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	<id>https://wiki.hard-light.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mad+Bomber</id>
	<title>FreeSpace Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hard-light.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Mad+Bomber"/>
	<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php/Special:Contributions/Mad_Bomber"/>
	<updated>2026-11-15T11:03:25Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=PVF_Hotep&amp;diff=61514</id>
		<title>PVF Hotep</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=PVF_Hotep&amp;diff=61514"/>
		<updated>2020-08-21T05:59:21Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;{{PAGENAME}}&#039;&#039;}}&lt;br /&gt;
{{shipimage|image=[[Image:PVFHotep.jpg|650px]]|caption=The {{PAGENAME}}}}&lt;br /&gt;
==Description:==&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Original textures by &#039;&#039;&#039;Oddgrim&#039;&#039;&#039;&lt;br /&gt;
*Model / Texture by &#039;&#039;&#039;Nyctaeus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Designer&#039;s Comments===&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{ship_box&lt;br /&gt;
|name ={{PAGENAME}}&lt;br /&gt;
|type =Fighter&lt;br /&gt;
|length =21.40&lt;br /&gt;
|gun_bank_1 =2&lt;br /&gt;
|gun_bank_2 =2&lt;br /&gt;
|missile_bank_1 =?&lt;br /&gt;
|missile_bank_2 =?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|}}&lt;br /&gt;
&lt;br /&gt;
==External links:==&lt;br /&gt;
*Download:&lt;br /&gt;
**[http://www.mediafire.com/file/ljkrqp01l0hy7t4/zodshit.7z/file Download | Mediafire]&lt;br /&gt;
**[https://drive.google.com/open?id=1N1ZBwNX7zjh2WHNwpGaneyu_XLQWc0xM Mirror | Google Drive]&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=PVF_Hotep&amp;diff=61513</id>
		<title>PVF Hotep</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=PVF_Hotep&amp;diff=61513"/>
		<updated>2020-08-21T05:54:54Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;{{PAGENAME}}&#039;&#039;}}&lt;br /&gt;
{{shipimage|image=[[Image:PVFHotep.jpg|650px]]|caption=The {{PAGENAME}}}}&lt;br /&gt;
==Description:==&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Original textures by &#039;&#039;&#039;Oddgrim&#039;&#039;&#039;&lt;br /&gt;
*Model / Texture by &#039;&#039;&#039;Nyctaeus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Designer&#039;s Comments===&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{ship_box&lt;br /&gt;
|name ={{PAGENAME}}&lt;br /&gt;
|type =Fighter&lt;br /&gt;
|length =21.40&lt;br /&gt;
|gun_bank_1 =2&lt;br /&gt;
|gun_bank_2 =2&lt;br /&gt;
|missile_bank_1 =?&lt;br /&gt;
|missile_bank_2 =?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|This looks like it might&#039;ve been based on the same concept art that inspired an unused TVWP model, the Chensit.}}&lt;br /&gt;
&lt;br /&gt;
==External links:==&lt;br /&gt;
*Download:&lt;br /&gt;
**[http://www.mediafire.com/file/ljkrqp01l0hy7t4/zodshit.7z/file Download | Mediafire]&lt;br /&gt;
**[https://drive.google.com/open?id=1N1ZBwNX7zjh2WHNwpGaneyu_XLQWc0xM Mirror | Google Drive]&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=AC_Heraklion&amp;diff=44363</id>
		<title>AC Heraklion</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=AC_Heraklion&amp;diff=44363"/>
		<updated>2014-12-01T21:28:04Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;AC &#039;&#039;Heraklion&#039;&#039;&#039;&#039;&#039; is a light, user-made [[Ancients|Ancient]] warship. Originally created for the [[Inferno Release 1]] mod, it was also used in the [[Ancient-Shivan War (campaign)|Ancient-Shivan War]] campaign under the name &#039;&#039;&#039;AC &#039;&#039;Kamares&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:heraklion.jpg]]|caption=AC Heraklion}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===INFR1 Tech Room Description===&lt;br /&gt;
The Heraklion cruiser is a fast attack warship with medium armor. For a cruiser, she is well armed with multiple small and AAA beam cannons. However, this makes her little more than cannon fodder when facing off against an Allied destroyer. Beware her multiple point defence guns, as Ancient capital ships are significantly more powerful in this respect than Terran, Vasudan and Shivan equivalents.&lt;br /&gt;
&lt;br /&gt;
===ASW Tech Room Description (as AC &#039;&#039;Kamares&#039;&#039;)===&lt;br /&gt;
The ancient Imperial Enforcer, the Kamares cruiser has been in service since the dawn of the Empire, an icon of stability and peace. The Kamares serves in the capacity of an enforcer, its symbolic power preventing the seeds of rebellion from bearing fruit. However, during a full-scale conflict, the Kamares&#039; age and weaknesses become clear. With relatively weak armor and only enough armament for point-defense, the Kamares is an easy target for alien ships. Because of its weaknesses, the Kamares is strategically deployed only as a supporting vessel, leaving heavy combat instead to heavier cruisers such as the Heraklion. However, despite its shortcomings, the Kamares is irrefutably a shining beacon of stability and endless growth of our glorious Empire.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by &#039;&#039;&#039;Woomeister&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
