Space Superiority&lt;br /&gt;
|manufacturer = Borealis Industries&lt;br /&gt;
|maneuverability = Good&lt;br /&gt;
|max_velocity = 280.0 - 340.0&lt;br /&gt;
|max_ab_velocity = 380.0&lt;br /&gt;
|armor = Good&lt;br /&gt;
|hitpoints = 250&lt;br /&gt;
|shields = 750&lt;br /&gt;
|length = 23&lt;br /&gt;
|gun_bank_1 = 4&lt;br /&gt;
|gun_bank_2 = 2&lt;br /&gt;
|missile_bank_1 = 40&lt;br /&gt;
|missile_bank_2 = 30&lt;br /&gt;
|missile_bank_3 = 30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=4 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| Hellion&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| CA-WPR90 Proton Gun&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 2&lt;br /&gt;
| 600&lt;br /&gt;
| Thrasher&lt;br /&gt;
| 2nd&lt;br /&gt;
| 2&lt;br /&gt;
| CA-WIB88 Ion Blaster&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 3rd	&lt;br /&gt;
| 2&lt;br /&gt;
| 50&lt;br /&gt;
| Hypacs&lt;br /&gt;
| colspan=3|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=4| Compatible Primaries&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=4 rowspan=2| Hellion, [[GTW Mekhu HL-7|Mehku HL-7]], Phalanx, Buckshot, Thrasher, Nova, Automerc, Hypacs, [[GTW Akheton SDG|Akheton SDG]], [[GTW Morning Star|Morning Star]], [[GTW UD-8 Kayser|UD-8 Kayser]] &lt;br /&gt;
| 1st&lt;br /&gt;
| colspan=2| CA-WPR90 Proton Gun, CA-WPLC77 Plasma Cannon, CA-PX60 Assault Rifle, GNVX-02b Ion Cannon, ETG-PX75b Reaper-8&lt;br /&gt;
|-&lt;br /&gt;
| 2nd &lt;br /&gt;
| colspan=2| CA-WPR90 Proton Gun, CA-WPLC77 Plasma Cannon, CA-PX60 Assault Rifle, CA-WIB88 Ion Blaster, CA-ENVX6 Pulse Cannon, GNVX-02b Ion Cannon, ETG-PX75b Reaper-8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 40&lt;br /&gt;
| [[GTM Tornado|Tornado]]&lt;br /&gt;
| 1st&lt;br /&gt;
| 40&lt;br /&gt;
| Mora&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 30&lt;br /&gt;
| [[GTM MX-64 Rockeye|MX-64 Rockeye]]&lt;br /&gt;
| 2nd&lt;br /&gt;
| 30&lt;br /&gt;
| Macana&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 3rd&lt;br /&gt;
| 30&lt;br /&gt;
| [[GTM Tempest|Tempest]]&lt;br /&gt;
| 3rd&lt;br /&gt;
| 30&lt;br /&gt;
| Macana&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Shark, Stinger, Apparition, [[GTM MX-64 Rockeye|MX-64 Rockeye]], [[GTM Tempest|Tempest]], [[GTM Harpoon|Harpoon]], [[GTM Tornado|Tornado]], [[GTM Hornet|Hornet]], [[GTM Stiletto II|Stiletto II]], [[GTM Infyrno|Infyrno]], Little Boy, [[GTM EMP Adv.|EMP Adv]]&lt;br /&gt;
| colspan=3| Virula, Sibyna, Atgeir, Karambit, Yari, Macana, Mora, Masakari, Diamondback, Shriekir, Scrambolt, Flyssa&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|One of the POFs included in the Nukemod release has the ring around the ship set up to swing around as the craft maneuvers. According to table notes by Nuke, the animated version is &#039;unstable&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In Dimensional Eclipse, this fighter has two main features - the ability to change its shield armor type between the four settings listed in the tech description, and near-instant acceleration to max glide (strafe) speed much like the [[Lizard Swarmercraft|LZF Swarmers]] you encounter as enemies.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*NukeMod: http://www.game-warden.com/forum/showthread.php?t=2214&lt;br /&gt;
**(Direct Link): http://www.game-warden.com/nukemod-cos/downloads/nukemod062006.zip&lt;br /&gt;
*Dimensional Eclipse:&lt;br /&gt;
**&#039;&#039;&#039;[http://www.hard-light.net/forums/index.php?topic=80655.0 Dimensional Eclipse Release thread]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dimensional Eclipse]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=User-made_Ships&amp;diff=42603</id>
		<title>User-made Ships</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=User-made_Ships&amp;diff=42603"/>
		<updated>2013-06-21T00:40:45Z</updated>

		<summary type="html">&lt;p&gt;Droid803: /* Fighter Craft */  some more icons&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|-&lt;br /&gt;
{|border=0 cellpadding=4 cellspacing=0 style=&amp;quot;margin: 0 0 1em 1em; background: #000; border: 0px #000 solid; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{UMS-Legend}}&lt;br /&gt;
|width=510px|The following is a list of released, user-made ship mods for [[Freespace 2]], for use in the creation of custom missions and campaigns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
*For canon ship classes from FreeSpace: The Great War: [[Great War-era craft]]&lt;br /&gt;
*For canon ship classes from FreeSpace 2: [[FreeSpace 2-era craft]]&lt;br /&gt;
*For ships from The Babylon Project: [[TBP shiplist|The Babylon Project craft]]&lt;br /&gt;
*For ships from Wings of Dawn: [[Wings_of_Dawn_Ships|Wings of Dawn craft]]&lt;br /&gt;
*For ships from Diaspora: [[Diaspora Ship List|Diaspora craft]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fighter Craft==&lt;br /&gt;
{| border=1 cellpadding=0 style=&amp;quot;background:#351515;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Vasudan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Shivan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Bad Ulysses]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Perseus Adv]] {{WH}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVAf Apis]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Chelob]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AF Charlatan]] {{WU}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[CCF Minsk]] {{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Phoenix (Nuke)]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVDr Scarab]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Chimera]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AF Kato]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[CCF Volkov]] {{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Phoenix (TrashMan)]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Anouke]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Gorgon]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AF Phylaki]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAF Acheron]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Raziel]] {{RI|Ship=GTF Raziel}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Apis]] &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Harpy]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Bek&#039;Tah Interceptor]] {{WU}}{{RI|Ship=Bek&#039;Tah Interceptor}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAF Claymore Mk1]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Selkie]] {{WH}}{{WU}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Ennead]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Hydra]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[HEF Blizzard]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAF Claymore Mk2]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Claymore]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Heket]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Ifrit]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[KCSL Kama]] {{WH}}{{WU}}{{WN}}{{RI|Ship=KCSL Kama}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAF Claymore Mk3]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Svalin]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Heptu]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Naga]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Lethe]] {{WU}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAF Lethe]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Vampire]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Heset]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Scorpion II]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Lizard Huntercraft]] {{WU}}{{RI|Ship=Lizard Huntercraft}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAF Stentor]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Vesuvius]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Imset]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Serpent]] {{WH}}{{WU}}{{WN}}{{RI|Ship=SF Serpent}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Lizard Killercraft]] {{WU}}{{RI|Ship=Lizard Killercraft}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAF Styx]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Ymir]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Khepri]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Succubus (INF)]] {{WH}}{{WU}}{{WN}}{{RI|Ship=SF Succubus}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Lizard Swarmercraft]] {{WU}}{{RI|Ship=Lizard Swarmercraft}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTF Jackal]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTVF Hestia]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Mihos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SF Succubus (Nuke)]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[NF Banshee]] {{WH}}{{WU}}{{RI|Ship=NF Banshee}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTF Lancer]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[IH2 Sunrider]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Reshef]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Space Spider]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[NF Larvae]] {{WH}}{{WU}}{{RI|Ship=NF Larvae}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTF Mig]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ITF Anan]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Saqqara]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[NF Phantasm]] {{WH}}{{WU}}{{RI|Ship=NF Phantasm}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTF Wraith]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ITF Benkei]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Scarab]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[NF Unknown]] {{WU}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTFx Thor]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ITF Oni]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Seker]] {{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[RLF Panther]] {{WU}}{{RI|Ship=RLF Panther}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Achilles]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PF Chimera]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Shrike]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[RLF Tigris]] {{WU}}{{RI|Ship=RLF Tigris}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Agias]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PF Hellbat]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVF Shu]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[T-MF Cataphract]] {{WU}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Alves]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PF Satyr]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PVDr Jackal]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[T-MF Hussar]] {{WU}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Angel (non-canon)|GTF Angel]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PF Shagrath]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PVF Seshat]] {{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UF Notus]] {{WH}}{{WU}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Antaeus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PF Vulture]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[VEF Anhur MkIV]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AKF Eitr]] {{WH}}{{WU}}{{WN}}{{RI|Ship=AKF Eitr}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Apollo Prototype]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PTF Kulas]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[VEF Aoh]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[HAF Super Sylph]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Archon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Pyro GX]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[VEFx Yaaru]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[HAF Yukikaze Mave]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Aurora]] {{WH}}{{WU}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Scimitar (Aldo)]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[VRC Inpu]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[HAF Vic Viper]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Autolycus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOF Banshee]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[HAF Rynex]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Carabus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOF Chaos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTF Astrogator]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Chaos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOF Horae ]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AKF Ambrosium-R]] {{WU}}{{WN}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Cyone]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOF Ophion]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Daedelus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Spacesuit]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Donar]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[STVsF Nightwing]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Draco]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TDr Firebee]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Enceladus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TF Falcon]] {{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Eos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TF Gefjon]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Ezechiel]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TF Ion]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Falcon]] {{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TF Kestrel]] {{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Hercules Mk3]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TF Kvasir]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Icarus]] {{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TF Mustang Alpha]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Kelpie]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TF Mustang Beta]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Keres]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TF Shrike]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Ladiel]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEF Izra&#039;il]] {{WH}}{{WU}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Leto]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UTF Cherokee]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Losna]] {{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UTF Comanche]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Maverick]] {{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UTF Seminole]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEF Ainsarii]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TF Proton]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Skjoldr]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Durandal]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PTF Dustar]] {{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Raptor]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFa Alecto]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTF Starstrider]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bomber Craft==&lt;br /&gt;
{| border=1 cellpadding=0 style=&amp;quot;background:#351515;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Vasudan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Shivan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[CCB Gurkov]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Hydra]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTVB Hesat]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SB Durja]] {{WH}}{{WU}}{{WN}}{{RI|Ship=SB Durja}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AB Attis]] {{WU}}{{WN}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAB Gagana]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Jotun]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVB Atlas]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SB Kahlan]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AB Satyr]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAB Peregrine]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Kronus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVB Imset]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SB Kasdeya]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AB Zakros]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTB Saracen]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Maelstrom]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVB Petbe]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SB Vindhyachal]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Bek&#039;Tah Bomber]]&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Apollyon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Nemesis]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[VEB Shai]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SB Yali]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[NB Unknown]]&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTTB Armageddon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Phoebus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVB Anhur]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[T-MB Cuirassier]]&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Holler]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Rhea]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVB Hathor]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[NB Ghoul]]&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TB Atlas]] {{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Sabus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Big Core]]&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Azaes]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTsB Scimitar]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Callisto]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Surt]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTVB Chnubis]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Thunderbolt]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Claymore]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Uriel]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Danaus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PB Sepuelture]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Diana]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UTB Navajo]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Gagana]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UTB Yurok]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Hera (INF)]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOB Jotun D.H.]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEB Vajradhara]] {{WH}}{{WU}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Archangel]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Berserker]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEB Lapith]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Athena Mk2]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Hera (ED)]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTB Stheno]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TB-100 Arbalest]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TB-112 Aries]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Capital Ships (Cruisers, Corvettes, Frigates and Gunships)==&lt;br /&gt;
{| border=1 cellpadding=0 style=&amp;quot;background:#351515;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Vasudan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Shivan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[CCCa Andropov]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOC Orc]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVC Aten Mk2]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SC Abel]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AC Gordia]] {{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAC Aesacus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TC Damocles]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVC Mafdet]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SC Lamia]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AC Heraklion]] {{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAC Avalonian]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEC Sanctus]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVC Mekhet]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SC Raguel]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AC Malia]] {{WH}}{{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAC Eclipse]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EACv Darkness]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVC Newet]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SC Rictus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[NC Unknown]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAC Evangelist]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Ajax]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVC Sai]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SCv Scylla]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ACv Malia]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Aegis (158th)]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Alexandria]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVC Somtus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SFg Damini]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ACv Phaistos]] {{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Aegis (OTT)]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Bellerophon]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVC Asarte]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SGs Asura]] {{WH}}{{WU}}{{WN}}{{RI|Ship=SGs Asura}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[NCv Unknown]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Aegis (IPA)]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Chimera]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVC Naunet]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AC Heraklion (ASW)]] {{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Alcyone]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Chiron]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[HLC Defiler]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AKFf Adamantium]] {{WH}}{{WU}}{{WN}}{{RI|Ship=AKFf Adamantium}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTBC Black Widow]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Cobra]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[VEC Joh]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AKCve Orichalcum]] {{WH}}{{WU}}{{WN}}{{RI|Ship=AKCve Orichalcum}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTBC Blade]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Eris]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVCv Mandes]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[KCSL Hecatos]] {{WH}}{{WU}}{{WN}}{{RI|Ship=KCSL Hecatos}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Boreas]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Nike]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVCv Pachet]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AKCs Iliaster]] {{WH}}{{WU}}{{WN}}{{RI|Ship=AKCs Iliaster}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Cretheus]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Oberon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVCv Udjat]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[BTDa Skeleton]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Eris]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Ragnarok]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVCv Petbe]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Hyperion (joelever)|Hyperion]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Garm]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Reyena]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[VECv Duat]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Gryphon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Valhalla]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[VECv Geb]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Hyperion]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ITCv Raiden]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVMCv Wepwawet]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Mars]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[NTCv Echelon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVC Repten]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTxC Njord]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PTCv Baranek]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVCv Satyrs]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Odysseus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOCv Ehreos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTVF Amon-Re]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Ophion]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOCv Neptune]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVC Tuket]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Orc]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOCv Phobos ADv|SOCv Phobos Adv]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVGs Hemsut]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCt Piranha]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFg Chrysaor]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Ticonderoga]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFg Retribution]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Tyr]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFf Saphah]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Unknown]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEFg Karuna]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Vidar]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEFg Narayana]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[LPC Galleon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTGs Antwerpen]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PC Rumrunner]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTGs Enforcer]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ITC Dainishi]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTGb Praetorian]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Morana]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Rhea]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Tane]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Phobos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOC Oculus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Avenger]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTVFg Arpyia]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTMf Sparta]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Phoenix Rising]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCv Calypso]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Atlantis]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTFf Northampton]]  {{WH}}{{WU}}{{WN}}{{RI|Ship=FTFf Northampton}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTFf Impervious]]  {{WH}}{{WU}}{{WN}}{{RI|Ship=FTFf Impervious}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEC Custos]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTCa Tethys]]  {{WH}}{{WU}}{{WN}}{{RI|Ship=FTCa Tethys}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTFp Rhea]] {{WH}}{{WU}}{{WN}}{{RI|Ship=FTFp Rhea}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTCv Tethys]]  {{WH}}{{WU}}{{WN}}{{RI|Ship=FTCv Tethys}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTGs Prominence]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTC Bellerophon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEFg Karuna MK2]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTDS Baikal]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTCVS Volga]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEC Custos-X]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TCSF Ajax]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TCD Athena]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TCC Aurora]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Large Capital Ships (Carriers, Destroyers and Super Destroyers)==&lt;br /&gt;
{| border=1 cellpadding=0 style=&amp;quot;background:#351515;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Vasudan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Shivan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTBCr Tennyson]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Gaia]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVCa Kabechet]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SCa Shiamak]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ACa Akrotiri]] {{WH}}{{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EACa Telemus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Henderson]] {{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVCa Tanen]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SD Iblis]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AD Achladia]] {{WH}}{{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCa Canberra]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Hera]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVD Apothess]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SD Kismat]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AD Odigitria]] {{WH}}{{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCar Fury]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Icelus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVD Asarte]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SD Vassago]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AD Pylos]] {{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCa Galaxy]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Legion (Orion)]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVD Hedetet]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SSD Diablo]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ND Unknown]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTTCa Hestia]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Megaera]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[HLD Mefdef]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ASD Minos]] {{WH}}{{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCa Phoenix]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Ioa]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[VCI Bastet]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[HEC Typhoon]] {{WH}}{{WU}}{{WN}}{{RI|Ship=HEC Typhoon}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCr Trifid]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTHD Orion Mk2]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVSD Hetka]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AKBc Azoth]] {{WH}}{{WU}}{{WN}}{{RI|Ship=AKBc Azoth}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCa Warlock]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Orion Phase II]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVD Hathor]] {{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[NCa Vampire]] {{WH}}{{WN}}{{RI|Ship=NCa Vampire}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TCa Constellation]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Raynor]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVD Pharaoh]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Icarus]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TCa Sagittarius]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Sirona]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVD Apophis]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[S.D.F.1]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAD Lindos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Titan]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EASD Nemesis]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Wotan]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAD Tereus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Zagreus]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[CCD Kiev]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ITD Ryujin]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FD Vexor]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[NTD Liberty]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Agamenmon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Emperor]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Alexander]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOD Segomo]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Atropos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TD Reliant]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Boreas]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UED Solaris]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Daegon]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCa Nemesis (Old)]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSD Bastion]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOC Galatea]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SOSD Olemus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSD Odin]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSD Anchorage]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTD Damocles]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Morena MacDuff]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Super Capital Ships (Battleships, Dreadnoughts and Juggernauts)==&lt;br /&gt;
{| border=1 cellpadding=0 style=&amp;quot;background:#351515;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Vasudan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Shivan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTVBS Archangel Mk2]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SODn Solaris]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVSJ Sechat-Hor]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SJ Amritaya]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AJ Androgeos]] {{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTDn Archangel]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TSJ Icanus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SSJ Dante]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Vishnan Preserver]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTBs Moscow]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTVA Colossus Mk II]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SSJ Gigas]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AJ Androgeos (Old)]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTVA Titan]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TSJ Amaterasu]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SPD Vinaashak]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[HEHc Hurricane V]] {{WH}}{{WU}}{{WN}}{{RI|Ship=HEHc Hurricane V}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TBs Horizon]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SSJ Gigas (Old)]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Great Darkness]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Installations (Dry Docks, Star Bases and Jump Gates)==&lt;br /&gt;
{| border=1 cellpadding=0 style=&amp;quot;background:#351515;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Vasudan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Shivan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[CI Haven]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Melia]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVI Abthys]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SI Acridon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AI Thera]] {{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAI Andromeda]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Nareos]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVI Cairo]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SI Arachnas]] {{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AI Pyrgos]] {{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAI Lycaon]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Samson]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVI Cairo Extension]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SI Hara]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AKI Alkahest]] {{WH}}{{WU}}{{WN}}{{RI|Ship=AKI Alkahest}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Acheron]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTDI Titan]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVI Cheops]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Shivan JumpGate]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Aeglos]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Whitehall]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVI Karnak]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SI Arachnas(Old)]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTExD Arcadia Defender]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ITI Yomi]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVI Ogdoad]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Arcas]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PCI Phoron]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Asteria]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TI Achilles]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Athens]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TSS Exos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Atlantis]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TDS 1]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTMI Aule]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TDS 2]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Bretonia]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TPG 1]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Chamelion]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Alliance Jump Gate]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTDk Acropolis]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTExA]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTDS Goliath]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Intrasystem Gate]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTExC]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Asteroid Installation]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Jump Gate]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Gas Refinery]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTI Silex]] {{WH}}{{WN}}{{RI|Ship=GTI Silex}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Constellation]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[FTI Dzungaria]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Comet Class Supply Depot|Comet Class]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Non-Combatants (Freighters, Transports and Auxilliaries)==&lt;br /&gt;
{| border=1 cellpadding=0 style=&amp;quot;background:#351515;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Vasudan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Shivan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAFr Belus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTT Corsair]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVFr Shai]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ST Xerxes]]  {{RI|Ship=ST Xerxes}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[RLFr Margay]] {{WU}}{{RI|Ship=RLFr Margay}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Aether]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTT Naxos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVT Isten]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[ATT Dallie]] {{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTDS Briareos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTT Svalin]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVT Qeb]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AS Kamilari]] {{WU}}{{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Clarius]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTT Titan]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVT Sesmu]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[LS Bek&#039;Tah|Bek&#039;Tah Support Ship]] {{WU}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Cyllene]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TT Pericles]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVSC Imhotep]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AFr Phaistos]] {{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Demeter]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UET Kadmos]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVSC Neith]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AK FR Cintamani]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Sizifus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UET Upanishad]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Ulmo]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTA Caerus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Vela]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTE Ehnaton]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEFr Demeter]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTE Vidar]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TG Bromios]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TSC Icarus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCol Columbus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEA Oculus]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCVl Majestic]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Terran Probe]] {{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTCVl Splendid]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTEP Bachus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTL Anemoi]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTS Abaris]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UEM Florence]] {{WH}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTS Eos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFT Constantine]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTT Anatis]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSC Copernicus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[PATr Baracuda]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSC Cyrene]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTT Star Rider]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTDr Phidias]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTT Wyvern]] {{WH}}{{WU}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSh Mercury]] {{WH}}{{WU}}{{WN}}{{BC}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UES Aranyaka]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Albanus]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Cruiseship]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Other (Cargo Pods, Sentry Guns, Etc)==&lt;br /&gt;
{| border=1 cellpadding=0 style=&amp;quot;background:#351515;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Terran&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Vasudan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Shivan&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; |&#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[EAFr Belus Cargo]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Vela Cargo]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Vasudan Mine]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SSG Annihilator]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[RLCg A09]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Clarius Cargo]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TDM Hephaestus]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GVSG Ammut]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SSG Erebos]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[RLCg A17]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Cyllene Cargo]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSG Balmung]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[SSG Somnath]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[AC Phaistos Cargo]] {{WN}}&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Sizifus Cargo 1]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSG Euphrates]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TDD]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTFr Sizifus Cargo 2]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSG Safat]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Alien Defense Station]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[BSSG Myrdin]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Stalker Class Probe]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[UNX]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSG Gungnir]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSG Gunstar]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Serious Sandwich]]&lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSG Wolverine]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSG Pyre]]&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Cargo Platform]] {{WH}}{{WU}}{{RI|Ship=Cargo Platform}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Modular Construction Kit]] {{WH}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[TGas-1]] {{WH}}{{WU}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[GTSG Sleipnir]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
{| border=0 cellpadding=1 style=&amp;quot;background:#000000;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | [[Gas Ring]] {{WH}}{{WU}}{{WN}}&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes to Wiki contributors==&lt;br /&gt;
*To add a new ship use a sample template or copy and modify the source from an existing page. For screenshots I&#039;ve been going with the size 480x340 as standard. But this is completely arbitrary and anything around that size is probably acceptable.&lt;br /&gt;
*The format can be difficult to edit. It is perfectly acceptable to simply tack on your ship at the bottom of the appropriate column. Someone else can then later edit it in if desired. &lt;br /&gt;
*When adding, please place your new ship in the appropriate column. There are two columns for Terrans, one for Vasudans and Shivans and one for other. If your ship belongs to a non-canon species please place it in the OTHER column.&lt;br /&gt;
*This is for mods which are not meant as replacements for stock models. Meaning that, an HTL version of the GTFr Chronos does not belong here. Modified stock models on other hand may be acceptable. Ie the GTFr Aether is a Chronos with a pod attached and an extra turret.&lt;br /&gt;
*Should two different models have the same name, add the author&#039;s name in brackets as a suffix. (or alternatively the mod pack name)&lt;br /&gt;
*Add only ready models which are released and freely available. Always include a download link. It is okay if you later update it.&lt;br /&gt;
*If you do not want to write a description for your mod, simply add the name of your ship, which redirects the browser to a download link or website.&lt;br /&gt;
&lt;br /&gt;
[[Category: Mod Database]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GTF_Durandal&amp;diff=42602</id>
		<title>GTF Durandal</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GTF_Durandal&amp;diff=42602"/>
		<updated>2013-06-21T00:35:20Z</updated>

