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	<updated>2026-11-15T11:33:10Z</updated>
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	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35667</id>
		<title>Freespace 3 the search For bosch</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35667"/>
		<updated>2011-07-22T21:20:10Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: /* Identity of xX_LORD_ULTRA_DEATH_Xx */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;font color=limegreen&amp;gt;&lt;br /&gt;
:&#039;&#039;This article is about a [[User-made Campaigns|user-made campaign]] on acid. For discussion on the official third game of the series, please see [[FreeSpace 3]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Freespace 3 the search For bosch&#039;&#039;&#039; is an epic parody campaign for &#039;&#039;[[FreeSpace 2]]&#039;&#039; created by xX_LORD_ULTRA_DEATH_Xx. The initial release, containing the first 5 of 34 planned missions, was posted on July 2, 2011, to rapturous community reaction.&lt;br /&gt;
&lt;br /&gt;
It may or may not be worth noting that this campaign is &#039;&#039;&#039;not&#039;&#039;&#039; the official &#039;&#039;FreeSpace 3&#039;&#039;, despite implicit claims to that effect.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Partially Released&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Author:&#039;&#039;&#039; xX_LORD_ULTRA_DEATH_Xx&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Released:&#039;&#039;&#039; 07/02/11 (R1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Missions:&#039;&#039;&#039; 5 in first release (of 34 planned)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Features:&#039;&#039;&#039;&lt;br /&gt;
*34 mission&#039;s [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*new ship&#039;s [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*realistic beleivabel [&#039;&#039;sic&#039;&#039;] caricatures [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*custom sound track to make excite [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*Set 2 yrs after Capella&lt;br /&gt;
*You are sent through new Knosos [&#039;&#039;sic&#039;&#039;] to look for Bosch&lt;br /&gt;
*Find out what happen [&#039;&#039;sic&#039;&#039;] to Bosch!&lt;br /&gt;
*Find out what Shivin&#039;s [&#039;&#039;sic&#039;&#039;] are and why they do what they@ [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*Take war to Shivins [&#039;&#039;sic&#039;&#039;] home system&#039;s [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*SF Mara (Terran&#039;s) [&#039;&#039;sic&#039;&#039;] is now main space supremacy [&#039;&#039;sic&#039;&#039;] fighter in elite GTVA squadron&#039;s [&#039;&#039;sic&#039;&#039;] like your [&#039;&#039;sic&#039;&#039;]!&lt;br /&gt;
*&#039;&#039;AND MUCH MORE&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
The campaign is set two years after the Capella incident. The player character and her wingmen - each with distinctive and developed personalities - are highly regarded pilots stationed aboard the GVD Cleopatera [&#039;&#039;sic&#039;&#039;], a [[GVD Hatshepsut|Hatshepsut]]-class destroyer modified with [[Shivan]] technology. The story opens with the announcement that a new [[Knossos]] subspace portal has been discovered in a remote corner of the GTVA, and that the Cleopatera [&#039;&#039;sic&#039;&#039;] and her battlegroup have been dispatched to investigate. Their mission is to find and apprehend [[Aken Bosch]] so that he can be interrogated and brought to justice. Along the way, the player character is subjected to the greatest tests of her career and her life, and makes shocking discoveries about the nature of Bosch, the Shivans, and the universe itself....&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Initial responses in the R1 release thread ranged from skeptical to downright hostile, owing to the taboo against naming a campaign &amp;quot;[[FreeSpace 3]]&amp;quot; (and thereby unilaterally giving it implicit canonical status). Many members assumed that the post was a [http://en.wikipedia.org/wiki/Troll_%28Internet%29 troll], posted specifically to generate some response from the community. The original poster&#039;s numerous idiosyncrasies, such as posting in extremely oversize green text littered with spelling and grammar errors, were another cause of initial skepticism.&lt;br /&gt;
&lt;br /&gt;
However, once community members had the chance to download and play the campaign, they realized just how damn hilarious the campaign actually was. Several requests for a sequel, and at least one offer to assist in FREDing for one, were posted within 24 hours of the release.&lt;br /&gt;
&lt;br /&gt;
There were lingering performance issues with some missions on older computers, but xX_LORD_ULTRA_DEATH_Xx quickly responded with a downscaled &amp;quot;lite&amp;quot; version of the campaign. This version preserved the storyline and broad mission balance of the original while making necessary sacrifices of the epic nature of some missions to accommodate those who would otherwise be unable to play the campaign at all. Both versions are currently available for download. &lt;br /&gt;
&lt;br /&gt;
That the campaign contained numerous references to existing campaigns and tongue-in-cheek attacks on community members led to further suspicion that it was some kind of joke. It was later revealed by site administration that xX_LORD_ULTRA_DEATH_Xx&#039;s IP address matched that of an existing community member. However, which community member was ultimately responsible for the conception of this masterpiece remains unknown.&lt;br /&gt;
&lt;br /&gt;
==Identity of xX_LORD_ULTRA_DEATH_Xx==&lt;br /&gt;
Several theories have been put forth as to the identity of the campaign designer, but nothing approaching a consensus has been reached.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:Axem|Axem]]&#039;&#039;&#039;: Axem, known for his parody campaign [[Just Another Day]] and its sequels, was suggested as a possibility within ten minutes of the release thread going live. Site administration has stated that Axem is not the campaign designer, and Axem himself has made inquiries as to the designer&#039;s identity. However, many community members remain convinced that Axem is xX_LORD_ULTRA_DEATH_Xx.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:General Battuta|General Battuta]]&#039;&#039;&#039;: Along with Axem, General Battuta is the most frequently suggested author of &#039;&#039;Freespace 3 the search For bosch&#039;&#039;. The main flaw in this theory is that Battuta was temporarily banned from posting on public forums at the time of the release. It is unlikely that site administration would take kindly to the so-called &amp;quot;Trollttuta&amp;quot; making alt posts while so banned. Despite this, unspecified and vague similarities between Battuta&#039;s writing style and that of xX_LORD_ULTRA_DEATH_Xx have been noted and the theory remains popular.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:Nuclear1|Nuclear1]]&#039;&#039;&#039;: Theories that Nuclear1 is xX_LORD_ULTRA_DEATH_Xx have likewise been refuted by HLP administration.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:karajorma|karajorma]]&#039;&#039;&#039;: Site administrator karajorma was suggested as a possibility for no clearly-stated reason. He has denied it on the grounds that &amp;quot;that would require me to be capable of finishing something I started.&amp;quot; Has also further elaborated that he still hasn&#039;t &amp;quot;finished WiH or played enough FS2 recently to be able to reference recent campaigns.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:Goober5000|Goober5000]]&#039;&#039;&#039;: Goober5000, who like Axem has a history of creating parody campaigns (see [[Deus Ex Machina]]), has also been suggested as a possibility by multiple community members. However, he has not played [[War in Heaven]], which &#039;&#039;Freespace 3&#039;&#039;&#039;s eponymous &amp;quot;Mission 5&amp;quot; references heavily. Administration has stated that this theory is incorrect.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:Spoon|Spoon]]&#039;&#039;&#039;: [[User:TopAce|TopAce]] created this theory due to the conflict between the two. See the splitlocked thread [http://www.hard-light.net/forums/index.php?topic=76948.0 here].&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:Vasudan Commander|Vasudan Commander]]&#039;&#039;&#039;: Eventually Hard Light&#039;s very own [[User:Snail|Sherlock Snail]] [http://www.hard-light.net/forums/index.php?topic=76933.msg1532277#msg1532277 figured out that xX_LORD_ULTRA_DEATH_Xx was, in fact, Vasudan Commander, further confirmed by Goober5000]. Other users prostrated themselves and bowed down to Snail&#039;s superior analytical skills. Targically, [[User:Goober5000|Moriarty5000]] subsequently revealed that he had been leading on his arch-nemesis for fun. Vasudan Commander was not, in fact, responsible.&lt;br /&gt;
&lt;br /&gt;
==Reviews==&lt;br /&gt;
&#039;&#039;&amp;quot;...this piece of art....&amp;quot;&#039;&#039; - [[User:Fisk|Jeff Vader]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Awesome.&amp;quot;&#039;&#039; - [[User:Snail|Snail]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Very good campaign! I wish there were more of these out there!&amp;quot;&#039;&#039; - [[User:QueenHolley|QueenHolley]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;This is the best campaign that has ever been written.&amp;quot;&#039;&#039; - [[User:Shivan Hunter|Shivan Hunter]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;This fine masterpiece....&amp;quot;&#039;&#039; - [[User:Swantz|Swantz]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;This is a new benchmark for campaigns.&amp;quot;&#039;&#039; - [[User:Psychonaut|Psychonaut]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Featured campaign of the indeterminate time period...you should play it.&amp;quot;&#039;&#039; - [[User:Scotty|Scotty]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Omg, the ending. Someone hand me a cigarette.&amp;quot;&#039;&#039; - [[User:Darius|Darius]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Story is on par with many of today&#039;s works...dialogue is compelling and moving.&amp;quot;&#039;&#039; - [[User:thesizzler|thesizzler]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[http://www.hard-light.net/forums/index.php?topic=76933.0 Release thread] (with community reaction)&lt;br /&gt;
*[http://www.hard-light.net/forums/index.php?topic=76948.0 TopAce/Spoon flamebaiting splitlocked from release thread]&lt;br /&gt;
*[http://www.mediafire.com/?vf2aib6d597csvq Download from Mediafire]&lt;br /&gt;
*[http://www.mediafire.com/?806glxh9kayl016 &amp;quot;Lite&amp;quot; version with some ships removed for slower computers (Mediafire)]&lt;br /&gt;
*[http://www.freespacemods.net/download.php?view.772 Download from FreeSpace Mods]&lt;br /&gt;
&amp;lt;/font&amp;gt;&lt;br /&gt;
[[Category:User-made Campaigns]]&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=FD_Vexor&amp;diff=35520</id>
		<title>FD Vexor</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=FD_Vexor&amp;diff=35520"/>
		<updated>2011-07-09T14:51:21Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: /* Download link: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;FD &#039;&#039;&#039;Vexor&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:Vexor.jpg|480px]]|caption=FD Vexor}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
The Federal Vexor class destroyer. born at the Regulus shipyards it was designed to go toe to toe with the GTVA&#039;s Orion, Hecate and Raynor class destroyers. while boasting only 2 turret mounted Mjolnir Beam cannons (12 RBC&#039;s went missing from GTVA storage sites, thats a different story) it more than makes up for it with a nasty array of plasma cannons and torpedo launchers as well as 120 assorted fighters. currently only 6 Vexors are in active service in the Federal fleet, another 2 are nearing completion. these ships have the distinction of being relatively easy to produce, rugged and easy to maintain. at current rates 1 Vexor can be built every 6 months. but with war looming on the horizon these 8 warships might be the only thing standing between us and them.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by &#039;&#039;&#039;Steve-O&#039;&#039;&#039;&lt;br /&gt;
*Lighting fixed by &#039;&#039;&#039;Droid803&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Destroyer&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Regulus Shipyards&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 35 m/s&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 210 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 773 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 595 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 3327 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Fighter Complement|Fighter Complement]]&#039;&#039;&#039;&lt;br /&gt;
| 144&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mjolnir Beam]] &lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shark &lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fusillade &lt;br /&gt;
| 2x2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Dart&lt;br /&gt;
| 2x2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Long Range Flak]]&lt;br /&gt;
| 4x3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Heavy Plasma&lt;br /&gt;
| 9x2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[AAAf|Terran Anti-Fighter Beam]] &lt;br /&gt;
| 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Terran Turret]]&lt;br /&gt;
| 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|The model uses a large number (28!) of unique textures and is also very high poly. It is likely to cause performance issues if you have multiple instances in a single mission. It would be advisable to optimize the model before using it, or build missions with this in mind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Vexor also has some bizarre lighting errors caused either by Boolean or smoothing problems. This makes it look very very unfortunate under anything but the darkest lighting conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Vexor was used as the [[United Earth Federation]]&#039;s primary destroyer for much of [[War in Heaven]] development but was ultimately cut due to technical issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The above-mentioned lighting issues have been fixed by Droid803. However, the Vexor still combines the detail of a [[Solaris]] with the optimization of a [[Karuna]]. FREDers, multiple Vexors should not appear in-mission together. Ever.}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
http://sectorgame.com/f2s/downloads.php?action=downloads&amp;amp;id=546 (original version; includes tables)&lt;br /&gt;
&lt;br /&gt;
http://dl.dropbox.com/u/126554/FS2/Vexor_Smth.rar (lighting issues fixed; does not include tables)&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=FD_Vexor&amp;diff=35519</id>
		<title>FD Vexor</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=FD_Vexor&amp;diff=35519"/>
		<updated>2011-07-09T14:51:08Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: Added old link back in as it has come to my attention that the new one does not include tables. Oops.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;FD &#039;&#039;&#039;Vexor&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:Vexor.jpg|480px]]|caption=FD Vexor}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
The Federal Vexor class destroyer. born at the Regulus shipyards it was designed to go toe to toe with the GTVA&#039;s Orion, Hecate and Raynor class destroyers. while boasting only 2 turret mounted Mjolnir Beam cannons (12 RBC&#039;s went missing from GTVA storage sites, thats a different story) it more than makes up for it with a nasty array of plasma cannons and torpedo launchers as well as 120 assorted fighters. currently only 6 Vexors are in active service in the Federal fleet, another 2 are nearing completion. these ships have the distinction of being relatively easy to produce, rugged and easy to maintain. at current rates 1 Vexor can be built every 6 months. but with war looming on the horizon these 8 warships might be the only thing standing between us and them.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by &#039;&#039;&#039;Steve-O&#039;&#039;&#039;&lt;br /&gt;
*Lighting fixed by &#039;&#039;&#039;Droid803&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Destroyer&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Regulus Shipyards&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 35 m/s&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 210 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 773 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 595 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 3327 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Fighter Complement|Fighter Complement]]&#039;&#039;&#039;&lt;br /&gt;
| 144&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mjolnir Beam]] &lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shark &lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fusillade &lt;br /&gt;
| 2x2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Dart&lt;br /&gt;
| 2x2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Long Range Flak]]&lt;br /&gt;
| 4x3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Heavy Plasma&lt;br /&gt;
| 9x2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[AAAf|Terran Anti-Fighter Beam]] &lt;br /&gt;
| 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Terran Turret]]&lt;br /&gt;
| 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|The model uses a large number (28!) of unique textures and is also very high poly. It is likely to cause performance issues if you have multiple instances in a single mission. It would be advisable to optimize the model before using it, or build missions with this in mind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Vexor also has some bizarre lighting errors caused either by Boolean or smoothing problems. This makes it look very very unfortunate under anything but the darkest lighting conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Vexor was used as the [[United Earth Federation]]&#039;s primary destroyer for much of [[War in Heaven]] development but was ultimately cut due to technical issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The above-mentioned lighting issues have been fixed by Droid803. However, the Vexor still combines the detail of a [[Solaris]] with the optimization of a [[Karuna]]. FREDers, multiple Vexors should not appear in-mission together. Ever.}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
http://sectorgame.com/f2s/downloads.php?action=downloads&amp;amp;id=546 (original version; includes tables)&lt;br /&gt;
http://dl.dropbox.com/u/126554/FS2/Vexor_Smth.rar (lighting issues fixed; does not include tables)&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=FD_Vexor&amp;diff=35463</id>
		<title>FD Vexor</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=FD_Vexor&amp;diff=35463"/>
		<updated>2011-07-06T00:55:21Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;FD &#039;&#039;&#039;Vexor&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:Vexor.jpg|480px]]|caption=FD Vexor}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
The Federal Vexor class destroyer. born at the Regulus shipyards it was designed to go toe to toe with the GTVA&#039;s Orion, Hecate and Raynor class destroyers. while boasting only 2 turret mounted Mjolnir Beam cannons (12 RBC&#039;s went missing from GTVA storage sites, thats a different story) it more than makes up for it with a nasty array of plasma cannons and torpedo launchers as well as 120 assorted fighters. currently only 6 Vexors are in active service in the Federal fleet, another 2 are nearing completion. these ships have the distinction of being relatively easy to produce, rugged and easy to maintain. at current rates 1 Vexor can be built every 6 months. but with war looming on the horizon these 8 warships might be the only thing standing between us and them.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by &#039;&#039;&#039;Steve-O&#039;&#039;&#039;&lt;br /&gt;
*Lighting fixed by &#039;&#039;&#039;Droid803&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Destroyer&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Regulus Shipyards&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 35 m/s&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 210 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 773 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 595 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 3327 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Fighter Complement|Fighter Complement]]&#039;&#039;&#039;&lt;br /&gt;
| 144&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mjolnir Beam]] &lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shark &lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fusillade &lt;br /&gt;
| 2x2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Dart&lt;br /&gt;
| 2x2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Long Range Flak]]&lt;br /&gt;
| 4x3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Heavy Plasma&lt;br /&gt;
| 9x2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[AAAf|Terran Anti-Fighter Beam]] &lt;br /&gt;
| 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Terran Turret]]&lt;br /&gt;
| 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|The model uses a large number (28!) of unique textures and is also very high poly. It is likely to cause performance issues if you have multiple instances in a single mission. It would be advisable to optimize the model before using it, or build missions with this in mind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Vexor also has some bizarre lighting errors caused either by Boolean or smoothing problems. This makes it look very very unfortunate under anything but the darkest lighting conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Vexor was used as the [[United Earth Federation]]&#039;s primary destroyer for much of [[War in Heaven]] development but was ultimately cut due to technical issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The above-mentioned lighting issues have been fixed by Droid803. However, the Vexor still combines the detail of a [[Solaris]] with the optimization of a [[Karuna]]. FREDers, multiple Vexors should not appear in-mission together. Ever.}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
