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	<updated>2026-11-15T10:47:44Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Abandon_Hope&amp;diff=43029</id>
		<title>Abandon Hope</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Abandon_Hope&amp;diff=43029"/>
		<updated>2013-11-26T19:26:10Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Made a link to &amp;#039;A Monster in the Mist&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:STRLogo.png|480px|center|frameless|link=Silent Threat: Reborn|Silent Threat: Reborn]]&amp;lt;BR&amp;gt;&lt;br /&gt;
{{Mission|previous=Blood of the Innocents|next=Last Stand|campaign=Silent Threat: Reborn Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SILENT THREAT: REBORN MISSION 17&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[82nd Nighthawks]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Our hero must scan the subsystems of the Hades in a desperate attempt to find a weakness.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Before having any hope of destroying the &#039;&#039;GTD Hades&#039;&#039;, GTA Command has requested Alpha 1 to scan the Hades and hopefully find a weakness...&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
You have Beta and Gamma wings of your own choosing (already deployed), along with Delta and Epsilon as backup.&lt;br /&gt;
&lt;br /&gt;
You&#039;re going to have to scan a lot of subsystems for the most objectives possible. At the minimum, you need the Sensors (the nose), Communications (center of the ship tower-side), Weapons (on the tower), and Navigation (center on the underside). For the most objectives, you need to scan only one engine (behind the tower) and the fighterbay (on the underside). Be prepared to take on a lot of Lokis (they have Flails and Leech cannons).&lt;br /&gt;
&lt;br /&gt;
Then you will have the order to return to the Herschel (it&#039;s cloaked so the Hades cannot shoot it, so a Pharos buoy comes in its place). Defend it when you get the order by two waves of Zeus bombers, and after that&#039;s through, the Hope will come in and suicide-ram the Hades, knocking out its engines. The Hades escapes through the Deneb jump node. You will get clearance to return to base.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The GTSC Herschel was added specifically so that its coming under attack would draw the player into an ideal spot to watch the PVD Hope.&lt;br /&gt;
&lt;br /&gt;
*Remember [[A Monster in the Mist]]? This mission is the same sort of idea.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;KESXUTEcANY&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Silent Threat: Reborn]]&lt;br /&gt;
[[Category:Stubs]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Apocalypse&amp;diff=42364</id>
		<title>Apocalypse</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Apocalypse&amp;diff=42364"/>
		<updated>2013-03-30T14:21:24Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Moved category tag to bottom of source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|last=|previous=Clash of the Titans II|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;This article is about the mission from the main campaign. For the weapon from Blue Planet, see [[Apocalypse (torpedo)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 3, MISSION 10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[70th Blue Lions]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 70th Blue Lions are now assigned to defend the last transports fleeing Capella.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
With the collapse of the Epsilon Pegasi-Capella jump node, the 70th Blue Lions are now assigned to defend the last three convoys of transports fleeing Capella through the Vega jump node.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
There are two ways to beat this mission:&lt;br /&gt;
&lt;br /&gt;
# Jump out right away. The sole mission goal becomes true when Alpha 1 departs. You will get no mission debrief (&amp;quot;no debriefing available for mission sm3-10&amp;quot;), although the campaign will be officially over (you cannot go into the ready room and continue the campaign);&lt;br /&gt;
# Be a man and fight.&lt;br /&gt;
&lt;br /&gt;
In this mission, you have to protect as many ships as possible. Alternatively, you can sit inside the node until Command says there is a supernova. If you want to play it the way the mission was designed, you will be facing multiple wings of Shivan fighters and bombers, along with the SC Thanatos, a Rakshasa-class cruiser, and the Cain-class cruisers Bane and Melchom. On the Alliance&#039;s end, you have half of Gamma wing, the surviving members of Alpha and Beta wings, and Theta wing (consisting of four &#039;&#039;[[GVF Serapis]]&#039;&#039; fighters) under your command. Furthermore, the surviving Aeolus cruisers from the previous mission will be present, and each convoy will arrive on the scene with their own complement of escort cruisers. To add to this, the Lemnos, a Deimos-class corvette, guards the Vega node and actively engages the Thanatos.&lt;br /&gt;
&lt;br /&gt;
Note that this is a Red Alert scenario, so your loadout for the previous mission, Clash of the Titans II, will carry over. A loadout that you can try in the previous mission is a [[GTF Perseus]] armed with the [[GTW UD-8 Kayser]] and [[GTM Trebuchet]]. The Perseus&#039; speed and agility will allow you to take out bombers quickly and get you to the Vega node as quickly as possible.&lt;br /&gt;
&lt;br /&gt;
By default (see the Supernova note below), the Capella sun goes supernova at about 11 minutes and 50 seconds, so just like Into the Lions&#039; Den, you have to keep track of the mission timer if you want to escape the supernova. [[Interplay]]&#039;s recommendation is to drop everything and make your way to the Vega node at 11 minutes. If you stray for more than ten seconds, you may not be able to make it.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
*[[FreeSpace_2_Terran_Ship_Database#GTCv_Lemnos|GTCv Lemnos]]&lt;br /&gt;
*[[FreeSpace_2_Shivan_Ship_Database#SC_Thanatos|SC Thanatos]]&lt;br /&gt;
*[[FreeSpace_2_Shivan_Ship_Database#SC_Bane|SC Bane]]&lt;br /&gt;
*[[FreeSpace_2_Shivan_Ship_Database#SC_Melchom|SC Melchom]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Containers===&lt;br /&gt;
There are some unscanned containers in the second wave. Just hit the &amp;quot;U&amp;quot; button when the second convoy arrives. There&#039;s hidden stuff like &amp;quot;Dravis&#039; Diary&amp;quot; you can scan on those cargoes (these are easter eggs for [[Volition]]&#039;s next game, Summoner).&lt;br /&gt;
&lt;br /&gt;
===Supernova===&lt;br /&gt;
The Capella sun goes supernova in this mission. The supernova itself is shown towards the end of the mission and in the ending cutscene. From a FREDding perspective, the supernova is triggered by all of the following conditions:&lt;br /&gt;
&lt;br /&gt;
# The twenty-first second after the departure or destruction of both the PVFr &#039;&#039;Resheph&#039;&#039; and PVFr &#039;&#039;Sesmu&#039;&#039;;&lt;br /&gt;
# the arrival of Libra wing; and&lt;br /&gt;
# after 710 seconds game time, or 11 minutes and 50 seconds.&lt;br /&gt;
&lt;br /&gt;
Libra wing is scripted to jump in five seconds after the destruction of either the SC &#039;&#039;Bane&#039;&#039; or SC &#039;&#039;Melchom&#039;&#039;. Hence, if both Shivan cruisers are disabled for the entire mission, rather than destroyed, Libra wing will never jump in, and the supernova will not occur.&lt;br /&gt;
&lt;br /&gt;
===Timing===&lt;br /&gt;
If the GTM Herophilus survives, it will jump out at nearly the last possible second before the supernova hits it.  It can be a good way to time your approach to the node, rather than calculating from the mission clock.&lt;br /&gt;
&lt;br /&gt;
===Scoring===&lt;br /&gt;
The SC Thanatos has a value of 10,000 points, so be sure to get the kill for it.  You won&#039;t hear about it in the debriefing, but it may be just enough to get you promoted one last rank.&lt;br /&gt;
&lt;br /&gt;
The reason for this is probably due to the fact that in retail FRED, score values did not change when the ship class was changed.  Volition probably added a Sathanas and then later changed it to a Rakshasa.&lt;br /&gt;
&lt;br /&gt;
===FREDding Oversights===&lt;br /&gt;
All 3 of the Aeolus cruisers from the previous mission are set to appear in this level if they survive the previous mission, but have a destroy-before-mission stat set upon them. Only the Malta has the appropriate SEXP on it that prevents the destroy-before-mission stat from being true. &lt;br /&gt;
&lt;br /&gt;
Every non-fighter (except for the Deimos corvette) in this mission gives off a message from Command when they depart in the node, even if they don&#039;t normally make it in an unmodified mission. Through delaying the supernova (see above), it is possible for them to make it.&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|sm3-10.fs2|99.3 KB|James Agay|86 (+8 waypoints)|11|51|37|2: Exodus|None&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
===Notes===&lt;br /&gt;
:&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;Brief1 is set in FRED, but this is a [[red-alert]] mission.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;OsseGwoafkQ&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;xRGuPkwaVe8&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Apocalypse&amp;diff=42363</id>
		<title>Apocalypse</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Apocalypse&amp;diff=42363"/>
		<updated>2013-03-30T14:20:17Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|last=|previous=Clash of the Titans II|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;This article is about the mission from the main campaign. For the weapon from Blue Planet, see [[Apocalypse (torpedo)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 3, MISSION 10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[70th Blue Lions]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 70th Blue Lions are now assigned to defend the last transports fleeing Capella.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
With the collapse of the Epsilon Pegasi-Capella jump node, the 70th Blue Lions are now assigned to defend the last three convoys of transports fleeing Capella through the Vega jump node.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
There are two ways to beat this mission:&lt;br /&gt;
&lt;br /&gt;
# Jump out right away. The sole mission goal becomes true when Alpha 1 departs. You will get no mission debrief (&amp;quot;no debriefing available for mission sm3-10&amp;quot;), although the campaign will be officially over (you cannot go into the ready room and continue the campaign);&lt;br /&gt;
# Be a man and fight.&lt;br /&gt;
&lt;br /&gt;
In this mission, you have to protect as many ships as possible. Alternatively, you can sit inside the node until Command says there is a supernova. If you want to play it the way the mission was designed, you will be facing multiple wings of Shivan fighters and bombers, along with the SC Thanatos, a Rakshasa-class cruiser, and the Cain-class cruisers Bane and Melchom. On the Alliance&#039;s end, you have half of Gamma wing, the surviving members of Alpha and Beta wings, and Theta wing (consisting of four &#039;&#039;[[GVF Serapis]]&#039;&#039; fighters) under your command. Furthermore, the surviving Aeolus cruisers from the previous mission will be present, and each convoy will arrive on the scene with their own complement of escort cruisers. To add to this, the Lemnos, a Deimos-class corvette, guards the Vega node and actively engages the Thanatos.&lt;br /&gt;
&lt;br /&gt;
Note that this is a Red Alert scenario, so your loadout for the previous mission, Clash of the Titans II, will carry over. A loadout that you can try in the previous mission is a [[GTF Perseus]] armed with the [[GTW UD-8 Kayser]] and [[GTM Trebuchet]]. The Perseus&#039; speed and agility will allow you to take out bombers quickly and get you to the Vega node as quickly as possible.&lt;br /&gt;
&lt;br /&gt;
By default (see the Supernova note below), the Capella sun goes supernova at about 11 minutes and 50 seconds, so just like Into the Lions&#039; Den, you have to keep track of the mission timer if you want to escape the supernova. [[Interplay]]&#039;s recommendation is to drop everything and make your way to the Vega node at 11 minutes. If you stray for more than ten seconds, you may not be able to make it.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
*[[FreeSpace_2_Terran_Ship_Database#GTCv_Lemnos|GTCv Lemnos]]&lt;br /&gt;
*[[FreeSpace_2_Shivan_Ship_Database#SC_Thanatos|SC Thanatos]]&lt;br /&gt;
*[[FreeSpace_2_Shivan_Ship_Database#SC_Bane|SC Bane]]&lt;br /&gt;
*[[FreeSpace_2_Shivan_Ship_Database#SC_Melchom|SC Melchom]]&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Containers===&lt;br /&gt;
There are some unscanned containers in the second wave. Just hit the &amp;quot;U&amp;quot; button when the second convoy arrives. There&#039;s hidden stuff like &amp;quot;Dravis&#039; Diary&amp;quot; you can scan on those cargoes (these are easter eggs for [[Volition]]&#039;s next game, Summoner).&lt;br /&gt;
&lt;br /&gt;
===Supernova===&lt;br /&gt;
The Capella sun goes supernova in this mission. The supernova itself is shown towards the end of the mission and in the ending cutscene. From a FREDding perspective, the supernova is triggered by all of the following conditions:&lt;br /&gt;
&lt;br /&gt;
# The twenty-first second after the departure or destruction of both the PVFr &#039;&#039;Resheph&#039;&#039; and PVFr &#039;&#039;Sesmu&#039;&#039;;&lt;br /&gt;
# the arrival of Libra wing; and&lt;br /&gt;
# after 710 seconds game time, or 11 minutes and 50 seconds.&lt;br /&gt;
&lt;br /&gt;
Libra wing is scripted to jump in five seconds after the destruction of either the SC &#039;&#039;Bane&#039;&#039; or SC &#039;&#039;Melchom&#039;&#039;. Hence, if both Shivan cruisers are disabled for the entire mission, rather than destroyed, Libra wing will never jump in, and the supernova will not occur.&lt;br /&gt;
&lt;br /&gt;
===Timing===&lt;br /&gt;
If the GTM Herophilus survives, it will jump out at nearly the last possible second before the supernova hits it.  It can be a good way to time your approach to the node, rather than calculating from the mission clock.&lt;br /&gt;
&lt;br /&gt;
===Scoring===&lt;br /&gt;
The SC Thanatos has a value of 10,000 points, so be sure to get the kill for it.  You won&#039;t hear about it in the debriefing, but it may be just enough to get you promoted one last rank.&lt;br /&gt;
&lt;br /&gt;
The reason for this is probably due to the fact that in retail FRED, score values did not change when the ship class was changed.  Volition probably added a Sathanas and then later changed it to a Rakshasa.&lt;br /&gt;
&lt;br /&gt;
===FREDding Oversights===&lt;br /&gt;
All 3 of the Aeolus cruisers from the previous mission are set to appear in this level if they survive the previous mission, but have a destroy-before-mission stat set upon them. Only the Malta has the appropriate SEXP on it that prevents the destroy-before-mission stat from being true. &lt;br /&gt;
&lt;br /&gt;
Every non-fighter (except for the Deimos corvette) in this mission gives off a message from Command when they depart in the node, even if they don&#039;t normally make it in an unmodified mission. Through delaying the supernova (see above), it is possible for them to make it.&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|sm3-10.fs2|99.3 KB|James Agay|86 (+8 waypoints)|11|51|37|2: Exodus|None&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
===Notes===&lt;br /&gt;
:&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;Brief1 is set in FRED, but this is a [[red-alert]] mission.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;OsseGwoafkQ&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;xRGuPkwaVe8&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Clash_of_the_Titans_II&amp;diff=42362</id>
		<title>Clash of the Titans II</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Clash_of_the_Titans_II&amp;diff=42362"/>
		<updated>2013-03-30T14:19:27Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=Apocalypse|previous=Their Finest Hour|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 3, MISSION 9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[70th Blue Lions]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The Blue Lions must defend the [[GTD Bastion]] as it makes its way to destroy the [[Epsilon Pegasi]]-[[Capella]] jump node. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
With the Bastion&#039;s protective task force almost completely destroyed, Allied Command orders the 70th to defend the Bastion as it makes its way to destroy the Epsilon Pegasi jump node to Capella.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
You have Alpha, Beta, and Gamma Wings (4 fighters each of your own choosing), and Delta Wing (four [[GVF Tauret]]s), performing heavy intercept. Be advised that only Alpha Wing will be at 100%, Beta 1 and 4 will be heavily damaged when you get on the scene, Gamma 1 and 2 will have less than 40% HP, Gamma 3 and 4 will have around 60 to 80%. Pick fighters that you know which can survive ten minutes of multiple Shivan waves.&lt;br /&gt;
&lt;br /&gt;
A recommended loadout is the [[GTF Ares]] or [[GTF Hercules Mark II]] armed with the [[GTW UD-8 Kayser]], a bank of [[GTM Harpoon|Harpoon]]s and a bank of [[GTM Trebuchet|Trebuchet]]s.&lt;br /&gt;
&lt;br /&gt;
Standard procedure in this mission is to use the loadout above, then park next to one of the [[GTC Aeolus|Aeolus cruisers]] and blast bombers at long range. This is an effective and tried and true tactic. On higher difficulties, however, the Shivan bombers, especially the [[SB Nephilim|Nephilim]]s and [[SB Seraphim|Seraphim]]s, will survive several dual Trebuchet hits dead on. For that reason, it may also be advisable to fly intercept in an [[GTF Erinyes|Erinyes]] with a UD-8 Kayser and a [[GTW Subach HL-7]]. Alternatively, you can try flying a [[GTF Perseus]] armed with the [[GTW UD-8 Kayser]] and [[GTM Trebuchet]]. The speed and agility of the Perseus can serve you well for this mission as well as the next one.&lt;br /&gt;
&lt;br /&gt;
The Shivan bombers will go after the cruisers first, so assign one protection wing for each cruiser if you want. Some of those cruisers will come back in the last mission, if they survive. Also, &#039;&#039;&#039;&#039;&#039;do not give loadouts to Beta 2 &amp;amp; Beta 3&#039;&#039;&#039;&#039;&#039;. They will have a reactor core breach at the beginning of the mission, blowing up in the process.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* This mission was made by James Agay of [[Volition]], and its revision number is 0.10. It was created on June 4, 1999 at 2:59:27 PM and last modified on October 8, 1999 at 10:49:55 AM.&lt;br /&gt;
* In pre-3.6.10 versions of FS2_Open, Betas 2 and 3 would be carried over to the next mission, flying [[GTF Ulysses|Ulysses]] fighters with over 100% hull integrity, if they are completely removed from the loadout in this mission (i.e. they are not given a ship to fly in).&lt;br /&gt;
* The health of the &#039;&#039;Bastion&#039;&#039;, &#039;&#039;Ertanax&#039;&#039;, &#039;&#039;Malta&#039;&#039;, and &#039;&#039;Templar&#039;&#039; changes each time you attempt this mission.  While the &#039;&#039;Bastion&#039;&#039; starts off with a hull integrity between 30-40%, the three &#039;&#039;Aeolus&#039;&#039; cruisers start with around 11-24% hull strength. This means that you can increase or decrease the starting hull integrity of these ships by simply restarting the mission.&lt;br /&gt;
* Alpha 3 brings up a short history of her grandfather serving on the &#039;&#039;Bastion&#039;&#039; during the Great War and dying in Sirius while fighting the SC &#039;&#039;Tantalus&#039;&#039; once the whole of Beta wing is destroyed. The &#039;&#039;Tantalus&#039;&#039; that appeared during the Great War, however, was a &#039;&#039;Demon&#039;&#039;-class destroyer, not a cruiser.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
*[[GTD Bastion]]&lt;br /&gt;
*[[FreeSpace_2_Terran_Ship_Database#GTC_Ertanax|GTC Ertanax]]&amp;lt;br&amp;gt;&lt;br /&gt;
*[[FreeSpace_2_Terran_Ship_Database#GTC_Malta|GTC Malta]]&amp;lt;br&amp;gt;&lt;br /&gt;
*[[FreeSpace_2_Terran_Ship_Database#GTC_Templar|GTC Templar]]&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|sm3-09.fs2|76.6 KB|James Agay|59 (+9 waypoints)|12|31|26|1: Genesis|Brief7}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;J6Jjv3VBaYA&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;bXvTuTagGwk&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Their_Finest_Hour&amp;diff=42361</id>
		<title>Their Finest Hour</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Their_Finest_Hour&amp;diff=42361"/>
		<updated>2013-03-30T14:18:32Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=Clash of the Titans II|previous=Dunkerque|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 3, MISSION 8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[70th Blue Lions]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The title says it all. Maybe.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
The [[70th Blue Lions]] are, along with the [[GTVA Colossus|GTVA &#039;&#039;Colossus&#039;&#039;]] and a small contingent of warships, to create a diversion while the Meson Bomb-laden [[GTD Bastion|GTD &#039;&#039;Bastion&#039;&#039;]] collapses the [[Capella]]-[[Epsilon Pegasi]] jump node.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
A recommended loadout is the [[GTF Ares|GTF &#039;&#039;Ares&#039;&#039;]], armed with a [[GTW Maxim]] on the quad mount and a bank of [[GTM Trebuchet]]s. Alternatively, you can use a [[GTF Erinyes|GTF &#039;&#039;Erinyes&#039;&#039;]], armed with a [[GTW UD-8 Kayser]], GTW Maxim and two banks of [[GTM Tempest|Tempest dumbfire missiles]].&lt;br /&gt;
&lt;br /&gt;
This mission was planned big and executed small; the &#039;&#039;Colossus&#039;&#039; has a complicated set of waypoints that are never executed. Also, although all allied ships are beam freed, they are beam freed &#039;&#039;before&#039;&#039; they jump in, so they hardly fire their beams, if ever at all. &lt;br /&gt;
&lt;br /&gt;
Your objective in this mission is extremely simple: survive, and get as many kills as possible. You will face off against multiple Shivan fighters and cruisers. If you want some extra protection from the enemy fighters, stay near the [[GVCv Sobek|&#039;&#039;Sobek&#039;&#039;-class]] &#039;&#039;Khepri&#039;&#039;. If you have loaded your ship with a Maxim cannon and a bank of Trebuchet missiles, use both to destroy the Shivan warships at long range.&lt;br /&gt;
&lt;br /&gt;
If Beta wing gets destroyed, the &#039;&#039;Colossus&#039;&#039; will send out Gamma and Delta wing. Gamma comprises of four [[GTF Perseus|&#039;&#039;Perseus&#039;&#039; interceptor]]s by default, while Delta wing consists of four [[GTB Boanerges|Boanerges bombers]]. If Gamma is destroyed, the &#039;&#039;Colossus&#039;&#039; will deploy Kappa wing, comprising four [[GTF Myrmidon|&#039;&#039;Myrmidon&#039;&#039; fighters]]. Should Delta be destroyed, the &#039;&#039;Colossus&#039;&#039; will send out Iota wing, consisting of four &#039;&#039;Boanerges&#039;&#039; bombers, as replacement.&lt;br /&gt;
&lt;br /&gt;
Near the end, a [[SD Ravana|Ravana-class destroyer]], the &#039;&#039;Beast&#039;&#039;, jumps in to attack the &#039;&#039;Colossus&#039;&#039;. The &#039;&#039;Colossus&#039;&#039; destroys it, but sustains moderate damage. When the &#039;&#039;Ravana&#039;&#039; has been destroyed, a [[SJ Sathanas|&#039;&#039;Sathanas&#039;&#039;-class juggernaut]] jumps in. As the &#039;&#039;Colossus&#039;&#039; takes heavy damage from the &#039;&#039;Sathanas&#039;&#039;&#039; main guns, Command orders the warship to jump out. The &#039;&#039;Colossus&#039;&#039;, however, defies Command order, and instead chooses to hold off the &#039;&#039;Sathanas&#039;&#039; to buy some extra time for the &#039;&#039;Bastion&#039;&#039;. In the ensuing engagement, the &#039;&#039;Colossus&#039;&#039; is destroyed.&lt;br /&gt;
&lt;br /&gt;
You will be ordered to return to base when the &#039;&#039;Colossus&#039;&#039; goes down.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Real-life Reference===&lt;br /&gt;
&amp;quot;This was their finest hour&amp;quot; was a speech made by Winston Churchill in 1940 during World War II, referring to the [http://en.wikipedia.org/wiki/Battle_of_France &#039;&#039;Battle of France&#039;&#039;]. The name of the mission [[Dunkerque]] (SM3-07), another mission in Act III, was also reference to World War II. Here is an excerpt from the speech:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Let us therefore brace ourselves to our duties, and so bear ourselves that, if the British Empire and its Commonwealth last for a thousand years, men will still say, &amp;quot;&#039;&#039;&#039;This was their finest hour.&#039;&#039;&#039;&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Allied Warships===&lt;br /&gt;
The event that allows the Allied fleet to fire its beam cannons triggers before the bulk of the fleet has arrived.  The [[FreeSpace 2 Vasudan Ship Database#GVC_Heket|&#039;&#039;Heket&#039;&#039;]], [[FreeSpace 2 Vasudan Ship Database#GVCv_Khepri|&#039;&#039;Khepri&#039;&#039;]], and [[FreeSpace 2 Terran Ship Database#GTC_Stalwart|&#039;&#039;Stalwart&#039;&#039;]] begin to arrive just over twenty seconds into the mission, moments after the [[beam-free-all]] event is triggered.  The warships are then limited to firing [[Terran Turret|turret lasers]] and [[Standard Flak|flak]], since beams can only be freed for ships already in play.&lt;br /&gt;
&lt;br /&gt;
===Actions of the &#039;&#039;Colossus&#039;&#039;===&lt;br /&gt;
Many community members have noted that the &#039;&#039;Colossus&#039;&#039;&#039; last stand, although bold, was rather illogical as she was destroyed in just a few seconds by &#039;&#039;Sathanas 17&#039;&#039;, which never jumped to attack the &#039;&#039;Bastion&#039;&#039;, as mission dialogue would suggest they were trying to prevent. The &#039;&#039;Colossus&#039;&#039; may not have been able to escape because she begins the mission moderately damaged and with engines disabled, but this is never mentioned in the briefing or messages even when Command orders the ship to jump out.&lt;br /&gt;
&lt;br /&gt;
However, examination of the mission file shows that the &#039;&#039;Colossus&#039;&#039; was intended to have a much longer and more dramatic battle with the &#039;&#039;Sathanas&#039;&#039;, but this was scrapped.  The scripting and waypoints for much of this battle still exist, but the Colossus&#039; engines were disabled, rendering it largely irrelevant. However, modding the mission itself or using cheats to send a support ship to &amp;quot;repair&amp;quot; the &#039;&#039;Colossus&#039;&#039; will cause it to go on its programmed waypoints, but won&#039;t save it from the &#039;&#039;Sathanas&#039;&#039; as the latter has a simple Ai-chase goal to attack the &#039;&#039;Colossus&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===SJ &#039;&#039;Sathanas 17&#039;&#039;===&lt;br /&gt;
The 17 in SJ &#039;&#039;Sathanas 17&#039;&#039; is taken from events logged by the game&#039;s Event Viewer (F4, Events tab). At around the same time the SD &#039;&#039;Beast&#039;&#039; is destroyed, the Event Viewer logs [[SJD Sathanas|SJD &#039;&#039;Sathanas]] 17&#039;&#039;, one of the many Sathanas juggernauts at the Capella sun, departing. Moments later, an actual &#039;&#039;Sathanas&#039;&#039; juggernaut jumps in near the Colossus and proceeds to destroy it. This &#039;&#039;Sathanas&#039;&#039; is hence called &#039;&#039;Sathanas 17&#039;&#039;, even though it is only listed as &#039;&#039;Sathanas&#039;&#039; in the player&#039;s escort list.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
*[[GTVA Colossus]]&lt;br /&gt;
*[[FreeSpace_2_Shivan_Ship_Database#SD Beast|SD Beast]]&lt;br /&gt;
*[[FreeSpace_2_Shivan_Ship_Database#SJ_Sathanas_17|SJ Sathanas 17]]&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM3-08.fs2|82.0 KB|James Agay|56 (+11 waypoints)|10|48|27|2: Exodus|Brief2}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;9ftWQlXi-ao&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;zJBDr7G5LxU&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Dunkerque&amp;diff=42360</id>
		<title>Dunkerque</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Dunkerque&amp;diff=42360"/>
		<updated>2013-03-30T14:17:21Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=Their Finest Hour|previous=Exodus (FS2)|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 3, MISSION 7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[70th Blue Lions]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 70th Blue Lions assist with the evacuation of 3rd Fleet Headquarters in Capella.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
Allied Command has ordered the evacuation of 3rd Fleet Headquarters in [[Capella]]. The installation came under heavy Shivan fighter and bomber fire deployed from the SD Nebiros, a [[SD Ravana|Ravana-class destroyer]], and the Headquarters&#039; defending squadron, the 19th, was annihilated. Taking over the 19th squadron&#039;s job, Alpha wing of the 70th Blue Lions is now ordered to ensure the success of the evacuation process.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
This mission is reminiscent of [[The Sixth Wonder]], the only difference being that there is no enemy warship to contend with ... yet.&lt;br /&gt;
&lt;br /&gt;
Delta wing will enter the field of engagement before your wing, and will already be engaging the Shivans by the time you are done with loading out. Be sure to keep that wing in one piece; you&#039;ll need it.&lt;br /&gt;
At the start of the mission, you will see the [[FreeSpace 2 Terran Ship Database#GTM Galen|GTM Galen]]. Ignore it; the Shivans are only concerned with attacking 3rd Fleet HQ. At this point, order all your wingmen to defend the installation.&lt;br /&gt;
&lt;br /&gt;
The GTD Messana, an [[GTD Orion|Orion-class destroyer]], will jump in approximately one minute into the mission. It would be wise to assign Delta wing to protect it, as some Shivan bombers will divert their attention to the destroyer. You should concern yourself with guarding the HQ.&lt;br /&gt;
&lt;br /&gt;
When Lambda 1 undocks, order Alpha wing to guard the transport. Shivan fighters will jump in momentarily to attack it. You can forget about defending the installation for now; that&#039;s why the Shivan bombers only jump in 5 kilometers away from it.&lt;br /&gt;
&lt;br /&gt;
Once Lambda docks with the Messana, get Alpha wing to defend the installation again. Lambda 2 should jump in a few moments after Lambda 1 jumps out.&lt;br /&gt;
&lt;br /&gt;
When Lambda 2 undocks with all the remaining survivors from 3rd Fleet HQ, abandon the station and concentrate on protecting the transport only.&lt;br /&gt;
&lt;br /&gt;
3rd Fleet HQ will be self-destructed by the Messana a short while after Lambda 2 docks with the destroyer and jumps out with it. Do not fly in front of the Orion or stay near the installation. The resulting shockwave from the self-destruction of the HQ should wipe out any remaining Shivan fighters or bombers. If not, destroy them and return to base when you are done.&lt;br /&gt;
&lt;br /&gt;
If the Messana is destroyed before 3rd Fleet HQ is self-destructed, the SD Nebiros will jump in and finish the Messana&#039;s task of blowing up the installation, and you will be ordered to return to base.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
* [[FreeSpace 2 Terran Ship Database#GTD Messana|GTD Messana]]&lt;br /&gt;
* [[FreeSpace 2 Terran Ship Database#GTI 3rd Fleet HQ|GTI 3rd Fleet HQ]]&lt;br /&gt;
* [[FreeSpace 2 Shivan Ship Database#SD Nebiros|SD Nebiros]]&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM3-07.fs2|94.9 KB|Brad Johnson|72 (+1 waypoint)|14|67|37|3: Leviticus|Brief3}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;ifMDkF2EQRQ&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;m8AkRaRpm7A&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Exodus_(FS2)&amp;diff=42359</id>
		<title>Exodus (FS2)</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Exodus_(FS2)&amp;diff=42359"/>
		<updated>2013-03-30T14:16:18Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|- cellpadding=&amp;quot;8&amp;quot; style=&amp;quot;background:#000000;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Argonautica|Previous Mission]] or [[Into the Lion&#039;s Den|SOC Loop 2]]&lt;br /&gt;
| [[FreeSpace 2 Campaign Walkthrough]]&lt;br /&gt;
| [[Dunkerque|Next Mission]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 3, MISSION 6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; 70th Blue Lions&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; A convoy in transit from [[Capella]] to [[Epsilon Pegasi]] has been attacked by Shivans. The 70th are sent in to oversee their successful transit.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
A convoy consisting of two transports, a medical frigate and a freighter has been attacked by Shivans on their evacuation from Capella to the Epsilon Pegasi jump node. The convoy&#039;s only escort, the GVCv Nebtuu, has called in for reinforcements, so Alpha wing of the 70th Blue Lions have been sent in.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
You should use a fighter that can be loaded out with the [[GTW UD-8 Kayser]], [[GTW Maxim]] and [[GTM Trebuchet]]. The [[GTF Ares]], if you completed SOC Loop 2, or the [[GTF Erinyes]] are good choices. If you choose the Erinyes, you can try loading out one of its secondary banks with [[GTM Tempest|Tempest missiles]], and the other with Trebuchets, and/or settle with dual Prometheus S cannons.&lt;br /&gt;
&lt;br /&gt;
The moment you enter the mission, you will see a severely-damaged GVCv Nebtuu, a [[GVCv Sobek|Sobek-class corvette]], attacking the [[SCv Moloch|Shivan corvette]] SCv Abraxis. Quickly target the Abraxis&#039; front beam cannon and destroy it with dual Trebuchets. If you do not do this fast enough, the Nebtuu will be destroyed, making the mission much harder.&lt;br /&gt;
&lt;br /&gt;
Your primary objective in this mission is to make sure that Lambda 1 and 2, two [[GTT Argo]] transports, and the GTM Vesalius, a [[GTM Hippocrates|Hippocrates-class medical frigate]], make it to the Epsilon Pegasi jump node. Your secondary objective is to ensure the safe passage of the Sulla, a [[GTFr Triton|Triton-class freighter]].&lt;br /&gt;
&lt;br /&gt;
You should order your wingmen to protect the Nebtuu first, although it is highly unlikely that the corvette can hold off even a single wave of bombers. When the Nebtuu does go down, order your wingmen to protect Lambda 1. This transport will be the focus of most, if not all, of the bombers. Do your best to make sure &#039;&#039;no bombs&#039;&#039; hit either Lambda transport, they suffer around a third of their HP off if one hits.&lt;br /&gt;
&lt;br /&gt;
The key to this mission is being systematic. Remember which bombers you fire your Trebuchets at and use only your guns on them. As this mission is almost completely dominated by the arrival of bombers, you should also use your Bomb key often to target bombers and incoming warheads. Expect multiple waves of Seraphim, Nephilim, and Nahema bombers.&lt;br /&gt;
&lt;br /&gt;
If things get too hot during the mission, you can call in Theta Wing (4 Erinyes fighters armed with UD-8 Kaysers) for reinforcement. If Alphas 2 and 3 die, Delta wing will jump in to assist you.&lt;br /&gt;
&lt;br /&gt;
At about two to three minutes, the Gibborim, a [[SC Cain|Cain-class cruiser]], will jump in from Epsilon Pegasi. For the moment, you can ignore it even though you are issued a directive to destroy its beam cannons; if you stray more than three kilometers from the convoy, Command will lecture you. Keep a few Trebuchets to destroy its main beam cannon and continue pursuing any nearby Shivan fighters and bombers. Once the cruiser gets within the Trebuchet&#039;s lock range, set your missiles to dual-fire mode, target its main beam cannon and fire a salvo. This should take out its main beam cannon. If not, fly ahead of the convoy and destroy it.&lt;br /&gt;
&lt;br /&gt;
By the time you destroy the Gibborim, the rest of the mission should be pretty easy. Escort the four ships and take out any Shivans that jump in, prioritizing bombers. Once the four ships have made the jump to Epsilon Pegasi, you may return to base.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* If you completed SOC Loop 2, you will also be given a choice to fly the [[GTF Ares]] for this and the next three missions, on top of the other ships available for choice by default.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
===Objectives===&lt;br /&gt;
Although the Sulla is carrying destructible cargo, you will not be penalized as long as the freighter makes it to the jump node.&lt;br /&gt;
&lt;br /&gt;
===Scoring===&lt;br /&gt;
The SCv Abraxis has a value of 5,000 points, so be sure to get the kill for it.  Fire off several Maxim and/or Trebuchet shots (and be sure to take down the critical forward SRed turret) when the mission starts.  With luck, the Nebtuu will finish it off with beams before it gets into flak range.  Make sure to keep your wingmen occupied so they don&#039;t take away your kill.&lt;br /&gt;
&lt;br /&gt;
The reason for this is probably due to the fact that in retail FRED, score values did not change when the ship class was changed.  Volition probably added a Ravana or Demon and then later changed it to a Moloch.&lt;br /&gt;
&lt;br /&gt;
===Briefing===&lt;br /&gt;
If one searches though the briefing, they will find the icons of two Shivan ships in the third slide: a Moloch named Kemwer, and a Rakshasa named Juesaes. Their presence in the briefing leads to speculation that the node was supposed to be blockaded by the named ships, but was cut in the end.&lt;br /&gt;
&lt;br /&gt;
===GVCv Nebtuu===&lt;br /&gt;
In the highly unlucky event that this ship survives the Shivan bombers attacking it after the Abraxis is destroyed, the Nebtuu is scripted to go well ahead of the convoy to the Node and engage the Gibborim when it arrives. If the Nebtuu again survives, it will simply head off to the side of the node and park itself there. It plays no further role in the mission then.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
* [[FreeSpace_2_Vasudan_Ship_Database#GVCv Nebtuu|GVCv Nebtuu]]&lt;br /&gt;