		<summary type="html">&lt;p&gt;Droid803: well sincei t was added to the category...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Image:GTFDurandal.png|thumb|right|650px|The GTF Durandal.]]&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Original Tech Room Description===&lt;br /&gt;
Nankam Aeronautical&#039;s Durandal is the spiritual successor to the Hercules assault fighter family. It is the also the first fighter commissioned under the &#039;Guardian&#039; Initiative project, a response to future Shivan threats and drastic change in technological standards. While deviating from traditional design ethics, the Durandal surpasses expectations for an assault fighter, combining high durability with moderate firepower and manuveurability. This has been achieved without major sacrifice to energy efficiency or loadout capacity. A combat evaluation period is currently in effect, and despite expensive costs, widespread deployment has already been planned.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dimensional Eclipse Tech Room Description===&lt;br /&gt;
The PFY-94A Durandal is intended to finally replace the dated Astrogator general purpose fighter. Though the Commonwealth has expressed reluctance to retire the older design due to concerns over the Durandal&#039;s marginally higher production and maintenance costs, Durandals are nevertheless slowly being phased into service, replacing old Astrogator wings lost in combat. More widespread deployment is expected shortly, funded by selling off of selling off old, stripped-down Astrogators to civilians, due to the its predecessor no longer being offered further refits by Pollux Fleet Yards.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Concept and Table Data by &#039;&#039;&#039;Starwolf1991&#039;&#039;&#039;&lt;br /&gt;
*Model, POF Data and Textures by &#039;&#039;&#039;FreeSpaceFreak&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
====Default Statistics====&lt;br /&gt;
{{Ship_box&lt;br /&gt;
|name = GTF &#039;&#039;Durandal&#039;&#039;&lt;br /&gt;
|type = Assault&lt;br /&gt;
|manufacturer = Nankam Aeronautical&lt;br /&gt;
|maneuverability = Average&lt;br /&gt;
|max_velocity = 65 - 80&lt;br /&gt;
|max_ab_velocity = 135&lt;br /&gt;
|max_ab_duration = 6.6&lt;br /&gt;
|armor = Heavy&lt;br /&gt;
|hitpoints = 300&lt;br /&gt;
|shields = 600&lt;br /&gt;
|length = 25.2&lt;br /&gt;
|gun_bank_1 = 2&lt;br /&gt;
|gun_bank_2 = 2&lt;br /&gt;
|missile_bank_1 = 80&lt;br /&gt;
|missile_bank_2 = 80&lt;br /&gt;
|countermeasures = 28&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Dimensional Eclipse====&lt;br /&gt;
{{Ship_box&lt;br /&gt;
|name = FTF &#039;&#039;Durandal&#039;&#039;&lt;br /&gt;
|type = Space Superiority&lt;br /&gt;
|manufacturer = Pollux Fleet Yards&lt;br /&gt;
|maneuverability = Average&lt;br /&gt;
|max_velocity = 215.0 - 255.0&lt;br /&gt;
|max_ab_velocity = 315.0&lt;br /&gt;
|max_ab_duration = 6.6&lt;br /&gt;
|armor = Medium&lt;br /&gt;
|hitpoints = 250&lt;br /&gt;
|shields = 350&lt;br /&gt;
|length = 25.2&lt;br /&gt;
|gun_bank_1 = 2&lt;br /&gt;
|gun_bank_2 = 2&lt;br /&gt;
|missile_bank_1 = 60&lt;br /&gt;
|missile_bank_2 = 60&lt;br /&gt;
|countermeasures = 28&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 2&lt;br /&gt;
| [[Subach HL-7]]&lt;br /&gt;
| 1st&lt;br /&gt;
| 2&lt;br /&gt;
| CA-WPLC77 Plasma Cannon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 2&lt;br /&gt;
| [[Prometheus S]]&lt;br /&gt;
| 2nd&lt;br /&gt;
| 2&lt;br /&gt;
| CA-WPLC77 Plasma Cannon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[Subach HL-7]], [[Akheton SDG]], [[Morning Star]], [[Prometheus R]], [[Prometheus S]], [[Maxim]], [[Circe]], [[Lamprey]], [[UD-8 Kayser]]&lt;br /&gt;
| colspan=3| CA-PX60 Assault Rifle, CA-WPLC77 Plasma Cannon, CA-ENVX6 Pulse Cannon, ETG-PX75b Reaper-8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 80&lt;br /&gt;
| [[Harpoon]]&lt;br /&gt;
| 1st&lt;br /&gt;
| 60&lt;br /&gt;
| Macana&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 80&lt;br /&gt;
| [[Tornado]]&lt;br /&gt;
| 2nd&lt;br /&gt;
| 60&lt;br /&gt;
| Mora&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[Rockeye]], [[Tempest]], [[Harpoon]], [[Hornet]], [[Trebuchet]], [[Stiletto II]], [[Tornado]], [[EMP Adv.]], [[TAG-A]], [[TAG-B]], [[Infyrno]]&lt;br /&gt;
| colspan=3| Virula, Yari, Macana, Mora, Atgeir, Shriekir, Masakari, Scrambolt, Flyssa&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Download&lt;br /&gt;
**&#039;&#039;&#039;[http://www.freespacemods.net/download.php?view.705 Download - FSMods.net]&lt;br /&gt;
*Dimensional Eclipse:&lt;br /&gt;
**&#039;&#039;&#039;[http://www.hard-light.net/forums/index.php?topic=80655.0 Dimensional Eclipse Release thread]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dimensional Eclipse]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GTF_Losna&amp;diff=42596</id>
		<title>GTF Losna</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GTF_Losna&amp;diff=42596"/>
		<updated>2013-06-18T00:56:25Z</updated>

		<summary type="html">&lt;p&gt;Droid803: some structuring oopsies&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;GTF &#039;&#039;&#039;Losna&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Image:gtflosna.jpg|thumb|right|480px|GTF Losna.]]&lt;br /&gt;
[[Image:AshenWingsLosna.png|thumb|right|480px|A variant with more weapons in Dimensional Eclipse.]]&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Original Tech Room Description===&lt;br /&gt;
The Kelpie-class had been in service for just over three years at the time of the Capella incident. Only certain fleets, such as the 13th Vasudan Battle Group, or the 103rd Sirian Fleet have received shipments. Kelpie-class fighters are currently being phased out as they become replaced by newer Losna-class fighters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This is a recycled tech description from the [[GTF Kelpie|Kelpie]].&lt;br /&gt;
&lt;br /&gt;
===Dimensional Eclipse Tech Room Description===&lt;br /&gt;
The BFX13-A Refined Losna &#039;re-LS&#039; is an advanced fighter custom-built for one of the Heaven&#039;s Alliance ace pilots by Borealis Industries. While a number of changes had to be made to allow it to operate in reality, the re-LS features the same regenerative armor, modular upgrade systems, and shipboard AI of the model depicted in the old-earth video game &#039;FireSpace 2: The Light of Capella&#039;. The capabilities of this prototype strike fighter may prove instrumental in the struggle against the Exarchy.&lt;br /&gt;
&lt;br /&gt;
The TSGA-71h Tactical Strike and General Assault package for the BFX13-A Refined Losna &#039;re-LS&#039; is a full-fledged heavy strike attachment suite. Featuring an additional four general purpose cannon banks in addition to three superheavy cannons and an off-axis missile battery, the TSGA-71h transforms the Losna from a heavy fighter to a true assault platform capable of challenging cruisers and battleships on its own. The suite further enhances the Losna&#039;s shielding and armor while retaining its linear speed, though the additional weight of the package hampers maneuverability and acceleration.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by &#039;&#039;&#039;Taristin&#039;&#039;&#039;&lt;br /&gt;
*Additional weapons by &#039;&#039;&#039;Droid803&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
====Original====&lt;br /&gt;
{{Ship_box&lt;br /&gt;
|name = GTF &#039;&#039;Losna&#039;&#039;&lt;br /&gt;
|type = Heavy Assault&lt;br /&gt;
|manufacturer = Dynamic Metamer&lt;br /&gt;
|maneuverability = Average&lt;br /&gt;
|max_velocity = 68.0 - 75.0&lt;br /&gt;
|max_ab_velocity = 155.0&lt;br /&gt;
|armor = Heavy&lt;br /&gt;
|hitpoints = 350&lt;br /&gt;
|shields = 700&lt;br /&gt;
|length = 20&lt;br /&gt;
|gun_bank_1 = 4&lt;br /&gt;
|gun_bank_2 = 4&lt;br /&gt;
|missile_bank_1 = 100&lt;br /&gt;
|missile_bank_2 = 100&lt;br /&gt;
|missile_bank_3 = 100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Dimensional Eclipse====&lt;br /&gt;
{{Ship_box&lt;br /&gt;
|name = HAF &#039;&#039;re-LS&#039;&#039; Assault&lt;br /&gt;
|type = Heavy Assault&lt;br /&gt;
|manufacturer = Borealis Inudstries&lt;br /&gt;
|maneuverability = Below Average&lt;br /&gt;
|max_velocity = 248.0 - 262.0&lt;br /&gt;
|max_ab_velocity = 338.0&lt;br /&gt;
|max_ab_duration = 20&lt;br /&gt;
|armor = Heavy&lt;br /&gt;
|hitpoints = 850&lt;br /&gt;
|shields = 1380&lt;br /&gt;
|length = 27&lt;br /&gt;
|gun_bank_1 = 4&lt;br /&gt;
|gun_bank_2 = 8&lt;br /&gt;
|gun_bank_3 = 3&lt;br /&gt;
|missile_bank_1 = 80&lt;br /&gt;
|missile_bank_2 = 80&lt;br /&gt;
|missile_bank_3 = 80&lt;br /&gt;
|missile_bank_4 = 160&lt;br /&gt;
|countermeasures = 25&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| [[GTW Subach HL-7|Subach HL-7]]&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| CA-WPR90 Proton Gun&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 4&lt;br /&gt;
| [[GTW Prometheus R|Prometheus R]]&lt;br /&gt;
| 2nd&lt;br /&gt;
| 8&lt;br /&gt;
| CA-WPR90 Proton Gun&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 3rd&lt;br /&gt;
| 3&lt;br /&gt;
| VR-CPMD10 Shock Cannon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 rowspan=2| [[GTW Subach HL-7|Subach HL-7]], [[GTW Akheton SDG|Akheton SDG]], [[GTW Morning Star|Morning Star]], [[GTW Prometheus S|Prometheus S]], [[GTW Prometheus R|Prometheus R]], [[GTW Lamprey|Lamprey]], [[GTW Circe|Circe]], [[GTW Maxim|Maxim]], [[GTW UD-8 Kayser|UD-8 Kayser]]&lt;br /&gt;
| 1st/2nd&lt;br /&gt;
| colspan=2| CA-WPR90 Proton Gun, CA-PX60 Assault Rifle, CA-WPLC77 Plasma Cannon, CA-ENVX6 Pulse Cannon&lt;br /&gt;
|-&lt;br /&gt;
| 3rd&lt;br /&gt;
| colspan=2| CA-WIB88 Ion Blaster, VR-CPMD10 Shock Cannon, GNXR-86 Particle Cannon, EX Doomgiver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 100&lt;br /&gt;
| [[GTM Harpoon|Harpoon]]&lt;br /&gt;
| 1st&lt;br /&gt;
| 80&lt;br /&gt;
| Macana&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 100&lt;br /&gt;
| [[GTM Hornet|Hornet]]&lt;br /&gt;
| 2nd&lt;br /&gt;
| 80&lt;br /&gt;
| Masakari&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 3rd&lt;br /&gt;
| 100&lt;br /&gt;
| [[GTM Tempest|Tempest]]&lt;br /&gt;
| 3rd&lt;br /&gt;
| 80&lt;br /&gt;
| Masakari&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 4th&lt;br /&gt;
| 160&lt;br /&gt;
| Shriekir&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 rowspan=2| [[GTM Tempest|Tempest]], [[GTM MX-64|MX-64 Rockeye]], [[GTM Harpoon|Harpoon]], [[GTM Hornet|Hornet]], [[GTM Tornado|Tornado]], [[GTM Trebuchet|Trebuchet]], [[GTM TAG-A|TAG-A]], [[GTM TAG-B|TAG-B]],  [[GTM EMP Adv.|EMP Adv.]], [[GTM Infyrno|Infyrno]]&lt;br /&gt;
| 1st - 3rd&lt;br /&gt;
| colspan=2| Macana, Mora, Yari, Virula, Shriekir, Diamondback, Scrambolt, Masakari, Karambit, Flyssa&lt;br /&gt;
|-&lt;br /&gt;
| 4th&lt;br /&gt;
| colspan=2| Macana, Mora, Shriekir, Flyssa&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|Note that due to the way this model&#039;s submodels were set up, the cockpit will not appear in-game. This is fixed in the pofs in Dimensional Eclipse. Alternatively using -trans textures avoids the issue altogether.}}&lt;br /&gt;
&lt;br /&gt;
==Related links==&lt;br /&gt;
*Taristin&#039;s Site:&lt;br /&gt;
**&#039;&#039;&#039;http://skelkwank.bluescalie.net&#039;&#039;&#039;&lt;br /&gt;
*Download:&lt;br /&gt;
**&#039;&#039;&#039;[http://www.freespacemods.net/download.php?view.404 Download | FSMods.net]&#039;&#039;&#039;&lt;br /&gt;
*Dimensional Eclipse variant:&lt;br /&gt;
**&#039;&#039;&#039;[http://www.hard-light.net/forums/index.php?topic=80655.0 Dimensional Eclipse Release thread]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dimensional Eclipse]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GTF_Losna&amp;diff=42595</id>
		<title>GTF Losna</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GTF_Losna&amp;diff=42595"/>
		<updated>2013-06-18T00:55:30Z</updated>

		<summary type="html">&lt;p&gt;Droid803: fleshing stuff out, more than just a picture&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;GTF &#039;&#039;&#039;Losna&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Image:gtflosna.jpg|thumb|right|480px|GTF Losna.]]&lt;br /&gt;
[[Image:AshenWingsLosna.png|thumb|right|480px|A variant with more weapons in Dimensional Eclipse.]]&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Original Tech Room Description===&lt;br /&gt;
The Kelpie-class had been in service for just over three years at the time of the Capella incident. Only certain fleets, such as the 13th Vasudan Battle Group, or the 103rd Sirian Fleet have received shipments. Kelpie-class fighters are currently being phased out as they become replaced by newer Losna-class fighters.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; This is a recycled tech description from the [[GTF Kelpie|Kelpie]].&lt;br /&gt;
&lt;br /&gt;
===Dimensional Eclipse Tech Room Description===&lt;br /&gt;
The BFX13-A Refined Losna &#039;re-LS&#039; is an advanced fighter custom-built for one of the Heaven&#039;s Alliance ace pilots by Borealis Industries. While a number of changes had to be made to allow it to operate in reality, the re-LS features the same regenerative armor, modular upgrade systems, and shipboard AI of the model depicted in the old-earth video game &#039;FireSpace 2: The Light of Capella&#039;. The capabilities of this prototype strike fighter may prove instrumental in the struggle against the Exarchy.&lt;br /&gt;
&lt;br /&gt;
The TSGA-71h Tactical Strike and General Assault package for the BFX13-A Refined Losna &#039;re-LS&#039; is a full-fledged heavy strike attachment suite. Featuring an additional four general purpose cannon banks in addition to three superheavy cannons and an off-axis missile battery, the TSGA-71h transforms the Losna from a heavy fighter to a true assault platform capable of challenging cruisers and battleships on its own. The suite further enhances the Losna&#039;s shielding and armor while retaining its linear speed, though the additional weight of the package hampers maneuverability and acceleration.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by &#039;&#039;&#039;Taristin&#039;&#039;&#039;&lt;br /&gt;
*Additional weapons by &#039;&#039;&#039;Droid803&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
===Original===&lt;br /&gt;
{{Ship_box&lt;br /&gt;
|name = GTF &#039;&#039;Losna&#039;&#039;&lt;br /&gt;
|type = Heavy Assault&lt;br /&gt;
|manufacturer = Dynamic Metamer&lt;br /&gt;
|maneuverability = Average&lt;br /&gt;
|max_velocity = 68.0 - 75.0&lt;br /&gt;
|max_ab_velocity = 155.0&lt;br /&gt;
|armor = Heavy&lt;br /&gt;
|hitpoints = 350&lt;br /&gt;
|shields = 700&lt;br /&gt;
|length = 20&lt;br /&gt;
|gun_bank_1 = 4&lt;br /&gt;
|gun_bank_2 = 4&lt;br /&gt;
|missile_bank_1 = 100&lt;br /&gt;
|missile_bank_2 = 100&lt;br /&gt;
|missile_bank_3 = 100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Dimensional Eclipse===&lt;br /&gt;
{{Ship_box&lt;br /&gt;
|name = HAF &#039;&#039;re-LS&#039;&#039; Assault&lt;br /&gt;
|type = Heavy Assault&lt;br /&gt;
|manufacturer = Borealis Inudstries&lt;br /&gt;
|maneuverability = Below Average&lt;br /&gt;
|max_velocity = 248.0 - 262.0&lt;br /&gt;
|max_ab_velocity = 338.0&lt;br /&gt;
|max_ab_duration = 20&lt;br /&gt;
|armor = Heavy&lt;br /&gt;
|hitpoints = 850&lt;br /&gt;
|shields = 1380&lt;br /&gt;
|length = 27&lt;br /&gt;
|gun_bank_1 = 4&lt;br /&gt;
|gun_bank_2 = 8&lt;br /&gt;
|gun_bank_3 = 3&lt;br /&gt;
|missile_bank_1 = 80&lt;br /&gt;
|missile_bank_2 = 80&lt;br /&gt;
|missile_bank_3 = 80&lt;br /&gt;
|missile_bank_4 = 160&lt;br /&gt;
|countermeasures = 25&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| [[GTW Subach HL-7|Subach HL-7]]&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| CA-WPR90 Proton Gun&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 4&lt;br /&gt;
| [[GTW Prometheus R|Prometheus R]]&lt;br /&gt;
| 2nd&lt;br /&gt;
| 8&lt;br /&gt;
| CA-WPR90 Proton Gun&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 3rd&lt;br /&gt;
| 3&lt;br /&gt;
| VR-CPMD10 Shock Cannon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 rowspan=2| [[GTW Subach HL-7|Subach HL-7]], [[GTW Akheton SDG|Akheton SDG]], [[GTW Morning Star|Morning Star]], [[GTW Prometheus S|Prometheus S]], [[GTW Prometheus R|Prometheus R]], [[GTW Lamprey|Lamprey]], [[GTW Circe|Circe]], [[GTW Maxim|Maxim]], [[GTW UD-8 Kayser|UD-8 Kayser]]&lt;br /&gt;
| 1st/2nd&lt;br /&gt;
| colspan=2| CA-WPR90 Proton Gun, CA-PX60 Assault Rifle, CA-WPLC77 Plasma Cannon, CA-ENVX6 Pulse Cannon&lt;br /&gt;
|-&lt;br /&gt;
| 3rd&lt;br /&gt;
| colspan=2| CA-WIB88 Ion Blaster, VR-CPMD10 Shock Cannon, GNXR-86 Particle Cannon, EX Doomgiver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 100&lt;br /&gt;
| [[GTM Harpoon|Harpoon]]&lt;br /&gt;
| 1st&lt;br /&gt;
| 80&lt;br /&gt;
| Macana&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 100&lt;br /&gt;
| [[GTM Hornet|Hornet]]&lt;br /&gt;
| 2nd&lt;br /&gt;
| 80&lt;br /&gt;
| Masakari&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 3rd&lt;br /&gt;
| 100&lt;br /&gt;
| [[GTM Tempest|Tempest]]&lt;br /&gt;
| 3rd&lt;br /&gt;
| 80&lt;br /&gt;
| Masakari&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 4th&lt;br /&gt;
| 160&lt;br /&gt;
| Shriekir&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 rowspan=2| [[GTM Tempest|Tempest]], [[GTM MX-64|MX-64 Rockeye]], [[GTM Harpoon|Harpoon]], [[GTM Hornet|Hornet]], [[GTM Tornado|Tornado]], [[GTM Trebuchet|Trebuchet]], [[GTM TAG-A|TAG-A]], [[GTM TAG-B|TAG-B]],  [[GTM EMP Adv.|EMP Adv.]], [[GTM Infyrno|Infyrno]]&lt;br /&gt;
| 1st - 3rd&lt;br /&gt;
| colspan=2| Macana, Mora, Yari, Virula, Shriekir, Diamondback, Scrambolt, Masakari, Karambit, Flyssa&lt;br /&gt;
|-&lt;br /&gt;
| 4th&lt;br /&gt;
| colspan=2| Macana, Mora, Shriekir, Flyssa&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|Note that due to the way this model&#039;s submodels were set up, the cockpit will not appear in-game. This is fixed in the pofs in Dimensional Eclipse. Alternatively using -trans textures avoids the issue altogether.}}&lt;br /&gt;
&lt;br /&gt;
==Related links==&lt;br /&gt;
*Taristin&#039;s Site:&lt;br /&gt;
**&#039;&#039;&#039;http://skelkwank.bluescalie.net&#039;&#039;&#039;&lt;br /&gt;
*Download:&lt;br /&gt;
**&#039;&#039;&#039;[http://www.freespacemods.net/download.php?view.404 Download | FSMods.net]&#039;&#039;&#039;&lt;br /&gt;
*Dimensional Eclipse variant:&lt;br /&gt;
**&#039;&#039;&#039;[http://www.hard-light.net/forums/index.php?topic=80655.0 Dimensional Eclipse Release thread]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dimensional Eclipse]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Talk:NF_Phantasm&amp;diff=41432</id>
		<title>Talk:NF Phantasm</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Talk:NF_Phantasm&amp;diff=41432"/>
		<updated>2013-01-27T00:52:54Z</updated>

		<summary type="html">&lt;p&gt;Droid803: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Link&#039;s down. does anyone have it ? - [[User:MatthTheGeek|MatthTheGeek]], 26/01/2013&lt;br /&gt;
*It&#039;s in [[Dimensional Eclipse]] get it from there if you really want it - [[User:Droid803|Droid803]] 00:52, 27 January 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Blue_Planet_Terran_ship_database&amp;diff=41328</id>
		<title>Blue Planet Terran ship database</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Blue_Planet_Terran_ship_database&amp;diff=41328"/>
		<updated>2013-01-19T20:38:42Z</updated>