http://dl.dropbox.com/u/126554/FS2/Vexor_Smth.rar&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=FD_Vexor&amp;diff=35462</id>
		<title>FD Vexor</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=FD_Vexor&amp;diff=35462"/>
		<updated>2011-07-05T22:10:19Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;FD &#039;&#039;&#039;Vexor&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:Vexor.jpg|480px]]|caption=FD Vexor}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
The Federal Vexor class destroyer. born at the Regulus shipyards it was designed to go toe to toe with the GTVA&#039;s Orion, Hecate and Raynor class destroyers. while boasting only 2 turret mounted Mjolnir Beam cannons (12 RBC&#039;s went missing from GTVA storage sites, thats a different story) it more than makes up for it with a nasty array of plasma cannons and torpedo launchers as well as 120 assorted fighters. currently only 6 Vexors are in active service in the Federal fleet, another 2 are nearing completion. these ships have the distinction of being relatively easy to produce, rugged and easy to maintain. at current rates 1 Vexor can be built every 6 months. but with war looming on the horizon these 8 warships might be the only thing standing between us and them.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by &#039;&#039;&#039;Steve-O&#039;&#039;&#039;&lt;br /&gt;
*Lighting fixed by &#039;&#039;&#039;Droid803&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Destroyer&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Regulus Shipyards&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 35 m/s&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 210 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 773 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 595 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 3327 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Fighter Complement|Fighter Complement]]&#039;&#039;&#039;&lt;br /&gt;
| 144&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mjolnir Beam]] &lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shark &lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fusillade &lt;br /&gt;
| 2x2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Dart&lt;br /&gt;
| 2x2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Long Range Flak]]&lt;br /&gt;
| 4x3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Heavy Plasma&lt;br /&gt;
| 9x2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[AAAf|Terran Anti-Fighter Beam]] &lt;br /&gt;
| 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Terran Turret]]&lt;br /&gt;
| 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|The model uses a large number (28!) of unique textures and is also very high poly. It is likely to cause performance issues if you have multiple instances in a single mission. It would be advisable to optimize the model before using it, or build missions with this in mind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Vexor also has some bizarre lighting errors caused either by Boolean or smoothing problems. This makes it look very very unfortunate under anything but the darkest lighting conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Vexor was used as the [[United Earth Federation]]&#039;s primary destroyer for much of [[War in Heaven]] development but was ultimately cut due to technical issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The above-mentioned lighting issues have been fixed by Droid803. However, the Vexor still combines the detail of a [[Solaris]] with the optimization of a [[Karuna]].}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
http://dl.dropbox.com/u/126554/FS2/Vexor_Smth.rar&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=FD_Vexor&amp;diff=35461</id>
		<title>FD Vexor</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=FD_Vexor&amp;diff=35461"/>
		<updated>2011-07-05T22:09:34Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: Changed download to latest version without lighting problems, credited Droid803 with lighting fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;FD &#039;&#039;&#039;Vexor&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:Vexor.jpg|480px]]|caption=FD Vexor}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
The Federal Vexor class destroyer. born at the Regulus shipyards it was designed to go toe to toe with the GTVA&#039;s Orion, Hecate and Raynor class destroyers. while boasting only 2 turret mounted Mjolnir Beam cannons (12 RBC&#039;s went missing from GTVA storage sites, thats a different story) it more than makes up for it with a nasty array of plasma cannons and torpedo launchers as well as 120 assorted fighters. currently only 6 Vexors are in active service in the Federal fleet, another 2 are nearing completion. these ships have the distinction of being relatively easy to produce, rugged and easy to maintain. at current rates 1 Vexor can be built every 6 months. but with war looming on the horizon these 8 warships might be the only thing standing between us and them.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by &#039;&#039;&#039;Steve-O&#039;&#039;&#039;&lt;br /&gt;
*Lighting fixed by &#039;&#039;&#039;Droid803&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Destroyer&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Regulus Shipyards&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 35 m/s&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 210 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 773 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 595 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 3327 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Fighter Complement|Fighter Complement]]&#039;&#039;&#039;&lt;br /&gt;
| 144&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Mjolnir Beam]] &lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Shark &lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fusillade &lt;br /&gt;
| 2x2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Dart&lt;br /&gt;
| 2x2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Long Range Flak]]&lt;br /&gt;
| 4x3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Heavy Plasma&lt;br /&gt;
| 9x2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[AAAf|Terran Anti-Fighter Beam]] &lt;br /&gt;
| 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Terran Turret]]&lt;br /&gt;
| 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|The model uses a large number (28!) of unique textures and is also very high poly. It is likely to cause performance issues if you have multiple instances in a single mission. It would be advisable to optimize the model before using it, or build missions with this in mind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Vexor also has some bizarre lighting errors caused either by Boolean or smoothing problems. This makes it look very very unfortunate under anything but the darkest lighting conditions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Vexor was used as the [[United Earth Federation]]&#039;s primary destroyer for much of [[War in Heaven]] development but was ultimately cut due to technical issues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The above-mentioned lighting issues have been fixed by Droid803. However, the Vexor still combines the detail of a Solaris with the optimization of a Karuna.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
http://dl.dropbox.com/u/126554/FS2/Vexor_Smth.rar&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35456</id>
		<title>Freespace 3 the search For bosch</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35456"/>
		<updated>2011-07-05T19:34:26Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: /* Identity of xX_LORD_ULTRA_DEATH_Xx */  ssssssssss&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about a [[User-made Campaigns|user-made campaign]] on acid. For discussion on the official third game of the series, please see [[FreeSpace 3]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Freespace 3 the search For bosch&#039;&#039;&#039; is an epic parody campaign for &#039;&#039;[[FreeSpace 2]]&#039;&#039; created by xX_LORD_ULTRA_DEATH_Xx. The initial release, containing the first 5 of 34 planned missions, was posted on July 2, 2011, to rapturous community reaction.&lt;br /&gt;
&lt;br /&gt;
It may or may not be worth noting that this campaign is &#039;&#039;&#039;not&#039;&#039;&#039; the official &#039;&#039;FreeSpace 3&#039;&#039;, despite implicit claims to that effect.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Partially Released&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Author:&#039;&#039;&#039; xX_LORD_ULTRA_DEATH_Xx&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Released:&#039;&#039;&#039; 07/02/11 (R1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Missions:&#039;&#039;&#039; 5 in first release (of 34 planned)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Features:&#039;&#039;&#039;&lt;br /&gt;
*34 mission&#039;s [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*new ship&#039;s [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*realistic beleivabel [&#039;&#039;sic&#039;&#039;] caricatures [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*custom sound track to make excite [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*Set 2 yrs after Capella&lt;br /&gt;
*You are sent through new Knosos [&#039;&#039;sic&#039;&#039;] to look for Bosch&lt;br /&gt;
*Find out what happen [&#039;&#039;sic&#039;&#039;] to Bosch!&lt;br /&gt;
*Find out what Shivin&#039;s [&#039;&#039;sic&#039;&#039;] are and why they do what they@ [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*Take war to Shivins [&#039;&#039;sic&#039;&#039;] home system&#039;s [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*SF Mara (Terran&#039;s) [&#039;&#039;sic&#039;&#039;] is now main space supremacy [&#039;&#039;sic&#039;&#039;] fighter in elite GTVA squadron&#039;s [&#039;&#039;sic&#039;&#039;] like your [&#039;&#039;sic&#039;&#039;]!&lt;br /&gt;
*&#039;&#039;AND MUCH MORE&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;The campaign is set two years after the Capella incident. The player character and her wingmen - each with distinctive and developed personalities - are highly regarded pilots stationed aboard the GVD Cleopatera [&#039;&#039;sic&#039;&#039;], a [[GVD Hatshepsut|Hatshepsut]]-class destroyer modified with [[Shivan]] technology. The story opens with the announcement that a new [[Knossos]] subspace portal has been discovered in a remote corner of the GTVA, and that the Cleopatera [&#039;&#039;sic&#039;&#039;] and her battlegroup have been dispatched to investigate. Their mission is to find and apprehend [[Aken Bosch]]so that he can be interrogated and brought to justice. Along the way, the player character is subjected to the greatest tests of her career and her life, and makes shocking discoveries about the nature of Bosch, the Shivans, and the universe itself....&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Initial responses in the R1 release thread ranged from skeptical to downright hostile, owing to the taboo against naming a campaign &amp;quot;[[FreeSpace 3]]&amp;quot; (and thereby unilaterally giving it implicit canonical status). Many members assumed that the post was a [http://en.wikipedia.org/wiki/Troll_%28Internet%29 troll], posted specifically to generate some response from the community. The original poster&#039;s numerous idiosyncrasies, such as posting in extremely oversize green text littered with spelling and grammar errors, were another cause of initial skepticism.&lt;br /&gt;
&lt;br /&gt;
However, once community members had the chance to download and play the campaign, they realized just how damn hilarious the campaign actually was. Several requests for a sequel, and at least one offer to assist in FREDing for one, were posted within 24 hours of the release.&lt;br /&gt;
&lt;br /&gt;
There were lingering performance issues with some missions on older computers, but xX_LORD_ULTRA_DEATH_Xx quickly responded with a downscaled &amp;quot;lite&amp;quot; version of the campaign. This version preserved the storyline and broad mission balance of the original while making necessary sacrifices of the epic nature of some missions to accommodate those who would otherwise be unable to play the campaign at all. Both versions are currently available for download. &lt;br /&gt;
&lt;br /&gt;
That the campaign contained numerous references to existing campaigns and tongue-in-cheek attacks on community members led to further suspicion that it was some kind of joke. It was later revealed by site administration that xX_LORD_ULTRA_DEATH_Xx&#039;s IP address matched that of an existing community member. However, which community member was ultimately responsible for the conception of this masterpiece remains unknown.&lt;br /&gt;
&lt;br /&gt;
==Identity of xX_LORD_ULTRA_DEATH_Xx==&lt;br /&gt;
Several theories have been put forth as to the identity of the campaign designer, but nothing approaching a consensus has been reached.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:Axem|Axem]]&#039;&#039;&#039;: Axem, known for his parody campaign [[Just Another Day]] and its sequels, was suggested as a possibility within ten minutes of the release thread going live. Site administration has stated that Axem is not the campaign designer, and Axem himself has made inquiries as to the designer&#039;s identity. However, many community members remain convinced that Axem is xX_LORD_ULTRA_DEATH_Xx.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:General Battuta|General Battuta]]&#039;&#039;&#039;: Along with Axem, General Battuta is the most frequently suggested author of &#039;&#039;Freespace 3 the search For bosch&#039;&#039;. The main flaw in this theory is that Battuta was temporarily banned from posting on public forums at the time of the release. It is unlikely that site administration would take kindly to the so-called &amp;quot;Trollttuta&amp;quot; making alt posts while so banned. Despite this, unspecified and vague similarities between Battuta&#039;s writing style and that of xX_LORD_ULTRA_DEATH_Xx have been noted and the theory remains popular.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:Nuclear1|Nuclear1]]&#039;&#039;&#039;: Theories that Nuclear1 is xX_LORD_ULTRA_DEATH_Xx have likewise been refuted by HLP administration.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:karajorma|karajorma]]&#039;&#039;&#039;: Site administrator karajorma was suggested as a possibility for no clearly-stated reason. He has denied it on the grounds that &amp;quot;that would require me to be capable of finishing something I started.&amp;quot; Has also further elaborated that he still hasn&#039;t &amp;quot;finished WiH or played enough FS2 recently to be able to reference recent campaigns.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:Goober5000|Goober5000]]&#039;&#039;&#039;: Goober5000, who like Axem has a history of creating silly campaigns, has also been suggested as a possibility by multiple community members. However, he has not played [[War in Heaven]], which &#039;&#039;Freespace 3&#039;&#039;&#039;s eponymous &amp;quot;Mission 5&amp;quot; references heavily. Administration has stated that this theory is incorrect.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:Spoon|Spoon]]&#039;&#039;&#039;: [[User:TopAce|TopAce]] created this theory because he was pissed off at Spoon. See the splitlocked thread in Links, below.&lt;br /&gt;
&lt;br /&gt;
==Reviews==&lt;br /&gt;
&#039;&#039;&amp;quot;...this piece of art....&amp;quot;&#039;&#039; - [[User:Fisk|Jeff Vader]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Awesome.&amp;quot;&#039;&#039; - [[User:Snail|Snail]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Very good campaign! I wish there were more of these out there!&amp;quot;&#039;&#039; - [[User:QueenHolley|QueenHolley]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;This is the best campaign that has ever been written.&amp;quot;&#039;&#039; - [[User:Shivan Hunter|Shivan Hunter]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;This fine masterpiece....&amp;quot;&#039;&#039; - [[User:Swantz|Swantz]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;This is a new benchmark for campaigns.&amp;quot;&#039;&#039; - [[User:Psychonaut|Psychonaut]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Featured campaign of the indeterminate time period...you should play it.&amp;quot;&#039;&#039; - [[User:Scotty|Scotty]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Omg, the ending. Someone hand me a cigarette.&amp;quot;&#039;&#039; - [[User:Darius|Darius]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Story is on par with many of today&#039;s works...dialogue is compelling and moving.&amp;quot;&#039;&#039; - [[User:thesizzler|thesizzler]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[http://www.hard-light.net/forums/index.php?topic=76933.0 Release thread] (with community reaction)&lt;br /&gt;
*[http://www.hard-light.net/forums/index.php?topic=76948.0 TopAce/Spoon flamebaiting splitlocked from release thread]&lt;br /&gt;
*[http://www.mediafire.com/?vf2aib6d597csvq Download from Mediafire]&lt;br /&gt;
*[http://www.mediafire.com/?806glxh9kayl016 &amp;quot;Lite&amp;quot; version with some ships removed for slower computers (Mediafire)]&lt;br /&gt;
*[http://www.freespacemods.net/download.php?view.772 Download from FreeSpace Mods]&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35439</id>
		<title>Freespace 3 the search For bosch</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35439"/>
		<updated>2011-07-04T19:56:25Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about a [[User-made Campaigns|user-made campaign]] on acid. For discussion on the official third game of the series, please see [[FreeSpace 3]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Freespace 3 the search For bosch&#039;&#039;&#039; is an epic parody campaign for &#039;&#039;[[FreeSpace 2]]&#039;&#039; created by xX_LORD_ULTRA_DEATH_Xx. The initial release, containing the first 5 of 34 planned missions, was posted on July 2, 2011, to rapturous community reaction.&lt;br /&gt;
&lt;br /&gt;
It may or may not be worth noting that this campaign is &#039;&#039;&#039;not&#039;&#039;&#039; the official &#039;&#039;FreeSpace 3&#039;&#039;, despite implicit claims to that effect.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Partially Released&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Author:&#039;&#039;&#039; xX_LORD_ULTRA_DEATH_Xx&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Released:&#039;&#039;&#039; 07/02/11 (R1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Missions:&#039;&#039;&#039; 5 in first release (of 34 planned)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Features:&#039;&#039;&#039;&lt;br /&gt;
*34 mission&#039;s [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*new ship&#039;s [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*realistic beleivabel [&#039;&#039;sic&#039;&#039;] caricatures [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*custom sound track to make excite [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*Set 2 yrs after Capella&lt;br /&gt;
*You are sent through new Knosos [&#039;&#039;sic&#039;&#039;] to look for Bosch&lt;br /&gt;
*Find out what happen [&#039;&#039;sic&#039;&#039;] to Bosch!&lt;br /&gt;
*Find out what Shivin&#039;s [&#039;&#039;sic&#039;&#039;] are and why they do what they@ [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*Take war to Shivins [&#039;&#039;sic&#039;&#039;] home system&#039;s [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*SF Mara (Terran&#039;s) [&#039;&#039;sic&#039;&#039;] is now main space supremacy [&#039;&#039;sic&#039;&#039;] fighter in elite GTVA squadron&#039;s [&#039;&#039;sic&#039;&#039;] like your [&#039;&#039;sic&#039;&#039;]!&lt;br /&gt;
*&#039;&#039;AND MUCH MORE&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;The campaign is set two years after the Capella incident. The player character and her wingmen - each with distinctive and developed personalities - are highly regarded pilots stationed aboard the GVD Cleopatra, a [[GVD Hatshepsut|Hatshepsut]]-class destroyer modified with [[Shivan]] technology. The story opens with the announcement that a new [[Knossos]] subspace portal has been discovered in a remote corner of the GTVA, and that the Cleopatra and her battlegroup have been dispatched to investigate. Their mission is to find and apprehend [[Aken Bosch]]so that he can be interrogated and brought to justice. Along the way, the player character is subjected to the greatest tests of her career and her life, and makes shocking discoveries about the nature of Bosch, the Shivans, and the universe itself....&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Initial responses in the R1 release thread ranged from skeptical to downright hostile, owing to the taboo against naming a campaign &amp;quot;[[FreeSpace 3]]&amp;quot; (and thereby unilaterally giving it implicit canonical status). Many members assumed that the post was a [http://en.wikipedia.org/wiki/Troll_%28Internet%29 troll], posted specifically to generate some response from the community. The original poster&#039;s numerous idiosyncrasies, such as posting in extremely oversize green text littered with spelling and grammar errors, were another cause of initial skepticism.&lt;br /&gt;
&lt;br /&gt;
However, once community members had the chance to download and play the campaign, they realized just how damn hilarious the campaign actually was. Several requests for a sequel, and at least one offer to assist in FREDing for one, were posted within 24 hours of the release.&lt;br /&gt;
&lt;br /&gt;
There were lingering performance issues with some missions on older computers, but xX_LORD_ULTRA_DEATH_Xx quickly responded with a downscaled &amp;quot;lite&amp;quot; version of the campaign. This version preserved the storyline and broad mission balance of the original while making necessary sacrifices of the epic nature of some missions to accommodate those who would otherwise be unable to play the campaign at all. Both versions are currently available for download. &lt;br /&gt;