====Inferno R1====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Cruiser&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 120 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 155 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 302 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 402 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ancient-Shivan War====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Cruiser&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 20 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 155 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 302 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 402 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno Release 1&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#5F9EA0;&amp;quot;| &#039;&#039;&#039;Ancient-Shivan War&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SABeam&lt;br /&gt;
| 4&lt;br /&gt;
| Ancient Light Turret&lt;br /&gt;
| 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown AAA&lt;br /&gt;
| 6&lt;br /&gt;
| Pharnec&lt;br /&gt;
| 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown Turret&lt;br /&gt;
| 2&lt;br /&gt;
| Wrath Missile&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown Missile&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|&lt;br /&gt;
&#039;&#039;This bloody thing is probably the most powerful cruiser in INFR1, and probably overpowers some corvettes too. More armor than an Orion allows it to take an absolutely immense amount of damage before going down. A large amount of firepower (for a cruiser) allows it to turn anyone&#039;s day into a nightmare. However, since INFR1 has some extremely powerful weaponry to counter its heavy armor, the Heraklion may not actually be as powerful as it may initially seem.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Very, very early screenshots of the Heraklion (dating to about 2000) showed a PVF Horus model scaled up to cruiser size, with turrets and Ancient tilemaps added. Presumably, that old POF has been lost to time. The method of stretching or resizing existing Volition models in this way was used a lot in the early days of FS modding, as evidenced by such ships as the Het-Ka, Kamilari, and Pylos, but rapidly fell out of favor as the number of skilled modelers increased.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Inferno Release 1: http://www.freespacemods.net/download.php?view.95&lt;br /&gt;
*Alternate: http://inferno.hard-light.net/R1.htm&lt;br /&gt;
*Direct File: http://www.fileplanet.com/dl.aspx?/3dactionplanet/hlp/hosted/inferno/inf_enemies.exe&lt;br /&gt;
&lt;br /&gt;
[[Category:User-made Ships]]&lt;br /&gt;
[[Category:Ancient-Shivan War]]&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=AC_Heraklion&amp;diff=44362</id>
		<title>AC Heraklion</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=AC_Heraklion&amp;diff=44362"/>
		<updated>2014-12-01T21:26:52Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;AC &#039;&#039;Heraklion&#039;&#039;&#039;&#039;&#039; is a light, user-made [[Ancients|Ancient]] warship. Originally created for the [[Inferno Release 1]] mod, it was also used in the [[Ancient-Shivan War (campaign)|Ancient-Shivan War]] campaign under the name &#039;&#039;&#039;AC &#039;&#039;Kamares&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:heraklion.jpg]]|caption=AC Heraklion}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===INFR1 Tech Room Description===&lt;br /&gt;
The Heraklion cruiser is a fast attack warship with medium armor. For a cruiser, she is well armed with multiple small and AAA beam cannons. However, this makes her little more than cannon fodder when facing off against an Allied destroyer. Beware her multiple point defence guns, as Ancient capital ships are significantly more powerful in this respect than Terran, Vasudan and Shivan equivalents.&lt;br /&gt;
&lt;br /&gt;
===ASW Tech Room Description (as AC &#039;&#039;Kamares&#039;&#039;)===&lt;br /&gt;
The ancient Imperial Enforcer, the Kamares cruiser has been in service since the dawn of the Empire, an icon of stability and peace. The Kamares serves in the capacity of an enforcer, its symbolic power preventing the seeds of rebellion from bearing fruit. However, during a full-scale conflict, the Kamares&#039; age and weaknesses become clear. With relatively weak armor and only enough armament for point-defense, the Kamares is an easy target for alien ships. Because of its weaknesses, the Kamares is strategically deployed only as a supporting vessel, leaving heavy combat instead to heavier cruisers such as the Heraklion. However, despite its shortcomings, the Kamares is irrefutably a shining beacon of stability and endless growth of our glorious Empire.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by &#039;&#039;&#039;Woomeister&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
