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	<id>https://wiki.hard-light.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ks07</id>
	<title>FreeSpace Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hard-light.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ks07"/>
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	<updated>2026-11-15T10:35:36Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.hard-light.org/index.php?title=User:Ks07&amp;diff=17673</id>
		<title>User:Ks07</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=User:Ks07&amp;diff=17673"/>
		<updated>2008-08-20T20:59:00Z</updated>

		<summary type="html">&lt;p&gt;Ks07: New page: Hi everybody, I&amp;#039;m Ks and I joined up because I had loads of free time to waste changing minor problems and typos :P.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi everybody, I&#039;m Ks and I joined up because I had loads of free time to waste changing minor problems and typos :P.&lt;/div&gt;</summary>
		<author><name>Ks07</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GVD_Hatshepsut&amp;diff=17672</id>
		<title>GVD Hatshepsut</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GVD_Hatshepsut&amp;diff=17672"/>
		<updated>2008-08-20T20:56:51Z</updated>

		<summary type="html">&lt;p&gt;Ks07: Spellings.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FS12_Ships}}&lt;br /&gt;
{{shipimage|image=[[Image:hatshepsup320x240.jpg]]|caption=The GVD Hatshepsut}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===FS2 Demo Tech Room Description===&lt;br /&gt;
Hatshepsut was one of the most powerful Egyptian queens in history and was pharaoh in all but name when her husband died.  Like its namesake, this destroyer is is the &amp;quot;reigning pharaoh&amp;quot; of the Vasudan Fleet.  Over 24 turrets, 5 beam weapons, and 2 seperate fighter bays, this ship is to be feared and repected to all who go against it .&lt;br /&gt;
&lt;br /&gt;
===FS2 Tech Room Description===&lt;br /&gt;
In 2360, Allied Command commissioned the first of the GVD Hatshepsut-class destroyers. The Vasudan contractor Akheton designed the Hatshepsut to efficiently integrate the new beam cannon. The process of retrofitting the older Typhon-class warships yielded vessels prone to system failures and reactor overloads. Though a handful of modified Typhons remain in service, the Hatshepsut has taken over as the primary Vasudan destroyer. With 24 turrets, 5 beam cannons, and 2 fighterbays, destroyers such as GVD Psamtik of Deneb&#039;s 13th Battle Group serve at the vanguard of the modern Vasudan fleet.&lt;br /&gt;
&lt;br /&gt;
===FS2 MTS Model Description===&lt;br /&gt;
In 2360, Allied Command commissioned the first of the GVD Hatshepsut-class destroyers. The Vasudan contractor Akheton designed the Hatshepsut to integrate the new beam cannon efficiently within its power grid. The process of retrofitting the older Typhon-class warships yielded only marginal results, with vessels prone to system failures and reactor overloads. Though a handful of modified Typhons remain in service, the Hatshepsut has taken over its role as the primary Vasudan carrier and command ship. With 24 turrets, 5 beam cannons, and 2 fighterbays, destroyers such as GVD Psamtik of Deneb’s 13th Battle Group serve at the vanguard of the modern Vasudan fleet.&lt;br /&gt;
&lt;br /&gt;
===Notable Ships of Class===&lt;br /&gt;
[[GVD Psamtik|GVD &#039;&#039;Psamtik&#039;&#039;]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[GVD Memphis|GVD &#039;&#039;Memphis&#039;&#039;]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
Hatshepsut (reigned 1479 BC &amp;amp;ndash; 1458 BC) was one of the most famous and successful pharaohs in Egyptian history. Her name means &amp;quot;Foremost of Noble Ladies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{Ship Stats|Destroyer|Akheton Corporation|N/A|15.0|N/A|N/A|135 000|N/A|2126}}{|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot;|&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Fighter Complement|Fighter Complement]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot;|Not known. Presumably similar or superior to Typhon (30 wings).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#300505;&amp;quot;| &#039;&#039;&#039;Freespace 2&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Terran Huge Turret]]&lt;br /&gt;
| 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Standard Flak]]&lt;br /&gt;
| 11&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Fusion Mortar]]&lt;br /&gt;
| 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[AAAf|Anti-Fighter Beam]]&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[SVas|Small Vasudan Beam]]&lt;br /&gt;
| 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[BVas|Big Vasudan Beam]]&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|&#039;&#039;The Hatshepsut is not as effective against fighters than the [[GTD Hecate]]-class, but her BVas beams mean danger to anything that&#039;s larger than a bomber and can be targeted by heavy beam cannons. It is a setback that the beam turrets are large, thereby being easy to hit and vulnerable. On the plus side, the destroyer itself is more durable than any other [[GTVA]] destroyer.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;It&#039;s the best GTVA destroyer, better than the Hecate or the Orion simply because it has no specific weakness. Besides its superiority against the Hecate and the Orion in terms of anti-warship and anti-fighter armament respectively, it has a better profile (which allows for a greater field of fire) than either and has 35% more hitpoints than them. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Curiously mounts several [[Fusion Mortar]] batteries in the multipart turrets on its upper surface, which looks somewhat odd and seems out of character for such a warship. The Hatshepsut can be very effective, used well, but her turret coverage is slightly thin to the fore and along that big connecting spar, and her main battery firing arcs actually leave a lot to be desired. Though the Hatshepsut mounts a lot of AAAfs forward, the upper pair are recessed and the lower face slightly to the rear, meaning that a shallow angle or dead-on approach against the bow is fairly easy. If one replaces the [[Fusion Mortar]] batteries with [[Standard Flak]], which looks a bit more rational in action but robs a lot of the anti-warship power (recall Fusion Mortars are more dangerous than some beams), however, then the Hatshepsut becomes a virtual fortress save for her bow blind spot.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Mentioned above, the Hatshepsut can be very effective against bombers. On both sides, but more on it&#039;s right side, there are many flak batteries. Though only [[Standard Flak]], wings of fighters and bombers are decimated.Even cruisers and corvettes take surprising damage when near the Hatshepsut&#039;s front-right or front-left sides.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Hatshepsut&#039;s an all-round ship capable of defending itself from anything up to destroyer-class warships. While it is more durable than any other destroyer in the GTVA, I think its major flaw is that it has only three beams that can do serious damage to other ships as large as it is. This severely compromises its survival rate should it actually go toe-to-toe with another warship. In the main campaign, I&#039;ve never ever seen a Hatshepsut duke it out with an intact warship; the only thing I saw was it taking out two slightly damaged cruisers with its [[AAAf]]s. However, if it comes under attack by bombers, I could just sit back and watch it take them all out on its own.&#039;&#039;}}&lt;br /&gt;
[[Category:Ship]]&lt;/div&gt;</summary>
		<author><name>Ks07</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Vasudan_Flux_Cannon&amp;diff=17671</id>
		<title>Vasudan Flux Cannon</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Vasudan_Flux_Cannon&amp;diff=17671"/>
		<updated>2008-08-20T20:54:14Z</updated>