&lt;br /&gt;
That the campaign contained numerous references to existing campaigns and tongue-in-cheek attacks on community members led to further suspicion that it was some kind of joke. It was later revealed by site administration that xX_LORD_ULTRA_DEATH_Xx&#039;s IP address matched that of an existing community member. However, which community member was ultimately responsible for the conception of this masterpiece remains unknown.&lt;br /&gt;
&lt;br /&gt;
==Identity of xX_LORD_ULTRA_DEATH_Xx==&lt;br /&gt;
Several theories have been put forth as to the identity of the campaign designer, but nothing approaching a consensus has been reached.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:Axem|Axem]]&#039;&#039;&#039;: Axem, known for his parody campaign [[Just Another Day]] and its sequels, was suggested as a possibility within ten minutes of the release thread going live. Site administration has stated that Axem is not the campaign designer, and Axem himself has made inquiries as to the designer&#039;s identity. However, many community member remain convinced that Axem is xX_LORD_ULTRA_DEATH_Xx.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:General Battuta|General Battuta]]&#039;&#039;&#039;: Along with Axem, General Battuta is the most frequently suggested author of &#039;&#039;Freespace 3 the search For bosch&#039;&#039;. The main flaw in this theory is that Battuta was temporarily banned from posting on public forums at the time of the release. It is unlikely that site administration would take kindly to the so-called &amp;quot;Trollttuta&amp;quot; making alt posts while so banned. Despite this, unspecified and vague similarities between Battuta&#039;s writing style and that of xX_LORD_ULTRA_DEATH_Xx have been noted and the theory remains popular.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:Nuclear1|Nuclear1]]&#039;&#039;&#039;: Theories that Nuclear1 is xX_LORD_ULTRA_DEATH_Xx have likewise been refuted by HLP administration.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:karajorma|karajorma]]&#039;&#039;&#039;: Site administrator karajorma was suggested as a possibility for no clearly-stated reason. He has denied it on the grounds that &amp;quot;that would require me to be capable of finishing something I started.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:Goober5000|Goober5000]]&#039;&#039;&#039;: Goober5000, who like Axem has a history of creating silly campaigns, has also been suggested as a possibility by multiple community members. However, he has not played [[War in Heaven]], which &#039;&#039;Freespace 3&#039;&#039;&#039;s eponymous &amp;quot;Mission 5&amp;quot; references heavily. Administration has stated that this theory is incorrect.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:Spoon|Spoon]]&#039;&#039;&#039;: [[User:TopAce|TopAce]] created this theory because he was pissed off at Spoon. See the splitlocked thread in Links, below.&lt;br /&gt;
&lt;br /&gt;
==Reviews==&lt;br /&gt;
&#039;&#039;&amp;quot;...this piece of art....&amp;quot;&#039;&#039; - [[User:Jeff Vader|Jeff Vader]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Awesome.&amp;quot;&#039;&#039; - [[User:Snail|Snail]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Very good campaign! I wish there were more of these out there!&amp;quot;&#039;&#039; - [[User:QueenHolley|QueenHolley]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;This is the best campaign that has ever been written.&amp;quot;&#039;&#039; - [[User:Shivan Hunter|Shivan Hunter]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;This fine masterpiece....&amp;quot;&#039;&#039; - [[User:Swantz|Swantz]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;This is a new benchmark for campaigns.&amp;quot;&#039;&#039; - [[User:Psychonaut|Psychonaut]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Featured campaign of the indeterminate time period...you should play it.&amp;quot;&#039;&#039; - [[User:Scotty|Scotty]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Omg, the ending. Someone hand me a cigarette.&amp;quot;&#039;&#039; - [[User:Darius|Darius]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Story is on par with many of today&#039;s works...dialogue is compelling and moving.&amp;quot;&#039;&#039; - [[User:thesizzler|thesizzler]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[http://www.hard-light.net/forums/index.php?topic=76933.0 Release thread] (with community reaction)&lt;br /&gt;
*[http://www.hard-light.net/forums/index.php?topic=76948.0 TopAce/Spoon flamebaiting splitlocked from release thread]&lt;br /&gt;
*[http://www.mediafire.com/?vf2aib6d597csvq Download from Mediafire]&lt;br /&gt;
*[http://www.mediafire.com/?806glxh9kayl016 &amp;quot;Lite&amp;quot; version with some ships removed for slower computers (Mediafire)]&lt;br /&gt;
*[http://www.freespacemods.net/download.php?view.772 Download from FreeSpace Mods]&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35438</id>
		<title>Freespace 3 the search For bosch</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35438"/>
		<updated>2011-07-04T19:52:33Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about a [[User-made Campaigns|user-made campaign]] on acid. For discussion on the official third game of the series, please see [[FreeSpace 3]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Freespace 3 the search For bosch&#039;&#039;&#039; is an epic parody campaign for &#039;&#039;[[FreeSpace 2]]&#039;&#039; created by xX_LORD_ULTRA_DEATH_Xx. The initial release, containing the first 5 of 34 planned missions, was posted on July 2, 2011, to rapturous community reaction.&lt;br /&gt;
&lt;br /&gt;
It may or may not be worth noting that this campaign is &#039;&#039;&#039;not&#039;&#039;&#039; the official &#039;&#039;FreeSpace 3&#039;&#039;, despite implicit claims to that effect.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Partially Released&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Author:&#039;&#039;&#039; xX_LORD_ULTRA_DEATH_Xx&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Released:&#039;&#039;&#039; 07/02/11 (R1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Missions:&#039;&#039;&#039; 5 in first release (of 34 planned)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Features:&#039;&#039;&#039;&lt;br /&gt;
*34 mission&#039;s [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*new ship&#039;s [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*realistic beleivabel [&#039;&#039;sic&#039;&#039;] caricatures [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*custom sound track to make excite [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*Set 2 yrs after Capella&lt;br /&gt;
*You are sent through new Knosos [&#039;&#039;sic&#039;&#039;] to look for Bosch&lt;br /&gt;
*Find out what happen [&#039;&#039;sic&#039;&#039;] to Bosch!&lt;br /&gt;
*Find out what Shivin&#039;s [&#039;&#039;sic&#039;&#039;] are and why they do what they@ [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*Take war to Shivins [&#039;&#039;sic&#039;&#039;] home system&#039;s [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*SF Mara (Terran&#039;s) [&#039;&#039;sic&#039;&#039;] is now main space supremacy [&#039;&#039;sic&#039;&#039;] fighter in elite GTVA squadron&#039;s [&#039;&#039;sic&#039;&#039;] like your [&#039;&#039;sic&#039;&#039;]!&lt;br /&gt;
*&#039;&#039;AND MUCH MORE&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;The campaign is set two years after the Capella incident. The player character and her wingmen - each with distinctive and developed personalities - are highly regarded pilots stationed aboard the GVD Cleopatra, a [[GVD Hatshepsut|Hatshepsut]]-class destroyer modified with [[Shivan]] technology. The story opens with the announcement that a new [[Knossos]] subspace portal has been discovered in a remote corner of the GTVA, and that the Cleopatra and her battlegroup have been dispatched to investigate. Their mission is to find and apprehend [[Aken Bosch]]so that he can be interrogated and brought to justice. Along the way, the player character is subjected to the greatest tests of her career and her life, and makes shocking discoveries about the nature of Bosch, the Shivans, and the universe itself....&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Initial responses in the R1 release thread ranged from skeptical to downright hostile, owing to the taboo against naming a campaign &amp;quot;[[FreeSpace 3]]&amp;quot; (and thereby unilaterally giving it implicit canonical status). Many members assumed that the post was a [http://en.wikipedia.org/wiki/Troll_%28Internet%29 troll], posted specifically to generate some response from the community. The original poster&#039;s numerous idiosyncrasies, such as posting in extremely oversize green text littered with spelling and grammar errors, were another cause of initial skepticism.&lt;br /&gt;
&lt;br /&gt;
However, once community members had the chance to download and play the campaign, they realized just how damn hilarious the campaign actually was. Several requests for a sequel, and at least one offer to assist in FREDing for one, were posted within 24 hours of the release.&lt;br /&gt;
&lt;br /&gt;
There were lingering performance issues with some missions on older computers, but xX_LORD_ULTRA_DEATH_Xx quickly responded with a downscaled &amp;quot;lite&amp;quot; version of the campaign. This version preserved the storyline and broad mission balance of the original while making necessary sacrifices of the epic nature of some missions to accommodate those who would otherwise be unable to play the campaign at all. Both versions are currently available for download. &lt;br /&gt;
&lt;br /&gt;
That the campaign contained numerous references to existing campaigns and tongue-in-cheek attacks on community members led to further suspicion that it was some kind of joke. It was later revealed by site administration that xX_LORD_ULTRA_DEATH_Xx&#039;s IP address matched that of an existing community member. However, which community member was ultimately responsible for the conception of this masterpiece remains unknown.&lt;br /&gt;
&lt;br /&gt;
==Identity of xX_LORD_ULTRA_DEATH_Xx==&lt;br /&gt;
Several theories have been put forth as to the identity of the campaign designer, but nothing approaching a consensus has been reached.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:Axem|Axem]]&#039;&#039;&#039;: Axem, known for his parody campaign [[Just Another Day]] and its sequels, was suggested as a possibility within ten minutes of the release thread going live. Site administration has stated that Axem is not the campaign designer, and Axem himself has made inquiries as to the designer&#039;s identity. However, many community member remain convinced that Axem is xX_LORD_ULTRA_DEATH_Xx.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:General Battuta|General Battuta]]&#039;&#039;&#039;: Along with Axem, General Battuta is the most frequently suggested author of &#039;&#039;Freespace 3 the search For bosch&#039;&#039;. The main flaw in this theory is that Battuta was temporarily banned from posting on public forums at the time of the release. It is unlikely that site administration would take kindly to the so-called &amp;quot;Trollttuta&amp;quot; making alt posts while so banned. Despite this, unspecified and vague similarities between Battuta&#039;s writing style and that of xX_LORD_ULTRA_DEATH_Xx have been noted and the theory remains popular.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:Nuclear1|Nuclear1]]&#039;&#039;&#039;: Theories that Nuclear1 is xX_LORD_ULTRA_DEATH_Xx have likewise been refuted by HLP administration.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:karajorma|karajorma]]&#039;&#039;&#039;: Site administrator karajorma was suggested as a possibility for no clearly-stated reason. He has denied it on the grounds that &amp;quot;that would require me to be capable of finishing something I started.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:Goober5000|Goober5000]]&#039;&#039;&#039;: Goober5000, who like Axem has a history of creating silly campaigns, has also been suggested as a possibility by multiple community members. However, he has not played [[War in Heaven]], which &#039;&#039;Freespace 3&#039;&#039;&#039;s eponymous &amp;quot;Mission 5&amp;quot; references heavily. Administration has stated that this theory is incorrect.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:Spoon|Spoon]]&#039;&#039;&#039;: [[User:TopAce|TopAce]] created this theory because he was pissed off at Spoon. See the splitlocked thread in Links, below.&lt;br /&gt;
&lt;br /&gt;
==Reviews==&lt;br /&gt;
&#039;&#039;&amp;quot;...this piece of art....&amp;quot;&#039;&#039; - [[User:Jeff Vader|Jeff Vader]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Awesome.&amp;quot;&#039;&#039; - [[User:Snail|Snail]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Very good campaign! I wish there were more of these out there!&amp;quot;&#039;&#039; - [[User:QueenHolley|QueenHolley]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;This is the best campaign that has ever been written.&amp;quot;&#039;&#039; - [[User:Shivan Hunter|Shivan Hunter]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;This fine masterpiece....&amp;quot;&#039;&#039; - [[User:Swantz|Swantz]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;This is a new benchmark for campaigns.&amp;quot;&#039;&#039; - [[User:Psychonaut|Psychonaut]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Featured campaign of the indeterminate time period...you should play it.&amp;quot;&#039;&#039; - [[User:Scotty|Scotty]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Omg, the ending. Someone hand me a cigarette.&amp;quot;&#039;&#039; - [[User:Darius|Darius]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Story is on par with many of today&#039;s works...dialogue is compelling and moving.&amp;quot;&#039;&#039; - [[User:thesizzler|thesizzler]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[http://www.hard-light.net/forums/index.php?topic=76933.0 Release thread] (with community reaction)&lt;br /&gt;
*[http://www.hard-light.net/forums/index.php?topic=76948.0 Drama splitlocked from release thread]&lt;br /&gt;
*[http://www.mediafire.com/?vf2aib6d597csvq Download from Mediafire]&lt;br /&gt;
*[http://www.mediafire.com/?806glxh9kayl016 &amp;quot;Lite&amp;quot; version with some ships removed for slower computers (Mediafire)]&lt;br /&gt;
*[http://www.freespacemods.net/download.php?view.772 Download from FreeSpace Mods]&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35430</id>
		<title>Freespace 3 the search For bosch</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35430"/>
		<updated>2011-07-04T15:31:19Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: /* Links */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about a [[User-made Campaigns|user-made campaign]] on acid. For discussion on the official third game of the series, please see [[FreeSpace 3]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Freespace 3 the search For bosch&#039;&#039;&#039; is an epic parody campaign for &#039;&#039;[[FreeSpace 2]]&#039;&#039; created by xX_LORD_ULTRA_DEATH_Xx. The initial release, containing the first 5 of 34 planned missions, was posted on July 2, 2011, to rapturous community reaction.&lt;br /&gt;
&lt;br /&gt;
It may or may not be worth noting that this campaign is &#039;&#039;&#039;not&#039;&#039;&#039; the official &#039;&#039;FreeSpace 3&#039;&#039;, despite implicit claims to that effect.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Partially Released&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Author:&#039;&#039;&#039; xX_LORD_ULTRA_DEATH_Xx&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Released:&#039;&#039;&#039; 07/02/11 (R1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Missions:&#039;&#039;&#039; 5 in first release (of 34 planned)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Features:&#039;&#039;&#039;&lt;br /&gt;
*34 mission&#039;s [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*new ship&#039;s [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*realistic beleivabel [&#039;&#039;sic&#039;&#039;] caricatures [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*custom sound track to make excite [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*Set 2 yrs after Capella&lt;br /&gt;
*You are sent through new Knosos [&#039;&#039;sic&#039;&#039;] to look for Bosch&lt;br /&gt;
*Find out what happen [&#039;&#039;sic&#039;&#039;] to Bosch!&lt;br /&gt;
*Find out what Shivin&#039;s [&#039;&#039;sic&#039;&#039;] are and why they do what they@ [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*Take war to Shivins [&#039;&#039;sic&#039;&#039;] home system&#039;s [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*SF Mara (Terran&#039;s) [&#039;&#039;sic&#039;&#039;] is now main space supremacy [&#039;&#039;sic&#039;&#039;] fighter in elite GTVA squadron&#039;s [&#039;&#039;sic&#039;&#039;] like your [&#039;&#039;sic&#039;&#039;]!&lt;br /&gt;
*&#039;&#039;AND MUCH MORE&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;The campaign is set two years after the Capella incident. The player character and her wingmen - each with distinctive and developed personalities - are highly regarded pilots stationed aboard the GVD Cleopatra, a [[GVD Hatshepsut|Hatshepsut]]-class destroyer modified with [[Shivan]] technology. The story opens with the announcement that a new [[Knossos]] subspace portal has been discovered in a remote corner of the GTVA, and that the Cleopatra and her battlegroup have been dispatched to investigate. Their mission is to find and apprehend [[Aken Bosch]]so that he can be interrogated and brought to justice. Along the way, the player character is subjected to the greatest tests of her career and her life, and makes shocking discoveries about the nature of Bosch, the Shivans, and the universe itself....&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Initial responses in the R1 release thread ranged from skeptical to downright hostile, owing to the taboo against naming a campaign &amp;quot;[[FreeSpace 3]]&amp;quot; (and thereby unilaterally giving it implicit canonical status). Many members assumed that the post was a [http://en.wikipedia.org/wiki/Troll_%28Internet%29 troll], posted specifically to generate some response from the community. The original poster&#039;s numerous idiosyncrasies, such as posting in extremely oversize green text littered with spelling and grammar errors, were another cause of initial skepticism.&lt;br /&gt;
&lt;br /&gt;
However, once community members had the chance to download and play the campaign, they realized just how damn hilarious the campaign actually was. Several requests for a sequel, and at least one offer to assist in FREDing for one, were posted within 24 hours of the release.&lt;br /&gt;
&lt;br /&gt;
There were lingering performance issues with some missions on older computers, but xX_LORD_ULTRA_DEATH_Xx quickly responded with a downscaled &amp;quot;lite&amp;quot; version of the campaign. This version preserved the storyline and broad mission balance of the original while making necessary sacrifices of the epic nature of some missions to accommodate those who would otherwise be unable to play the campaign at all. Both versions are currently available for download. &lt;br /&gt;
&lt;br /&gt;
That the campaign contained numerous references to existing campaigns and tongue-in-cheek attacks on community members led to further suspicion that it was some kind of joke. It was later revealed by site administration that xX_LORD_ULTRA_DEATH_Xx&#039;s IP address matched that of an existing community member. However, which community member was ultimately responsible for the conception of this masterpiece remains unknown.&lt;br /&gt;
&lt;br /&gt;
==Reviews==&lt;br /&gt;
&amp;quot;...this piece of art....&amp;quot; - [[User:Jeff Vader|Jeff Vader]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Awesome.&amp;quot; - [[User:Snail|Snail]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Very good campaign! I wish there were more of these out there!&amp;quot; - [[User:QueenHolley|QueenHolley]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This is the best campaign that has ever been written.&amp;quot; - [[User:Shivan Hunter|Shivan Hunter]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This fine masterpiece....&amp;quot; - [[User:Swantz|Swantz]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This is a new benchmark for campaigns.&amp;quot; - [[User:Psychonaut|Psychonaut]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Featured campaign of the indeterminate time period...you should play it.&amp;quot; - [[User:Scotty|Scotty]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Omg, the ending. Someone hand me a cigarette.&amp;quot; - [[User:Darius|Darius]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Story is on par with many of today&#039;s works...dialogue is compelling and moving.&amp;quot; - [[User:thesizzler|thesizzler]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[http://www.hard-light.net/forums/index.php?topic=76933.0 Release thread] (with community reaction)&lt;br /&gt;
*[http://www.hard-light.net/forums/index.php?topic=76948.0 Drama splitlocked from release thread]&lt;br /&gt;
*[http://www.mediafire.com/?vf2aib6d597csvq Download from Mediafire]&lt;br /&gt;
*[http://www.mediafire.com/?806glxh9kayl016 &amp;quot;Lite&amp;quot; version with some ships removed for slower computers (Mediafire)]&lt;br /&gt;
*[http://www.freespacemods.net/download.php?view.772 Download from FreeSpace Mods]&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35429</id>
		<title>Freespace 3 the search For bosch</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35429"/>
		<updated>2011-07-04T13:13:06Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: /* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about a [[User-made Campaigns|user-made campaign]] on acid. For discussion on the official third game of the series, please see [[FreeSpace 3]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Freespace 3 the search For bosch&#039;&#039;&#039; is an epic parody campaign for &#039;&#039;[[FreeSpace 2]]&#039;&#039; created by xX_LORD_ULTRA_DEATH_Xx. The initial release, containing the first 5 of 34 planned missions, was posted on July 2, 2011, to rapturous community reaction.&lt;br /&gt;