====Inferno R1====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Cruiser&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 120 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 155 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 302 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 402 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ancient-Shivan War====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Cruiser&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 20 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 155 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 302 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 402 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno Release 1&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#5F9EA0;&amp;quot;| &#039;&#039;&#039;Ancient-Shivan War&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SABeam&lt;br /&gt;
| 4&lt;br /&gt;
| Ancient Light Turret&lt;br /&gt;
| 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown AAA&lt;br /&gt;
| 6&lt;br /&gt;
| Pharnec&lt;br /&gt;
| 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown Turret&lt;br /&gt;
| 2&lt;br /&gt;
| Wrath Missile&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown Missile&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|&#039;&#039;This bloody thing is probably the most powerful cruiser in INFR1, and probably overpowers some corvettes too. More armor than an Orion allows it to take an absolutely immense amount of damage before going down. A large amount of firepower (for a cruiser) allows it to turn anyone&#039;s day into a nightmare. However, since INFR1 has some extremely powerful weaponry to counter its heavy armor, the Heraklion may not actually be as powerful as it may initially seem.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Very, very early screenshots of the Heraklion (dating to about 2000) showed a PVF Horus model scaled up to cruiser size, with turrets and Ancient tilemaps added. Presumably, that old POF has been lost to time. The method of stretching or resizing existing Volition models in this way was used a lot in the early days of FS modding, as evidenced by such ships as the Het-Ka, Kamilari, and Pylos, but rapidly fell out of favor as the number of skilled modelers increased.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Inferno Release 1: http://www.freespacemods.net/download.php?view.95&lt;br /&gt;
*Alternate: http://inferno.hard-light.net/R1.htm&lt;br /&gt;
*Direct File: http://www.fileplanet.com/dl.aspx?/3dactionplanet/hlp/hosted/inferno/inf_enemies.exe&lt;br /&gt;
&lt;br /&gt;
[[Category:User-made Ships]]&lt;br /&gt;
[[Category:Ancient-Shivan War]]&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=AC_Heraklion&amp;diff=44361</id>
		<title>AC Heraklion</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=AC_Heraklion&amp;diff=44361"/>
		<updated>2014-12-01T21:26:39Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;AC &#039;&#039;Heraklion&#039;&#039;&#039;&#039;&#039; is a light, user-made [[Ancients|Ancient]] warship. Originally created for the [[Inferno Release 1]] mod, it was also used in the [[Ancient-Shivan War (campaign)|Ancient-Shivan War]] campaign under the name &#039;&#039;&#039;AC &#039;&#039;Kamares&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:heraklion.jpg]]|caption=AC Heraklion}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===INFR1 Tech Room Description===&lt;br /&gt;
The Heraklion cruiser is a fast attack warship with medium armor. For a cruiser, she is well armed with multiple small and AAA beam cannons. However, this makes her little more than cannon fodder when facing off against an Allied destroyer. Beware her multiple point defence guns, as Ancient capital ships are significantly more powerful in this respect than Terran, Vasudan and Shivan equivalents.&lt;br /&gt;
&lt;br /&gt;
===ASW Tech Room Description (as AC &#039;&#039;Kamares&#039;&#039;)===&lt;br /&gt;
The ancient Imperial Enforcer, the Kamares cruiser has been in service since the dawn of the Empire, an icon of stability and peace. The Kamares serves in the capacity of an enforcer, its symbolic power preventing the seeds of rebellion from bearing fruit. However, during a full-scale conflict, the Kamares&#039; age and weaknesses become clear. With relatively weak armor and only enough armament for point-defense, the Kamares is an easy target for alien ships. Because of its weaknesses, the Kamares is strategically deployed only as a supporting vessel, leaving heavy combat instead to heavier cruisers such as the Heraklion. However, despite its shortcomings, the Kamares is irrefutably a shining beacon of stability and endless growth of our glorious Empire.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by &#039;&#039;&#039;Woomeister&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
====Inferno R1====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Cruiser&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 120 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 155 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 302 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 402 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ancient-Shivan War====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Cruiser&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 20 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 155 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 302 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 402 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno Release 1&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#5F9EA0;&amp;quot;| &#039;&#039;&#039;Ancient-Shivan War&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SABeam&lt;br /&gt;