* [[FreeSpace_2_Shivan_Ship_Database#SC_Gibborim|SC Gibborim]]&lt;br /&gt;
* [[FreeSpace_2_Shivan_Ship_Database#SCv_Abraxis|SCv Abraxis]]&lt;br /&gt;
&lt;br /&gt;
==New Equipment==&lt;br /&gt;
* [[GTF Ares]] if you completed [[Into the Lion&#039;s Den]]&lt;br /&gt;
* [[GTF Erinyes]] if you skipped SOC Loop 2&lt;br /&gt;
* [[GTW UD-8 Kayser]] if you skipped SOC Loop 2&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM3-06.fs2|77.2 KB|James Agay|35 (+6 waypoints)|12|60|35|7: Revelation|Brief6}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;bAvyrQtBPo0&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;0cu0cHak_WU&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Into_the_Lion%27s_Den&amp;diff=42358</id>
		<title>Into the Lion&#039;s Den</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Into_the_Lion%27s_Den&amp;diff=42358"/>
		<updated>2013-03-30T14:15:26Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{mission|previous=As Lightning Fall|next=Exodus (FS2)|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SOC LOOP 2, MISSION 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[99th Skulls]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Snipes leads Alpha wing of the 99th Skulls on a mission through the second Knossos portal.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
Somebody has to go through Knossos 2 and see what&#039;s going on over there. Guess who&#039;s been selected?&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Load out with some [[GTM Tempest|Tempests]] or [[GTM Trebuchet|Trebuchets]], as you&#039;ll be spending a fair amount of time strafing at close range, although with such large banks, [[GTM Tornado]]s may fit the bill as well. Keep in mind the [[GTW Subach HL-7|Subach&#039;s]] main advantage of power efficiency does not mean a thing in the Mara, and that the Mara is probably the only fighter that can truly support an all-[[GTW UD-8 Kayser|Kayser]] gun configuration.&lt;br /&gt;
&lt;br /&gt;
At the start of the mission, Snipes will scream an order to dive, as Sathanas 03 jumps out with you in its path. You can either dive, turn left or turn right, but whatever you do, choose a direction, use your afterburners and &#039;&#039;&#039;&#039;&#039;do not&#039;&#039;&#039;&#039;&#039; fly up or straight.&lt;br /&gt;
&lt;br /&gt;
You have fifteen minutes before you are able to jump, and your ride apparently won&#039;t wait; so whatever you do in this mission, get back to the node in that time. Immediately locate and head for one of the funny-looking unidentified objects, they possess spinning arms, and are rather larger than a cruiser. Those are your primary targets this mission. They&#039;re widely spaced, so consider diverting some power to your engines. Each can be killed by a well-placed dual Trebuchet hit; aim for the &amp;quot;Crystal&amp;quot; subsystem if you&#039;re going the surgical-kill route, once this is destroyed, they self-destruct, otherwise continue to unload on them, and they&#039;ll give out eventually.  Deliver the final shot from a distance, because those devices blow up quite energetically. Take the first and the third, as the elite wing of SOC pilots prove capable of taking out the second of these floating targets. If you hurry you should be able to get some [[SB Nahema|Nahema]] kills, and one or two [[SC Rakshasa|Rakshasa]] kills.&lt;br /&gt;
&lt;br /&gt;
Now, once you have killed all three devices, call for your wingmen to cover you and head for the node. Hopefully you&#039;ve still got a good amount of time left. Diverting power to your engines will probably be a wise idea. Remember, you &#039;&#039;must&#039;&#039; be at the node at the 15 minute mark.&lt;br /&gt;
&lt;br /&gt;
A wing of [[SF Astaroth|SF Astaroths]] will jump in. Take them out quickly, and try not to take too much damage. Those will be shortly followed by the SD &#039;&#039;Nebiros&#039;&#039; when it jumps in. Avoid its AAA beams as they can kill you in seconds.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;For Lazy People&#039;&#039;&#039; (This method will only make you fight a couple wings): As soon as you jump in (and avoid being rammed by the Sathanas) order your wingmen to attack the first device and head to the third yourself. Once in range of dual Trebuchets, get into a good angle to hit the Crystal subsystem and let loose a couple. It&#039;ll take it down in no time and you can even escape without suffering damage. Do this for the second as well, let your wingmen finish off the first, and finally &amp;quot;the Honeymoon&amp;quot; will be over.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* This mission is in the official multiplayer mission pack for FS2NetD. For additional information regarding the multiplayer version of this mission, check [[Into the Lion&#039;s Den (Multiplayer Mission)|this article]].&lt;br /&gt;
* All your wingmen become invulnerable after taking a certain amount of damage. The same does not apply to you, however.&lt;br /&gt;
* When the [[FreeSpace_2_Shivan_Ship_Database#SD Nebiros|SD Nebiros]] jumps in, Snipes incorrectly calls the destroyer a Ravana-class &#039;&#039;cruiser&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
* This mission is often considered one of the most enjoyable, although others find the long minutes of straight flying to be boring.&lt;br /&gt;
* This is the only mission in which you can (and can only) fly the [[SF Mara (Terrans)|Mara]], and even if it isn&#039;t exactly like the Shivan version, it&#039;s pretty close.&lt;br /&gt;
* The dialogue in this mission probably has the most emotion of anything in the game.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
* [[Famous persons#FreeSpace 2|Lieutenant-Commander Christopher Snipes]] as Alpha 2.&lt;br /&gt;
* [[FreeSpace_2_Shivan_Ship_Database#SJ_Sathanas_03_through_09|SJ Sathanas 03 through 09]]&lt;br /&gt;
* [[Shivan Comm Node|SC 1 through 3]]&lt;br /&gt;
* [[FreeSpace_2_Shivan_Ship_Database#SD Nebiros|SD Nebiros]]&lt;br /&gt;
&lt;br /&gt;
==New equipment==&lt;br /&gt;
*[[SF Mara (Terrans)]]&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|loop2-2.fs2|82.6 KB|Jim Boone|60 (+7 waypoints)|12|68|25|3: Leviticus|None}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;WjOM_zEBg7s&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;CxEk1Te6IGE&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=As_Lightning_Fall&amp;diff=42357</id>
		<title>As Lightning Fall</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=As_Lightning_Fall&amp;diff=42357"/>
		<updated>2013-03-30T14:14:34Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{mission|previous=Argonautica|next=Into the Lion&#039;s Den|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SOC LOOP 2, MISSION 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[99th Skulls]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; SOC receives a distress call from Lieutenant-Commander Snipes, and Alpha 1 opts to participate in his recovery.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
Special Operations Command has received a distress call from Snipes on board the NTT Grall, the [[GTT Argo|Argo-class transport]] that was docked to the [[FreeSpace_2_Rebel_Ship_Database#NTC_Alexandria|NTC Alexandria]] when the cruiser made the jump into the nebula prior to [[Endgame]]. The Grall is now incapacitated and stranded in a Shivan-infested region of the nebula. Alpha wing of the 99th Skulls has been inserted into a location near the coordinates given by Snipes and is ordered to retrieve him and any other survivors on board the Grall.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Welcome to EMP hell, pilot. Your ship will be electrocuted every few seconds, making your HUD go wonky and your target switch at random. As the briefing says, under these conditions aspect weaponry is not the most brilliant idea you&#039;ve ever had. As you might guess, this is very annoying. It is however worthwhile to play this mission so that you can play the next one.&lt;br /&gt;
&lt;br /&gt;
Follow the nav buoys as suggested. It is easy to get turned around during the periodic Shivan attacks as you do so; you will have to struggle with your targeting gear to get back on course, or have an excellent sense of direction. You will need to pay attention to the flashing grey blips, which can be hard to see in the nebula. Using the original 2D radar rather than the SCP&#039;s 3D version is highly recommended.&lt;br /&gt;
 &lt;br /&gt;
Once you reach the transport, spend a short while struggling to issue a C-3-9, then dogfight it with the Shivans that attack. Ordering the fighters to defend the Argo doesn&#039;t work as well, since they engage at too short a range to prevent hostile fighters from getting off a few shots.&lt;br /&gt;
&lt;br /&gt;
For this mission, you have been provided with an Elysium-class transport, the GTT Lambda 1, as &amp;quot;reinforcement&amp;quot;. You have to use Lambda 1 to dock with the Grall and recover everyone on board. When you call Lambda 1 in, the transport will jump in a short distance away from the Grall and dock with it. Once Lambda 1 has recovered Snipes and everyone on board the Grall, you will be ordered to return to base.&lt;br /&gt;
&lt;br /&gt;
You may ignore order to return to base to gain many kills. After this order there come 6 more Mara fighters to destroy what left of Argo. After killing those you may return to navigation buoy number one which you can always target. When you get near it, you will meet a wing of 6 Mara fighters. After killing these there near you will spawn 7 more fighter wings, every one made of 6 Mara fighters. So in this mission, you may finish with more than 75 kills.&lt;br /&gt;
&lt;br /&gt;
==Much Faster Walkthrough==&lt;br /&gt;
When the mission begins, &#039;&#039;&#039;&#039;&#039;do not touch your mouse or look around&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
Then, set engines to maximum, and go dead ahead with full burners. Have your wingmen form up on you, and ignore all resistance. After a few minutes, you should be told you&#039;ve found the Grall, and lo and behold, it&#039;s right in front of you. Then, carry on defending the transport as above.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* There may be a possible inconsistency between the mission brief for this mission and the actual mission itself. In the mission brief, it is indicated that the recovery transport is designated the GTT Teleron. However, in the mission, you are supplied with the GTT Lambda 1 instead.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
* [[FreeSpace_2_Rebel_Ship_Database#NTT_Grall|NTT Grall]]&lt;br /&gt;
&lt;br /&gt;
==New Equipment==&lt;br /&gt;
* [[GTF Erinyes]]&lt;br /&gt;
* [[GTW UD-8 Kayser]]&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|loop2-1.fs2|59.8 KB|Jim Boone|53&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|11|35|21|1: Genesis|Brief2}}&lt;br /&gt;
===Notes===&lt;br /&gt;
:&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; This is the only FreeSpace 2 main campaign mission that has no waypoints.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;CHW0dMILi5I&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;WDcFSeypM7M&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Argonautica&amp;diff=42356</id>
		<title>Argonautica</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Argonautica&amp;diff=42356"/>
		<updated>2013-03-30T14:13:46Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|- cellpadding=&amp;quot;8&amp;quot; style=&amp;quot;background:#000000;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Straight, No Chaser|Previous Mission]]&lt;br /&gt;
| [[FreeSpace 2 Campaign Walkthrough]]&lt;br /&gt;
| [[Exodus (FS2)|Next Mission]] or [[As Lightning Fall|SOC Loop 2]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 3, MISSION 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[203rd Scorpions]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The GTD Aquitaine is incapacitated a short distance away from the [[Gamma Draconis]] jump node in the nebula. The 203rd is sortied to provide fighter cover and oversee repairs.&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
While on the retreat from the nebula, the Aquitaine is attacked by the [[FreeSpace_2_Shivan_Ship_Database#SC_Urobach|SC Urobach]] and its escort wings. While the Aquitaine was able to destroy most of the Shivans, it was not without the disabling of the destroyer&#039;s engines and weapons subsystems, as well as its fighterbay. Alpha wing of the 203rd is scrambled to defend the destroyer from further Shivan attack while a repair team from [[Vega]], carrying the necessary components, makes its transit.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
This is a fairly standard nebula bomber-intercept mission. Just make sure you prioritize your targets appropriately and don&#039;t get stuck on the wrong side of the Aquitaine. The ship is two kilometers long, so if you are racing from one side to the other, without completely clearing either, you are wasting precious time that could be spent wasting bombers.&lt;br /&gt;
&lt;br /&gt;
If you clear the area of bombers, even for just a few moments, pull alongside the SCv Abaddon. Even though you can do little more than grind through its turrets, maintaining proximity to the Shivan corvette will provide sensor support for the Aquitaine and allow the destroyer to bombard it with its beam cannons.&lt;br /&gt;
&lt;br /&gt;
When the GTT Argo arrives with its escort cruiser, the GTC Agrippa, protect it. Even though the Agrippa is an [[GTC Aeolus|Aeolus-class cruiser]], the Argo does not have the hull strength to withstand sustained Shivan attack. Leave your wingmen to cover the Aquitaine, while you defend the Argo. Once the transport is about to dock with the Aquitaine, you should resume covering the destroyer.&lt;br /&gt;
&lt;br /&gt;
Epsilon wing may arrive if all of your wingmen are killed. However, it is advisable to keep the whole of Alpha wing alive for the whole mission, since reinforcements lower your score.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* Aquarius wing may still arrive even after the Aquitaine departs from the nebula. If you want more kills and points, engage them and make sure that the &amp;quot;Destroy Aquarius&amp;quot; objective is completed before returning to base.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The third stage of the debriefing mentioned a sighting of a [[SJ Sathanas|&#039;&#039;Sathanas&#039;&#039;]]:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;Your sighting of the Shivan juggernaut has provided Intelligence with valuable information regarding the potential strength and movements of the enemy fleet.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The stage&#039;s usage formula is set to [[false]], so it will never appear. At this point, it&#039;s very likely that Volition added a &#039;&#039;Sathanas&#039;&#039; in the mission and later decided to remove it.&lt;br /&gt;
&lt;br /&gt;
==Name Origin==&lt;br /&gt;
&#039;&#039;Argonautica&#039;&#039; is an epic poem that describes the events of a ship named [[GTT Argo|&#039;&#039;Argo&#039;&#039;]]. &#039;&#039;Argo&#039;&#039; was sent on a mission to retrieve a sacred object called the &#039;&#039;Golden Fleece&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
*[[GTD Aquitaine]]&lt;br /&gt;
*[[FreeSpace_2_Shivan_Ship_Database#SCv_Abaddon|SCv Abaddon]]&lt;br /&gt;
*[[FreeSpace_2_Terran_Ship_Database#GTT_Argo|GTT Argo]]&lt;br /&gt;
*[[FreeSpace_2_Terran_Ship_Database#GTC_Agrippa|GTC Agrippa]]&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM3-05.fs2|85.0 KB|Brad Johnson|73 (+3 waypoints)|15|63|32|5: Deuteronomy|Brief5}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;AtJHhm0yrEE&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;eMqgoYadXvM&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Straight,_No_Chaser&amp;diff=42355</id>
		<title>Straight, No Chaser</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Straight,_No_Chaser&amp;diff=42355"/>
		<updated>2013-03-30T14:12:50Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=Argonautica|previous=Return to Babel|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 3, MISSION 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[203rd Scorpions]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 203rd has been dispatched to find the Shivan transport carrying Admiral Bosch.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
After the Shivan transport carrying Admiral Bosch escaped, Alpha and Beta wings of the 203rd are sent to look for it. &lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
A recommended loadout is a [[GVF Serapis]] armed with the [[GTW Maxim]], [[GTW Prometheus S]], a bank of [[GTM Tornado]]s and a bank of [[GTM Harpoon]]s.&lt;br /&gt;
&lt;br /&gt;
At the beginning, you will not see any hostiles. Keep flying forward, and engage the enemy fighters you encounter. Command and wingmen will talk, and then someone mentions he saw another Knossos portal. Your new objective is to clear the area, and one of your wingmen announces that there was no Azrael in the area. As you approach the Knossos, the Sephiroth, a [[SC Rakshasa|Rakshasa-class cruiser]], will appear on view. Shortly after, the Dahaka, a [[SC Cain|Cain-class cruiser]], will appear on your escort list. Destroy the fighters and cruisers and wait for the Psamtik to jump in.&lt;br /&gt;
&lt;br /&gt;
The last bit of the mission is determined primarily by your proximity to the Psamtik. Keep in mind, however, that the Psamtik is fated to be destroyed in this mission.&lt;br /&gt;
&lt;br /&gt;
The Psamtik will emerge about 9000 meters from the portal. You will then be ordered to head toawrds it. When you are about 7500 meters away, Shivan fighters and bombers will jump in near the Psamtik and you. Destroy them as per normal and get your wingmen to cover the Psamtik. Once you&#039;re 3000 meters away from the destroyer, SJ Sathanas 02 will jump in from the Knossos and destroy it. As soon as the juggernaut jumps in, veer away from the Psamtik, just to be sure. You will then be ordered to return to base.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
* [[GVD Psamtik]]&lt;br /&gt;
* [[FreeSpace_2_Shivan_Ship_Database#SC_Sephiroth|SC Sephiroth]]&lt;br /&gt;
* [[FreeSpace_2_Shivan_Ship_Database#SC Dahaka|SC Dahaka]]&lt;br /&gt;
* [[FreeSpace_2_Shivan_Ship_Database#SJ_Sathanas_02|SJ Sathanas 02]]&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM3-04.fs2|63.1 KB|Brad Johnson|50 (+1 waypoint)|10|55|33|4: Numbers|Brief4}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;1Nq-joF2qKE&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;ebgRNPWHWRw&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Return_to_Babel&amp;diff=42354</id>
		<title>Return to Babel</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Return_to_Babel&amp;diff=42354"/>
		<updated>2013-03-30T14:11:39Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=Straight, No Chaser|previous=High Noon|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 3, MISSION 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[203rd Scorpions]] &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Capture Bosch and retrieve the ETAK project.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
[[Famous persons#Admiral Khafre|Admiral Khafre]] declares victory over the [[SJ Sathanas|Shivan Juggernaut]], but announces that the [[GTVA Colossus]] has sustained moderate damage. The Admiral then announces the continuation of the locating and apprehension of [[Admiral Bosch]], and details the discovery of the [[ETAK]] device that was Bosch&#039;s brainchild, Bosch&#039;s discovery of the [[Knossos]] subspace portal, and Bosch&#039;s attempt to communicate with the Shivans.&lt;br /&gt;
&lt;br /&gt;
Reconnaissance has located the [[NTF Iceni|Iceni]] and Alpha and Beta wings of the [[203rd Scorpions]] are being sent in to secure the command frigate. Bosch and his followers are boarding Shivan transports and escaping.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
A recommended loadout is a [[GVF Serapis]] armed with the [[GTW Maxim]], [[GTW Prometheus S]], a bank of [[GTM Harpoon|Harpoons]] and a bank of [[GTM Hornet|Hornets]] or [[GTM Tornado|Tornados]].&lt;br /&gt;
&lt;br /&gt;
First off, make sure none of your wingmen are flying the [[GVF Serapis|Serapis]], but the primary selection is up to you. A mixture of [[GVF Seth|Seths]], [[GVF Tauret|Taurets]], and [[GVF Horus|Horuses]] is preferable. As soon as the Azmedaj and Sammael appear on your escort list, order your heavy fighters to attack the cruisers and your interceptors to cover the [[NTF Iceni|Iceni]]. You can either help eliminate the cruisers or cover the Iceni, depending on what floats your boat.&lt;br /&gt;
&lt;br /&gt;
From there on out, the mission is standard escort. Protect all targets of value, take out enemy warheads and bombers first, then worry about fighters. Use your wingmen well...you know the drill.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*In the command briefing, [[Famous persons#Admiral Khafre|Admiral Khafre]] states that the [[GTVA Colossus|Colossus]] sustained moderate damage during the battle with the first [[SJ Sathanas|Sathanas]]. The Admiral will say that even if the player manages to take out all of the main beam turrets of the Sathanas in [[Bearbaiting]] and/or keeps the damage sustained by the Colossus in [[High Noon]] to a bare minimum. This happens because command briefing stages, unlike normal briefing stages, have no usage formula, meaning that it&#039;s not possible to hide/show certain stages depending on the outcome of previous missions.&lt;br /&gt;
*The Azrael transport in this mission is destructible. However, the mission debriefing does not change, regardless of whether it jumps out or is destroyed; in both cases, Commander Habu will still say that your squadron arrived too late to apprehend Bosch. It is very possible that this Azrael transport did not contain Bosch and his immediate subordinates, but instead carried other NTF officers of lower rank.&lt;br /&gt;
*There may be an inconsistency in this mission regarding the Qeb. While it is a [[GTT Argo|Terran &#039;&#039;Argo&#039;&#039;-class transport]] and should rightfully be called a GTT (Galactic Terran Transport), it is instead called a G&#039;&#039;&#039;&amp;lt;u&amp;gt;V&amp;lt;/u&amp;gt;&#039;&#039;&#039;T (Galactic &#039;&#039;Vasudan&#039;&#039; Transport) by its pilot.&lt;br /&gt;
*Once the Iceni gains friendly IFF, you can order the frigate around, which its flak guns and laser cannons come into good effect.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
*[[NTF Iceni]]&lt;br /&gt;
*[[FreeSpace_2_Shivan_Ship_Database#SC_Azmedaj|SC Azmedaj]]&lt;br /&gt;
*[[FreeSpace_2_Shivan_Ship_Database#SC Sammael|SC Sammael]]&lt;br /&gt;
&lt;br /&gt;
==New equipment==&lt;br /&gt;
*[[GTW Circe]]&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM3-03.fs2|77.4 KB|Brad Johnson|50 (+1 waypoint)|13|71|44|7: Revelation|Brief7}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;WqKiJERz7sM&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;AC7KjLlWyi0&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=High_Noon&amp;diff=42353</id>
		<title>High Noon</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=High_Noon&amp;diff=42353"/>
		<updated>2013-03-30T14:10:56Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=Return to Babel|previous=Bearbaiting|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 3, MISSION 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[203rd Scorpions]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 203rd assists the GTVA Colossus in destroying the SJ Sathanas&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
Following an attempt at disarming at least two of the Sathanas&#039; forward beam cannons by Alpha wing of the 203rd Scorpions, the Shivan juggernaut entered Capella to be confronted by the [[GTVA Colossus]]. If the Sathanas still has at least one main turret operational after [[Bearbaiting]], the Sathanas also decimated an Allied fleet near the Capella node. Alpha is deployed, once again, to provide bomber support for the Colossus.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
[[Image:Screen005.jpg|thumb|The Death of the Sathanas]]&lt;br /&gt;
&lt;br /&gt;
You are not allowed to choose your loadout for this mission. You will be flying the [[GVB Bakha]], armed with the [[GTW Mekhu HL-7]], [[GTW Akheton SDG]], a bank of [[GTM Trebuchet]]s and a bank of [[GTM Helios|Helios torpedoes]].&lt;br /&gt;
&lt;br /&gt;
This can be the easiest mission in the whole game if you performed well in the previous mission. If not, you still have work to do because the Sathanas can take out the Colossus even with one of its forward beam turrets operational. Fortunately, due to differences in timing, frames per second, maneuvering, etc., the Colossus is usually safe once you&#039;re down to one turret. If the flak guns are still operational, you may want to destroy them yourself, or order your wingmen to take them out for you.&lt;br /&gt;
&lt;br /&gt;
The Basilisks can be really annoying, but you can usually take several out with Trebuchets at long range before you engage the Sathanas. Fortunately, there are only eight of them, as opposed to the many wings and waves of Shivan fighters in Bearbaiting, so when the second wave arrives, just order your wingmen to cover you. If you have gotten all four turrets, feel free to take them out yourself to get credit for the extra kills.&lt;br /&gt;
&lt;br /&gt;
You can ensure you get the kill for the Sathanas by making sure you inflict more damage on it than any of your wingmen. You can do this by destroying AAA and flak turrets with your missiles and shooting down subsystems with your primaries. If your wingmen are busy with the Basilisks or if you&#039;ve ordered them to depart, this should be pretty easy. After a 10-minute exchange of beam fire, the Sathanas throws in the sponge.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* By default, a Bakha is incapable of carrying Helios torpedoes in its missile banks. It is only able to do so in this mission, as well as the previous one, due to the Scramble flag forcing ship loadouts regardless of weapons compatibility.&lt;br /&gt;
* Most of the GTVA Colossus&#039; beam cannons are changed to the [[LRBGreen]] in this mission.  This was a quick fix to a problem caused by the Colossus being given a simple [[ai-chase]] order to attack the Sathanas, which results in the Colossus circling the Sathanas from outside the targeting range of a normal [[BGreen]], [[TerSlash]] or [[BFGreen]].&lt;br /&gt;
* This mission gives you 10 000 points if you manage to get the Sathanas on your list of kills. This can be achieved by you inflicting more damage on it than any of your wingmen, or by inflicting at least 30% of non-beam damage.&lt;br /&gt;
* In the retail version of FreeSpace 2, the Colossus will not open fire on the Sathanas if you order your wingmen to ignore the Shivan juggernaut.&lt;br /&gt;
* If the fighterbay of the Sathanas gets disabled, you may not be able to complete the Destroy Cancer objective.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
* [[GTVA Colossus]]&lt;br /&gt;
* [[FreeSpace_2_Shivan_Ship_Database#SJ_Sathanas_01|SJ Sathanas 01]]&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|sm3-02.fs2|41.0 KB&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|James Agay|10 (+1 waypoint)|2|38|20|2: Exodus|Brief3}}&lt;br /&gt;
===Notes===&lt;br /&gt;
:&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;This is the second smallest mission in terms of file size in the main campaign. The smallest is Training 6.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;GNczFyolrBQ&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;C7YgiTknXYs&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Bearbaiting&amp;diff=42352</id>
		<title>Bearbaiting</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Bearbaiting&amp;diff=42352"/>
		<updated>2013-03-30T14:10:11Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=High Noon|previous=A Flaming Sword|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 3, MISSION 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[203rd Scorpions]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 203rd are scrambled to destroy the forward beam cannons of the Sathanas juggernaut.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
The SJ Sathanas entered Gamma Draconis, despite the destruction of the Knossos portal. The bulk of the Allied Fleet is amassing in Capella and Alpha wing of the 203rd must destroy at least two of the Sathanas&#039; forward beam cannons to give the GTVA Colossus a fighting chance. In the meantime, Delta wing will be tasked with destroying the juggernaut&#039;s flak guns. Beta and Epsilon wings will provide cover for Alpha and Delta respectively.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
This is a scramble mission, so you cannot select your loadout. You will be flying the [[GVB Bakha]], armed with a [[GTW Mekhu HL-7]], [[GTW Akheton SDG]], a bank of [[GTM Trebuchet]]s and a bank of [[GTM Helios|Helios torpedoes]].&lt;br /&gt;
&lt;br /&gt;
Divert all gun energy to shields, but leave the engines as they are. Increasing engine energy in a Bakha does not do anything save increase afterburner recharge rate, and your Mekhu HL-7 is incredibly energy-efficient and shouldn&#039;t need much recharge. On higher difficulty levels, you will need to call in your reinforcement wing immediately; calling in the support ship also makes your wingmen survive a lot longer, somehow, because it apparently distracts the Shivan fighters. If possible without wasting time or missiles, kill the two nearby Basilisks as this will make Beta Wing&#039;s (your fighter escort) job much easier. Approach on the [[SJ Sathanas]] on afterburners at ludicrous speed, firing an equal load of Trebuchets at each of its two forward flak turrets. As soon as you&#039;re out of Trebuchets, switch to the [[GTM Helios|Helios]] and target the nearest frontal beam. Now you have to bomb the turret from the correct angle; if you fail to destroy each turret with only two bombs, your chances of taking out all of them are slim. Try to release your bombs at under 200m going at maximum speed (with afterburners). You get the most damage if you approach a turret from the forward hemisphere. Now barrel in on the flak cannons, quickly destroying what&#039;s left of them using Mekhu (&#039;&#039;not&#039;&#039; Akheton, which does little damage on them for some reason).&lt;br /&gt;
&lt;br /&gt;
You will have less chance to follow the trick above in the case of the second turret. Target the second turret and try to acquire a lock on it. Hit your burners and fire the [[GTM Helios]] warheads at close range. Call in support, ignoring anything in your vicinity. When you&#039;re waiting for the support ship, you can put your shields at full and totally disregard any flak, but fighters will still wax you. With practice, you can shoot down all four big beam cannons on the Sathanas. Do &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; entrust the AI with destroying the turrets. They are too stupid to do anything complicated.&lt;br /&gt;
&lt;br /&gt;
When the Sathanas departs (and your performance is assessed on-site), Command will inform you that a [[SD Demon|Demon-class destroyer]], the Beleth, is about to jump in. Command deploys the Thebes, a [[GVCv Sobek|Sobek-class corvette]], and Gamma wing to assist. Your new objective is to destroy its beam turrets and destroy it before it escapes. The [[GTM Trebuchet]]s are good against its anti-fighter turrets, but use the [[GTM Helios]] to attack the ship&#039;s beam cannons. The Beleth has only one wing and two waves of Aeshma escorts, which you should quickly take care of to keep your wingmen alive. Disable the Beleth by doing a quick Helios run on its engines, and you&#039;ll have all the time in the world to kill it.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* The speed of the Helios torpedo is partially determined by the speed of the ship firing it at the point of launch.&lt;br /&gt;
* Protecting the Thebes is not an objective. If it is destroyed by the Beleth, Commander Habu will only lament its loss, but you will not be punished.&lt;br /&gt;
* The Beleth does not make any further appearances in the campaign even if it survives this mission despite it using the same jump node as the Sathanas to depart.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* By default, a Bakha is incapable of carrying Helios torpedoes in its missile banks. It is only able to do so in this mission, as well as the next one, due to the Scramble flag forcing ship loadouts regardless of weapons compatibility.&lt;br /&gt;
* Depending on your luck, the GTD Phoenicia may or may not be destroyed upon jumping out. This is determined to be the cause of its departure cue within the game, which is set to trigger once the destroyer&#039;s hull integrity drops below 4%. While the triggering of its departure cue would make the destroyer invulnerable the moment it starts to jump out, the main guns of the Sathanas may occasionally reduce the Phoenicia&#039;s hull integrity from 4% to 0% &#039;&#039;faster&#039;&#039; than the time taken for the departure cue to trigger.&lt;br /&gt;
* If this mission is played on Very Easy or Easy difficulty, you become invulnerable for the duration of the Sathanas departing.&lt;br /&gt;
* When the Thebes jumps in, it says, &amp;quot;This is the Thebes. We have emerged within a large debris field, Command.&amp;quot; It is possible that the Thebes is referring to the debris of the fleet the Sathanas decimated prior to your wing jumping in, or the debris of the Phoenicia, if it is destroyed. However, the mission does not feature any ships set to be destroyed before the mission, and if the Phoenicia is able to jump out before being pulverised by the Sathanas, there is no debris field to begin with.&lt;br /&gt;
* Given the content of the debriefing texts in this mission, the Thebes was originally supposed to be a destroyer.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
*[[FreeSpace_2_Terran_Ship_Database#GTD_Phoenicia|GTD Phoenicia]]&lt;br /&gt;
*[[FreeSpace_2_Vasudan_Ship_Database#GVCv_Thebes|GVCv Thebes]]&lt;br /&gt;
*[[FreeSpace_2_Shivan_Ship_Database#SD_Beleth|SD Beleth]]&lt;br /&gt;
*[[FreeSpace_2_Shivan_Ship_Database#SJ_Sathanas_01|SJ Sathanas 01]]&lt;br /&gt;
&lt;br /&gt;
==New equipment==&lt;br /&gt;
* [[GVB Bakha]]&lt;br /&gt;
* [[GTM Trebuchet]]&lt;br /&gt;
* [[GTM Helios]]&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM3-01.fs2|75.8 KB|James Agay|34 (+3 waypoints)|8|49|36|4: Numbers|Brief4}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;HG9wg9OGICU&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;G_gIz7TVIk8&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=A_Flaming_Sword&amp;diff=42351</id>
		<title>A Flaming Sword</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=A_Flaming_Sword&amp;diff=42351"/>
		<updated>2013-03-30T14:08:54Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=Bearbaiting|previous=Speaking in Tongues|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 2, MISSION 10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[203rd Scorpions]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 203rd and GVCv Renenet are to oversee the destruction of the Knossos Device.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
The GVCv Renenet and Alpha wing of the 203rd will oversee the deployment of several [[TC-Meson Bomb]]s that will destroy the [[Knossos]] portal in an attempt to prevent the Shivans from reaching allied space.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
A recommended loadout for this mission is the [[GVF Serapis]] armed with dual [[GTW Prometheus S|Prometheus S]] and two banks of [[GTM Harpoon|Harpoons]]. &lt;br /&gt;
&lt;br /&gt;
You begin with the Renenet, a [[GVCv Sobek|Sobek-class corvette]], jumping in and few Shivan fighters flying around the Knossos. They do not engage, so Command orders you to lure them to the Renenet. Now, you have two choices. You can:&lt;br /&gt;
&lt;br /&gt;
#Tell Alpha to guard the Renenet, and lure them yourself.&lt;br /&gt;
#You can order them to engage the enemy or cover you and destroy the fighters.&lt;br /&gt;
&lt;br /&gt;
After the fighters have been destroyed, Lambda 1 jumps in with the first Meson Bomb. Some dialogue follows as Lambda 1 places the bomb before jumping out. When the bomb is about to detonate, twelve [[SF Dragon|Dragon fighters]] jump in. Don&#039;t worry; most, if not all of them, will be destroyed by the explosion from the Meson Bomb.&lt;br /&gt;
&lt;br /&gt;
The Knossos remains, so Command sends Lambdas 2 and 3 in with the remaining Meson Bombs. Some [[SF Mara|Maras]] will jump in near the Renenet to challenge you. Destroy them, as well as any other fighters that approach the corvette. Once the freighters have placed the Meson Bombs in position and jump out, the Renenet activates the bombs&#039; remote-destruct sequence, and the portal is destroyed.&lt;br /&gt;
&lt;br /&gt;
Despite the portal&#039;s destruction, the [[SJ Sathanas]] jumps in, as the Knossos had stabilized the jump node to the extent that it could not be immediately collapsed. Get out of there and return to base.&lt;br /&gt;
&lt;br /&gt;
==Note==&lt;br /&gt;
* On higher difficulty levels, it is almost impossible to handle 6 [[SF Astaroth|Astaroths]] and several waves of Maras on your own. Either lure the enemy fighters to the Renenet&#039;s flak and do evasive rolls for five minutes straight while the fighters are picked off, or use a bait-and-trap strategy (like in [[The Roman&#039;s Blunder]]) to make the hostiles run into your wingmen while mindlessly chasing you. This one should be nothing special on Medium difficulty or below, however.&lt;br /&gt;
* This is the only mission in FreeSpace 2 where you are given the option to fly the [[GVF Ptah]] (in [[A Monster in the Mist]], there is no option as the Ptah is the only available ship).&lt;br /&gt;
* Epsilon wing will arrive at about the time when Lambda 2 undocks with its Meson Bomb.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
* [[FreeSpace_2_Terran_Ship_Database#Knossos_1|Knossos 1]]&lt;br /&gt;
* [[FreeSpace_2_Vasudan_Ship_Database#GVCv_Renenet|GVCv Renenet]]&lt;br /&gt;
* [[FreeSpace_2_Shivan_Ship_Database#SJ_Sathanas_01|SJ Sathanas 01]]&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|sm2-10.fs2|83.6 KB|James Agay|48 (+11 waypoints)|9|66|46|1: Genesis|Brief4}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;79S_oOM6Aa0&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;W_g-40Zsf8Y&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Speaking_in_Tongues&amp;diff=42350</id>