		<summary type="html">&lt;p&gt;Ks07: Typo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Vasudan Flux Cannon&#039;&#039;&#039; is a turret mounted dumbfire missile&lt;br /&gt;
&lt;br /&gt;
{{FS12_Weapons}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Performance==&lt;br /&gt;
===Statistics (FS1)===&lt;br /&gt;
{{Secondary|1 200|5.0|80|500|Full|500|Very Poor|50|Full|500|0|Dumbfire|N / A|N / A|N / A}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Statistics (FS2)===&lt;br /&gt;
{{Secondary|1 200|5.0|80|500|Full|500|Very Poor|50|Full|500|20 / 40|Dumbfire|N / A|N / A|N / A}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Weapon is capable of easily damaging [[Weapons.tbl#Weapon Flags|(Huge)]] even larger vessels.&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{Comment|This is about equal to the [[Fusion Mortar]], both are FS1-era weapons that do more damage than some light beams. The Flux Cannon does 20 more damage per second due to his higher base damage but lower recharge rate. However, the Fusion Mortar also has 800m more range.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Not actually used by any ship in FS1 or FS2; the only Vasudan ship to mount one of the ship-to-ship torpedos is the Hatshepsut, and it uses the Fusion Mortar.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapon]]&lt;/div&gt;</summary>
		<author><name>Ks07</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=S-AAA-Weak&amp;diff=17670</id>
		<title>S-AAA-Weak</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=S-AAA-Weak&amp;diff=17670"/>
		<updated>2008-08-20T20:46:58Z</updated>