&lt;br /&gt;
It may or may not be worth noting that this campaign is &#039;&#039;&#039;not&#039;&#039;&#039; the official &#039;&#039;FreeSpace 3&#039;&#039;, despite implicit claims to that effect.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Partially Released&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Author:&#039;&#039;&#039; xX_LORD_ULTRA_DEATH_Xx&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Released:&#039;&#039;&#039; 07/02/11 (R1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Missions:&#039;&#039;&#039; 5 in first release (of 34 planned)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Features:&#039;&#039;&#039;&lt;br /&gt;
*34 mission&#039;s [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*new ship&#039;s [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*realistic beleivabel [&#039;&#039;sic&#039;&#039;] caricatures [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*custom sound track to make excite [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*Set 2 yrs after Capella&lt;br /&gt;
*You are sent through new Knosos [&#039;&#039;sic&#039;&#039;] to look for Bosch&lt;br /&gt;
*Find out what happen [&#039;&#039;sic&#039;&#039;] to Bosch!&lt;br /&gt;
*Find out what Shivin&#039;s [&#039;&#039;sic&#039;&#039;] are and why they do what they@ [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*Take war to Shivins [&#039;&#039;sic&#039;&#039;] home system&#039;s [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*SF Mara (Terran&#039;s) [&#039;&#039;sic&#039;&#039;] is now main space supremacy [&#039;&#039;sic&#039;&#039;] fighter in elite GTVA squadron&#039;s [&#039;&#039;sic&#039;&#039;] like your [&#039;&#039;sic&#039;&#039;]!&lt;br /&gt;
*&#039;&#039;AND MUCH MORE&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;The campaign is set two years after the Capella incident. The player character and her wingmen - each with distinctive and developed personalities - are highly regarded pilots stationed aboard the GVD Cleopatra, a [[GVD Hatshepsut|Hatshepsut]]-class destroyer modified with [[Shivan]] technology. The story opens with the announcement that a new [[Knossos]] subspace portal has been discovered in a remote corner of the GTVA, and that the Cleopatra and her battlegroup have been dispatched to investigate. Their mission is to find and apprehend [[Aken Bosch]]so that he can be interrogated and brought to justice. Along the way, the player character is subjected to the greatest tests of her career and her life, and makes shocking discoveries about the nature of Bosch, the Shivans, and the universe itself....&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Initial responses in the R1 release thread ranged from skeptical to downright hostile, owing to the taboo against naming a campaign &amp;quot;[[FreeSpace 3]]&amp;quot; (and thereby unilaterally giving it implicit canonical status). Many members assumed that the post was a [http://en.wikipedia.org/wiki/Troll_%28Internet%29 troll], posted specifically to generate some response from the community. The original poster&#039;s numerous idiosyncrasies, such as posting in extremely oversize green text littered with spelling and grammar errors, were another cause of initial skepticism.&lt;br /&gt;
&lt;br /&gt;
However, once community members had the chance to download and play the campaign, they realized just how damn hilarious the campaign actually was. Several requests for a sequel, and at least one offer to assist in FREDing for one, were posted within 24 hours of the release.&lt;br /&gt;
&lt;br /&gt;
There were lingering performance issues with some missions on older computers, but xX_LORD_ULTRA_DEATH_Xx quickly responded with a downscaled &amp;quot;lite&amp;quot; version of the campaign. This version preserved the storyline and broad mission balance of the original while making necessary sacrifices of the epic nature of some missions to accommodate those who would otherwise be unable to play the campaign at all. Both versions are currently available for download. &lt;br /&gt;
&lt;br /&gt;
That the campaign contained numerous references to existing campaigns and tongue-in-cheek attacks on community members led to further suspicion that it was some kind of joke. It was later revealed by site administration that xX_LORD_ULTRA_DEATH_Xx&#039;s IP address matched that of an existing community member. However, which community member was ultimately responsible for the conception of this masterpiece remains unknown.&lt;br /&gt;
&lt;br /&gt;
==Reviews==&lt;br /&gt;
&amp;quot;...this piece of art....&amp;quot; - [[User:Jeff Vader|Jeff Vader]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Awesome.&amp;quot; - [[User:Snail|Snail]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Very good campaign! I wish there were more of these out there!&amp;quot; - [[User:QueenHolley|QueenHolley]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This is the best campaign that has ever been written.&amp;quot; - [[User:Shivan Hunter|Shivan Hunter]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This fine masterpiece....&amp;quot; - [[User:Swantz|Swantz]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This is a new benchmark for campaigns.&amp;quot; - [[User:Psychonaut|Psychonaut]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Featured campaign of the indeterminate time period...you should play it.&amp;quot; - [[User:Scotty|Scotty]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Omg, the ending. Someone hand me a cigarette.&amp;quot; - [[User:Darius|Darius]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Story is on par with many of today&#039;s works...dialogue is compelling and moving.&amp;quot; - [[User:thesizzler|thesizzler]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[http://www.hard-light.net/forums/index.php?topic=76933.0 Release thread] (with community reaction)&lt;br /&gt;
*[http://www.mediafire.com/?vf2aib6d597csvq Download from Mediafire]&lt;br /&gt;
*[http://www.mediafire.com/?806glxh9kayl016 &amp;quot;Lite&amp;quot; version with some ships removed for slower computers (Mediafire)]&lt;br /&gt;
*[http://www.freespacemods.net/download.php?view.772 Download from FreeSpace Mods]&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35428</id>
		<title>Freespace 3 the search For bosch</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35428"/>
		<updated>2011-07-04T13:10:27Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: /* Reviews */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about a [[User-made Campaigns|user-made campaign]] on acid. For discussion on the official third game of the series, please see [[FreeSpace 3]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Freespace 3 the search For bosch&#039;&#039;&#039; is an epic parody campaign for &#039;&#039;[[FreeSpace 2]]&#039;&#039; created by xX_LORD_ULTRA_DEATH_Xx. The initial release, containing the first 5 of 34 planned missions, was posted on July 2, 2011, to rapturous community reaction.&lt;br /&gt;
&lt;br /&gt;
It may or may not be worth noting that this campaign is &#039;&#039;&#039;not&#039;&#039;&#039; the official &#039;&#039;FreeSpace 3&#039;&#039;, despite implicit claims to that effect.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Partially Released&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Author:&#039;&#039;&#039; xX_LORD_ULTRA_DEATH_Xx&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Released:&#039;&#039;&#039; 07/02/11 (R1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Missions:&#039;&#039;&#039; 5 in first release (of 34 planned)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Features:&#039;&#039;&#039;&lt;br /&gt;
*34 mission&#039;s [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*new ship&#039;s [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*realistic beleivabel [&#039;&#039;sic&#039;&#039;] caricatures [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*custom sound track to make excite [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*Set 2 yrs after Capella&lt;br /&gt;
*You are sent through new Knosos [&#039;&#039;sic&#039;&#039;] to look for Bosch&lt;br /&gt;
*Find out what happen [&#039;&#039;sic&#039;&#039;] to Bosch!&lt;br /&gt;
*Find out what Shivin&#039;s [&#039;&#039;sic&#039;&#039;] are and why they do what they@ [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*Take war to Shivins [&#039;&#039;sic&#039;&#039;] home system&#039;s [&#039;&#039;sic&#039;&#039;]&lt;br /&gt;
*SF Mara (Terran&#039;s) [&#039;&#039;sic&#039;&#039;] is now main space supremacy [&#039;&#039;sic&#039;&#039;] fighter in elite GTVA squadron&#039;s like your [&#039;&#039;sic&#039;&#039;]!&lt;br /&gt;
*&#039;&#039;AND MUCH MORE&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&#039;&#039;The campaign is set two years after the Capella incident. The player character and her wingmen - each with distinctive and developed personalities - are highly regarded pilots stationed aboard the GVD Cleopatra, a [[GVD Hatshepsut|Hatshepsut]]-class destroyer modified with [[Shivan]] technology. The story opens with the announcement that a new [[Knossos]] subspace portal has been discovered in a remote corner of the GTVA, and that the Cleopatra and her battlegroup have been dispatched to investigate. Their mission is to find and apprehend [[Aken Bosch]]so that he can be interrogated and brought to justice. Along the way, the player character is subjected to the greatest tests of her career and her life, and makes shocking discoveries about the nature of Bosch, the Shivans, and the universe itself....&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Initial responses in the R1 release thread ranged from skeptical to downright hostile, owing to the taboo against naming a campaign &amp;quot;[[FreeSpace 3]]&amp;quot; (and thereby unilaterally giving it implicit canonical status). Many members assumed that the post was a [http://en.wikipedia.org/wiki/Troll_%28Internet%29 troll], posted specifically to generate some response from the community. The original poster&#039;s numerous idiosyncrasies, such as posting in extremely oversize green text littered with spelling and grammar errors, were another cause of initial skepticism.&lt;br /&gt;
&lt;br /&gt;
However, once community members had the chance to download and play the campaign, they realized just how damn hilarious the campaign actually was. Several requests for a sequel, and at least one offer to assist in FREDing for one, were posted within 24 hours of the release.&lt;br /&gt;
&lt;br /&gt;
There were lingering performance issues with some missions on older computers, but xX_LORD_ULTRA_DEATH_Xx quickly responded with a downscaled &amp;quot;lite&amp;quot; version of the campaign. This version preserved the storyline and broad mission balance of the original while making necessary sacrifices of the epic nature of some missions to accommodate those who would otherwise be unable to play the campaign at all. Both versions are currently available for download. &lt;br /&gt;
&lt;br /&gt;
That the campaign contained numerous references to existing campaigns and tongue-in-cheek attacks on community members led to further suspicion that it was some kind of joke. It was later revealed by site administration that xX_LORD_ULTRA_DEATH_Xx&#039;s IP address matched that of an existing community member. However, which community member was ultimately responsible for the conception of this masterpiece remains unknown.&lt;br /&gt;
&lt;br /&gt;
==Reviews==&lt;br /&gt;
&amp;quot;...this piece of art....&amp;quot; - [[User:Jeff Vader|Jeff Vader]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Awesome.&amp;quot; - [[User:Snail|Snail]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Very good campaign! I wish there were more of these out there!&amp;quot; - [[User:QueenHolley|QueenHolley]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This is the best campaign that has ever been written.&amp;quot; - [[User:Shivan Hunter|Shivan Hunter]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This fine masterpiece....&amp;quot; - [[User:Swantz|Swantz]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This is a new benchmark for campaigns.&amp;quot; - [[User:Psychonaut|Psychonaut]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Featured campaign of the indeterminate time period...you should play it.&amp;quot; - [[User:Scotty|Scotty]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Omg, the ending. Someone hand me a cigarette.&amp;quot; - [[User:Darius|Darius]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Story is on par with many of today&#039;s works...dialogue is compelling and moving.&amp;quot; - [[User:thesizzler|thesizzler]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
*[http://www.hard-light.net/forums/index.php?topic=76933.0 Release thread] (with community reaction)&lt;br /&gt;
*[http://www.mediafire.com/?vf2aib6d597csvq Download from Mediafire]&lt;br /&gt;
*[http://www.mediafire.com/?806glxh9kayl016 &amp;quot;Lite&amp;quot; version with some ships removed for slower computers (Mediafire)]&lt;br /&gt;
*[http://www.freespacemods.net/download.php?view.772 Download from FreeSpace Mods]&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35424</id>
		<title>Freespace 3 the search For bosch</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35424"/>
		<updated>2011-07-04T02:47:28Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: /* Reviews */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Freespace 3 the search For bosch&#039;&#039;&#039; is a character-driven epic campaign for &#039;&#039;FreeSpace 2&#039;&#039; by xX_LORD_ULTRA_DEATH_Xx. The initial release, containing 5 of the planned 34 missions, was posted to the HLP forums on July 2, 2011. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Author: xX_LORD_ULTRA_DEATH_Xx&lt;br /&gt;
&lt;br /&gt;
Originally posted: 07/02/11&lt;br /&gt;
&lt;br /&gt;
Missions: 5 in first release (34 planned)&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
The campaign is set two years after the Capella incident. The player character and her wingmen-each with distinctive and developed personalities-are highly regarded pilots stationed aboard the GVD Cleopatra, a Hatshepsut-class destroyer modified with Shivan technology. The story opens with the announcement that a new Knossos subspace portal has been discovered in a remote corner of the GTVA, and that the Cleopatra and her battlegroup have been dispatched to investigate. Their mission is to find and apprehend Aken Bosch so that he can be interrogated and brought to justice. Along the way, the player character is subjected to the greatest tests of her career and her life, and makes shocking discoveries about the nature of Bosch, the Shivans, and the universe itself....&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Initial responses in the R1 release thread ranged from skeptical to downright hostile, owing to the taboo at the time against naming a campaign &amp;quot;FreeSpace 3&amp;quot; (and thereby unilaterally giving it implicit canonical status). However, once community members had the chance to download and play the campaign, feedback was overwhelmingly positive. Several requests for a sequel, and at least one offer to assist in FREDing for one, were posted within 24 hours of the release. There were lingering performance issues with some missions on older computers, but xX_LORD_ULTRA_DEATH_Xx quickly responded with a downscaled &amp;quot;lite&amp;quot; version of the campaign. This version preserved the storyline and broad mission balance of the original while making necessary sacrifices of the epic nature of some missions to accommodate those who would otherwise be unable to play the campaign at all. Both versions are currently available for download.&lt;br /&gt;
&lt;br /&gt;
==Reviews==&lt;br /&gt;
&amp;quot;...this piece of art....&amp;quot; - [[User:Jeff Vader|Jeff Vader]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Awesome.&amp;quot; - [[User:Snail|Snail]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Very good campaign! I wish there were more of these out there!&amp;quot; - [[User:QueenHolley|QueenHolley]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This is the best campaign that has ever been written.&amp;quot; - [[User:Shivan Hunter|Shivan Hunter]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This fine masterpiece....&amp;quot; - [[User:Swantz|Swantz]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This is a new benchmark for campaigns.&amp;quot; - [[User:Psychonaut|Psychonaut]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Featured campaign of the indeterminate time period...You should play it.&amp;quot; - [[User:Scotty|Scotty]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Omg, the ending. Someone hand me a cigarette.&amp;quot; - [[User:Darius|Darius]]&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
[http://www.hard-light.net/forums/index.php?topic=76933.0 Release thread]&lt;br /&gt;
&lt;br /&gt;
[http://www.mediafire.com/?vf2aib6d597csvq Download from Mediafire]&lt;br /&gt;
&lt;br /&gt;
[http://www.mediafire.com/?806glxh9kayl016 &amp;quot;Lite&amp;quot; version with some ships removed for slower computers (Mediafire)]&lt;br /&gt;
&lt;br /&gt;
[http://www.freespacemods.net/download.php?view.772 Download from FreeSpace Mods]&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Campaign_List&amp;diff=35423</id>
		<title>Campaign List</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Campaign_List&amp;diff=35423"/>
		<updated>2011-07-04T02:43:17Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: /* Parodies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;User-made campaigns are continuations of the FreeSpace saga, whether as sequels, prequels, or occurring simultaneously with one of the games. The following is an (&#039;&#039;incomplete&#039;&#039;) list of user-made campaigns, both completed and in-progress.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note: Some campaigns featured here are part of a Total Conversion. More details on these major mods can be found on the [[Total conversions|Total Conversions]] page.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== FreeSpace Universe ==&lt;br /&gt;
&lt;br /&gt;
=== Pre-Capella ===&lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !! Voiced !! Requirement !! Author(s) !! Special content !! Number of missions!! Story !! Link&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=9 style=&amp;quot;text-align: center; background: #108;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Pre-Great War Era&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set before the events of [[FreeSpace 1]]&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Ancient-Shivan War (campaign)|Ancient-Shivan War]]|| Work-in-Progress  || No  || FSO || Various || Complete mod || 7 for first release|| The demise of the Ancients, but not without a fight || [http://www.sectorgame.com/ASW/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Akhom&#039;s Raiders]]|| Work-in-Progress  || No  || FSO || Solatar|| Unknown || Unknown|| During the last monthes of the T-V Wars, the 191st Elite Vasudan Squadron is tasked with hitting Terrans communication deep in their lines|| [http://www.hard-light.net/forums/index.php?topic=66873.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Cardinal Spear]]|| Released  || Yes || FSP or FS1 || Adam &amp;quot;Ace&amp;quot; Rorabaugh || New weapons, new installations, new planet/sun textures || 2x4 || In 2331, a Vasudan fleet jump in Sol. This campaign cover the defense of Sol and the GTA counter-attack || [http://www.hard-light.net/forums/index.php/topic,47337.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Into The Night]]|| Partial || No  || FSO || 158th Banshee Squadron Team|| Complete mod || Unknown|| Before the Human Race united, the Earth Alliance and the Colonial Federation are at war || [http://www.hard-light.net/forums/index.php?topic=65671.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Points of View]]|| Released  || No  || FSO &amp;amp; FSP || Three Niner || Vasudan side || 3||Unknown || [http://www.hard-light.net/forums/index.php/topic,62699.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Syrk: The Unification Wars]]|| Work-in-progress || Unknown  || FSO || Various || Complete mod || Unknown|| Humanity has risen. Originated on the third planet of the Sol system and having greater dreams about their future, they’ve colonized Sol. But their fragile peace had shattered in no time and a civil war started|| [http://www.game-warden.com/forum/forumdisplay.php?f=89 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Terran-Vasudan War Project]]|| No  || No  || FSO || Various || Complete mod || Unknown|| The TVWP covers the history of the Sol and the GTA from 2313 to the arrival of the Shivans || [http://tvwp.hard-light.net/website/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Unification War]]|| Released  || No  || FSO || Various || Complete mod || 9 released||  The year is 2313. Thanks to the development of intrasystem subspace jump drives and communications relays, Terrans have extended their reach throughout the solar system as never before || [http://tvwp.hard-light.net/website/ Website]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;[[Vasudan Imperium]]||Partial||No||FSO &amp;amp; FSP||Red Streblo|| Art, music, background|| 13 released|| Unknown|| [http://www.hard-light.net/forums/index.php?topic=71795.msg1418887#msg1418887 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #108;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Great War Era&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set around the events of [[FreeSpace 1]]&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Portal:FreeSpace 1|The Main FreeSpace Campaign]]|| Released|| Yes || FSP or FS1  || [[Volition]] || Official campaign || 29 ||  While Terrans and Vasudans has been fighting for 14 years, a new alien race confronts them ||[http://fsport.hard-light.net/website/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Operation Templar]]|| Released|| Yes || FSP or FS1  || [[Volition]] || Official campaign || 4 || Operation Templar, a joint GTA-Vasudan endeavor, hunts down the last remnants of Hammer of Light. The rebels stage a desperate last stand, hijacking a Vasudan destroyer and taking hostages. ||[http://www.freespacemods.net/download.php?view.202 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Silent Threat]]|| Released|| Yes || FSP or FS1  || [[Volition]] || Offical Campaign|| 12|| As the Great War goes on, the GTI tries to preserve the fragile alliance.  || [http://fsport.hard-light.net/website/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Silent Threat: Reborn]]|| Released|| Yes     || FSP || Various || Several things which are included as part of the Port v3.1  || 18 || &#039;&#039;New version of Silent Threat official campaign || [http://fsport.hard-light.net/website/str/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[All Hands to War]]||Work-in-progress||No||FS1||Hippo||None||5 released|| 3 months after the destruction of the Lucifer the Hammer of Light attemps to drive a wedge between the GTA and the PVE, while the Shivans are still relentless || [http://www.sectorgame.com/ahtw/index.htm Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Alliance Fights Back]]||Released||No||FSO &amp;amp; FSP||[mailto:Mage14@hotmail.com Travis Brainard], macfie||None||8|| To break Shivan resistance after the Lucifer destruction,  General Albert Ulysses comes up with a daring - and risky - plan. || [http://www.freespacemods.net/download.php?view.377 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Awakenings]]||  Released|| Yes   || FSP or FS1 ||  [[FreeSpace Campaign Restoration Project|FSCRP]]||None || 13|| Three years after the collapse of the Sol node, the Shivans are pushing back into reclaimed systems || [http://www.hard-light.net/forums/index.php/topic,42579.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039; [[Battle for Altair]]||Released||No||FSP||[mailto:adamant@pacifier.com Adam N. Rorabaugh]||None||9||After the narrow destruction of the dreaded Lucifer, the alliance dwindles as the Hammer of light and rebel factions arise and fight amongst themselves. || [http://www.freespacemods.net/download.php?view.51 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Counterstrike]]||Released|| No||FS1||Derek McBurney|| None || 4|| Your a different pilot, doing a different mission, in the same war. This campaign  takes place from 36 hours before the death of the Lucifer, to 8 hours after.||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Crucible]]||    Released|| No  ||   FSP or FS1   ||    [mailto:mguenthe@netcom.ca Matthew Guenther]|| Fully-branching || 7|| On the 29th of May 2335, the GTD Intrepid is ordered to penetrate enemy lines to buy time for the Alliance to regroup || [http://www.freespacemods.net/download.php?view.14 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Dark Raji]]||    Released|| No  ||   FSP or FS1   ||    Unknown|| None || 7|| After the Lucifer cut us from our home... and before the GTI&#039;s corruption was known the real threat to humanity was seen||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Destiny of Peace|Destiny of Peace]]|| Released|| Yes || FSP or FS1 ||  [mailto:justinm@thegrid.net Justin Mills]|| None || 7||  By October 2335, a rebel GTA faction of mercenaries emerges, and its aims are a mystery. ||[http://www.hard-light.net/forums/index.php/topic,37935.msg766982.html#msg766982 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Duke Squad]]||    Released|| No  ||   FSP or FS1   ||    Unknown|| None || 9||  You have been transfered to the GTD Delacroix, the secondary flagship of the Duke Squad, elite of the elite. As you begin your Tour of Duty with the elite of the elite, you are drawn into something far more complex than a normal Tour of Duty...||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Fortunes of War]]||Postponed||No||FS1||Goober5000||New ships, maybe other||25|| While part of the GTA are chasing the Ancient records, the front line is facing a second Lucifer || [http://www.sectorgame.com/goober/fow.html Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Hellwolf]]||Released||No||FSP||Unknown||None||5|| Chronicles of the Hellwolf clan of pirates. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Infinite Dimension]]||    Released|| No  ||   FSP or FS1   ||    Laser Ray|| None || 8|| None||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Internal Conflicts]]||    Released|| No  ||   FSP or FS1   ||    Unknown|| None || 12|| The Shivans are destroying the galaxy... but now we&#039;ve got some new friends... or so we thought...||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[New Beginnings]]|| Released|| Yes || FSO &amp;amp; FSP || [mailto:Bussaca1@aol.com Bussaca1]|| None  ||7||  After the destruction of the Lucifer, only a handful of jump nodes were left active. They are guarded fiercely by GTI and PVC forces - for instance the outpost Atlas. ||[http://www.freespacemods.net/download.php?view.23 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Nubian Conflict]]||    Released|| Yes  ||   FSP or FS1   ||    All American Flight Test Center || None || 4|| Pushed to the edge of destruction the Terrans, Vasudans &amp;amp; Shivans face new challenges in rebuilding their respective empires.||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Prophecy Engagement]]|| Work-in-progress || No || FSP &amp;amp; FSO ||Sifle|| None || 8 || After the destruction of the Sol jump node and the Lucifer, the Bastion is engaged to track down the PVD Prophecy as the HOL develops a plan that might still give the Shivans an advantage over the GTA and the PVN || None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Second Vasudan War]]||Released||No||FS1||Unknown|| None|| 5|| The Vasudans can&#039;t be trusted as war breaks out again. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Special Ops]]||Released||No||FS1||Unknown|| None|| 3|| Special Ops takes a superior pilot. Are you up to the Challenge? ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Start of the Terran-Vasudan War]]||Released||No||FS1||Unknown|| None|| 4||The start of the 14 year Terran &amp;amp; Vaudsan War. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Tango]]||Released||Yes||FSO||Julian Egelstaff, [[FreeSpace Campaign Restoration Project|FSCRP]] || Minor mods||3||As Terran forces continue to fall back in the face of Shivan might, Lieutenant Rhygar, on a front line patrol discovers something there could turn the tide of the war, or seal his doom. ||[http://www.hard-light.net/forums/index.php/topic,49267.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The McCarthy Campaign]]||Released||No||FSO||???|| None||20||As the 14-year war rages on, you have been asked by Lt. Alexander McCarthy to aid him in his rebellion. Is he defecting out of selfishness, or is there truly a dark threat, ready to destroy both the Terran and Vasudan races? ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Road to Victory]]||Released||No||FS1||[mailto:borg4@hotmail.com Michael Cook]|| None|| 19|| The GTD Saratoga is trying to destroy once and for all the Hammer of Light ||[http://www.freespacemods.net/download.php?view.48 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Vasudan Academy]]||Released||No||FS1||Laser Ray-IDS Productions|| None|| 3|| The Vasudan training missions || [http://freespacemods.net/download.php?view.430 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[War]]||Released||No||FS1||MadMax|| None|| 5|| More battles for FreeSpace...By MadMax||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Wolfpack Legacy]]||Released||No||FS1||Alex Harris|| None|| 11|| The Wolf Pack Squadron is stationed on the aging GTD Omega and sent on low impact missions.  Or so they thought.  They are quickly drawn into a heated post-war conflict fueled by a dark conspiracy.  If they survive, they will leave a legacy to be emulated by fighter squadrons for years to come.||&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Shivans&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made Shivans continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Phantoms]]|| Released|| Yes  || FSO &amp;amp; FSP  ||   [[User:Blaise Russel|Blaise Russel]] ||None || 3|| In early 2335, the GTD Amadeus moves to block the PVD Temperance from entering Antares, unaware of the imminent arrival of &#039;Phantom ships&#039;  ||[http://www.freespacemods.net/download.php?view.18 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Echo Gate]]||   Released|| Yes  ||  FSO &amp;amp; FSP ||  [[User:Blaise Russel|Blaise Russel]] || Music files || 3|| Shortly after the destruction of the Lucifer, the GTD Minnow is dispatched to Beta Cygni to clear up a lingering Shivan presence || [http://www.freespacemods.net/download.php?view.18 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Memories of the Great War&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Memories of the Great War]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Hellgate Ikeya]]|| Released|| No|| FSO &amp;amp; FSP||  [http://wo.proxima-fleet.com/ Orph3u5] ||None||4|| On the 2nd of February 2335, the GTD Galatea is ordered to locate the Shivan entry node in Ikeya.|| [http://www.freespacemods.net/download.php?view.21 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Light of Antares]]|| Released|| No || FSO &amp;amp; FSP ||   [http://wo.proxima-fleet.com/ Orph3u5] || None || 5|| On the 3rd of February 2335, the GTA Myrmidon is ordered to reinforce Ribos system, but the Hammer of Light tries to hamper it ||[http://www.freespacemods.net/download.php?view.8 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Rain on Ribos 4]]||  Released|| No  || FSO &amp;amp; FSP ||  [http://wo.proxima-fleet.com/ Orph3u5] || None|| 18|| The Tombaugh station is overseeing the capturing of the SC Taranis || [http://www.freespacemods.net/download.php?view.22 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #108;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Reconstruction Era&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set between the events of [[FreeSpace 1]] and [[FreeSpace 2]]&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[25th Year]]||Released||No||FS1||KolChak||None||3|| 25 years after the Great War, the Hammer of Light is a major power, at war with the Terran Vasudan Alliance. Now, it seeks to acquire a new Shivan weapon ||  [http://www.freespacemods.net/download.php?view.49 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Black Horizon]]||Released||No||FS1||Jason &#039;Rizbre&#039; Wollenberg||New ships||2x10||100 years after the Great War, the Sol node is reopened (campaign was made before FS2 was published) ||  None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Eagle Takes Flight]]||Released||No||FSO &amp;amp; FSP||Robert Carol, macfie||Several table hacks, retextures||4||Alpha 1 and his best buddy start their own security company|| [http://www.freespacemods.net/download.php?view.201 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Earth Defense]]||Cancelled||No||FSO||Various||Complete mod||10 released|| First version of Earth Defense, released as a demo. The story and the FREDding has been changed, so this version is obsolete|| [http://www.game-warden.com/earthdefence/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Enemies United]]||Released||No||FS2||Aki malinen||None||Unknown|| Terran-Vasudan Alliance tries to eliminate a new thread before it gets larger... or, has it already got large enough?|| [http://www.freespacemods.net/download.php?view.445 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[GTI Rebellion (campaign)|GTI Rebellion]]|| Cancelled || Unknown|| FSO || Various ||Music, maybe other || 6 || Unknown || [http://www.game-warden.com/forum/showthread.php?s=eedf06f0563adab40c05645382600660&amp;amp;t=639 Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Homesick]] || Released || No|| FSO || [[User:Blaise Russel|Blaise Russel]] ||None||37||In 2355, during the Reconstruction era, a mercenary must protect trader from the ever-growing threat of piracy || [http://www.hard-light.net/forums/index.php/topic,19306.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Marduk&#039;s Shroud]]||Released||No||FS1 &amp;amp; FSP||Unknown||None||4||A new Shivan technology must be destroyed by the GTVA || [http://www.freespacemods.net/download.php?view.344 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[MindGames]]||Work-in-progress||Unknown||FSO || Various||Complete mod||20+ || Thirty years ago Sol&#039;s only jump node collapsed and mankind turned frightened eyes to the unknown skies. As time passed with no new Shivan assault, the fear turned inward. The face of the Alien Enemy slowly changed from Shivan to Vasudan. || [http://mindgames.hard-light.net/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Rogues!]]||Released||No||FreeSpace Open||[[User:TopAce|TopAce]]||Insubstantial||8||A story of three criminals that undertook a business that they should have avoided.|| [http://www.hard-light.net/forums/index.php?topic=74936.0;topicseen Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Shrouding The Light]]||Released||Yes||FSO &amp;amp; FSP||[[User:Blaise Russel|Blaise Russel]]||None||32||In the year 2336, as dissidents and splinter groups jeopardise the hopes of peace, you are transferred, from the safety of the 1st Battlegroup of Vasuda to the the troubled hotspot of Deneb... || [http://www.hard-light.net/forums/index.php/topic,26961.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Sol: A History]] || Being reworked || No || FSO, Inferno Release 1 || Blaise Russel, [[FreeSpace Campaign Restoration Project|FSCRP]] || Campaign using the Inferno mod|| 40+|| After the Sol node collapses, conflicts span from 2355 to 2372 in the Sol system || [http://www.freespacemods.net/download.php?view.108 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Sync]] ||Released || No || FSO  || Ransom Arceihn  ||None|| Unknown || Two years after escaping death in an uncharted nebula, three mercenaries are hired to escort freighters to the Betelgeuse system. It quickly becomes clear that this is no ordinary mission  ||  [http://www.hard-light.net/forums/index.php/topic,28610.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Capella ===&lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !! Voiced !! Requirement !! Author(s) !! Special content !! Number of missions!! Story !! Link&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #108;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Capella Era&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set around the events of [[FreeSpace 2]]&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Portal:Freespace 2|FreeSpace 2 campaign]] || Released || Yes  ||FSO or FS2|| [[Volition]]  || Official Campaign|| 35||  In 2367, the GTVA is facing the NTF rebellion, but an older enemy is lurking&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Alcibiades&#039; Gamble]]|| Demo released || Unknown  ||FSO || Various  || None|| Unknown|| The combats of a GTVA pilot against the growing NTF rebellion||[http://ag.hard-light.net/FAQ.html Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Chasing Demons]] ||Work-in-progress|| No    || FSO   ||[[Phoenova]]||None||Unknown||Follow the GTD Phoenicia in its actions against the Shivans.|| [http://www.hard-light.net/forums/index.php?topic=54907.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Crossing the Styx]] || Released || No    || FSO   ||[[User:SpaceFreak|FSF]]||New interface||11||Take part in an operation that will change the future of mankind.|| [http://freespacemods.net/download.php?view.564 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Darkness Rising]] || Work-in-progress||No||FSO|| Gai Daigoji|| Unknown || Unknown|| The Second Great War as seen by the Shivans ||[http://www.freewebs.com/darkness_rising_camp/index.htm Website]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[Desperation|Desperation - Lost in the Fog ]]|| Released|| No|| FSO|| Singh|| None|| 7|| While the alliance is pulling out of Capella, a small GTVA Battle Group is stranded behind enemy lines || [http://www.freespacemods.net/download.php?view.61 FreeSpaceMods]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[Desperation|Desperation - Chapter 2]]|| Released|| No|| FSO|| Singh|| None|| 7|| While the alliance is pulling out of Capella, a distress call is send from the Nebula by isolated GTVA forces || [http://www.freespacemods.net/download.php?view.62 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Fall of Epsilon Pegasi]]||  Released ||No || FSO || [[User:Blaise Russel|Blaise Russel]]|| None|| 10||While the Aquitane battles Shivans in the nebula beyond Gamma Draconis, the Epsilon Pegasi 6th Fleet must defend against the attacks of the Neo-Terran Front&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[Flames of War - Chapter 1]] || Released   || No || FSO  || TrashMan, ET-1087, kv1at3485  ||New ships, new music||  24||  In 2367, the GTD Delacroix is participating in the war effort against the NTF. After its destruction,a Fast Response Task Force is created and include its former pilots.||&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[The Journey to Epsilon Pegasi|Journey to Epsilon Pegasi]]|| Released|| No ||FSO  || [[User:TopAce|TopAce]]||None||10|| There are some rumors that some Shivan forces have entered Epsilon Pegasi. You&#039;re part of the task force that is about to find it out.&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Knights of Alrukabi]] || Work-in-progress||Unknown ||FSO   ||eliex, Commander Zane, Dilmah G|| None||  Unknown|| The  Special Operations Command devise a daring operation against NTF : Strike Alrukabi to shatter their command structure|| [http://www.hard-light.net/forums/index.php/topic,62753.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Lightning Marshal|Lightning Marshal]] || Released ||Yes ||FS2 - FSO not wholly tested  ||Various, updated by [[FreeSpace Campaign Restoration Project|FSCRP]]|| Music, maybe other ||  Unknown|| In 2366, the GTCv Actium is fighting the NTF&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Their Finest Hour]]||Released||No||FSO||Thadeus||None||Unknown|| A diversionary force is sent to buy time for the Bastion to close the Epsilon Pegasi ||[http://www.hard-light.net/forums/index.php/topic,61153.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Neo Terra]]||Partial, postponed||No||FSO||Gai Daigoji||None||19 released|| A new Terran pilot who defected to the NTF must ensure the rebellion succeeds - Alternative plotline||[http://www.freewebs.com/neo-terra/downloads.htm Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Neo-Terra Victorious]] || Cancelled|| No||FSO|| Alikchi, Blackwolf, maybe other || New ships, new weapons || 5 released&lt;br /&gt;
|| As a pilot of the NTF, the player must fight against the GTVA traitors.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Operation Savior]]||  Released   || No||FSO   || [[User:Ngtm1r|Ngtm1r]] ||None||  5|| At the beginning of the NTF rebellion, the GTVA attemps a rescue mission deep into the NTF-controlled Polaris system  || [http://www.hard-light.net/forums/index.php/topic,42023.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Pandora&#039;s Box (campaign)|Pandora&#039;s Box]]||  Released   || No||FSO   ||Unknown, [[FreeSpace Campaign Restoration Project|FSCRP]] ||Branching||25||One year prior to the return of the Shivans, the NTF Civil War is at its peak.  But the Vasuda system is secure... until the NTF makes a bold raid|| [http://www.hard-light.net/forums/index.php/topic,58352.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Rogue Intentions]]|| Part I Released  || No ||FS2  || Nuclear1 || None||11 released|| In order to prevent the NTF from acquiring control of the Knossos portal and the nebula beyond,the GTCv Spinnaker, and her sister ship, the GTCv Methodus are called up to reinforce the jump node defenses || [http://www.hard-light.net/forums/index.php?topic=36062.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Second Front]]||  Released         || No   ||FS2||    [[User:BlueFlames|BlueFlames]]  ||New ships||7|| During the Second Great War, in Altair, an exploration convoy has returned after decades away. Oblivious to events elsewhere in the GTVA, the explorers do not understand why they must face continuous delays to be readmitted to alliance space and become evermore beligerant.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Aeos Affair]] || Released || No || FS2 ||  Derek &amp;quot;PickelHead&amp;quot; Pickering , [[FreeSpace Campaign Restoration Project|FSCRP]] ||Mines, new jump gates, reworked IA|| 10|| The isolated Aeos base has been set up to study an ancient outpost. But the Shivans are ready to throw everything they have to destroy it|| [http://www.hard-light.net/forums/index.php/topic,58354.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Sagitta Project]] ||  Work-in-progress ||  Yes ||FSO|| Bob-san, Moebius  ||Fully branching, maybe other ||  Unknown|| Admiral Bosch prepared to counter every GTVA measure and make contact with potentially-hostile Shivans. However, unbeknown to the GTVA, Admiral Bosch&#039;s rebellion stemmed much deeper then suspected&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Troubles at Home]]||Released||No||FSO||Petrarch of the VBB||Unknown||Unknown|| In Beta Aquilae, the GTVA is trying to weakenth support for the NTF|| [http://www.hard-light.net/forums/index.php/topic,39019.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Uncharted Territory]]||Released||No||FSO||ReeNoiP||Unknown||Unknown|| You have recently been transferred to the GTtca Reuil and must now join the 33rd blackbirds in defending a science group from attack.|| [http://www.hard-light.net/forums/index.php?topic=67327.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Vassago&#039;s Dirge]]||Released||No||FSO||[[User:Axem|Axem]]||New Ships, New Music||9|| Shortly after the Sathanas is destroyed, the GTVA begins an operation to take down a Ravana-class destroyer, the SD Vassago and its fleet. Meanwhile the Vassago begins an operation of its own.|| [http://www.hard-light.net/forums/index.php?topic=70568.0 Thread]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Post-Capella ===&lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !! Voiced !! Requirement !! Author(s) !! Special content !! Number of missions!! Story !! Link&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #108;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Post-Capella Era&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set after the Capella supernova&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[9th Fleet]]||Unknown||No||FSO||[[User:Eolis|Eolis]]||New weapons, new ships, new textures||Unknown|| The GTVA discovers a new Knossos&lt;br /&gt;