		<title>Speaking in Tongues</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Speaking_in_Tongues&amp;diff=42350"/>
		<updated>2013-03-30T14:05:02Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=A Flaming Sword|previous=A Monster in the Mist|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 2, MISSION 9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[203rd Scorpions]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 203rd attacks a Shivan warship in an attempt to lure the Sathanas into position.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
The 203rd is ordered to attack a Shivan warship in an attempt to lure the Sathanas into position so that a joint assault by the [[GVD Psamtik]], the [[GTD Aquitaine]], and the GVD Toeris can exploit weak points discovered on the Shivan juggernaut in [[A Monster in the Mist]].&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Prepare for combat against cruisers. It is recommended that you have the [[GTW Maxim]] in at least one of your primary banks in this mission. Fighters will also come, however, but they are not a serious headache for a non-novice pilot. You only have to pay better attention to Virgo wing of 5 [[SF Mara]]-class fighters. The objective is to lure the juggernaut away from its current position. This mission tests your ability to survive well.&lt;br /&gt;
&lt;br /&gt;
At the start, you will receive a garbled transmission from the SC Rephaim, a [[SC Cain|Cain-class cruiser]]. Then, the [[NTF Iceni]] will show up on your escort list. Follow Command&#039;s orders and do not engage it, as it will depart a short while later.&lt;br /&gt;
&lt;br /&gt;
Using the [[GTW Maxim]] from a distance is quite hard because of your line of sight is very limited inside the nebular theater, but since the AI has no obstacles, they can destroy the dangerous turrets of hostile cruisers if you issue order them to do so. Close combat with the hostile cruisers is quite hard if their anti-fighter turrets are operational. Reinforcements are available, so you call them in when things turn desperate, or you don&#039;t want it to turn desperate. The Thutmose, a [[GVCv Sobek|Sobek-class corvette]] will provide fire support here, and can hold its own on this mission, even without fighter cover.&lt;br /&gt;
&lt;br /&gt;
Return to base when Command orders you to, or you will be punished.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* The Thutmose can handle most of the cruisers. Take out the main beam cannons of the Shivan warships and you&#039;ll be home free.&lt;br /&gt;
* The Thutmose also has pretty good anti-fighter ability, so try to lure tougher fighters into its [[AAAf|AAA]] range.&lt;br /&gt;
* Watch out about the Golab. The [[SCv Moloch|Moloch-class corvette]] is pretty bad for a corvette, but it still has decent anti-fighter defenses as compared to a [[SC Rakshasa|Rakshasa]] or a [[SC Cain|Cain]].&lt;br /&gt;
* Once again, check your wingmen&#039;s ships and get them to fly something tougher than a [[GVF Serapis|Serapis]].&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* There is a possible inconsistency with the mission brief of this mission and the actual mission itself. While the [[FreeSpace_2_Vasudan_Ship_Database#GVCv_Sopedu|GVCv Sopedu]] is supposed to provide fire support, it is replaced with the Thutmose instead.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
* [[NTF Iceni]]&lt;br /&gt;
* [[FreeSpace_2_Vasudan_Ship_Database#GVCv_Thutmose|GVCv Thutmose]]&lt;br /&gt;
* [[FreeSpace_2_Shivan_Ship_Database#SC_Rephaim|SC Rephaim]]&lt;br /&gt;
* [[FreeSpace_2_Shivan_Ship_Database#SC_Thaumiel|SC Thaumiel]]&lt;br /&gt;
* [[FreeSpace_2_Shivan_Ship_Database#SCv_Golab|SCv Golab]]&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM2-09.fs2|52.2 KB|Brad Johnson|36 (+1 waypoint)|8|47|30|5: Deuteronomy|Brief1}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;eu1IoofM87A&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;d_g8hWgMG7g&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=A_Monster_in_the_Mist&amp;diff=42349</id>
		<title>A Monster in the Mist</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=A_Monster_in_the_Mist&amp;diff=42349"/>
		<updated>2013-03-30T14:03:45Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=Speaking in Tongues|previous=The Fog of War|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 2, MISSION 8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[203rd Scorpions]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Alpha 1 of the 203rd is ordered to do a stealth reconnaissance of the Shivan juggernaut Sathanas.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
The Galactic Terran-Vasudan Intelligence branch of the GTVA has requested data regarding the Weapons, Navigation, Sensors, Communications, and if possible, the strength of some of the turret subsystems of the [[SJ Sathanas|Sathanas]] Juggernaut. To do this, the [[GVD Psamtik]] is sending in [[Alpha 1]] of the 203rd in a new [[GVF Ptah|Ptah-class stealth fighter]]. The GVCv Maahes and a wing of [[GVF Serapis|Serapis]] fighters will provide a diversion while Alpha 1 completes his mission.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
When it comes to the loadout in this mission, definitely take the [[GTW Akheton SDG|SDG]] and [[GTM Tempest|Tempest]], that way you&#039;ll be able to fulfill the bonus objective: taking out a turret on the Sathanas.&lt;br /&gt;
&lt;br /&gt;
To scan the subsystems of the Sathanas, press S (default key) to cycle through the subsystems, keep the subsystem&#039;s lead indicator in your HUD, then close in to about 500 meters. An easy way to do this mission is to start out with Weapons, then loop around to Sensors, then tackle Navigation, and then Communications; Communications is probably the hardest as it isn&#039;t &#039;&#039;actually&#039;&#039; on the Sathanas&#039; hull, but in between two extrusions. Don&#039;t try and scan from behind, start in front and above. The guys at Volition did everything to place the subsystems of this ship in hard-to-reach places, so try to keep your reticle (aiming crosshair) in the middle of the subsystem. The juggernaut is moving, making your day harder. If a fighter attacks you try to avoid it, they don&#039;t usually give a very good chase.&lt;br /&gt;
&lt;br /&gt;
When the scanning procedure starts, try to slow down as much as you can. This one needs experience in scanning, you have to know the subsystem handling system of FreeSpace well. The average scanning time is 5 seconds, and the scanning procedure starts when you are at most 500 meters of the subsystem. If the subsystem&#039;s lead indicator runs out of your reticle, the scan will fail. Try to brake sooner, before you get within 500 meters. It helps because the subsystem remains in your reticle further if you are moving slower.&lt;br /&gt;
&lt;br /&gt;
If you decide to take the bonus objective, avoid firing at the main beam turrets, instead, focus on an [[SAAA|anti-fighter]] or [[Standard Flak|flak]] turret, but don&#039;t fire from above. Fire from the side where you are less likely to get smoked, and fire with both the Akheton SDG and Tempests.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* Expect the Sathanas to open fire on you occasionally. The juggernaut doubles up as a poor man&#039;s AWACS, meaning that it can detect your ship&#039;s signature at infrequent intervals, making it temporarily visible to nearby Shivan fighters.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* There may be a possible inconsistency with the mission brief of this mission, the dialogue in-mission, and the actual mission itself. In the mission brief and in-mission dialogue, it is clearly stated that, in order to scan a subsystem, you must close to within 150 meters. However, in the mission itself, the scan cycles starts, and can be completed at most 500 meters from the designated subsystem. &lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
*[[FreeSpace_2_Vasudan_Ship_Database#GVCv_Maahes|GVCv Maahes]]&lt;br /&gt;
*[[FreeSpace_2_Shivan_Ship_Database#SJ_Sathanas_01|SJ Sathanas 01]]&lt;br /&gt;
&lt;br /&gt;
==New equipment==&lt;br /&gt;
*[[GVF Ptah]]&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM2-08.fs2|52.6 KB|Brad Johnson|27 (+2 waypoints)|7|31|23|7: Revelation|Brief1}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;9Gf0PQm4jik&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;jLuTyEyHnog&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=The_Fog_of_War&amp;diff=42348</id>
		<title>The Fog of War</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=The_Fog_of_War&amp;diff=42348"/>
		<updated>2013-03-30T14:02:22Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=A Monster in the Mist|previous=Endgame|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 2, MISSION 7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[203rd Scorpions]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 203rd and &#039;&#039;Tatenen&#039;&#039; destroy a Shivan gas-mining operation.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
The &#039;&#039;Psamtik&#039;&#039; deploys the &#039;&#039;Tatenen&#039;&#039;, a [[GVCv Sobek|&#039;&#039;Sobek&#039;&#039;-class corvette]], and multiple wings from the 203rd to destroy a Shivan gas mining operation.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
A recommended loadout is the [[GVF Serapis]] armed with the [[GTW Maxim]], [[GTW Prometheus S]] and two banks of [[GTM Tornado]]s.&lt;br /&gt;
&lt;br /&gt;
You have to cruise the nebula searching for [[SSG Rahu|&#039;&#039;Rahu&#039;&#039;-class miners]] and Shivan sentry guns. Destroying the miners is your primary objective. The nebula will severely limit your sight and sensor range, so you have to find the miners on your own. When you encounter any hostiles, use the [[GTW Maxim]] against the miners and the [[GTM Harpoon]]s against the fighters. You can achieve a secondary goal by destroying the sentries.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Junit&#039;&#039;, a [[GVA Setekh|&#039;&#039;Setekh&#039;&#039;-class AWACS]] can provide you long-range sensors. You can take advantage of this and destroy the miners. After you accomplish the primary goal, the &#039;&#039;Tatenen&#039;&#039; comes under attack by [[Shivan]] bombers. Rush back to get some kills and when a large Shivan vessel jumps in, hit your thrusters and get out of its firing range. You have no chance to defend the &#039;&#039;Tatenen&#039;&#039;. Jump out after the Vasudan corvette goes down.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
*You can order the &#039;&#039;Tatenen&#039;&#039; to attack the miners. Order all wings to defend the corvette and the mission is a breeze.&lt;br /&gt;
*Your wingmen will die very fast flying Serapis fighters. Put them in something sturdier, like a Tauret or even a Horus, if you want to get real work out of them.&lt;br /&gt;
*You can also order the &#039;&#039;Junit&#039;&#039; to attack the miners. However, the weak firepower provided by the Junit isn&#039;t much of a boon.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
* [[FreeSpace_2_Vasudan_Ship_Database#GVA_Junit|GVA Junit]]&lt;br /&gt;
* [[FreeSpace_2_Vasudan_Ship_Database#GVCv_Tatenen|GVCv Tatenen]]&lt;br /&gt;
* [[FreeSpace_2_Shivan_Ship_Database#SJ_Sathanas_01|SJ Sathanas 01]]&lt;br /&gt;
&lt;br /&gt;
==New equipment==&lt;br /&gt;
* Most of the [[FreeSpace 2-era craft#Fighters 2|Vasudan fighters]]&lt;br /&gt;
* [[GTW Mekhu HL-7]]&lt;br /&gt;
* [[GTW Maxim]]&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM2-07.fs2|69.8 KB|Brad Johnson|54 (+6 waypoints)|10|41|19|4: Numbers|None}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;kilTPCqepVs&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;DW6PbLM69G0&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Endgame&amp;diff=42347</id>
		<title>Endgame</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Endgame&amp;diff=42347"/>
		<updated>2013-03-30T14:01:12Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=The Fog of War|previous=The Sicilian Defense|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 2, MISSION 6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[64th Raptors]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Alpha wing of the 64th is sent to assist the warships guarding the Knossos.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
[[Aken Bosch|Admiral Bosch]] orders the remnants of his fleet to enter the [[Knossos]] portal, guarded by a few GTVA warships. Most of the NTF ships are destroyed, but the [[FreeSpace 2 Rebel Ship Database#NTC Alexandria|NTC &#039;&#039;Alexandria&#039;&#039;]] broke through and entered the node. Alpha wing of the 64th is now deployed to assist in the blockade and fend off any ships until the arrival of the GTVA Colossus.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
A recommended loadout is the [[GTF Pegasus]] armed with the [[GTW Prometheus S|Prometheus S]], a bank of [[GTM Harpoon|Harpoon]]s and a bank of [[GTM Tornado|Tornado]]s, but if the low firepower and weak armoring of the Pegasus does not suit your flying style, you can try something else, such as the [[GTF Myrmidon]].&lt;br /&gt;
&lt;br /&gt;
This is the last mission against the [[Neo-Terran Front|NTF]]. As you jump in, you can see the [[FreeSpace 2 Terran Ship Database#GTCv Monitor|&#039;&#039;Monitor&#039;&#039;]], a [[GTCv Deimos|Deimos-class corvette]] in front of you, and the [[FreeSpace 2 Terran Ship Database#GTC Fortune|&#039;&#039;Fortune&#039;&#039;]], a [[GTC Fenris|Fenris cuiser]], a short distance behind. The [[Knossos]] subspace portal is also located in the background.&lt;br /&gt;
&lt;br /&gt;
After a short conversation, in which is said that the [[GTVA Colossus|GTVA &#039;&#039;Colossus&#039;&#039;]] has taken down the [[FreeSpace_2_Rebel_Ship_Database#NTC_Vanguard|NTC Vanguard]], the Monitor is attacked by NTF fighters and bombers. Prioritize the bombers; the fighters escorting the bombers are practically harmless. Shortly after, the [[FreeSpace 2 Rebel Ship Database#NTC Loyola|NTC &#039;&#039;Loyola&#039;&#039;]], an [[GTC Aeolus|Aeolus-class cruiser]], enters the area and attacks the Monitor. Ignore it; the cruiser is very dangerous to fighters and it isn&#039;t too much trouble for the Monitor. You can accomplish your mission by defending the Monitor from the first wave of fighters.&lt;br /&gt;
&lt;br /&gt;
When the first wave of NTF fighters go down, the [[GTVA Colossus|&#039;&#039;Colossus&#039;&#039;]] jumps in and stops in front of and directly above the Knossos. From here, you don&#039;t have to do much. If you have the mood to, you can engage the incoming [[GTB Medusa|Medusa bombers]] to get kills. When the [[GTCv Deimos|Deimos corvette]] [[FreeSpace 2 Rebel Ship Database#NTCv Danton|NTCv &#039;&#039;Danton&#039;&#039;]] jumps in, do not engage it. The Colossus will have no problems making mincemeat out of it.&lt;br /&gt;
&lt;br /&gt;
The [[NTF Iceni|NTF &#039;&#039;Iceni&#039;&#039;]] jumps in shortly after the Danton&#039;s destruction, and you get orders to destroy it. At that crucial moment in time, however, the Colossus experiences a temporary malfunction in its fire control and is unable to attack, giving the Iceni a window to escape, which it does. After it jumps out, you are ordered to return to base.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
*You can order both the GTC Fortune and GTCv Monitor around. This is useful because otherwise the former won&#039;t fire on NTF ships. Order the Fortune to attack enemy warships, and the Monitor to attack the Loyola, and things will move slightly faster.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*This is the only mission in the main FreeSpace 2 campaign where you can fly the Pegasus stealth fighter without modifying the mission file.&lt;br /&gt;
*A few oversights can be seen by opening this mission in FRED. In particular, messages regarding the Iceni and the Danton are defined, but not called during the mission.&lt;br /&gt;
*In the briefing, the GTCv Monitor is mispronounced as GTA Monitor by the voice actor.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
* [[FreeSpace_2_Terran_Ship_Database#GTC_Fortune|GTC Fortune]]&lt;br /&gt;
* [[FreeSpace_2_Terran_Ship_Database#GTCv_Monitor|GTCv Monitor]]&lt;br /&gt;
* [[GTVA Colossus]]&lt;br /&gt;
* [[FreeSpace_2_Rebel_Ship_Database#NTC_Loyola|NTC Loyola]]&lt;br /&gt;
* [[FreeSpace_2_Rebel_Ship_Database#NTCv_Danton|NTCv Danton]]&lt;br /&gt;
* [[NTF Iceni]]&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM2-06.fs2|69.8 KB|Brad Johnson|48 (1 waypoint)|9|55|28|6: Joshua|Brief6}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;I_CAFtrWuNo&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;2OvTpiObidg&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=The_Sicilian_Defense&amp;diff=42346</id>
		<title>The Sicilian Defense</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=The_Sicilian_Defense&amp;diff=42346"/>
		<updated>2013-03-30T13:59:42Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=Endgame|previous=The King&#039;s Gambit|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 2, MISSION 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[64th Raptors]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Intelligence has discovered a Neo-Terran rallying point in [[Gamma Draconis]], and it is possible that the [[NTF Iceni|&#039;&#039;Iceni&#039;&#039;]] may jump in at this rallying point.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
The [[Neo-Terran Front]] is regrouping to take the [[Knossos]] at &amp;quot;rallying points&amp;quot;. Intelligence believes that they know the rallying point of the [[NTF Iceni|NTF &#039;&#039;Iceni&#039;&#039;]]. Alpha wing of the 64th is sortied to take down all NTF warships that arrive at this rallying point, while Beta wing provides fighter cover.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
A recommended loadout is the [[GTB Artemis|GTB &#039;&#039;Artemis&#039;&#039;]] armed with the [[GTW Prometheus S]], two banks of [[GTM Cyclops|Cyclops torpedoes]] and a missile bank of your choice.&lt;br /&gt;
&lt;br /&gt;
Like [[The King&#039;s Gambit]], this mission is also a bombing run. It is more difficult than the previous one, however, and your ability of survive a prolonged battle in a bomber is tested here.&lt;br /&gt;
&lt;br /&gt;
When you jump in, you do not see the [[NTF Iceni|&#039;&#039;Iceni&#039;&#039;]], but instead the [[FreeSpace 2 Rebel Ship Database#NTD Vindicator|&#039;&#039;Vindicator&#039;&#039;]], an [[GTD Orion|Orion-class destroyer]], and the [[FreeSpace 2 Rebel Ship Database#NTT Venture|&#039;&#039;Venture&#039;&#039;]], an [[GTT Argo|&#039;&#039;Argo&#039;&#039;-class transport]]. Destroy the &#039;&#039;Venture&#039;&#039; first. Then target the &#039;&#039;Vindicator&#039;&#039;&#039;s beam cannons and destroy them. Taking both ships out should not be too much trouble since you and your wingmen have a full loadout. As you commence your bombing run on these two ships, the Vasudans send in a [[GVCv Sobek|&#039;&#039;Sobek&#039;&#039;-class corvette]], the [[FreeSpace 2 Vasudan Ship Database#GVCv Hyksos|GVCv &#039;&#039;Hyksos&#039;&#039;]], to assist you. You have to defend this vessel. It&#039;s critical that you destroy the Vindicator&#039;s main beams before the Hyksos arrives, otherwise the corvette will probably be destroyed. Against the remaining enemy ships, the corvette should handle itself, but go ahead and lob a few bombs at the enemy to get kill points. Delta wing of Artemis bombers will also be sortied to help you out. There will be enemy fighters flying around, but Delta can take care of itself, and the enemy fighters should not pose too much of a threat to you.&lt;br /&gt;
&lt;br /&gt;
If the &#039;&#039;Hyksos&#039;&#039; is destroyed, the [[FreeSpace 2 Terran Ship Database#GTCv Diomedes|GTCv &#039;&#039;Diomedes&#039;&#039;]], a [[GTCv Deimos|&#039;&#039;Deimos&#039;&#039;-class corvette]], will jump in. Also note that if any of the NTF warships are able to escape, the mission will be aborted immediately.&lt;br /&gt;
&lt;br /&gt;
The mission lets you fly fighters instead of bombers. The Perseus is recommended, but any ship that can engage fighters will do the job. The &#039;&#039;Vindicator&#039;&#039;&#039;s left-side beam turrets are severely damaged, so you can quickly get rid of them, and pay attention to fighters onwards. The &#039;&#039;Yoshimoto&#039;&#039;, the &#039;&#039;Deimos&#039;&#039; that comes in after the &#039;&#039;Vindicator&#039;&#039; gets destroyed, will have time to fire one of its rear beams at the &#039;&#039;Hyksos&#039;&#039;. Get rid of it and continue flying intercept. The last two warships&amp;amp;mdash;a &#039;&#039;Leviathan&#039;&#039; and an &#039;&#039;Aeolus&#039;&#039;&amp;amp;mdash;won&#039;t be a threat to the &#039;&#039;Hyksos&#039;&#039; if you were fast enough. You can get a lot of kills in this mission, though not as much score as if you were flying bomber. Note that this tactic will require more time.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* As with the [[FreeSpace 2 Vasudan Ship Database#GVCv Khenmu|GVCv &#039;&#039;Khenmu&#039;&#039;]] in [[Slaying Ravana]], the &#039;&#039;Hyksos&#039;&#039; brings its excellent flak and beam cover into battle, though in this mission there are too many threats to simply sit back and watch. The problem here is that the &#039;&#039;Hyksos&#039;&#039; stands a serious chance of being destroyed by the &#039;&#039;Vindicator&#039;&#039;. To prevent this, take out some of the &#039;&#039;Vindicator&#039;&#039;&#039;s portside heavy beam turrets.&lt;br /&gt;
* There&#039;s no reward for successfully protecting the &#039;&#039;Hyksos&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
* [[FreeSpace_2_Terran_Ship_Database#GTCv_Diomedes|GTCv Diomedes]]&lt;br /&gt;
* [[FreeSpace_2_Rebel_Ship_Database#NTC_Alba|NTC Alba]]&lt;br /&gt;
* [[FreeSpace_2_Rebel_Ship_Database#NTC_Epigoni|NTC Epigoni]]&lt;br /&gt;
* [[FreeSpace_2_Rebel_Ship_Database#NTCv_Yoshitomo|NTCv Yoshitomo]]&lt;br /&gt;
* [[FreeSpace_2_Rebel_Ship_Database#NTD_Vindicator|NTD Vindicator]]&lt;br /&gt;
* [[FreeSpace_2_Rebel_Ship_Database#NTT_Venture|NTT Venture]]&lt;br /&gt;
* [[FreeSpace_2_Vasudan_Ship_Database#GVCv_Hyksos|GVCv Hyksos]]&lt;br /&gt;
&lt;br /&gt;
==New equipment==&lt;br /&gt;
*[[GTM Piranha]]&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM2-05.fs2|69.7 KB|Brad Johnson|54 (+1 waypoint)|12|47|22|5: Deuteronomy|Brief5}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;CLOQG4d9fnw&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;5kcKSpLkEPA&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=The_King%27s_Gambit&amp;diff=42345</id>
		<title>The King&#039;s Gambit</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=The_King%27s_Gambit&amp;diff=42345"/>
		<updated>2013-03-30T13:58:32Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=The Sicilian Defense|previous=Proving Grounds|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 2, MISSION 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[64th Raptors]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The GTVA 3rd Fleet and 11th Vasudan Battle Group blockade the [[Gamma Draconis]] jump node, destroying any NTF warship that enters.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
[[Aken Bosch|Admiral Bosch]] sends his forces on a charge to the [[Knossos]] subspace portal. The 3rd Terran fleet and 11th Vasudan Battle Group attempt to hold him off with the help of Alpha, Beta and Gamma wings from the 64th, as well as the combined firepower of four [[GTSG Mjolnir|Mjolnir remote beam cannons (RBCs)]].&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
This is a bombing run mission. Your objective is to destroy at least half of all hostile ships that jump in. The [[GTB Artemis]], armed with the [[GTW Prometheus S]] and three banks of [[GTM Cyclops]] is ideal for this mission, as the Artemis is the most maneuverable [[GTVA]] bomber you can use. A Vasudan [[GVD Typhon]]-class destroyer and several Mjolnir RBCs will assist you with their firepower.&lt;br /&gt;
&lt;br /&gt;
Alternatively, you can choose a fighter from another wing and let your wingmen do the bombing runs. With good instructions, the RBCs, the Typhon and your wingmen can destroy the [[Neo-Terran Front|NTF]] ships without much difficulty. Hunt down fighters if you choose this path, and be sure to loadout with a bank of [[GTM Harpoon|Harpoons]].&lt;br /&gt;
&lt;br /&gt;
The first NTF ship that arrives on the scene is the [[GTD Orion|Orion-class destroyer]] NTD Uhuru. You have to fire a few Cyclops at it to ensure its destruction. The Uhuru jumps in with a complement of [[GTF Hercules|Hercules fighters]] will head after the Mjolnir sentry guns. Your fighter assistance can handle them most of the time, but you should engage the NTF fighters after you have delivered a few bombs at the Uhuru. Losing the Mjolnir cannons or the Vasudan destroyer can mean a serious loss of firepower as you won&#039;t have the firepower to neutralize other enemy warships that jump in. If the Hedetet is destroyed, it will be replaced by other warships with inferior firepower.&lt;br /&gt;
&lt;br /&gt;
Order your bomber wings to attack the next series of warships that jump in. The messaging system in FreeSpace 2 is a little rudimentary, so you will need to order them to destroy a warship every time one jumps in.&lt;br /&gt;
&lt;br /&gt;
Damaging the engines of the warships immediately gains you more time before they jump out. If you manage to disable one of the warships, it will not be able to escape at all. Acquiring quick lock on a moving target with Cyclops requires time. If you practice more, and understand the targeting engine of FreeSpace, you will have the advantage.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* It is noted that when the Uhuru jumps in, it does so at a speed of over 150m/s, reaching its waypoint faster than the other ships. One way to take down this destroyer is to target its engines as soon as it jumps in, launch a salvo of Cyclops torpedoes and follow it. Alternatively, you can order your wingmen to destroy it for you.&lt;br /&gt;
* If you completed SOC Loop 1, you will also be given a choice to fly the [[GTB Artemis D.H.]] in this mission, on top of the other ships available for choice by default.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* This mission has the following glitches caused by using a pilot, created in FS2_Open 3.6.7 or older, in this mission on FS2_Open 3.6.9. You will need to downgrade your copy of FS2_Open, create a new pilot on FS2_Open 3.6.9, or make do with whatever you have, in order to rectify these problems. Keep in mind that creating a new pilot will cause you to lose all your progress.&lt;br /&gt;
** At times, the weapon selection screen may not offer bombs of any type, although missiles are still available;&lt;br /&gt;
** Odd readouts for secondary weapons;&lt;br /&gt;
** No simulated voice in the tech room.&lt;br /&gt;
* If any of the NTF ships escape, they will not make any further appearance in the campaign.&lt;br /&gt;
* In the event that the Hedetet is destroyed, more GTVA warships arrive to replace the destroyer, starting with the Unut, then the York and Warwick if the Unut is destroyed. Oddly enough, Command doesn&#039;t get upset if the Hedetet and its replacements get destroyed.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
* [[FreeSpace_2_Terran_Ship_Database#GTC_Warwick|GTC Warwick]]&lt;br /&gt;
* [[FreeSpace_2_Terran_Ship_Database#GTCv_York|GTCv York]]&lt;br /&gt;
* [[FreeSpace_2_Rebel_Ship_Database#NTC_Liberty|NTC Liberty]]&lt;br /&gt;
* [[FreeSpace_2_Rebel_Ship_Database#NTC_Undaunted|NTC Undaunted]]&lt;br /&gt;
* [[FreeSpace_2_Rebel_Ship_Database#NTCv_Pax|NTCv Pax]]&lt;br /&gt;
* [[FreeSpace_2_Rebel_Ship_Database#NTCv_Perseverance|NTCv Perseverance]]&lt;br /&gt;
* [[FreeSpace_2_Rebel_Ship_Database#NTD_Uhuru|NTD Uhuru]]&lt;br /&gt;
* [[FreeSpace_2_Rebel_Ship_Database#NTT_Inspiration|NTT Inspiration]]&lt;br /&gt;
* [[FreeSpace_2_Vasudan_Ship_Database#GVC_Unut|GVC Unut]]&lt;br /&gt;
* [[FreeSpace_2_Vasudan_Ship_Database#GVD_Hedetet|GVD Hedetet]]&lt;br /&gt;
&lt;br /&gt;
==New equipment==&lt;br /&gt;
* [[GTB Artemis]]&lt;br /&gt;
* [[GTB Artemis D.H.]] if you complete SOC Loop 1&lt;br /&gt;
* [[GTW Prometheus S]]&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM2-04.fs2|70.7 KB|Brad Johnson|44 (+1 waypoint)|9|47|20|4: Numbers|Brief5}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;meEgqEukNLQ&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;PBgdtoz1cYY&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Proving_Grounds&amp;diff=42344</id>
		<title>Proving Grounds</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Proving_Grounds&amp;diff=42344"/>
		<updated>2013-03-30T13:57:25Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=The King&#039;s Gambit|previous=A Game of TAG|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 2, MISSION 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[134th Barracudas]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 134th evaluates the capabilities of the new GTF Pegasus.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
The 134th will test the new [[GTF Pegasus|Pegasus-class stealth fighter]]. Alpha wing will protect the GTC Oberon, a decommissioned [[GTC Fenris|Fenris cruiser]], using conventional fighters, while Delta wing, flying the Pegasus, attacks. Engineers on board the [[GTD Aquitaine]] will monitor the exercise and gather test data as the evaluation is carried out.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
You have to test the new Pegasus-class stealth fighter in this mission. You will be flying against Delta wing, who will be flying the stealth fighters. For the duration of the exercise, all fighters are invulnerable (or, as Command puts it, &amp;quot;Your weapons will be switched to training mode for this exercise.&amp;quot;), so don&#039;t worry about getting kills. By equipping your fighter with the [[GTW Morning Star|Morning Star]], there is a high possibility of defending the Oberon on Medium difficulty or easier for two minutes.&lt;br /&gt;
&lt;br /&gt;
When the two minutes have passed, and Command is about to begin the second test, a wing of [[SB Nahema|Nahema]]s are detected jumping in, so the exercise is aborted. As Delta wing departs and your weapons are re-armed (hence removing invulnerability), the Shivan bombers destroy the Oberon before attacking the Aquitaine. Destroy that wing as quickly as possible and then fly back to the Aquitaine. A wing of [[SB Nephilim|Nephilim]]-class bombers will jump in shortly after, so engage and destroy them. At this point, Commands announces the arrival of the Tiamat, a [[SCv Moloch|Moloch-class corvette]]. If you want to have any chance of destroying the corvette, fly close to it so that the Aquitaine can hit it with its beams. Take out its beam turrets and if you are planning on pounding it with [[GTM Tempest|Tempest]]s or [[GTM Hornet|Hornet]]s, destroy the flak guns as well.&lt;br /&gt;
&lt;br /&gt;
On lower difficulty settings, the Aquitaine won&#039;t do enough damage to the Moloch to destroy it. The solution to this problem is to play this mission on Medium difficulty or higher. On the other hand, the Oberon is extremely difficult to defend on Hard or Insane difficulty.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* An interesting way to defend the Oberon is to load one of your secondary banks with [[GTM EMP Adv.|EMP missiles]] and fire a salvo of them at the Oberon every time Delta wing attacks the cruiser. Your HUD will mess up momentarily, but Delta will be far worse off. Eventually they will get annoyed and start shooting at you, but since you are marked invulnerable for the duration of the exercise, you will come out unscathed. Be warned, however, that this tactic may also cause them to open fire on the non-invulnerable Aquitaine on occasion.&lt;br /&gt;
* The EMP Adv. is also the only weapon you can use that can destroy the Tiamat without the Aquitaine&#039;s assistance.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The mission goal text for the &amp;quot;Protect Aquitaine&amp;quot; objective is titled &amp;quot;Protect Orion&amp;quot;.&lt;br /&gt;
* The Aquitaine must warp out with at least 50% hull integrity for the [[Awardable Medals|Order of Galatea]] medal to be awarded.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
* [[GTD Aquitaine]]&lt;br /&gt;
* [[GTC Oberon]]&lt;br /&gt;
* [[FreeSpace_2_Shivan_Ship_Database#SCv_Tiamat|SCv Tiamat]]&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM2-03.fs2|60.2 KB|Brad Johnson|33 (+2 waypoints)|9|60|33|3: Leviticus|Brief3}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;Z1usMc7e_38&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;_rDQnxt4Ntc&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=A_Game_of_TAG&amp;diff=42343</id>
		<title>A Game of TAG</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=A_Game_of_TAG&amp;diff=42343"/>
		<updated>2013-03-30T13:56:10Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=Proving Grounds|previous=Battle of the Wilderness|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 2, MISSION 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[134th Barracudas]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 134th evaluates the combat usefulness of the [[GTM TAG-A|prototype TAG missile]].&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
After a successful rendezvous with the GTCv Warspite in the nebula beyond [[Gamma Draconis]], the 134th Barracudas now evaluates the usefulness of the Target Acquisition and Guidance (TAG) missile, which the [[GTVA]] hopes will give them an advantage against the [[Shivans]]. The Lucidity will provide AWACS coverage and the Warspite will provide beam cover while [[Alpha 1]] and 2 TAG Shivans with [[GTM TAG-A|prototype TAG-A missiles]].&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
This mission is easier than it looks. Your loadout for this mission cannot be changed, and you will be flying a [[GTF Ulysses]] armed with one [[GTW Subach HL-7]] and one [[GTW Prometheus R]]. You also have a new kind of missile in your secondary bank. It is the [[GTM TAG-A]] missile, which is used to paint hostile fighters so a nearby warship can open fire at it from a longer distance, and with higher accuracy. Coupled with the [[ULTRA Anti-Fighter Beam]]s on the [[GTCv Deimos|Deimos-class]] Warspite, this mission can be quite easy.&lt;br /&gt;
&lt;br /&gt;
The first squadron of fighters you encounter are [[SF Basilisk|Basilisk heavy fighters]]. They are easy to hit, but a squadron of [[SF Mara|Mara fighters]] come next. These fighters are far more maneuverable and much smaller than the Basilisks and present a greater challenge. TAG them all the way. Try to get as close to them as possible to greatly increase your chance of hitting. There&#039;s no easy way to do this, either TAG them all, or take them down yourself. It&#039;s much easier to just TAG them though. Make sure you stay within 3000 meters of the Warspite, otherwise your TAGs will be useless.&lt;br /&gt;
&lt;br /&gt;
Next, the Warspite is attacked by Shivan bombers and fighters. You&#039;re not properly armed to face those fighters, but Command orders you to engage anyway. As always target bombs and bombers first. Simply TAG the bombers and fighters and hunt down the bombs. Note that unless you&#039;re fantastically accurate with the TAGs, you&#039;ll probably need to re-arm midway.&lt;br /&gt;
&lt;br /&gt;
Keep an eye on the GTA Lucidity as well. The [[GTA Charybdis|AWACS]] goes down pretty fast, especially under hails of Hornet fire. &lt;br /&gt;
&lt;br /&gt;
Sometime after, Kappa 3 will jump in, screaming for Command to pull the fleet from the nebula and to shut down the Knossos. Shortly after he finishes screaming, he gets shot down by Shivan fighters. Finish off all the Shivan fighters to complete the mission.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* Since using two TAG-A missiles on a single target yields no advantages over using just one, switching to single-fire mode in this mission will help you conserve the amount of TAG-As you fire, potentially eliminating the need for you to re-arm for the entire mission.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The Lucidity has a waypoint patrol, but never actually carries them out. A FREDding oversight.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
* [[FreeSpace_2_Terran_Ship_Database#GTCv_Warspite|GTCv Warspite]]&lt;br /&gt;
* [[FreeSpace_2_Terran_Ship_Database#GTA_Lucidity|GTA Lucidity]]&lt;br /&gt;
* Kappa 3 from [[Mystery of the Trinity]]&lt;br /&gt;
&lt;br /&gt;
==New equipment==&lt;br /&gt;
* [[GTM TAG-A]]&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM2-02.fs2|55.2 KB|James Agay|31 (+3 waypoints)|7|31|26|5: Deuteronomy|Brief2}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;_Cws8acxKqs&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;Rl977VQsGUI&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Battle_of_the_Wilderness&amp;diff=42342</id>
		<title>Battle of the Wilderness</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Battle_of_the_Wilderness&amp;diff=42342"/>
		<updated>2013-03-30T13:54:38Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|- cellpadding=&amp;quot;8&amp;quot; style=&amp;quot;background:#000000;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Feint! Parry! Riposte!|Previous Mission]] or [[...But Hate the Traitor|SOC Loop 1]]&lt;br /&gt;
| [[FreeSpace 2 Campaign Walkthrough]]&lt;br /&gt;
| [[A Game of TAG|Next Mission]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 2, MISSION 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[134th Barracudas]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 134th protects a convoy carrying the prototype TAG missile and tests the functionality of the GTA &#039;&#039;Charybdis&#039;&#039; in the nebula. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
Alpha wing of the 134th Barracudas is assigned to guard two transports carrying the [[GTM TAG-A|prototype Target Acquisition and Guidance (TAG) missile system]] to a rendezvous point with the GTCv &#039;&#039;Warspite&#039;&#039;, deep within the nebula beyond [[Gamma Draconis]]. The GTA &#039;&#039;Lucidity&#039;&#039; provides AWACS support and its usefulness in combat is evaluated in this mission.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