		<summary type="html">&lt;p&gt;Ks07: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Weak Shivan Anti-fighter beam&#039;&#039;&#039; is an alternate weakened beam used by the [[Shivans]] in the [[Portal:Freespace 2|FreeSpace 2]] to defend capital ships against [[Terran]] and [[Vasudan]] fighters&lt;br /&gt;
&lt;br /&gt;
{{FS12_Weapons}}&lt;br /&gt;
==Description==&lt;br /&gt;
Shivan anti-fighter beam weapon&lt;br /&gt;
&lt;br /&gt;
==Performance==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{Beam|1500|5|3|Anti fighter|3|28|83 (total)}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{Comment|It is statistically half as strong as the normal Shivan anti-fighter beam}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapon]]&lt;/div&gt;</summary>
		<author><name>Ks07</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Freespace_1&amp;diff=17669</id>
		<title>Freespace 1</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Freespace_1&amp;diff=17669"/>
		<updated>2008-08-20T20:38:19Z</updated>

		<summary type="html">&lt;p&gt;Ks07: &amp;#039;S&amp;#039; instead of an &amp;#039;s&amp;#039;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Portal:FreeSpace 1]]&lt;/div&gt;</summary>
		<author><name>Ks07</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Freespace_1&amp;diff=17668</id>
		<title>Freespace 1</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Freespace_1&amp;diff=17668"/>
		<updated>2008-08-20T20:36:52Z</updated>

		<summary type="html">&lt;p&gt;Ks07: Added a redirect to the FS1 Portal page, to match the Freespace 2 redirect.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Portal:Freespace 1]]&lt;/div&gt;</summary>
		<author><name>Ks07</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Mars%27s_theory&amp;diff=17667</id>
		<title>Mars&#039;s theory</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Mars%27s_theory&amp;diff=17667"/>
		<updated>2008-08-20T20:32:41Z</updated>

		<summary type="html">&lt;p&gt;Ks07: /* Shivan Intentions */ Fixed some typos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{non-canon}}&lt;br /&gt;
==The Mighty Shivans==&lt;br /&gt;
The Shivans are often underestemated by many people, case and point The [[Shivan Manifesto]]. The [[Shivan]]s however have shown themselves in [[Freespace 2]] to be an incredibley powerful force. The [[Shivans]] are always the same [[Shivans]] in both games, with the same level of technology. They do not care as to how many losses they take, they are there to prevent anyone from gaining too much power through exploitation of the galaxy and its inhabitants, such as the [[Ancients]].&lt;br /&gt;
===Shivans in Freespace 1 are just as powerful as Shivans in Freespace 2:===&lt;br /&gt;
Since the [[Shivan]]s orininally arrived in [[Terran]]/[[Vasudan]] systems through unstable jump nodes in the [[Ross 128]] and [[Ikeya]], their ships had to be as subspace-worthy as possible. Certain designs, such as the [[SC Cain]], [[SF Scorpion]], and [[SD Demon]] were much more subspace capable than other, seemingly more advanced designs such as the [[SC Rakshasa]], [[SF Mara]], and the [[SD Ravana]], and even the [[SJ Sathanas]]. Beam-cannons also tend to interfere with a vessels subspace transit, therefore the only vessel in the first Shivan fleet to attack the [[GTA]] and [[PVN]] was the [[SD Lucifer]]. In fact, there has been no progress of [[Shivan]] technology since the [[Ancients]] were wiped out.&lt;br /&gt;
===Shivan Intentions===&lt;br /&gt;
[[Admiral Bosch]] viewed the conflict with the [[Shivans]] as the outcome of a terrible misunderstanding, and [[GTVA|Allied Command]] does seem to go out of its way to make sure Bosch has a chance to try making contact with the Shivans with [[ETAK]] by protecting him and the [[NTF Iceni]] in [[The Romans Blunder]], [[Rebels &amp;amp; Renegades]]. This suggests that the Shivans misinterpreted somthing the [[Terran]]s and / or [[Vasudan]]s did prior to [[Freespace 1]]. It seems the [[GTI]] may have know of the existance of the Shivans even before the attack on [[Ross 128]] and Rivera Station. Rivera Station was the site of development for early shield prototypes [[GTM MX-50]], which makes one question where exactly this technology was coming from. Potentially the [[GTI]] conducted expiriments on [[Shivan]]s very early, possible triggering the attack, seeming like imperial attackers (like they were). When Bosch explained the [[GTI]] in no way represented humanity, the [[Shivans]] destroyed [[Capella]]&#039;s sun as a  warning of their power, and a message to leave them be, to prevent future conflict between the [[Shivans]] and [[Terrans]].&lt;br /&gt;
&lt;br /&gt;
===Breakdown===&lt;br /&gt;
*The Shivans are there to prevent the exploitation of, and species in, the galaxy.&lt;br /&gt;
*The Shivans encountered the GTI before the [[Great War]], resulting in the [[GTI]] stealing technology and expirimenting on Shivans, apearing as an imperial race.&lt;br /&gt;
*The Shivans have had the of the same technology since the [[Ancients]]&lt;br /&gt;
**The Shivans were unable to use their most powerful ships and most beam-cannons because both interfere with subspace, making the trip through the unstable nodes of [[Ross 128]] and [[Ikeya]] impossible with such technology.&lt;br /&gt;
*[[Admiral Bosch]] set out to clear up the misunderstanding with the [[Shivans]] (the [[GTI]] did not represent the [[Terran]] race when it expirimented on them, and took over their space.) and the [[GTVA]] High Council allowed him to, while trying to look like they were attempting to capture them.&lt;br /&gt;
*The [[NTF]] was Bosch&#039;s attempt to attract the Shivans attention, with imperialism and genocide. While in [[Deneb]] he discovered the [[Knossos]] technology, a way of going to the [[Shivans]] rather than having them come to him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Shivan Theories]]&lt;/div&gt;</summary>
		<author><name>Ks07</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Deneb_Convention&amp;diff=17666</id>
		<title>Deneb Convention</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Deneb_Convention&amp;diff=17666"/>
		<updated>2008-08-20T20:16:33Z</updated>