|-&lt;br /&gt;
||&#039;&#039;[[All is Fair in Love and War - Chapter 1]]&#039;&#039; ||Relased  || No   ||FSO|| adwight||None|| 5|| A mining operation by GTVA trggers a full-fledged rebellion || [http://www.hard-light.net/forums/index.php/topic,16058.0.html Thread] &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||&#039;&#039;[[Apocalypse : Vega]]&#039;&#039; ||Released  || No   ||FSO (3.6.11 build)|| Shiv ||Polish version available|| Unknown||After Capella has been cut from GTVA, a new front open on Vega || [http://www.hard-light.net/forums/index.php/topic,64384.0.html Thread] &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||&#039;&#039;[[Artifice]]&#039;&#039; ||Released  || No   ||FS2||    [[User:BlueFlames|BlueFlames]] ||New ships || 11|| Sequel to &#039;&#039;Second Front&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||&#039;&#039;[[A New Era]]&#039;&#039; ||Work-in-progress || No   ||FSO||  Hiigara ||None || Unknown|| By 2370, the Vasudan race has disappeared and mankind is limited to an handful of ships|| None yet&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;[[Back From the Grave]] ||Work-in-progress||No||FSO||[[User:Ngtm1r|Ngtm1r]] ||New ships, new weapons, new race||Unknown||  By 2372, through a node in Vega thought collapsed, new ships emerge...&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Boomerang]] || Released||Yes||FSO ||Peter Drake,  [[FreeSpace Campaign Restoration Project|FSCRP]] || None  ||    3|| Unknown||  [http://www.hard-light.net/forums/index.php/topic,58351.0.html Thread] &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Casualties of War]]||Released (v2)||Partial||FSO||Various||New ships, weapons, backgrounds||9 (v2)+10||The SOC is sent to thwart a planetary coup d&#039;etat || [http://www.hard-light.net/forums/index.php?topic=74695.new#new Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Children of Shiva]]||Work-in-progress||No||FSO||[[User:Axem|Axem]]||New ships, new textures||20||  In the year 2372, Rane Gribek, a self proclaimed prophet of the Shivans embarks on a quest to spread the philosophy of death&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Cleaning Crew]] || Released  || No    || FSO   || [[User:Ngtm1r|Ngtm1r]]||New ship, new weapons, new race||10|| Post-Capella mop-up with the 33rd Heavy Fighter Squadron.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Deep Blood]]||Released||No||Unknown||Gai Daigoji||None||11|| The GTVA decides to give what lies beyond a ew jump node in Altair to the Capella refugees ||[http://www.freewebs.com/neo-terra/downloads.htm Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Dissident Theory]]||Work-in-progress||No||FSO||freespacegundam||Unknown||Unknown||In the seven years since Capella, the GTVA has set about the task of relocating the millions of Capella refugees. Then was discovered the Acacia system.  Lush, vibrant, teaming with life and resources, its worlds have become the hope for the destitute masses - and also for castoffs, pirates and other opportunists || [http://www.freewebs.com/gundamvsff/index.html Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Earth Defense]]||Work-in-progress||Unknown||None||Various||Complete mod||30+||The aftermath of Capella, 20 years ago, has manifested in widespread unhappiness throughout the Terran and Vasudan populace. Political strife and scheming have begun to decay the established government from the inside out. As a new Vasudan leadership emerges, a breakaway faction forms.||[http://www.game-warden.com/earthdefence/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Flames of War - Coming of the Storm]]||Released||NO||FSO||TrashMan||Various||26||Unknown|| [http://www.hard-light.net/forums/index.php/topic,58162.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Ghost Revenants]]||Released||No||FSO||griffon67||New ships, new weapons||40||The life of merchant is sometimes more boring that we could imagine. You found a way to live your life as you wanted, but the strange artifact you got recently is gonna put you in the worse situations.|| [http://www.hard-light.net/forums/index.php/topic,54854.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Into the Depths of Hell]]|| Partial || Unknown  || ||  Unknown ||New ships, new weapons ||Unknown|| After the Capella supernova, the remnants of the Terran troops and refugees in Capella  destruction of the Sathanas have no other choice but jumping into Shivan space, hopefully back to the GTVA space.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Luyten Civil War]]||Work-in-progress||No||FSO||[[User:TopAce|TopAce]]||Some||12||A pure, [[Silent Threat: Reborn]]-inspired military campaign with most emphasis on gameplay and quality mission design.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Machina Terra]]||Work-in-progress||Yes||FSO||Various||Complete mod||40||Unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Olympus Burning]]||Work-in-progress||Yes||FSO||sigtau||New ships, weapon, sounds||Unknown||The hunt for an extremely enhanced Orion goes awry||[http://www.hard-light.net/forums/index.php/topic,63657.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;[[Pathways]] ||Work-in-progress||Unknown||FSO||Various||Unknown||Unknown||Shortly after the Capella accident, pirates raid civilian and military assets, compelling the GTVA to get into police actions&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Pirates of Yore]] ||Work-in-progress ||No   ||FSO   || [CommanderDJ]||||2 released  ||When Lieutenant Graham Helix hears about a slightly unusual group of pirates operating in Vega, his interest is sparked.  || [http://www.hard-light.net/forums/index.php?topic=72989.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Police Action]] ||Work-in-progress ||No   ||FSO   || [[User:Ngtm1r|Ngtm1r]]||New ships, new installations||30  || Five months after the last of the Shivan forces were mopped up the GTVA&#039;s naval presence vastly reduced, allowing pirates to operate more freely. Meanwhile, the last NTF battlegroup is raising hell in Deneb ; and there are discontent voices amongst the Vasudans, there are discontent voices -- Sequel to Cleaning Crew&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Race for Altair XI]]||Work-in-progress   || No||FSO||[[User:Nubbles|Nubbles]]||None||Unknown||As the 75th Blue Lions are travelling back home after the Capella supernova, they are ambushed by Vasudan forces&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Relentless]]||Released || No||FSO||[[User:Nubbles|Nubbles]]||None||Unknown||As the 75th Blue Lions are travelling back home after the Capella supernova, they are ambushed by Vasudan forces||[http://www.hard-light.net/forums/index.php?topic=68750.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Renegade Resurgence]]||Released||No||FSO||[[User:TopAce|TopAce]]||New ships|||About 30||The GTVA initiates a very ambitious project to learn more about Ancient civilization. Ships keep disappearing, however.||[http://www.hard-light.net/forums/index.php/topic,55043.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Revenge: Final Conflict]]||Released|| No||FSO||Florian Meyer||None||88||Eleven years after the seond Great War, in the year 2378. the shivan threat again reaches a dangerous magnitude. But the Events take a dramatic turn for more than 30.000 people, revealing revolutionary events hidden way back in the past.|| [http://www.freespacemods.net/download.php?view.399 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Rise of the Corporate]] ||Released||No||FSO|| wistler ||None||6|| In order to stave of a new depression, the GTVA sells off its aging and mothballed ships to various trusted Corporate interests. || [http://www.hard-light.net/forums/index.php/topic,63451.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Scroll of Atankharzim|Scroll of Atankharzim]] ||Work-in-progress||To be determined||FSO||  Sesquipedalian||New ships, new weapons||40ish ||  In this Vasudan campaign, set in 2378, a new subspace node is discovered in Beta Cygni, leading to hope and peril. || [http://scroll.hard-light.net Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Second Great War Part II]]||Released||No||FS2||C. &amp;quot;Sunil&amp;quot; Reddy||None||30||In 2379, Shivans launch a third assault on Terran and Vasudan systems&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Stand Against the Night]]||Demo||No||FSO|| mr WHO ||new faction and sounds||3 released|| GTVA is performing military exercices simulating a SHivan attack on Sol || [http://www.hard-light.net/forums/index.php/topic,61304.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Shadows of Kraken]]||Released||No||Unknown|| [User:Axem|Axem ||None||5|| A week after the Capella incident, GTVA attemps to salvage debris in the Adhara system&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Teeth of the Tiger]] ||Work-in-progress||Unknown||FSO||Various||Complete mod||3 released|| In the weeks after the Capella accident, the GTVA decides to explore new systems || [http://www.hard-light.net/forums/index.php/topic,61004.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Enemies Return]]||Released||No||FSO||KappaWing||None||26|| 12 years after the Capella accident, there are still Shivan entry point to the T-V systems || [http://www.hard-light.net/forums/index.php/topic,38491.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Omicron Incident]]||Work-in-progress||No||FSO||macfie||Unknown||6 released|| The Omicron system is open to colonisation. But piracy must be wiped out before || [http://www.freespacemods.net/download.php?view.213 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Procyon Insurgency]]||Released ||No||FSO||CP5670||Various||17|| A young Vasudian pilot assist the GTVA in crushing the Procyon Insurgency&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Tides of Darkness]]||Released||No||FSO||Droid803||Shivan ships played||Unknown||The Sathanas fleet has been trapped in Gamma Draconis and Capella for years by the sudden collapse of the nebula node. As a anti-terran cult make its move, the exiled Terrans that joined the Shivans after fleeing to Gamma Draconis are pulled along into the conflict.|| [http://www.hard-light.net/forums/index.php/topic,60136.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Transcend]]||Released||No||FSO||Ransom Arceihn||Minor mods||44||Everyone has a limit...&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Twisted Infinities]]||Work-in-progress||Unknown||FSO|| Various||Complete mod, atmospheric combat||35|| By 2378, some pirate groupes in &lt;br /&gt;
|-&lt;br /&gt;
|-|&#039;&#039;[[Unification Prequel]] ||Released||No||FS2||Gai Dagoji||Unknown||9||The GTD Avenger has been assigned to the Hydra system, to protect the Capella refugees || [http://www.hard-light.net/forums/index.php/topic,28371.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Utopia - Return to Neo Terra]]||Partial, postponed||No||Unknown||Gai Daigoji||None||11 released|| Three years after Capella, the small Vasudan garrison of Solaris is unable to maintain control as Terrans begin to turn on each other. Stuck in the middle, a former NTF pilot must choose his path ||[http://www.freewebs.com/neo-terra/downloads.htm Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Windmills]] ||Released||No||FSO||Ransom Arceihn||Proof-of-concept||4||A proof-of-concept aiming at showing that FS2 can be turned into a (somewhat) RTS || [http://www.hard-light.net/forums/index.php/topic,62062.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Blue Planet&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Blue Planet]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Blue Planet: Age of Aquarius|Age of Aquarius]]||Released||Yes||FSO||Darius||Complete mod||22||While trying to travel back to Sol for the first time, a GTVA fleet faces peculiar events&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Blue Planet: War in Heaven|War in Heaven]]||Partial||Not Planned||FSO||Darius||Complete mod||33 (Planned)||The war between Sol and the rest of its colonies in its final stage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Cold Element&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Cold Element]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Derelict]] ||Released||Yes||FS2||Various||New ships, new jump node||45 + 1 Credits Mission|| 5 years after the collapse of Capella, a derelict Lucifer is found hovering in space&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Aftermath_(CE)|Aftermath]]||Released||No||FS1/FSO/FSPort||Cold Element Team,[[FreeSpace Campaign Restoration Project|FSCRP]]||Music Files||4 Episodes 19 missions total||A plague errupts in Epsilon Pegasi, which the GTVA tries to quarantine ||[http://www.hard-light.net/forums/index.php?topic=66833.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Blackwater Operations]]|| Demo||Yes||FSO||Various||Complete mod, branching campaign||Unknown||Unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Twilight]]||Released||No ||FS2||Ace||Unknown ||6 || In 2372, the GTD Morgain is sent in Ikeya system to investigate the disappearance of several GTVA ships&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Warzone]] ||Released|| No ||FS2|| IceFire,[[FreeSpace Campaign Restoration Project|FSCRP]]||New ship ||19|| In the midst of another Shivan invasion of the GTVA home systems, a mystery begins to unravel itself|| [http://www.hard-light.net/forums/index.php/topic,58356.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #112;&amp;quot;| &amp;lt;font size=3&amp;gt;&#039;&#039;&#039;Into the Halls of Valhalla&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the [[Into the Halls of Valhalla]] sub-continuity of the user-made [[Cold Element]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Into the Halls of Valhalla|Police Action(ITHOV)]]||Released||No||FSO||[User:TopAce|TopAce, Thor ||None||4||The 70th Blue Lions must escort the Representative Men&#039;Su&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Into the Halls of Valhalla]]||Released||No||FSO||Various||New ship, new installation||Unknown||After being caught spying, Commander McCrae is reassigned in a border world&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #112;&amp;quot;| &amp;lt;font size=3&amp;gt;&#039;&#039;&#039;Independent&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set independently in the user-made [[Cold Element]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Meditations on the Abyss]]||Partial||No||FS2||Akalabeth Angel || None||6 released||Miranda Doué yearns for asignment of low prestige, but sometimes fate is lacking of heroes ||[http://www.hard-light.net/forums/index.php?topic=52267.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Incursion&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Incursion]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Incursion]] ||Released||No||FS2||MAW||Unknown||26|| In 2676, the Shivans appear in greater forces than ever&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Return to Sol]]||Released||No||FS2||MAW||New ships, maybe other||20|| In 2680, after the final defeat of the Shivan, the GTVA is about to travel back to Sol -- Sequel to Incursion&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;End War&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made End War continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Dawn of Sol]]||Released||No||FSO||ShadowGorrath, EW team||Complete mod||Unknown|| Cold war simmers in the Sol system. Little do they know that they are on the threshold of revolution. The Dawn of Sol is coming.||  [http://www.hard-light.net/forums/index.php?topic=66994.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[End War]]||Work-in-progress||No||FSO||ShadowGorrath, EW team||Complete mod||Unknown|| 32 years has passed since the second Shivans incursion, but now at last,  mankind will be able to connect back with their homeworld ||[http://www.hard-light.net/forums/index.php/topic,57037.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Inferno&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Inferno]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Inferno|Inferno: Alliance]]||Released||No||FSO||INFA Team||||20||15 years after the destruction of the Sol node, Sol is at war.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Inferno|Inferno: Alliance 1]]||Work-in-progress||No||INFA SA||INFA Team||||34||New version of the Inferno Alliance campaign&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Inferno|Inferno: Alliance 2]]||Work-in-progress||No||INFA SA||INFA Team||||30+||The newly born Earth Alliance faces the Jovian Coalition and its allies&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Inferno|Inferno: Release 1]]||Released||No||INFR1, FS2||Inferno R1 Team||||14||The GTVA and the Earth Alliance are at war, while the Shivans are back&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Inferno|Inferno SCP: Chapter One]]||Work-in-progress||No||INF SCP||INF SCP Team||||30+||New version of Inferno Release 1, with major plot changes.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Inferno|Inferno SCP: Chapter Two]]||Work-in-progress||No||INF SCP||INF SCP Team||||20+||Continuation of Chapter One.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Solar Wars]]||Part 1 released||No||INFR1, FSO||Gai Daigoji||||13|| 48 hours after the surrender of the Earth Alliance, an EA is called into action again||[http://www.freewebs.com/neo-terra/downloads.htm Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Steadfast|Steadfast Episode One]]||Work-in-progress||No||FSO, Inferno R1, INFA||Steadfast Team||||25||The GTCa Steadfast is sent to deal with Altair Phoenixes forces in Alpha Centauri&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Steadfast|Steadfast Episode Two]]||Postponed||No||FSO, Inferno R1, INFA||Steadfast Team||||20(?)||The AP Rebellion continues and the integrity of the Alliance is threatened&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Seeds of Rebellion&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Seeds of Rebellion]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Seeds of Rebellion]]||Postponed||No||FSO||Karajorma||Unknown||5||By 2368, on a shakedown cruise to test its new systems, the GTAC Aethalides ends up in the middle of a war zone&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Centaur Project]]||Partial||Yes||FS2 or FSO||Grunt, Laibon, stepanshuk||New ships, new installation, branching||18 released||In 2377, the Centaur Project aims at clearing definitly attacking the Shivans in their very systems||[http://w3.enternet.hu/fscult/TCP.htm Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Mercury Affair|Mercury Affair]]||Postponed||No||FSO||Karajorma||Unknown||20+||In 2376, secret cargos of the GTVA are mysterioulsy received in the Ross 128 system -- Sequel to Seeds of Rebellion&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Workings of the Warp&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Working of the Warp]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Faces of Treason]]||Released||No||FSO||[http://wo.proxima-fleet.com/ Orph3u5]||Branching campaign||Unknown||Unknown|| [http://wo.proxima-fleet.com/wotw/index.html Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Workings of the Warp]]||Released||No||FSO||[http://wo.proxima-fleet.com/ Orph3u5]|| Various||Unknown||Commander Alexander Couter, Squadron Leader of 41st Squadron of the GTVA will take part in an epic struggle in a divided galaxy, once again battle against the Shivans and will uncover a mystery which even the powerful Shivans have to fear. || [http://wo.proxima-fleet.com/wotw/index.html Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Omens]]||Work-in-progress||No||FSO||[http://wo.proxima-fleet.com/ Orph3u5] || Various ||Unknown||Unknown || [http://wo.proxima-fleet.com/wotw/index.html Website]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Non-FreeSpace continuity ==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !! Voiced !! Requirement !! Author(s) !! Special content !! Number of missions!! Story !! Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Allied Worlds]]||Released||No||FSO||Alex Harris || New Textures, new weapons||6||The Allied Worlds are sending a last ressort attack against the Leedran || [http://www.freespacemods.net/download.php?view.59 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Great War - Independence]]||Demo||No||FSO||Alex Navarro|| New textures, music, sounds||5 dogfight missions||In year 2630, human colonies in a future distopia want their independence || [http://www.hard-light.net/forums/index.php?topic=66284.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Civil War]]||Teaser Released||No||FSO &amp;amp; FSP||Tane Zezo Piper, macfie || None||7 for the teaser||In an alternate FreeSpace universe, Vasudans are traders and Shivans a mysterious warrior race|| [http://www.freespacemods.net/download.php?view.81 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Merkar]]||Demo||No||FSO &amp;amp; FSP||Mustang19|| None||4(demo)|| The Merkar Campaign|| [http://www.hard-light.net/forums/index.php?topic=72885.0 Release Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Twist of Fate]]||Partial||No||FSO $ FSP||Woolie Wool and Various ||New ships, weapons, backgrounds, and music||4 (demo), 15 (Chapter 1), 48 (all chapters)||An alternate continuity where the Shivans died out and the Terna-Vasudan War rages on || [http://www.freespacemods.net/download.php?view.15 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Storm Front&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Stormfront]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[What if - Another Great War]]||Released||No||FSO||SF-Junky||New ships, new weapons||30|| A reimagination of the Great War as it happened in the Storm Front Universe&lt;br /&gt;