This is a long and boring mission. The swirling gases of the nebula make combat difficult, so pick your shots. Don&#039;t be afraid to use your secondaries; a double bank of [[GTM Harpoon]]s can be put to good use here.&lt;br /&gt;
&lt;br /&gt;
The convoy you are tasked to defend consists of the &#039;&#039;Erinpura&#039;&#039; and &#039;&#039;Vauban&#039;&#039;, both [[GTFr Triton|&#039;&#039;Triton&#039;&#039;-class freighters]]. A short distance behind them, the &#039;&#039;Lucidity&#039;&#039;, a [[GTA Charybdis|&#039;&#039;Charybdis&#039;&#039;-class AWACS]], provides long-range sensor support.&lt;br /&gt;
&lt;br /&gt;
At least one of the freighters must survive in order to complete the mission. You can allow the cargo to be destroyed, as the mission script will not recognize that it was lost. It is unlikely that the cargo will be destroyed in any case, as the Shivans target the freighters directly. The Shivans will use fighters and a few bombers to attack the convoy. As always, prioritize bombers before fighters.&lt;br /&gt;
&lt;br /&gt;
The SC &#039;&#039;Malor&#039;&#039;, a [[SC Cain|&#039;&#039;Cain&#039;&#039;-class cruiser]], will also attack the convoy. The Cain class is the weakest of all Shivan cruisers, so you won&#039;t find it difficult to destroy. In addition, the Cain&#039;s main gun appears to be locked, so it probably will not pose too much of a threat to the freighters or to your wingmen. Try to destroy the cruiser&#039;s anti-fighter beam to give you and your wingmen an easier time taking her out. Once the two freighters have reached the GTCv &#039;&#039;Warspite&#039;&#039;, the mission is complete and you may return to base.&lt;br /&gt;
&lt;br /&gt;
If things get too hot, a wing of Medusa bombers are at your disposal. Call them in if the freighters are in danger of being destroyed by the &#039;&#039;Malor&#039;&#039;, which is unlikely if you act fast enough.&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=0 align=center&lt;br /&gt;
&lt;br /&gt;
{|border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#3C1E1E; font-size: 150%&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;Forces involved&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#202020&amp;quot;| &#039;&#039;&#039;Belligerents&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |&lt;br /&gt;
*[[Galactic Terran-Vasudan Alliance|GTVA]]&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |&lt;br /&gt;
*[[Shivans]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#202020&amp;quot;| &#039;&#039;&#039;Ships&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; | &lt;br /&gt;
*1 [[GTCv Deimos|GTC &#039;&#039;Deimos&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTCv Warspite|&#039;&#039;Warspite&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
*1 [[GTA Charybdis|GTA &#039;&#039;Charybdis&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTA Lucidity|&#039;&#039;Lucidity&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
*2 [[GTFR Triton|GTFr &#039;&#039;Triton&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTFr Erinpura|&#039;&#039;Erinpura&#039;&#039;]]&lt;br /&gt;
*** Docked: &#039;&#039;TC 28&#039;&#039;&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTFr Vauban|&#039;&#039;Vauban&#039;&#039;]]&lt;br /&gt;
*** Docked: &#039;&#039;TC 27&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*2 [[TC-TRI|TC-TRI Containers]]&lt;br /&gt;
** &#039;&#039;TC 27&#039;&#039;&lt;br /&gt;
*** Cargo: &#039;&#039;TAG Missiles&#039;&#039;&lt;br /&gt;
** &#039;&#039;TC 28&#039;&#039;&lt;br /&gt;
*** Cargo: &#039;&#039;TAG Missiles&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |&lt;br /&gt;
*1 [[SC Cain|SC &#039;&#039;Cain&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Shivan Ship Database#SC Malor|&#039;&#039;Malor&#039;&#039;]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#202020&amp;quot;| &#039;&#039;&#039;Spacecraft&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; | &lt;br /&gt;
*4-8 [[GTF Perseus|GTF &#039;&#039;Perseus&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;&#039;&#039;&#039;Alpha&#039;&#039;&#039;&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (4) (*)&lt;br /&gt;
&lt;br /&gt;
*0-2 [[GTB Medusa|GTB &#039;&#039;Medusa&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Zeta&#039;&#039; (2) (*)&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |&lt;br /&gt;
*8 [[SF Manticore|SF &#039;&#039;Manticore&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Scorpio&#039;&#039; (4) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*8 [[SF Mara|SF &#039;&#039;Mara&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Libra&#039;&#039; (4) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*3 [[SF Basilisk|SF &#039;&#039;Basilisk&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Cancer&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
*6 [[SB Nephilim|SB &#039;&#039;Nephilim&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Virgo&#039;&#039; (2) &#039;&#039;&#039;*3 waves&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#202020&amp;quot;| &#039;&#039;&#039;Casualties&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; | &lt;br /&gt;
*0-1 [[GTA Charybdis|GTA &#039;&#039;Charybdis&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTA Lucidity|&#039;&#039;Lucidity&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
*0-1 [[GTFR Triton|GTFr &#039;&#039;Triton&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTFr Erinpura|&#039;&#039;Erinpura&#039;&#039;]]&lt;br /&gt;
*** Docked: &#039;&#039;TC 28&#039;&#039;&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTFr Vauban|&#039;&#039;Vauban&#039;&#039;]]&lt;br /&gt;
*** Docked: &#039;&#039;TC 27&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*0-2 [[TC-TRI|TC-TRI Containers]]&lt;br /&gt;
** &#039;&#039;TC 27&#039;&#039;&lt;br /&gt;
*** Cargo: &#039;&#039;TAG Missiles&#039;&#039;&lt;br /&gt;
** &#039;&#039;TC 28&#039;&#039;&lt;br /&gt;
*** Cargo: &#039;&#039;TAG Missiles&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*3-7 [[GTF Perseus|GTF &#039;&#039;Perseus&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;&#039;&#039;&#039;Alpha&#039;&#039;&#039;&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (4) (*)&lt;br /&gt;
&lt;br /&gt;
*0-2 [[GTB Medusa|GTB &#039;&#039;Medusa&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Zeta&#039;&#039; (2) (*)&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |&lt;br /&gt;
*1 [[SC Cain|SC &#039;&#039;Cain&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Shivan Ship Database#SC Malor|&#039;&#039;Malor&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*0-8 [[SF Manticore|SF &#039;&#039;Manticore&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Scorpio&#039;&#039; (4) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*0-8 [[SF Mara|SF &#039;&#039;Mara&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Libra&#039;&#039; (4) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*0-3 [[SF Basilisk|SF &#039;&#039;Basilisk&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Cancer&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
*0-6 [[SB Nephilim|SB &#039;&#039;Nephilim&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Virgo&#039;&#039; (2) &#039;&#039;&#039;*3 waves&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;(*) Beta and Zeta wings are reinforcements the player can call in at his discretion&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==New equipment==&lt;br /&gt;
* [[GTW Morning Star]]&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM2-01.fs2|61.1 KB|James Agay|30 (+4 waypoints)|7|38|22|5: Deuteronomy|Brief1}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;6PCwJ6efb7k&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;R4hzVgf0WjY&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=...But_Hate_the_Traitor&amp;diff=42341</id>
		<title>...But Hate the Traitor</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=...But_Hate_the_Traitor&amp;diff=42341"/>
		<updated>2013-03-30T13:53:47Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=Battle of the Wilderness|previous=Love the Treason...|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SOC LOOP 1, MISSION 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; 185th fighter squadron&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Alpha 1 and the 185th attack a GTVA cargo depot.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
Lieutenant-Commander [[Famous persons#FreeSpace 2|Christopher Snipes]] has been reassigned, his replacement being Lieutenant-Commander Jack Niven until further notice. The [[Neo-Terran Front]] has discovered a Terran supply depot and has deployed wings from the 185th to destroy the depot and patrol the surrounding area for hostile ships.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
As the mission begins, you are presented with a small cargo depot. Stop your engines and do not attack. The sentry guns can inflict damage on your wingmen, which will come in handy later. If you want, you can go for the cargo kills, but that will prove difficult, because the sentries are equipped with [[GTW Morning Star|kinetic weapons]]. &lt;br /&gt;
&lt;br /&gt;
Once the depot is out, wait for a little while. Eventually, a [[GTT Elysium|Elysium-class transport]], filled with civilians, will jump in and Alpha 2, Jack Niven, will give you orders to destroy it. &#039;&#039;&#039;&#039;&#039;Do not follow these orders.&#039;&#039;&#039;&#039;&#039; If you do, you&#039;ll face a court martial after the mission for violating [[Beta Aquilae Convention|BETAC]] and your wingmen will turn on you anyway.&lt;br /&gt;
&lt;br /&gt;
The other ships of your wing will attack eventually. You must destroy them in order to continue the mission. An easy way to do this is to park yourself directly behind the other ships of your wing so you can tear them to shreds with minimum effort once they go hostile. The Elysium skitters out of the area while you kill your wingmen. You will not be allowed to engage your jump drives immediately, as your fighter does not have the authorization codes.&lt;br /&gt;
&lt;br /&gt;
Shortly after you eliminate all your wingmen, the Saharan, an [[GTC Aeolus|Aeolus-class cruiser]] will jump in near you. Take evasive action to avoid its beams. After the first beam salvo, many NTF fighters will jump in to engage you, but almost immediately upon their arrival, several [[GTF Erinyes|Erinyes-class fighters]] from the SOC will jump in to assist you. At this point, you can sit back and watch as the SOC fighters completely overwhelm the NTF forces before departing. As they do, Allied Command will transmit the authorization codes to get your subspace drives back online so that you can return to base and complete the mission. &lt;br /&gt;
&lt;br /&gt;
Played fairly, this is a pure dogfight mission, and your goal is simply to be the last man standing. If you&#039;re good with a Myrmidon, you&#039;re golden and this will be simple.&lt;br /&gt;
&lt;br /&gt;
You will receive no information on Snipes after the mission.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* This is a &amp;quot;No Traitor&amp;quot; mission, so you can start killing your wingmen even &#039;&#039;before&#039;&#039; they turn on you.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The Saharan is designated &amp;quot;NTFC&amp;quot; (as opposed to NTC), a possible spelling error on the mission designer&#039;s part.&lt;br /&gt;
&lt;br /&gt;
==Name Origin==&lt;br /&gt;
&#039;&#039;&amp;quot;Love the treason, but hate the traitor&amp;quot;&#039;&#039; is a maxim by Julius Caesar. The mission that precedes &amp;quot;...But Hate the Traitor&amp;quot; is called, in fact, &amp;quot;Love the Treason...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
{{total_numbers_2&lt;br /&gt;
|belligerent_1 =[[Galactic Terran-Vasudan Alliance|GTVA]]&lt;br /&gt;
|belligerent_2 =[[Neo-Terran Front|NTF]]&lt;br /&gt;
|ship_1 =&lt;br /&gt;
* 1 [[GTT Elysium|GTT &#039;&#039;Elysium&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Omega&#039;&#039;&lt;br /&gt;
*** Cargo: &#039;&#039;Civilians&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 12 [[GTSG Alastor|GTSG &#039;&#039;Alastor&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alastor 1&#039;&#039; through &#039;&#039;5&#039;&#039;, &#039;&#039;Alastor 7&#039;&#039;, &#039;&#039;Alastor 9&#039;&#039; and &#039;&#039;10&#039;&#039;, &#039;&#039;Alastor 12&#039;&#039; and &#039;&#039;13&#039;&#039;, &#039;&#039;Alastor 14&#039;&#039;, &#039;&#039;Alastor 16&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 6 &#039;&#039;[[TTC 1]]&#039;&#039;&lt;br /&gt;
** &#039;&#039;TTC 1&#039;&#039;&lt;br /&gt;
*** Cargo: &#039;&#039;Electronics&#039;&#039;&lt;br /&gt;
** &#039;&#039;TTC 2&#039;&#039;&lt;br /&gt;
*** Cargo: &#039;&#039;Electronics&#039;&#039;&lt;br /&gt;
** &#039;&#039;TTC 3&#039;&#039;&lt;br /&gt;
*** Cargo: &#039;&#039;[[Subach HL-7]]&#039;&#039;&lt;br /&gt;
** &#039;&#039;TTC 4&#039;&#039;&lt;br /&gt;
*** Cargo: &#039;&#039;Electronics&#039;&#039;&lt;br /&gt;
** &#039;&#039;TTC 5&#039;&#039;&lt;br /&gt;
*** Cargo: &#039;&#039;Scrap Metal&#039;&#039;&lt;br /&gt;
** &#039;&#039;TTC 6&#039;&#039;&lt;br /&gt;
*** Cargo: &#039;&#039;Subach HL-7&#039;&#039;&lt;br /&gt;
* 4 &#039;&#039;[[TAC 1]]&#039;&#039;&lt;br /&gt;
** &#039;&#039;TAC 1&#039;&#039;&lt;br /&gt;
*** Cargo: &#039;&#039;Food&#039;&#039;&lt;br /&gt;
** &#039;&#039;TAC 2&#039;&#039;&lt;br /&gt;
*** Cargo: &#039;&#039;Medical Supplies&#039;&#039;&lt;br /&gt;
** &#039;&#039;TAC 3&#039;&#039;&lt;br /&gt;
*** Cargo: &#039;&#039;Food&#039;&#039;&lt;br /&gt;
** &#039;&#039;TAC 4&#039;&#039;&lt;br /&gt;
*** Cargo: &#039;&#039;Medical Supplies&#039;&#039;&lt;br /&gt;
|ship_2 =&lt;br /&gt;
* 1 [[GTC Aeolus|GTC &#039;&#039;Aeolus&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Saharan|&#039;&#039;Saharan&#039;&#039;]]&lt;br /&gt;
|strikecraft_1 =&lt;br /&gt;
* 11 [[GTF Erinyes|GTF &#039;&#039;Erinyes&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Skull Alpha&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Skull Beta&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Skull Gamma&#039;&#039; (4)&lt;br /&gt;
|strikecraft_2 =&lt;br /&gt;
* 14 [[GTF Myrmidon|GTF &#039;&#039;Myrmidon&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Gemini&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Cancer&#039;&#039; (4)&lt;br /&gt;
|casualties_1 =&lt;br /&gt;
* 12 [[GTSG Alastor|GTSG &#039;&#039;Alastor&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alastor 1&#039;&#039; through &#039;&#039;5&#039;&#039;, &#039;&#039;Alastor 7&#039;&#039;, &#039;&#039;Alastor 9&#039;&#039; and &#039;&#039;10&#039;&#039;, &#039;&#039;Alastor 12&#039;&#039; and &#039;&#039;13&#039;&#039;, &#039;&#039;Alastor 14&#039;&#039;, &#039;&#039;Alastor 16&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 6 &#039;&#039;[[TTC 1]]&#039;&#039;&lt;br /&gt;
** &#039;&#039;TTC 1&#039;&#039; through &#039;&#039;6&#039;&#039;&lt;br /&gt;
* 4 &#039;&#039;[[TAC 1]]&#039;&#039;&lt;br /&gt;
** &#039;&#039;TAC 1&#039;&#039; through &#039;&#039;4&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 0-11 [[GTF Erinyes|GTF &#039;&#039;Erinyes&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Skull Alpha&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Skull Beta&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Skull Gamma&#039;&#039; (4)&lt;br /&gt;
|casualties_2 =&lt;br /&gt;
* 1 [[GTC Aeolus|GTC &#039;&#039;Aeolus&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Saharan|&#039;&#039;Saharan&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 13 [[GTF Myrmidon|GTF &#039;&#039;Myrmidon&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Gemini&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Cancer&#039;&#039; (4)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|loop1-3.fs2|56.4 KB|Jim Boone|49 (+1 waypoint)|7|38|13|7: Revelation|None}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;7y6eIbWVAG8&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;ygygaGudiVc&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Love_the_Treason...&amp;diff=42340</id>
		<title>Love the Treason...</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Love_the_Treason...&amp;diff=42340"/>
		<updated>2013-03-30T13:52:54Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=...But Hate the Traitor|previous=Rebels &amp;amp; Renegades|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SOC LOOP 1, MISSION 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; 185th fighter squadron&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; Snipes and Alpha 1 must hijack the NTT &#039;&#039;Sunder&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
With the destruction of the [[FreeSpace_2_Rebel_Ship_Database#NTD_Cyrene|NTD &#039;&#039;Cyrene&#039;&#039;]], the flagship of the [[Neo-Terran Front]]&#039;s Sirius Fleet, Alpha, Beta, Delta, Epsilon, Gamma, Theta and Zeta wings of the 185th have been assigned to guard the [[FreeSpace 2 Rebel Ship Database#NTT Sunder|NTT &#039;&#039;Sunder&#039;&#039;]], carrying classified cargo, as it makes its way to the [[Sirius]]-[[Regulus]] jump node.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The mission briefing will make this sound like a simple mission. Then again, the last mission sounded simple too.&lt;br /&gt;
&lt;br /&gt;
You start off a short distance behind the &#039;&#039;Sunder&#039;&#039;, an [[GTT Argo|&#039;&#039;Argo&#039;&#039;-class transport]]. About 10 seconds into the mission, almost all of the &#039;&#039;Sunder&#039;&#039;&#039;s escort will self-destruct, leaving you and Beta 1 unscathed and only a handful of the rest at critical hull integrity. With the exception of Beta 1, who is [[Famous persons#FreeSpace 2|Lieutenant-Commander Snipes]] himself, and the &#039;&#039;Sunder&#039;&#039;, the remaining ships will all be marked hostile, and as the remaining pilots realize that you and Beta 1 are traitors to the NTF, they attack. Quickly eliminate the ships, and remember to help Snipes out as well. Once the ships are destroyed, Snipes will tell you that he rigged the other ships with jamming devices and core detonators, and reveals that the crew chief of the 185th, as well as the pilot of the &#039;&#039;Sunder&#039;&#039;, are allied operatives, the former having helped him out with the ship-rigging. He also informs you that since the detonators did not work perfectly, some communications may have gotten through. Your objective is still to protect the Sunder, but so that [[Special Operations Command]] (SOC) can capture the transport, bring in a decoy and detonate that to make it seem as if the Sunder really was destroyed. Snipes estimates that the decoy should arrive in a few minutes.&lt;br /&gt;
&lt;br /&gt;
Shortly after this transmission, two wings of NTF fighters and a [[GTS Hygeia|&#039;&#039;Hygeia&#039;&#039;-class support ship]] will jump in to assist. Both wings have friendly IFF status, so if the NTF knows about the Allied heist, they&#039;re not letting on. The wings mention that they received a partial transmission regarding a core reactor breach, but do not mention anything about you and Snipes. Snipes handles the communications, but alerts you on the secure channel that he has some friends who would be arriving shortly. Once his friends, two wings of unknown fighters and an unknown large ship, arrive, both NTF wings will turn hostile. Snipes&#039; reinforcements will make short work of all NTF fighters, although you should help them out and try to get some kills for yourself. Once both NTF wings and the support ship are wiped out, Snipes introduces you to the [[99th Skulls]], as well as the ships that they are flying, the [[GTF Erinyes|GTF &#039;&#039;Erinyes&#039;&#039;]]. He also tells you about the new AWACS ship, the [[GTA Charybdis|&#039;&#039;Charybdis&#039;&#039;-class]] GTA &#039;&#039;Hamako&#039;&#039;, which is jamming communications to and from Rebel Command, and that as long as it is operational, the Rebels will still think that you and Snipes are loyal to their cause.&lt;br /&gt;
&lt;br /&gt;
Your new objective will be to guard both the &#039;&#039;Sunder&#039;&#039; and the &#039;&#039;Hamako&#039;&#039;. Although Snipes mentions that it is essential that the &#039;&#039;Hamako&#039;&#039; survives, the &#039;&#039;Sunder&#039;&#039; will be the main target of the NTF fighters, and once that is lost, the mission is over. Therefore, it is essential to protect the &#039;&#039;Sunder&#039;&#039;. An [[GTC Aeolus|&#039;&#039;Aeolus&#039;&#039;-class cruiser]], the NTC Mylae, and several fighters will arrive. The rebel cruiser&#039;s armaments are toned down, so it should not be a major threat. You can either take it out yourself or engage the NTF fighters and wait for the SOC fighters to take it down for you.&lt;br /&gt;
&lt;br /&gt;
Soon, a second &#039;&#039;Aeolus&#039;&#039; cruiser, the NTC &#039;&#039;Hellespont&#039;&#039;, will emerge near the Regulus jump node, and more fighters will arrive, but you don&#039;t need to worry about the cruiser. The GTCv &#039;&#039;Naxos&#039;&#039;, a [[GTCv Deimos|&#039;&#039;Deimos&#039;&#039;-class corvette]], will jump in shortly after with the &#039;&#039;Sunder Decoy&#039;&#039;, an &#039;&#039;Argo&#039;&#039;-class transport, and two more wings of SOC fighters. The &#039;&#039;Naxos&#039;&#039; will start bombarding the &#039;&#039;Hellespont&#039;&#039; with its frontal beam cannons and destroy it eventually, so all you have to do is keep the &#039;&#039;Sunder&#039;&#039; and &#039;&#039;Hamako&#039;&#039; going. The SOC fighters will engage nearby enemy fighters on their own.&lt;br /&gt;
&lt;br /&gt;
Once the &#039;&#039;Sunder&#039;&#039; has departed, the &#039;&#039;Sunder Decoy&#039;&#039; will self-destruct, and the &#039;&#039;Naxos&#039;&#039; will jump out with all SOC fighters. Snipes tells you to wait for a bit. The NTCv &#039;&#039;Sevrin&#039;&#039; and fighter escort will jump in moments later, and Snipes cleverly blames the &#039;&#039;Sevrin&#039;&#039; for the loss of a full squadron of fighters, two cruisers, and the NTT &#039;&#039;Sunder&#039;&#039; in a battle with the Vasudans.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Sevrin&#039;&#039; tells Snipes to stand down and return to base before it jumps out with its fighter escort. You will then be authorized to return to base.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* You can order Snipes&#039; friends around. They show up with the prefix &amp;quot;Skull&amp;quot; in your Communications list, such as &amp;quot;Skull Alpha&amp;quot; or &amp;quot;Skull Beta 4&amp;quot;. Use this to your advantage.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Oddly enough, the &#039;&#039;Hygeia&#039;&#039; that jumps in during this mission is designated NTF &#039;&#039;Centaur&#039;&#039;. It may be possible that Volition had intended for the NTF to use the [[GTS Centaur|GTS &#039;&#039;Centaur&#039;&#039;]] from [[Portal:FreeSpace 1|Descent: FreeSpace]] as their support ship, but dropped the idea because the player never gets to rearm during any of the SOC Loop missions during the campaign, and this designation inconsistency was subsequently overlooked.&lt;br /&gt;
* Shortly before the Sunder Decoy is blown up, a [[GTEP Hermes|&#039;&#039;Hermes&#039;&#039; escape pod]] will appear on your radar, near the &#039;&#039;Argo&#039;&#039;, and departs just as the transport self-destructs.&lt;br /&gt;
* In Stage 3 of 4 of the mission briefing, &amp;quot;Regulus&amp;quot; is misspelled as &amp;quot;Regulas&amp;quot;.&lt;br /&gt;
* You can only advance to the next SOC mission if both the &#039;&#039;Sunder&#039;&#039; &#039;&#039;&#039;and&#039;&#039;&#039; the &#039;&#039;Hamako&#039;&#039; survive. Should the &#039;&#039;Hamako&#039;&#039; be destroyed, the mission would still be considered a success but the loop will end instantly.&lt;br /&gt;
* If the &#039;&#039;Hamako&#039;&#039; is destroyed, the mission debrief will misspell &amp;quot;Hamako&amp;quot; as &amp;quot;Hamaka&amp;quot;.&lt;br /&gt;
* Beta 1 becomes invulnerable after taking a certain amount of damage - that prevents Snipes from being killed during the mission.  Keep in mind that if Beta 1 is hit by a large amount of damage at once, such as a direct missile hit, he can &#039;&#039;still&#039;&#039; be killed, which results in the CO of the &#039;&#039;Sevrin&#039;&#039; talking to himself at the end of the mission.&lt;br /&gt;
&lt;br /&gt;
==Name Origin==&lt;br /&gt;
&#039;&#039;&amp;quot;Love the treason, but hate the traitor&amp;quot;&#039;&#039; is a maxim by &#039;&#039;Julius Caesar.&#039;&#039; The mission that follows &amp;quot;Love the Treason...&amp;quot; is called, in fact, &amp;quot;...But Hate the Traitor&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
{{total_numbers_2&lt;br /&gt;
|belligerent_1 =[[Galactic Terran-Vasudan Alliance|GTVA]]&lt;br /&gt;
|belligerent_2 =[[Neo-Terran Front|NTF]]&lt;br /&gt;
|ship_1 =&lt;br /&gt;
* 1 [[GTCv Deimos|GTCv &#039;&#039;Deimos&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTCv Naxos|&#039;&#039;Naxos&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1 [[GTA Charybdis|GTA &#039;&#039;Charybdis&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTA Hamako|&#039;&#039;Hamako&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1 [[GTT Argo|GTT &#039;&#039;Argo&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTT Sunder Decoy|&#039;&#039;Sunder Decoy&#039;&#039;]]&lt;br /&gt;
* 1 [[GTEP Hermes|GTEP &#039;&#039;Hermes&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Hermes&#039;&#039;&lt;br /&gt;
|ship_2 =&lt;br /&gt;
* 1 [[GTCv Deimos|GTCv &#039;&#039;Deimos&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTCv Sevrin|&#039;&#039;Sevrin&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 2 [[GTC Aeolus|GTC &#039;&#039;Aeolus&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Mylae|&#039;&#039;Mylae&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Hellespont|&#039;&#039;Hellespont&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1 [[GTT Argo|GTT &#039;&#039;Argo&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTT Sunder|&#039;&#039;Sunder&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1 [[GTS Hygeia|GTS &#039;&#039;Hygeia&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Centaur&#039;&#039;&lt;br /&gt;
|strikecraft_1 =&lt;br /&gt;
* 16 [[GTF Erinyes|GTF &#039;&#039;Erinyes&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Skull Alpha&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Skull Beta&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Skull Delta&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Skull Gamma&#039;&#039; (4)&lt;br /&gt;
&lt;br /&gt;
|strikecraft_2 =&lt;br /&gt;
* 41 [[GTF Hercules Mark II|GTF &#039;&#039;Hercules Mark II&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (4) (*)&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Delta&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Epsilon&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Gamma&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Theta&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Zeta&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Aquarius&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Pisces&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Lambda&#039;&#039; (6)&lt;br /&gt;
&lt;br /&gt;
* 19 [[GTF Hercules|GTF &#039;&#039;Hercules&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Iota&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Kappa&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Leo&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Gemini&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Aries&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Taurus&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
|casualties_1 =&lt;br /&gt;
* 0-1 [[GTA Charybdis|GTA &#039;&#039;Charybdis&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTA Hamako|&#039;&#039;Hamako&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1 [[GTT Argo|GTT &#039;&#039;Argo&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTT Sunder Decoy|&#039;&#039;Sunder Decoy&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 0-16 [[GTF Erinyes|GTF &#039;&#039;Erinyes&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Skull Alpha&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Skull Beta&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Skull Delta&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Skull Gamma&#039;&#039; (4)&lt;br /&gt;
|casualties_2 =&lt;br /&gt;
* 2 [[GTC Aeolus|GTC &#039;&#039;Aeolus&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Mylae|&#039;&#039;Mylae&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Hellespont|&#039;&#039;Hellespont&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1 [[GTS Hygeia|GTS &#039;&#039;Hygeia&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Centaur&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 33 [[GTF Hercules Mark II|GTF &#039;&#039;Hercules Mark II&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (3) (*)&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Delta&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Epsilon&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Gamma&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Theta&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Zeta&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Aquarius&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Pisces&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
* 19 [[GTF Hercules|GTF &#039;&#039;Hercules&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Iota&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Kappa&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Leo&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Gemini&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Aries&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Taurus&#039;&#039; (3)&lt;br /&gt;
}}&lt;br /&gt;
(*) &#039;&#039;&#039;May be replaced with the [[GTF Ulysses|GTF &#039;&#039;Ulysses&#039;&#039;]], [[GTF Hercules|GTF &#039;&#039;Hercules&#039;&#039;]] and/or [[GTF Loki|GTF &#039;&#039;Loki&#039;&#039;]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|loop1-2.fs2|111 KB&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|Jim Boone|85 (+2 waypoints)|20|106&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;|28|7: Revelation|None}}&lt;br /&gt;
===Notes===&lt;br /&gt;
:&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; This is the biggest official mission in terms of file size.&lt;br /&gt;
:&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; This mission and [[Mystery of the Trinity]] have the most number of mission events in the main FreeSpace 2 campaign.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;iS6VIAPk-6k&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;3tNxwD2FyM4&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Rebels_%26_Renegades&amp;diff=42339</id>
		<title>Rebels &amp; Renegades</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Rebels_%26_Renegades&amp;diff=42339"/>
		<updated>2013-03-30T13:51:58Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=Love the Treason...|previous=Feint! Parry! Riposte!|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SOC LOOP 1, MISSION 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; 185th fighter squadron&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 185th has to protect the &#039;&#039;Iceni&#039;&#039; as it makes its way to the [[Polaris]]-[[Regulus]] jump node.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
You have been chosen to fly as an undercover operative within the [[Neo-Terran Front]] and help gather information about [[Aken Bosch|Admiral Bosch]]&#039;s [[ETAK]] project. You have been assigned to lead Alpha wing of the 185th fighter squadron and your first mission under them is to protect the NTF &#039;&#039;Iceni&#039;&#039; as it makes its way to the Regulus jump node in Polaris.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
You start this mission a short distance away from the [[NTF Iceni|NTF &#039;&#039;Iceni&#039;&#039;]] and the NTSC &#039;&#039;Hinton&#039;&#039;, a [[GTSC Faustus|&#039;&#039;Faustus&#039;&#039;-class science cruiser]]. Scan both ships for some bonus points. Aside from that, this a standard escort mission much akin to [[Into the Maelstrom]]. You can just fly along next to the &#039;&#039;Iceni&#039;&#039; and blast any bombs or rocks that come its way. Defending the &#039;&#039;Hinton&#039;&#039; as well is more of a problem, as &#039;&#039;Faustus&#039;&#039; science cruisers are less than sturdy. Fortunately, the &#039;&#039;Hinton&#039;&#039;&#039;s survival is not necessary for a successful mission. Ordering your wing to defend the &#039;&#039;Iceni&#039;&#039; and making the defense of the &#039;&#039;Hinton&#039;&#039; your sole responsibility generally works. Concentrate on killing bombers and bombs, followed by anything that you find particularly offensive.&lt;br /&gt;
&lt;br /&gt;
During this mission, the &#039;&#039;Yaaru&#039;&#039;, a [[GVC Mentu|&#039;&#039;Mentu&#039;&#039;-class cruiser]], and the &#039;&#039;Asar&#039;&#039;, a [[GVCv Sobek|&#039;&#039;Sobek&#039;&#039;-class corvette]], will attempt to attack the &#039;&#039;Iceni&#039;&#039;. You would be well advised to keep the &#039;&#039;Iceni&#039;&#039; between you and the &#039;&#039;Mentu&#039;&#039;, since the &#039;&#039;Iceni&#039;&#039; will eat the cruiser alive no matter what you do, and the cruiser has AAA beams and flak guns that can hurt you. If those [[VSlash]] beams on the &#039;&#039;Sobek&#039;&#039; make you nervous for your charges feel free to take them out, but try not to get murdered by the corvette&#039;s anti-fighter defenses. As long as you have been doing a reasonably good job keeping the &#039;&#039;Iceni&#039;&#039; safe and intact, its paired [[BGreen]]s will take care of the enemy capital craft without your intervention.&lt;br /&gt;
&lt;br /&gt;
When (and if) both the &#039;&#039;Iceni&#039;&#039; and the &#039;&#039;Hinton&#039;&#039; reach the jump node, keep your distance, because they will probably jump out at odd angles and you don&#039;t want to get run over. If only the &#039;&#039;Iceni&#039;&#039; makes it, this is unnecessary.&lt;br /&gt;
&lt;br /&gt;
It is imperative that you get the &#039;&#039;Iceni&#039;&#039; to the node, even though you are an allied operative. If you fail, you will be executed.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* The &#039;&#039;Asar&#039;&#039; may be a &#039;&#039;Sobek&#039;&#039;-class corvette with excellent anti-fighter capabilities. However, its Weapons subsystem is located on the corvette&#039;s poorly-defended underside. If you are able to evade the defences on the &#039;&#039;Asar&#039;&#039; and fly below it, you can shoot down its Weapons subsystem, reducing the accuracy of the &#039;&#039;Asar&#039;&#039;&#039;s turrets and making the mission a little easier.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Alpha 2 becomes invulnerable once his hull drops to 45% or less; this prevents Snipes from being killed during the mission.&lt;br /&gt;
* You can witness an amusing Volition flub if the NTSC &#039;&#039;Hinton&#039;&#039; is destroyed by a collision with an asteroid (or the &#039;&#039;Iceni&#039;&#039;; see the next note), as Snipes will say the &#039;&#039;Vasudans&#039;&#039; have destroyed it regardless of who dealt the final blow and/or whether any Vasudans were actually present at that point in time.&lt;br /&gt;
* Unfortunately, both the &#039;&#039;Iceni&#039;&#039; and the &#039;&#039;Hinton&#039;&#039; try to jump out at the same spot. And both ships have the same speed. This may result in a long series of collisions at the node before they jump out. Roughly 50% of the time, the &#039;&#039;Iceni&#039;&#039; batters the &#039;&#039;Hinton&#039;&#039; to death at the node regardless of your efforts. Damage to the either ship&#039;s engines can play a considerable role in the outcome.&lt;br /&gt;
* This is the only campaign mission where you can actually get Vasudan kills on your list, so do as much damage as possible if for some reason you want those.&lt;br /&gt;
* This also the only campaign mission that features the [[GVB Sekhmet]], although it is possible their arrival will fail to trigger at all or triggers after the &#039;&#039;Iceni&#039;&#039; has escaped.&lt;br /&gt;
*To prevent the &#039;&#039;Iceni&#039;&#039; from dying quickly, the &#039;&#039;Asar&#039;&#039; only has one [[Vslash]]. The other one is replaced by a [[Terran Huge Turret]].&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
{{total_numbers_2&lt;br /&gt;
|belligerent_1 =[[Galactic Terran-Vasudan Alliance|GTVA]]&lt;br /&gt;
|belligerent_2 =[[Neo-Terran Front|NTF]]&lt;br /&gt;
|ship_1 =&lt;br /&gt;
*1 [[GVC Mentu|GVC &#039;&#039;Mentu&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Vasudan Ship Database#GVC Yaaru|&#039;&#039;Yaaru&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
*1 [[GVCv Sobek|GVCv &#039;&#039;Sobek&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Vasudan Ship Database#GVCv Asar|&#039;&#039;Asar&#039;&#039;]]&lt;br /&gt;
|ship_2 =&lt;br /&gt;
*1 [[NTF Iceni|NTF &#039;&#039;Iceni&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Iceni&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*1 [[GTSC Faustus|GTSC &#039;&#039;Faustus&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTSC Hinton|&#039;&#039;Hinton&#039;&#039;]]&lt;br /&gt;
|strikecraft_1 =&lt;br /&gt;
*13 [[GVF Tauret|GVF &#039;&#039;Tauret&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Gemini&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Libra&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Scorpio (2)&lt;br /&gt;
** &#039;&#039;Sagittarius&#039;&#039; (2) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;Leo&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
*3 [[GVB Bakha|GVB &#039;&#039;Bakha&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Cancer&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
*4 [[GVB Sekhmet|GVB &#039;&#039;Sekhmet&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Virgo&#039;&#039; (2) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
|strikecraft_2 =&lt;br /&gt;
*8 [[GTF Myrmidon|GTF &#039;&#039;Myrmidon&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (4) (*)&lt;br /&gt;
** &#039;&#039;Delta&#039;&#039; (4)&lt;br /&gt;
&lt;br /&gt;
*4 [[GTF Loki|GTF &#039;&#039;Loki&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (4)&lt;br /&gt;
|casualties_1 =&lt;br /&gt;