		<summary type="html">&lt;p&gt;Ks07: Categorised the article, added to History.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Deneb Convention is one of several conventions and treaties that define the structure of the [[GTVA]]. It is known that the Deneb Convention dictates the freedom of information, through a tier system of secrecy. Each tier is named after a letter of the Greek alphabet, with top secret information classified level Omega. The punitive actions of unauthorized access of classified information is defined in Section 21.3.5.&lt;br /&gt;
&lt;br /&gt;
Another important constitution is the [[Beta Aquilae Convention]].&lt;br /&gt;
&lt;br /&gt;
[[Category:History|Deneb Convention]]&lt;/div&gt;</summary>
		<author><name>Ks07</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Ship_Classes&amp;diff=17663</id>
		<title>Ship Classes</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Ship_Classes&amp;diff=17663"/>
		<updated>2008-08-20T15:31:58Z</updated>

		<summary type="html">&lt;p&gt;Ks07: New redirect to the short hand article, as it gives description of each &amp;#039;class&amp;#039; of ship.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[FS Short Hand]]&lt;/div&gt;</summary>
		<author><name>Ks07</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Cheats&amp;diff=17662</id>
		<title>Cheats</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Cheats&amp;diff=17662"/>
		<updated>2008-08-20T15:21:37Z</updated>