		<summary type="html">&lt;p&gt;Droid803: I don&amp;#039;t give two shits about spoilers! I&amp;#039;m postin em anyway!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BPArticle}}&lt;br /&gt;
&lt;br /&gt;
[[Blue Planet ship database|Blue Planet Ship Database]]&lt;br /&gt;
&lt;br /&gt;
=[[Blue Planet: Age of Aquarius]]=&lt;br /&gt;
&lt;br /&gt;
==Logistics==&lt;br /&gt;
&lt;br /&gt;
====GTL &#039;&#039;Fortune&#039;&#039;====&lt;br /&gt;
*[[GTL Anemoi]] class logistics vessel&lt;br /&gt;
*Ship of the 14th Battle Group under the [[GTD Orestes]]&lt;br /&gt;
&lt;br /&gt;
====GTL &#039;&#039;Solace&#039;&#039;====&lt;br /&gt;
*[[GTL Anemoi]] class logistics vessel&lt;br /&gt;
*Ship of the 14th Battle Group under the [[GTD Orestes]]&lt;br /&gt;
&lt;br /&gt;
==Cruisers==&lt;br /&gt;
&lt;br /&gt;
====GTC &#039;&#039;Bretoniae&#039;&#039;====&lt;br /&gt;
*[[GTC Hyperion]] class cruiser&lt;br /&gt;
*Ship of the 14th Battle Group under the [[GTD Orestes]]&lt;br /&gt;
&lt;br /&gt;
====GTC &#039;&#039;Duke&#039;&#039;====&lt;br /&gt;
*[[GTC Hyperion]] class cruiser&lt;br /&gt;
*Ship of the 14th Battle Group under the [[GTD Orestes]]&lt;br /&gt;
*Named for a [[Wikipedia:Duke|title of nobility]], directly below the monarch&lt;br /&gt;
&lt;br /&gt;
====GTC &#039;&#039;Persephone&#039;&#039;====&lt;br /&gt;
*[[GTC Hyperion]] class cruiser&lt;br /&gt;
*Ship of the 14th Battle Group under the [[GTD Orestes]]&lt;br /&gt;
*Named for the [[Wikipedia:Persephone|Greek queen of the underworld]] who was abducted by Hades&lt;br /&gt;
&lt;br /&gt;
==Corvettes==&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Boreas&#039;&#039;====&lt;br /&gt;
*[[GTCv Bellerophon]] class corvette&lt;br /&gt;
*Ship of the 14th Battle Group under the [[GTD Orestes]]&lt;br /&gt;
*Named for the [[Wikipedia:Anemoi#Boreas|Greek god of the north wind]]&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Labouchere&#039;&#039;====&lt;br /&gt;
*[[GTCv Chimera]] class corvette&lt;br /&gt;
*Ship of the 14th Battle Group under the [[GTD Orestes]]&lt;br /&gt;
*Appears to be a compound of &amp;quot;la bouchere&amp;quot; meaning &amp;quot;slaughter&amp;quot; or &amp;quot;butchery&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Miranda&#039;&#039;====&lt;br /&gt;
*[[GTCv Chimera]] class corvette&lt;br /&gt;
*Ship of the 14th Battle Group under the [[GTD Orestes]]&lt;br /&gt;
*Named for name based on a Latin verb &amp;quot;mirare&amp;quot; meaning &amp;quot;to look at in awe or admiration&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Destroyers==&lt;br /&gt;
&lt;br /&gt;
====[[GTD Orestes|GTD &#039;&#039;Orestes&#039;&#039;]]====&lt;br /&gt;
*[[GTD Raynor]] class destroyer&lt;br /&gt;
**CO: [[Famous_Persons_in_Blue_Planet#Bei_Wen_Jian|Admiral Bei Wen Jian]]&lt;br /&gt;
**CO: Vice-Admiral Morian in [[Journey&#039;s End]] (bp-22)&lt;br /&gt;
*Flagship of the 14th Battle Group&lt;br /&gt;
*Presumably named after the [[Wikipedia:Orestes|Greek mythical figure]]&lt;br /&gt;
&lt;br /&gt;
====[[GTD Temeraire|GTD &#039;&#039;Temeraire&#039;&#039;]]====&lt;br /&gt;
*[[GTD Titan]] class destroyer&lt;br /&gt;
**CO: Rear Admiral Carey &lt;br /&gt;
*Ship of the 14th Battle Group under the [[GTD Orestes]]&lt;br /&gt;
*Named after the [[Wikipedia:HMS Temeraire|line of British naval vessels]]&lt;br /&gt;
&lt;br /&gt;
==Installations==&lt;br /&gt;
&lt;br /&gt;
====GTI Centaur Station====&lt;br /&gt;
*[[GTI Arcadia]] class installation&lt;br /&gt;
*Located next to [[#Sol Subspace Portal|Sol Subspace Portal]]&lt;br /&gt;
&lt;br /&gt;
====Sol Subspace Portal====&lt;br /&gt;
*[[Alliance Jump Gate]]&lt;br /&gt;
*Activated in 2385&lt;br /&gt;
&lt;br /&gt;
=[[Blue Planet: War in Heaven]]=&lt;br /&gt;
&lt;br /&gt;
==AWACS==&lt;br /&gt;
&lt;br /&gt;
====GTA &#039;&#039;Argus&#039;&#039;====&lt;br /&gt;
*[[GTA Charybdis]] class AWACS&lt;br /&gt;
*Actions:&lt;br /&gt;
**Calculates precision jumps for elements of the GTVA squadron: 75th Vigilantes for a [[GTM Trebuchet|Trebuchet]] strike on the [[UED_Solaris_(BP)|170th Fighting Navajas]] in [[Collateral Damage]] (bp2-02)&lt;br /&gt;
**Provided AWACS support for the GTD Atreus in Everything Is Permitted (bp2-19)&lt;br /&gt;
*Presumably named after the [[Wikipedia:Argus Panoptes|primordial giant of Greek mythology]]&lt;br /&gt;
&lt;br /&gt;
====GTA &#039;&#039;Acuity&#039;&#039;====&lt;br /&gt;
*[[GTA Charybdis]] class AWACS&lt;br /&gt;
*Actions:&lt;br /&gt;
**Calculate precision jumps for GTVA squadrons in [[Darkest Hour]] (bp2-06)&lt;br /&gt;
*Destroyed by Rheza Station defenders&lt;br /&gt;
&lt;br /&gt;
====GTA &#039;&#039;Beholder&#039;&#039;====&lt;br /&gt;
*[[GTA Charybdis]] class AWACS&lt;br /&gt;
*Actions:&lt;br /&gt;
**Provided AWACS support for &#039;&#039;GTD Carthage&#039;&#039; in Her Finest Hour (bp2-21)&lt;br /&gt;
**Escaped or destroyed by elements of the third fleet.&lt;br /&gt;
&lt;br /&gt;
====GTA &#039;&#039;J. E. Hoover&#039;&#039;====&lt;br /&gt;
*[[GTA Charybdis]] class AWACS&lt;br /&gt;
*Actions:&lt;br /&gt;
**Provided torpedo jamming for GTD Hood in [[Aristeia]] (bp2-10)&lt;br /&gt;
*Destroyed or escaped after being attacked by fighters from UEFg Indus and UEFg Yangtze&lt;br /&gt;
*Presumably named after [[Wikipedia:J. Edgar Hoover|J. Edgar Hoover]], the first director of the US Federal Bureau of Investigation&lt;br /&gt;
&lt;br /&gt;
====GTA &#039;&#039;Killian Bard&#039;&#039;====&lt;br /&gt;
*[[GTA Charybdis]] class AWACS&lt;br /&gt;
*Actions:&lt;br /&gt;
**Calculate precision jumps for GTVA squadrons in [[Darkest Hour]] (bp2-06)&lt;br /&gt;
*Destroyed by Rheza Station defenders&lt;br /&gt;
&lt;br /&gt;
====GTA &#039;&#039;Sagacious&#039;&#039;====&lt;br /&gt;
*[[GTA Charybdis]] class AWACS&lt;br /&gt;
*Actions:&lt;br /&gt;
**Calculate precision jumps for GTVA squadrons in [[Darkest Hour]] (bp2-06)&lt;br /&gt;
*Destroyed by Rheza Station defenders&lt;br /&gt;
&lt;br /&gt;
====GTA &#039;&#039;Shrievalty&#039;&#039;====&lt;br /&gt;
*[[GTA Charybdis]] class AWACS&lt;br /&gt;
*Actions:&lt;br /&gt;
**Provided AWACS support for &#039;&#039;GTD Carthage&#039;&#039; in Her Finest Hour (bp2-21)&lt;br /&gt;
**Escaped or destroyed by elements of the third fleet.&lt;br /&gt;
&lt;br /&gt;
====GTA &#039;&#039;Spectre&#039;&#039;====&lt;br /&gt;
*[[GTA Charybdis]] class AWACS&lt;br /&gt;
*Actions:&lt;br /&gt;
**Observed the meeting in [[Deals in Shadow]] (bp2-13)&lt;br /&gt;
&lt;br /&gt;
==Cruisers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====GTC &#039;&#039;Ajax&#039;&#039;====&lt;br /&gt;
*[[GTC Aeolus]] class cruiser&lt;br /&gt;
*Part of the 13th Terran Battlegroup under the [[#GTD Meridian|GTD &#039;&#039;Meridian&#039;&#039;]]&lt;br /&gt;
*Actions:&lt;br /&gt;
**Escorts [[#GTD Meridian|GTD &#039;&#039;Meridian&#039;&#039;]] during [[Post Meridian]] (bp2-03)&lt;br /&gt;
**Escaped or destroyed by [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Indus|UEFg &#039;&#039;Indus&#039;&#039;]] and [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Churchill|UEFg &#039;&#039;Churchill&#039;&#039;]]&lt;br /&gt;
**Remains in theater as of the end of WiH part 1&lt;br /&gt;
*Named after the [[Wikipedia:Ajax|mythical Greek hero]]&lt;br /&gt;
&lt;br /&gt;
====GTC &#039;&#039;Ascendant&#039;&#039;====&lt;br /&gt;
*[[GTC Aeolus]] class cruiser&lt;br /&gt;
*Part of the 15th Terran Battlegroup under the [[#GTD Atreus|GTD &#039;&#039;Atreus&#039;&#039;]]&lt;br /&gt;
*Stand guard near Artemis Station in Everything Is Permitted (bp2-19)&lt;br /&gt;
&lt;br /&gt;
====GTC &#039;&#039;Cho&#039;&#039;====&lt;br /&gt;
*[[GTC Aeolus]] class cruiser&lt;br /&gt;
*From [[#GTD Hood|GTD &#039;&#039;Hood&#039;s&#039;&#039;]] battlegroup&lt;br /&gt;
*Part of the 13th Terran Battlegroup under the [[#GTD Meridian|GTD &#039;&#039;Meridian&#039;&#039;]]&lt;br /&gt;
*Actions:&lt;br /&gt;
**Attacked [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Ranvir|UEFg &#039;&#039;Ranvir&#039;&#039;]] and elements of the [[UED_Solaris_(BP)|170th Fighting Navajas]] in [[Collateral Damage]] (bp2-02)&lt;br /&gt;
**Retreated after taking heavy fire from [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Ranvir|UEFg &#039;&#039;Ranvir&#039;&#039;]] in [[Collateral Damage]] (bp2-02)&lt;br /&gt;
**May or may not remain in theater as of the end of WiH part 1&lt;br /&gt;
&lt;br /&gt;
====GTC &#039;&#039;Courageous&#039;&#039;====&lt;br /&gt;
*[[GTC Hyperion]] class cruiser&lt;br /&gt;
*Part of the 15th Terran Battlegroup under the [[#GTD Atreus|GTD &#039;&#039;Atreus&#039;&#039;]]&lt;br /&gt;
*Actions:&lt;br /&gt;
**Attacked &#039;&#039;Malta Station&#039;&#039; during [[Darkest Hour]] (bp2-06)&lt;br /&gt;
**Jumped out after &#039;&#039;Malta Station&#039;&#039; is destroyed&lt;br /&gt;
**Remains in theater as of the end of WiH part 1&lt;br /&gt;
*Presumably named after the [[Wikipedia:HMS Courageous|line of British naval vessels]]&lt;br /&gt;
&lt;br /&gt;
====GTC &#039;&#039;Elissa&#039;&#039;====&lt;br /&gt;
*&#039;&#039;&#039;NOTE&#039;&#039;&#039;: Nameplate discrepancy: Nameplate was GTC &#039;&#039;Elissa&#039;&#039;, actual name in [[Artemis Station]] (bp2-00) was GTC &#039;&#039;Novikov&#039;&#039;; nameplate taken as canon&lt;br /&gt;
*[[GTC Hyperion]] class cruiser&lt;br /&gt;
*Part of the 15th Battlegroup under the [[#GTD Atreus|GTD &#039;&#039;Atreus&#039;&#039;]]&lt;br /&gt;
*Actions:&lt;br /&gt;
**Assisted [[#GTD Atreus|GTD Atreus]] in offensive action in [[Artemis Station]] (bp2-00)&lt;br /&gt;
**Escorts GTL &#039;&#039;Agincourt&#039;&#039; during [[The Plunder]] (bp2-09)&lt;br /&gt;
****Destroyed by [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Indus|UEFg &#039;&#039;Indus&#039;&#039;]] and [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Yangtze|UEFg &#039;&#039;Yangtze&#039;&#039;]]&lt;br /&gt;
*Named for [[Wikipedia:Dido (Queen of Carthage)|the Queen of Carthage]] in both Greek and Roman mythology&lt;br /&gt;
&lt;br /&gt;
====GTC &#039;&#039;Enarete&#039;&#039;====&lt;br /&gt;
*[[GTC Cretheus]] class cruiser&lt;br /&gt;
*Part of the SOC division.&lt;br /&gt;
*Attempted to capture &#039;&#039;Refinery F43-V&#039;&#039; in Eyes in the Storm (bp2-22)&lt;br /&gt;
&lt;br /&gt;
====GTC &#039;&#039;Essex&#039;&#039;====&lt;br /&gt;
*[[GTC Aeolus]] class cruiser&lt;br /&gt;
*Part of the 13th Terran Battlegroup under the [[#GTD Meridian|GTD &#039;&#039;Meridian&#039;&#039;]]&lt;br /&gt;
*Actions:&lt;br /&gt;
**Escorts [[#GTD Meridian|GTD &#039;&#039;Meridian&#039;&#039;]] during [[Post Meridian]] (bp2-03)&lt;br /&gt;
**Escaped or destroyed by [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Indus|UEFg &#039;&#039;Indus&#039;&#039;]] and [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Churchill|UEFg &#039;&#039;Churchill&#039;&#039;]]&lt;br /&gt;
*Named for the [[Wikipedia:Essex|English county]] of the same name&lt;br /&gt;
&lt;br /&gt;
====GTC &#039;&#039;Gallant&#039;&#039;====&lt;br /&gt;
*[[GTC Hyperion]] class cruiser&lt;br /&gt;
*Part of the 2nd Terran Battlegroup under the [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]]&lt;br /&gt;
*Actions:&lt;br /&gt;
**Deployed turrets to support [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]] in Her Finest Hour (bp2-21)&lt;br /&gt;
*Escaped or destroyed by elements of the third fleet.&lt;br /&gt;
&lt;br /&gt;
====GTC &#039;&#039;Grissom&#039;&#039;====&lt;br /&gt;
*[[GTC Leviathan]] class cruiser&lt;br /&gt;
*Part of the 2nd Terrand Battlegroup under the [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]]&lt;br /&gt;
*Presumably named for [[Wikipedia:Gus Grissom|Gus Grissom]], commander of the ill-fated Apollo 1 space mission&lt;br /&gt;
&lt;br /&gt;
====GTC &#039;&#039;Joketsu&#039;&#039;====&lt;br /&gt;
*[[GTC Aeolus]] class cruiser&lt;br /&gt;
*Part of the 2nd Terrand Battlegroup under the [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]]&lt;br /&gt;
*Actions:&lt;br /&gt;
**Defends [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage]] from the Wargods during [[Delenda Est]] (bp2-15)&lt;br /&gt;
**Escaped or destroyed by the Wargods battlegroup&lt;br /&gt;
&lt;br /&gt;
====GTC &#039;&#039;McAuliffe&#039;&#039;====&lt;br /&gt;
*[[GTC Leviathan]] class cruiser&lt;br /&gt;
*Part of the 2nd Terran Battlegroup under the [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]]&lt;br /&gt;
*Actions:&lt;br /&gt;
**Deployed turrets to support [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]] in Her Finest Hour (bp2-21)&lt;br /&gt;
*Escaped or destroyed by elements of the third fleet.&lt;br /&gt;
&lt;br /&gt;
====GTC &#039;&#039;Norfolk&#039;&#039;====&lt;br /&gt;
*[[GTC Aeolus]] class cruiser&lt;br /&gt;
*Part of the 2nd Terran Battlegroup under the [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]]&lt;br /&gt;
*Actions:&lt;br /&gt;
**Disabled by the Wargods battlegroup during [[Pawns on a Board of Bone]] (bp2-14)&lt;br /&gt;
**Either captured by Wargods battlegroup or recovered by GTVA&lt;br /&gt;
*Named after the [[Wikipedia:Norfolk|English county]] of the same name&lt;br /&gt;
&lt;br /&gt;
====GTC &#039;&#039;Novikov&#039;&#039;====&lt;br /&gt;
*[[GTC Hyperion]] class cruiser&lt;br /&gt;
*Part of the 15th Terran Battlegroup under the [[#GTD Atreus|GTD &#039;&#039;Atreus&#039;&#039;]]&lt;br /&gt;
*Actions:&lt;br /&gt;
**Attacked &#039;&#039;Malta Station&#039;&#039; during [[Darkest Hour]] (bp2-06)&lt;br /&gt;
**Jumped out after &#039;&#039;Malta Station&#039;&#039; is destroyed&lt;br /&gt;
*Possibly named after [[Wikipedia:Alexander Novikov|Aleksandr Novikov]], the USSR&#039;s Air Marshal during World War II&lt;br /&gt;
&lt;br /&gt;
====GTC &#039;&#039;Systema&#039;&#039;====&lt;br /&gt;
*[[GTC Leviathan]] class cruiser&lt;br /&gt;
*Part of the 2nd Terran battlegroup under the [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]]&lt;br /&gt;
**Defends [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage]] from the Wargods during [[Delenda Est]] (bp2-15)&lt;br /&gt;
**Escaped or destroyed by the Wargods battlegroup&lt;br /&gt;
*Named for the Greek word for system (systēma)&lt;br /&gt;
&lt;br /&gt;
====GTC &#039;&#039;Titania&#039;&#039;====&lt;br /&gt;
*[[GTC Hyperion]] class cruiser&lt;br /&gt;
*Part of the 15th Terran Battlegroup under the [[#GTD Atreus|GTD &#039;&#039;Atreus&#039;&#039;]]&lt;br /&gt;
*Escorts supply convoy near Artemis Station in Everything Is Permitted (bp2-19)&lt;br /&gt;
&lt;br /&gt;
====GTC &#039;&#039;Tyro&#039;&#039;====&lt;br /&gt;
*[[GTC Cretheus]] class cruiser&lt;br /&gt;
*Part of the SOC division.&lt;br /&gt;
*Attempted to capture &#039;&#039;Refinery F43-V&#039;&#039; in Eyes in the Storm (bp2-22)&lt;br /&gt;
&lt;br /&gt;
====GTC &#039;&#039;Utica&#039;&#039;====&lt;br /&gt;
*&#039;&#039;&#039;NOTE&#039;&#039;&#039;: Nameplate discrepancy: Nameplate was GTC &#039;&#039;Utica&#039;&#039;, actual name in [[Artemis Station]] (bp2-00) was GTC &#039;&#039;Courageous&#039;&#039;; nameplate taken as canon&lt;br /&gt;
*[[GTC Hyperion]] class cruiser&lt;br /&gt;
*Presumed ship of the 15th Battle Group under the [[#GTD Atreus|GTD &#039;&#039;Atreus&#039;&#039;]]&lt;br /&gt;
*Actions:&lt;br /&gt;
**Assisted [[#GTD Atreus|GTD Atreus]] in offensive action in [[Artemis Station]] (bp2-00)&lt;br /&gt;
**Escorts GTL &#039;&#039;Agincourt&#039;&#039; during [[The Plunder]] (bp2-09)&lt;br /&gt;
**Destroyed by [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Indus|UEFg &#039;&#039;Indus&#039;&#039;]] and [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Yangtze|UEFg &#039;&#039;Yangtze&#039;&#039;]]&lt;br /&gt;
*Named for [[Wikipedia:Utica, Tunisia|a Phoenician colony near Carthage]]&lt;br /&gt;
&lt;br /&gt;
====GTC &#039;&#039;Voronezh&#039;&#039;====&lt;br /&gt;
*[[GTC Aeolus]] class cruiser&lt;br /&gt;
*Part of the 2nd Terran Battlgroup under the [[#GTD Carthage|GTD &#039;&#039;Carthage&#039;&#039;]]&lt;br /&gt;
*Actions:&lt;br /&gt;
**Attacked &#039;&#039;Malta Station&#039;&#039; during [[Darkest Hour]] (bp2-06)&lt;br /&gt;
**Jumped out after &#039;&#039;Malta Station&#039;&#039; is destroyed&lt;br /&gt;
*Named for [[Wikipedia:Voronezh|a city in Russia]]&lt;br /&gt;
&lt;br /&gt;
====GTC &#039;&#039;Warwick&#039;&#039;====&lt;br /&gt;
*[[GTC Aeolus]] class cruiser&lt;br /&gt;
*Part of the 15th Terran Battlegroup under the [[#GTD Atreus|GTD &#039;&#039;Atreus&#039;&#039;]]&lt;br /&gt;
*Followed &#039;&#039;GTCv Fortitude&#039;&#039; in Everything Is Permitted (bp2-19)&lt;br /&gt;
&lt;br /&gt;
==Corvettes==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Ania&#039;&#039;====&lt;br /&gt;
*[[GTCv Deimos]] class corvette&lt;br /&gt;
*Ship of the 15th Battle Group under the [[#GTD Atreus|GTD &#039;&#039;Atreus&#039;&#039;]]&lt;br /&gt;
*Actions&lt;br /&gt;
**Attacked Simak Station in [[The Blade Itself]]&lt;br /&gt;
***Destroyed by [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Katana|UEFg &#039;&#039;Katana&#039;&#039;]] and [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Altan Orde|UEFg &#039;&#039;Altan Orde&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Arethusa&#039;&#039;====&lt;br /&gt;
*[[GTCv Deimos]] class corvette&lt;br /&gt;
*Ship of the 2nd Battle Group under the [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]]&lt;br /&gt;
*Sent to help &#039;&#039;GVL Pedesjet&#039;&#039; in [[What Binds Us]] (bp2-11)&lt;br /&gt;
*Destroyed by [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Hesperia|UEFg &#039;&#039;Hesperia&#039;&#039;]]&lt;br /&gt;
*Possibly named after the [[Wikipedia:Arethusa (mythology)|nymph of Greek mythology]], or the [[Wikipedia:HMS Arethusa|line of British naval vessels]]&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Antenor&#039;&#039;====&lt;br /&gt;
*[[GTCv Deimos]] class corvette&lt;br /&gt;
*Ship of the 2nd Battle Group under the [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]]&lt;br /&gt;
*Actions:&lt;br /&gt;
**Attacked some UEF installations in [[Pawns on a Board of Bone]] (bp2-14)&lt;br /&gt;
***Disabled and used as a bait to lure [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]] to an ambush&lt;br /&gt;
***Presumably captured by the UEF&lt;br /&gt;
*Presumably named after the [[Wikipedia:Antenor (mythology)|Trojan elder in Greek mythology]]&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Cardinal&#039;&#039;====&lt;br /&gt;
*[[GTCv Deimos]] class corvette&lt;br /&gt;
*From [[#GTD Hood|GTD &#039;&#039;Hood&#039;s&#039;&#039;]] battlegroup&lt;br /&gt;
*Actions:&lt;br /&gt;
**Attacked the [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Akula|UEFg &#039;&#039;Akula&#039;&#039;]] with the [[#GTCv Regensburg|GTCv &#039;&#039;Regensburg&#039;&#039;]] in [[Collateral Damage]] (bp2-02)&lt;br /&gt;
**Retreated after taking heavy fire from [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Ranvir|UEFg &#039;&#039;Ranvir&#039;&#039;]] in [[Collateral Damage]] (bp2-02)&lt;br /&gt;
*Named for [[Wikipedia:Cardinal (Catholicism)|a senior ecclesiastical official in the Catholic Church]], or for [[Wikipedia:Cardinal (bird)|a species of bird]]&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Deianira&#039;&#039;====&lt;br /&gt;
*[[GTCv Deimos]] class corvette&lt;br /&gt;
*Ship of the 2nd Battle Group under the [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]]&lt;br /&gt;
*Actions:&lt;br /&gt;
** Defended [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]] in [[Delenda Est]] (bp2-15)&lt;br /&gt;
*** Driven off by the Wargods battlegroup&lt;br /&gt;
** Defended [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]] in [[Her Finest Hour]] (bp2-21)&lt;br /&gt;
*** Driven off or destroyed by elements of the third fleet.&lt;br /&gt;
*Presumably named after [[Wikipedia:Deianira|Herakles&#039; third wife]] in Greek mythology, who unintentionally kills him&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Fortitude&#039;&#039;====&lt;br /&gt;
*[[GTCv Diomedes]] class corvette&lt;br /&gt;
*Ship of the 15th Battle Group under the [[#GTD Atreus|GTD &#039;&#039;Atreus&#039;&#039;]]&lt;br /&gt;
*Actions:&lt;br /&gt;
** Carried the VIP shortly before Everything Is Permitted (bp2-19)&lt;br /&gt;
** Provided escorts for the transport during Everything Is Permitted (bp2-19)&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Hydra&#039;&#039;====&lt;br /&gt;
*&#039;&#039;&#039;NOTE&#039;&#039;&#039;: Nameplate discrepancy: Nameplate was GTCv &#039;&#039;Hydra&#039;&#039;, actual name in [[Artemis Station]] (bp2-00) was [[#GTCv Pilum|GTCv &#039;&#039;Pilum&#039;&#039;]]; nameplate taken as canon&lt;br /&gt;
*[[GTCv Chimera]] class corvette&lt;br /&gt;
*Ship of the 15th Battle Group under the [[#GTD Atreus|GTD &#039;&#039;Atreus&#039;&#039;]]&lt;br /&gt;
**Part of the three-corvette Serkr team&lt;br /&gt;
*Actions:&lt;br /&gt;
**Assisted [[#GTD Atreus|GTD &#039;&#039;Atreus&#039;&#039;]] in offensive action in [[Artemis Station]] (bp2-00)&lt;br /&gt;
**Assisted [[#GTCv Pilum|GTCv &#039;&#039;Pilum&#039;&#039;]] and [[#GTCv Marcus Glaive|GTCv &#039;&#039;Marcus Glaive&#039;&#039;]] in destroying the [[Blue_Planet_United_Earth_Federation_ship_database#UEFg_Ranvir|UEFg &#039;&#039;Ranvir&#039;&#039;]] in [[Collateral Damage]] (bp2-02) &lt;br /&gt;
**Assisted [[#GTD Imperieuse|GTD &#039;&#039;Imperieuse&#039;&#039;]] in destroying the [[Blue_Planet_United_Earth_Federation_ship_database#UEC_Insuperable|UEC &#039;&#039;Insuperable&#039;&#039;]], [[Blue_Planet_United_Earth_Federation_ship_database#UEC_Kyoto|UEC &#039;&#039;Kyoto&#039;&#039;]], [[Blue_Planet_United_Earth_Federation_ship_database#UEFg_Katana|UEFg &#039;&#039;Katana&#039;&#039;]], [[Blue_Planet_United_Earth_Federation_ship_database#UEFg_Altan_Orde|UEFg &#039;&#039;Altan Orde&#039;&#039;]], and [[Blue_Planet_United_Earth_Federation_ship_database#UEFg_Yangtze|UEFg &#039;&#039;Yangtze&#039;&#039;]] in [[Delenda Est]] (bp2-15) &lt;br /&gt;
*Named for a [[Wikipedia:Lernaean Hydra|mythological multiple-headed serpent]]&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Idomeneus&#039;&#039;====&lt;br /&gt;
*[[GTCv Deimos]] class corvette&lt;br /&gt;
*From [[#GTD Hood|GTD &#039;&#039;Hood&#039;s&#039;&#039;]] battlegroup&lt;br /&gt;
*Actions:&lt;br /&gt;
**Attacked [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Ranvir|UEFg &#039;&#039;Ranvir&#039;&#039;]] and elements of the [[UED_Solaris_(BP)|170th Fighting Navajas]] in [[Collateral Damage]] (bp2-02)&lt;br /&gt;
*Named for [[Wikipedia:Idomeneus|a mythical king of Crete]]&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Iolanthe&#039;&#039;====&lt;br /&gt;
*[[GTCv Deimos]] class corvette&lt;br /&gt;
*Ship of the 2nd Battle Group under the [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]]&lt;br /&gt;
*Actions:&lt;br /&gt;
** Defended [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]] in [[Delenda Est]] (bp2-15)&lt;br /&gt;
*** Driven off by the Wargods battlegroup&lt;br /&gt;
** Defended [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]] in [[Her Finest Hour]] (bp2-21)&lt;br /&gt;
*** Driven off or destroyed by elements of the third fleet.&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Juarez&#039;&#039;====&lt;br /&gt;
*[[GTCv Deimos]] class corvette&lt;br /&gt;
*From [[#GTD Meridian|GTD &#039;&#039;Meridian&#039;s&#039;&#039;]] battlegroup&lt;br /&gt;
*Actions:&lt;br /&gt;
**Provided TAG support for [[#GTD Meridian|GTD &#039;&#039;Meridian&#039;&#039;]] in [[Post Meridian]] (bp2-03)&lt;br /&gt;
***Retreated from Sol or destroyed by [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Indus|UEFg &#039;&#039;Indus&#039;&#039;]] and [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Churchill|UEFg &#039;&#039;Churchill&#039;&#039;]]&lt;br /&gt;
*Presumably named for [[Wikipedia:Benito Juárez|Benito Juárez]], a president of Mexico during the 19th century&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Leander&#039;&#039; ====&lt;br /&gt;
*[[GTCv Deimos]] class corvette&lt;br /&gt;
*Ship of the 2nd Battle Group under the [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]]&lt;br /&gt;
*Actions:&lt;br /&gt;
** Defended [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]] in [[Delenda Est]] (bp2-15)&lt;br /&gt;
*** Destroyed or driven off by the Wargods battlegroup&lt;br /&gt;
*Possibly named after the [[Wikipedia: Hero and Leander|tragic figure in Byzantine myth]], or the [[Wikipedia: HMS Leander|line of British naval vessels]]&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Legionary&#039;&#039;====&lt;br /&gt;
*[[GTCv Deimos]] class corvette&lt;br /&gt;
*Ship of the 2nd Battle Group under the [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]]&lt;br /&gt;
*Actions:&lt;br /&gt;
** Defended [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]] in [[Delenda Est]] (bp2-15)&lt;br /&gt;
*** Escaped destruction from Wargods battlegroup&lt;br /&gt;
** Seen being repaired in [[Everything Is Permitted]] (bp2-19)&lt;br /&gt;
*Presumably named after a [[Wikipedia:Legionary|rank of soldier]] in ancient Rome&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Marcus Glaive&#039;&#039;====&lt;br /&gt;
*[[GTCv Bellerophon]] class corvette&lt;br /&gt;
*Ship of the 15th Battle Group under the [[#GTD Atreus|GTD &#039;&#039;Atreus&#039;&#039;]]&lt;br /&gt;
**Part of the three-corvette Serkr team&lt;br /&gt;
*Actions:&lt;br /&gt;
**Assisted [[#GTD Atreus|GTD Atreus]] in offensive action in [[Artemis Station]] (bp2-00)&lt;br /&gt;
**Assisted [[#GTCv Pilum|GTCv &#039;&#039;Pilum&#039;&#039;]] and [[#GTCv Hydra|GTCv &#039;&#039;Hyrdra&#039;&#039;]] in destroying the [[Blue_Planet_United_Earth_Federation_ship_database#UEFg_Ranvir|UEFg Ranvir]] in [[Collateral Damage]] (bp2-02) &lt;br /&gt;
*Named for Marcus Glaive of [[Silent_Threat:_Reborn_continuity|Silent Threat: Reborn continuity]]&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Medea&#039;&#039;====&lt;br /&gt;
*[[GTCv Diomedes]] class corvette&lt;br /&gt;
*Presumed ship of the 15th Battle Group under the [[#GTD Atreus|GTD &#039;&#039;Atreus&#039;&#039;]]&lt;br /&gt;
*Actions:&lt;br /&gt;
**Assisted [[#GTD Atreus|GTD Atreus]] in offensive action in [[Artemis Station]] (bp2-00)&lt;br /&gt;
**Attempted to recapture GTL &#039;&#039;Agincourt&#039;&#039; in [[Aristeia]] (bp2-10)&lt;br /&gt;
***Destroyed by fighters and bombers from UED &#039;&#039;Eris&#039;&#039;&lt;br /&gt;
*Named for the [[Wikipedia:Medea|vengeful wife of the hero Jason]] in Greek mythology&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Pilum&#039;&#039;====&lt;br /&gt;
*&#039;&#039;&#039;NOTE&#039;&#039;&#039;: Nameplate discrepancy: Nameplate was [[#GTCv Hydra|GTCv &#039;&#039;Hydra&#039;&#039;]], actual name in [[Artemis Station]] (bp2-00) was GTCv &#039;&#039;Pilum&#039;&#039;; nameplate taken as canon (therefore &#039;&#039;Pilum&#039;&#039; conjectured to be absent at [[Artemis Station]])&lt;br /&gt;
*[[GTCv Chimera]] class corvette&lt;br /&gt;
*Ship of the 15th Battle Group under the [[#GTD Atreus|GTD &#039;&#039;Atreus&#039;&#039;]]&lt;br /&gt;
**Part of the three-corvette Serkr team&lt;br /&gt;
*Actions:&lt;br /&gt;
**Assisted [[#GTCv Hydra|GTCv &#039;&#039;Hydra&#039;&#039;]] and [[#GTCv Marcus Glaive|GTCv &#039;&#039;Marcus Glaive&#039;&#039;]] in destroying the [[Blue_Planet_United_Earth_Federation_ship_database#UEFg_Ranvir|UEFg Ranvir]] in [[Collateral Damage]] (bp2-02) &lt;br /&gt;
*Named for a [[Wikipedia:Pilum|Roman javelin]]&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Radhanite&#039;&#039;====&lt;br /&gt;
*[[GTCv Deimos]] class corvette&lt;br /&gt;
*Ship of the 2nd Battle Group under the [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]]&lt;br /&gt;
*Actions:&lt;br /&gt;
** Escorted the gas miners in [[Her Finest Hour]] (bp2-21)&lt;br /&gt;
*** Escaped or destroyed by elements of the third fleet.&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Redoubtable&#039;&#039;====&lt;br /&gt;
*[[GTCv Deimos]] class corvette&lt;br /&gt;
*Presumably From [[#GTD Hood|GTD &#039;&#039;Hood&#039;s&#039;&#039;]] battlegroup&lt;br /&gt;
*Actions:&lt;br /&gt;
** Attacked &#039;&#039;Rheza Station&#039;&#039; in [[Darkest Hour]] (bp2-06)&lt;br /&gt;
*** Retreated after being bombed by Omega squadron gunships&lt;br /&gt;
*Presumably named after the [[Wikipedia:HMS Redoubtable|line of British naval vessels]]&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Regensburg&#039;&#039;====&lt;br /&gt;
*[[GTCv Deimos]] class corvette&lt;br /&gt;
*From [[#GTD Hood|GTD &#039;&#039;Hood&#039;s&#039;&#039;]] battlegroup&lt;br /&gt;
*Actions:&lt;br /&gt;
**Attacked the [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Akula|UEFg &#039;&#039;Akula&#039;&#039;]] with the [[#GTCv Cardinal|GTCv &#039;&#039;Cardinal&#039;&#039;]] in [[Collateral Damage]] (bp2-02)&lt;br /&gt;
***Retreated after taking heavy fire from [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Ranvir|UEFg &#039;&#039;Ranvir&#039;&#039;]] in [[Collateral Damage]] (bp2-02)&lt;br /&gt;
*Named for a [[Wikipedia:Regensburg|city in Germany]]&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Siren&#039;&#039;====&lt;br /&gt;
*[[GTCv Chimera]] class corvette&lt;br /&gt;
*Ship of the 15th Battle Group under the [[#GTD Atreus|GTD &#039;&#039;Atreus&#039;&#039;]]&lt;br /&gt;
*Actions:&lt;br /&gt;
** Defended GTL &#039;&#039;Agincourt&#039;&#039; in [[The Plunder]] (bp2-09)&lt;br /&gt;
*** Destroyed by [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Indus|UEFg &#039;&#039;Indus&#039;&#039;]] and [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Yangtze|UEFg &#039;&#039;Yangtze&#039;&#039;]]&lt;br /&gt;
*Possibly named after either the [[Wikipedia:Siren|creatures in Greek mythology]] or the [[Wikipedia:HMS Siren|line of British naval vessels]]&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Snipes&#039;&#039;====&lt;br /&gt;
*&#039;&#039;&#039;NOTE&#039;&#039;&#039;: Nameplate discrepancy: Nameplate was GTCv &#039;&#039;Snipes&#039;&#039;, actual name in [[Artemis Station]] (bp2-00) was GTCv &#039;&#039;Enyalius&#039;&#039;; nameplate taken as canon&lt;br /&gt;
*Presumed ship of the 15th Battle Group under the [[#GTD Atreus|GTD &#039;&#039;Atreus&#039;&#039;]]&lt;br /&gt;
*[[GTCv Deimos]] class corvette&lt;br /&gt;
*Actions:&lt;br /&gt;
**Assisted [[#GTD Atreus|GTD Atreus]] in offensive action in [[Artemis Station]] (bp2-00)&lt;br /&gt;
*Named for [[Famous_persons#Lieutenant_Commander_Christopher_Snipes|Christopher Snipes]]*&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Thalassa&#039;&#039;====&lt;br /&gt;
*[[GTCv Deimos]] class corvette&lt;br /&gt;
*Ship of the 15th Battle Group under the [[#GTD Atreus|GTD &#039;&#039;Atreus&#039;&#039;]]&lt;br /&gt;
*Actions&lt;br /&gt;
**Attacked Simak Station in [[The Blade Itself]]&lt;br /&gt;
**Destroyed by [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Katana|UEFg &#039;&#039;Katana&#039;&#039;]] and [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Altan Orde|UEFg &#039;&#039;Altan Orde&#039;&#039;]]&lt;br /&gt;
*Presumably named after the [[Wikipedia:Thalassa (mythology)|primordial sea goddess]] of Greek mythology&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Triteia&#039;&#039;====&lt;br /&gt;
*[[GTCv Diomedes]] class corvette&lt;br /&gt;
*Ship of the 15th Battle Group under the [[#GTD Atreus|GTD &#039;&#039;Atreus&#039;&#039;]]&lt;br /&gt;
*Actions&lt;br /&gt;
**Attempted to capture Simak Station in [[The Blade Itself]]&lt;br /&gt;
***Escaped after heavily damaged by [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Katana|UEFg &#039;&#039;Katana&#039;&#039;]] and [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Altan Orde|UEFg &#039;&#039;Altan Orde&#039;&#039;]]&lt;br /&gt;
*Presumably named after the [[Wikipedia:Triteia|nymph of Greek mythology]]&lt;br /&gt;
&lt;br /&gt;
====GTCv &#039;&#039;Valerie&#039;&#039;====&lt;br /&gt;
*[[GTCv Diomedes]] class corvette&lt;br /&gt;
*Presumed ship of the 15th Battle Group under the [[#GTD Atreus|GTD &#039;&#039;Atreus&#039;&#039;]]&lt;br /&gt;
*Actions:&lt;br /&gt;
** Attacked &#039;&#039;Rheza Station&#039;&#039; in [[Darkest Hour]] (bp2-06)&lt;br /&gt;
*** Destroyed by the [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Indus|UEFg &#039;&#039;Indus&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
==Destroyers==&lt;br /&gt;
&lt;br /&gt;
====GTD &#039;&#039;Meridian&#039;&#039;====&lt;br /&gt;
*[[GTD Hecate]] class destroyer&lt;br /&gt;
**CO: [[Famous_Persons_in_Blue_Planet#Cyrus_Severanti|Admiral Cyrus Severanti]]&lt;br /&gt;
*Flagship of the 13th Battle Group&lt;br /&gt;
*Actions:&lt;br /&gt;
**Deployed to Sol theater, along with the 16th battle group, to relieve the 14th battle group four hours after the destruction of the [[Blue_Planet_United_Earth_Federation_ship_database#UEFg_Renjian|UEFg Renjian]]* in [[Journey&#039;s End]] (bp-22)&lt;br /&gt;
**Attacked Neptune defenses, &amp;quot;annihilating&amp;quot; two frigates and four cruisers, but was repelled by [[UEF]] gunships*&lt;br /&gt;
**Attacked by [[Blue_Planet_United_Earth_Federation_ship_database#UEFg_Indus|UEFg Indus]] and [[Blue_Planet_United_Earth_Federation_ship_database#UEFg_Churchill|UEFg Churchill]] during Post Meridian (bp2-03)&lt;br /&gt;
&lt;br /&gt;
====GTD &#039;&#039;Requiem&#039;&#039;====&lt;br /&gt;
*[[GTD Hecate]] class destroyer*&lt;br /&gt;
*Flagship of the 16th Battle Group&lt;br /&gt;
*Does not appear in any missions&lt;br /&gt;
*Actions:&lt;br /&gt;
**Deployed to [[Sol]] theater at the outset of the conflict&lt;br /&gt;
**Attacked by Jovian Rim Fleet about six months into the conflict (approximately one year before [[War in Heaven]])&lt;br /&gt;
**Withdrew from [[Sol]] theater&lt;br /&gt;
&lt;br /&gt;
====GTD &#039;&#039;Hood&#039;&#039;====&lt;br /&gt;
*[[GTD Hecate]] class destroyer&lt;br /&gt;
*Actions:&lt;br /&gt;
*Named after the [[Wikipedia:HMS Hood (disambiguation)|line of British naval vessels]]&lt;br /&gt;
&lt;br /&gt;
====[[GTD Atreus|GTD &#039;&#039;Atreus&#039;&#039;]]====&lt;br /&gt;
*[[GTD Raynor]] class destroyer&lt;br /&gt;
**CO: [[Famous_Persons_in_Blue_Planet#Chiwetel_Steele|Admiral Chiwetel Steele]]&lt;br /&gt;
*Flagship of the 15th Battle Group&lt;br /&gt;
*Actions:&lt;br /&gt;
**Arrived in [[Sol]] at 0330 hours on the first day of [[War in Heaven]]*&lt;br /&gt;
**Attacked [[Blue_Planet_United_Earth_Federation_ship_database#UEI Artemis Station|UEI &#039;&#039;Artemis Station&#039;&#039;]] and escort at 0700 the first or second day* of War in Heaven&lt;br /&gt;
***Destroyed the [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Cormorant|UEFg &#039;&#039;Cormorant&#039;&#039;]], [[Blue_Planet_United_Earth_Federation_ship_database#UEFg Nelson|UEFg &#039;&#039;Nelson&#039;&#039;]],  [[Blue_Planet_United_Earth_Federation_ship_database#UEC_St_Vincent|UEC &#039;&#039;St Vincent&#039;&#039;]]*, [[Blue_Planet_United_Earth_Federation_ship_database#UEC_Dea_Nemetona|UEC &#039;&#039;Dea Nemetona&#039;&#039;]]*, [[Blue_Planet_United_Earth_Federation_ship_database#UEC_Dea_Soucanna|UEC &#039;&#039;Dea Soucanna&#039;&#039;]]*, [[Blue_Planet_United_Earth_Federation_ship_database#UEC_Sabaragamuwa|UEC &#039;&#039;Sabaragamuwa&#039;&#039;]]*, with help from the [[#GTCv Medea|GTCv &#039;&#039;Medea&#039;&#039;]], [[#GTCv Marcus Glaive|GTCv &#039;&#039;Marcus Glaive&#039;&#039;]], [[#GTCv Hydra|GTCv &#039;&#039;Hydra&#039;&#039;]], [[#GTC Elissa|GTC &#039;&#039;Elissa&#039;&#039;]], [[#GTC Utica|GTC &#039;&#039;Utica&#039;&#039;]], and [[#GTCv Snipes|GTCv &#039;&#039;Snipes&#039;&#039;]] in [[Artemis Station]] (bp2-00)&lt;br /&gt;
***Attacked [[Blue_Planet_United_Earth_Federation_ship_database#UEC Suffron|UEC Suffron]] in [[Artemis Station]]* (bp2-00)&lt;br /&gt;
***Captured UEI Artemis Station* &lt;br /&gt;
*Named for a [[Wikipedia:Atreus|king of Mycenae]] in Greek mythology&lt;br /&gt;
&lt;br /&gt;
====[[GTD Imperieuse|GTD &#039;&#039;Imperieuse&#039;&#039;]]====&lt;br /&gt;
*[[GTD Titan]] class destroyer&lt;br /&gt;
*Ship of the 15th Battle Group under the [[#GTCv Atreus|GTD &#039;&#039;Atreus&#039;&#039;]]&lt;br /&gt;
**Launched attack squadrons in [[Darkest Hour]] (bp2-06) &lt;br /&gt;
***Reported to have returned to [[Delta Serpentis]] to resupply after the battle&lt;br /&gt;
**Deployed SOC squadrons to capture the [[Blue_Planet_United_Earth_Federation_ship_database#UEC_Dea_Icaunis|UEC &#039;&#039;Dea Icaunis&#039;&#039;]] in [[My Brother, My Enemy]] (bp2-07)&lt;br /&gt;
**Ambushed the Wargods during the final phase of their attack on the [[GTD_Carthage_(BP)|GTD &#039;&#039;Carthage&#039;&#039;]]&lt;br /&gt;
***Destroyed the [[Blue_Planet_United_Earth_Federation_ship_database#UEC_Insuperable|UEC &#039;&#039;Insuperable&#039;&#039;]], [[Blue_Planet_United_Earth_Federation_ship_database#UEC_Kyoto|UEC &#039;&#039;Kyoto&#039;&#039;]], [[Blue_Planet_United_Earth_Federation_ship_database#UEFg_Katana|UEFg &#039;&#039;Katana&#039;&#039;]], [[Blue_Planet_United_Earth_Federation_ship_database#UEFg_Altan_Orde|UEFg &#039;&#039;Altan Orde&#039;&#039;]], and [[Blue_Planet_United_Earth_Federation_ship_database#UEFg_Yangtze|UEFg &#039;&#039;Yangtze&#039;&#039;]], with help from the [[#GTCv Hydra|GTCv &#039;&#039;Hydra&#039;&#039;]] in [[Delenda Est]] (bp2-15)&lt;br /&gt;
*Named after the [[Wikipedia:HMS Imperieuse|line of British naval vessels]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Blue Planet ships]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=AF_Serio&amp;diff=41141</id>
		<title>AF Serio</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=AF_Serio&amp;diff=41141"/>
		<updated>2012-12-05T20:07:12Z</updated>