* 1 [[GVC Mentu|GVC &#039;&#039;Mentu&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Vasudan Ship Database#GVC Yaaru|&#039;&#039;Yaaru&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 0-1 [[GVCv Sobek|GVCv &#039;&#039;Sobek&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Vasudan Ship Database#GVCv Asar|&#039;&#039;Asar&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 0-13 [[GVF Tauret|GVF &#039;&#039;Tauret&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Gemini&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Libra&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Scorpio&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Sagittarius&#039;&#039; (2) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;Leo&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
* 0-3 [[GVB Bakha|GVB &#039;&#039;Bakha&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Cancer&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
* 0-4 [[GVB Sekhmet|GVB &#039;&#039;Sekhmet&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Virgo&#039;&#039; (2) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
|casualties_2 =&lt;br /&gt;
*0-1 [[GTSC Faustus|GTSC &#039;&#039;Faustus&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTSC Hinton|&#039;&#039;Hinton&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*0-6 [[GTF Myrmidon|GTF &#039;&#039;Myrmidon&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (2) (*)&lt;br /&gt;
** &#039;&#039;Delta&#039;&#039; (4)&lt;br /&gt;
&lt;br /&gt;
*0-4 [[GTF Loki|GTF &#039;&#039;Loki&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (4)&lt;br /&gt;
}}&lt;br /&gt;
(*) &#039;&#039;&#039;May be replaced with the [[GTF Hercules|GTF &#039;&#039;Hercules&#039;&#039;]] and/or [[GTF Loki|GTF &#039;&#039;Loki&#039;&#039;]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|loop1-1.fs2|58.1 KB|Jim Boone|32 (+1 waypoint)|10|44|16|4: Numbers|Brief1}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;tYXvQhL0Xfw&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;wS8BFfnLPXI&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Feint!_Parry!_Riposte!&amp;diff=42338</id>
		<title>Feint! Parry! Riposte!</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Feint!_Parry!_Riposte!&amp;diff=42338"/>
		<updated>2013-03-30T13:50:55Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: /* TheOneTrueRenairen */ Fix-up correct id&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|- cellpadding=&amp;quot;8&amp;quot; style=&amp;quot;background:#000000;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Into the Maelstrom|Previous Mission]]&lt;br /&gt;
| [[FreeSpace 2 Campaign Walkthrough]]&lt;br /&gt;
| [[Battle of the Wilderness|Next Mission]] or [[Rebels &amp;amp; Renegades|SOC Loop 1]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 1, MISSION 10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[242nd Suicide Kings]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 242nd attacks two rebel cruisers and their escorts in an attempt to lure the NTD &#039;&#039;Repulse&#039;&#039; into position. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
The 242nd Suicide Kings and the GTC &#039;&#039;Rampart&#039;&#039; are to act as bait for the [[Neo-Terran Front]]. Their orders are to launch a feint attack on two NTF cruisers, which will hopefully lure [[Famous persons#FreeSpace 2|Rear-Admiral Koth]]&#039;s warship, the [[NTD Repulse|NTD &#039;&#039;Repulse&#039;&#039;]], into the open.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
At the onset of the mission, the [[FreeSpace 2 Terran Ship Database#GTC Rampart|GTC &#039;&#039;Rampart&#039;&#039;]], a [[GTC Leviathan|&#039;&#039;Leviathan&#039;&#039;]]-class cruiser, will be behind you, it will be escorted by Iota and Zeta wing. About four kilometers in front of you, will be a NTF wing of six [[GTF Hercules|Hercules-class fighters]]. Further on are six more fighters and two cruisers. Avoid face-to-face combat with the Hercules on higher difficulties as they have a lot of firepower. You can try sending your wingmen out ahead, or stay abreast of them; this makes it easier for them to cover you. After the initial approach, if you took a [[GTF Perseus]], you can dogfight the Hercules fighters in one without much trouble. The [[GTF Hercules Mark II|Herc II]] isn&#039;t a bad choice in this mission either, and good shield and energy management in one can be just as effective in the mission opening. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You will be facing a total of twelve Hercules fighters and two [[GTC Fenris|&#039;&#039;Fenris&#039;&#039; cruisers]], the [[FreeSpace 2 Rebel Ship Database#NTC Majestic|NTC &#039;&#039;Majestic&#039;&#039;]] and the [[FreeSpace 2 Rebel Ship Database#NTC Refute|NTC &#039;&#039;Refute&#039;&#039;]]. They may only be &#039;&#039;Fenris&#039;&#039;-class, but the cruisers&#039; AAA beams are a danger to you and your squadron.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Taking down the second wing of Hercules is much more difficult. You&#039;ll have to get within the cruisers AAA range. It might help to take down some of the anti-fighter beams, but on higher difficulties this can be nearly definite suicide. You are much more likely to survive if you try to lure the Hercules fighters away. Approach the fighters carefully, and pull back when they attempt to intercept you, keep them at a safe range, but not too far ahead. I find that 1400 meters is a pretty good distance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once they give chase you can either have parked your wingmen nearby (perhaps guarding a support ship) and lure the Hercs to them (highly recommended if you outfitted your wing with Herc IIs) or, you can fly back to the Rampart. Once the fighters are down, do not continue (or start) attacking the cruisers. Pull back and rearm while Iota and Zeta wings break formation and bombard the two NTF cruisers. At this point, the cruisers should be within beam range, so they will be firing at each other. The Leviathan class &#039;&#039;Rampart&#039;&#039; will be in little danger from the Fenris class cruisers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When both the Majestic and Refute have their hull integrities reduced to critical, the NTD &#039;&#039;Repulse&#039;&#039; will jump in. Defend the &#039;&#039;Rampart&#039;&#039; from the Lokis that will begin launching from the destroyer. Shortly after the &#039;&#039;Repulse&#039;s&#039;&#039; arrival Command orders the GTVA &#039;&#039;Colossus&#039;&#039; in. Avoid the beam salvos between the two vessels. The &#039;&#039;Colossus&#039;&#039; orders Rear-Admiral Koth to surrender, but Koth instead sets the &#039;&#039;Repulse&#039;&#039; on a collision course with the &#039;&#039;Colossus&#039;&#039;. The &#039;&#039;Repulse&#039;&#039; will be destroyed on contact, and you will be ordered to return to base.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* In some versions of FS2 the &#039;&#039;Repulse&#039;&#039; gets halfway inside the &#039;&#039;Colossus&#039;&#039; before it is destroyed.&lt;br /&gt;
* You can attempt to disable the &#039;&#039;Repulse&#039;&#039;&#039;s engine subsystem so that it cannot ram the &#039;&#039;Colossus&#039;&#039;, but it will explode before you can do so, and the damage done to the Allied warship will still be the same.&lt;br /&gt;
* If you wait for the NTC &#039;&#039;Majestic&#039;&#039; and NTC &#039;&#039;Refute&#039;&#039; to finish most of their waypoints &#039;&#039;before&#039;&#039; destroying their fighter escort and engaging the &#039;&#039;Repulse&#039;&#039;&#039;s escort so the &#039;&#039;Colossus&#039;&#039; will jump in, the cruisers will end up in the juggernaut&#039;s upper-rear blindspot and will slowly beam it to death. The &#039;&#039;Colossus&#039;&#039; will remain immobile and unable to return fire, as all of its beams are mounted on the side and front.&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
{{total_numbers_2&lt;br /&gt;
|belligerent_1 =[[Galactic Terran-Vasudan Alliance|GTVA]]&lt;br /&gt;
|belligerent_2 =[[Neo-Terran Front|NTF]]&lt;br /&gt;
|ship_1 =&lt;br /&gt;
*1 [[GTVA Colossus|GTVA &#039;&#039;Colossus&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Colossus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*1 [[GTC Leviathan|GTC &#039;&#039;Leviathan&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTC Rampart|&#039;&#039;Rampart&#039;&#039;]]&lt;br /&gt;
|ship_2 =&lt;br /&gt;
*1 [[GTD Orion|GTD &#039;&#039;Orion&#039;&#039;]]&lt;br /&gt;
** [[NTD Repulse|&#039;&#039;Repulse&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
*2 [[GTC Fenris|GTC &#039;&#039;Fenris&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Majestic|&#039;&#039;Majestic&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Refute|&#039;&#039;Refute&#039;&#039;]]&lt;br /&gt;
|strikecraft_1 =&lt;br /&gt;
*3-7 [[GTF Perseus|GTF &#039;&#039;Perseus&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (4) (*)&lt;br /&gt;
** &#039;&#039;Epsilon&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
*4 [[GTB Medusa|GTB &#039;&#039;Medusa&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Zeta&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Iota&#039;&#039; (2)&lt;br /&gt;
|strikecraft_2 =&lt;br /&gt;
*12 [[GTF Hercules|GTF &#039;&#039;Hercules&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Capricorn&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Scorpio&#039;&#039; (6)&lt;br /&gt;
** &#039;&#039;Gemini&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
*12 [[GTF Loki|GTF &#039;&#039;Loki&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Aries&#039;&#039; (4) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;Libra&#039;&#039; (4)&lt;br /&gt;
|casualties_1 =&lt;br /&gt;
*0-1 [[GTC Leviathan|GTC &#039;&#039;Leviathan&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTC Rampart|&#039;&#039;Rampart&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*0-6 [[GTF Perseus|GTF &#039;&#039;Perseus&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (3) (*)&lt;br /&gt;
** &#039;&#039;Epsilon&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
*0-4 [[GTB Medusa|GTB &#039;&#039;Medusa&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Zeta&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Iota&#039;&#039; (2)&lt;br /&gt;
|casualties_2 =&lt;br /&gt;
*1 [[GTD Orion|GTD &#039;&#039;Orion&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTD Repulse|&#039;&#039;Repulse&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
*2 [[GTC Fenris|GTC &#039;&#039;Fenris&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Majestic|&#039;&#039;Majestic&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Refute|&#039;&#039;Refute&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*12 [[GTF Hercules|GTF &#039;&#039;Hercules&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Capricorn&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Scorpio&#039;&#039; (6)&lt;br /&gt;
** &#039;&#039;Gemini&#039;&#039;&#039;&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
*8-12 [[GTF Loki|GTF &#039;&#039;Loki&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Aries&#039;&#039; (4) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;Libra&#039;&#039; (4)&lt;br /&gt;
}}&lt;br /&gt;
(*) &#039;&#039;&#039;May be replaced with the [[GTF Hercules Mark II|GTF &#039;&#039;Hercules Mark II&#039;&#039;]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM1-10.fs2|66.0 KB|James Agay|36 (+6 waypoints)|9|69|26|3: Leviticus|Brief3}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;J2QIqBCO3fI&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;R2uuSGm1F6A&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Feint!_Parry!_Riposte!&amp;diff=42337</id>
		<title>Feint! Parry! Riposte!</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Feint!_Parry!_Riposte!&amp;diff=42337"/>
		<updated>2013-03-30T13:49:23Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|- cellpadding=&amp;quot;8&amp;quot; style=&amp;quot;background:#000000;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Into the Maelstrom|Previous Mission]]&lt;br /&gt;
| [[FreeSpace 2 Campaign Walkthrough]]&lt;br /&gt;
| [[Battle of the Wilderness|Next Mission]] or [[Rebels &amp;amp; Renegades|SOC Loop 1]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 1, MISSION 10&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[242nd Suicide Kings]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 242nd attacks two rebel cruisers and their escorts in an attempt to lure the NTD &#039;&#039;Repulse&#039;&#039; into position. &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
The 242nd Suicide Kings and the GTC &#039;&#039;Rampart&#039;&#039; are to act as bait for the [[Neo-Terran Front]]. Their orders are to launch a feint attack on two NTF cruisers, which will hopefully lure [[Famous persons#FreeSpace 2|Rear-Admiral Koth]]&#039;s warship, the [[NTD Repulse|NTD &#039;&#039;Repulse&#039;&#039;]], into the open.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
At the onset of the mission, the [[FreeSpace 2 Terran Ship Database#GTC Rampart|GTC &#039;&#039;Rampart&#039;&#039;]], a [[GTC Leviathan|&#039;&#039;Leviathan&#039;&#039;]]-class cruiser, will be behind you, it will be escorted by Iota and Zeta wing. About four kilometers in front of you, will be a NTF wing of six [[GTF Hercules|Hercules-class fighters]]. Further on are six more fighters and two cruisers. Avoid face-to-face combat with the Hercules on higher difficulties as they have a lot of firepower. You can try sending your wingmen out ahead, or stay abreast of them; this makes it easier for them to cover you. After the initial approach, if you took a [[GTF Perseus]], you can dogfight the Hercules fighters in one without much trouble. The [[GTF Hercules Mark II|Herc II]] isn&#039;t a bad choice in this mission either, and good shield and energy management in one can be just as effective in the mission opening. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You will be facing a total of twelve Hercules fighters and two [[GTC Fenris|&#039;&#039;Fenris&#039;&#039; cruisers]], the [[FreeSpace 2 Rebel Ship Database#NTC Majestic|NTC &#039;&#039;Majestic&#039;&#039;]] and the [[FreeSpace 2 Rebel Ship Database#NTC Refute|NTC &#039;&#039;Refute&#039;&#039;]]. They may only be &#039;&#039;Fenris&#039;&#039;-class, but the cruisers&#039; AAA beams are a danger to you and your squadron.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Taking down the second wing of Hercules is much more difficult. You&#039;ll have to get within the cruisers AAA range. It might help to take down some of the anti-fighter beams, but on higher difficulties this can be nearly definite suicide. You are much more likely to survive if you try to lure the Hercules fighters away. Approach the fighters carefully, and pull back when they attempt to intercept you, keep them at a safe range, but not too far ahead. I find that 1400 meters is a pretty good distance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once they give chase you can either have parked your wingmen nearby (perhaps guarding a support ship) and lure the Hercs to them (highly recommended if you outfitted your wing with Herc IIs) or, you can fly back to the Rampart. Once the fighters are down, do not continue (or start) attacking the cruisers. Pull back and rearm while Iota and Zeta wings break formation and bombard the two NTF cruisers. At this point, the cruisers should be within beam range, so they will be firing at each other. The Leviathan class &#039;&#039;Rampart&#039;&#039; will be in little danger from the Fenris class cruisers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When both the Majestic and Refute have their hull integrities reduced to critical, the NTD &#039;&#039;Repulse&#039;&#039; will jump in. Defend the &#039;&#039;Rampart&#039;&#039; from the Lokis that will begin launching from the destroyer. Shortly after the &#039;&#039;Repulse&#039;s&#039;&#039; arrival Command orders the GTVA &#039;&#039;Colossus&#039;&#039; in. Avoid the beam salvos between the two vessels. The &#039;&#039;Colossus&#039;&#039; orders Rear-Admiral Koth to surrender, but Koth instead sets the &#039;&#039;Repulse&#039;&#039; on a collision course with the &#039;&#039;Colossus&#039;&#039;. The &#039;&#039;Repulse&#039;&#039; will be destroyed on contact, and you will be ordered to return to base.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* In some versions of FS2 the &#039;&#039;Repulse&#039;&#039; gets halfway inside the &#039;&#039;Colossus&#039;&#039; before it is destroyed.&lt;br /&gt;
* You can attempt to disable the &#039;&#039;Repulse&#039;&#039;&#039;s engine subsystem so that it cannot ram the &#039;&#039;Colossus&#039;&#039;, but it will explode before you can do so, and the damage done to the Allied warship will still be the same.&lt;br /&gt;
* If you wait for the NTC &#039;&#039;Majestic&#039;&#039; and NTC &#039;&#039;Refute&#039;&#039; to finish most of their waypoints &#039;&#039;before&#039;&#039; destroying their fighter escort and engaging the &#039;&#039;Repulse&#039;&#039;&#039;s escort so the &#039;&#039;Colossus&#039;&#039; will jump in, the cruisers will end up in the juggernaut&#039;s upper-rear blindspot and will slowly beam it to death. The &#039;&#039;Colossus&#039;&#039; will remain immobile and unable to return fire, as all of its beams are mounted on the side and front.&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
{{total_numbers_2&lt;br /&gt;
|belligerent_1 =[[Galactic Terran-Vasudan Alliance|GTVA]]&lt;br /&gt;
|belligerent_2 =[[Neo-Terran Front|NTF]]&lt;br /&gt;
|ship_1 =&lt;br /&gt;
*1 [[GTVA Colossus|GTVA &#039;&#039;Colossus&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Colossus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*1 [[GTC Leviathan|GTC &#039;&#039;Leviathan&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTC Rampart|&#039;&#039;Rampart&#039;&#039;]]&lt;br /&gt;
|ship_2 =&lt;br /&gt;
*1 [[GTD Orion|GTD &#039;&#039;Orion&#039;&#039;]]&lt;br /&gt;
** [[NTD Repulse|&#039;&#039;Repulse&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
*2 [[GTC Fenris|GTC &#039;&#039;Fenris&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Majestic|&#039;&#039;Majestic&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Refute|&#039;&#039;Refute&#039;&#039;]]&lt;br /&gt;
|strikecraft_1 =&lt;br /&gt;
*3-7 [[GTF Perseus|GTF &#039;&#039;Perseus&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (4) (*)&lt;br /&gt;
** &#039;&#039;Epsilon&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
*4 [[GTB Medusa|GTB &#039;&#039;Medusa&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Zeta&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Iota&#039;&#039; (2)&lt;br /&gt;
|strikecraft_2 =&lt;br /&gt;
*12 [[GTF Hercules|GTF &#039;&#039;Hercules&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Capricorn&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Scorpio&#039;&#039; (6)&lt;br /&gt;
** &#039;&#039;Gemini&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
*12 [[GTF Loki|GTF &#039;&#039;Loki&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Aries&#039;&#039; (4) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;Libra&#039;&#039; (4)&lt;br /&gt;
|casualties_1 =&lt;br /&gt;
*0-1 [[GTC Leviathan|GTC &#039;&#039;Leviathan&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTC Rampart|&#039;&#039;Rampart&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*0-6 [[GTF Perseus|GTF &#039;&#039;Perseus&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (3) (*)&lt;br /&gt;
** &#039;&#039;Epsilon&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
*0-4 [[GTB Medusa|GTB &#039;&#039;Medusa&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Zeta&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Iota&#039;&#039; (2)&lt;br /&gt;
|casualties_2 =&lt;br /&gt;
*1 [[GTD Orion|GTD &#039;&#039;Orion&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTD Repulse|&#039;&#039;Repulse&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
*2 [[GTC Fenris|GTC &#039;&#039;Fenris&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Majestic|&#039;&#039;Majestic&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Refute|&#039;&#039;Refute&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*12 [[GTF Hercules|GTF &#039;&#039;Hercules&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Capricorn&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Scorpio&#039;&#039; (6)&lt;br /&gt;
** &#039;&#039;Gemini&#039;&#039;&#039;&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
*8-12 [[GTF Loki|GTF &#039;&#039;Loki&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Aries&#039;&#039; (4) &#039;&#039;&#039;*2 waves&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;Libra&#039;&#039; (4)&lt;br /&gt;
}}&lt;br /&gt;
(*) &#039;&#039;&#039;May be replaced with the [[GTF Hercules Mark II|GTF &#039;&#039;Hercules Mark II&#039;&#039;]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM1-10.fs2|66.0 KB|James Agay|36 (+6 waypoints)|9|69|26|3: Leviticus|Brief3}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;J2QIqBCO3fI&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;J2QIqBCO3fI&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Into_the_Maelstrom&amp;diff=42336</id>
		<title>Into the Maelstrom</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Into_the_Maelstrom&amp;diff=42336"/>
		<updated>2013-03-30T13:48:09Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=Feint! Parry! Riposte!|previous=The Sixth Wonder|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 1, MISSION 9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[242nd Suicide Kings]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 242nd escorts a supply convoy through a rebel-infested asteroid field as they rendezvous with the &#039;&#039;Colossus&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
With the unveiling of the [[GTVA Colossus|GTVA &#039;&#039;Colossus&#039;&#039;]] and its destruction of the NTCv &#039;&#039;Hawkwood&#039;&#039; in Epsilon Pegasi, the [[Neo-Terran Front]] are now avoiding direct conflict with the Allied warship and targeting its resupply convoys instead. The 242nd is ordered to protect one such convoy.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
You cannot choose your ship for this mission and will be flying the [[GTF Perseus]]. It is recommended that you load a bank of [[GTM Tempest|Tempest dumbfire missiles]].&lt;br /&gt;
&lt;br /&gt;
You have to defend a supply convoy through an asteroid field in this mission. The NTF will attack the convoy continuously with [[GTB Medusa|Medusa bombers]]. You should intercept the bombers to avoid losing a single convoy ship. Near the end of the convoy&#039;s transit through the asteroid field, a [[GTC Fenris|&#039;&#039;Fenris&#039;&#039;-class cruiser]], the NTC &#039;&#039;Maelstrom&#039;&#039;, will jump in from the nearby jump node.&lt;br /&gt;
&lt;br /&gt;
Command will order you to neutralize its forward beam turret. This does not have to be done immediately, but it is recommended that you complete this objective before the convoy reaches within 2 clicks of the &#039;&#039;Maelstrom&#039;&#039; as you will risk failing it either by losing a ship to the beam, or having the reinforcements destroy it before the beam is taken out. Target the &#039;&#039;Maelstrom&#039;&#039;&#039;s front beam cannon and fire your lasers and missiles continuously to destroy it, and try to avoid its anti-fighter beam cannons. After the &#039;&#039;Maelstrom&#039;&#039; is destroyed, you only have to take care of the fighters. Upon the arrival of the &#039;&#039;Colossus&#039;&#039;, you will be authorised to leave.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* There is a bonus objective in this mission. Destroy all rebel sentry guns in the asteroid field.&lt;br /&gt;
* To destroy the &#039;&#039;Maelstrom&#039;&#039;&#039;s forward beam cannon quickly, load one of your banks with Rockeyes and set to double fire. Approaching the beam cannon from a good angle, a few salvos of Rockeyes will take it out swiftly.&lt;br /&gt;
* A good way to time when to head for the &#039;&#039;Maelstrom&#039;&#039; is using the Hercs that jump in from the direction of the node. By the time they reach within range of the convoy, it should be your cue to head for the &#039;&#039;Fenris&#039;&#039;. Leave your wingmen to defend the convoy, and there should only be 1-2 wing of bombers left by this point, not too much trouble for the escort and the convoy&#039;s own guns.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* There are two meaningless [[GTT Elysium|GTT &#039;&#039;Elysium&#039;&#039;]] transports in this mission tagging along with the convoy. According to the messages sent by the CO of the [[GTVA Colossus|&#039;&#039;Colossus&#039;&#039;]], those transports were probably supposed to take off from the &#039;&#039;Colossus&#039;&#039; itself and head to the convoy at the end of the mission.&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
{{total numbers 2&lt;br /&gt;
|belligerent_1 =[[Galactic Terran-Vasudan Alliance|GTVA]]&lt;br /&gt;
|belligerent_2 =[[Neo-Terran Front|NTF]]&lt;br /&gt;
|ship_1 =&lt;br /&gt;
*1 [[GTVA Colossus|GTVA &#039;&#039;Colossus&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Colossus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*1 [[GTCv Deimos|GTCv &#039;&#039;Deimos&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTCv Parapet|&#039;&#039;Parapet&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
*1 [[GVG Anuket|GVG &#039;&#039;Anuket&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Vasudan Ship Database#GVG Jooyun|&#039;&#039;Jooyun&#039;&#039;]]&lt;br /&gt;
*** Cargo: &#039;&#039;Fuel&lt;br /&gt;
&lt;br /&gt;
*1 [[GTG Zephyrus|GTG &#039;&#039;Zephyrus&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTG Avila|&#039;&#039;Avila&#039;&#039;]]&lt;br /&gt;
*** Cargo: &#039;&#039;Fuel&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*1 [[GTFR Triton|GTFr &#039;&#039;Triton&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTFR Parracombe|&#039;&#039;Parracombe&#039;&#039;]]&lt;br /&gt;
*** Docked: &#039;&#039;TAC 163 Cargo Pod&#039;&#039;&lt;br /&gt;
*1 [[TC-TRI|&#039;&#039;TC-TRI&#039;&#039; Container]]&lt;br /&gt;
** &#039;&#039;TAC 163 Cargo Pod&#039;&#039;&lt;br /&gt;
*** Cargo: &#039;&#039;Foodstuffs&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*2 [[GTT Elysium|GTT &#039;&#039;Elysium&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#Hauler 1|&#039;&#039;Hauler 1&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#Hauler 2|&#039;&#039;Hauler 2&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
|ship_2 =&lt;br /&gt;
*1 [[GTC Fenris|GTC &#039;&#039;Fenris&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Maelstrom|&#039;&#039;Maelstrom&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
*11 [[GTSG Alastor|GTSG &#039;&#039;Alastor&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Gun1&#039;&#039; through &#039;&#039;Gun9&#039;&#039;, &#039;&#039;Gun14&#039;&#039;, &#039;&#039;Gun17&#039;&#039;&lt;br /&gt;
|strikecraft_1 =&lt;br /&gt;
*3-7 [[GTF Perseus|GTF &#039;&#039;Perseus&#039;&#039;]] &lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (4) (*)&lt;br /&gt;
** &#039;&#039;Theta&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
*4 [[GVF Serapis|GVF &#039;&#039;Serapis&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Kappa&#039;&#039; (4)&lt;br /&gt;
|strikecraft_2 =&lt;br /&gt;
*9 [[GTB Medusa|GTB &#039;&#039;Medusa&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Libra&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Gemini&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Cancer&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
*12 [[GTF Hercules|GTF &#039;&#039;Hercules&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Pisces&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Capricorn&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Aquarius&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Aries&#039;&#039; (3)&lt;br /&gt;
|casualties_1 =&lt;br /&gt;
*0-1 [[GVG Anuket|GVG &#039;&#039;Anuket&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Vasudan Ship Database#GVG Jooyun|&#039;&#039;Jooyun&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
*0-1 [[GTG Zephyrus|GTG &#039;&#039;Zephyrus&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTG Avila|&#039;&#039;Avila&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
*0-1 [[GTFR Triton|GTFr &#039;&#039;Triton&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTFR Parracombe|&#039;&#039;Parracombe&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
*0-1 [[TC-TRI|&#039;&#039;TC-TRI&#039;&#039; Container]]&lt;br /&gt;
** &#039;&#039;TAC 163 Cargo Pod&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*3-6 [[GTF Perseus|GTF &#039;&#039;Perseus&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (3) (*)&lt;br /&gt;
** &#039;&#039;Theta&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
*0-4 [[GVF Serapis|GVF &#039;&#039;Serapis&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Kappa&#039;&#039; (4)&lt;br /&gt;
|casualties_2 =&lt;br /&gt;
*1 [[GTC Fenris|GTC &#039;&#039;Fenris&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Maelstrom|&#039;&#039;Maelstrom&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
*0-11 [[GTSG Alastor|GTSG &#039;&#039;Alastor&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Gun1&#039;&#039; through &#039;&#039;Gun9&#039;&#039;, &#039;&#039;Gun14&#039;&#039;, &#039;&#039;Gun17&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*0-9 [[GTB Medusa|GTB &#039;&#039;Medusa&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Libra&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Gemini&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Cancer&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
*0-12 [[GTF Hercules|GTF &#039;&#039;Hercules&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Pisces&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Capricorn&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Aquarius&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Aries&#039;&#039; (3)&lt;br /&gt;
}}&lt;br /&gt;
(*) &#039;&#039;&#039;May be replaced with the [[GTF Ulysses|GTF &#039;&#039;Ulysses&#039;&#039;]] and/or [[GTF Loki|GTF &#039;&#039;Loki&#039;&#039;]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM1-09.fs2|84.1 KB|James Agay|52 (+10 waypoints)|11|60|23|4: Numbers|Brief2}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;u4oycSQVxy4&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;dd8cSvyZH_A&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=The_Sixth_Wonder&amp;diff=42335</id>
		<title>The Sixth Wonder</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=The_Sixth_Wonder&amp;diff=42335"/>
		<updated>2013-03-30T13:47:04Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=Into the Maelstrom|previous=Slaying Ravana|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 1, MISSION 8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[242nd Suicide Kings]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 242nd Suicide Kings repel a rebel assault on &#039;&#039;Enif Station&#039;&#039;, the GTVA&#039;s base of operations in the Epsilon Pegasi system.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
In the contested [[Epsilon Pegasi]] system, a vital [[GTVA]] installation, [[Enif Station|&#039;&#039;Enif Station&#039;&#039;]], is under attack by the [[Neo-Terran Front]]. Alpha wing of the 242nd is sortied to oversee the evacuation of civilian personnel and defend the station.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
You can only use the [[GTF Perseus|GTF &#039;&#039;Perseus&#039;&#039;]] in this mission. A recommended loadout is two [[GTW Subach HL-7]]s, a bank of [[GTM Harpoon|Harpoons]] and a bank of [[GTM Tempest|Tempest dumbfire missiles]].&lt;br /&gt;
&lt;br /&gt;
Your primary objective in this mission is to defend &#039;&#039;Enif Station&#039;&#039;, an [[GTI Arcadia|&#039;&#039;Arcadia&#039;&#039;-class installation]], from NTF forces. You jump in a few clicks away from the installation, and just in time to see the &#039;&#039;Cato&#039;&#039;, a hostile [[GTC Leviathan|&#039;&#039;Leviathan&#039;&#039;-class cruiser]], open fire on the &#039;&#039;Calypso&#039;&#039;, a civilian [[GTFR Triton|&#039;&#039;Triton&#039;&#039;-class freighter]]. On the other side of the installation, the &#039;&#039;Mannheim&#039;&#039;, an [[GTT Elysium|&#039;&#039;Elysium&#039;&#039; transport]], is docked to &#039;&#039;Enif Station&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Start approaching the installation and target the [[GTF Hercules|Hercules fighters]], which pose a danger to the escaping civilian freighters. If you fail to take them out quickly, you will lose the &#039;&#039;Calypso&#039;&#039; and fail to accomplish the secondary objective.&lt;br /&gt;
&lt;br /&gt;
You should destroy the &#039;&#039;Cato&#039;&#039;&#039;s main beam cannon to prevent it from dangerously damaging the station. The Tempest missile is of good use here. Fire at will while the beam cannon is in your reticle, and once the beam cannon is down, the &#039;&#039;Cato&#039;&#039; is barely worth your time. You may not have time to destroy it in any case because enemy bombers will soon jump in and attack the station. You should then divert all your power to engines and approach the bombers.&lt;br /&gt;
&lt;br /&gt;
With the agility of the [[GTF Perseus]], you can easily reach the hostile [[GTB Zeus|Zeus bombers]] before they launch their warheads at the station. Even if they do so, you can destroy the bombs by shooting them; destroy them by sight or use your Bomb key to target them (B by default). Several waves of hostile bombers and fighters will keep jump in, but they do not mean much danger for you. Concentrate on the bombers. While you are fighting the bombers, the &#039;&#039;Hawkwood&#039;&#039;, a [[GTCv Deimos|&#039;&#039;Deimos&#039;&#039;-class corvette]] jumps in. Do not engage it. After the &#039;&#039;Hawkwood&#039;&#039; bombards the station for a short while, a massive warship will emerge from subspace and stop directly above the corvette. As it does so, all NTF ships, save the &#039;&#039;Hawkwood&#039;&#039; and &#039;&#039;Cato&#039;&#039;, will jump out. The unknown warship identifies itself as the [[GTVA Colossus|GTVA &#039;&#039;Colossus&#039;&#039;]] and immediately destroys the &#039;&#039;Hawkwood&#039;&#039; with a beam salvo. If the &#039;&#039;Cato&#039;&#039; is still alive at this point, destroy it, as the &#039;&#039;Colossus&#039;&#039; will be too far away to hit it with its beams.&lt;br /&gt;
&lt;br /&gt;
Once the &#039;&#039;Cato&#039;&#039; and &#039;&#039;Hawkwood&#039;&#039; (and the &#039;&#039;Conquest&#039;&#039;; see the Notes below) are destroyed, you will be authorized to return to base.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* The &#039;&#039;Cato&#039;&#039; occasionally does not hit the &#039;&#039;Calypso&#039;&#039; with its first beam salvo. As that single shot alone is enough to reduce the hull integrity of the &#039;&#039;Calypso&#039;&#039; by more than half its total hull strength, the miss would mean that the &#039;&#039;Calypso&#039;&#039; stands a much higher chance of escaping the area than if the beam were to hit it.&lt;br /&gt;
* You may wish to destroy the Fusion Mortar on the &#039;&#039;Cato&#039;&#039;. In the time it takes to recharge the main beam cannon of the &#039;&#039;Cato&#039;&#039;, the Mortar can actually do around as much damage.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Do not&#039;&#039;&#039;&#039;&#039; destroy the &#039;&#039;Cato&#039;&#039; until the &#039;&#039;Calypso&#039;&#039; has jumped out: as soon as the &#039;&#039;Cato&#039;&#039; is destroyed, the &#039;&#039;Hawkwood&#039;&#039; will jump in and the &#039;&#039;Calypso&#039;&#039; will be in its firing range.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The &#039;&#039;Cato&#039;&#039; has been neutered by the mission designer. It has no working AAA beams.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Do not&#039;&#039;&#039;&#039;&#039; order any of your wingmen to ignore the &#039;&#039;Hawkwood&#039;&#039;, or else the &#039;&#039;Colossus&#039;&#039; will not open fire on it. If your wingmen keep attacking the &#039;&#039;Hawkwood&#039;&#039;, distract them with other orders, such as attacking the &#039;&#039;Cato&#039;&#039; or the bombers.&lt;br /&gt;
* It is possible for the Colossus to jump in before the &#039;&#039;Cato&#039;&#039; is destroyed. If this happens, all of your wingmen will automatically stop fighting.&lt;br /&gt;
* If the &#039;&#039;Hawkwood&#039;&#039; is destroyed before the arrival of the &#039;&#039;Colossus&#039;&#039;, the NTC &#039;&#039;Conquest&#039;&#039;, a &#039;&#039;Leviathan&#039;&#039;-class cruiser, will jump in and ultimately replace the &#039;&#039;Hawkwood&#039;&#039; as the first vessel to be destroyed by the Allied warship.&lt;br /&gt;
&lt;br /&gt;
==New equipment==&lt;br /&gt;
*[[GTF Perseus]]&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
{{total_numbers_2&lt;br /&gt;
|belligerent_1 =[[Galactic Terran-Vasudan Alliance|GTVA]]&lt;br /&gt;
|belligerent_2 =[[Neo-Terran Front|NTF]]&lt;br /&gt;
|ship_1 =&lt;br /&gt;
*1 [[GTVA Colossus|GTVA &#039;&#039;Colossus&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Colossus&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*1 [[GTI Arcadia|GTI &#039;&#039;Arcadia&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTI Enif Station|&#039;&#039;Enif Station&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
*1 [[GTFR Triton|GTFr &#039;&#039;Triton&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTFR Calypso|&#039;&#039;Calypso&#039;&#039;]]&lt;br /&gt;
*1 [[GTT Elysium|GTT &#039;&#039;Elysium&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTT Mannheim|&#039;&#039;Mannheim&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
*0-6 [[GTEP Hermes|GTEP &#039;&#039;Hermes&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Pod 01&#039;&#039; through &#039;&#039;Pod 06&#039;&#039; (*)&lt;br /&gt;
|ship_2 =&lt;br /&gt;
*1 [[GTCv Deimos|GTCv &#039;&#039;Deimos&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTCv Hawkwood|&#039;&#039;Hawkwood&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
*1-2 [[GTC Leviathan|GTC &#039;&#039;Leviathan&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Cato|&#039;&#039;Cato&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Conquest|&#039;&#039;Conquest&#039;&#039;]] (**)&lt;br /&gt;