| 4&lt;br /&gt;
| Ancient Light Turret&lt;br /&gt;
| 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown AAA&lt;br /&gt;
| 6&lt;br /&gt;
| Pharnec&lt;br /&gt;
| 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown Turret&lt;br /&gt;
| 2&lt;br /&gt;
| Wrath Missile&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown Missile&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|&#039;&#039;This bloody thing is probably the most powerful cruiser in INFR1, and probably overpowers some corvettes too. More armor than an Orion allows it to take an absolutely immense amount of damage before going down. A large amount of firepower (for a cruiser) allows it to turn anyone&#039;s day into a nightmare. However, since INFR1 has some extremely powerful weaponry to counter its heavy armor, the Heraklion may not actually be as powerful as it may initially seem.&lt;br /&gt;
&lt;br /&gt;
Very, very early screenshots of the Heraklion (dating to about 2000) showed a PVF Horus model scaled up to cruiser size, with turrets and Ancient tilemaps added. Presumably, that old POF has been lost to time. The method of stretching or resizing existing Volition models in this way was used a lot in the early days of FS modding, as evidenced by such ships as the Het-Ka, Kamilari, and Pylos, but rapidly fell out of favor as the number of skilled modelers increased.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Inferno Release 1: http://www.freespacemods.net/download.php?view.95&lt;br /&gt;
*Alternate: http://inferno.hard-light.net/R1.htm&lt;br /&gt;
*Direct File: http://www.fileplanet.com/dl.aspx?/3dactionplanet/hlp/hosted/inferno/inf_enemies.exe&lt;br /&gt;
&lt;br /&gt;
[[Category:User-made Ships]]&lt;br /&gt;
[[Category:Ancient-Shivan War]]&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=AC_Heraklion&amp;diff=44360</id>
		<title>AC Heraklion</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=AC_Heraklion&amp;diff=44360"/>
		<updated>2014-12-01T21:26:25Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;AC &#039;&#039;Heraklion&#039;&#039;&#039;&#039;&#039; is a light, user-made [[Ancients|Ancient]] warship. Originally created for the [[Inferno Release 1]] mod, it was also used in the [[Ancient-Shivan War (campaign)|Ancient-Shivan War]] campaign under the name &#039;&#039;&#039;AC &#039;&#039;Kamares&#039;&#039;&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:heraklion.jpg]]|caption=AC Heraklion}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===INFR1 Tech Room Description===&lt;br /&gt;
The Heraklion cruiser is a fast attack warship with medium armor. For a cruiser, she is well armed with multiple small and AAA beam cannons. However, this makes her little more than cannon fodder when facing off against an Allied destroyer. Beware her multiple point defence guns, as Ancient capital ships are significantly more powerful in this respect than Terran, Vasudan and Shivan equivalents.&lt;br /&gt;
&lt;br /&gt;
===ASW Tech Room Description (as AC &#039;&#039;Kamares&#039;&#039;)===&lt;br /&gt;
The ancient Imperial Enforcer, the Kamares cruiser has been in service since the dawn of the Empire, an icon of stability and peace. The Kamares serves in the capacity of an enforcer, its symbolic power preventing the seeds of rebellion from bearing fruit. However, during a full-scale conflict, the Kamares&#039; age and weaknesses become clear. With relatively weak armor and only enough armament for point-defense, the Kamares is an easy target for alien ships. Because of its weaknesses, the Kamares is strategically deployed only as a supporting vessel, leaving heavy combat instead to heavier cruisers such as the Heraklion. However, despite its shortcomings, the Kamares is irrefutably a shining beacon of stability and endless growth of our glorious Empire.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by &#039;&#039;&#039;Woomeister&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
====Inferno R1====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Cruiser&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 120 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 155 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 302 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 402 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Ancient-Shivan War====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Cruiser&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Ancients&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 20 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 155 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 302 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 402 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno Release 1&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#5F9EA0;&amp;quot;| &#039;&#039;&#039;Ancient-Shivan War&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| SABeam&lt;br /&gt;