		<summary type="html">&lt;p&gt;Droid803: categorie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;AF &#039;&#039;&#039;Serio&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:AF Serio.png|480px]]|caption=The AF Serio}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
===Ancient-Shivan War Act 2 Tech Room Description:===&lt;br /&gt;
The Serio is an experimental reconnaissance fighter platform still largely in development by the Empire&#039;s greatest minds. While incomplete, the Core has approved its active field testing. Being lightweight and minimally armed means the Serio is ill-suited for direct-combat situations, thus becoming reliant on its incredible mobility. What makes it unique is a rotational sensor-jamming array which, at least theoretically, conceals its signature from possible detection. How this was developed is largely a mystery. All further information regarding this vessel is classified until further notice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
* Model &amp;amp; conversion by &#039;&#039;&#039;FSF&#039;&#039;&#039;&lt;br /&gt;
* Texture by &#039;&#039;&#039;freespaceking&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance==&lt;br /&gt;
&lt;br /&gt;
===Statistics===&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Stealth Fighter&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| Excellent&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Yaw, Pitch, Roll|Yaw, Pitch, Roll]]&#039;&#039;&#039;&lt;br /&gt;
| 2.4, 1.9, 2.4 s&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 80.0 - 125.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 180.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| Light&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 550&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 22 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#5F9EA0;&amp;quot;| &#039;&#039;&#039;Ancient-Shivan War&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 2&lt;br /&gt;
| Pharnec&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Pharnec&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#5F9EA0;&amp;quot;| &#039;&#039;&#039;Ancient-Shivan War&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 20&lt;br /&gt;
| Wrath&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 20&lt;br /&gt;
| Punisher&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Wrath, Nightmare, Intruder, Punisher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
* Ancient-Shivan War Act 2: http://www.sectorgame.com/forums/viewtopic.php?f=54&amp;amp;t=4812&lt;br /&gt;
&lt;br /&gt;
[[Category:Ancient-Shivan War]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=FTFp_Rhea&amp;diff=41032</id>
		<title>FTFp Rhea</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=FTFp_Rhea&amp;diff=41032"/>
		<updated>2012-11-25T18:48:26Z</updated>

		<summary type="html">&lt;p&gt;Droid803: /* Download link: */  whoops forgot to add this for the longest time lol&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:NeoRhea480.jpg|400px]]|caption=The &#039;&#039;Rhea&#039;&#039;-class Patrol Frigate}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
Szigard Corporation&#039;s 300-meter Rhea class patrol frigate was first introduced late in AR80 as an intrasystem patrol and interdiction craft, designed for short-term operations, and thus lacked any form of gravity block. During the first Exarchy invasion of AR81, Rheas, being one of the Commonwealth&#039;s newest classes at the time, were incorporated into the Commonwealth&#039;s defensive formations as an anti-fighter picket ship or as a fast torpedo boat with their main missile loadouts changed. Throughout the conflict, Rheas suffered horrendous losses against the Exarchy&#039;s Viscount-class cruisers, leading to the decline of Frigate/Destroyer-centric doctrine. While a small number of class-wide refits were issued, the Rhea is still as hopeless outgunned against larger warships as it was forty years ago, though its respectable anti-fighter capabilities means that it will continue to serve as an intrasystem picket.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by &#039;&#039;&#039;Droid803&#039;&#039;&#039;&lt;br /&gt;
*Flak Turrets by &#039;&#039;&#039;Steve-O&#039;&#039;&#039;&lt;br /&gt;
*Textures by &#039;&#039;&#039;AndrewofDoom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
Turret layout roughly based off of the [[GTC Rhea]] which this model is intended to replace in [[Dimensional Eclipse]].&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Patrol Frigate&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Szigard Corporation&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 200.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 6000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 295 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| FTC Plasma Turret&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| FTC PD&lt;br /&gt;
| 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| FTC Standard Flak&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mora&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|No table data is provided with this ship. Stats presented above are from [[Dimensional Eclipse]].}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*[http://www.mediafire.com/?5j1gz1tepg11flz MediaFire]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dimensional Eclipse]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GTW_Maxim&amp;diff=41017</id>
		<title>GTW Maxim</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GTW_Maxim&amp;diff=41017"/>
		<updated>2012-11-20T22:05:31Z</updated>

		<summary type="html">&lt;p&gt;Droid803: /* Veteran Comments */  Useless blog and what-if comment deleted.  DPS can be found on the relevant table. Comparison to bombs is stupid as Maxims cannot kill ships with big damage.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;GTW-66 Maxim Cannon&#039;&#039;&#039; is a brand new design;  a long-range, high velocity particle accelerator cannon that functions more or less like a mass driver. The weapon has the best range of any primary gun, at 3.5km, and also inflicts the highest degree of hull damage.&lt;br /&gt;
&lt;br /&gt;
A tactically invaluable weapon since it out-ranges any existing anti-fighter defenses, the Maxim&#039;s primary disadvantages are first that it draws an amazing amount of power to operate; and second that it causes a substantial amount of recoil per shot, strong enough to affect the pilot&#039;s visual aim.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{FS12_Weapons}}&lt;br /&gt;
{{shipimage|image=[[Image:Maxim.gif]]|caption=The GTW-66 Maxim Cannon}}&lt;br /&gt;
&lt;br /&gt;
==Tech Room Data==&lt;br /&gt;
Reconstruction efforts after the Great War inspired advancements in metallurgy and efficient conventional explosives. The two are elegantly combined in the GTW-66 Maxim. The Maxim is by definition an energy weapon, though it behaves like a high-velocity mass-driver cannon, accelerating uranium slugs along its smoothbore barrel. The Maxim has a difficult time penetrating energy-based shields, but it has a devastating effect on hull plating and subsystem armor.&lt;br /&gt;
&lt;br /&gt;
==Performance==&lt;br /&gt;
===Statistics - Maxim===&lt;br /&gt;
{{Primary|3600|6.67|1800|26|Full|26|Poor|4|Good|20}}&lt;br /&gt;
&lt;br /&gt;
===Statistics - Maxim D===&lt;br /&gt;
{{Primary|2700|6.67|1800|20|Good|16|Poor|4|Full|20}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The weapon has high recoil values [[Weapons.tbl#Weapon Flags|(Shudder)]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{Comment|The Maxim is a rapid-fire, extra-long-range (three kilometers!) anti-hull cannon. It is clearly designed for the purpose of making capital ships&#039; lives miserable, allowing the player to destroy subsystems and even whole smaller capships with ease from beyond the range of return fire. It does produce some &amp;quot;shake&amp;quot; effect as it fires, degrading its accuracy somewhat, but if you fly in third person mode, your screen doesn&#039;t shake. Because of its high rate of fire, despite its low shield damage it is also still mildly effective against shielded targets. Be aware though that this weapon is perhaps the biggest energy hog of them all, and will run you dry with mere seconds of sustained fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Despite its range and high rate of fire, the Maxim is a mediocre bomb interception weapon. It has high recoil and uses a massive amount of power. The best bomb interception weapon is the Morning Star, with this or the Mekhu in second place.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Maxim is a very convenient weapon if you know when and where to use them. By default, the Maxim is a good weapon to take down subsystems&amp;amp;mdash;especially larger turrets&amp;amp;mdash;and weaker cruisers from a safe distance. Remember it devours a lot of energy, so I suggest you keep your recharge rate maximum while firing, unless you are in a hurry to approach your target.  The &amp;quot;shake&amp;quot; effect does not affect your accuracy if you do not steer your ship; however, it will be distracting during a dogfight. If you are expecting a hard dogfight, either take &amp;quot;Dogfight Primary&amp;quot; + Trebuchets or Maxim + lots of &amp;quot;Dogfight Missiles.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This weapon is of little use against Shivan fighters, as they have strong shields and hulls so weak, that you can destroy them with a few hits from anything. Larger ships, or even heavy bombers, are different thing, however.&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you&#039;re expecting to see some warships jump into your operations area, and you have access to this weapon, it&#039;s definitely worth a look. Using a Maxim cannon, you may be able to disable at least some of a warship&#039;s armaments before it gets anywhere close.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The classic combination of the Circe and the Maxim are excellent against Shivan fighters and bombers &#039;&#039;&#039;when fired in short bursts&#039;&#039;&#039;.  They both use up so much energy that it&#039;s hard to keep a steady stream of fire.  The long range and the high hull damage of the Maxim is excellent against anything that&#039;s slow and unshielded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Capable of bomb interception, cruiser killing, subsystem disabling, and fighter/bomber killing (when paired with the Kayser or Circe), the Maxim is one of the best weapons in the game, aside from the high energy usage of almost all late-FS2 guns.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can circumvent the shudder effect almost completely by switching to 3rd person view (the * key on the numpad) when firing it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Maxim is described in the techroom and when first introduced by Admiral Khafre (of the [[GVD Psamtik]]) as &amp;quot;by definition an energy weapon, though it behaves like a high-velocity mass-driver cannon&amp;quot;; this appears to be the result of some confusion on the part of whoever wrote the description, as the Maxim behaves like an energy weapon (shooting glowy blue projectiles and eating through your ship&#039;s energy) but is by definition a mass driver (it accelerates uranium slugs, after all).}}&lt;br /&gt;
&lt;br /&gt;
==Name Origin==&lt;br /&gt;
The Maxim gun was one of the first machine guns, operated around the turn of the 19th and 20th centuries. The gun was developed by an American inventor, Sir Hiram Maxim in 1884.&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapon]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Campaign_List&amp;diff=40950</id>
		<title>Campaign List</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Campaign_List&amp;diff=40950"/>
		<updated>2012-11-08T19:15:05Z</updated>