		<summary type="html">&lt;p&gt;Ks07: Unknown bombs do require lock, although fusion mortars do not.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;All cheats must be typed in-mission. Use of cheats in FS1 (except before Red-Alert missions) will result in inability to continue the campaign from beyond that current mission.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With that being said, all cheats are listed below: &lt;br /&gt;
*To get access to all movies in the tech room, type &#039;&#039;freespacestandsalone&#039;&#039;.&lt;br /&gt;
*To summon a Volition Bravos pirate ship, type &#039;&#039;arrrrwalktheplank&#039;&#039; (that&#039;s 4 Rs).&lt;br /&gt;
*Type &#039;&#039;humanheadzinside&#039;&#039; in the Vasudan mainhall for the [[headz]] cheat.&lt;br /&gt;
*Type &#039;&#039;vasudanswavfishies&#039;&#039; in the Vasudan mainhall to see some colorful fishies.&lt;br /&gt;
*Type &#039;&#039;tooldeworkedowned&#039;&#039; during the mission to see pictures of Jim Boone or Alan Lawrence pop up every time you make a kill.&lt;br /&gt;
*To use the cheats below in FS1, type &#039;&#039;www.volition-inc.com&#039;&#039;. You must press and hold the ` key (upper left hand of keyboard, left of the number 1) while typing the following codes. Note that only gameplay cheats will work in FS1; you cannot summon arrrwalktheplank, the mainhall cheats, and so forth.&lt;br /&gt;
&lt;br /&gt;
*To use the cheats below in FS2, type www.freespace2.com and follow the same procedure.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;0&amp;quot;&lt;br /&gt;
|Shift-C||Toggle availability of countermeasures for all ships.&lt;br /&gt;
|-&lt;br /&gt;
|K||Kill targeted ship.&lt;br /&gt;
|-&lt;br /&gt;
|Alt-Shift-K||Do 10% damage to target.&lt;br /&gt;
|-&lt;br /&gt;
|Shift-K||Destroy targeted subsystem on target.&amp;lt;br&amp;gt;&amp;lt;font color=&amp;quot;#5EA09E&amp;quot;&amp;gt;Note: This does not appear to work.&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Alt-K||Do 10% damage to yourself.&lt;br /&gt;
|-&lt;br /&gt;
|I||Toggle self-invincibility.&lt;br /&gt;
|-&lt;br /&gt;
|O||Toggle Descent-style physics. This means that you have no inertia or momentum, your afterburners do nothing but jerk you to a halt instantly, and you can slide with the keypad +, -, 1 and 3 keys.&lt;br /&gt;
|-&lt;br /&gt;
|W||The player has infinite weapon energy and missile ammunition.&lt;br /&gt;
|-&lt;br /&gt;
|Shift-W||All ships have infinite weapon energy and missile ammunition.&lt;br /&gt;
|-&lt;br /&gt;
|C||Toggles player collision detection, allowing you to pass through objects and ships.&lt;br /&gt;
|-&lt;br /&gt;
|G||Mark all primary goals complete.&lt;br /&gt;
|-&lt;br /&gt;
|Shift-G||Mark all secondary goals complete.&lt;br /&gt;
|-&lt;br /&gt;
|Alt-G||Mark all bonus goals complete.&lt;br /&gt;
|-&lt;br /&gt;
|9||Cycle forward through ALL secondary weapons, including the Shivan and Vasudan ones and cruiser/destroyer only ones.  This includes the Fusion Mortar, an anti-capital ship turret weapon that does not require a lock to be fired.&lt;br /&gt;
|-&lt;br /&gt;
|Shift-9||Cycle backwards through ALL secondary weapons&lt;br /&gt;
|-&lt;br /&gt;
|0||Cycle forward through ALL primary weapons, including the Shivan and Vasudan ones and cruiser/destroyer only ones. This includes the Shivan Super Laser, AKA the Lucifer Weapon. This can kill a Demon at 6 kilometers in only a couple of shots, but is not as useful in a dogfight because of its slow traveling time.&lt;br /&gt;
|-&lt;br /&gt;
|Shift-0||Cycle backwards through ALL primary weapons.&lt;br /&gt;
|-&lt;br /&gt;
|r||Issue Rearm order for current target, or player if there is no target.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
In FS2 only, it&#039;s possible to use cheats and still progress in a campaign. In FS1, however, you can only proceed in the campaign after cheating &#039;&#039;if&#039;&#039; the next mission is a red-alert. In both FS1 and FS2, The infinite missile cheat &amp;quot;carries over&amp;quot; in any subsequent missions, even if the player exits the campaign. The only way to disable infinite missile supply without restarting the application is to enable cheat mode and then &#039;&#039;disable&#039;&#039; the cheat.&lt;/div&gt;</summary>
		<author><name>Ks07</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Cheats&amp;diff=17661</id>
		<title>Cheats</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Cheats&amp;diff=17661"/>
		<updated>2008-08-20T15:16:42Z</updated>