|strikecraft_1 =&lt;br /&gt;
*6 [[GTF Perseus|GTF &#039;&#039;Perseus&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
*1 [[GVF Serapis|GVF &#039;&#039;Serapis&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Epsilon 1&#039;&#039;&lt;br /&gt;
|strikecraft_2 =&lt;br /&gt;
*3 [[GTF Loki|GTF &#039;&#039;Loki&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Taurus&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
*12 [[GTB Zeus|GTB &#039;&#039;Zeus&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Gemini&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Leo&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Virgo&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Aries&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
*3 [[GTF Hercules|GTF &#039;&#039;Hercules&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Pisces&#039;&#039; (3)&lt;br /&gt;
|casualties_1 =&lt;br /&gt;
*1 [[GTFR Triton|GTFr &#039;&#039;Triton&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTFR Calypso|&#039;&#039;Calypso&#039;&#039;]]&lt;br /&gt;
*1 [[GTT Elysium|GTT &#039;&#039;Elysium&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTT Mannheim|&#039;&#039;Mannheim&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
*0-6 [[GTEP Hermes|GTEP &#039;&#039;Hermes&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Pod 01&#039;&#039; through &#039;&#039;Pod 06&#039;&#039; (*)&lt;br /&gt;
&lt;br /&gt;
*0-5 [[GTF Perseus|GTF &#039;&#039;Perseus&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
*0-1 [[GVF Serapis|GVF &#039;&#039;Serapis&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Epsilon 1&#039;&#039;&lt;br /&gt;
|casualties_2 =&lt;br /&gt;
*1 [[GTCv Deimos|GTCv &#039;&#039;Deimos&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTCv Hawkwood|&#039;&#039;Hawkwood&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
*1-2 [[GTC Leviathan|GTC &#039;&#039;Leviathan&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Cato|&#039;&#039;Cato&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Conquest|&#039;&#039;Conquest&#039;&#039;]] (**)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*0-3 [[GTF Loki|GTF &#039;&#039;Loki&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Taurus&#039;&#039; (3)&lt;br /&gt;
*12 [[GTB Zeus|GTB &#039;&#039;Zeus&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Gemini&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Leo&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Virgo&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Aries&#039;&#039; (3)&lt;br /&gt;
*3 [[GTF Hercules|GTF &#039;&#039;Hercules&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Pisces&#039;&#039; (3)&lt;br /&gt;
}}&lt;br /&gt;
(*) &#039;&#039;&#039;These ships arrive only if the hull integrity of the [[FreeSpace 2 Terran Ship Database#GTI Enif Station|GTI &#039;&#039;Enif Station&#039;&#039;]] drops below 20% before the arrival of the [[GTVA Colossus|GTVA &#039;&#039;Colossus&#039;&#039;]]&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(**) &#039;&#039;&#039;This vessel enters the field of engagement only if the [[FreeSpace 2 Rebel Ship Database#NTCv Hawkwood|GTCv &#039;&#039;Hawkwood&#039;&#039;]] is destroyed before the arrival of the [[GTVA Colossus|GTVA &#039;&#039;Colossus&#039;&#039;]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM1-08.fs2|65.8 KB|Brad Johnson|38 (+5 waypoints)|9|52|30|3: Leviticus|Brief1}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;7V5unLwEMPk&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;bgt71WYEp38&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Slaying_Ravana&amp;diff=42334</id>
		<title>Slaying Ravana</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Slaying_Ravana&amp;diff=42334"/>
		<updated>2013-03-30T13:45:55Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=The Sixth Wonder|previous=The Great Hunt (FS2)|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 1, MISSION 7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[107th Ravens]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 107th leads a bombing action against the Shivan destroyer &#039;&#039;Ravana&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
The [[GTVA]] is losing ground against skirmishes with the new [[Shivans|Shivan]] destroyer, the [[SD Ravana|SD &#039;&#039;Ravana&#039;&#039;]], in the nebula. The [[FreeSpace_2_Terran_Ship_Database#GTD_Delacroix|GTD &#039;&#039;Delacroix&#039;&#039;]] and [[FreeSpace_2_Terran_Ship_Database#GTC_Champion|GTC &#039;&#039;Champion&#039;&#039;]] have been destroyed in the attacks, while the remaining warships are damaged. Alpha wing of the 107th Ravens is sortied to destroy the &#039;&#039;Ravana&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
This is, canonically, the first mission in the main campaign that will test your skill in bombing runs against warships. You may encounter problems the first time playing this mission, so watch what you are doing. &lt;br /&gt;
&lt;br /&gt;
A recommended loadout is the [[GTB Medusa]] armed with three banks of [[GTM Cyclops|Cyclops torpedoes]].&lt;br /&gt;
&lt;br /&gt;
When you start the mission, you will have the &#039;&#039;Ravana&#039;&#039;, as well as the &#039;&#039;Khenmu&#039;&#039;, a [[GVCv Sobek|&#039;&#039;Sobek&#039;&#039;-class corvette]], on your escort list. Hit your afterburners, but do not attack the &#039;&#039;Ravana&#039;&#039; right at the beginning. There are some [[SF Basilisk|Basilisk-class fighters]] near you. Take them out with your guns. Once they are destroyed, attack the &#039;&#039;Ravana&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Order your wingmen to disarm her. Target one of the closest subsystems or turrets of the &#039;&#039;Ravana&#039;&#039;. Select the first bank of Cyclops torpedoes, wait until your computer acquires a lock, then fire your bombs. If the &#039;&#039;Ravana&#039;&#039; fires on you with one of its turrets, press R and hopefully, the attacking turret will be targeted. Switch to your second bank of torpedoes, approach it and fire another salvo. Switch missile banks again as soon as you fired a pair of bombs from that bank. This allows you to fire another bomb salvo immediately, without having to wait for the current missile bank to reload.&lt;br /&gt;
&lt;br /&gt;
While this is very unlikely, the &#039;&#039;Khenmu&#039;&#039; will be replaced with the GTCv &#039;&#039;Yakiba&#039;&#039; and GTC &#039;&#039;Heisenberg&#039;&#039; should it be destroyed. If the &#039;&#039;Yakiba&#039;&#039; is destroyed, the GVC &#039;&#039;Somtus&#039;&#039; will be deployed.&lt;br /&gt;
&lt;br /&gt;
Once the &#039;&#039;Ravana&#039;&#039; is destroyed, or if all four Allied warships are destroyed, you will be ordered to return to base.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* The &#039;&#039;Khenmu&#039;&#039; parks itself at one of the &#039;&#039;Ravana&#039;&#039;&#039;s weak spots. If you desire, you can provide bomber cover for the corvette while it batters the &#039;&#039;Ravana&#039;&#039; to destruction with its frontal beams.&lt;br /&gt;
* The &#039;&#039;Ravana&#039;&#039; has weak spots at the front and the rear, the front because it is guarded only by a few laser turrets, and the rear because it is guarded by a single anti-fighter beam and flak cannon.&lt;br /&gt;
* Destroying the Weapons subsystem of the &#039;&#039;Ravana&#039;&#039; makes its turrets fire much less accurately.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The &#039;&#039;Ravana&#039;&#039; model has a glitch in that some of its turrets can fire through the destroyer, hitting you even if you are supposedly protected by a portion of the &#039;&#039;Ravana&#039;&#039;&#039;s hull.&lt;br /&gt;
* The destruction of the &#039;&#039;Champion&#039;&#039; is mentioned only during a failed debrief, not during the mission brief. This is probably a FREDding oversight.&lt;br /&gt;
&lt;br /&gt;
==New equipment==&lt;br /&gt;
* [[GTB Boanerges]]&lt;br /&gt;
* [[GTM Cyclops]]&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
{{total_numbers_2&lt;br /&gt;
|belligerent_1 =[[Galactic Terran-Vasudan Alliance|GTVA]]&lt;br /&gt;
|belligerent_2 =[[Shivans]]&lt;br /&gt;
|ship_1 =&lt;br /&gt;
* 1 [[GVCv Sobek|GVCv &#039;&#039;Sobek&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Vasudan Ship Database#GVCv Khenmu|&#039;&#039;Khenmu&#039;&#039;]]&lt;br /&gt;
* 0-1 [[GTCv Deimos|GTCv &#039;&#039;Deimos&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTCv Yakiba|&#039;&#039;Yakiba&#039;&#039;]] (*)&lt;br /&gt;
* 0-1 [[GTC Leviathan|GTC &#039;&#039;Leviathan&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTC Heisenberg|&#039;&#039;Heisenberg&#039;&#039;]] (*)&lt;br /&gt;
* 0-1 [[GVC Mentu|GVC &#039;&#039;Mentu&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Vasudan Ship Database#GVC Somtus|&#039;&#039;Somtus&#039;&#039;]] (**)&lt;br /&gt;
|ship_2 =&lt;br /&gt;
* 1 [[SD Ravana|SD &#039;&#039;Ravana&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Shivan Ship Database#SD Ravana|&#039;&#039;Ravana&#039;&#039;]]&lt;br /&gt;
|strikecraft_1 =&lt;br /&gt;
* 4 [[GTB Boanerges|GTB &#039;&#039;Boanerges&#039;&#039;]] (#)&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (4)&lt;br /&gt;
* 3 [[GVF Serapis|GVF &#039;&#039;Serapis&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Epsilon&#039;&#039; (3)&lt;br /&gt;
|strikecraft_2 =&lt;br /&gt;
* 6 [[SF Mara|SF &#039;&#039;Mara&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Virgo&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Gemini&#039;&#039; (2)&lt;br /&gt;
* 7 [[SF Manticore|SF &#039;&#039;Manticore&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Cancer&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Scorpio&#039;&#039; (4)&lt;br /&gt;
* 8 [[SF Basilisk|SF &#039;&#039;Basilisk&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Libra&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Taurus&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Leo&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Aquarius 1&#039;&#039;&lt;br /&gt;
** &#039;&#039;Sagittarius 1&#039;&#039;&lt;br /&gt;
|casualties_1 =&lt;br /&gt;
* 0-1 [[GVCv Sobek|GVCv &#039;&#039;Sobek&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Vasudan Ship Database#GVCv Khenmu|&#039;&#039;Khenmu&#039;&#039;]]&lt;br /&gt;
* 0-1 [[GTCv Deimos|GTCv &#039;&#039;Deimos&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTCv Yakiba|&#039;&#039;Yakiba&#039;&#039;]] (*)&lt;br /&gt;
* 0-1 [[GTC Leviathan|GTC &#039;&#039;Leviathan&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTC Heisenberg|&#039;&#039;Heisenberg&#039;&#039;]] (*)&lt;br /&gt;
* 0-1 [[GVC Mentu|GVC &#039;&#039;Mentu&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Vasudan Ship Database#GVC Somtus|&#039;&#039;Somtus&#039;&#039;]] (**)&lt;br /&gt;
&lt;br /&gt;
*0-3 [[GTB Boanerges|GTB &#039;&#039;Boanerges&#039;&#039;]] (#)&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (3)&lt;br /&gt;
*0-3 [[GVF Serapis|GVF &#039;&#039;Serapis&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Epsilon&#039;&#039; (3)&lt;br /&gt;
|casualties_2 =&lt;br /&gt;
* 1 [[SD Ravana|SD &#039;&#039;Ravana&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Shivan Ship Database#SD Ravana|&#039;&#039;Ravana&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 0-6 [[SF Mara|SF &#039;&#039;Mara&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Virgo&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Gemini&#039;&#039; (2)&lt;br /&gt;
* 0-7 [[SF Manticore|SF &#039;&#039;Manticore&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Cancer&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Scorpio&#039;&#039; (4)&lt;br /&gt;
* 0-8 [[SF Basilisk|SF &#039;&#039;Basilisk&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Libra&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Taurus&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Leo&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Aquarius 1&#039;&#039;&lt;br /&gt;
** &#039;&#039;Sagittarius 1&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
(*) &#039;&#039;&#039;Deployed only if the [[FreeSpace 2 Vasudan Ship Database#GVCv Khenmu|GVCv &#039;&#039;Khenmu&#039;&#039;]] is destroyed&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(**) &#039;&#039;&#039;Deployed only if the [[FreeSpace 2 Terran Ship Database#GTCv Yakiba|GTCv &#039;&#039;Yakiba&#039;&#039;]] is destroyed&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
(#) &#039;&#039;&#039;May be replaced with the [[GTB Medusa|GTB &#039;&#039;Medusa&#039;&#039;]] and/or the [[GTB Ursa|GTB &#039;&#039;Ursa&#039;&#039;]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM1-07.fs2|50.0 KB|Brad Johnson|33 (+3 waypoints)|11|45|16&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|2: Exodus|Brief7}}&lt;br /&gt;
===Notes===&lt;br /&gt;
:&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt; This is the lowest number of messages in the main FreeSpace 2 campaign.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;OFHDdmICpr8&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;2COwYJMjdBg&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=The_Great_Hunt_(FS2)&amp;diff=42333</id>
		<title>The Great Hunt (FS2)</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=The_Great_Hunt_(FS2)&amp;diff=42333"/>
		<updated>2013-03-30T13:44:52Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=Slaying Ravana|previous=Mystery of the Trinity|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 1, MISSION 6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[107th Ravens]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 107th assists the GTCv &#039;&#039;Lysander&#039;&#039; and GTCv &#039;&#039;Actium&#039;&#039; on a search-and-destroy mission in the nebula.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
Due to recent successes in the civil war against the [[Neo-Terran Front]], [[GTVA|Allied Command]] can now spare two corvettes to assist in nebular operations. Alpha and Beta wings from the 107th Ravens are sortied to defend two corvettes, the [[FreeSpace 2 Terran Ship Database#GTCv Lysander|GTCv &#039;&#039;Lysander&#039;&#039;]] and [[FreeSpace 2 Terran Ship Database#GTCv Actium|GTCv &#039;&#039;Actium&#039;&#039;]], as they embark on a mission to locate and destroy two Shivan warships.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
This is a mission where your abilities to survive while flying in between beams are tested. The default loadout for this mission should be fine. Alternatively, you can use a [[GTF Hercules Mark II]] armed with two banks of [[GTW Subach HL-7]]s and a bank of [[GTM Hornet]]s.&lt;br /&gt;
&lt;br /&gt;
You are tasked with the protection of the two [[GTCv Deimos|&#039;&#039;Deimos&#039;&#039;-class corvettes]], the &#039;&#039;Lysander&#039;&#039; and &#039;&#039;Actium&#039;&#039;. As the first two waves of Shivan fighters attack the corvettes, both warships come within sensor range of the &#039;&#039;Asuras&#039;&#039;, a [[SC Cain|&#039;&#039;Cain&#039;&#039;-class cruiser]]. Ignore the &#039;&#039;Asuras&#039;&#039; and destroy the fighters. Both corvettes can take the cruiser out on their own with few problems.&lt;br /&gt;
&lt;br /&gt;
Once the &#039;&#039;Asuras&#039;&#039; goes down, a conversation ensues between your wingmen. You can use this time to rearm if you have used up most of your missiles. Otherwise, continue flying alongside the two ships and listen to the chatter. Once Command tells everyone to stop talking, you will see a few hostile ships on your radar, but too far away to be targeted. A short while later, they will enter your sensor range. Engage the Shivan fighters and destroy as many as you can. When a wing of [[SB Seraphim|Seraphim bombers]] arrive, break your attack and destroy all of them before they release their warheads. Continue engaging the Shivan fighters once you are done. Soon, the &#039;&#039;Lysander&#039;&#039; announces that it has detected the &#039;&#039;Iblis&#039;&#039;, and it opens fire on the [[SC Rakshasa|&#039;&#039;Rakshasa&#039;&#039;-class cruiser]]. As before, leave the &#039;&#039;Iblis&#039;&#039; alone, unless if you want to get the kill for it.&lt;br /&gt;
&lt;br /&gt;
When the &#039;&#039;Actium&#039;&#039; announces that the &#039;&#039;Iblis&#039;&#039; is going critical, fly away from both corvettes, as an unknown ship will jump in a short distance in front of them and open fire on the &#039;&#039;Lysander&#039;&#039;, destroying it. If the &#039;&#039;Actium&#039;&#039; still has at least 50% hull integrity left, it will survive getting hit by the unknown warship&#039;s beams as it jumps out. As the &#039;&#039;Actium&#039;&#039; leaves (or is destroyed), you will be ordered to return to base.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* There is an inconsistency between the mission briefing and the actual mission itself. While the mission briefing states that the &#039;&#039;Asuras&#039;&#039; is a [[SC Lilith|&#039;&#039;Lilith&#039;&#039;-class cruiser]], it is a &#039;&#039;Cain&#039;&#039;-class cruiser in the mission.&lt;br /&gt;
* The &#039;&#039;Iblis&#039;&#039; is nerfed. It only has a single SRed out of the three on every other [[Rakshasa]], so it is hardly a threat to the two corvettes.&lt;br /&gt;
* The &#039;&#039;Lysander&#039;&#039; is fated to be destroyed in this mission. Even if you make the corvette invulnerable through cheating, or if you destroy the unknown warship&#039;s main guns before they can open fire, the &#039;&#039;Lysander&#039;&#039; will still be destroyed by a self-destruct event in the mission file.&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
{{total_numbers_2&lt;br /&gt;
|belligerent_1 = [[Galactic Terran-Vasudan Alliance|GTVA]]&lt;br /&gt;
|belligerent_2 = [[Shivans]]&lt;br /&gt;
|ship_1 =&lt;br /&gt;
* 2 [[GTCv Deimos|GTCv &#039;&#039;Deimos&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTCv Lysander|&#039;&#039;Lysander&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTCv Actium|&#039;&#039;Actium&#039;&#039;]]&lt;br /&gt;
|ship_2 =&lt;br /&gt;
* 1 [[SD Ravana|SD &#039;&#039;Ravana&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Shivan Ship Database#SD Ravana|&#039;&#039;Ravana&#039;&#039;]]&lt;br /&gt;
* 1 [[SC Cain|SC &#039;&#039;Cain&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Shivan Ship Database#SC Asuras|&#039;&#039;Asuras&#039;&#039;]]&lt;br /&gt;
* 1 [[SC Rakshasa|SC &#039;&#039;Rakshasa&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Shivan Ship Database#SC Iblis|&#039;&#039;Iblis&#039;&#039;]]&lt;br /&gt;
|strikecraft_1 =&lt;br /&gt;
* 6 [[GTF Hercules Mark II|GTF &#039;&#039;Hercules Mk II&#039;&#039;]] (*)&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (3)&lt;br /&gt;
|strikecraft_2 =&lt;br /&gt;
*3 [[SF Basilisk|SF &#039;&#039;Basilisk&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Virgo&#039;&#039; (3)&lt;br /&gt;
*8 [[SF Astaroth|SF &#039;&#039;Astaroth&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Libra&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Taurus&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Gemini&#039;&#039; (2)&lt;br /&gt;
*9 [[SF Mara|SF &#039;&#039;Mara&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Cancer&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Pisces&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Scorpio&#039;&#039; (3)&lt;br /&gt;
*2 [[SB Seraphim|SB &#039;&#039;Seraphim&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Aquarius&#039;&#039; (2)&lt;br /&gt;
|casualties_1 =&lt;br /&gt;
*1-2 [[GTCv Deimos|GTCv &#039;&#039;Deimos&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTCv Lysander|&#039;&#039;Lysander&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTCv Actium|&#039;&#039;Actium&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
*0-5 [[GTF Hercules Mark II|GTF &#039;&#039;Hercules Mk II&#039;&#039;]] (*)&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (3)&lt;br /&gt;
|casualties_2 =&lt;br /&gt;
* 0-1 [[SC Rakshasa|SC &#039;&#039;Rakshasa&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Shivan Ship Database#SC Iblis|&#039;&#039;Iblis&#039;&#039;]]&lt;br /&gt;
* 1 [[SC Cain|SC &#039;&#039;Cain&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Shivan Ship Database#SC Asuras|&#039;&#039;Asuras&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
*3 [[SF Basilisk|SF &#039;&#039;Basilisk&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Virgo&#039;&#039; (3)&lt;br /&gt;
*8 [[SF Astaroth|SF &#039;&#039;Astaroth&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Libra&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Taurus&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Gemini&#039;&#039; (2)&lt;br /&gt;
*9 [[SF Mara|SF &#039;&#039;Mara&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Cancer&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Pisces&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Scorpio&#039;&#039; (3)&lt;br /&gt;
*2 [[SB Seraphim|SB &#039;&#039;Seraphim&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Aquarius&#039;&#039; (2)&lt;br /&gt;
}}&lt;br /&gt;
(*) &#039;&#039;&#039;May be replaced with the [[GTF Myrmidon|GTF &#039;&#039;Myrmidon]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM1-06.fs2|66.2 KB|Brad Johnson|33 (+5 waypoints)|10|76|36|1: Genesis|Brief6}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;f3XAK03cz-k&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;NxzjSqGdknc&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Mystery_of_the_Trinity&amp;diff=42332</id>
		<title>Mystery of the Trinity</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Mystery_of_the_Trinity&amp;diff=42332"/>
		<updated>2013-03-30T13:43:27Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=The Great Hunt (FS2)|previous=A Lion at the Door|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 1, MISSION 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[107th Ravens]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 107th patrols the nebula beyond the subspace portal in Gamma Draconis.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
The &#039;&#039;Aquitaine&#039;&#039; entered the Knossos portal in [[Gamma Draconis]] and fetched up in a nebula, a vast field of cloud and gas. With the destroyer&#039;s long-range sensors severely compromised by this natural phenomenon, Alpha, Iota, Kappa and Zeta wings from the 107th Ravens are deployed to scout the nebular theater around the &#039;&#039;Aquitaine&#039;&#039; and report all findings.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
This is the first mission in the nebula. You can take off, even without authorization, and follow Zeta 1. Stay within 600 meters of Zeta 1 or he will warn you to stay close to him. If you fall too far behind, you will lose him in the nebula, and Command will order you to return to base.&lt;br /&gt;
&lt;br /&gt;
During your journey with Zeta 1, you will encounter two waves of [[Shivan]] [[SF Manticore|Manticore fighters]]. Command will issue directives to destroy them, so do so. In the nebula, you may encounter problems seeing your opponent, so rely on your targeting system to hit them. If you loaded your ship with [[GTM MX-64|Rockeye heat-seeking missiles]], use them to handle the fighters.&lt;br /&gt;
&lt;br /&gt;
Eventually, Zeta wing and your wing will enter a small field littered with Terran Debris. Beware that they give off a small blast when you or your wingmen shoot them up. At about the same time you start seeing pieces of debris drifting about, Zeta 1 discovers &amp;quot;something big, a cruiser or a corvette&amp;quot;. When Command asks him if it is a [[SC Rakshasa|&#039;&#039;Rakshasa&#039;&#039;]] or a [[SC Cain|&#039;&#039;Cain&#039;&#039;]], he replies that it is neither, and that it is a Terran [[GTC Fenris|&#039;&#039;Fenris&#039;&#039; cruiser]].&lt;br /&gt;
&lt;br /&gt;
A long sequence of dialogue ensues as Zeta 1 hails the cruiser, and it identifies as the &#039;&#039;Trinity&#039;&#039;, with Captain Arthur Roemig, an [[Neo-Terran Front|NTF]] commander, speaking. Command threatens Roemig with destruction if he does not surrender the &#039;&#039;Trinity&#039;&#039;, so Roemig complies, but only if Command gets the cruiser out of the nebula. Roemig continues by saying that his ship repelled a Shivan attack, but suffered critical engine damage in the process. He powered down non-essential systems on the &#039;&#039;Trinity&#039;&#039; to avoid detection, and the cruiser has been drifting in the nebula uneventfully since then. Roemig also adds that his chief engineer believes that a field repair of the ship is possible; doing so should re-enable the &#039;&#039;Trinity&#039;&#039;&#039;s engines and allow it to jump out. Command asks for the cruiser&#039;s diagnostics and deploys a damage control team before asking Roemig what he was doing out in the nebula. Roemig, in response, declines to answer, using [[BETAC]] as protection.&lt;br /&gt;
&lt;br /&gt;
Shortly after this, the &#039;&#039;Discovery&#039;&#039;, an [[GTT Elysium|&#039;&#039;Elysium&#039;&#039;-class transport]], will jump in very near the &#039;&#039;Trinity&#039;&#039; and approach its docking point. At the same time, your radar will show several new hostile contacts out of sensor range. As they fly closer, these hostile contacts are revealed to be Shivan fighters. Engage and destroy them. Once they are eliminated, the Discovery will dock with the Trinity.&lt;br /&gt;
&lt;br /&gt;
You receive new orders from Command to defend the &#039;&#039;Trinity&#039;&#039; and the docked &#039;&#039;Discovery&#039;&#039; while the cruiser undergoes a quick repair. You have to hold the Shivans off for about fifteen minutes in order for repair works to be complete. However, after two waves of [[SF Basilisk|Basilisk fighters]], the Shivans start to swarm the area with many [[SF Dragon|Dragon-class fighters]], and your wingmen lose ground.&lt;br /&gt;
&lt;br /&gt;
Keep in mind that the &#039;&#039;Trinity&#039;&#039; &#039;&#039;&#039;must&#039;&#039;&#039; be destroyed in this mission, so do not get too frustrated if you fail to defend it for fifteen minutes. Dragons are notorious for their speed and maneuverability, and in the nebula, flying a [[GTF Hercules Mark II|Hercules Mark II]], you and your squadmates are ill-suited to repel them. The &#039;&#039;Discovery&#039;&#039;, however, will undock with the &#039;&#039;Trinity&#039;&#039; and take severe damage just as the cruiser blows up and try to make a run for it. You &#039;&#039;can&#039;&#039; try to protect it, although the chances of it surviving long enough to jump out is very low. Its survival will not change the debriefing anyway; you will still get the same debrief as when both ships are destroyed.&lt;br /&gt;
&lt;br /&gt;
Once the &#039;&#039;Trinity&#039;&#039; is destroyed, you will be ordered to return to base immediately. Do not try to engage the Shivans, or else Command will scold you.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The note in this mission file reads, &amp;quot;Welcome to our nebula&amp;quot;.&lt;br /&gt;
* The &#039;&#039;Aquitaine&#039;&#039; disappears when you get several kilometers away from it to maintain the illusion that your sensors are having problems with the nebula.&lt;br /&gt;
* At the moment Alpha wing is ordered to &amp;quot;go&amp;quot; the Aquitaine rotates to create the illusion that Alpha is rising up off the landing platform.&lt;br /&gt;
* Shortly after you find the &#039;&#039;Trinity&#039;&#039;, Iota wing will swing by to back you up.&lt;br /&gt;
* This mission can end only if the &#039;&#039;Trinity&#039;&#039; is destroyed. You can try to keep it alive for over fifteen minutes, but the repairs on the &#039;&#039;Trinity&#039;&#039; are not meant to be finished quick enough for the cruiser to survive the engagement.&lt;br /&gt;
* You can, against Command&#039;s orders, continue to engage the Dragons for a reasonable period of time for kills. However, it is not recommended even if you are able to handle the Dragons, as waves will continue to jump in endlessly as you kill them, eventually overwhelming you.&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
{{total_numbers_3&lt;br /&gt;
|belligerent_1 =[[Galactic Terran-Vasudan Alliance|GTVA]]&lt;br /&gt;
|belligerent_2 =[[Shivans]]&lt;br /&gt;
|belligerent_3 =[[Neo-Terran Front|NTF]]&lt;br /&gt;
|ship_1 =&lt;br /&gt;
* 1 [[GTD Hecate|GTD &#039;&#039;Hecate&#039;&#039;]]&lt;br /&gt;
** [[GTD Aquitaine|&#039;&#039;Aquitaine&#039;&#039;]]&lt;br /&gt;
* 1 [[GTT Elysium|GTT &#039;&#039;Elysium&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTT Discovery|&#039;&#039;Discovery&#039;&#039;]]&lt;br /&gt;
|ship_2 =&lt;br /&gt;
* None&lt;br /&gt;
|ship_3 =&lt;br /&gt;
* 1 [[GTC Fenris|GTC &#039;&#039;Fenris&#039;&#039;]]&lt;br /&gt;
** [[NTC Trinity|&#039;&#039;Trinity&#039;&#039;]]&lt;br /&gt;
|strikecraft_1 =&lt;br /&gt;
* 12 [[GTF Hercules Mark II|GTF &#039;&#039;Hercules Mark II&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Zeta&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Kappa&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Iota&#039;&#039; (3)&lt;br /&gt;
|strikecraft_2 =&lt;br /&gt;
* 12 [[SF Manticore|SF &#039;&#039;Manticore&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Aries&#039;&#039; (5)&lt;br /&gt;
** &#039;&#039;Leo&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Virgo&#039;&#039; (3)&lt;br /&gt;
* 4 [[SF Basilisk|SF &#039;&#039;Basilisk&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Aquarius&#039;&#039; (4)&lt;br /&gt;
* 42 [[SF Dragon|SF &#039;&#039;Dragon&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Cancer&#039;&#039; (6) &#039;&#039;&#039;*5 waves&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;Libra&#039;&#039; (4) &#039;&#039;&#039;*3 waves&#039;&#039;&#039;&lt;br /&gt;
|strikecraft_3 =&lt;br /&gt;
* None&lt;br /&gt;
|casualties_1 =&lt;br /&gt;
* 0-1 [[GTT Elysium|GTT &#039;&#039;Elysium&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTT Discovery|&#039;&#039;Discovery&#039;&#039;]]&lt;br /&gt;
* 3-11 [[GTF Hercules Mark II|GTF &#039;&#039;Hercules Mark II&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Zeta&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Iota&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Kappa&#039;&#039; (3)(*)&lt;br /&gt;
|casualties_2 =&lt;br /&gt;
*9-12 [[SF Manticore|SF &#039;&#039;Manticore&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Aries&#039;&#039; (5)&lt;br /&gt;
** &#039;&#039;Leo&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Virgo&#039;&#039; (3)&lt;br /&gt;
*4 [[SF Basilisk|SF &#039;&#039;Basilisk&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Aquarius&#039;&#039; (4)&lt;br /&gt;
*0-42 [[SF Dragon|SF &#039;&#039;Dragon&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Cancer&#039;&#039; (6) &#039;&#039;&#039;*5 waves&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;Libra&#039;&#039; (4) &#039;&#039;&#039;*3 waves&#039;&#039;&#039;&lt;br /&gt;
|casualties_3 =&lt;br /&gt;
* 1 [[GTC Fenris|GTC &#039;&#039;Fenris&#039;&#039;]]&lt;br /&gt;
** [[NTC Trinity|&#039;&#039;Trinity&#039;&#039;]]&lt;br /&gt;
}}&lt;br /&gt;
(*) &#039;&#039;&#039;Listed as MIA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM1-05.fs2|80.9 KB|James Agay|41 (+10 waypoints)|10|106&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;|78|4: Numbers|Brief5}}&lt;br /&gt;
===Notes===&lt;br /&gt;
:&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;This mission and [[Love the Treason...]] have the most number of mission events in the main FreeSpace 2 campaign.&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;Mh3nehcI3Jo&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;SL3opkANpQI&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=A_Lion_at_the_Door&amp;diff=42331</id>
		<title>A Lion at the Door</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=A_Lion_at_the_Door&amp;diff=42331"/>
		<updated>2013-03-30T13:42:19Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=Mystery of the Trinity|previous=The Romans Blunder|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 1, MISSION 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[107th Ravens]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; After the Shivans attack an allied warship in Capella, the 107th Ravens are deployed to secure a mysterious subspace portal in the Gamma Draconis system.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
The [[FreeSpace_2_Terran_Ship_Database#GTC_Vigilant|GTC &#039;&#039;Vigilant&#039;&#039;]], assigned to guard the [[Capella]]-[[Gamma Draconis]] jump node, was destroyed by the [[Shivans]], using new ships that the [[GTVA]] has never seen before. While the [[FreeSpace 2 Terran Ship Database#GTD Carthage|&#039;&#039;Carthage&#039;&#039;]] and [[FreeSpace 2 Vasudan Ship Database#GVCv Dahshor|&#039;&#039;Dahshor&#039;&#039;]] were deployed and neutralized the attackers, Command has ordered a state of enhanced vigilance and deployed scout wings to reconnoiter the Gamma Draconis system. The scouts reported that the Shivans are emerging from a massive ring-shaped object that appeared to be projecting some kind of subspace portal. The Shivans, on their end, are sending in transports and freighters from the portal, loaded with cargo, and have made a small depot near the portal. These ships are dumping their load in the area around the ring before re-entering the portal. Alpha and Beta wings from the 107th are deployed to destroy all hostile ships in that area and hold off any new arrivals from the portal until the &#039;&#039;Carthage&#039;&#039; and &#039;&#039;Dahshor&#039;&#039; arrive with reinforcements.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
You are only allowed to fly the [[GTF Hercules Mark II]] in this mission. A recommended loadout is a bank of [[GTM Harpoon|Harpoon aspect-seeking missiles]] and a bank of [[GTM Tempest|Tempest dumbfire missiles]].&lt;br /&gt;
&lt;br /&gt;
The mission begins with you and your wing emerging a few thousand meters away from the subspace portal. There are [[Shivan]] [[SF Mara|Mara-class fighters]] patrolling the area, with the &#039;&#039;Behemoth&#039;&#039;, a [[SC Rakshasa|&#039;&#039;Rakshasa&#039;&#039;-class cruiser]] parked nearby. Behind the Shivan cruiser, you can acquire sensor lock on some freighters, a Shivan [[ST Azrael|&#039;&#039;Azrael&#039;&#039; transport]] and many cargo containers.&lt;br /&gt;
&lt;br /&gt;
The Mara fighters will break formation and attack you first. For beginners, keep a short distance away and fire a salvo of Harpoons at them. Once all the Shivans fighters are destroyed, attack the &#039;&#039;Behemoth&#039;&#039;. The &#039;&#039;Rakshasa&#039;&#039;-class cruiser has only one anti-fighter beam. Destroy that, as well as its weapons subsystem, so that the cruiser will pose much less of a dire threat to you and your squadmates.&lt;br /&gt;
&lt;br /&gt;
Once the &#039;&#039;Behemoth&#039;&#039; is destroyed, Command orders you to hold your position as they deploy the &#039;&#039;Carthage&#039;&#039; and &#039;&#039;Dahshor&#039;&#039;. However, as you wait for the two warships to arrive, the Shivans start to send in more fighters. Alpha 2 automatically designates them as [[SF Astaroth|Astaroth fighters]]. These new fighters will break formation and attack. Expect most of your wingmen to fall, as the Shivans outmaneuver your slower heavy fighters with their interceptors. On higher difficulty levels, you will need to rely on a bit of luck in order to survive being attacked. Defend yourself until the &#039;&#039;Carthage&#039;&#039; and &#039;&#039;Dahshor&#039;&#039; arrive. When they do, destroy your pursuers and fly back towards the [[GTD Orion|&#039;&#039;Orion&#039;&#039;-class destroyer]]. Get what is left of your wingmen to defend both ships. Shortly after the two Allied warships arrive, the &#039;&#039;Goliath&#039;&#039;, a [[SC Cain|&#039;&#039;Cain&#039;&#039;-class cruiser]] jumps in from the portal with another wing of Astaroth fighters and a wing of [[SB Seraphim|Seraphim bombers]]. The &#039;&#039;Carthage&#039;&#039; and &#039;&#039;Dashor&#039;&#039; will encounter few problems with the &#039;&#039;Goliath&#039;&#039;, but the Shivan bombers will go after the &#039;&#039;Carthage&#039;&#039; first. If you want to get a medal, you will need to defend both vessels from the &#039;&#039;Astaroth&#039;&#039; and, in particular, the &#039;&#039;Seraphim&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* One way to have your wingmen survive the first engagement with the &#039;&#039;Astaroth&#039;&#039; is to simply tell them to form on your wing and then fly away from the portal as soon as the &#039;&#039;Behemoth&#039;&#039; and &#039;&#039;Mara&#039;&#039; fighters are destroyed. As there is a short time delay before the Allied warships arrive, you will have no problem ordering your wingmen to guard the &#039;&#039;Carthage&#039;&#039; or the &#039;&#039;Dahshor&#039;&#039; before the Shivans enter firing range.&lt;br /&gt;
* There is a trick to getting the kills for the freighters. The moment they lose their cargo by having it blown off, they jump out. Your wingmen tend to hit the cargo quite often while going for the freighters, and it&#039;s not all that easy for you to avoid doing so either. However, if you keep your wingmen away and aim carefully, it is possible to kill all the freighters before they escape. The large [[SFr Dis|SFr &#039;&#039;Dis&#039;&#039;]] does not jump out if its cargo is destroyed.&lt;br /&gt;
* Oddly enough, the &#039;&#039;Semyaza&#039;&#039; never jumps out no matter what happens, even if the &#039;&#039;Carthage&#039;&#039; and &#039;&#039;Dahshor&#039;&#039; jump in, and has no intended purpose other than just to sit there and be a bystander.&lt;br /&gt;
&lt;br /&gt;
==New equipment==&lt;br /&gt;
*[[GTF Hercules Mark II]]&lt;br /&gt;
*[[GTW Prometheus R]]&lt;br /&gt;
*[[GTM Harpoon]]&lt;br /&gt;
*[[GTM Hornet]]&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
{{total_numbers_3&lt;br /&gt;
|belligerent_1 =[[Galactic Terran-Vasudan Alliance|GTVA]]&lt;br /&gt;
|belligerent_2 =[[Shivans]]&lt;br /&gt;
|belligerent_3 =[[Ancients]]&lt;br /&gt;
|ship_1 =&lt;br /&gt;
* 1 [[GTD Orion|GTD &#039;&#039;Orion&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTD Carthage|&#039;&#039;Carthage&#039;&#039;]]&lt;br /&gt;
* 1 [[GVCv Sobek|GVCv &#039;&#039;Sobek&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Vasudan Ship Database#GVCv Dahshor|&#039;&#039;Dahshor&#039;&#039;]]&lt;br /&gt;
|ship_2 =&lt;br /&gt;
* 1 [[SC Rakshasa|SC &#039;&#039;Rakshasa&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Shivan Ship Database#SC Behemoth|&#039;&#039;Behemoth&#039;&#039;]]&lt;br /&gt;