		<summary type="html">&lt;p&gt;Droid803: /* Post-Capella */  adding what I do know (# of missions the campaigns I made)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;User-made campaigns are continuations of the FreeSpace saga, whether as sequels, prequels, or occurring simultaneously with one of the games. The following is an (&#039;&#039;incomplete&#039;&#039;) list of user-made campaigns, both completed and in-progress.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note: Some campaigns featured here are part of a Total Conversion. More details on these major mods can be found on the [[Total conversions|Total Conversions]] page.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== FreeSpace Universe ==&lt;br /&gt;
&lt;br /&gt;
=== Pre-Capella ===&lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !! Voiced !! Requirement !! Author(s) !! Special content !! Number of missions!! Story !! Link&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=9 style=&amp;quot;text-align: center; background: #108;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Pre-Great War Era&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set before the events of [[FreeSpace 1]]&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Ancient-Shivan War (campaign)|Ancient-Shivan War]]|| Partial  || No  || FSO || Various || Complete mod || 7 for first release|| The demise of the Ancients, but not without a fight || [http://www.sectorgame.com/ASW/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Akhom&#039;s Raiders]]|| Work-in-Progress  || No  || FSO || Solatar|| Unknown || Unknown|| During the last monthes of the T-V Wars, the 191st Elite Vasudan Squadron is tasked with hitting Terrans communication deep in their lines|| [http://www.hard-light.net/forums/index.php?topic=66873.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Cardinal Spear]]|| Released  || Yes || FSP or FS1 || Adam &amp;quot;Ace&amp;quot; Rorabaugh || New weapons, new installations, new planet/sun textures || 2x4 || In 2331, a Vasudan fleet jump in Sol. This campaign cover the defense of Sol and the GTA counter-attack || [http://www.hard-light.net/forums/index.php/topic,47337.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Into The Night]]|| Partial || No  || FSO || 158th Banshee Squadron Team|| Complete mod || Unknown|| Before the Human Race united, the Earth Alliance and the Colonial Federation are at war || [http://www.hard-light.net/forums/index.php?topic=65671.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Points of View]]|| Released  || No  || FSO &amp;amp; FSP || Three Niner || Vasudan side || 3||Unknown || [http://www.hard-light.net/forums/index.php/topic,62699.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Syrk: The Unification Wars]]|| Abandoned || No  || FSO || Various || Complete mod || 20 WIP|| Humanity has risen. Originated on the third planet of the Sol system and having greater dreams about their future, they’ve colonized Sol. But their fragile peace had shattered in no time and a civil war started|| [http://www.hard-light.net/forums/index.php?board=201.0 Forum]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Terran-Vasudan War Project]]|| No  || No  || FSO || Various || Complete mod || Unknown|| The TVWP covers the history of the Sol and the GTA from 2313 to the arrival of the Shivans || [http://tvwp.hard-light.net/website/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Unification War]]|| Released  || No  || FSO || Various || Complete mod || 9 released||  The year is 2313. Thanks to the development of intrasystem subspace jump drives and communications relays, Terrans have extended their reach throughout the solar system as never before || [http://tvwp.hard-light.net/website/ Website]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;[[Vasudan Imperium]]||Partial||No||FSO &amp;amp; FSP||Red Streblo|| Art, music, background|| 13 released|| Unknown|| [http://www.hard-light.net/forums/index.php?topic=71795.msg1418887#msg1418887 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #108;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Great War Era&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set around the events of [[FreeSpace 1]]&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Portal:FreeSpace 1|The Main FreeSpace Campaign]]|| Released|| Yes || FSP or FS1  || [[Volition]] || Official campaign || 29 ||  While Terrans and Vasudans has been fighting for 14 years, a new alien race confronts them ||[http://fsport.hard-light.net/website/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Operation Templar]]|| Released|| Yes || FSP or FS1  || [[Volition]] || Official campaign || 4 || Operation Templar, a joint GTA-Vasudan endeavor, hunts down the last remnants of Hammer of Light. The rebels stage a desperate last stand, hijacking a Vasudan destroyer and taking hostages. ||[http://www.freespacemods.net/download.php?view.202 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Silent Threat]]|| Released|| Yes || FSP or FS1  || [[Volition]] || Offical Campaign|| 12|| As the Great War goes on, the GTI tries to preserve the fragile alliance.  || [http://fsport.hard-light.net/website/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Silent Threat: Reborn]]|| Released|| Yes     || FSP || Various || Several things which are included as part of the Port v3.1  || 18 || &#039;&#039;New version of Silent Threat official campaign || [http://fsport.hard-light.net/website/str/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[All Hands to War]]||Work-in-progress||No||FS1||Hippo||None||5 released|| 3 months after the destruction of the Lucifer the Hammer of Light attemps to drive a wedge between the GTA and the PVE, while the Shivans are still relentless || [http://www.sectorgame.com/ahtw/index.htm Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Alliance Fights Back]]||Released||No||FSO &amp;amp; FSP||[mailto:Mage14@hotmail.com Travis Brainard], macfie||None||8|| To break Shivan resistance after the Lucifer destruction,  General Albert Ulysses comes up with a daring - and risky - plan. || [http://www.freespacemods.net/download.php?view.377 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Awakenings]]||  Released|| Yes   || FSP or FS1 ||  [[FreeSpace Campaign Restoration Project|FSCRP]]||None || 13|| Three years after the collapse of the Sol node, the Shivans are pushing back into reclaimed systems || [http://www.hard-light.net/forums/index.php?topic=58358.0.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039; [[Battle for Altair]]||Released||No||FSP||[mailto:adamant@pacifier.com Adam N. Rorabaugh]||None||9||After the narrow destruction of the dreaded Lucifer, the alliance dwindles as the Hammer of light and rebel factions arise and fight amongst themselves. || [http://www.freespacemods.net/download.php?view.51 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Counterstrike]]||Released|| No||FS1||Derek McBurney|| None || 4|| Your a different pilot, doing a different mission, in the same war. This campaign  takes place from 36 hours before the death of the Lucifer, to 8 hours after.||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Crucible]]||    Released|| Yes  ||   FSP or FS1   ||    [mailto:mguenthe@netcom.ca Matthew Guenther]|| Fully-branching || 7|| On the 29th of May 2335, the GTD Intrepid is ordered to penetrate enemy lines to buy time for the Alliance to regroup || [http://www.hard-light.net/forums/index.php?topic=58358.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Dark Raji]]||    Released|| No  ||   FSP or FS1   ||    Agentsmith@sprintmail.com|| None || 7|| After the Lucifer cut us from our home... and before the GTI&#039;s corruption was known the real threat to humanity was seen||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Destiny of Peace|Destiny of Peace]]|| Released|| Yes || FSP or FS1 ||  [mailto:justinm@thegrid.net Justin Mills]|| None || 7||  By October 2335, a rebel GTA faction of mercenaries emerges, and its aims are a mystery. ||[http://www.hard-light.net/forums/index.php?topic=58358.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Duke Squad]]||    Released|| No  ||   FSP or FS1   ||    Unknown|| None || 9||  You have been transfered to the GTD Delacroix, the secondary flagship of the Duke Squad, elite of the elite. As you begin your Tour of Duty with the elite of the elite, you are drawn into something far more complex than a normal Tour of Duty...||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Fortunes of War]]||Postponed||No||FS1||Goober5000||New ships, maybe other||25|| While part of the GTA are chasing the Ancient records, the front line is facing a second Lucifer || [http://www.sectorgame.com/goober/fow.html Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Hellwolf]]||Released||No||FSP||Unknown||None||5|| Chronicles of the Hellwolf clan of pirates. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Infinite Dimension]]||    Released|| No  ||   FSP or FS1   ||    Laser Ray|| None || 8|| None||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Internal Conflicts]]||    Released|| No  ||   FSP or FS1   ||    Unknown|| None || 12|| The Shivans are destroying the galaxy... but now we&#039;ve got some new friends... or so we thought...||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[New Beginnings]]|| Released|| Yes || FSO &amp;amp; FSP || [mailto:Bussaca1@aol.com Bussaca1]|| None  ||7||  After the destruction of the Lucifer, only a handful of jump nodes were left active. They are guarded fiercely by GTI and PVC forces - for instance the outpost Atlas. ||[http://www.freespacemods.net/download.php?view.23 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Nubian Conflict]]||    Released|| Yes  ||   FSP or FS1   ||    All American Flight Test Center || None || 4|| Pushed to the edge of destruction the Terrans, Vasudans &amp;amp; Shivans face new challenges in rebuilding their respective empires.||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Prophecy Engagement]]|| Work-in-progress || No || FSP &amp;amp; FSO ||Sifle|| None || 8 || After the destruction of the Sol jump node and the Lucifer, the Bastion is engaged to track down the PVD Prophecy as the HOL develops a plan that might still give the Shivans an advantage over the GTA and the PVN || None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Second Vasudan War]]||Released||No||FS1||Unknown|| None|| 5|| The Vasudans can&#039;t be trusted as war breaks out again. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Special Ops]]||Released||No||FS1||Unknown|| None|| 3|| Special Ops takes a superior pilot. Are you up to the Challenge? ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Start of the Terran-Vasudan War]]||Released||No||FS1||Unknown|| None|| 4||The start of the 14 year Terran &amp;amp; Vaudsan War. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Tango]]||Released||Yes||FSO||Julian Egelstaff, [[FreeSpace Campaign Restoration Project|FSCRP]] || Minor mods||3||As Terran forces continue to fall back in the face of Shivan might, Lieutenant Rhygar, on a front line patrol discovers something there could turn the tide of the war, or seal his doom. ||[http://www.hard-light.net/forums/index.php?topic=58358.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The McCarthy Campaign]]||Released||No||FSO||???|| None||20||As the 14-year war rages on, you have been asked by Lt. Alexander McCarthy to aid him in his rebellion. Is he defecting out of selfishness, or is there truly a dark threat, ready to destroy both the Terran and Vasudan races? ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Road to Victory]]||Released||No||FS1||[mailto:borg4@hotmail.com Michael Cook]|| None|| 19|| The GTD Saratoga is trying to destroy once and for all the Hammer of Light ||[http://www.freespacemods.net/download.php?view.48 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Vasudan Academy]]||Released||No||FS1||Laser Ray-IDS Productions|| None|| 3|| The Vasudan training missions || [http://freespacemods.net/download.php?view.430 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[War]]||Released||No||FS1||MadMax|| None|| 5|| More battles for FreeSpace...By MadMax||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Wolfpack Legacy]]||Released||No||FS1||Alex Harris|| None|| 11|| The Wolf Pack Squadron is stationed on the aging GTD Omega and sent on low impact missions.  Or so they thought.  They are quickly drawn into a heated post-war conflict fueled by a dark conspiracy.  If they survive, they will leave a legacy to be emulated by fighter squadrons for years to come.||&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Shivans&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made Shivans continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Phantoms]]|| Released|| Yes  || FSO &amp;amp; FSP  ||   [[User:Blaise Russel|Blaise Russel]] ||None || 3|| In early 2335, the GTD Amadeus moves to block the PVD Temperance from entering Antares, unaware of the imminent arrival of &#039;Phantom ships&#039;  ||[http://www.freespacemods.net/download.php?view.18 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Echo Gate]]||   Released|| Yes  ||  FSO &amp;amp; FSP ||  [[User:Blaise Russel|Blaise Russel]] || Music files || 3|| Shortly after the destruction of the Lucifer, the GTD Minnow is dispatched to Beta Cygni to clear up a lingering Shivan presence || [http://www.freespacemods.net/download.php?view.18 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Memories of the Great War&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Memories of the Great War]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Hellgate Ikeya]]|| Released|| No|| FSO &amp;amp; FSP||  [http://wo.proxima-fleet.com/ Orph3u5] ||None||4|| On the 2nd of February 2335, the GTD Galatea is ordered to locate the Shivan entry node in Ikeya.|| [http://www.freespacemods.net/download.php?view.21 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Light of Antares]]|| Released|| No || FSO &amp;amp; FSP ||   [http://wo.proxima-fleet.com/ Orph3u5] || None || 5|| On the 3rd of February 2335, the GTA Myrmidon is ordered to reinforce Ribos system, but the Hammer of Light tries to hamper it ||[http://www.freespacemods.net/download.php?view.8 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Rain on Ribos 4]]||  Released|| No  || FSO &amp;amp; FSP ||  [http://wo.proxima-fleet.com/ Orph3u5] || None|| 18|| The Tombaugh station is overseeing the capturing of the SC Taranis || [http://www.freespacemods.net/download.php?view.22 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #108;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Reconstruction Era&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set between the events of [[FreeSpace 1]] and [[FreeSpace 2]]&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[25th Year]]||Released||No||FS1||KolChak||None||3|| 25 years after the Great War, the Hammer of Light is a major power, at war with the Terran Vasudan Alliance. Now, it seeks to acquire a new Shivan weapon ||  [http://www.freespacemods.net/download.php?view.49 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Between the Ashes]]||Work-in-progress||No||FSO || Mjn.Mixael||Complete mod||17 || The losses to the Shivans and the crippled state of the GTA from the Fourteen Year War has caused many to lose faith in a unified government. And the Hammer of Light has become a dangerous terrorist group, but to what end? || [http://www.hard-light.net/forums/index.php?board=226.0/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Black Horizon]]||Released||No||FS1||Jason &#039;Rizbre&#039; Wollenberg||New ships||2x10||100 years after the Great War, the Sol node is reopened (campaign was made before FS2 was published) ||  None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Eagle Takes Flight]]||Released||No||FSO &amp;amp; FSP||Robert Carol, macfie||Several table hacks, retextures||4||Alpha 1 and his best buddy start their own security company|| [http://www.hard-light.net/forums/index.php?topic=58358.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Earth Defense]]||Cancelled||No||FSO||Various||Complete mod||10 released|| First version of Earth Defense, released as a demo. The story and the FREDding has been changed, so this version is obsolete|| [http://www.game-warden.com/earthdefence/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Enemies United]]||Released||No||FS2||Aki malinen||None||Unknown|| Terran-Vasudan Alliance tries to eliminate a new thread before it gets larger... or, has it already got large enough?|| [http://www.freespacemods.net/download.php?view.445 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[GTI Rebellion (campaign)|GTI Rebellion]]|| Cancelled || Unknown|| FSO || Various ||Music, maybe other || 6 || Unknown || [http://www.game-warden.com/forum/showthread.php?s=eedf06f0563adab40c05645382600660&amp;amp;t=639 Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Homesick]] || Released || No|| FSO || [[User:Blaise Russel|Blaise Russel]] ||None||37||In 2355, during the Reconstruction era, a mercenary must protect trader from the ever-growing threat of piracy || [http://www.hard-light.net/forums/index.php/topic,19306.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Marduk&#039;s Shroud]]||Released||No||FS1 &amp;amp; FSP||Unknown||None||4||A new Shivan technology must be destroyed by the GTVA || [http://www.freespacemods.net/download.php?view.344 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[MindGames]]||Work-in-progress||Unknown||FSO || Various||Complete mod||20+ || Thirty years ago Sol&#039;s only jump node collapsed and mankind turned frightened eyes to the unknown skies. As time passed with no new Shivan assault, the fear turned inward. The face of the Alien Enemy slowly changed from Shivan to Vasudan. || [http://mindgames.hard-light.net/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Rogues!]]||Released||No||FreeSpace Open||[[User:TopAce|TopAce]]||Insubstantial||8||A story of three criminals that undertook a business that they should have avoided.|| [http://www.hard-light.net/forums/index.php?topic=74936.0;topicseen Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Shrouding The Light]]||Released||Yes||FSO &amp;amp; FSP||[[User:Blaise Russel|Blaise Russel]]||None||32||In the year 2336, as dissidents and splinter groups jeopardise the hopes of peace, you are transferred, from the safety of the 1st Battlegroup of Vasuda to the the troubled hotspot of Deneb... || [http://www.hard-light.net/forums/index.php/topic,26961.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Sol: A History]] || Being reworked || No || FSO, Inferno Release 1 || Blaise Russel, [[FreeSpace Campaign Restoration Project|FSCRP]] || Campaign using the Inferno mod|| 40+|| After the Sol node collapses, conflicts span from 2355 to 2372 in the Sol system || [http://www.freespacemods.net/download.php?view.108 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Sync]] ||Released || No || FSO  || Ransom Arceihn  ||None|| Unknown || Two years after escaping death in an uncharted nebula, three mercenaries are hired to escort freighters to the Betelgeuse system. It quickly becomes clear that this is no ordinary mission  ||  [http://www.hard-light.net/forums/index.php?topic=58358.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Capella ===&lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !! Voiced !! Requirement !! Author(s) !! Special content !! Number of missions!! Story !! Link&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #108;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Capella Era&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set around the events of [[FreeSpace 2]]&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Portal:Freespace 2|FreeSpace 2 campaign]] || Released || Yes  ||FSO or FS2|| [[Volition]]  || Official Campaign|| 35||  In 2367, the GTVA is facing the NTF rebellion, but an older enemy is lurking&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Alcibiades&#039; Gamble]]|| Demo released || Unknown  ||FSO || Various  || None|| Unknown|| The combats of a GTVA pilot against the growing NTF rebellion||[http://ag.hard-light.net/FAQ.html Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Chasing Demons]] ||Work-in-progress|| No    || FSO   ||[[Phoenova]]||None||Unknown||Follow the GTD Phoenicia in its actions against the Shivans.|| [http://www.hard-light.net/forums/index.php?topic=54907.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Crossing the Styx]] || Released || No    || FSO   ||[[User:SpaceFreak|FSF]]||New interface||11||Take part in an operation that will change the future of mankind.|| [http://freespacemods.net/download.php?view.564 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Darkness Rising]] || Work-in-progress||No||FSO|| Gai Daigoji|| Unknown || Unknown|| The Second Great War as seen by the Shivans ||[http://www.freewebs.com/darkness_rising_camp/index.htm Website]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[Desperation|Desperation - Lost in the Fog ]]|| Released|| No|| FSO|| Singh|| None|| 7|| While the alliance is pulling out of Capella, a small GTVA Battle Group is stranded behind enemy lines || [http://www.freespacemods.net/download.php?view.61 FreeSpaceMods]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[Desperation|Desperation - Chapter 2]]|| Released|| No|| FSO|| Singh|| None|| 7|| While the alliance is pulling out of Capella, a distress call is send from the Nebula by isolated GTVA forces || [http://www.freespacemods.net/download.php?view.62 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Fall of Epsilon Pegasi]]||  Released ||Yes || FSO || [[User:Blaise Russel|Blaise Russel]]|| None|| 10||While the Aquitane battles Shivans in the nebula beyond Gamma Draconis, the Epsilon Pegasi 6th Fleet must defend against the attacks of the Neo-Terran Front|| [http://www.hard-light.net/forums/index.php?topic=58358.0.html Thread]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[Flames of War - Chapter 1]] || Released   || No || FSO  || TrashMan, ET-1087, kv1at3485  ||New ships, new music||  24||  In 2367, the GTD Delacroix is participating in the war effort against the NTF. After its destruction,a Fast Response Task Force is created and include its former pilots.||&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[The Journey to Epsilon Pegasi|Journey to Epsilon Pegasi]]|| Released|| No ||FSO  || [[User:TopAce|TopAce]]||None||10|| There are some rumors that some Shivan forces have entered Epsilon Pegasi. You&#039;re part of the task force that is about to find it out.&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Knights of Alrukabi]] || Work-in-progress||Unknown ||FSO   ||eliex, Commander Zane, Dilmah G|| None||  Unknown|| The  Special Operations Command devise a daring operation against NTF : Strike Alrukabi to shatter their command structure|| [http://www.hard-light.net/forums/index.php/topic,62753.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Lightning Marshal|Lightning Marshal]] || Released ||Yes ||FS2  ||Various, updated by [[FreeSpace Campaign Restoration Project|FSCRP]]|| Music, maybe other ||  Unknown|| In 2366, the GTCv Actium is fighting the NTF|| [http://www.hard-light.net/forums/index.php?topic=58358.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Their Finest Hour]]||Released||No||FSO||Thadeus||None||Unknown|| A diversionary force is sent to buy time for the Bastion to close the Epsilon Pegasi ||[http://www.hard-light.net/forums/index.php/topic,61153.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Neo Terra]]||Partial, postponed||No||FSO||Gai Daigoji||None||19 released|| A new Terran pilot who defected to the NTF must ensure the rebellion succeeds - Alternative plotline||[http://www.freewebs.com/neo-terra/downloads.htm Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Neo-Terra Victorious]] || Cancelled|| No||FSO|| Alikchi, Blackwolf, maybe other || New ships, new weapons || 5 released&lt;br /&gt;
|| As a pilot of the NTF, the player must fight against the GTVA traitors.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Operation Savior]]||  Released   || Yes||FSO   || [[User:Ngtm1r|Ngtm1r]] ||None||  5|| At the beginning of the NTF rebellion, the GTVA attemps a rescue mission deep into the NTF-controlled Polaris system  || [http://www.hard-light.net/forums/index.php?topic=58358.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Pandora&#039;s Box (campaign)|Pandora&#039;s Box]]||  Released   || Yes||FSO   ||Unknown, [[FreeSpace Campaign Restoration Project|FSCRP]] ||Branching||25||One year prior to the return of the Shivans, the NTF Civil War is at its peak.  But the Vasuda system is secure... until the NTF makes a bold raid|| [http://www.hard-light.net/forums/index.php?topic=58358.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Rogue Intentions]]|| Part I Released  || No ||FS2  || Nuclear1 || None||11 released|| In order to prevent the NTF from acquiring control of the Knossos portal and the nebula beyond,the GTCv Spinnaker, and her sister ship, the GTCv Methodus are called up to reinforce the jump node defenses || [http://www.hard-light.net/forums/index.php?topic=36062.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Second Front]]||  Released         || No   ||FS2||    [[User:BlueFlames|BlueFlames]]  ||New ships||7|| During the Second Great War, in Altair, an exploration convoy has returned after decades away. Oblivious to events elsewhere in the GTVA, the explorers do not understand why they must face continuous delays to be readmitted to alliance space and become evermore beligerant.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Aeos Affair]] || Released || No || FS2 ||  Derek &amp;quot;PickelHead&amp;quot; Pickering , [[FreeSpace Campaign Restoration Project|FSCRP]] ||Mines, new jump gates, reworked IA|| 10|| The isolated Aeos base has been set up to study an ancient outpost. But the Shivans are ready to throw everything they have to destroy it|| [http://www.hard-light.net/forums/index.php/topic,58354.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Sagitta Project]] ||  Work-in-progress ||  Yes ||FSO|| Bob-san, Moebius  ||Fully branching, maybe other ||  Unknown|| Admiral Bosch prepared to counter every GTVA measure and make contact with potentially-hostile Shivans. However, unbeknown to the GTVA, Admiral Bosch&#039;s rebellion stemmed much deeper then suspected&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Troubles at Home]]||Released||No||FSO||Petrarch of the VBB||Unknown||Unknown|| In Beta Aquilae, the GTVA is trying to weakenth support for the NTF|| [http://www.hard-light.net/forums/index.php/topic,39019.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Uncharted Territory]]||Released||No||FSO||ReeNoiP||Unknown||9|| You have recently been transferred to the GTtca Reuil and must now join the 33rd blackbirds in defending a science group from attack.|| [http://www.hard-light.net/forums/index.php?topic=67327.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Vassago&#039;s Dirge]]||Released||No||FSO||[[User:Axem|Axem]]||New Ships, New Music||9|| Shortly after the Sathanas is destroyed, the GTVA begins an operation to take down a Ravana-class destroyer, the SD Vassago and its fleet. Meanwhile the Vassago begins an operation of its own.|| [http://www.hard-light.net/forums/index.php?topic=70568.0 Thread]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Post-Capella ===&lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !! Voiced !! Requirement !! Author(s) !! Special content !! Number of missions!! Story !! Link&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #108;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Post-Capella Era&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set after the Capella supernova&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[9th Fleet]]||Unknown||No||FSO||[[User:Eolis|Eolis]]||New weapons, new ships, new textures||Unknown|| The GTVA discovers a new Knossos&lt;br /&gt;
|-&lt;br /&gt;
||&#039;&#039;[[All is Fair in Love and War - Chapter 1]]&#039;&#039; ||Relased  || No   ||FSO|| adwight||None|| 5|| A mining operation by GTVA trggers a full-fledged rebellion || [http://www.hard-light.net/forums/index.php/topic,16058.0.html Thread] &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||&#039;&#039;[[Apocalypse : Vega]]&#039;&#039; ||Released  || No   ||FSO (3.6.11 build)|| Shiv ||Polish version available|| Unknown||After Capella has been cut from GTVA, a new front open on Vega || [http://www.hard-light.net/forums/index.php/topic,64384.0.html Thread] &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||&#039;&#039;[[Artifice]]&#039;&#039; ||Released  || No   ||FS2||    [[User:BlueFlames|BlueFlames]] ||New ships || 11|| Sequel to &#039;&#039;Second Front&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||&#039;&#039;[[A New Era]]&#039;&#039; ||Work-in-progress || No   ||FSO||  Hiigara ||None || Unknown|| By 2370, the Vasudan race has disappeared and mankind is limited to an handful of ships|| None yet&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;[[Back From the Grave]] ||Work-in-progress||No||FSO||[[User:Ngtm1r|Ngtm1r]] ||New ships, new weapons, new race||Unknown||  By 2372, through a node in Vega thought collapsed, new ships emerge...&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Boomerang]] || Released||Yes||FSO ||Peter Drake,  [[FreeSpace Campaign Restoration Project|FSCRP]] || None  ||    3|| A powerful new Shivan technology leads to trouble for the GTVA||  [http://www.hard-light.net/forums/index.php?topic=58358.0.html Thread] &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Casualties of War]]||Released (v2)||Partial||FSO||Various||New ships, weapons, backgrounds||9 (v2)+10||The SOC is sent to thwart a planetary coup d&#039;etat || [http://www.hard-light.net/forums/index.php?topic=74695.new#new Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Children of Shiva]]||Work-in-progress||No||FSO||[[User:Axem|Axem]]||New ships, new textures||20||  In the year 2372, Rane Gribek, a self proclaimed prophet of the Shivans embarks on a quest to spread the philosophy of death&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Cleaning Crew]] || Released  || No    || FSO   || [[User:Ngtm1r|Ngtm1r]]||New ship, new weapons, new race||10|| Post-Capella mop-up with the 33rd Heavy Fighter Squadron.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Deep Blood]]||Released||Yes||Unknown||Gai Daigoji||None||11|| The GTVA decides to give what lies beyond a ew jump node in Altair to the Capella refugees ||  [http://www.hard-light.net/forums/index.php?topic=58358.0.html Thread] &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Dissident Theory]]||Work-in-progress||No||FSO||freespacegundam||Unknown||Unknown||In the seven years since Capella, the GTVA has set about the task of relocating the millions of Capella refugees. Then was discovered the Acacia system.  Lush, vibrant, teaming with life and resources, its worlds have become the hope for the destitute masses - and also for castoffs, pirates and other opportunists || [http://www.freewebs.com/gundamvsff/index.html Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Earth Defense]]||Work-in-progress||Unknown||None||Various||Complete mod||30+||The aftermath of Capella, 20 years ago, has manifested in widespread unhappiness throughout the Terran and Vasudan populace. Political strife and scheming have begun to decay the established government from the inside out. As a new Vasudan leadership emerges, a breakaway faction forms.||[http://www.game-warden.com/earthdefence/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Eos (campaign)|Eos: The Coward&#039;s Blade]]||Work-in-progress||No||FSO||Apollo||Complete mod||12+||Join the 7th fleet as they reclaim the Eos-256 system from Shivan forces.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Flames of War - Coming of the Storm]]||Released||NO||FSO||TrashMan||Various||26||Unknown|| [http://www.hard-light.net/forums/index.php/topic,58162.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Ghost Revenants]]||Released||No||FSO||griffon67||New ships, new weapons||40||The life of merchant is sometimes more boring that we could imagine. You found a way to live your life as you wanted, but the strange artifact you got recently is gonna put you in the worse situations.|| [http://www.hard-light.net/forums/index.php/topic,54854.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Into the Depths of Hell]]|| Partial || Unknown  || ||  Unknown ||New ships, new weapons ||Unknown|| After the Capella supernova, the remnants of the Terran troops and refugees in Capella  destruction of the Sathanas have no other choice but jumping into Shivan space, hopefully back to the GTVA space.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Luyten Civil War]]||Released||No||FSO||[[User:TopAce|TopAce]]||Some||13 + cutscenes||A pure, [[Silent Threat: Reborn]]-inspired military campaign with most emphasis on gameplay and quality mission design.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Machina Terra]]||Work-in-progress||Yes||FSO||Various||Complete mod||40||Unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Olympus Burning]]||Work-in-progress||Yes||FSO||sigtau||New ships, weapon, sounds||Unknown||The hunt for an extremely enhanced Orion goes awry||[http://www.hard-light.net/forums/index.php/topic,63657.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;[[Pathways]] ||Work-in-progress||Unknown||FSO||Various||Unknown||Unknown||Shortly after the Capella accident, pirates raid civilian and military assets, compelling the GTVA to get into police actions&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Pirates of Yore]] ||Work-in-progress ||No   ||FSO   || [CommanderDJ]||||2 released  ||When Lieutenant Graham Helix hears about a slightly unusual group of pirates operating in Vega, his interest is sparked.  || [http://www.hard-light.net/forums/index.php?topic=72989.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Police Action]] ||Work-in-progress ||No   ||FSO   || [[User:Ngtm1r|Ngtm1r]]||New ships, new installations||30  || Five months after the last of the Shivan forces were mopped up the GTVA&#039;s naval presence vastly reduced, allowing pirates to operate more freely. Meanwhile, the last NTF battlegroup is raising hell in Deneb ; and there are discontent voices amongst the Vasudans, there are discontent voices -- Sequel to Cleaning Crew&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Race for Altair XI]]||Work-in-progress   || No||FSO||[[User:Nubbles|Nubbles]]||None||Unknown||As the 75th Blue Lions are travelling back home after the Capella supernova, they are ambushed by Vasudan forces&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Relentless]]||Released || No||FSO||[[User:Nubbles|Nubbles]]||None||Unknown||As the 75th Blue Lions are travelling back home after the Capella supernova, they are ambushed by Vasudan forces||[http://www.hard-light.net/forums/index.php?topic=68750.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Renegade Resurgence]]||Released||No||FSO||[[User:TopAce|TopAce]]||New ships|||About 30||The GTVA initiates a very ambitious project to learn more about Ancient civilization. Ships keep disappearing, however.||[http://www.hard-light.net/forums/index.php/topic,55043.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Revenge: Final Conflict]]||Released|| No||FSO||Florian Meyer||None||88||Eleven years after the seond Great War, in the year 2378. the shivan threat again reaches a dangerous magnitude. But the Events take a dramatic turn for more than 30.000 people, revealing revolutionary events hidden way back in the past.|| [http://www.freespacemods.net/download.php?view.399 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Rise of the Corporate]] ||Released||No||FSO|| wistler ||None||6|| In order to stave of a new depression, the GTVA sells off its aging and mothballed ships to various trusted Corporate interests. || [http://www.hard-light.net/forums/index.php/topic,63451.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Scroll of Atankharzim|Scroll of Atankharzim]] ||Work-in-progress||To be determined||FSO||  Sesquipedalian||New ships, new weapons||40ish ||  In this Vasudan campaign, set in 2378, a new subspace node is discovered in Beta Cygni, leading to hope and peril. || [http://scroll.hard-light.net Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Second Great War Part II]]||Released||No||FS2||C. &amp;quot;Sunil&amp;quot; Reddy||None||30||In 2379, Shivans launch a third assault on Terran and Vasudan systems&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Stand Against the Night]]||Demo||No||FSO|| mr WHO ||new faction and sounds||3 released|| GTVA is performing military exercices simulating a SHivan attack on Sol || [http://www.hard-light.net/forums/index.php/topic,61304.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Shadows of Kraken]]||Released||No||Unknown|| [User:Axem|Axem ||None||5|| A week after the Capella incident, GTVA attemps to salvage debris in the Adhara system&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Teeth of the Tiger]] ||Work-in-progress||Unknown||FSO||Various||Complete mod||3 released|| In the weeks after the Capella accident, the GTVA decides to explore new systems || [http://www.hard-light.net/forums/index.php/topic,61004.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Enemies Return]]||Released||No||FSO||KappaWing||None||26|| 12 years after the Capella accident, there are still Shivan entry point to the T-V systems || [http://www.hard-light.net/forums/index.php/topic,38491.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Omicron Incident]]||Work-in-progress||No||FSO||macfie||Unknown||6 released|| The Omicron system is open to colonisation. But piracy must be wiped out before || [http://www.freespacemods.net/download.php?view.213 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Procyon Insurgency]]||Released ||No||FSO||CP5670||Various||17|| A young Vasudian pilot assist the GTVA in crushing the Procyon Insurgency&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Tides of Darkness]]||Released||No||FSO||Droid803||Shivan ships played||12||The Sathanas fleet has been trapped in Gamma Draconis and Capella for years by the sudden collapse of the nebula node. As a anti-terran cult make its move, the exiled Terrans that joined the Shivans after fleeing to Gamma Draconis are pulled along into the conflict.|| [http://www.hard-light.net/forums/index.php/topic,60136.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Titan Rebellion]]||Released||Yes||FSO||FSCRP||Large Battles||16|| The Shivans are sealed away beyond Capella. The Alliance is at peace, for now. Lurking in the shadows is a clandestine organization: NeoIntel.  Their mission is to preserve the peace at any cost.  Terran or Vasudan.  Soldier or civilian. None will be spared in NeoIntel&#039;s quest for peace! ||  [http://www.hard-light.net/forums/index.php?topic=58358.0.html Thread] &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Transcend]]||Released||No||FSO||Ransom Arceihn||Minor mods||44||Everyone has a limit...&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Twisted Infinities]]||Work-in-progress||Unknown||FSO|| Various||Complete mod, atmospheric combat||35|| By 2378, some pirate groupes in &lt;br /&gt;
|-&lt;br /&gt;
|-|&#039;&#039;[[Unification Prequel]] ||Released||No||FS2||Gai Dagoji||Unknown||9||The GTD Avenger has been assigned to the Hydra system, to protect the Capella refugees || [http://www.hard-light.net/forums/index.php/topic,28371.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Utopia - Return to Neo Terra]]||Partial, postponed||No||Unknown||Gai Daigoji||None||11 released|| Three years after Capella, the small Vasudan garrison of Solaris is unable to maintain control as Terrans begin to turn on each other. Stuck in the middle, a former NTF pilot must choose his path ||[http://www.freewebs.com/neo-terra/downloads.htm Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Windmills]] ||Released||No||FSO||Ransom Arceihn||Proof-of-concept||4||A proof-of-concept aiming at showing that FS2 can be turned into a (somewhat) RTS ||  [http://www.hard-light.net/forums/index.php?topic=58358.0.html Thread] &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Blue Planet&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Blue Planet]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Blue Planet: Age of Aquarius|Age of Aquarius]]||Released||Yes||FSO||Darius||Complete mod||22||While trying to travel back to Sol for the first time, a GTVA fleet faces peculiar events&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Blue Planet: War in Heaven|War in Heaven]]||Partial||Not Planned||FSO||Darius||Complete mod||33 (Planned)||The war between Sol and the rest of its colonies in its final stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Cold Element&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Cold Element]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Derelict]] ||Released||Yes||FS2||Various||New ships, new jump node||45 + 1 Credits Mission|| 5 years after the collapse of Capella, a derelict Lucifer is found hovering in space&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Aftermath_(CE)|Aftermath]]||Released||Yes||FS1/FSO/FSPort||Cold Element Team,[[FreeSpace Campaign Restoration Project|FSCRP]]||Music Files||4 Episodes 19 missions total||A plague errupts in Epsilon Pegasi, which the GTVA tries to quarantine ||  [http://www.hard-light.net/forums/index.php?topic=58358.0.html Thread] &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Blackwater Operations]]|| Demo||Yes||FSO||Various||Complete mod, branching campaign||Unknown||Unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Twilight]]||Released||No ||FS2||Ace||Unknown ||6 || In 2372, the GTD Morgain is sent in Ikeya system to investigate the disappearance of several GTVA ships&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Warzone]] ||Released|| Yes ||FS2|| IceFire,[[FreeSpace Campaign Restoration Project|FSCRP]]||New ship ||19|| In the midst of another Shivan invasion of the GTVA home systems, a mystery begins to unravel itself||  [http://www.hard-light.net/forums/index.php?topic=58358.0.html Thread] &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #112;&amp;quot;| &amp;lt;font size=3&amp;gt;&#039;&#039;&#039;Into the Halls of Valhalla&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the [[Into the Halls of Valhalla]] sub-continuity of the user-made [[Cold Element]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Into the Halls of Valhalla|Police Action(ITHOV)]]||Released||No||FSO||[User:TopAce|TopAce, Thor ||None||4||The 70th Blue Lions must escort the Representative Men&#039;Su&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Into the Halls of Valhalla]]||Released||No||FSO||Various||New ship, new installation||Unknown||After being caught spying, Commander McCrae is reassigned in a border world&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #112;&amp;quot;| &amp;lt;font size=3&amp;gt;&#039;&#039;&#039;Independent&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set independently in the user-made [[Cold Element]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Meditations on the Abyss]]||Partial||No||FS2||Akalabeth Angel || None||6 released||Miranda Doué yearns for asignment of low prestige, but sometimes fate is lacking of heroes ||[http://www.hard-light.net/forums/index.php?topic=52267.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Incursion&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Incursion]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Incursion]] ||Released||No||FS2||MAW||Unknown||26|| In 2676, the Shivans appear in greater forces than ever&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Return to Sol]]||Released||No||FS2||MAW||New ships, maybe other||20|| In 2680, after the final defeat of the Shivan, the GTVA is about to travel back to Sol -- Sequel to Incursion&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;End War&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made End War continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Dawn of Sol]]||Released||No||FSO||ShadowGorrath, EW team||Complete mod||25|| Cold war simmers in the Sol system. Little do they know that they are on the threshold of revolution. The Dawn of Sol is coming.||  [http://www.hard-light.net/forums/index.php?topic=66994.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[End War]]||Work-in-progress||No||FSO||ShadowGorrath, EW team||Complete mod||Unknown|| 32 years has passed since the second Shivans incursion, but now at last,  mankind will be able to connect back with their homeworld ||[http://www.hard-light.net/forums/index.php/topic,57037.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Inferno&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Inferno]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Inferno|Inferno: Alliance]]||Released||No||FSO||INFA Team||||20||15 years after the destruction of the Sol node, Sol is at war.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Inferno|Inferno: Alliance 1]]||Work-in-progress||No||INFA SA||INFA Team||||34||New version of the Inferno Alliance campaign&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Inferno|Inferno: Alliance 2]]||Work-in-progress||No||INFA SA||INFA Team||||30+||The newly born Earth Alliance faces the Jovian Coalition and its allies&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Inferno|Inferno: Release 1]]||Released||No||INFR1, FS2||Inferno R1 Team||||14||The GTVA and the Earth Alliance are at war, while the Shivans are back&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Inferno|Inferno SCP: Chapter One]]||Work-in-progress||No||INF SCP||INF SCP Team||||30+||New version of Inferno Release 1, with major plot changes.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Inferno|Inferno SCP: Chapter Two]]||Work-in-progress||No||INF SCP||INF SCP Team||||20+||Continuation of Chapter One.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Solar Wars]]||Part 1 released||No||INFR1, FSO||Gai Daigoji||||13|| 48 hours after the surrender of the Earth Alliance, an EA is called into action again||[http://www.freewebs.com/neo-terra/downloads.htm Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Steadfast|Steadfast Episode One]]||Work-in-progress||No||FSO, Inferno R1, INFA||Steadfast Team||||25||The GTCa Steadfast is sent to deal with Altair Phoenixes forces in Alpha Centauri&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Steadfast|Steadfast Episode Two]]||Postponed||No||FSO, Inferno R1, INFA||Steadfast Team||||20(?)||The AP Rebellion continues and the integrity of the Alliance is threatened&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Seeds of Rebellion&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Seeds of Rebellion]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Seeds of Rebellion]]||Postponed||No||FSO||Karajorma||Unknown||5||By 2368, on a shakedown cruise to test its new systems, the GTAC Aethalides ends up in the middle of a war zone&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Centaur Project]]||Partial||Yes||FS2 or FSO||Grunt, Laibon, stepanshuk||New ships, new installation, branching||18 released||In 2377, the Centaur Project aims at clearing definitly attacking the Shivans in their very systems||[http://w3.enternet.hu/fscult/TCP.htm Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Mercury Affair|Mercury Affair]]||Postponed||No||FSO||Karajorma||Unknown||20+||In 2376, secret cargos of the GTVA are mysterioulsy received in the Ross 128 system -- Sequel to Seeds of Rebellion&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Workings of the Warp&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Working of the Warp]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Faces of Treason]]||Released||No||FSO||[http://wo.proxima-fleet.com/ Orph3u5]||Branching campaign||Unknown||Unknown|| [http://wo.proxima-fleet.com/wotw/index.html Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Workings of the Warp]]||Released||No||FSO||[http://wo.proxima-fleet.com/ Orph3u5]|| Various||Unknown||Commander Alexander Couter, Squadron Leader of 41st Squadron of the GTVA will take part in an epic struggle in a divided galaxy, once again battle against the Shivans and will uncover a mystery which even the powerful Shivans have to fear. || [http://wo.proxima-fleet.com/wotw/index.html Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Omens]]||Work-in-progress||No||FSO||[http://wo.proxima-fleet.com/ Orph3u5] || Various ||Unknown||Unknown || [http://wo.proxima-fleet.com/wotw/index.html Website]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Non-FreeSpace continuity ==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !! Voiced !! Requirement !! Author(s) !! Special content !! Number of missions!! Story !! Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Allied Worlds]]||Released||No||FSO||Alex Harris || New Textures, new weapons||6||The Allied Worlds are sending a last ressort attack against the Leedran || [http://www.freespacemods.net/download.php?view.59 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Great War - Independence]]||Demo||No||FSO||Alex Navarro|| New textures, music, sounds, weapons||5 dogfight missions||In year 2630, in a future distopia, human colonies claim their independence (Production Stalled) || [http://www.hard-light.net/forums/index.php?topic=66284.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Civil War]]||Teaser Released||No||FSO &amp;amp; FSP||Tane Zezo Piper, macfie || None||7 for the teaser||In an alternate FreeSpace universe, Vasudans are traders and Shivans a mysterious warrior race|| [http://www.freespacemods.net/download.php?view.81 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Merkar]]||Demo||No||FSO &amp;amp; FSP||Mustang19|| None||4(demo)|| The Merkar Campaign|| [http://www.hard-light.net/forums/index.php?topic=72885.0 Release Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Twist of Fate]]||Partial||No||FSO $ FSP||Woolie Wool and Various ||New ships, weapons, backgrounds, and music||4 (demo), 15 (Chapter 1), 48 (all chapters)||An alternate continuity where the Shivans died out and the Terna-Vasudan War rages on || [http://www.freespacemods.net/download.php?view.15 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Storm Front&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Stormfront]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[What if - Another Great War]]||Released||No||FSO||SF-Junky||New ships, new weapons||30|| A reimagination of the Great War as it happened in the Storm Front Universe&lt;br /&gt;
||[http://www.hard-light.net/forums/index.php/topic,56156.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[StormFront I - Prophecy|Prophecy]] ||Released||No||FSO||SF-Junky||New ships||22||The GTVA confronts a newly flamed Hammer of Light rebellion in Laramis one year after the Capella incident&lt;br /&gt;
||[http://www.hard-light.net/forums/index.php?topic=67097.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[StormFront II - Cthulhu|Cthulhu]] ||Released||No||FSO||SF-Junky||New ships||22|| Sequel to Stormfront I - Prophecy&lt;br /&gt;
||[http://www.hard-light.net/forums/index.php?topic=67097.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Storm Chasers]] ||Released||No||FSO||SF-Junky|| || 4-6 each|| A series of minicampaigns that tell the stories of some pilots during and after the NTF war.&lt;br /&gt;
||[http://www.hard-light.net/forums/index.php?topic=68872.0 Thread]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Parodies == &lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !! Voiced !! Requirement !! Author(s) !! Special content !! Number of missions!! Story !! Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Deus Ex Machina]] ||Released||No||FS2 ||Goober5000||None||5||As a member of the NTF 47th Red Shirts, you must protect Bosch Beer shipping lines&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Deus Ex Machina|Deus Ex Machina: Interlude]] ||Released||No||FS2 ||Goober5000||None||5||Mysterious things have been happening on the edge of NTF space. Unexplained appearances, strange plot holes...&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DW]] ||Released||Yes||FSPort ||TheAiler (Joacim Holst) and Zhapod (Robert Nilsson) ||None||2||A slow patrol becomes a fight for your life.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Freespace 3 the search For bosch]] ||Released||No||FSO ||xX_LORD_ULTRA_DEATH_Xx||Music||5||A character-driven post-Capella epic that at last gives us answers about Bosch, the Shivans, and the nature of the universe.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Just Another Day]] ||Released||No||FSO ||[user:Axem|Axem ||Music||6|| You are Alpha One, the greatest pilot ever, facing your worst enemies : the FREDder and plotholes This campaign has one more level than Deus Ex Machina&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Just Another Day 2: Electric Boogaloo]] ||Released||No||FSO ||[user:Axem|Axem ||Music||6|| You are still Alpha One, and being the best pilot and all, you must uncover what are the Shivans&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Just Another Day 3: Shivans on a Plane]]||Released||No|| FSO||[user:Axem|Axem ||Shivans on a Plane (supposedly), Music||8|| You are still Alpha One, and Shivans are trying to take over former human aero-transport.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Just Another Day: Christmas Special]]||Released||No|| FSO||[user:Axem|Axem ||Music||1|| You are still Alpha One, and it is Christmas somewhere&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Just Another Day 2.21: You Are (Not) Alpha 1]]||Work-in-progress||No|| FSO||[user:Axem|Axem ||Tons o&#039; Stuff||9|| You are not Alpha 1, but that&#039;s okay. There&#039;s still lots of fun to be had.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Just Another Day 2.22: You Can (Not) Win]]||Work-in-progress||No|| FSO||[user:Axem|Axem ||Even more Stuff||?|| You still aren&#039;t Alpha 1, but you don&#039;t care. You&#039;re having too much fun!&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Ridiculous]]||Released||No|| FSO||[user:IronBeer|IronBeer ||Music, New Effects||1|| This mod is Ridiculous, and you should feel ridiculous while playing it.||[http://www.hard-light.net/forums/index.php?topic=72554.0 Thread]&lt;br /&gt;
|} &lt;br /&gt;
                                 &lt;br /&gt;
[[Category:User-made Campaigns|*]]&lt;br /&gt;
&lt;br /&gt;
== [[The Babylon Project]] ==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !! Voiced !!  Author(s)  !! Number of missions!! Features !! Story and notes !! Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Earth Minbari War]]||Partial||Yes|| The TBP team||Unknown|||| The demo campaign for the Babylon Project&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Emearon Incident]]||Released||No|| Ker.soth ||8||Multi possible|| Unknown || [http://www.hard-light.net/forums/index.php?topic=67320.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Drums of War]]||Released||No||0rph3u5||5|| ||The year is 2262 and the Interstellar Alliance faces its first major crisis. And the NRS Vol&#039;Toth uncovers a dark truth... &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Drums of War 2]]||Released||No||0rph3u5||5|| ||The drums are being played again. The song of war rises and you have the chance to join the pilots of the Narn Destroyer Vol&#039;toth again...&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[In the Name of the Emperor]]||Released||No||Skullar||3|| ||A training from the Centauri point of view || [http://www.hard-light.net/forums/index.php?topic=60914.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Raider Wars]]||Released||Yes||Unknown||Unknown||||Unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Relic]]||Released||Unknown||Slasher||4||||Background from the 4th season&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Dark Children]]||Released||Yes ||Vidmaster|| 5 || Bullet-time, in system-jumping  || Campaign made to test new features&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Achen Schooling Flight]]||Released||Yes||Vidmaster|| 1|| ||TBP Tutorial Mission&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Operations]]||Released||Yes||Vidmaster||6||Multiplayer campaign||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Fortune Hunters - 2259]]||Released||No (planned)||Vidmaster|| 9|| ||Raiding defenseless convoys to make a living, the Fortune Hunters get pulled into events between powers that are destined to change the face of the galaxy forever. Alien races go to war with each other, trade routes are disrupted and terrors yet unseen lurk somewhere in the void. It is the year 2259, the year the Great War started. - REQUIRES [http://www.hard-light.net/forums/index.php?topic=72093.0 ZATHRAS].&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Fortune Hunters - 2260]]||Released||No (planned)||Vidmaster||13 || ||Alliances and balances are shifting. The Great War is upon the galaxy and the Hunters have to decide what their place will be in this new world - REQUIRES [http://www.hard-light.net/forums/index.php?topic=72093.0 ZATHRAS].&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Fortune Hunters - 2261]]||Released||No (planned)||Vidmaster||12 || ||The saga concludes, the Great War is in its final stage. Gods clash, worlds vanish and all hope is lost. This is it, your final moment, victory is impossible and survival doubtful. And even if you would make it through, what would you do afterwards? - REQUIRES [http://www.hard-light.net/forums/index.php?topic=72093.0 ZATHRAS].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Beyond the Red Line|BattleStar Galactica: Beyond the Red Line]] ==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !! Voiced !!  Author(s)  !! Number of missions!! Features !! Story and notes !! Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Beyond the Red Line|BattleStar Galactica: Beyond the Red Line]]||[http://www.game-warden.com/bsg/ Link]||Work-in-progress||Demo released||Beyond the Red Line is a standalone total conversion based on the popular new tv-show Battlestar Galactica (Re-imagined) - Main campaign&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Battlecruiser Archangel]]||Demo released||No ||Shiv||Unknown || || The untold story of Geminion survivors || [http://www.hard-light.net/forums/index.php?topic=49205.0 Thread]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Portal:Wings of Dawn Universe| Wings of Dawn]] ==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !!  Author(s)  !! Number of missions!! Features !! Story and notes !! Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Wings of Dawn]]||Released|| Spoon||28 + 5||Main campaign|| WoD is a FreeSpace mod with a strong anime vibe, filled with custom content. || [http://www.hard-light.net/forums/index.php?topic=71092.0 Release Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[A Nordera Day]]||Released|| Spoon ||2|| || A Nordera Day is a short addon for Wings of Dawn that describes the average life of a Nordera pilot. || [http://www.hard-light.net/forums/index.php?topic=72092.0 Release Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Stranded]]||Released|| Spoon ||8 + 4|| || After a freak incident involving a subspace drive malfunction, Johan Sturmritter finds himself stuck behind enemy lines. He must now fight his way back into friendly space! || [http://www.hard-light.net/forums/index.php?topic=82674.0 Release Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Wings of Dawn 2| Wings of Dawn 2: Into the Void]]||Work-in-Progress|| Spoon ||Unknown|| || Sequel to [[Wings of Dawn]]. ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other universes ==&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Project !!Website !!Mod status !!Main campaign release status!!  Description !!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Diaspora]]||[http://www.diaspora-game.com/ Link]||Work-in-progress|||| Another total conversion based on the Battlestar Galactica universe.&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[Dimensional Eclipse]]|| None || Released || Released || Anime themed mod featuring high speed, fast paced, high stakes gameplay. Oh, and lots of pettanko too.&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[Fate of the Galaxy]]|| [http://swc.hard-light.net/ Link] ||Work-in-progress|||| An attempt to bring Star Wars to FreeSpace, also known as the Star Wars Conversion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[FreeSpace: Reunited]]|| None ||Work-in-progress|||| This mod aims at merging the universe of FreeSpace with the one of BattleStar Galactica&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Fringespace]]||[http://fringespace.org Link]||Work-in-progress||||This project is designed to duplicate, as closely as possible, the &amp;quot;feel&amp;quot; of Tachyon: The Fringe, within the Freespace2_Open game engine as well as an attempt to update the visuals and the playing experience for Tachyon fans.  &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Star Fleet Academy]]||None||Work-in-progress|||| This project aims at entailling events from multi-eras of the Trek Continuum&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Starforce Mod|Starforce]]||None||Work-in-progress||||The Starforce Mod is a continuation of the FS universe into the 41st century.The project is intended to be more of a starting point for other projects rather than a full campaign in itself. &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Starfox: Shadows of Lylat|Star Fox: Shadows of Lylat]]||[http://www.game-warden.com/starfox Link]||Work-in-progress||||Starfox: Shadows of Lylat is a standalone mod for FreeSpace 2 Open based on the Star Fox games, with many new features such as rail missions and planet-side missions.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Apocalypse Project]]||[http://tap.hard-light.net/ Link]||Work-in-progress|||| A project to create a space combat simulator set in the Homeworld universe.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Robotech 2.0]]||None||Unknown|||| This project plan to expand the original Robotech mod&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Wing Commander Saga]]||[http://www.wcsaga.com/ Link]||Released||Released||Wing Commander Saga (WCS) is a standalone total conversion based on the universe familiar from the Wing Commander games&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Hyperion_(joelever)&amp;diff=40874</id>
		<title>Hyperion (joelever)</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Hyperion_(joelever)&amp;diff=40874"/>
		<updated>2012-10-23T17:49:10Z</updated>