		<summary type="html">&lt;p&gt;Ks07: &amp;quot;C&amp;quot; cheat alters collision detection&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;All cheats must be typed in-mission. Use of cheats in FS1 (except before Red-Alert missions) will result in inability to continue the campaign from beyond that current mission.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With that being said, all cheats are listed below: &lt;br /&gt;
*To get access to all movies in the tech room, type &#039;&#039;freespacestandsalone&#039;&#039;.&lt;br /&gt;
*To summon a Volition Bravos pirate ship, type &#039;&#039;arrrrwalktheplank&#039;&#039; (that&#039;s 4 Rs).&lt;br /&gt;
*Type &#039;&#039;humanheadzinside&#039;&#039; in the Vasudan mainhall for the [[headz]] cheat.&lt;br /&gt;
*Type &#039;&#039;vasudanswavfishies&#039;&#039; in the Vasudan mainhall to see some colorful fishies.&lt;br /&gt;
*Type &#039;&#039;tooldeworkedowned&#039;&#039; during the mission to see pictures of Jim Boone or Alan Lawrence pop up every time you make a kill.&lt;br /&gt;
*To use the cheats below in FS1, type &#039;&#039;www.volition-inc.com&#039;&#039;. You must press and hold the ` key (upper left hand of keyboard, left of the number 1) while typing the following codes. Note that only gameplay cheats will work in FS1; you cannot summon arrrwalktheplank, the mainhall cheats, and so forth.&lt;br /&gt;
&lt;br /&gt;
*To use the cheats below in FS2, type www.freespace2.com and follow the same procedure.&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;0&amp;quot;&lt;br /&gt;
|Shift-C||Toggle availability of countermeasures for all ships.&lt;br /&gt;
|-&lt;br /&gt;
|K||Kill targeted ship.&lt;br /&gt;
|-&lt;br /&gt;
|Alt-Shift-K||Do 10% damage to target.&lt;br /&gt;
|-&lt;br /&gt;
|Shift-K||Destroy targeted subsystem on target.&amp;lt;br&amp;gt;&amp;lt;font color=&amp;quot;#5EA09E&amp;quot;&amp;gt;Note: This does not appear to work.&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Alt-K||Do 10% damage to yourself.&lt;br /&gt;
|-&lt;br /&gt;
|I||Toggle self-invincibility.&lt;br /&gt;
|-&lt;br /&gt;
|O||Toggle Descent-style physics. This means that you have no inertia or momentum, your afterburners do nothing but jerk you to a halt instantly, and you can slide with the keypad +, -, 1 and 3 keys.&lt;br /&gt;
|-&lt;br /&gt;
|W||The player has infinite weapon energy and missile ammunition.&lt;br /&gt;
|-&lt;br /&gt;
|Shift-W||All ships have infinite weapon energy and missile ammunition.&lt;br /&gt;
|-&lt;br /&gt;
|C||Toggles player collision detection, allowing you to pass through objects and ships.&lt;br /&gt;
|-&lt;br /&gt;
|G||Mark all primary goals complete.&lt;br /&gt;
|-&lt;br /&gt;
|Shift-G||Mark all secondary goals complete.&lt;br /&gt;
|-&lt;br /&gt;
|Alt-G||Mark all bonus goals complete.&lt;br /&gt;
|-&lt;br /&gt;
|9||Cycle forward through ALL secondary weapons, including the Shivan and Vasudan ones and cruiser/destroyer only ones.  This includes the Unknown Bombs, which are Tsunami/Harbinger sized, but do not require a lock to be fired.&lt;br /&gt;
|-&lt;br /&gt;
|Shift-9||Cycle backwards through ALL secondary weapons&lt;br /&gt;
|-&lt;br /&gt;
|0||Cycle forward through ALL primary weapons, including the Shivan and Vasudan ones and cruiser/destroyer only ones. This includes the Shivan Super Laser, AKA the Lucifer Weapon. This can kill a Demon at 6 kilometers in only a couple of shots, but is not as useful in a dogfight because of its slow traveling time.&lt;br /&gt;
|-&lt;br /&gt;
|Shift-0||Cycle backwards through ALL primary weapons.&lt;br /&gt;
|-&lt;br /&gt;
|r||Issue Rearm order for current target, or player if there is no target.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
In FS2 only, it&#039;s possible to use cheats and still progress in a campaign. In FS1, however, you can only proceed in the campaign after cheating &#039;&#039;if&#039;&#039; the next mission is a red-alert. In both FS1 and FS2, The infinite missile cheat &amp;quot;carries over&amp;quot; in any subsequent missions, even if the player exits the campaign. The only way to disable infinite missile supply without restarting the application is to enable cheat mode and then &#039;&#039;disable&#039;&#039; the cheat.&lt;/div&gt;</summary>
		<author><name>Ks07</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Talk:GVD_Psamtik&amp;diff=17657</id>
		<title>Talk:GVD Psamtik</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Talk:GVD_Psamtik&amp;diff=17657"/>
		<updated>2008-08-20T12:12:27Z</updated>