* 1 [[SC Cain|SC &#039;&#039;Cain&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Shivan Ship Database#SC Goliath|&#039;&#039;Goliath&#039;&#039;]]&lt;br /&gt;
* 1 [[ST Azrael|ST &#039;&#039;Azrael&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Shivan Ship Database#ST Semyaza|&#039;&#039;Semyaza&#039;&#039;]]&lt;br /&gt;
* 1 [[SFr Mephisto|SFr &#039;&#039;Mephisto&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Shivan Ship Database#SFr Maul|&#039;&#039;Maul&#039;&#039;]]&lt;br /&gt;
* 1 [[SFr Asmodeus|SFr &#039;&#039;Asmodeus&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Shivan Ship Database#SFr Neqael|&#039;&#039;Neqael&#039;&#039;]]&lt;br /&gt;
* 1 [[SFr Dis|SFr &#039;&#039;Dis&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Shivan Ship Database#SFr Dis|&#039;&#039;Dis&#039;&#039;]]&lt;br /&gt;
*5 [[SC 5|&#039;&#039;SC 5&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;SC 5 5&#039;&#039; through &#039;&#039;SC 5 7&#039;&#039;, &#039;&#039;SC 5 11&#039;&#039;, &#039;&#039;SC 5 16&#039;&#039;&lt;br /&gt;
*3 [[SAC 2|&#039;&#039;SAC 2&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;SAC 2 8&#039;&#039;, &#039;&#039;SAC 2 9&#039;&#039;, &#039;&#039;SAC 2 14&#039;&#039;&lt;br /&gt;
|ship_3 =&lt;br /&gt;
* 1 &#039;&#039;[[Knossos]]&#039;&#039;&lt;br /&gt;
** &#039;&#039;Subspace Portal&#039;&#039;&lt;br /&gt;
*** Unknown&lt;br /&gt;
|strikecraft_1 =&lt;br /&gt;
*6 [[GTF Hercules Mark II|GTF &#039;&#039;Hercules Mark II&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (3)&lt;br /&gt;
*3 [[GTF Myrmidon|GTF &#039;&#039;Myrmidon&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Delta&#039;&#039; (3)&lt;br /&gt;
*3 [[GVF Serapis|GVF &#039;&#039;Serapis&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Epsilon&#039;&#039; (3)&lt;br /&gt;
|strikecraft_2 =&lt;br /&gt;
* 9 [[SF Mara|SF &#039;&#039;Mara&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Virgo&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Cancer&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Aries&#039;&#039; (3)&lt;br /&gt;
* 10 [[SF Astaroth|SF &#039;&#039;Astaroth&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Libra&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Leo&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Aquarius&#039;&#039; (4)&lt;br /&gt;
* 3 [[SB Seraphim|SB &#039;&#039;Seraphim&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Scorpio&#039;&#039; (3)&lt;br /&gt;
|strikecraft_3 =&lt;br /&gt;
* None&lt;br /&gt;
|casualties_1 =&lt;br /&gt;
* 0-1 [[GTD Orion|GTD &#039;&#039;Orion&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Terran Ship Database#GTD Carthage|&#039;&#039;Carthage&#039;&#039;]]&lt;br /&gt;
* 0-1 [[GVCv Sobek|GVCv &#039;&#039;Sobek&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Vasudan Ship Database#GVCv Dahshor|&#039;&#039;Dahshor&#039;&#039;]]&lt;br /&gt;
*0-5 [[GTF Hercules Mark II|GTF &#039;&#039;Hercules Mark II&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (3)&lt;br /&gt;
|casualties_2 =&lt;br /&gt;
* 1 [[SC Rakshasa|SC &#039;&#039;Rakshasa&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Shivan Ship Database#SC Behemoth|&#039;&#039;Behemoth&#039;&#039;]]&lt;br /&gt;
* 1 [[SC Cain|SC &#039;&#039;Cain&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Shivan Ship Database#SC Goliath|&#039;&#039;Goliath&#039;&#039;]]&lt;br /&gt;
* 0-1 [[ST Azrael|ST &#039;&#039;Azrael&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Shivan Ship Database#ST Semyaza|&#039;&#039;Semyaza&#039;&#039;]]&lt;br /&gt;
* 0-1 [[SFr Mephisto|SFr &#039;&#039;Mephisto&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Shivan Ship Database#SFr Maul|&#039;&#039;Maul&#039;&#039;]]&lt;br /&gt;
* 0-1 [[SFr Asmodeus|SFr &#039;&#039;Asmodeus&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Shivan Ship Database#SFr Neqael|&#039;&#039;Neqael&#039;&#039;]]&lt;br /&gt;
* 0-1 [[SFr Dis|SFr &#039;&#039;Dis&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Shivan Ship Database#SFr Dis|&#039;&#039;Dis&#039;&#039;]]&lt;br /&gt;
* 0-5 [[SC 5|&#039;&#039;SC 5&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;SC 5 5&#039;&#039; through &#039;&#039;SC 5 7&#039;&#039;, &#039;&#039;SC 5 11&#039;&#039;, &#039;&#039;SC 5 16&#039;&#039;&lt;br /&gt;
* 0-3 [[SAC 2|&#039;&#039;SAC 2&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;SAC 2 8&#039;&#039;, &#039;&#039;SAC 2 9&#039;&#039;, &#039;&#039;SAC 2 14&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 9 [[SF Mara|SF &#039;&#039;Mara&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Virgo&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Cancer&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Aries&#039;&#039; (3)&lt;br /&gt;
* 10 [[SF Astaroth|SF &#039;&#039;Astaroth&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Libra&#039;&#039;&#039;&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Leo&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Aquarius&#039;&#039; (4)&lt;br /&gt;
* 3 [[SB Seraphim|SB &#039;&#039;Seraphim&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Scorpio&#039;&#039; (3)&lt;br /&gt;
|casualties_3 =&lt;br /&gt;
* None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM1-04.fs2|73.8 KB|Brad Johnson|51 (+6 waypoints)|11|57|23|4: Numbers|Brief4}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;SoosXY4Tleg&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;uxmUr5_AhAI&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=The_Romans_Blunder&amp;diff=42330</id>
		<title>The Romans Blunder</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=The_Romans_Blunder&amp;diff=42330"/>
		<updated>2013-03-30T13:41:12Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=A Lion at the Door|previous=The Place of Chariots|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 1, MISSION 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[53rd Hammerheads]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 53rd pursue Admiral Aken Bosch to the Sirius jump node.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
Alpha wing of the 53rd is scrambled to intercept and destroy the [[NTF Iceni|NTF &#039;&#039;Iceni&#039;&#039;]] before it reaches the [[Deneb]]-[[Sirius]] jump node.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
This is a scramble mission, so you cannot choose your loadout. You will be flying a [[GTF Myrmidon]] armed with two banks of [[GTW Subach HL-7]]s, a bank of [[GTM Tempest|Tempest dumbfire missiles]] and two banks of [[GTM MX-64|Rockeye heat-seeking missiles]].&lt;br /&gt;
&lt;br /&gt;
You will jump in 5000 meters away from the &#039;&#039;Iceni&#039;&#039;. The [[Neo-Terran Front]] command ship, on the other hand, is only 2000 meters away from the jump node. Feel free to either hang back or follow Command&#039;s orders to catch up to the &#039;&#039;Iceni&#039;&#039;; either way, the Iceni will escape.&lt;br /&gt;
&lt;br /&gt;
After a small conversation between the pilots and Command, two enemy freighters will jump in with cargo, escorted by some rebel [[GTF Loki|Loki fighters]]. Destroy the escorts first before attacking the freighters. The cargo containers on these freighters are scannable, but they are not important. Destroy them as well.&lt;br /&gt;
&lt;br /&gt;
A short while after the freighters and fighters go down, the NTF send in two cruisers with Loki escort: the &#039;&#039;Glorious&#039;&#039;, a [[GTC Fenris|&#039;&#039;Fenris&#039;&#039;-class]], and the &#039;&#039;Impervious&#039;&#039;, a [[GTC Leviathan|&#039;&#039;Leviathan&#039;&#039;-class]]. Try to lure the escorts away from the cruisers by pulling back as soon as they approach you. Without the assistance of the cruisers, they will not last very long against you and your wingmen. When the fighter escorts are destroyed, the &#039;&#039;Psamtik&#039;&#039; will jump in and open fire on both cruisers with its forward armaments. Attack the &#039;&#039;Glorious&#039;&#039; first, as it is weaker. Feel free to unload all your missiles on it and pull back behind the &#039;&#039;Psamtik&#039;&#039; if you have to.&lt;br /&gt;
&lt;br /&gt;
Attack the &#039;&#039;Impervious&#039;&#039; when the &#039;&#039;Glorious&#039;&#039; is destroyed. If you still have some wingmen, they will help you take it out. If not, the &#039;&#039;Psamtik&#039;&#039; will deploy reinforcements to assist you. Once the &#039;&#039;Impervious&#039;&#039; is destroyed, you will be ordered to return to base.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* The &#039;&#039;Psamtik&#039;&#039; will not arrive until you take out the &#039;&#039;Glorious&#039;&#039; and &#039;&#039;Impervious&#039;&#039;&#039; fighter escorts, so make sure you do that first.&lt;br /&gt;
* If you are out of wingmen by the time the &#039;&#039;Psamtik&#039;&#039; arrives, or as long as the &#039;&#039;Psamtik&#039;&#039; is present and you run out of wingmen, the destroyer will deploy Delta wing to assist you. This is not an option.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The note in this mission file reads, &amp;quot;This was the first mission I created for Volition. Originally this was designed to be the recond [&#039;&#039;sic&#039;&#039;] half of a red alert pair, to follow Brad&#039;s SM1-02. The difficulty was toned down several times to make it suitable for the beginning of the campaign.&amp;quot;&lt;br /&gt;
* This mission is best known for Admiral Bosch&#039;s message to Alpha wing as the &#039;&#039;Iceni&#039;&#039; departs:&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;&#039;&#039;&#039;&amp;quot;I regret your efforts to intercept us have failed, pilots. You would be well advised to question the wisdom of your leaders. Helm, engage subspace drive.&amp;quot;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
{{total_numbers_2&lt;br /&gt;
|belligerent_1 =[[Galactic Terran-Vasudan Alliance|GTVA]]&lt;br /&gt;
|belligerent_2 =[[Neo-Terran Front|NTF]]&lt;br /&gt;
|ship_1 =&lt;br /&gt;
* 1 [[GVD Hatshepsut|GVD &#039;&#039;Hatshepsut&#039;&#039;]]&lt;br /&gt;
** [[GVD Psamtik|&#039;&#039;Psamtik&#039;&#039;]]&lt;br /&gt;
|ship_2 =&lt;br /&gt;
* 1 [[NTF Iceni|NTF &#039;&#039;Iceni&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Iceni&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 1 [[GTC Fenris|GTC &#039;&#039;Fenris&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Glorious|&#039;&#039;Glorious&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1 [[GTC Leviathan|GTC &#039;&#039;Leviathan&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Impervious|&#039;&#039;Impervious&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1 [[GTFr Triton|GTFr &#039;&#039;Triton&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Capricorn 1&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 1 [[GTFr Poseidon|GTFr &#039;&#039;Poseidon&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Capricorn 2&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 1 [[TAC 1|&#039;&#039;TAC 1&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;TAC 1 47&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 1 [[TC 2|&#039;&#039;TC 2&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;TC 2 27&#039;&#039;&lt;br /&gt;
|strikecraft_1 =&lt;br /&gt;
* 6 [[GTF Myrmidon|GTF &#039;&#039;Myrmidon&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (3)&lt;br /&gt;
* 4 [[GVF Tauret|GVF &#039;&#039;Tauret&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Delta&#039;&#039; (4)&lt;br /&gt;
|strikecraft_2 =&lt;br /&gt;
* 13 [[GTF Loki|GTF &#039;&#039;Loki&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Leo&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Gemini&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Scorpio&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Aquarius&#039;&#039; (3)&lt;br /&gt;
|casualties_1 =&lt;br /&gt;
* 0-5 [[GTF Myrmidon|GTF &#039;&#039;Myrmidon&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (3)&lt;br /&gt;
&lt;br /&gt;
* 0-4 [[GVF Tauret|GVF &#039;&#039;Tauret&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Delta&#039;&#039; (4)&lt;br /&gt;
|casualties_2 =&lt;br /&gt;
* 1 [[GTC Fenris|GTC &#039;&#039;Fenris&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Glorious|&#039;&#039;Glorious&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 1 [[GTC Leviathan|GTC &#039;&#039;Leviathan&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTC Impervious|&#039;&#039;Impervious&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 0-1 [[GTFR Triton|GTFr &#039;&#039;Triton&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Capricorn 1&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 0-1 [[GTFR Poseidon|GTFr &#039;&#039;Poseidon&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Capricorn 2&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* 0-1 [[TAC 1|TAC 1 Container]]&lt;br /&gt;
** &#039;&#039;TAC 1 47&#039;&#039;&lt;br /&gt;
* 0-1 [[TC 2|TC 2 Container]]&lt;br /&gt;
** &#039;&#039;TC 2 27&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 13 [[GTF Loki|GTF &#039;&#039;Loki&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Leo&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Gemini&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Scorpio&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Aquarius&#039;&#039; (3)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM1-03.fs2|56.4 KB|James Agay|31 (+4 waypoints)|7|29|31|3: Leviticus|Brief3}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;XcDNmNvtceU&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;yGr6KN8ca0g&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=The_Place_of_Chariots&amp;diff=42329</id>
		<title>The Place of Chariots</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=The_Place_of_Chariots&amp;diff=42329"/>
		<updated>2013-03-30T13:39:44Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|next=The Romans Blunder|previous=Surrender, Belisarius!|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 1, MISSION 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[53rd Hammerheads]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 53rd are ordered to destroy an NTF depot hidden in the Deneb asteroid belt.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
Command has received reconnaissance information about a [[Neo-Terran Front]] cargo depot, hidden in the [[Deneb]] asteroid belt, which may hold strategically valuable material. Destroying this depot should put a dent in the NTF&#039;s offensive and research capabilities, and the 53rd Hammerheads have been given the job of doing so.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
You cannot choose your ship, nor can you modify the loadout of your wingmen, in this mission.&lt;br /&gt;
&lt;br /&gt;
Follow Alpha 2&#039;s directives; attack the enemy fighters and let Beta wing move in and scan the cargo containers. The [[GTF Loki]] is a far more maneuverable opponent than the boxy [[GTF Hercules]], and faster as well. Fortunately, they are not as well-armed or as heavily-armored as the latter. Work together with the rest of your wing. Team up on targets, and watch out for NTF fighters trying to come around on your tail.&lt;br /&gt;
&lt;br /&gt;
After all the [[NTF]] fighters have been destroyed, clean up anything else that Beta wing has not already handled. There are a few sentry guns and freighters. Note that sentry gun fire can occasionally pierce your shields, but the Myrmidon is more than capable of taking whatever damage they can throw at it. Destroy them with your guns, or even collide with them at full speed if they are going critical.&lt;br /&gt;
&lt;br /&gt;
Once the depot area is clear of enemy contacts, Command will instruct you to investigate an unknown object 3000 meters from your position. Follow Command&#039;s directive and head towards the faint, flashing radar contact.&lt;br /&gt;
&lt;br /&gt;
This will be revealed to be an [[NTF Boadicea|NTF installation]]. As soon as your sensors are able to target it, Command announces that they are scrambling bomber wings, and order you to destroy the installation. As the Allied [[GTB Medusa|Medusa bombers]] appear, so do rebel Lokis. Command immediately orders you to engage the fighters so that Delta wing can bombard the installation. As you engage the fighters, [[Aken Bosch|Admiral Bosch]] orders all Allied fighters to stop attacking the installation. Command tells you to disregard the transmission. A short negotiation begins in which Bosch barters the withdrawal of his troops from Deneb for his safety. Command, however, reiterates their order to destroy the installation.&lt;br /&gt;
&lt;br /&gt;
Before it can be destroyed however, the installation breaks apart to reveal a warship of unknown class. Despite Command&#039;s hasty directive, you have absolutely zero chance of disabling or destroying this ship before it flees into subspace, so don&#039;t feel too bad. Once the warship is gone, clear up any remaining fighters, then jump back to base.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
* There is a bonus objective in this mission. Destroy all the cargo containers before you return to base.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* The cargo pods are scannable by your ship if you are facing them from a distance of no further than 150 meters. However, their contents are revealed as &amp;quot;Unable to scan&amp;quot;.&lt;br /&gt;
* While highly unlikely, this mission cannot be finished if you are facing in the direction of the NTF Installation &#039;&#039;before&#039;&#039; Command instructs you to locate it. This is caused by a scripted event in the mission file that triggers the appearance of the installation &#039;&#039;only&#039;&#039; if you are not facing it before it appears.&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
{{total_numbers_2&lt;br /&gt;
|belligerent_1 =[[Galactic Terran-Vasudan Alliance|GTVA]]&lt;br /&gt;
|belligerent_2 =[[Neo-Terran Front|NTF]]&lt;br /&gt;
|ship_1 =&lt;br /&gt;
* None&lt;br /&gt;
|ship_2 =&lt;br /&gt;
*1 [[NTF Boadicea|NTF &#039;&#039;Boadicea&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Unknown NTF&#039;&#039;&lt;br /&gt;
*** Unknown&lt;br /&gt;
*1 [[GTFR Triton|GTFr &#039;&#039;Triton&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Capricorn 1&#039;&#039;&lt;br /&gt;
*2 [[GTFR Poseidon|GTFr &#039;&#039;Poseidon&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Capricorn 2&#039;&#039;&lt;br /&gt;
** &#039;&#039;Capricorn 3&#039;&#039;&lt;br /&gt;
*4 [[GTSG Alastor|GTSG &#039;&#039;Alastor&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Sentry 01&#039;&#039;&lt;br /&gt;
** &#039;&#039;Sentry 02&#039;&#039;&lt;br /&gt;
** &#039;&#039;Sentry 03&#039;&#039;&lt;br /&gt;
** &#039;&#039;Sentry 04&#039;&#039;&lt;br /&gt;
*6 [[TC 2|&#039;&#039;TC 2&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;TC 2 1&#039;&#039; through &#039;&#039;TC 2 5&#039;&#039;, &#039;&#039;TC 2 27&#039;&#039;&lt;br /&gt;
*5 [[TAC 1|&#039;&#039;TAC 1&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;TAC 1 6&#039;&#039;, &#039;&#039;TAC 1 9&#039;&#039;, &#039;&#039;TAC 1 10&#039;&#039;, &#039;&#039;TAC 1 18&#039;&#039;, &#039;&#039;TAC 1 47&#039;&#039;&lt;br /&gt;
|strikecraft_1 =&lt;br /&gt;
*6 [[GTF Myrmidon|GTF &#039;&#039;Myrmidon&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (3)&lt;br /&gt;
*2 [[GTB Medusa|GTB &#039;&#039;Medusa&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Delta&#039;&#039; (2)&lt;br /&gt;
|strikecraft_2 =&lt;br /&gt;
*2 [[GTF Hercules|GTF &#039;&#039;Hercules&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Cancer&#039;&#039; (2)&lt;br /&gt;
*10 [[GTF Loki|GTF &#039;&#039;Loki&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Aries&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Aquarius&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Pisces&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Virgo&#039;&#039; (3)&lt;br /&gt;
|casualties_1 =&lt;br /&gt;
*0-5 [[GTF Myrmidon|GTF &#039;&#039;Myrmidon&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Beta&#039;&#039; (3)&lt;br /&gt;
*0-2 [[GTB Medusa|GTB &#039;&#039;Medusa&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Delta&#039;&#039; (2)&lt;br /&gt;
|casualties_2 =&lt;br /&gt;
*0-1 [[GTFR Poseidon|GTFr &#039;&#039;Poseidon&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Capricorn 3&#039;&#039;&lt;br /&gt;
*0-5 [[TC 2|TC 2 Containers]]&lt;br /&gt;
** &#039;&#039;TC 2 1&#039;&#039; through &#039;&#039;TC 2 5&#039;&#039;&lt;br /&gt;
*0-4 [[TAC 1|TAC 1 Containers]]&lt;br /&gt;
** &#039;&#039;TAC 1 6&#039;&#039;, &#039;&#039;TAC 1 9&#039;&#039;, &#039;&#039;TAC 1 10&#039;&#039;, &#039;&#039;TAC 1 18&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*2 [[GTF Hercules|GTF &#039;&#039;Hercules&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Cancer&#039;&#039; (2)&lt;br /&gt;
*4-10 [[GTF Loki|GTF &#039;&#039;Loki&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Aries&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Aquarius&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Pisces&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Virgo&#039;&#039; (3)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM1-02.fs2|70.3 KB|Brad Johnson|39 (+5 waypoints)|8|70|36|2: Exodus|Brief2}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;8Z1Y21IPeWg&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;NnXOKrB0SgM&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Surrender,_Belisarius!&amp;diff=42328</id>
		<title>Surrender, Belisarius!</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Surrender,_Belisarius!&amp;diff=42328"/>
		<updated>2013-03-30T13:38:14Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Add QuantumDelta and TheOneTrueRenairen videos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mission|first=|next=The Place of Chariots|campaign=FreeSpace 2 Campaign Walkthrough}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACT 1, MISSION 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fighter squadron:&#039;&#039;&#039; [[53rd Hammerheads]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; The 53rd Hammerheads, GTD &#039;&#039;Aquitaine&#039;&#039;, must defend a convoy of Vasudan transports escaping Cygnus Prime.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
The [[GTVA]] is evacuating [[Cygnus Prime]], a planet in the [[Deneb]] system. Vasudan refugees are leaving the planet in transports. The [[GTD Aquitaine|GTD &#039;&#039;Aquitaine&#039;&#039;]] kept the 53rd Hammerheads on standby until the escort fighter wing of one of these convoys requested for reinforcements. Alpha wing of the 53rd is sent in to assist this convoy. However, because the transports in question do not have jump drives, they must be protected by the remnants of its escort and Alpha wing until a recovery ship arrives.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
You may not choose your ship or modify the loadout of your wingman for this mission.&lt;br /&gt;
&lt;br /&gt;
This is an easy mission, quite good as a warm-up to the game. You have to defend a convoy of Vasudan transports, designated Iota wing.&lt;br /&gt;
&lt;br /&gt;
You jump in a short distance in front of and above the convoy, with your sole wingman, Alpha 2, hailing the convoy. The convoy&#039;s escort leader, Epsilon 1, reports that three transports have been lost to attacks by the [[Neo-Terran Front]], and the remaining (two) [[GVFr Satis|&#039;&#039;Satis&#039;&#039;-class freighters]] are moderately damaged. Both transports will show up on your list as Iota 1 and Iota 2.&lt;br /&gt;
&lt;br /&gt;
The NTF will launch sporadic attacks on the convoy, almost always in a wing of three [[GTF Hercules|Hercules-class fighters]]. The hull strength of the Satis, as well as the assistance of your wingman and Epsilon wing and the window of time between attacks, makes this mission a good one to practice the dogfighting tactics covered in the Training Simulator Modules. Use it to learn how to fire the [[GTM MX-64|Rockeye heat-seeking missile]] and [[GTM Tempest|Tempest dumbfire missile]] if you have them loaded in your missile banks.&lt;br /&gt;
&lt;br /&gt;
You can afford to lose one Vasudan transport. However, it is best to keep both ships alive. As compared to later missions such as [[Exodus (FS2)|Exodus]], this is easy to achieve. Just fire continually and accurately, and both transports will survive. Once Iota reaches their destination waypoint, Command announces that the &#039;&#039;Psamtik&#039;&#039;, a [[GVD Hatshepsut|&#039;&#039;Hatshepsut&#039;&#039;-class destroyer]], will jump in momentarily, which it does.&lt;br /&gt;
&lt;br /&gt;
As the &#039;&#039;Psamtik&#039;&#039; slows to a gradual stop, Command informs all ships that the NTCv &#039;&#039;Belisarius&#039;&#039;, a [[GTCv Deimos|&#039;&#039;Deimos&#039;&#039;-class corvette]], has run the Allied blockade at the [[Sirius]]-[[Deneb]] jump node, and was about to jump in near the &#039;&#039;Psamtik&#039;&#039;&#039;s location. The &#039;&#039;Psamtik&#039;&#039; acknowledges the transmission and prepares to intercept the corvette.&lt;br /&gt;
&lt;br /&gt;
Just moments later, the &#039;&#039;Belisarius&#039;&#039; warps in and stops with its broadside facing the &#039;&#039;Psamtik&#039;&#039;. The &#039;&#039;Psamtik&#039;&#039;&#039;s bridge orders the beam cannons to be warmed up while they order the &#039;&#039;Belisarius&#039;&#039; to surrender. The &#039;&#039;Belisarius&#039;&#039; refuses, however, so the &#039;&#039;Psamtik&#039;&#039; opens fire with one of its main beam cannons, destroying the Terran corvette.&lt;br /&gt;
&lt;br /&gt;
As the &#039;&#039;Belisarius&#039;&#039; explodes into a debris field, the &#039;&#039;Psamtik&#039;&#039; deploys fighter wings and announces the relief of your escort. You will then be ordered to return to base.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* FreeSpace 2&#039;s scoring system automatically excludes the damage done by beams when determining who killed what. If you fly up to the &#039;&#039;Belisarius&#039;&#039;, preferably as soon as it jumps in, and hit it at least once before the &#039;&#039;Psamtik&#039;&#039; destroys it with its main gun, the credit for that kill will go to you, not the destroyer. This quirk in FreeSpace 2 has been carried over into FS2_Open, and applies for every mission that you play in the game, even mods and custom missions. Be warned, however, that the &#039;&#039;Belisarius&#039;&#039; has strong anti-fighter defenses, even though its beams are neutered and will not open fire on you.&lt;br /&gt;
* For this mission, you can linger behind, after Command orders you to return to base, and oversee the transfer of crew from Iotas 1 and 2 to the &#039;&#039;Psamtik&#039;&#039;. As Iota 1 moves in to dock with the &#039;&#039;Psamtik&#039;&#039;, Command will repeat their order for you to return to base, then be reduced to asking you if your jump drive has a problem. Ignore Command; your subspace drive works so long as your Nav and Engines subsystems are above 30%. Iota 1 will dock with the &#039;&#039;Psamtik&#039;&#039;, transfer its crew, then undock and fly away, after which Iota 2 will fly in and do exactly the same. Once both transports have transferred their crew and cleared the &#039;&#039;Psamtik&#039;&#039;, Command orders the &#039;&#039;Psamtik&#039;&#039; to [[Alpha Centauri]]. The &#039;&#039;Psamtik&#039;&#039; will then order its fighter wings, initially deployed to relieve you of escort, to return to the destroyer. Once Zeta and Theta wings have entered the &#039;&#039;Psamtik&#039;&#039; through its two fighterbays, the &#039;&#039;Psamtik&#039;&#039; departs, leaving you with the remnants of the convoy before the &#039;&#039;Psamtik&#039;&#039; jumped in. You can then return to base, as nothing else happens from that point onward.&lt;br /&gt;
&lt;br /&gt;
==New equipment==&lt;br /&gt;
*[[GTF Myrmidon]]&lt;br /&gt;
*[[GTW Subach HL-7]]&lt;br /&gt;
*[[GTM MX-64|GTM MX-64 Rockeye]]&lt;br /&gt;
*[[GTM Tempest]]&lt;br /&gt;
&lt;br /&gt;
==Total number of forces==&lt;br /&gt;
{{total_numbers_2&lt;br /&gt;
|belligerent_1 =[[Galactic Terran-Vasudan Alliance|GTVA]]&lt;br /&gt;
|belligerent_2 =[[Neo-Terran Front|NTF]]&lt;br /&gt;
|ship_1 =&lt;br /&gt;
* 1 [[GVD Hatshepsut|GVD &#039;&#039;Hatshepsut&#039;&#039;]]&lt;br /&gt;
** [[GVD Psamtik|&#039;&#039;Psamtik&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* 2 [[GVFr Satis|GVFr &#039;&#039;Satis&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Iota 1&#039;&#039;&lt;br /&gt;
** &#039;&#039;Iota 2&#039;&#039;&lt;br /&gt;
|ship_2 =&lt;br /&gt;
* 1 [[GTCv Deimos|GTCv &#039;&#039;Deimos&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTCv Belisarius|&#039;&#039;Belisarius&#039;&#039;]]&lt;br /&gt;
|strikecraft_1 =&lt;br /&gt;
* 2 [[GTF Myrmidon|GTF &#039;&#039;Myrmidon&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha&#039;&#039; (2)&lt;br /&gt;
&lt;br /&gt;
* 10 [[GVF Serapis|GVF &#039;&#039;Serapis&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Epsilon&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Zeta&#039;&#039; (4)&lt;br /&gt;
** &#039;&#039;Theta&#039;&#039; (4)&lt;br /&gt;
|strikecraft_2 =&lt;br /&gt;
* 12 [[GTF Hercules|GTF &#039;&#039;Hercules&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Leo&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Cancer&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Gemini&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Aquarius&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Aries&#039;&#039; (3)&lt;br /&gt;
|casualties_1 =*0-1 [[GVFr Satis|GVFr &#039;&#039;Satis&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Iota 1&#039;&#039; or &#039;&#039;2&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 0-1 [[GTF Myrmidon|GTF &#039;&#039;Myrmidon&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Alpha 2&#039;&#039; (1)&lt;br /&gt;
* 0-2 [[GVF Serapis|GVF &#039;&#039;Serapis&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Epsilon&#039;&#039; (2)&lt;br /&gt;
|casualties_2 =&lt;br /&gt;
* 1 [[GTCv Deimos|GTCv &#039;&#039;Deimos&#039;&#039;]]&lt;br /&gt;
** [[FreeSpace 2 Rebel Ship Database#NTCv Belisarius|&#039;&#039;Belisarius&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 0-12 [[GTF Hercules|GTF &#039;&#039;Hercules&#039;&#039;]]&lt;br /&gt;
** &#039;&#039;Leo&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Cancer&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Gemini&#039;&#039; (2)&lt;br /&gt;
** &#039;&#039;Aquarius&#039;&#039; (3)&lt;br /&gt;
** &#039;&#039;Aries&#039;&#039; (3)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Technical information==&lt;br /&gt;
{{MissionInfo|SM1-01.fs2|66.5 KB|Brad Johnson|28 (+4 waypoints)|10|62|41|1:Genesis|Brief1}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
===QuantumDelta===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;o9Omw-QsP1o&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===TheOneTrueRenairen===&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;videoflash&amp;gt;viqdX8U2OPQ&amp;lt;/videoflash&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main FreeSpace 2 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Blue_Planet&amp;diff=40560</id>
		<title>Blue Planet</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Blue_Planet&amp;diff=40560"/>
		<updated>2012-10-04T16:22:59Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Added link to WiH Campaign Walkthrough&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:BP-Banner.png|center|From our odyssey into Hell, we return with a gift...]]&lt;br /&gt;
&#039;&#039;&#039;Blue Planet&#039;&#039;&#039; is the overall name of a series of campaigns set 18 years after the events of FS2.&lt;br /&gt;
&lt;br /&gt;
The Blue Planet project focuses on storytelling first and foremost, detailing a possible explanation for the events in Descent: FreeSpace and FreeSpace 2, and then following it to a logical conclusion.&lt;br /&gt;
&lt;br /&gt;
Blue Planet is very widely known throughout the Hard Light Productions (HLP) community as being one of the best user-made campaign projects of all-time, excelling in story concept, mission design, cutscene use and music selection.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
It is 2385, fifty years after the appearance of the [[Shivans]] at [[Ross 128]] and the beginning of the [[Great War]] and eighteen years following the [[Capella]] supernova and conclusion of the [[Second Shivan Incursion]]. Using [[Knossos]]-derived technology, the [[GTVA]] have finally completed the construction of a subspace portal, stabilising the subspace corridor linking [[Delta Serpentis]] to [[Sol]], the birthplace of the Terrans. After sending numerous probes through the portal, the GTVA decides that the node had indeed stabilised, and proceeds to send in the real ambassadors.&lt;br /&gt;
&lt;br /&gt;
[[Blue Planet: Age of Aquarius]] (AoA), released in 2007, introduces the universe, and describes the struggles and adventures of the GTVA&#039;s 14th Battlegroup, an elite force of ships sent on a mission to re-establish contact with Earth. As they take a detour through a parallel reality where the Lucifer succeeded in wiping out Earth during the events of the original FreeSpace, one officer gains insight into the greater forces at work in the fabric of the multiverse.&lt;br /&gt;
&lt;br /&gt;
The first part of [[Blue Planet: War in Heaven]] (WiH), released in August 2010, details the final weeks of a civil war between the government of Earth and the GTVA after contact was re-established. It focuses on the journey of a young woman torn between the ideals of her upbringing, and the necessities of fighting a war for the survival of the human race.&lt;br /&gt;
&lt;br /&gt;
==Missions==&lt;br /&gt;
===Age of Aquarius===&lt;br /&gt;
* One 22-mission campaign&lt;br /&gt;
&lt;br /&gt;
===War in Heaven===&lt;br /&gt;
* One 30-mission campaign (estimated)&lt;br /&gt;
* One 1-mission campaign&lt;br /&gt;
* Two single missions&lt;br /&gt;
&lt;br /&gt;
==Factions==&lt;br /&gt;
===Galactic Terran-Vasudan Alliance===&lt;br /&gt;
[[Image:Atreus.png|thumb|right|480px|The GTVA&#039;s most powerful vessel since the [[GTVA Colossus|&#039;&#039;Colossus&#039;&#039;]]&amp;amp;mdash;the GTD &#039;&#039;Raynor&#039;&#039;.]]&lt;br /&gt;
[[Image:Gtfatalanta.jpg|thumb|right|480px|The Alliance&#039;s next-generation space superiority fighter&amp;amp;mdash;the GTF &#039;&#039;Atalanta&#039;&#039;.]]&lt;br /&gt;
====Summary====&lt;br /&gt;
The Blue Planet continuity begins in 2385, only 18 years after the [[NTF Rebellion]] and [[Second Shivan Incursion]]. Following the GTVA&#039;s production doctrine employed between the Great War of 2335 and the NTF Rebellion of 2367, a number of FS2-era ships are still used, although most FS1-era ships, by contrast, have been phased out. Ships in active production are determined by their age, popularity among pilots, practicality and irreplaceableness. At the same time, in response to the massive losses sustained as a result of the [[Second Shivan Incursion]], the Alliance pushed forward the Threat Exigency Initiative, an extensive upgrading and redeployment project that spans the Terran arm of the GTVA. Lessons learned from the lack of proper logistical support in remote locations also prompted the introduction of a new &amp;quot;Logistics&amp;quot; class, non-combatant ships designed to serve as mobile installations.&lt;br /&gt;
&lt;br /&gt;
The Threat Exigency Initiative, conceived as a more proper deterrent to the threat of future invasions, ushered in an age of new warships and battle doctrines inspired, ironically, by the [[Shivans]], fighters that can operate more independently, and weapons designed to be as versatile as possible. Products of the Threat Exigency Initiative include the [[GTD Raynor|GTD &#039;&#039;Raynor&#039;&#039;]], a three-kilometre destroyer mounting [[HBlue|a powerful forward beam cannon]], warship-mounted heavy torpedo launchers, fast-firing pulse weapons that serve as secondary and tertiary warship armaments, the [[GTF Aurora|&#039;&#039;Aurora&#039;&#039; heavy reconnaissance fighter]], and the [[Balor]], a rapid-firing, energy-efficient fighter-mounted particle blaster.&lt;br /&gt;
&lt;br /&gt;
====Warships====&lt;br /&gt;
While many Capella-era warships remain in active production, most of the Great War-era warships have been phased out. The only remaining class of warship from the Great War that is still servicing the front lines is the [[GTD Orion|GTD &#039;&#039;Orion&#039;&#039;]]. With the addition of the GTD &#039;&#039;Raynor&#039;&#039; into the ranks of the Terran fleet, the &#039;&#039;Orion&#039;&#039;&#039;s lengthy service to the Alliance has at last reached its final stages. Only a few &#039;&#039;Orion&#039;&#039;-class destroyers remain in active service. The Capella-era warships are supplemented by warships designed and pushed into production as a result of the post-Capella Threat Exigency Initiative.&lt;br /&gt;
&lt;br /&gt;
Virtually all Capella-era warships remain in active service, although some warship classes have been sorted into different sub-classes. For instance, the [[GTD Hecate|&#039;&#039;Hecate&#039;&#039;-class]], first commissioned as a destroyer during the [[NTF Rebellion]], has since been sub-classified as a carrier following a mediocre performance in the anti-warship field during the [[Second Shivan Incursion]]. The effectiveness of the [[GTC Aeolus|&#039;&#039;Aeolus&#039;&#039; cruiser]] during the Second Shivan Incursion, combined with cheaper manufacturing techniques, meant that the Alliance resumed production for a cruiser class that originally had production lines cut after only twenty-four vessels were commissioned. Although still officially classified as a cruiser, the deployment of the &#039;&#039;Aeolus&#039;&#039; in the modern era is much closer to a tactical gunboat and warship escort. The [[GTCv Deimos|&#039;&#039;Deimos&#039;&#039;-class corvette]] now forms the core of Alliance corvette battlegroups, serving as an all-round warship.&lt;br /&gt;
&lt;br /&gt;
The Threat Exigency Initiative ushered in a new generation of warships that are generally faster and more agile than their Capella-era counterparts and are equipped with better-placed anti-fighter defenses, as well as secondary and tertiary anti-warship armaments such as anti-warship torpedoes and pulse cannons. The most powerful warship brought into service as a result of this project is the [[GTD Raynor|GTD &#039;&#039;Raynor&#039;&#039;]], a three-kilometre destroyer capable of projecting at least 50% of its armaments in virtually any direction. Other warships pushed into production include the [[GTD Titan|GTD &#039;&#039;Titan&#039;&#039;]], a destroyer sporting a devastating frontal array of three [[BBlue|&#039;&#039;Ice Queen&#039;&#039; heavy beam cannons]] and cavernous hangar, the [[GTCv Diomedes|GTCv &#039;&#039;Diomedes&#039;&#039;]], a strike corvette mounting several [[TerSlashBlue|&#039;&#039;Bull Frost&#039;&#039; tactical slashing beams]], and the [[GTL Anemoi|GTL &#039;&#039;Anemoi&#039;&#039;]], a massive logistics vessel that can resupply and repair any ship ranging from fighter to destroyer and carry enough supplies and equipment to sustain a small fleet for months.&lt;br /&gt;