		<summary type="html">&lt;p&gt;Droid803: /* Veteran Comments */  just the nameplate, according my sources...(aka my eyes)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:Hyperion.png|650px]]|caption=The Hyperion}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Description===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model and textures by &#039;&#039;&#039;joelever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{Ship_box&lt;br /&gt;
|name = &#039;&#039;Hyperion&#039;&#039;&lt;br /&gt;
|type = Escort ship&lt;br /&gt;
|manufacturer = &lt;br /&gt;
|maneuverability =&lt;br /&gt;
|max_velocity = &lt;br /&gt;
|max_ab_velocity =&lt;br /&gt;
|max_ab_duration =&lt;br /&gt;
|armor = &lt;br /&gt;
|hitpoints = &lt;br /&gt;
|shields =&lt;br /&gt;
|length = 792.2&lt;br /&gt;
|gun_bank_1 =&lt;br /&gt;
|gun_bank_2 =&lt;br /&gt;
|gun_bank_3 =&lt;br /&gt;
|missile_bank_1 =&lt;br /&gt;
|missile_bank_2 =&lt;br /&gt;
|missile_bank_3 =&lt;br /&gt;
|missile_bank_4 =&lt;br /&gt;
|countermeasures =&lt;br /&gt;
|turrets = 35&lt;br /&gt;
|containers = &lt;br /&gt;
|fighters =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown&lt;br /&gt;
| 35&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Veteran Comments==&lt;br /&gt;
{{Comment|No tables are provided with the ship, but gimp files are provided for the nameplate texture.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related Links:==&lt;br /&gt;
*Downloads:&lt;br /&gt;
**&#039;&#039;&#039;[http://www.freespacemods.net/download.php?view.879 Download | FSMods.net]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;[http://www.mediafire.com/?efevxdvhgg8h4hm Download | Mediafire.net]&#039;&#039;&#039;&lt;br /&gt;
*Release thread&lt;br /&gt;
**&#039;&#039;&#039;[http://www.hard-light.net/forums/index.php?topic=82631.0 Hyperion | Hard Light forums]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category: User-made Ships]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Talk:SD_Bhaal&amp;diff=40844</id>
		<title>Talk:SD Bhaal</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Talk:SD_Bhaal&amp;diff=40844"/>
		<updated>2012-10-19T05:15:15Z</updated>

