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	<updated>2026-11-15T13:50:02Z</updated>
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	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GVB_Sekhmet&amp;diff=19816</id>
		<title>GVB Sekhmet</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GVB_Sekhmet&amp;diff=19816"/>
		<updated>2008-12-25T18:36:30Z</updated>

		<summary type="html">&lt;p&gt;Frenzy: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FS12_Ships}}&lt;br /&gt;
{{shipimage|image=[[Image:sekhmet320x240.jpg]]|caption=The GVB Sekhmet}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===FS2 Tech Room Description===&lt;br /&gt;
The GVB Sekhmet is a Shivan design that was initially adapted to Vasudan needs by Hammer of Light engineers. The version currently in use was further modified by technicians at Mekhu Enterprises. Sporting four primary weapon banks and three missile/bomb bays, the Sekhmet packs a massive punch. Add in a top speed that surpasses that of some fighters and an ultra-dense molybdenum armor plating, and it&#039;s easy to see why the Sekhmet is the favorite bomber among Vasudan pilots.&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
Sekhmet was a deity in Egyptian mythology, depicted as a lioness. It is said that the desert was created by her breath.&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{Ship Stats|Bomber|Mekhu Enterprises|Average|60.0 - 64.0|100.0|Heavy|500|850|23}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Freespace 2&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| [[GTW Prometheus R|Prometheus R]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTW Mekhu HL-7|Mekhu HL-7]], [[GTW Akheton SDG|Akheton SDG]], [[GTW Prometheus R|Prometheus R]], [[GTW Prometheus S|Prometheus S]], [[GTW Morning Star| Morning Star]], [[GTW Circe|Circe]], [[GTW Lamprey|Lamprey]], [[GTW Maxim|Maxim]]&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Freespace 2&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 80&lt;br /&gt;
| [[GTM Hornet|Hornet]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 80&lt;br /&gt;
| [[GTM Piranha|Piranha]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 3rd&lt;br /&gt;
| 80&lt;br /&gt;
| [[GTM Cyclops|Cyclops]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTM MX-64|MX-64]], [[GTM EMP. Adv|Emp. Adv]], [[GTM Tempest|Tempest]], [[GTM Harpoon|Harpoon]], [[GTM Hornet|Hornet]], [[GTM Tornado|Tornado]], [[GTM Trebuchet|Trebuchet]], [[GTM Piranha|Piranha]], [[GTM Infyrno|Infyrno]], [[GTM Stiletto II|Stiletto II]], [[GTM Cyclops|Cyclops]], [[GTM Helios|Helios]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Veteran Comments==&lt;br /&gt;
{{comment|&#039;&#039;The Sekhmet&#039;s four primary guns are mounted in a single bank, giving it a rate-of-fire advantage against just about anything, but also limiting its adaptiblity once committed to the field. Nevertheless, this is a potent bomber, and if only on a par with the Boanerges or Ursa in toughness, it maneuvers better.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Considered by many to be THE BEST bomber in the game, while others prefer the [[Terran]] design philosophies of the [[GTB Medusa|Medusa]] and [[GTB Ursa|Ursa]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;I agree with the previous commentators.  The Sekhmet is a capable enough dogfighter in some hands and is capable of going in unescorted if properly armed.  The only major flaw (if you want to call it that) is the lack of a second primary bank, meaning that carrying disruptors or the Maxim is not the best idea you&#039;ve ever had.  However, the rate-of-fire advantage offsets this, givng the Sekhmet enough teeth to engage damn near anything and come out alive.  The Vasudans would do quite well indeed to scrap every Osiris in existence and replace them with the equivalent tonnage of Sekhmets.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A better dogfighter than the Tauret, given its armor and maneuverability. If you want to fly something that will take down a destroyer, as well as any bombers and fighers it launches, then take a Sekhmet.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Give this thing a Mekhu HL-7 or Prometheus S, and those four guns will tear apart any heavy fighter foolish enough to get in the way. This ship appears to be based off the [[SB Nahema]], which seems to be where it inherited a great deal of its design: both have four guns (although the Nahema has them split into two banks), they have a very similar design, and they have similar levels of protection. The only significant differences are that this can mount better guns (Shivan primaries suck), the Nahema is faster, and the Sekhmet has more than double the bomb capacity. One of the best, if not THE best, bombers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Other than the minor flaw of only having one primary bank, this is a superb ship to use in most missions you&#039;ll encounter in a campaign, if you&#039;re given the option. It&#039;s a capable dogfighter and does not need an escort in most situations, and it can carry the bombs needed for anti-capital ship missions. As noted above, don&#039;t carry Maxims or Disrupters, otherwise you&#039;ll need to depend on the secondary weapons a little too much. The other guns will do just fine.}}&lt;br /&gt;
[[Category:Ship]]&lt;/div&gt;</summary>
		<author><name>Frenzy</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=SSG_Rahu&amp;diff=19815</id>
		<title>SSG Rahu</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=SSG_Rahu&amp;diff=19815"/>
		<updated>2008-12-25T18:20:23Z</updated>

		<summary type="html">&lt;p&gt;Frenzy: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Rahu is the Shivan equivalent of the [[GTG Zephyrus|Zephyrus]] and [[GVG Anuket|Anuket]] gas miners. It is encountered only once in any official single-player mission, [[The Fog of War]].&lt;br /&gt;
&lt;br /&gt;
There is a slight controversy over the Rahu&#039;s designation. Though the ship class designation for a gas-mining vessel is mostly written simply as -G, as in the case of the [[GTG Zephyrus]] and [[GVG Anuket]] miners, the Rahu&#039;s suffix is oddly written SSG, the ship class designation being -SG. The suffix -SG is usually used on sentry guns, but the Rahu is described as a gas miner. This is seen as a minor error on [[Volition|Volition&#039;s]] part in most circles, however.&lt;br /&gt;
&lt;br /&gt;
{{FS12_Ships}}&lt;br /&gt;
{{shipimage|image=[[Image:rahu320x240.jpg]]|caption=The SG Rahu}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===FS2 Tech Room Description===&lt;br /&gt;
Almost nothing is known of the Rahu line of gas miners. It is assumed that they function in much the same way as our Zephyrus miners, funneling nebular gas into internal machinery that fractionates it into its molecular components for further processing. Rahu miners are armed with heavy laser turrets, so care must be taken when attacking them.&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
In Hindu mythology, Rahu is a snake that swallows the sun, causing eclipse.&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Gas Miner&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 25.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 15 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 211 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#300505;&amp;quot;| &#039;&#039;&#039;Freespace 2&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Shivan Heavy Laser]]&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|&#039;&#039;Attacking a Rahu should present you no great problems, though it is best done from the stern to avoid the turrets. Be well away from it as it explodes, because the Rahu&#039;s blast is no laughing matter, and at short range can shatter a lightly built fighter like a Serapis.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Surprisingly enough I found the Serapis the best Vasudan fighter to attack this miner with. But only when armed with a Maxim.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Avoid lingering around it if is about to blow. If you do, run away from it as far as possible, and maximize energy to shield and engines. This will hurt your fighter - the explosion is deadly.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;These are actually quite easy to disable if you get behind them and aim for the center of the rotating portion of the stern. Otherwise, these are pretty much like the other gas miners - easy to destroy, but with a large enough explosion to hurt or destroy you if you stay too close when they go up.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship]]&lt;/div&gt;</summary>
		<author><name>Frenzy</name></author>
	</entry>
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