&lt;br /&gt;
====Spacecraft====&lt;br /&gt;
Nearly all Great War-era spacecraft have been pulled from active service and sold off to third parties or used as training targets. The only two exceptions to this fate are the [[GTF Ulysses|&#039;&#039;Ulysses&#039;&#039; fighter]] and [[GTB Ursa|&#039;&#039;Ursa&#039;&#039; assault bomber]]. Of these two, the &#039;&#039;Ulysses&#039;&#039; remains in limited production and is no longer used in front-line operations, while the &#039;&#039;Ursa&#039;&#039;, despite its incredibly lethargic speed and sluggish manoeuvrability, still retains its original role in the Alliance fleet, although no plans have been drawn up to create a new class of bombers taking after the design philosophies of the &#039;&#039;Ursa&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
By sharp contrast to the current deployment of all Capella-era warships, a number of Capella-era spacecraft have been slated to be pulled from active service. The two most prominent ship classes befalling this fate are the [[GTF Myrmidon|GTF &#039;&#039;Myrmidon&#039;&#039;]], cited as being a powerful but excessively large fighter by many former Rebel pilots who have flown it, as well as the [[GTF Erinyes|GTF &#039;&#039;Erinyes&#039;&#039;]], deemed to be too complicated to improve upon. At the opposite end of the spectrum are ship classes such as the [[GTB Artemis|GTB &#039;&#039;Artemis&#039;&#039;]] and [[GTF Perseus|GTF &#039;&#039;Perseus&#039;&#039;]], the former now mass-produced as the Alliance&#039;s main strike bomber, and the latter now reclassified and deployed as the Alliance&#039;s main space superiority fighter.&lt;br /&gt;
&lt;br /&gt;
Four fighter classes and one bomber class have been brought into service as a result of the Threat Exigency Initiative: the [[GTF Aurora|&#039;&#039;Aurora&#039;&#039; heavy reconnaissance fighter]], sporting enhanced sensors that can navigate the thickest nebula and detect stealth ships, all packaged in a decently armoured spaceframe; the [[GTF Draco|&#039;&#039;Draco&#039;&#039; interceptor]], with an insanely high velocity rating allowing it to escort several warships at once; the [[GTF Atalanta|&#039;&#039;Atalanta&#039;&#039; advanced space superiority fighter]], with its high speed and agility as well as excellent weapons compatibility; the [[GTF Nyx|GTF &#039;&#039;Nyx&#039;&#039;]], a heavy fighter that blends the firepower of eight gun banks with a level of agility comparable to the &#039;&#039;Perseus&#039;&#039;; and the [[GTB Rhea|GTB &#039;&#039;Rhea&#039;&#039;]], a strike bomber with an asymmetrical weapons configuration that has been regarded as a statistical success among bomber squadrons.&lt;br /&gt;
&lt;br /&gt;
====Weaponry====&lt;br /&gt;
Lessons learned during the [[Second Shivan Incursion]], at the cost of thousands of lives, prompted the GTVA to begin upgrading several warships in service after the Capella supernova, as well as to phase out older weapons that have been used for the past five decades and replace them with more modern weaponry. One of the Threat Exigency Initiative&#039;s primary goals is to produce better warship armaments and it has, to date, produced three different types of anti-warship weaponry. At the forefront of this are the range of new beam cannons installed on the GTVA&#039;s newest line of warships, such as the [[HBlue|&#039;&#039;Winter King&#039;&#039; heavy beam]] mounted at the bow of the &#039;&#039;Raynor&#039;&#039; destroyer, and the [[TerSlashBlue|&#039;&#039;Bull Frost&#039;&#039; tactical slashing beam]] mounted on the &#039;&#039;Diomedes&#039;&#039; corvette. The second type of anti-warship weapons developed are anti-warship torpedoes, serving as secondary weapons on the &#039;&#039;Raynor&#039;&#039; and &#039;&#039;Titan&#039;&#039; destroyers as well as friendly artillery. The third and final type of anti-warship weapons are pulse cannons, serving as battery weapons on heavier ships. Both the [[TerPulse|&#039;&#039;Hellstar&#039;&#039;]] and [[STerPulse|&#039;&#039;Riptide&#039;&#039;]] pulse cannons are recent developments of [[Morgan Technologies]], and have yet to be fully integrated into GTVA battle doctrine.&lt;br /&gt;
&lt;br /&gt;
Much of the GTVA&#039;s fighter-mounted weaponry remains the same, although the [[Balor|Balor rapid-fire particle blaster]], so far the only fighter-mounted primary cannon developed by the Threat Exigency Initiative, adds a much-needed and fearsome complement to the standard-issue [[GTW Subach HL-7]]. The Balor was designed to serve and destroy everything short of a light cruiser, and it was designed to be far more versatile than nearly every other fighter-compatible primary gun in the GTVA arsenal. At the time of the Sol Gate&#039;s completion, the Balor was brand-new, and GTVA battle doctrine did not fully integrate it. By the time of the UEF-GTVA war, however, the Balor has seen widespread use in nearly every stage of the conflict.&lt;br /&gt;
&lt;br /&gt;
While the [[GTM Trebuchet]] is now commonly used as a long-range heavy missile for destroying slower, heavier ships, the Alliance have also pushed a new missile into production lines&amp;amp;mdash;the [[GTM TAG-C]]. This, the third and final iteration of the Target Acquisition and Guidance line of missiles, not only retains the painting beacon of the [[GTM TAG-A]] and aspect-seeking technology of the [[GTM TAG-B]], but combines both with a highly sophisticated targeting beacon that will, on impact, transmit authorisation codes to a local friendly warship. Any large vessel unlucky enough to be hit by a TAG-C will have to deal with the barrage of anti-warship torpedoes that emerge from subspace. The TAG-C enables even fighters to deliver the same warship-shattering punch as an assault bomber.&lt;br /&gt;
&lt;br /&gt;
===United Earth Federation===&lt;br /&gt;
[[Image:UEDSolaris.png|thumb|right|480px|The be-all and end-all of the UEF&#039;s military might&amp;amp;mdash;the UED &#039;&#039;Solaris&#039;&#039;.]]&lt;br /&gt;
[[Image:Uefkentauroi.jpg|thumb|right|480px|The fastest ship in the UEF fleet on afterburners&amp;amp;mdash;the UEF &#039;&#039;Kentauroi&#039;&#039;.]]&lt;br /&gt;
====Summary====&lt;br /&gt;
In the fifty years following the collapse of the Sol-Delta Serpentis jump node, the [[Galactic Terran Alliance]] was reorganised into the [[United Earth Federation]], or UEF, headed by the Global Ubuntu Party.&lt;br /&gt;
&lt;br /&gt;
The Ubuntu Party placed emphasis on economic recovery and political stability, rather than military strength. What was left of the old GTA military was scrapped and slimmed down to suit the need of only being able to maintain order throughout much of an entire star system. Standard military doctrine in the UEF places emphasis on frigates that can serve as mobile carriers and operate in remote locations for lengthy periods, as well as versatile fighters that can be reassigned to numerous roles in a single operation. The main base of operations for each of the UEF&#039;s three fleets is a [[UED Solaris|&#039;&#039;Solaris&#039;&#039;-class destroyer]], a formidable carrier and command vessel that is never deployed on the front lines unless absolutely necessary.&lt;br /&gt;
&lt;br /&gt;
====Warships====&lt;br /&gt;
The UEF only has three destroyers in active service, all of them [[UED Solaris|&#039;&#039;Solaris&#039;&#039;-class destroyers]]. Each of these destroyers serve as a base of operations to the Federation&#039;s three fleets, as well as their commanding officers. Originally considered to be &amp;quot;a solution to a non-existent problem&amp;quot;, the &#039;&#039;Solaris&#039;&#039;, &#039;&#039;Toutatis&#039;&#039; and &#039;&#039;Eris&#039;&#039; now serve at the very centre of the UEF&#039;s battle doctrine and, despite being designed to effectively neutralise an attack from any direction, are rarely seen on the front-lines. Instead, most military operations are carried out either by the fighter squadrons within these fleets or by smaller, faster frigates and cruisers assigned to each fleet.&lt;br /&gt;
&lt;br /&gt;
Frigates and cruisers make up the Federation&#039;s primary attacking force. The two frigate classes currently in active service, the [[UEFg Karuna|&#039;&#039;Karuna&#039;&#039;]] and [[UEFg Narayana|&#039;&#039;Narayana&#039;&#039;]], both sport a hangar capable of housing a small fighter squadron, and the sole cruiser class, the corvette-sized [[UEC Sanctus|&#039;&#039;Sanctus&#039;&#039;]], is used in almost the same manner as the GTVA deploys the &#039;&#039;Deimos&#039;&#039;. Although every frigate and cruiser in the Federation is assigned to one of the three fleets, they are often deployed on their own, away from the &#039;&#039;Solaris&#039;&#039;-class destroyer that serves as their fleet&#039;s home base.&lt;br /&gt;
&lt;br /&gt;
====Spacecraft====&lt;br /&gt;
The Federation makes heavy use of high-performance spacecraft that are generally much more agile and versatile than their GTVA counterparts. Almost every fighter class is capable of reverse thrust, as well as reverse afterburn, adding to their overall versatility on the field. The Federation&#039;s main space superiority fighter is the [[UEF Uhlan|UEF &#039;&#039;Uhlan&#039;&#039;]], an all-round ship capable of fulfilling any fighter role as the situation demands. Other common ships include the [[UEF Kentauroi|UEF &#039;&#039;Kentauroi&#039;&#039;]], the Federation&#039;s cross between the GTVA&#039;s &#039;&#039;Nyx&#039;&#039; and &#039;&#039;Perseus&#039;&#039; fighters, the [[UEF Uriel|UEF &#039;&#039;Uriel&#039;&#039;]], a heavy assault fighter sporting a long-range gauss cannon, and the [[UEB Durga|UEB &#039;&#039;Durga&#039;&#039;]], an assault bomber with the firepower to level entire cities. The Federation also produces an additional class of spacecraft, the [[UEF Lao Tze|UEF &#039;&#039;Lao Tze&#039;&#039;]], an extremely powerful but difficult to fly heavy fighter used primarily by the elite [[Knights of the White Brotherhood]].&lt;br /&gt;
&lt;br /&gt;
====Weaponry====&lt;br /&gt;
While the GTVA have spent decades developing beam and energy-based weaponry, Federation anti-warship armaments, on the other hand, follow a more traditional kinetic-based principle. The primary stopping power of the UEF&#039;s two frigate classes, the &#039;&#039;Karuna&#039;&#039; and &#039;&#039;Narayana&#039;&#039;, are a pair of powerful bow-mounted heavy mass drivers that are complemented by their own targeting system, allowing them to incapacitate crucial enemy subsystems or turrets at will. The &#039;&#039;Solaris&#039;&#039; destroyer&#039;s primary weapons, however, come in the form of twelve heavy torpedo launchers that can easily decimate anything short of a superdestroyer in a matter of minutes. Secondary armament on all ships are made up of a mixture of anti-fighter tracers, flak guns and smaller anti-subsystem torpedo launchers.&lt;br /&gt;
&lt;br /&gt;
The technology that powers Federation fighter-mounted weaponry, although crude and slightly dated as compared to the much greater level of sophistication seen in Alliance weaponry, is nonetheless just as effective, if not more so. The standard-issue [[Vulcan|SCWS-1 Vulcan]] is a rapid-firing plasma cannon that can easily track torpedoes and even the fastest ships produced by the Alliance, while the slightly heavier [[Maul|SCWS-2 Maul]] sacrifices refire rate for even more damage per shot. In the many decades since the [[Great War]], the legendary [[GTW Prometheus]] has been remade into the [[Rapier|SCWS-6 Rapier]], the most powerful fighter-compatible plasma weapon available to the standard Federation pilot, capable of Swiss-cheesing even the heaviest fighters in the Alliance with a few shots. Federation gunships such as the &#039;&#039;Uriel&#039;&#039;-class mount a third weapon: a long-range ammo-based mass driver, such as the [[Archer]] or [[Vajra]], designed to obliterate turrets and subsystems from beyond regular retaliation range.&lt;br /&gt;
&lt;br /&gt;
The UEF sports a slightly wider variety of secondary weapons compared to the GTVA. In addition to the regular [[Hellfire Missile|Hellfire dumbfire missile]], [[Javelin|Javelin aspect-seeking dogfight missile]], [[Grimler|Grimler heavy missile]] and [[Paveway|Paveway anti-subsystem missile]], as well as three anti-warship torpedoes, the Federation also produces two fire-and-forget swarm missiles, called the [[Dirk]] and [[Dart]], as well as the dreaded [[Slammer|Slammer suppression missile]], an aspect-seeking cluster missile containing heat-seeking explosive charges. While the Dirk and Dart provide Federation pilots with a third tier of dogfight missiles to choose from, the Slammer, on the other hand, has gained a reputation among the GTVA for being a fighter- and bomber-killer, capable of destroying entire wings with one hit, and is the most feared weapon in the UEF&#039;s arsenal of missiles.&lt;br /&gt;
&lt;br /&gt;
===Vishnans===&lt;br /&gt;
[[Image:Vishnanpreserver.jpg|thumb|right|480px|The embodiment of Vishnu&amp;amp;mdash;the Vishnan Preserver.]]&lt;br /&gt;
[[Image:Vishnanmissionary.jpg|thumb|right|480px|The first known Vishnan ship ever encountered&amp;amp;mdash;the Vishnan Missionary.]]&lt;br /&gt;
:&#039;&#039;See also: [[Vishnans]]&#039;&#039;&lt;br /&gt;
====Summary====&lt;br /&gt;
The [[Vishnans]] are a new species introduced in Blue Planet. They describe themselves as Great Preservers and counterparts of the [[Shivans]], though initial contact with their species was possibly violent. What little is known about the Vishnans is sketchy and fairly inaccurate at best. The full capabilities of the Vishnans are, like the Shivans, unknown to the Terrans or Vasudans. What &#039;&#039;is&#039;&#039; established is that the Vishnans are arguably the only race capable of matching the Shivans.&lt;br /&gt;
&lt;br /&gt;
All Vishnan ships are unmanned, piloted by instanced sub-sets of the species&#039; superordinate consciousness nested in a hierarchical dependency of cognitive structure. They have not been encountered in the same universe as the GTVA and UEF, although it is hinted that they do exist.&lt;br /&gt;
&lt;br /&gt;
====Warships====&lt;br /&gt;
Only four classes of Vishnan warships have been encountered so far, the largest simply designated the [[Vishnan Preserver]]. The Preserver appears to be a superjuggernaut with enormous tactical and strategic capabilities, including the modification of jump nodes. It may be unique.&lt;br /&gt;
&lt;br /&gt;
The Vishnans&#039; main warship is a massive squid-like vessel designated the [[Vishnan Sacred Keeper]]. While classified as a destroyer, the Keeper is able to go toe-to-toe with a Shivan [[SJ Sathanas|&#039;&#039;Sathanas&#039;&#039;-class juggernaut]], and its hull rating is well within superdestroyer levels. With a large beam emitter built into its underside, the Keeper is usually heavily guarded by a number of cruiser-class [[Vishnan Arbiter]]s and gunship-class [[Vishnan Protector]]s. The Keeper is the core of its entire fleet and is integral to their ability to communicate with their superconsciousness.&lt;br /&gt;
&lt;br /&gt;
The Keeper&#039;s escorts, the Arbiter and Protector, are smaller, faster vessels armed with lighter beam cannons. They do not usually undertake and complete tasks on their own, but instead provide fire support for Vishnan strikecraft and, in return, require escort from enemy fighters and bombers on occasion due to their sub-par defences.&lt;br /&gt;
&lt;br /&gt;
====Spacecraft====&lt;br /&gt;
To date, the Vishnans are known to possess two fighter classes and two bomber classes. Vishnan spacecraft vastly outperform their Shivan equivalents, with their fighters capable of flying circles around even the extremely agile Shivan [[SF Dragon|&#039;&#039;Dragon&#039;&#039;-class fighter]], and their bombers manoeuvrable enough to defend themselves and not compromise on secondary weapons. All Vishnan spacecraft are made of a crystalline compound that repairs itself over time. On the downside, Vishnan spacecraft number a lot less than their Shivan counterparts. Most Vishnan wings hardly ever exceed three ships, while Shivan ships by contrast are usually deployed in wings exceeding four ships.&lt;br /&gt;
&lt;br /&gt;
The most commonly seen Vishnan spacecraft is designated the [[Vishnan Missionary]]. Agile and fast, the Missionary is an interceptor, reconnaissance vessel and space superiority fighter all in one. It was the first known Vishnan spacecraft ever encountered by the Alliance. The other Vishnan fighter, the [[Vishnan Preacher]], sacrifices speed and secondary weapon capacity for additional durability and an impressive combined primary firepower of ten guns.&lt;br /&gt;
&lt;br /&gt;
The Vishnans&#039; main bomber, designated the [[Vishnan Seeker]], is a medium strike bomber that can carry approximately the same amount of ordnance as the [[GTB Ursa|GTB &#039;&#039;Ursa&#039;&#039;]]. The other bomber class is the massive [[Vishnan Inquisitor]], capable of carrying torpedoes that can easily level anything smaller than a superdestroyer with a few hits.&lt;br /&gt;
&lt;br /&gt;
====Weaponry====&lt;br /&gt;
:&#039;&#039;See also: [[Vishnan Beam Weapons]]&#039;&#039;&lt;br /&gt;
The Vishnans are the second species ever encountered by the Terrans and Vasudans to already demonstrate beam capability. The two most powerful of these beams are mounted only on the Preserver and Sacred Keeper, while the lighter, smaller beams are mounted onto the Arbiters and Protectors. Vishnan beam weapons out-range and out-damage Shivan beams by a significant margin, but do not recharge as quickly.&lt;br /&gt;
&lt;br /&gt;
Fighter-mounted Vishnan weaponry lack diversity as compared to Terran, Vasudan and even Shivan weaponry. Only one kind of primary weapon is used across all Vishnan fighters and bombers to date. The [[Vishnan Primary]] is a medium-firing heavy cannon that can double up as an anti-subsystem weapon.&lt;br /&gt;
&lt;br /&gt;
Three classes of Vishnan secondary weapons are known to date. The [[Vishnan Missile]] is an aspect-seeking missile that can also be used as a light anti-subsystem missile, while the [[Vishnan Megabomb]] is used in the same manner as the GTVA&#039;s [[GTM Cyclops|&#039;&#039;Cyclops&#039;&#039; torpedo]], although it is far more powerful. The third class of Vishnan missile, the [[Vishnan Ultrabomb]], is a torpedo containing a subspace device that, on impact, transfers a devastating warhead from within a nearby Keeper onto the target.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
===Original Concept===&lt;br /&gt;
:&amp;lt;small&amp;gt;&amp;quot;Wow.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&#039;&#039;&amp;amp;mdash;excerpt of Reply #60 of the original Age of Aquarius release thread, by Jeff Vader&#039;&#039; [http://www.hard-light.net/forums/index.php?topic=49876.msg1009465#msg1009465]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue Planet started off as a one-man project by Darius, much akin to how [[The Procyon Insurgency]] was created. When Age of Aquarius was released, several members of the community pointed out numerous errors and problems with the campaign, including crashes, missing effects, and empty tech room descriptions. As a consolation, these members also added praise to the portions of Age of Aquarius that did play out as planned, adding special mention to the harder missions, such as [[Keepers of Hell]], and the music used in other missions, such as [[Forced Entry]]. The numerous errors, glitches and issues prompted Darius to release a patch only two days after it was first released. Almost immediately after the patch was released, comments on the campaign shifted from its issues and praise to praise only. Much of the initial praise was targeted at three aspects of the campaign:&lt;br /&gt;
&lt;br /&gt;
* mission design and difficulty;&lt;br /&gt;
* background music; and&lt;br /&gt;
* storyline.&lt;br /&gt;
&lt;br /&gt;
Age of Aquarius also came in for special praise as it made extensive use of FS2_Open&#039;s cutscene feature, which was relatively new and unused at the time.&lt;br /&gt;
&lt;br /&gt;
===The Team===&lt;br /&gt;
:&amp;lt;small&amp;gt;&amp;quot;Very funny, Goob.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
::&#039;&#039;&amp;amp;mdash;the first post on the Blue Planet board, by NGTM-1R&#039;&#039; [http://www.hard-light.net/forums/index.php?topic=55706.msg1125921#msg1125921]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Blue Planet as a project team, however, did not take off until about ten months later, when Age of Aquarius began to be relayed to newcomers as a recommended FS2_Open campaign, alongside stalwarts such as [[Derelict]] and [[Warzone]]. The formation of the Blue Planet board on the Hard Light Productions Forum&#039;s Hosted Projects section&amp;amp;mdash;reserved only for the most active hosted projects on HLP&amp;amp;mdash;was initially viewed as a joke, but ultimately became the catalyst needed for the formation of the project team as it is today. Over the course of the next few months, the size of the Blue Planet team grew rapidly. Initially comprising only Darius, as of August 2010, the Blue Planet team is made up of sixteen core members and six beta-testers.&lt;br /&gt;
&lt;br /&gt;
===War in Heaven===&lt;br /&gt;
Not too long after the release of Age of Aquarius, Darius had finished conceiving a storyline for War in Heaven. However, he chose to wait until enough positive feedback was received from members of HLP before attempting to work on it. The development cycle of WiH was accelerated by rapid expansion of the project team from 2009 to early 2010, as well as the use of subversion, enabling all members of the team to work on the same version of the project.&lt;br /&gt;
&lt;br /&gt;
==Releases==&lt;br /&gt;
&#039;&#039;Age of Aquarius&#039;&#039; was first released on October 3, 2007, and the first patch for it was released two days later on October 5. In February 2010, AoA was rereleased with voice acting, reorganized modpack, and new assets.&lt;br /&gt;
&lt;br /&gt;
The first part of &#039;&#039;War in Heaven&#039;&#039;, consisting of the first two acts (15 missions) was released on August 7, 2010.&lt;br /&gt;
&lt;br /&gt;
==Developers==&lt;br /&gt;
===Project Staff===&lt;br /&gt;
*&#039;&#039;&#039;Darius&#039;&#039;&#039; &amp;amp;mdash; &#039;&#039;Project lead&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Axem&#039;&#039;&#039; &amp;amp;mdash; &#039;&#039;Just another FREDder&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Belisarius&#039;&#039;&#039; &amp;amp;mdash; &#039;&#039;Music composer&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;blowfish&#039;&#039;&#039; &amp;amp;mdash; &#039;&#039;Modeller&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Cobra&#039;&#039;&#039; &amp;amp;mdash; &#039;&#039;Voice acting management assistance&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Daddy Warhol&#039;&#039;&#039; &amp;amp;mdash; &#039;&#039;Music composer&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Dilmah G&#039;&#039;&#039; &amp;amp;mdash; &#039;&#039;Mission designer, Military advisor&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Dragon&#039;&#039;&#039; &amp;amp;mdash; &#039;&#039;Texture artist&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Esarai&#039;&#039;&#039; &amp;amp;mdash; &#039;&#039;Modeller&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Fury&#039;&#039;&#039; &amp;amp;mdash; &#039;&#039;Tabler, AI lead&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;General Battuta&#039;&#039;&#039; &amp;amp;mdash; &#039;&#039;Writer, Mission designer&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;HerraTohtori&#039;&#039;&#039; &amp;amp;mdash; &#039;&#039;Skybox artist&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Nighteyes&#039;&#039;&#039; &amp;amp;mdash; &#039;&#039;Effects artist&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Rian&#039;&#039;&#039; &amp;amp;mdash; &#039;&#039;Script content redundancy axe-man, Character writer&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Steve O&#039;&#039;&#039; &amp;amp;mdash; &#039;&#039;Model contributor, Paternal figure&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;The E&#039;&#039;&#039; &amp;amp;mdash; &#039;&#039;Codework, Mission work, Model work, Writer&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Wanderer&#039;&#039;&#039; &amp;amp;mdash; &#039;&#039;Effects artist&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Zacam&#039;&#039;&#039; &amp;amp;mdash; &#039;&#039;Testing, Mod pack management, SVN manager&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Beta Testers===&lt;br /&gt;
* [[User:Androgeos Exeunt|&amp;lt;font color=&amp;quot;#9966CC&amp;quot;&amp;gt;Androgeos&amp;lt;/font&amp;gt;]] [[User_talk:Androgeos_Exeunt|&amp;lt;font color=&amp;quot;#40826D&amp;quot;&amp;gt;Exeunt&amp;lt;/font&amp;gt;]]&lt;br /&gt;
* MatthTheGeek&lt;br /&gt;
* QuantumDelta&lt;br /&gt;
* Snail&lt;br /&gt;
* Spoon&lt;br /&gt;
* ubiquitous&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Blue Planet: Age of Aquarius]]&lt;br /&gt;
* [[Blue Planet: Age of Aquarius Campaign Walkthrough]]&lt;br /&gt;
* [[Blue Planet: War in Heaven]]&lt;br /&gt;
* [[Blue Planet: War in Heaven Campaign Walkthrough]]&lt;br /&gt;
* [[Blue Planet Extras Portal]]&lt;br /&gt;
* [[Blue Planet ship database]]&lt;br /&gt;
* [[:Category:Blue Planet]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
*[http://blueplanet.hard-light.net Blue Planet Website | Hard-Light Productions.net]&lt;br /&gt;
*[http://www.hard-light.net/forums/index.php/board,169.0.html Blue Planet board | Hard-Light Productions.net]&lt;br /&gt;
*[http://www.moddb.com/mods/blue-planet-war-in-heaven Blue Planet at ModDB]&lt;br /&gt;
&lt;br /&gt;
[[Category:User-made_Campaigns]]&lt;br /&gt;
[[Category:Blue Planet|*]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=FS1&amp;diff=38848</id>
		<title>FS1</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=FS1&amp;diff=38848"/>
		<updated>2012-06-29T18:38:51Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Redirects to FS1 portal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Portal:FreeSpace 1]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Good_Luck&amp;diff=38811</id>
		<title>Good Luck</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Good_Luck&amp;diff=38811"/>
		<updated>2012-06-24T14:11:55Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: Made &amp;quot;Lucifer&amp;quot; italic again&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|- cellpadding=&amp;quot;8&amp;quot; style=&amp;quot;background:#000000;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[The Great Hunt|Previous Mission]]&lt;br /&gt;
| [[FreeSpace 1 Campaign Walkthrough#Main FreeSpace 1 Campaign|Campaign Walkthrough]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;ACT 3 MISSION 9&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fighter squadron:&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Description:&amp;lt;/b&amp;gt; &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
:&#039;&#039;Your objective is to destroy the Lucifer. The Lucifer has five reactors located on its main hull. In order to eliminate the Lucifer, these reactors must be destroyed.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The ideal ship to use in this mission is the Hercules, as it combines heavy firepower with a strong hull (helpful since you don&#039;t have any shields).&lt;br /&gt;
&lt;br /&gt;
This mission is significantly easier than it would seem, given its importance. Usually dogfighting Shivans for 10 minutes will win it for you; the Shivans don&#039;t pose much of a threat with their shields gone. The best strategy, however, and one that becomes necessary on the higher difficulty levels, is to follow your wing&#039;s lead and destroy the Lucifer&#039;s weapons subsystem first. This will prevent the Lucifer from shooting down Delta wing&#039;s bombs, and Delta only has a limited supply (and can&#039;t rearm). Delta starts the mission a few kilometers behind you, so you&#039;ll even have enough time to destroy the subsystem before they close within bombing range. Once the weapon subsystem is destroyed, just protect Delta.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Note that you cannot issue Delta wing any orders in this mission.&lt;br /&gt;
&lt;br /&gt;
Also note that the relative easiness of this mission makes it yet another automatic mission, if you play on easier difficulty settings. On &amp;quot;very easy&amp;quot; or &amp;quot;easy&amp;quot; settings, you can slow down to a halt at the beginning of the mission, make yourself a cup of tea and enjoy the show. Your wingmates are perfectly capable of completing the mission all by themselves, requiring no interaction at all on your behalf. You &#039;&#039;will&#039;&#039; pass, no matter what, even if you really screw up and manage to get yourself eliminated&amp;amp;mdash;just watch the battle from your admittedly limited perspective, and if your wingmates are successful, the ending cinematic will play.&lt;br /&gt;
&lt;br /&gt;
Also note that there is an alternative&amp;amp;mdash;and way cooler&amp;amp;mdash;way to complete the mission; disable the Lucy and eliminate all hostiles. With the Lucy disabled, you&#039;ll have all the time in the world to take her out. Lucy will spit out a &#039;&#039;lot&#039;&#039; of fighters before her innards are depleted. After all is quiet, proceed to eliminate the crippled behemoth as you would any other huge chunk of enemy metal. Please make sure you do &#039;&#039;not&#039;&#039; destroy the five reactors, just smash her to pieces. If you destroy the reactors, you will not receive that fabled Lucy kill. It&#039;ll inflate your ego to titanic proportions when you check your kill stats afterwards and it says &amp;quot;&#039;&#039;Lucifer: 1&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
* [[SD Lucifer|SD &#039;&#039;Lucifer&#039;&#039;]]&lt;br /&gt;
[[Category:Main FreeSpace 1 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Good_Luck&amp;diff=38808</id>
		<title>Good Luck</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Good_Luck&amp;diff=38808"/>
		<updated>2012-06-24T13:32:07Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: link direct to SD Lucifer article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|- cellpadding=&amp;quot;8&amp;quot; style=&amp;quot;background:#000000;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[The Great Hunt|Previous Mission]]&lt;br /&gt;
| [[FreeSpace 1 Campaign Walkthrough#Main FreeSpace 1 Campaign|Campaign Walkthrough]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;ACT 3 MISSION 9&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Fighter squadron:&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Description:&amp;lt;/b&amp;gt; &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==Background==&lt;br /&gt;
:&#039;&#039;Your objective is to destroy the Lucifer. The Lucifer has five reactors located on its main hull. In order to eliminate the Lucifer, these reactors must be destroyed.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
The ideal ship to use in this mission is the Hercules, as it combines heavy firepower with a strong hull (helpful since you don&#039;t have any shields).&lt;br /&gt;
&lt;br /&gt;
This mission is significantly easier than it would seem, given its importance. Usually dogfighting Shivans for 10 minutes will win it for you; the Shivans don&#039;t pose much of a threat with their shields gone. The best strategy, however, and one that becomes necessary on the higher difficulty levels, is to follow your wing&#039;s lead and destroy the Lucifer&#039;s weapons subsystem first. This will prevent the Lucifer from shooting down Delta wing&#039;s bombs, and Delta only has a limited supply (and can&#039;t rearm). Delta starts the mission a few kilometers behind you, so you&#039;ll even have enough time to destroy the subsystem before they close within bombing range. Once the weapon subsystem is destroyed, just protect Delta.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Note that you cannot issue Delta wing any orders in this mission.&lt;br /&gt;
&lt;br /&gt;
Also note that the relative easiness of this mission makes it yet another automatic mission, if you play on easier difficulty settings. On &amp;quot;very easy&amp;quot; or &amp;quot;easy&amp;quot; settings, you can slow down to a halt at the beginning of the mission, make yourself a cup of tea and enjoy the show. Your wingmates are perfectly capable of completing the mission all by themselves, requiring no interaction at all on your behalf. You &#039;&#039;will&#039;&#039; pass, no matter what, even if you really screw up and manage to get yourself eliminated&amp;amp;mdash;just watch the battle from your admittedly limited perspective, and if your wingmates are successful, the ending cinematic will play.&lt;br /&gt;
&lt;br /&gt;
Also note that there is an alternative&amp;amp;mdash;and way cooler&amp;amp;mdash;way to complete the mission; disable the Lucy and eliminate all hostiles. With the Lucy disabled, you&#039;ll have all the time in the world to take her out. Lucy will spit out a &#039;&#039;lot&#039;&#039; of fighters before her innards are depleted. After all is quiet, proceed to eliminate the crippled behemoth as you would any other huge chunk of enemy metal. Please make sure you do &#039;&#039;not&#039;&#039; destroy the five reactors, just smash her to pieces. If you destroy the reactors, you will not receive that fabled Lucy kill. It&#039;ll inflate your ego to titanic proportions when you check your kill stats afterwards and it says &amp;quot;&#039;&#039;Lucifer: 1&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Notable ships present==&lt;br /&gt;
* [[SD Lucifer]]&lt;br /&gt;
[[Category:Main FreeSpace 1 Campaign]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=User:Dwlnetnl/monobook.css&amp;diff=32298</id>
		<title>User:Dwlnetnl/monobook.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=User:Dwlnetnl/monobook.css&amp;diff=32298"/>
		<updated>2010-12-22T21:19:23Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: visited links have an underline&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;a:visited {&lt;br /&gt;
text-decoration: underline;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GTW_Prometheus&amp;diff=22350</id>
		<title>GTW Prometheus</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GTW_Prometheus&amp;diff=22350"/>
		<updated>2009-04-13T21:10:43Z</updated>

		<summary type="html">&lt;p&gt;Dwlnetnl: also known as Prometheus D&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;GTW-5 Prometheus&#039;&#039;&#039; was a [[primary weapon]] which was developed and used during the [[Great War]]. Its combination of heavy hull damage and wide compatibility made it the weapon of choice of [[GTA]] pilots during the latter parts of the Great War.&lt;br /&gt;
&lt;br /&gt;
Because of the [[Destruction of the SD Lucifer|assault on the SD &#039;&#039;Lucifer&#039;&#039;]] in the [[subspace]] tunnel leading from [[Delta Serpentis]] to [[Sol]], all communication from the Terran homeworld was cut off. The substances needed to produce the Prometheus cannon ceased to be available and new, retrofitted variants were made. These two cannons were the [[Prometheus R]] (Prometheus Retrofit) and the [[Prometheus S]] (Prometheus Standard).&lt;br /&gt;
&lt;br /&gt;
{{FS12_Weapons}}&lt;br /&gt;
{{shipimage|image=[[Image:Prometheus.gif]]|caption=The GTW-5 Prometheus}}&lt;br /&gt;
&lt;br /&gt;
==Tech Room Data==&lt;br /&gt;
Named after the Titan who gave fire to humanity, the Prometheus is a laser-based weapon - an advanced radar and X-ray tracking system lock on the target and determine the target&#039;s material structure - argon laser focused via transparent ceramic optics - the laser is generated at the destructive frequency (full out-of-phase) for the target&#039;s material structure - emitted no more than .02 ms after targeting and activation by the pilot, the Prometheus stands as one of the GTA&#039;s most effective deterrents to enemy attack, an effective form of defense for GTA pilots, and as a durable, portable, and highly destructive offensive tool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Prometheus works best against target hulls.  Against shields, it only achieves mediocre performance.  It&#039;s slow speed and high energy consumption work against it as well.  However, the primary advantage of the Prometheus is that it can be equipped on almost any fighter in the GTA.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Performance==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{Primary|900|3.33|450|26|Full|26|Average|14|Poor|7}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{Comment|The Prometheus is the best all-around weapon you will be issued in FS1. A good gun to have, though the power requirements can be somewhat daunting on higher difficulties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It should be noted that there are considerable differences between the original Prometheus (known in some circles as the Prometheus O or Prometheus D) and the FreeSpace 2 [[GTW Prometheus S]]. There is debate as to which &amp;quot;is better&amp;quot;, but they are definitely not the same weapon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Never liked it myself, it&#039;s been a while since I played the original but it was either the rate of fire or its power drain to damage that never worked for me. I much preferred the Banshee, though if not available on the ship I was using then the Prometheus was a workable alternative.}}&lt;br /&gt;
&lt;br /&gt;
==Name origin==&lt;br /&gt;
Prometheus was a Titan who stole fire from Zeus and gave it to the mortals. Prometheus&#039;s name is honored in modern culture numerous times. Most notably, and asteroid is named 1809 Prometheus and the 61st element is called Prometheum.&lt;br /&gt;
[[Category:Weapon]]&lt;/div&gt;</summary>
		<author><name>Dwlnetnl</name></author>
	</entry>
</feed>