		<summary type="html">&lt;p&gt;Droid803: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Holy Futbuckery that&#039;s pretty. Textures &#039;&#039;&#039;look&#039;&#039;&#039; like FSKing, but that&#039;s probably not enough for a proper credit. [[User:Black Wolf|Black Wolf]] 07:24, 1 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This model was leaked without authorization, and ED internal is currently pretty crushed. This was intended to be a very secret asset. While I&#039;m not a big fan of exclusive assets myself, as a member of the ED I feel the need to voice this. The model&#039;s creator worked incredibly hard on it and hoped dearly that it would be a surprise. I can&#039;t imagine how disappointed he must be right now. [[User:General Battuta|General Battuta]] 17:39, 1 October 2012 (UTC)&lt;br /&gt;
*The team is asking for the model to be taken down, so for the moment I&#039;m gonna blank the page, okay? It should be easy enough to revert. Sorry. :( [[User:General Battuta|General Battuta]] 22:33, 1 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Page locked until official release. Contact me or one of the other wiki admins to unlock. [[User:Black Wolf|Black Wolf]] 05:14, 2 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At any rate, since it was found/leaked on FSMods... are you going to file a request to take that ship down from their lists? Oh, and one more thing! There&#039;s still a lo-res picture or two laying around that should probably be thrown out. [[User: Black_Yoshi1230|Black Yoshi]], 23:16 PDT, 1 Oct 2012&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Not like many people would actually download it unless they stumbled upon a picture. I mean, I was going to check if it was a reskin/tablehack and then ask to get it &#039;&#039;removed&#039;&#039; if it was judging from the description on FSMods... Turned out it was some top secret leak. I guess I should have assumed as much once I saw how awesome it was and how it had no credits, since we can&#039;t actually have nice things. I guess removing it or at least hiding the file from the main listing for now would be in order. [[User:Droid803|Droid803]] 06:38, 2 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Maybe we could put up fake pictures and download links? That might help to obscure this ship again. (just a thought) [[User:Apollo|Apollo]] 10:29, 10 October 2012&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No. Misinformation is stupid. Just think about it &amp;amp;mdash; that would do nothing but draw more attention to it for no gain. IMO, the ED team should just commence damage control and release the damn thing, would probably do a whole damn lot more for them than it is now. I honestly thought they were &#039;&#039;dead&#039;&#039;, and all evidence I have of the contrary is Battuta&#039;s word. Now, I trust Battuta and all, but I&#039;m just waiting for them to say something, and if they don&#039;t in the near future, I will operate under the assumption that they are in fact, dead.  [[User:Droid803|Droid803]] 03:20, 19 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Well the only internal activity lately has been the thread about this thing being leaked. [[User:General Battuta|General Battuta]] 04:21, 19 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Have they decided what they want to do, if anything? Just trying to keep it all low-profile, or what? I suppose that is the main question here. [[User:Droid803|Droid803]] 05:15, 19 October 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Talk:SD_Bhaal&amp;diff=40841</id>
		<title>Talk:SD Bhaal</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Talk:SD_Bhaal&amp;diff=40841"/>
		<updated>2012-10-19T03:20:30Z</updated>

		<summary type="html">&lt;p&gt;Droid803: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Holy Futbuckery that&#039;s pretty. Textures &#039;&#039;&#039;look&#039;&#039;&#039; like FSKing, but that&#039;s probably not enough for a proper credit. [[User:Black Wolf|Black Wolf]] 07:24, 1 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This model was leaked without authorization, and ED internal is currently pretty crushed. This was intended to be a very secret asset. While I&#039;m not a big fan of exclusive assets myself, as a member of the ED I feel the need to voice this. The model&#039;s creator worked incredibly hard on it and hoped dearly that it would be a surprise. I can&#039;t imagine how disappointed he must be right now. [[User:General Battuta|General Battuta]] 17:39, 1 October 2012 (UTC)&lt;br /&gt;
*The team is asking for the model to be taken down, so for the moment I&#039;m gonna blank the page, okay? It should be easy enough to revert. Sorry. :( [[User:General Battuta|General Battuta]] 22:33, 1 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Page locked until official release. Contact me or one of the other wiki admins to unlock. [[User:Black Wolf|Black Wolf]] 05:14, 2 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At any rate, since it was found/leaked on FSMods... are you going to file a request to take that ship down from their lists? Oh, and one more thing! There&#039;s still a lo-res picture or two laying around that should probably be thrown out. [[User: Black_Yoshi1230|Black Yoshi]], 23:16 PDT, 1 Oct 2012&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Not like many people would actually download it unless they stumbled upon a picture. I mean, I was going to check if it was a reskin/tablehack and then ask to get it &#039;&#039;removed&#039;&#039; if it was judging from the description on FSMods... Turned out it was some top secret leak. I guess I should have assumed as much once I saw how awesome it was and how it had no credits, since we can&#039;t actually have nice things. I guess removing it or at least hiding the file from the main listing for now would be in order. [[User:Droid803|Droid803]] 06:38, 2 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Maybe we could put up fake pictures and download links? That might help to obscure this ship again. (just a thought) [[User:Apollo|Apollo]] 10:29, 10 October 2012&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No. Misinformation is stupid. Just think about it &amp;amp;mdash; that would do nothing but draw more attention to it for no gain. IMO, the ED team should just commence damage control and release the damn thing, would probably do a whole damn lot more for them than it is now. I honestly thought they were &#039;&#039;dead&#039;&#039;, and all evidence I have of the contrary is Battuta&#039;s word. Now, I trust Battuta and all, but I&#039;m just waiting for them to say something, and if they don&#039;t in the near future, I will operate under the assumption that they are in fact, dead.  [[User:Droid803|Droid803]] 03:20, 19 October 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Dimensional_Eclipse/Factions&amp;diff=40642</id>
		<title>Dimensional Eclipse/Factions</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Dimensional_Eclipse/Factions&amp;diff=40642"/>
		<updated>2012-10-08T22:59:12Z</updated>

		<summary type="html">&lt;p&gt;Droid803: Balh I&amp;#039;ll pretty this up *later*&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A consolidated page for the factions in [[Dimensional Eclipse]]&lt;br /&gt;
So far this is mostly just copied from species.tbl, I&#039;ll edit this when I have time...&lt;br /&gt;
&lt;br /&gt;
=Friendly Factions=&lt;br /&gt;
==Federated Terran Commonwealth==&lt;br /&gt;
Formed in AR04, the Federated Terran Commonwealth is the governing body over most of Terran-controlled space. The Commonwealth was initially created to handle the diaspora triggered by the Fourth Event. At the top, the Commonwealth operates as a council, with representatives from the various Terran blocs, answering to a director.&lt;br /&gt;
&lt;br /&gt;
The Commonwealth&#039;s military arm, the Federated Terran Commonwealth Command, or FedCom for short, operates as a single entity controlling both the ground army and Navy, with subdivisions answering directly to the council and director. FedCom took the brunt of the Exarchy&#039;s initial assaults in Terran space, and have been effective at diverting them away from the core worlds.&lt;br /&gt;
&lt;br /&gt;
The extended tensions, though, have taken their toll on the morale of FedCom. No longer seen as the high-tech technological juggernaut, the Commonwealth has resorted to conscription on a number of fringe worlds to bolster their fighter corps. Signs of their strength wavering have manifested in a slow and gradual return of space piracy, once thought to be eliminated in the face of transpace reinforcement.&lt;br /&gt;
====Ships====&lt;br /&gt;
*[[FTFf Northampton|FT FF Northampton]]&lt;br /&gt;
*[[FTFf Impervious|FT FF Impervious]]&lt;br /&gt;
*[[FTFp Rhea|FT FP Rhea]]&lt;br /&gt;
*[[FTCv Tethys|FT CV Tethys]]&lt;br /&gt;
*[[FTCa Tethys|FT CA Tethys]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heaven&#039;s Alliance==&lt;br /&gt;
The Heaven&#039;s Alliance Private Mercenary Corporation is a paramilitary organization formed in AR92 to meet the rising demand for protection of valuable assets against threats (such as the Exarchy and the ever-growing outlaw menace) without resorting to requesting military aid from the already-stretched-thin FedCom.&lt;br /&gt;
&lt;br /&gt;
Sponsored by the Commonwealth Navy, the Heaven&#039;s Alliance is expected to assist in testing prototype technologies. Hence, the Alliance is founded on the principle of utilising the most advanced technology available. Through partnership with the military proper, Heaven&#039;s Alliance has exclusive connections to a number of aerospace firms such as Borealis Industries and Aurelius Fleet Systems.&lt;br /&gt;
&lt;br /&gt;
As part of a paramilitary organization, members of the Heaven&#039;s Alliance are excused from conscription, leading to a number of enlistments from people seeking to avoid front-line combat, as well as from those seeking to tinker with the latest technology. Regulations are not as strict in the Alliance as in FedCom, as pay is proportionalized according to performance and participation in missions.&lt;br /&gt;
&lt;br /&gt;
The introduction of the Mercenary system has gone far in curbing the growth of space piracy in Terran star systems, though the ever-looming threat the Exarchy presents means that no concerted effort has ever been made against such outlaws.&lt;br /&gt;
====Ships====&lt;br /&gt;
*[[HEF Blizzard|HAF Blizzard]] w/ Commander (CMD) and and Custom (CE) versions&lt;br /&gt;
*[[GTF Vampire|HAF Yukikaze]]&lt;br /&gt;
*[[HAF Yukikaze Mave]]&lt;br /&gt;
*[[HAF Super Sylph]]&lt;br /&gt;
*[[HEHc Hurricane V|HA DD Hurricane]]&lt;br /&gt;
*[[HEC Typhoon|HA CC Typhoon]]&lt;br /&gt;
&lt;br /&gt;
=Hostile Factions=&lt;br /&gt;
==The Rim Union==&lt;br /&gt;
A ragtag collection of outer-rim traders and disgruntled former-Commonwealth soldiers and officers, the Rim Union arose due to discontent with the Commonwealth&#039;s centralizing strategy against the Exarchy. As during the previous Incursions, the Commonwealth exhibited great willingness to simply abandon outlying systems to the Exarchy in favour of fortifying the core worlds. This naturally led to much dissatisfaction and feelings of betrayal among those who journeyed out to the fringe systems under the Commonwealth&#039;s Great Exodus program, leading many to believe that they were thrown out to the frontier of human-controlled space and ignored.&lt;br /&gt;
&lt;br /&gt;
==The Exarchy==&lt;br /&gt;
&#039;The Exarchy&#039; is the term the collection of alien races utilised to address themselves during the brief communications with the Terrans. The Exarchy first appeared in Terran space in AR81, and immediately commenced hostilities. Communications have been sent between the Commonwealth and the Exarchy, but results are inconclusive as to their ultimate objective.&lt;br /&gt;
&lt;br /&gt;
From what little is understood of Exarchy society from their military doctrines, it appears that the Exarchy societal structure is highly hierarchical, being divided into two main segments, or circles. The lower circle consists of individual races following the Exarchy as servants, slaves and soldiers, whereas the higher circle is a collective of races which are free-thinkers, recognized as true citizens of the Exarchy.&lt;br /&gt;
&lt;br /&gt;
The Exarchy has made three major pushes into Terran space since they were first encountered in AR81. The first and second (in AR104) Exarchy invasions in particular led to the Commonwealth abandoning a number of fringe systems in favour of more defensible positions.&lt;br /&gt;
&lt;br /&gt;
The Exarchy utilise technology far beyond Terran-developed tech. The foundation of modern space infrastructure is based off of remnants of Exarchy technology excavated on alien worlds. The Exarchy routinely uplifts races in which they see vaulable traits, incorporating them into their structure.&lt;br /&gt;
&lt;br /&gt;
Known alien races in the Exarchy include the Baltraadans, Lerzidi, and Askaeldians. While the motives and character of the lower circle races are somewhat understood, the higher ranks of the Exarchy remain shrouded in mystery.&lt;br /&gt;
&lt;br /&gt;
===Baltraadans===&lt;br /&gt;
A member species of the Exarchy, the Baltraadans appear to be one of the lowest in rank even amongst the lower circle. They fill the in majority of the Exarchy&#039;s strikecraft forces, and while maintain a single class of warship, the Exarchy views them as highly expendable. Baltraadans are additionally seen as infantry aboard higher-circle Exarchy warships, serving to repel boarding actions.&lt;br /&gt;
&lt;br /&gt;
Baltraadans are highly-aggressive, savage, barely-sentient six-limbed beast-like creatures that likely would not have survived into the space age without the Exarchy&#039;s uplifting. They have little concern for their own lives and appear to seek to satisfy their bloodlust before all else. Attempts to communicate or reason with Baltraadans are futile, and it is unknown how the Exarchy hones their aggression towards hostiles. However, it appears that Baltraadans are genetically modified to enhance aggression and reflexes.&lt;br /&gt;
&lt;br /&gt;
It is likely that the Baltraadans do not design their own fighters, but merely act as the savage pilots of craft given to them by the Exarchy, though their sole warship class appears to be of their own design.&lt;br /&gt;
====Ships====&lt;br /&gt;
*[[Bek&#039;Tah Interceptor|BTF Aggressor]]&lt;br /&gt;
*[[BTF Harasser]]&lt;br /&gt;
*[[Bek&#039;Tah Bomber|BTF Oppressor]]&lt;br /&gt;
*[[BTDa Skeleton|BT DA Skeleton]]&lt;br /&gt;
&lt;br /&gt;
===Lerzidi===&lt;br /&gt;
A member race of the Exarchy, the Lerzidi are a reptillian alien species. They appear to be fairly low in rank in the Exarchy, and have not been observed to possess any warships. They serve as the elite strikecraft divisions of the Exarchy, piloting highly advanced, specialized strikecraft. Certain squadrons serve as the elite guard of assault carrier battlegroups.&lt;br /&gt;
&lt;br /&gt;
Lerzidi are fiercely loyal to the Exarchy, to the point of fanatical devotion, perhaps a function of their single-tracked mind. Apparently, their species owes their continuing existence to the Exarchy uplifting them so they could escape their homeworld falling into its parent star due its decaying orbit. As a result, the Lerzidi are fully willing to sacrifice themselves for the Exarchy&#039;s agenda. Like the Baltraadans, the Lerzidi appear to be genetically enhanced with respects to reflexes and force-tolerance, allowing their pilots to perform maneuvers that would kill a human.&lt;br /&gt;
&lt;br /&gt;
It is unknown why the Exarchy allows the arguably less-civilized Baltraadans to maintain warships, while the Lerzidi do not.&lt;br /&gt;
====Ships====&lt;br /&gt;
*[[Lizard Killercraft|LZF Killer]]&lt;br /&gt;
*[[Lizard Huntercraft|LZF Hunter]]&lt;br /&gt;
*[[Lizard Swarmercraft|LZF Swarmer]]&lt;br /&gt;
&lt;br /&gt;
===Askaeldians===&lt;br /&gt;
Askaeldians are a rather unique member race of the Exarchy both in appearance and function. A parasitic species, a lone Askaeldian appears as a motile blob of slime approximately ten centimeters in radius. In this form, they are largely non-sentient, and operate on instinct. Such Askaeldians possess the ability to attach themselves to, and replace the central nervous system of numerous species, both Human and Alien, as well as merge with mechanical circuitry.&lt;br /&gt;
&lt;br /&gt;
Once attached to a living (or recently deceased) organism, the Askaeldian converts the bloodstream of the host into Askaeldic material, allowing it full control of the hosts&#039; body. Once attached, the conciousness of the Askaeldian cannot be separated from that of the original host, and retains the memories of the host, though the hosts&#039; though processes and reflexes are altered and optimized by the internal Askaeldic slime. The Askaeldic slime also enhances regeneration and resilience of its host body. A host is nearly indistinguishable from a normal individual otherwise.&lt;br /&gt;
&lt;br /&gt;
Askaeldians can also connect with mechanical circuitry given a proper interface surface, making the computer the &#039;host&#039;. Afflicted circuitry is altered on a similar scale to afflicted biological systems - routines are altered and optimized. It is hypothesized that Askaeldians are interfaced with most Exarchy shipboard computers, boosting processing power and lowering response time.&lt;br /&gt;
&lt;br /&gt;
It is difficult to directly determine the number of Askaeldians within the Exarchy, and they are often the subject of horror stories. However, once an Askaeldian has acquired a host, organic or mechanical, it is largely harmless as it cannot leave the host. The only possibility of infection from an Askaeldian with a host is when the internal Askaeldic slime undergoes asexual reproduction and a free slime is produced. It is also hypothesized that an Askaeldian with an organic host can reproduce sexually with other members of its host species, though this is merely the subject of speculation.&lt;br /&gt;
&lt;br /&gt;
It is unknown if the Askaeldians were uplifted and modified by the Exarchy, or if they were simply incorporated as they were, though their highly-specialized nature has led many researches to believe that they are an artificial species.&lt;br /&gt;
====Ships====&lt;br /&gt;
*[[AKF Eitr]]&lt;br /&gt;
*[[AKFf Adamantium|AK FF Adamantium]]&lt;br /&gt;
*[[AKCve Orichalcum|AK CVE Orichalcum]]&lt;br /&gt;
*[[AKCs Iliaster|AK CS Iliaster]]&lt;br /&gt;
*[[AKBc Azoth|AK BC Azoth]]&lt;br /&gt;
*[[AKI Alkahest|AK I Alkahest]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ncrsmrph===&lt;br /&gt;
The Ncrsmrph are somewhat of an oddity amongst the Exarchy lower circle species, as they appear to be a purely-synthetic alien race developed for the sole purpose of carrying out warfare. No instances of non-combatant Ncrsmrph have been encountered to date.&lt;br /&gt;
&lt;br /&gt;
While often referred to as &#039;living warships&#039;, a Ncrsmrph warship is much akin to a coral reef, consisting of a biological system that processes raw materials for ship control, repair, and construction, surrounded by non-living matter acting as structural support, armor, and weaponry. The outer metallic shell is only as living as a ship with self-repairing armor. The actual internal structure of Ncrsmrph ships are far less radical than their outward appearance or functionality would suggest.&lt;br /&gt;
&lt;br /&gt;
The Ncrsmrph&#039;s near-perfect replication of standard Exarchy technology such as transpace drives and thermal lance weaponry on a functional level additionally leads xenobiologists to hypothesize that the Exarchy higher circle developed the Ncrsmprh as autonomous engines of war, as it seems implausible that species with such different physical characteristics would produce such convergent technological paths.&lt;br /&gt;
====Ships====&lt;br /&gt;
*[[NF Phantasm|NSF Phantasm]]&lt;br /&gt;
*[[NB Ghoul|NSB Ghoul]]&lt;br /&gt;
*[[NCa Vampire|NS CV Vampire]]&lt;br /&gt;
&lt;br /&gt;
==The Regime Vastian==&lt;br /&gt;
REDACTED&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Dimensional Eclipse]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Lizard_Swarmercraft&amp;diff=40641</id>
		<title>Lizard Swarmercraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Lizard_Swarmercraft&amp;diff=40641"/>
		<updated>2012-10-08T22:38:27Z</updated>

		<summary type="html">&lt;p&gt;Droid803: Adding stuff...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;Lizard &#039;&#039;&#039;Swarmercraft&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:lizardswarmercraft.jpg]]|caption=Lizard Swarmercraft}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
The Swarmercraft has been the light fighter craft of the empire since the ancient times. They are cheap to produce and of sufficient quality to generally secure the pilot&#039;s safe return after each mission. Lighter armour and weaponry, though, does mean that these craft must fight in groupings of atleast 3 for optimal guarentee of victory.&lt;br /&gt;
&lt;br /&gt;
===Dimensional Eclipse Tech Room Description===&lt;br /&gt;
{{shipimage|image=[[Image:LZF Swarmer.jpg|480px]]|caption=The LZF Swarmer as seen in Dimensional Eclipse}}&lt;br /&gt;
The Lerzidi Swarmer-class is oriented towards capital ship assault. Armed with only a single Mega Particle Cannon, is unable to effectively engage fighters, but can punch holes through capital ships. It is armed with a single missile bank for limited anti-fighter defense. The Swarmer is propelled by a phase-impulse drive system, giving it minimal engine profile and freedom of motion along all three axes, though it is unable to &#039;afterburn&#039; as a result.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by &#039;&#039;&#039;Taristin&#039;&#039;&#039;&lt;br /&gt;
*Various POF fixes by &#039;&#039;&#039;Droid803&#039;&#039;&#039; (DE ver)&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
====Default Statistics====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 21 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dimensional Eclipse====&lt;br /&gt;
{{Ship_box&lt;br /&gt;
|name = LZF &#039;&#039;Swarmer&#039;&#039;&lt;br /&gt;
|type = Anti-Capital Ship&lt;br /&gt;
|manufacturer = Unknown&lt;br /&gt;
|maneuverability = Excellent&lt;br /&gt;
|max_velocity = 240 - 275&lt;br /&gt;
|armor = Light&lt;br /&gt;
|hitpoints = 200&lt;br /&gt;
|shields = 200&lt;br /&gt;
|length = 21&lt;br /&gt;
|gun_bank_1 = 1&lt;br /&gt;
|missile_bank_1 = 60&lt;br /&gt;
|countermeasures = 40&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 1&lt;br /&gt;
| Unknown&lt;br /&gt;
| 1st&lt;br /&gt;
| 1&lt;br /&gt;
| EX MegaParticle&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Unknown&lt;br /&gt;
| colspan=3| EX MegaParticle&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 1st&lt;br /&gt;
| 60&lt;br /&gt;
| EX Javelin&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| None&lt;br /&gt;
| colspan=3| EX Heatseeker, EX Heatseeker 2, EX Javelin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|No table file came with the original model, and the original POF had a few collision/centering errors, which were fixed in the version found in Dimensional Eclipse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In Dimensional Eclipse, these things have essentially instant acceleration and the same maximum speed in all three axes, and will pull off the strangest physics-defying flight patterns when threatened. Extremely annoying to hit, especially while they&#039;re slowly shortening your escort list. Aspect-seeking missiles are generally wasted against them, as they will simply twitch-dodge to one side to avoid them. In the early escort missions, these are what will kill your capital ships, not the bombers which only carry anti-shield bombs.}}&lt;br /&gt;
&lt;br /&gt;
==Related links==&lt;br /&gt;
*Original ship:&lt;br /&gt;
**http://www.freespacemods.net/download.php?view.408&lt;br /&gt;
*Dimensional Eclipse variant (fixed POF):&lt;br /&gt;
**[http://www.hard-light.net/forums/index.php?topic=80655.0 Dimensional Eclipse Release thread]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dimensional Eclipse]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=File:LZF_Swarmer.jpg&amp;diff=40640</id>
		<title>File:LZF Swarmer.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=File:LZF_Swarmer.jpg&amp;diff=40640"/>
		<updated>2012-10-08T22:38:11Z</updated>

		<summary type="html">&lt;p&gt;Droid803: The LZF Swarmer, a Lizard Swarmercraft variant from Dimensional Eclipse&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The LZF Swarmer, a Lizard Swarmercraft variant from Dimensional Eclipse&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Lizard_Killercraft&amp;diff=40638</id>
		<title>Lizard Killercraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Lizard_Killercraft&amp;diff=40638"/>
		<updated>2012-10-08T22:28:37Z</updated>