		<summary type="html">&lt;p&gt;Ks07: Which Ship?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Which Ship? ==&lt;br /&gt;
&lt;br /&gt;
In the history section of the article there is a sentence that begins &amp;quot;The deployment of the Psamtik &amp;lt;b&amp;gt;and the eventually&amp;lt;/b&amp;gt; caused...&amp;quot; I&#039;m guessing there is supposed to be a ship&#039;s name in the section in bold, the only concern is, which one? The Collosus? -KS07&lt;/div&gt;</summary>
		<author><name>Ks07</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Shivan_Light_Laser&amp;diff=17656</id>
		<title>Shivan Light Laser</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Shivan_Light_Laser&amp;diff=17656"/>
		<updated>2008-08-20T11:55:25Z</updated>

		<summary type="html">&lt;p&gt;Ks07: Veteran Comment&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Shivan Light Laser&#039;&#039;&#039; is a basic Shivan primary weapon&lt;br /&gt;
&lt;br /&gt;
{{FS12_Weapons}}&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
==Performance==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{Primary|900|3.33|450|8|Full|8|Full|8|Full|8}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
==Veteran Comments==&lt;br /&gt;
{{Comment|Odd as it may seem, Shivan laser weapons do really poor damage to their targets, apparently Shivans depend on the quality of there ships and their vast numbers much more than they depend on their weapons. The Shivan Light Laser is the least efficient and does the least damage per second of any of the Shivan lasers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As well as having very large numbers of seemingly despensable fighter and bomber craft, the Shivan&#039;s poor weaponry is also made up for by the high powered shielding on their fighter and bomber wings. Don&#039;t be afraid of this weapon, be afraid of the number of them pointed at you.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapon]]&lt;/div&gt;</summary>
		<author><name>Ks07</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Talk:User-made_campaigns_in_chronological_order&amp;diff=17655</id>
		<title>Talk:User-made campaigns in chronological order</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Talk:User-made_campaigns_in_chronological_order&amp;diff=17655"/>
		<updated>2008-08-20T11:06:30Z</updated>

		<summary type="html">&lt;p&gt;Ks07: Double redirect fixed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Talk:List of campaigns in fan-chronological order]]&lt;/div&gt;</summary>
		<author><name>Ks07</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Talk:List_of_user-made_campaigns&amp;diff=17654</id>
		<title>Talk:List of user-made campaigns</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Talk:List_of_user-made_campaigns&amp;diff=17654"/>
		<updated>2008-08-20T11:05:37Z</updated>

		<summary type="html">&lt;p&gt;Ks07: Double redirect fixed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Talk:List of campaigns in fan-chronological order]]&lt;/div&gt;</summary>
		<author><name>Ks07</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=User-made_campaigns_in_chronological_order&amp;diff=17653</id>
		<title>User-made campaigns in chronological order</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=User-made_campaigns_in_chronological_order&amp;diff=17653"/>
		<updated>2008-08-20T11:02:41Z</updated>

		<summary type="html">&lt;p&gt;Ks07: Double redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[List of campaigns in fan-chronological order]]&lt;/div&gt;</summary>
		<author><name>Ks07</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=List_of_user-made_campaigns&amp;diff=17652</id>
		<title>List of user-made campaigns</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=List_of_user-made_campaigns&amp;diff=17652"/>
		<updated>2008-08-20T10:58:49Z</updated>

		<summary type="html">&lt;p&gt;Ks07: fixing double redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[List of campaigns in fan-chronological order]]&lt;/div&gt;</summary>
		<author><name>Ks07</name></author>
	</entry>
</feed>