||[http://www.hard-light.net/forums/index.php/topic,56156.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[StormFront I - Prophecy|Prophecy]] ||Released||No||FSO||SF-Junky||New ships||22||The GTVA confronts a newly flamed Hammer of Light rebellion in Laramis one year after the Capella incident&lt;br /&gt;
||[http://www.hard-light.net/forums/index.php?topic=67097.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[StormFront II - Cthulhu|Cthulhu]] ||Released||No||FSO||SF-Junky||New ships||22|| Sequel to Stormfront I - Prophecy&lt;br /&gt;
||[http://www.hard-light.net/forums/index.php?topic=67097.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Storm Chasers]] ||Released||No||FSO||SF-Junky|| || 4-6 each|| A series of minicampaigns that tell the stories of some pilots during and after the NTF war.&lt;br /&gt;
||[http://www.hard-light.net/forums/index.php?topic=68872.0 Thread]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Parodies == &lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !! Voiced !! Requirement !! Author(s) !! Special content !! Number of missions!! Story !! Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Deus Ex Machina]] ||Released||No||FS2 ||Goober5000||None||5||As a member of the NTF 47th Red Shirts, you must protect Bosch Beer shipping lines&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Deus Ex Machina|Deus Ex Machina: Interlude]] ||Released||No||FS2 ||Goober5000||None||5||Mysterious things have been happening on the edge of NTF space. Unexplained appearances, strange plot holes...&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DW]] ||Released||Yes||FSPort ||TheAiler (Joacim Holst) and Zhapod (Robert Nilsson) ||None||2||A slow patrol becomes a fight for your life.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Freespace 3 the search For bosch]] ||Released||No||FSO ||xX_LORD_ULTRA_DEATH_Xx||Music||5||A character-driven post-Capella epic that at last gives us answers about Bosch, the Shivans, and the nature of the universe.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Just Another Day]] ||Released||No||FSO ||[user:Axem|Axem ||Music||6|| You are Alpha One, the greatest pilot ever, facing your worst enemies : the FREDder and plotholes This campaign has one more level than Deus Ex Machina&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Just Another Day 2: Electric Boogaloo]] ||Released||No||FSO ||[user:Axem|Axem ||Music||6|| You are still Alpha One, and being the best pilot and all, you must uncover what are the Shivans&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Just Another Day 3: Shivans on a Plane]]||Released||No|| FSO||[user:Axem|Axem ||Shivans on a Plane (supposedly), Music||8|| You are still Alpha One, and Shivans are trying to take over former human aero-transport.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Just Another Day : Christmas Special]]||Released||No|| FSO||[user:Axem|Axem ||Music||1|| You are still Alpha One, and it is Christmas somewhere&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Ridiculous]]||Released||No|| FSO||[user:IronBeer|IronBeer ||Music, New Effects||1|| This mod is Ridiculous, and you should feel ridiculous while playing it.||[http://www.hard-light.net/forums/index.php?topic=72554.0 Thread]&lt;br /&gt;
|} &lt;br /&gt;
                                 &lt;br /&gt;
[[Category:User-made Campaigns|*]]&lt;br /&gt;
&lt;br /&gt;
== [[The Babylon Project]] ==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !! Voiced !!  Author(s)  !! Number of missions!! Features !! Story and notes !! Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Earth Minbari War]]||Partial||Yes|| The TBP team||Unknown|||| The demo campaign for the Babylon Project&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Emearon Incident]]||Released||No|| Ker.soth ||8||Multi possible|| Unknown || [http://www.hard-light.net/forums/index.php?topic=67320.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Drums of War]]||Released||No||0rph3u5||5|| ||The year is 2262 and the Interstellar Alliance faces its first major crisis. And the NRS Vol&#039;Toth uncovers a dark truth... &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Drums of War 2]]||Released||No||0rph3u5||5|| ||The drums are being played again. The song of war rises and you have the chance to join the pilots of the Narn Destroyer Vol&#039;toth again...&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[In the Name of the Emperor]]||Released||No||Skullar||3|| ||A training from the Centauri point of view || [http://www.hard-light.net/forums/index.php?topic=60914.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Raider Wars]]||Released||Yes||Unknown||Unknown||||Unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Relic]]||Released||Unknown||Slasher||4||||Background from the 4th season&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Dark Children]]||Released||Yes ||Vidmaster|| 5 || Bullet-time, in system-jumping  || Campaign made to test new features&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Achen Schooling Flight]]||Released||Yes||Vidmaster|| 1|| ||TBP Tutorial Mission&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Operations]]||Released||Yes||Vidmaster||6||Multiplayer campaign||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Fortune Hunters - 2259]]||Released||No (planned)||Vidmaster|| 9|| ||Raiding defenseless convoys to make a living, the Fortune Hunters get pulled into events between powers that are destined to change the face of the galaxy forever. Alien races go to war with each other, trade routes are disrupted and terrors yet unseen lurk somewhere in the void. It is the year 2259, the year the Great War started. - REQUIRES [http://www.hard-light.net/forums/index.php?topic=72093.0 ZATHRAS].&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Fortune Hunters - 2260]]||Released||No (planned)||Vidmaster||13 || ||Alliances and balances are shifting. The Great War is upon the galaxy and the Hunters have to decide what their place will be in this new world - REQUIRES [http://www.hard-light.net/forums/index.php?topic=72093.0 ZATHRAS].&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Fortune Hunters - 2261]]||Released||No (planned)||Vidmaster||12 || ||The saga concludes, the Great War is in its final stage. Gods clash, worlds vanish and all hope is lost. This is it, your final moment, victory is impossible and survival doubtful. And even if you would make it through, what would you do afterwards? - REQUIRES [http://www.hard-light.net/forums/index.php?topic=72093.0 ZATHRAS].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Beyond the Red Line|BattleStar Galactica: Beyond the Red Line]] ==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !! Voiced !!  Author(s)  !! Number of missions!! Features !! Story and notes !! Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Beyond the Red Line|BattleStar Galactica: Beyond the Red Line]]||[http://www.game-warden.com/bsg/ Link]||Work-in-progress||Demo released||Beyond the Red Line is a standalone total conversion based on the popular new tv-show Battlestar Galactica (Re-imagined) - Main campaign&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Battlecruiser Archangel]]||Demo released||No ||Shiv||Unknown || || The untold story of Geminion survivors || [http://www.hard-light.net/forums/index.php?topic=49205.0 Thread]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other universes ==&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Project !!Website !!Mod status !!Main campaign release status!!  Description !!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Diaspora]]||[http://www.diaspora-game.com/ Link]||Work-in-progress|||| Another total conversion based on the Battlestar Galactica universe.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Fate of the Galaxy]]|| [http://swc.hard-light.net/ Link] ||Work-in-progress|||| An attempt to bring Star Wars to FreeSpace, also known as the Star Wars Conversion.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[FreeSpace: Reunited]]|| None ||Work-in-progress|||| This mod aims at merging the universe of FreeSpace with the one of BattleStar Galactica&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Fringespace]]||[http://fringespace.org Link]||Work-in-progress||||This project is designed to duplicate, as closely as possible, the &amp;quot;feel&amp;quot; of Tachyon: The Fringe, within the Freespace2_Open game engine as well as an attempt to update the visuals and the playing experience for Tachyon fans.  &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Star Fleet Academy]]||None||Work-in-progress|||| This project aims at entailling events from multi-eras of the Trek Continuum&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Starforce Mod|Starforce]]||None||Work-in-progress||||The Starforce Mod is a continuation of the FS universe into the 41st century.The project is intended to be more of a starting point for other projects rather than a full campaign in itself. &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Starfox: Shadows of Lylat|Star Fox: Shadows of Lylat]]||[http://www.game-warden.com/starfox Link]||Work-in-progress||||Starfox: Shadows of Lylat is a standalone mod for FreeSpace 2 Open based on the Star Fox games, with many new features such as rail missions and planet-side missions.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Apocalypse Project]]||[http://tap.hard-light.net/ Link]||Work-in-progress|||| A project to create a space combat simulator set in the Homeworld universe.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Robotech 2.0]]||None||Unknown|||| This project plan to expand the original Robotech mod&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Wing Commander Saga]]||[http://www.wcsaga.com/ Link]||Work-in-progress||Partial||Wing Commander Saga (WCS) is a standalone total conversion based on the universe familiar from the Wing Commander games&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Wings of Dawn]]||None||Released||Released||WoD is a freespace mod with a strong anime vibe, filled with custom content [http://www.hard-light.net/forums/index.php?topic=72093.0 Nordera Day extension]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Talk:Freespace_3_the_search_For_bosch&amp;diff=35422</id>
		<title>Talk:Freespace 3 the search For bosch</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Talk:Freespace_3_the_search_For_bosch&amp;diff=35422"/>
		<updated>2011-07-04T02:29:41Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;No user-made campaign deserves the title &amp;quot;FreeSpace 3,&amp;quot; however good it may be. Isn&#039;t there already a rule along this line anyway? --[[User:FlamingCobra|FlamingCobra]] 01:23, 4 July 2011 (UTC)&lt;br /&gt;
*I think that&#039;s an issue to be taken up in the release thread. The name of the campaign may have been a bad call on the designer&#039;s part, but I didn&#039;t feel that I should put the campaign on the wiki under a different name than the one under which it had been released.[[User:LordPomposity|LordPomposity]] 02:29, 4 July 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35416</id>
		<title>Freespace 3 the search For bosch</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35416"/>
		<updated>2011-07-03T23:34:18Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: /* Reception */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Freespace 3 the search For bosch&#039;&#039;&#039; is a character-driven epic campaign for &#039;&#039;FreeSpace 2&#039;&#039; by xX_LORD_ULTRA_DEATH_Xx. The initial release, containing 5 of the planned 34 missions, was posted to the HLP forums on July 2, 2011. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Author: xX_LORD_ULTRA_DEATH_Xx&lt;br /&gt;
&lt;br /&gt;
Originally posted: 07/02/11&lt;br /&gt;
&lt;br /&gt;
Missions: 5 in first release (34 planned)&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
The campaign is set two years after the Capella incident. The player character and her wingmen-each with distinctive and developed personalities-are highly regarded pilots stationed aboard the GVD Cleopatra, a Hatshepsut-class destroyer modified with Shivan technology. The story opens with the announcement that a new Knossos subspace portal has been discovered in a remote corner of the GTVA, and that the Cleopatra and her battlegroup have been dispatched to investigate. Their mission is to find and apprehend Aken Bosch so that he can be interrogated and brought to justice. Along the way, the player character is subjected to the greatest tests of her career and her life, and makes shocking discoveries about the nature of Bosch, the Shivans, and the universe itself....&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Initial responses in the R1 release thread ranged from skeptical to downright hostile, owing to the taboo at the time against naming a campaign &amp;quot;FreeSpace 3&amp;quot; (and thereby unilaterally giving it implicit canonical status). However, once community members had the chance to download and play the campaign, feedback was overwhelmingly positive. Several requests for a sequel, and at least one offer to assist in FREDing for one, were posted within 24 hours of the release. There were lingering performance issues with some missions on older computers, but xX_LORD_ULTRA_DEATH_Xx quickly responded with a downscaled &amp;quot;lite&amp;quot; version of the campaign. This version preserved the storyline and broad mission balance of the original while making necessary sacrifices of the epic nature of some missions to accommodate those who would otherwise be unable to play the campaign at all. Both versions are currently available for download.&lt;br /&gt;
&lt;br /&gt;
==Reviews==&lt;br /&gt;
&amp;quot;...this piece of art....&amp;quot; - [[User:Jeff Vader|Jeff Vader]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Awesome.&amp;quot; - [[User:Snail|Snail]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Very good campaign! I wish there were more of these out there!&amp;quot; - [[User:QueenHolley|QueenHolley]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This is the best campaign that has ever been written.&amp;quot; - [[User:Shivan Hunter|Shivan Hunter]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This fine masterpiece....&amp;quot; - [[User:Swantz|Swantz]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This is a new benchmark for campaigns.&amp;quot; - [[User:Psychonaut|Psychonaut]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Omg, the ending. Someone hand me a cigarette.&amp;quot; - [[User:Darius|Darius]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
[http://www.hard-light.net/forums/index.php?topic=76933.0 Release thread]&lt;br /&gt;
&lt;br /&gt;
[http://www.mediafire.com/?vf2aib6d597csvq Download from Mediafire]&lt;br /&gt;
&lt;br /&gt;
[http://www.mediafire.com/?806glxh9kayl016 &amp;quot;Lite&amp;quot; version with some ships removed for slower computers (Mediafire)]&lt;br /&gt;
&lt;br /&gt;
[http://www.freespacemods.net/download.php?view.772 Download from FreeSpace Mods]&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35415</id>
		<title>Freespace 3 the search For bosch</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35415"/>
		<updated>2011-07-03T23:33:05Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: /* Reception */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Freespace 3 the search For bosch&#039;&#039;&#039; is a character-driven epic campaign for &#039;&#039;FreeSpace 2&#039;&#039; by xX_LORD_ULTRA_DEATH_Xx. The initial release, containing 5 of the planned 34 missions, was posted to the HLP forums on July 2, 2011. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Author: xX_LORD_ULTRA_DEATH_Xx&lt;br /&gt;
&lt;br /&gt;
Originally posted: 07/02/11&lt;br /&gt;
&lt;br /&gt;
Missions: 5 in first release (34 planned)&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
The campaign is set two years after the Capella incident. The player character and her wingmen-each with distinctive and developed personalities-are highly regarded pilots stationed aboard the GVD Cleopatra, a Hatshepsut-class destroyer modified with Shivan technology. The story opens with the announcement that a new Knossos subspace portal has been discovered in a remote corner of the GTVA, and that the Cleopatra and her battlegroup have been dispatched to investigate. Their mission is to find and apprehend Aken Bosch so that he can be interrogated and brought to justice. Along the way, the player character is subjected to the greatest tests of her career and her life, and makes shocking discoveries about the nature of Bosch, the Shivans, and the universe itself....&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Initial responses in the R1 release thread ranged from skeptical to downright hostile, owing to the taboo at the time against naming a campaign &amp;quot;FreeSpace 3&amp;quot; (and thereby unilaterally giving it implicit canonical status). However, once community members had the chance to download and play the campaign, feedback was overwhelmingly positive. Several requests for a sequel, and at least one offer to assist in FREDing for one, were posted within 24 hours of the release. There were lingering performance issues with some missions on older computers, but xX_LORD_ULTRA_DEATH_xx quickly responded with a downscaled &amp;quot;lite&amp;quot; version of the campaign. This version preserved the storyline and broad mission balance of the original while making necessary sacrifices of the epic nature of some missions to accommodate those who would otherwise be unable to play the campaign at all.&lt;br /&gt;
&lt;br /&gt;
==Reviews==&lt;br /&gt;
&amp;quot;...this piece of art....&amp;quot; - [[User:Jeff Vader|Jeff Vader]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Awesome.&amp;quot; - [[User:Snail|Snail]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Very good campaign! I wish there were more of these out there!&amp;quot; - [[User:QueenHolley|QueenHolley]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This is the best campaign that has ever been written.&amp;quot; - [[User:Shivan Hunter|Shivan Hunter]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This fine masterpiece....&amp;quot; - [[User:Swantz|Swantz]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This is a new benchmark for campaigns.&amp;quot; - [[User:Psychonaut|Psychonaut]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Omg, the ending. Someone hand me a cigarette.&amp;quot; - [[User:Darius|Darius]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
[http://www.hard-light.net/forums/index.php?topic=76933.0 Release thread]&lt;br /&gt;
&lt;br /&gt;
[http://www.mediafire.com/?vf2aib6d597csvq Download from Mediafire]&lt;br /&gt;
&lt;br /&gt;
[http://www.mediafire.com/?806glxh9kayl016 &amp;quot;Lite&amp;quot; version with some ships removed for slower computers (Mediafire)]&lt;br /&gt;
&lt;br /&gt;
[http://www.freespacemods.net/download.php?view.772 Download from FreeSpace Mods]&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35414</id>
		<title>Freespace 3 the search For bosch</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35414"/>
		<updated>2011-07-03T23:27:22Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Freespace 3 the search For bosch&#039;&#039;&#039; is a character-driven epic campaign for &#039;&#039;FreeSpace 2&#039;&#039; by xX_LORD_ULTRA_DEATH_Xx. The initial release, containing 5 of the planned 34 missions, was posted to the HLP forums on July 2, 2011. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Author: xX_LORD_ULTRA_DEATH_Xx&lt;br /&gt;
&lt;br /&gt;
Originally posted: 07/02/11&lt;br /&gt;
&lt;br /&gt;
Missions: 5 in first release (34 planned)&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
The campaign is set two years after the Capella incident. The player character and her wingmen-each with distinctive and developed personalities-are highly regarded pilots stationed aboard the GVD Cleopatra, a Hatshepsut-class destroyer modified with Shivan technology. The story opens with the announcement that a new Knossos subspace portal has been discovered in a remote corner of the GTVA, and that the Cleopatra and her battlegroup have been dispatched to investigate. Their mission is to find and apprehend Aken Bosch so that he can be interrogated and brought to justice. Along the way, the player character is subjected to the greatest tests of her career and her life, and makes shocking discoveries about the nature of Bosch, the Shivans, and the universe itself....&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Initial responses in the R1 release thread ranged from skeptical to downright hostile, owing to the taboo at the time against naming a campaign &amp;quot;FreeSpace 3&amp;quot; (and thereby unilaterally giving it implicit canonical status). However, once community members had the chance to download and play the campaign, feedback was overwhelmingly positive. Several requests for a sequel, and at least one offer to assist in FREDing for one, were posted within 24 hours of the release.&lt;br /&gt;
&lt;br /&gt;
==Reviews==&lt;br /&gt;
&amp;quot;...this piece of art....&amp;quot; - [[User:Jeff Vader|Jeff Vader]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Awesome.&amp;quot; - [[User:Snail|Snail]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Very good campaign! I wish there were more of these out there!&amp;quot; - [[User:QueenHolley|QueenHolley]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This is the best campaign that has ever been written.&amp;quot; - [[User:Shivan Hunter|Shivan Hunter]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This fine masterpiece....&amp;quot; - [[User:Swantz|Swantz]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This is a new benchmark for campaigns.&amp;quot; - [[User:Psychonaut|Psychonaut]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Omg, the ending. Someone hand me a cigarette.&amp;quot; - [[User:Darius|Darius]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
[http://www.hard-light.net/forums/index.php?topic=76933.0 Release thread]&lt;br /&gt;
&lt;br /&gt;
[http://www.mediafire.com/?vf2aib6d597csvq Download from Mediafire]&lt;br /&gt;
&lt;br /&gt;
[http://www.mediafire.com/?806glxh9kayl016 &amp;quot;Lite&amp;quot; version with some ships removed for slower computers (Mediafire)]&lt;br /&gt;
&lt;br /&gt;
[http://www.freespacemods.net/download.php?view.772 Download from FreeSpace Mods]&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=%22freespace_3_the_search_for_bosch%22&amp;diff=35413</id>