		<summary type="html">&lt;p&gt;Droid803: Adding stuff...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;Lizard &#039;&#039;&#039;Killercraft&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:lizardkilllercraft.jpg]]|caption=Lizard Killercraft}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
The venerable Killercraft. Staple craft of the lizard armada.It is well suited to intercept roles, though it can perform equally well as an assault and empire superiority fighter.&lt;br /&gt;
&lt;br /&gt;
===Dimensional Eclipse Tech Room Description===&lt;br /&gt;
{{shipimage|image=[[Image:LZF Killer.jpg|480px]]|caption=The LZF Killer as seen in Dimensional Eclipse}}&lt;br /&gt;
The Lerzidi Killer-class is a relatively common Exarchy space superiority fighter. Much more specialized than Baltraadan Aggressors, Killers are armed with rapid firing weapons allow them to make short work of fighters hit by their shield-draining Javelin missiles.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by &#039;&#039;&#039;Taristin&#039;&#039;&#039;&lt;br /&gt;
*Various POF fixes by &#039;&#039;&#039;Droid803&#039;&#039;&#039; (DE ver)&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
====Default Statistics====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 22 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dimensional Eclipse====&lt;br /&gt;
{{Ship_box&lt;br /&gt;
|name = LZF &#039;&#039;Killer&#039;&#039;&lt;br /&gt;
|type = Space Superiority&lt;br /&gt;
|manufacturer = Unknown&lt;br /&gt;
|maneuverability = Excellent&lt;br /&gt;
|max_velocity = 250 - 280&lt;br /&gt;
|max_ab_velocity = 320&lt;br /&gt;
|max_ab_duration = 7.33&lt;br /&gt;
|armor = Light&lt;br /&gt;
|hitpoints = 250&lt;br /&gt;
|shields = 400&lt;br /&gt;
|length = 21&lt;br /&gt;
|gun_bank_1 = 4&lt;br /&gt;
|missile_bank_1 = 20&lt;br /&gt;
|countermeasures = 40&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| Unknown&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| EX Rapidlaser&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Unknown&lt;br /&gt;
| colspan=3| EX Primary, EX Rapidlaser&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
| 1st&lt;br /&gt;
| 20&lt;br /&gt;
| EX Javelin&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Unknown&lt;br /&gt;
| colspan=3| EX Heatseeker, EX Heatseeker 2, EX Javelin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|No table file came with the original model, and the original POF had a few collision/centering errors, which were fixed in the version found in Dimensional Eclipse.}}&lt;br /&gt;
&lt;br /&gt;
==Related links==&lt;br /&gt;
*Original ship:&lt;br /&gt;
**http://www.freespacemods.net/download.php?view.410&lt;br /&gt;
*Dimensional Eclipse variant (fixed POF):&lt;br /&gt;
**[http://www.hard-light.net/forums/index.php?topic=80655.0 Dimensional Eclipse Release thread]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dimensional Eclipse]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=File:LZF_Killer.jpg&amp;diff=40637</id>
		<title>File:LZF Killer.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=File:LZF_Killer.jpg&amp;diff=40637"/>
		<updated>2012-10-08T22:28:07Z</updated>

		<summary type="html">&lt;p&gt;Droid803: The LZF Killer, a Lizard Killercraft variant from Dimensional Eclipse&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The LZF Killer, a Lizard Killercraft variant from Dimensional Eclipse&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Lizard_Huntercraft&amp;diff=40636</id>
		<title>Lizard Huntercraft</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Lizard_Huntercraft&amp;diff=40636"/>
		<updated>2012-10-08T22:23:31Z</updated>

		<summary type="html">&lt;p&gt;Droid803: Adding stuff...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;Lizard &#039;&#039;&#039;Huntercraft&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:lizardhuntercraft.jpg]]|caption=Lizard Huntercraft}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
The Huntercraft. Renowned for its heavy assault prowess, this craft has been the fighter for pummelling enemy capital ships. Generally only two or three Huntercraft are assigned to a squadron.&lt;br /&gt;
&lt;br /&gt;
===Dimensional Eclipse Tech Room Description===&lt;br /&gt;
{{shipimage|image=[[Image:LZF Hunter.jpg|480px]]|caption=The LZF Hunter as seen in Dimensional Eclipse}}&lt;br /&gt;
The Lerzidi Hunter-class appears to be an improved version of the more common Killer. Generally seen leading wings, Hunters carry more missiles than Killers and have better specifications.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by &#039;&#039;&#039;Taristin&#039;&#039;&#039;&lt;br /&gt;
*Various POF fixes by &#039;&#039;&#039;Droid803&#039;&#039;&#039; (DE ver)&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
====Default Statistics====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 21 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dimensional Eclipse====&lt;br /&gt;
{{Ship_box&lt;br /&gt;
|name = LZF &#039;&#039;Hunter&#039;&#039;&lt;br /&gt;
|type = Space Superiority&lt;br /&gt;
|manufacturer = Unknown&lt;br /&gt;
|maneuverability = Excellent&lt;br /&gt;
|max_velocity = 280 - 320&lt;br /&gt;
|max_ab_velocity = 360&lt;br /&gt;
|max_ab_duration = 7.33&lt;br /&gt;
|armor = Average&lt;br /&gt;
|hitpoints = 300&lt;br /&gt;
|shields = 500&lt;br /&gt;
|length = 21&lt;br /&gt;
|gun_bank_1 = 4&lt;br /&gt;
|missile_bank_1 = 60&lt;br /&gt;
|countermeasures = 40&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| Unknown&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| EX Rapidlaser&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 2&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 3rd&lt;br /&gt;
| 2&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Unknown&lt;br /&gt;
| colspan=3| EX Primary, EX Rapidlaser&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| None&lt;br /&gt;
| 1st&lt;br /&gt;
| 60&lt;br /&gt;
| EX Javelin&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| None&lt;br /&gt;
| colspan=3| EX Heatseeker, EX Heatseeker 2, EX Javelin&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|No table file came with the original model, and the original POF had a few collision/centering errors, which were fixed in the version found in Dimensional Eclipse.}}&lt;br /&gt;
&lt;br /&gt;
==Related links==&lt;br /&gt;
*Original ship:&lt;br /&gt;
**http://www.freespacemods.net/download.php?view.409&lt;br /&gt;
*Dimensional Eclipse variant (fixed POF):&lt;br /&gt;
**[http://www.hard-light.net/forums/index.php?topic=80655.0 Dimensional Eclipse Release thread]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dimensional Eclipse]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=File:LZF_Hunter.jpg&amp;diff=40635</id>
		<title>File:LZF Hunter.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=File:LZF_Hunter.jpg&amp;diff=40635"/>
		<updated>2012-10-08T22:22:23Z</updated>

		<summary type="html">&lt;p&gt;Droid803: The LZF Hunter, a Lizard Huntercraft variant from Dimensional Eclipse&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The LZF Hunter, a Lizard Huntercraft variant from Dimensional Eclipse&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Bek%27Tah_Bomber&amp;diff=40634</id>
		<title>Bek&#039;Tah Bomber</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Bek%27Tah_Bomber&amp;diff=40634"/>
		<updated>2012-10-08T22:21:37Z</updated>

		<summary type="html">&lt;p&gt;Droid803: missed one thing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;Bek&#039;Tah &#039;&#039;&#039;Bomber&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:bektahbomber.jpg]]|caption=Bek&#039;Tah Bomber}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
The Bek&#039;Tah have been an ally to the Race for many millenia. Though integrated fully into our society, they maintain their own selection of fighter craft that have characteristics more similar to that of the Terrans. Primarily is their employment of explosive warheads, rather than high powered lasers. Their unique characteristics make them a valuable ally and extremely worthy adversary in battle.&lt;br /&gt;
&lt;br /&gt;
===Dimensional Eclipse Tech Room Description===&lt;br /&gt;
{{shipimage|image=[[Image:BTB Oppressor.jpg|480px]]|caption=The BTB Oppressor as seen in Dimensional Eclipse}}&lt;br /&gt;
The Baltraadan Oppressor-class bomber is the only known dedicated bomber in the Exarchy. It possesses spacious missile bays, though its effectiveness against fighters is essentially non-existent. They generally carry heavy ShieldBreaker torpedoes, which do catastrophic amounts of damage to capital ship shields.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by &#039;&#039;&#039;Taristin&#039;&#039;&#039;&lt;br /&gt;
*Various POF fixes by &#039;&#039;&#039;Droid803&#039;&#039;&#039; (DE ver)&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
====Default Statistics====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 37 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dimensional Eclipse====&lt;br /&gt;
{{Ship_box&lt;br /&gt;
|name = BTB &#039;&#039;Oppressor&#039;&#039;&lt;br /&gt;
|type = Bomber&lt;br /&gt;
|manufacturer = Unknown&lt;br /&gt;
|maneuverability = Poor&lt;br /&gt;
|max_velocity = 180 - 230&lt;br /&gt;
|max_ab_velocity = 280&lt;br /&gt;
|max_ab_duration = 7.33&lt;br /&gt;
|armor = Heavy&lt;br /&gt;
|hitpoints = 400&lt;br /&gt;
|shields = 600&lt;br /&gt;
|length = 37&lt;br /&gt;
|gun_bank_1 = 4&lt;br /&gt;
|gun_bank_2 = 4&lt;br /&gt;
|missile_bank_1 = 60&lt;br /&gt;
|missile_bank_2 = 60&lt;br /&gt;
|missile_bank_3 = 60&lt;br /&gt;
|countermeasures = 40&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| Unknown&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| EX Primary&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 4&lt;br /&gt;
| Unknown&lt;br /&gt;
| 2nd&lt;br /&gt;
| 4&lt;br /&gt;
| EX Primary&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Unknown&lt;br /&gt;
| colspan=3| EX Primary, EX Rapidlaser&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
| 1st&lt;br /&gt;
| 60&lt;br /&gt;
| EX Shieldbreaker&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
| 2nd&lt;br /&gt;
| 60&lt;br /&gt;
| EX Shieldbreaker&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 3rd&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
| 3rd&lt;br /&gt;
| 60&lt;br /&gt;
| EX Shieldbreaker&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Unknown&lt;br /&gt;
| colspan=3| EX Heatseeker, EX Heatseeker 2, EX Shieldbreaker, EX Falchirum&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|No table file came with the original model, and the original POF had a few collision/centering errors, which were fixed in the version found in Dimensional Eclipse.}}&lt;br /&gt;
&lt;br /&gt;
==Related links==&lt;br /&gt;
*Original ship:&lt;br /&gt;
**http://www.freespacemods.net/download.php?view.407&lt;br /&gt;
*Dimensional Eclipse variant (fixed POF):&lt;br /&gt;
**[http://www.hard-light.net/forums/index.php?topic=80655.0 Dimensional Eclipse Release thread]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dimensional Eclipse]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Bek%27Tah_Bomber&amp;diff=40633</id>
		<title>Bek&#039;Tah Bomber</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Bek%27Tah_Bomber&amp;diff=40633"/>
		<updated>2012-10-08T22:13:18Z</updated>

		<summary type="html">&lt;p&gt;Droid803: Adding stuff...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;Bek&#039;Tah &#039;&#039;&#039;Bomber&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:bektahbomber.jpg]]|caption=Bek&#039;Tah Bomber}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
The Bek&#039;Tah have been an ally to the Race for many millenia. Though integrated fully into our society, they maintain their own selection of fighter craft that have characteristics more similar to that of the Terrans. Primarily is their employment of explosive warheads, rather than high powered lasers. Their unique characteristics make them a valuable ally and extremely worthy adversary in battle.&lt;br /&gt;
&lt;br /&gt;
===Dimensional Eclipse Tech Room Description===&lt;br /&gt;
{{shipimage|image=[[Image:BTB Oppressor.jpg|480px]]|caption=The BTB Oppressor as seen in Dimensional Eclipse}}&lt;br /&gt;
The Baltraadan Oppressor-class bomber is the only known dedicated bomber in the Exarchy. It possesses spacious missile bays, though its effectiveness against fighters is essentially non-existent. They generally carry heavy ShieldBreaker torpedoes, which do catastrophic amounts of damage to capital ship shields.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by &#039;&#039;&#039;Taristin&#039;&#039;&#039;&lt;br /&gt;
*Various POF fixes by &#039;&#039;&#039;Droid803&#039;&#039;&#039; (DE ver)&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
====Default Statistics====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 37 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dimensional Eclipse====&lt;br /&gt;
{{Ship_box&lt;br /&gt;
|name = BTB &#039;&#039;Oppressor&#039;&#039;&lt;br /&gt;
|type = Bomber&lt;br /&gt;
|manufacturer = Unknown&lt;br /&gt;
|maneuverability = Poor&lt;br /&gt;
|max_velocity = 180 - 230&lt;br /&gt;
|max_ab_velocity = 280&lt;br /&gt;
|max_ab_duration = 7.33&lt;br /&gt;
|armor = Heavy&lt;br /&gt;
|hitpoints = 400&lt;br /&gt;
|shields = 600&lt;br /&gt;
|length = 37&lt;br /&gt;
|gun_bank_1 = 4&lt;br /&gt;
|gun_bank_2 = 4&lt;br /&gt;
|missile_bank_1 = 60&lt;br /&gt;
|missile_bank_2 = 60&lt;br /&gt;
|missile_bank_3 = 60&lt;br /&gt;
|countermeasures = 40&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| Unknown&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| EX Primary&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 4&lt;br /&gt;
| Unknown&lt;br /&gt;
| 2nd&lt;br /&gt;
| 4&lt;br /&gt;
| EX Primary&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Unknown&lt;br /&gt;
| colspan=3| EX Primary, EX Rapidlaser&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
| 1st&lt;br /&gt;
| 60&lt;br /&gt;
| EX Shieldbreaker&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
| 2nd&lt;br /&gt;
| 60&lt;br /&gt;
| EX Shieldbreaker&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 3rd&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
| 3rd&lt;br /&gt;
| 60&lt;br /&gt;
| EX Shieldbreaker&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Unknown&lt;br /&gt;
| colspan=3| EX Heatseeker, EX Heatseeker 2, EX Shieldbreaker, EX Falchirum&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|}}&lt;br /&gt;
&lt;br /&gt;
==Related links==&lt;br /&gt;
*Original ship:&lt;br /&gt;
**http://www.freespacemods.net/download.php?view.407&lt;br /&gt;
*Dimensional Eclipse variant (fixed POF):&lt;br /&gt;
**[http://www.hard-light.net/forums/index.php?topic=80655.0 Dimensional Eclipse Release thread]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=File:BTB_Oppressor.jpg&amp;diff=40632</id>
		<title>File:BTB Oppressor.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=File:BTB_Oppressor.jpg&amp;diff=40632"/>
		<updated>2012-10-08T22:12:22Z</updated>

		<summary type="html">&lt;p&gt;Droid803: The BTF Oppressor, a Bek&amp;#039;Tah Bomber variant from Dimensional Eclipse&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The BTF Oppressor, a Bek&#039;Tah Bomber variant from Dimensional Eclipse&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=BTF_Harasser&amp;diff=40631</id>
		<title>BTF Harasser</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=BTF_Harasser&amp;diff=40631"/>
		<updated>2012-10-08T21:54:35Z</updated>

		<summary type="html">&lt;p&gt;Droid803: Created page with &amp;quot;{{User-made Ships}}  :&amp;#039;&amp;#039;For the original ship, see Bek&amp;#039;Tah Support Ship.&amp;#039;&amp;#039;  The BTF Harasser.  ==Description:==  ===Di…&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;For the original ship, see [[LS_Bek&#039;Tah|Bek&#039;Tah Support Ship]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Image:BTF_Harasser.jpg|thumb|right|480px|The BTF Harasser.]]&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Dimensional Eclipse Tech Room Description===&lt;br /&gt;
The Harasser appears to be a newly designed strikecraft operated by the Baltraadans. A departure from their usually straightforward designs, the Harasser carries a large secondary payload offloaded through an off-axis ventral chute.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by &#039;&#039;&#039;Taristin&#039;&#039;&#039;&lt;br /&gt;
*Various POF fixes/edits by &#039;&#039;&#039;Droid803&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{Ship_box&lt;br /&gt;
|name = BTF &#039;&#039;Harasser&#039;&#039;&lt;br /&gt;
|type = Assault&lt;br /&gt;
|manufacturer = Unknown&lt;br /&gt;
|maneuverability = Very Good&lt;br /&gt;
|max_velocity = 260 - 330&lt;br /&gt;
|max_ab_velocity = 350&lt;br /&gt;
|max_ab_duration = 7.33&lt;br /&gt;
|armor = Light&lt;br /&gt;
|hitpoints = 250&lt;br /&gt;
|shields = 300&lt;br /&gt;
|length = 20&lt;br /&gt;
|gun_bank_1 = 4&lt;br /&gt;
|missile_bank_1 = 160&lt;br /&gt;
|countermeasures = 40&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| EX Primary&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=1 align=&amp;quot;center&amp;quot;| 1st&lt;br /&gt;
| colspan=2| EX Primary, EX Rapidlaser&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 160&lt;br /&gt;
| EX Heatseeker 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=1 align=&amp;quot;center&amp;quot;| 1st&lt;br /&gt;
| colspan=2| EX Heatseeker 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Dimensional Eclipse:&lt;br /&gt;
**&#039;&#039;&#039;[http://www.hard-light.net/forums/index.php?topic=80655.0 Dimensional Eclipse Release thread]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dimensional Eclipse]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=File:BTF_Harasser.jpg&amp;diff=40630</id>
		<title>File:BTF Harasser.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=File:BTF_Harasser.jpg&amp;diff=40630"/>
		<updated>2012-10-08T21:53:53Z</updated>

		<summary type="html">&lt;p&gt;Droid803: the BTF Harasser, a re-purposed Bek&amp;#039;Tah Support Ship turned into an assault fighter for Dimensional Eclipse.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;the BTF Harasser, a re-purposed [[LS_Bek&#039;Tah|Bek&#039;Tah Support Ship]] turned into an assault fighter for Dimensional Eclipse.&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Bek%27Tah_Interceptor&amp;diff=40629</id>
		<title>Bek&#039;Tah Interceptor</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Bek%27Tah_Interceptor&amp;diff=40629"/>
		<updated>2012-10-08T21:44:54Z</updated>

		<summary type="html">&lt;p&gt;Droid803: Adding stuff...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;Bek&#039;Tah &#039;&#039;&#039;Interceptor&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:bektahinterceptor.jpg]]|caption=Bek&#039;Tah Interceptor}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
The Bek&#039;Tah interceptor isthe third fastest fightercraft in the allied arsenal, behind the Swarmercraft, and the Killercraft, and only by a narrow margin. Its deadliness is unquestionable, however, and in the many centuries this design has been in service, only a dozen or so have ever been lost to enemy fire.&lt;br /&gt;
&lt;br /&gt;
===Dimensional Eclipse Tech Room Description===&lt;br /&gt;
{{shipimage|image=[[Image:btf_aggressor.jpg|480px]]|caption=The BTF Aggressor as seen in Dimensional Eclipse}}&lt;br /&gt;
The Baltraadan Aggressor-class interceptor appears to be the most common strikecraft sortied by the Exarchy. They are fast, deadly, and apparently highly expendable, making them brutally effective at accomplishing their objectives. They generally carry swarm-launched heat-seeking missiles, allowing them to start dealing damage as fast as possible, without needing to acquire lock.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by &#039;&#039;&#039;Taristin&#039;&#039;&#039;&lt;br /&gt;
*Various POF fixes by &#039;&#039;&#039;Droid803&#039;&#039;&#039; (DE ver)&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
====Default Statistics====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 21 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dimensional Eclipse====&lt;br /&gt;
{{Ship_box&lt;br /&gt;
|name = BTF &#039;&#039;Aggressor&#039;&#039;&lt;br /&gt;
|type = Interceptor&lt;br /&gt;
|manufacturer = Unknown&lt;br /&gt;
|maneuverability = Very Good&lt;br /&gt;
|max_velocity = 280 - 330&lt;br /&gt;
|max_ab_velocity = 380&lt;br /&gt;
|max_ab_duration = 7.33&lt;br /&gt;
|armor = Light&lt;br /&gt;
|hitpoints = 250&lt;br /&gt;
|shields = 300&lt;br /&gt;
|length = 21&lt;br /&gt;
|gun_bank_1 = 2&lt;br /&gt;
|missile_bank_1 = 40&lt;br /&gt;
|missile_bank_2 = 40&lt;br /&gt;
|countermeasures = 40&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 2&lt;br /&gt;
| Unknown&lt;br /&gt;
| 1st&lt;br /&gt;
| 2&lt;br /&gt;
| EX Primary&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Unknown&lt;br /&gt;
| colspan=3| EX Primary, EX Rapidlaser&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#225588;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
| 1st&lt;br /&gt;
| 40&lt;br /&gt;
| EX Heatseeker&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
| 2nd&lt;br /&gt;
| 40&lt;br /&gt;
| EX Heatseeker&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Unknown&lt;br /&gt;
| colspan=3| EX Heatseeker, EX Heatseeker 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|No table file came with the original model, and the original POF had a few collision/centering errors, which were fixed in the version found in Dimensional Eclipse.}}&lt;br /&gt;
&lt;br /&gt;
==Related links==&lt;br /&gt;
*Original ship:&lt;br /&gt;
**http://www.freespacemods.net/download.php?view.406&lt;br /&gt;
*Dimensional Eclipse variant (fixed POF):&lt;br /&gt;
**[http://www.hard-light.net/forums/index.php?topic=80655.0 Dimensional Eclipse Release thread]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dimensional Eclipse]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=File:Btf_aggressor.jpg&amp;diff=40628</id>
		<title>File:Btf aggressor.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=File:Btf_aggressor.jpg&amp;diff=40628"/>
		<updated>2012-10-08T21:41:49Z</updated>

		<summary type="html">&lt;p&gt;Droid803: The BTF Aggressor, a Bek&amp;#039;Tah Interceptor variant from Dimensional Eclipse&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The BTF Aggressor, a Bek&#039;Tah Interceptor variant from Dimensional Eclipse&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=FTCa_Tethys&amp;diff=40567</id>
		<title>FTCa Tethys</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=FTCa_Tethys&amp;diff=40567"/>
		<updated>2012-10-05T05:11:40Z</updated>

		<summary type="html">&lt;p&gt;Droid803: /* Download link: */ lynkz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:NeoTethys480.jpg|400px]]|caption=The &#039;&#039;Tethys&#039;&#039;-class Artillery Cruiser}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
The mainstay warship of the Federated Terran Commonwealth, the &#039;&#039;Tethys&#039;&#039;-class cruiser was first launched in AR77, four years before the Exarchy arrived in Commonwealth space. Despite the lack of thermal lance weaponry, shielding systems, or even artifical gravity plating standard on Alliance and Exarchy ships, the &#039;&#039;Tethys&#039;&#039; remains a powerful warship on today&#039;s battlefield due to its powerful long-range artillery railguns and NM-12 Dragonfire torpedoes. Overall, the &#039;&#039;Tethys&#039;&#039; reflects the Commonwealth Navy&#039;s strengths in one package - rugged and effective despite its simplistic construction. The &#039;&#039;Tethys&#039;&#039; design has been modified numerous times over its forty-year lifespan, most notably the inclusion of Exarchy armor technology, greatly improving its survivability.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by &#039;&#039;&#039;Droid803&#039;&#039;&#039;&lt;br /&gt;
*Some Turrets by &#039;&#039;&#039;Steve-O&#039;&#039;&#039; and &#039;&#039;&#039;Esarai&#039;&#039;&#039;&lt;br /&gt;
*Textures by &#039;&#039;&#039;AndrewofDoom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
Design is primarily based off of the [[UEFg Narayana|UEFg &#039;&#039;Narayana&#039;&#039;]] and the &#039;&#039;Aggressor&#039;&#039;-class destroyer from [http://images3.wikia.nocookie.net/__cb57524/starwars/images/8/80/Aggressor_destroyer.jpg Star Wars Empire at War: Forces of Corruption].&lt;br /&gt;
&lt;br /&gt;
Turret and subsystem layout is pretty much identical to that of the UEFg &#039;&#039;Narayana&#039;&#039; of which the model for the ship initially shared.&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Artillery Cruiser&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 140.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 45000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 1883 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| FTC HV Railgun&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| FTC MD Railgun&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| NM-12 Dragonfire&lt;br /&gt;
| 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| FTC Plasma Turret&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| FTC PD&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| FTC Standard Flak&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|No table data is provided with this ship. Stats presented above are from [[Dimensional Eclipse]].}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*[http://www.mediafire.com/?u04rp69j6xtkddn  MediaFire]&lt;br /&gt;
*[http://freespacemods.net/download.php?view.878 FreeSpaceMods]&lt;br /&gt;
**[http://www.hard-light.net/forums/index.php?topic=82388.0 Release Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dimensional Eclipse]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=FTCv_Tethys&amp;diff=40566</id>
		<title>FTCv Tethys</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=FTCv_Tethys&amp;diff=40566"/>
		<updated>2012-10-05T05:11:24Z</updated>

		<summary type="html">&lt;p&gt;Droid803: /* Download link: */  linx&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:NeoOldTethys480.jpg|400px]]|caption=The &#039;&#039;Tethys&#039;&#039;-class Fleet Carrier}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
Block-one Tethys class cruisers served as command carriers in the Commonwealth navy from their initial launch in AR77 to the development of Vatla-Rivera&#039;s &#039;Crucio&#039; artillery gun in AR98 and the subsequent mass-refit program. The pre-refit Tethys developed a notorious reputation for being horrifically resource-inefficient during the first Exarchy incursion, requiring extensive logistics lines to maintain its onboard squadron facilities. The ships were intended to serve as formation anchors for the then-prevalent frigate/destroyer formations and thus have little role in modern artillery cruiser doctrine. Nevertheless, due to wartime losses, a small number of pre-refit Tethys cruisers have been returned to service, performing the roles of fleet carrier and close-range fire support with their numerous railgun batteries, despite their limited endurance both in and out of combat.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by &#039;&#039;&#039;Droid803&#039;&#039;&#039;&lt;br /&gt;
*Some Turrets by &#039;&#039;&#039;Steve-O&#039;&#039;&#039; and &#039;&#039;&#039;Esarai&#039;&#039;&#039;&lt;br /&gt;
*Textures by &#039;&#039;&#039;AndrewofDoom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
An optimization and reimagined design, the carrier type Tethys is primarily based off of a kitbash of Steve-O&#039;s original &#039;&#039;Tethis&#039;&#039;-class artillery frigate (which was returretted to become [[Blue Planet|Blue Planet&#039;s]] [[UEFg Narayana|UEFg &#039;&#039;Narayana&#039;&#039;]] and later optimized), with its main guns replaced with two hangar bays, with lighter weapons taken from the pre-optimization [[UEFg Karuna|&#039;&#039;Karuna&#039;&#039;]]. Aside from these changes, the turret layout is essentially identical to that of Steve-O&#039;s original Tethis, as it is intended to replace the original kitbash which can currently be found in [[Dimensional Eclipse]].&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Fleet Carrier&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 140.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 30000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 1844 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Dimensional Eclipse&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| FTC MD Railgun&lt;br /&gt;
| 9&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| FTC LT PD&lt;br /&gt;
| 12&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| FTC PD&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| FTC Standard Flak&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mora&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|No table data is provided with this ship. Stats presented above are from [[Dimensional Eclipse]].}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*[http://www.mediafire.com/?u04rp69j6xtkddn  MediaFire]&lt;br /&gt;
*[http://freespacemods.net/download.php?view.878 FreeSpaceMods]&lt;br /&gt;
**[http://www.hard-light.net/forums/index.php?topic=82388.0 Release Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dimensional Eclipse]]&lt;/div&gt;</summary>
		<author><name>Droid803</name></author>
	</entry>
</feed>