		<title>&quot;freespace 3 the search for bosch&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=%22freespace_3_the_search_for_bosch%22&amp;diff=35413"/>
		<updated>2011-07-03T20:56:40Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: moved &amp;quot;freespace 3 the search for bosch&amp;quot; to Freespace 3 the search For bosch:&amp;amp;#32;For fun.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Freespace 3 the search For bosch]]&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35412</id>
		<title>Freespace 3 the search For bosch</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35412"/>
		<updated>2011-07-03T20:56:40Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: moved &amp;quot;freespace 3 the search for bosch&amp;quot; to Freespace 3 the search For bosch:&amp;amp;#32;For fun.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Freespace 3 the search For bosch&#039;&#039;&#039; is a character-driven epic campaign for &#039;&#039;FreeSpace 2&#039;&#039; by xX_LORD_ULTRA_DEATH_Xx. The initial release, containing 5 of the planned 34 missions, was posted to the HLP forums on July 2, 2011. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Author: xX_LORD_ULTRA_DEATH_Xx&lt;br /&gt;
&lt;br /&gt;
Originally posted: 07/02/11&lt;br /&gt;
&lt;br /&gt;
Missions: 5 in first release (34 planned)&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
The campaign is set two years after the Capella incident. The player character and her wingmen-each with distinctive and developed personalities-are highly regarded pilots stationed aboard the GVD Cleopatra, a Hatshepsut-class destroyer modified with Shivan technology. The story opens with the announcement that a new Knossos subspace portal has been discovered in a remote corner of the GTVA, and that the Cleopatra and her battlegroup have been dispatched to investigate. Their mission is to find and apprehend Aken Bosch so that he can be interrogated and brought to justice. Along the way, the player character is subjected to the greatest tests of her career and her life, and makes shocking discoveries about the nature of Bosch, the Shivans, and the universe itself....&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Initial responses in the R1 release thread ranged from skeptical to downright hostile, owing to the taboo at the time against naming a campaign &amp;quot;FreeSpace 3&amp;quot; (and thereby unilaterally giving it implicit canonical status). However, once community members had the chance to download and play the campaign, feedback was overwhelmingly positive. Several requests for a sequel, and at least one offer to assist in FREDing for one, were posted within 24 hours of the release.&lt;br /&gt;
&lt;br /&gt;
==Reviews==&lt;br /&gt;
&amp;quot;...this piece of art....&amp;quot; - [[User:Jeff Vader|Jeff Vader]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Awesome.&amp;quot; - [[User:Snail|Snail]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Very good campaign! I wish there were more of these out there!&amp;quot; - [[User:QueenHolley|QueenHolley]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This fine masterpiece....&amp;quot; - [[User:Swantz|Swantz]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This is a new benchmark for campaigns.&amp;quot; - [[User:Psychonaut|Psychonaut]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Omg, the ending. Someone hand me a cigarette.&amp;quot; - [[User:Darius|Darius]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
[http://www.hard-light.net/forums/index.php?topic=76933.0 Release thread]&lt;br /&gt;
&lt;br /&gt;
[http://www.mediafire.com/?vf2aib6d597csvq Download from Mediafire]&lt;br /&gt;
&lt;br /&gt;
[http://www.mediafire.com/?806glxh9kayl016 &amp;quot;Lite&amp;quot; version with some ships removed for slower computers (Mediafire)]&lt;br /&gt;
&lt;br /&gt;
[http://www.freespacemods.net/download.php?view.772 Download from FreeSpace Mods]&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35411</id>
		<title>Freespace 3 the search For bosch</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Freespace_3_the_search_For_bosch&amp;diff=35411"/>
		<updated>2011-07-03T20:33:25Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Freespace 3 the search For bosch&amp;#039;&amp;#039;&amp;#039; is a character-driven epic campaign for &amp;#039;&amp;#039;FreeSpace 2&amp;#039;&amp;#039; by xX_LORD_ULTRA_DEATH_Xx. The initial release, containing 5 of the planned 34 miss…&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Freespace 3 the search For bosch&#039;&#039;&#039; is a character-driven epic campaign for &#039;&#039;FreeSpace 2&#039;&#039; by xX_LORD_ULTRA_DEATH_Xx. The initial release, containing 5 of the planned 34 missions, was posted to the HLP forums on July 2, 2011. &lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Author: xX_LORD_ULTRA_DEATH_Xx&lt;br /&gt;
&lt;br /&gt;
Originally posted: 07/02/11&lt;br /&gt;
&lt;br /&gt;
Missions: 5 in first release (34 planned)&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
The campaign is set two years after the Capella incident. The player character and her wingmen-each with distinctive and developed personalities-are highly regarded pilots stationed aboard the GVD Cleopatra, a Hatshepsut-class destroyer modified with Shivan technology. The story opens with the announcement that a new Knossos subspace portal has been discovered in a remote corner of the GTVA, and that the Cleopatra and her battlegroup have been dispatched to investigate. Their mission is to find and apprehend Aken Bosch so that he can be interrogated and brought to justice. Along the way, the player character is subjected to the greatest tests of her career and her life, and makes shocking discoveries about the nature of Bosch, the Shivans, and the universe itself....&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Initial responses in the R1 release thread ranged from skeptical to downright hostile, owing to the taboo at the time against naming a campaign &amp;quot;FreeSpace 3&amp;quot; (and thereby unilaterally giving it implicit canonical status). However, once community members had the chance to download and play the campaign, feedback was overwhelmingly positive. Several requests for a sequel, and at least one offer to assist in FREDing for one, were posted within 24 hours of the release.&lt;br /&gt;
&lt;br /&gt;
==Reviews==&lt;br /&gt;
&amp;quot;...this piece of art....&amp;quot; - [[User:Jeff Vader|Jeff Vader]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Awesome.&amp;quot; - [[User:Snail|Snail]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Very good campaign! I wish there were more of these out there!&amp;quot; - [[User:QueenHolley|QueenHolley]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This fine masterpiece....&amp;quot; - [[User:Swantz|Swantz]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This is a new benchmark for campaigns.&amp;quot; - [[User:Psychonaut|Psychonaut]]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Omg, the ending. Someone hand me a cigarette.&amp;quot; - [[User:Darius|Darius]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Links==&lt;br /&gt;
[http://www.hard-light.net/forums/index.php?topic=76933.0 Release thread]&lt;br /&gt;
&lt;br /&gt;
[http://www.mediafire.com/?vf2aib6d597csvq Download from Mediafire]&lt;br /&gt;
&lt;br /&gt;
[http://www.mediafire.com/?806glxh9kayl016 &amp;quot;Lite&amp;quot; version with some ships removed for slower computers (Mediafire)]&lt;br /&gt;
&lt;br /&gt;
[http://www.freespacemods.net/download.php?view.772 Download from FreeSpace Mods]&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=TerSlash&amp;diff=35127</id>
		<title>TerSlash</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=TerSlash&amp;diff=35127"/>
		<updated>2011-06-13T20:09:00Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Terran Slashing Beam&#039;&#039;&#039; is a beam used by the [[Terrans]] in [[Portal:FreeSpace 2|FreeSpace 2]].&lt;br /&gt;
&lt;br /&gt;
{{FS12_Weapons}}&lt;br /&gt;
==Description==&lt;br /&gt;
Terran slashing anti-capital ship beam weapon&lt;br /&gt;
&lt;br /&gt;
==Performance==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{Beam|4000|10|2|Slashing|1|1 925|385|3 850}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{Comment|The major trouble with all &amp;quot;slash&amp;quot; type beams, is that they are inconsistent. The Slashers tend to slash past their target, sometimes inflicting more or less damage, whereas solid beams, however statistically inferior, either hits or misses, and usually hits. The TerSlash in particular has negative feelings associated with it, as a symbol of [[Terran]] technological inferiority. Typically the TerSlash is compared to the [[SRed]], the beam mounted on the [[SCv Moloch]], as even though the TerSlash does 2.2X the sustained damage, the [[SRed]] is far more accurate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The TerSlash&#039;s problem is that it shuts down when it reaches the end of the target, or runs off the end of it, and so it doesn&#039;t always get the full damage output promised by its duration. In fact, it almost never does. A TerSlash can run from one end of an Orion to another horizontally at fairly short range, or across a Sathanas diagonally at medium ranges, and &#039;&#039;&#039;then&#039;&#039;&#039; the damage output approaches its promised totals. Against anything smaller, it&#039;s doing a lot less.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Although it doesn&#039;t go all over the place like the [[LTerSlash|&amp;quot;LT slash beam&amp;quot;]], make sure to keep an eye on the beam when it fires, otherwise you can end up getting killed at a moment&#039;s notice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For some odd reason, turrets equipped with a slash beam may shoot at any appropriate targets even if it&#039;s at the point where only a little bit of the beam actually makes contact. In a sense, the beam fires at seamlessly nothing as the slash works its way over to the target, making contact for a split second before dying off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The one benefit of slashers over direct fire beams is that they are much more likely to blunder into a subsystem or two as they slash their way across their target. This is particularly pronounced against targets with large subsystem hitboxes (e.g. the main beams on the [[GVD Hatshepsut]], pretty much everything on the [[GTD Hades]]), but the slashers can get lucky against any target.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapon]]&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=The_Second_Great_War_Part_II&amp;diff=35022</id>
		<title>The Second Great War Part II</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=The_Second_Great_War_Part_II&amp;diff=35022"/>
		<updated>2011-06-07T18:12:42Z</updated>

		<summary type="html">&lt;p&gt;LordPomposity: /* Random Screenshots */ Changed spelling of &amp;quot;Hatshepsut&amp;quot; in caption to reflect that used in screenshot.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:2gwp2.jpg|center|What are you looking at?]]&lt;br /&gt;
&#039;&#039;&#039;The Second Great War Part II&#039;&#039;&#039; (usually shortened to &#039;&#039;&#039;SGWP2&#039;&#039;&#039;) is a 30-mission campaign for &#039;&#039;FreeSpace 2&#039;&#039; by C &amp;quot;Sunil&amp;quot; Reddy.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Author: C &amp;quot;Sunil&amp;quot; Reddy&lt;br /&gt;
&lt;br /&gt;
Originally posted: 06/22/00&lt;br /&gt;
&lt;br /&gt;
Mods: [[stars.tbl]]&lt;br /&gt;
&lt;br /&gt;
Missions: 30&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
:&#039;&#039;12 years after the Second Great War, we discover some more Shivans in an uninhabited system on the other side of Terran space.  This campaign is sequel to the Second Great War, in which we set up a blockade, and then go on the offensive.  This campaign has many unique things, such as civil wars, a juggernaut on our side, a Colossus on the enemy side, multiple Sathanas and Colossus juggernauts, bombing runs, unique recon missions, and a collapse node, but you are on the wrong side of it.  How will you survive?&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Comments==&lt;br /&gt;
The campaign is widely derided in the FreeSpace community as one of the worst third-party campaigns ever to be released.  However, for some people, the campaign is so bad that it has come full circle and crossed the &amp;quot;so bad it&#039;s good&amp;quot; line.  Whether to regard it as a terrible campaign or a [http://www.mst3k.com/ MST3K]-style funny/stupid campaign is a matter of individual preference. -- [[User:Goober5000|Goober5000]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&#039;&#039;Actually, in terms of mindless &#039;let&#039;s blow a whole ton of **** up,&#039; it&#039;s rather enjoyable.  For instance, I fondly remember one mission where you single-handedly have to take out about 18 or so assorted Shivan cruisers and corvettes. (Turns out a double Helios more than smashes a Cain to smithereens.) However, if you&#039;re looking for a coherent story and sensible ship use, it&#039;s probably not your cup of tea.&#039;&#039;&amp;quot; -- Mongoose, HLP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The readme file warns you that you should use time compression often. That&#039;s right. You usually have to reach jump nodes 20k meters away from you or wait for hostiles who must cover the same amount of distance. In terms of mission design, it&#039;s as simple as you can imagine. There are a few inspect-this-and-that missions, but most of the times you&#039;re only fighting seemingly endless waves of fighters and bombers who are hopelessly trying to do some harm to something you have to defend. Worse, there are missions where everyone in your squad flies bomber and you have to take down a lot of corvettes, destroyers, and even juggernauts(!) in one mission. Often they don&#039;t bother to launch fighters. You will collect a lot of kills and medals in this campaign, and you&#039;ll be promoted a few ranks also (one of the missions has awarded me 100,000 points for no apparent reason). There is some sort of story deep within the Command and mission briefings, but they&#039;re badly written, and it quickly turns out you don&#039;t need to understand the intended storyline to keep playing. -- [[User:TopAce|TopAce]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As someone who made the mistake to do a [http://www.youtube.com/view_play_list?p=78E67F2C8E149EE6 Let&#039;s Play] of the campaign, I can safely say that, even though I had no expectations whatsoever, was disappointed. I was expecting something stupid, not something THIS bad. I have started playing with a considerable enthusiasm, hoping for dozens of stupidly funny things in the campaign. That did not happen. Instead, I&#039;ve got a really boring, really bad, confusing experience that I grew to dislike, then to hate. All in all, after finishing it, all I can say is that it has not worth it overall. As a gaming experience, it was horrible. I can&#039;t recommend it to anyone. It is horrible and not worth playing. It frustrates you to no end. While that is obviously subjective, I&#039;d like to hereby ask you all to forget even about the sheer EXISTENCE of this campaign.&lt;br /&gt;
A note on the - supposed - technical stability: I can safely say that I have experienced the opposite. It could be said that some of the issues were my fault, but there were so much of them that I cannot say that it is bugless. To say even one word about the instant-warpout mission completions would be useless. I have experienced flying a bomber without primary or secondary weapons, freezing game, the mission not reacting for me pressing the given button, badly added messages, really haphazardly arranged FREDding, et cetera. All in all, please forget about its existence. Go and play [[Blue Planet: Age of Aquarius]] again instead. -- &#039;&#039;[[User:Lucika|Lucika]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The one other thing worth noting about The Second Great War Part II (apart from its ridiculous mission design, obviously) that it &#039;&#039;can&#039;&#039; definitely claim is stability. This is arguably one of the most bug-free campaigns ever released for FreeSpace 2, surpassing fabled mods like [[Warzone]], [[Derelict]], [[The Procyon Insurgency]] and even [[Blue Planet: Age of Aquarius]] in this regard. The only known issue with this campaign, and a minor issue at that since it does not affect gameplay, is the Exit Loop button that remains at the top-right corner of every mission briefing after a certain point in the campaign due to an SOC branch not being closed off properly (clicking it causes the game to crash, from what I&#039;ve heard). This aside, however, SGWP2 runs flawlessly on nearly every FS2_Open build ever released to the community, including the prototype Nightly Builds and Release Candidate builds. -- [[User:Androgeos Exeunt|&amp;lt;font color=&amp;quot;#9966CC&amp;quot;&amp;gt;Androgeos&amp;lt;/font&amp;gt;]] [[User_talk:Androgeos_Exeunt|&amp;lt;font color=&amp;quot;#40826D&amp;quot;&amp;gt;Exeunt&amp;lt;/font&amp;gt;]] 05:42, 5 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Random Screenshots==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:SGWP2 001.png|[[SF Mara (Terrans)]] porn.&lt;br /&gt;
File:SGWP2 002.png|&#039;&#039;Your talent and reputation precedes you here.&#039;&#039;&lt;br /&gt;
File:SGWP2 003.png|&#039;&#039;2nd edition Hathesput destroyers have [[BFRed|BFReds]] on them.&#039;&#039;&lt;br /&gt;
File:SGWP2 004.png|&#039;&#039;This ship is the 4th edition Hecate destroyer... The one with four [[BFRed|BFreds]].&#039;&#039;&lt;br /&gt;
File:SGWP2 005.png|&#039;&#039;We lost many destroyers and pilots... Blah Kami Tu committed suicide.&#039;&#039;&lt;br /&gt;
File:SGWP2 006.png|&#039;&#039;Command has thought up of an ingenious plan that they are going to try.&#039;&#039;&lt;br /&gt;
File:SGWP2 007.png|&#039;&#039;We have more support incoming, including 4 more Colossus...&#039;&#039;&lt;br /&gt;
File:SGWP2 008.png|&#039;&#039;To make it simple, all Invincible Lucifer class destroyers will be designated SXD instead of SD and will start with the letter A while the ones not invincible will start with the letter E.&#039;&#039;&lt;br /&gt;
File:SGWP2 009.png|&#039;&#039;Enjoy the fireworks...&#039;&#039;&lt;br /&gt;
File:SGWP2 010.png|Mumbo Jumbo: &#039;&#039;If you call them ahead of time, you can expect to be yelled at.&#039;&#039;&lt;br /&gt;
File:SGWP2 011.png|&#039;&#039;Bzzzz. Bzzz.&#039;&#039;&lt;br /&gt;
File:SGWP2 012.png|&#039;&#039;Ok, listen up. For some reason, we aren&#039;t satisfied.&#039;&#039;&lt;br /&gt;
File:SGWP2 013.png|&#039;&#039;Hehehe. Ever see a destroyer burn like that. That was an easy kill. This ship is so awesome.&#039;&#039;&lt;br /&gt;
File:SGWP2 014.png|&#039;&#039;Just Patrol around Alpha until your watch is done.&#039;&#039;&lt;br /&gt;
File:SGWP2 015.png|GVD Self-Destruct Self destructed&lt;br /&gt;
File:SGWP2 016.png|&#039;&#039;Who would have thought that everything would go wrong.&#039;&#039;&lt;br /&gt;
File:SGWP2 017.png|&#039;&#039;If you aren&#039;t man enough for this, don&#039;t worry.&#039;&#039;&lt;br /&gt;
File:SGWP2 018.png|&#039;&#039;Admiral Jimmy Chung, allied with two Vasudan Admirals Poke Bar and Az Ali...&#039;&#039;&lt;br /&gt;
File:SGWP2 019.png|A [[GTD Hecate|Hecate]] in its natural habitat.&lt;br /&gt;
File:SGWP2 020.png|Virgo 34 attacks an allied position.&lt;br /&gt;
File:SGWP2 021.png|Relentless resolve blunted by abysmal mission design.&lt;br /&gt;
File:SGWP2 022.png|&#039;&#039;Then I will be 104 years old.&#039;&#039;&lt;br /&gt;
File:SGWP2 023.png|&#039;&#039;You Terrans are homosexual.&#039;&#039;&lt;br /&gt;
File:SGWP2 024.png|&#039;&#039;Alpha 3 is going to miss his boyfriend. Very funny.&#039;&#039;&lt;br /&gt;
File:SGWP2 025.png|&#039;&#039;Go ahead and continue talking. I am liking it. Tell me Alpha 3, are you really gay.&#039;&#039;&lt;br /&gt;
File:SGWP2 026.png|&#039;&#039;Today is Dooms Day, doom for the Shivans that is.&#039;&#039; (!!)&lt;br /&gt;
File:SGWP2 027.png|&#039;&#039;Here&#039;s what&#039;s been happening...&#039;&#039;&lt;br /&gt;
File:SGWP2 028.png|&#039;&#039;This is will be spearheaded by the Colossus&#039;&#039;&lt;br /&gt;
File:SGWP2 029.png|Exit Loop. For your sanity, I implore you.&lt;br /&gt;
File:SGWP2 030.png|&#039;&#039;...please don&#039;t destroy the spacehunk.&#039;&#039;&lt;br /&gt;
File:SGWP2 031.png|&#039;&#039;Destroy all Destroyers.&#039;&#039;&lt;br /&gt;
File:SGWP2 032.png|&#039;&#039;Pilots, secure the place.&#039;&#039;&lt;br /&gt;
File:SGWP2 033.png|&#039;&#039;There are four admirals on the Colossus and they get a vote apiece totaling 20 votes.&#039;&#039;&lt;br /&gt;
File:SGWP2 034.png|&#039;&#039;Oh please no. I am scared.&#039;&#039;&lt;br /&gt;
File:SGWP2 035.png|&#039;&#039;No way Jose. Haha. How do you like my English slang... Sorry terrans, I didn&#039;t mean to be rude.&#039;&#039;&lt;br /&gt;
File:SGWP2 036.png|&#039;&#039;Why not die as heros instead of cowards. Only we know we are heros. Nobody else will.&#039;&#039;&lt;br /&gt;
File:SGWP2 037.png|&#039;&#039;&amp;lt;Radio Silence&amp;gt;&#039;&#039;&lt;br /&gt;
File:SGWP2 038.png|&#039;&#039;You did a good job doing absolutely nothing. Keep it up. Just kidding.&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
The campaign is still available from the Volitionwatch Archives. However, the Volitionwatch Archives are not being maintained anymore, so it is just a matter of time before the below link stops functioning.&lt;br /&gt;
&lt;br /&gt;
*[http://archives.volitionwatch.com/download/fs2mission/GW2Part2.zip Direct link to the Volitionwatch Archives]&lt;br /&gt;
*[http://www.freespacemods.net/download.php?view.40 Freespacemods.net Mirror] - Original, unpacked version&lt;br /&gt;
*[http://www.freespacemods.net/download.php?view.206 Freespacemods.net Mirror] - Repacked, with all files (except the readme) contained in a single VP file&lt;br /&gt;
*[http://www.nukelol.com/downloads/freespacefiles/campaigns/GW2Part2.zip Nukelol Mirror]&lt;br /&gt;
[[Category:User-made_Campaigns]]&lt;/div&gt;</summary>
		<author><name>LordPomposity</name></author>
	</entry>
</feed>