| 4&lt;br /&gt;
| Ancient Light Turret&lt;br /&gt;
| 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown AAA&lt;br /&gt;
| 6&lt;br /&gt;
| Pharnec&lt;br /&gt;
| 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown Turret&lt;br /&gt;
| 2&lt;br /&gt;
| Wrath Missile&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Unknown Missile&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|&#039;&#039;This bloody thing is probably the most powerful cruiser in INFR1, and probably overpowers some corvettes too. More armor than an Orion allows it to take an absolutely immense amount of damage before going down. A large amount of firepower (for a cruiser) allows it to turn anyone&#039;s day into a nightmare. However, since INFR1 has some extremely powerful weaponry to counter its heavy armor, the Heraklion may not actually be as powerful as it may initially seem.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{{comment|&#039;&#039;Very, very early screenshots of the Heraklion (dating to about 2000) showed a PVF Horus model scaled up to cruiser size, with turrets and Ancient tilemaps added. Presumably, that old POF has been lost to time. The method of stretching or resizing existing Volition models in this way was used a lot in the early days of FS modding, as evidenced by such ships as the Het-Ka, Kamilari, and Pylos, but rapidly fell out of favor as the number of skilled modelers increased.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Inferno Release 1: http://www.freespacemods.net/download.php?view.95&lt;br /&gt;
*Alternate: http://inferno.hard-light.net/R1.htm&lt;br /&gt;
*Direct File: http://www.fileplanet.com/dl.aspx?/3dactionplanet/hlp/hosted/inferno/inf_enemies.exe&lt;br /&gt;
&lt;br /&gt;
[[Category:User-made Ships]]&lt;br /&gt;
[[Category:Ancient-Shivan War]]&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GTDS_Goliath&amp;diff=44359</id>
		<title>GTDS Goliath</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GTDS_Goliath&amp;diff=44359"/>
		<updated>2014-12-01T05:10:25Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;GTDS &#039;&#039;&#039;Goliath&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:DSGoliath.png|700px]]|caption=GTDS Goliath}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
This cruiser size installation is able to defend herself against few fighter squadrons and also make an equal fight with a corvette. DS Goliath is first line jump nodes and important installation defence. &lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by &#039;&#039;&#039;c914&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Defense Station &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 200 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| L.R.T.&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| RFPulse&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Standard Flak]]&lt;br /&gt;
| 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Terran Turret]]&lt;br /&gt;
| 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
&amp;lt;gallery widths=250px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Goliath1.jpg|Several views of the Goliath.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment| This model can be a pain in the neck to mod with.  If you&#039;re going to use it in a mod, it&#039;s good to note that it uses at least 10 textures and is tile-mapped.  Since it&#039;s an installation, also, when you want to make table edits, make sure &#039;&#039;&#039;&#039;&#039;not&#039;&#039;&#039;&#039;&#039; to set $Rotation time: to 0.0, 0.0, 0.0, even though it cannot rotate in game.  This will cause the model to disappear, due to the engine trying to divide by zero. Instead, set the rotation time to some absurdly high number; 10000.0,10000.0,10000.0 should do the trick.}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Release Thread (Dead link) - http://www.hard-light.net/forums/index.php?topic=67201.0&lt;br /&gt;
*Freespacemods - http://www.freespacemods.net/download.php?view.621&lt;br /&gt;
&lt;br /&gt;
[[Category:Installation]]&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=SB_Vindhyachal&amp;diff=42413</id>
		<title>SB Vindhyachal</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=SB_Vindhyachal&amp;diff=42413"/>
		<updated>2013-04-14T04:26:19Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;SB &#039;&#039;&#039;Vindhyachal&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:SBVindhyachal.png|650px]]|caption=SB Vindhyachal}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===INFR1 Tech Room Description===&lt;br /&gt;
The Vindhyachal is the biggest nightmare an interceptor pilot has ever had to face. This huge gunship can be barely classed as a bomber, although they are capable of deploying heavy and super-heavy Shivan torpedoes. Even worse is their light beam cannon that can wipe out a freighter convoy on its own. Command recommends the Advanced Cluster Missile to deal with them, as it can happily absorb most GTVA anti-fighter weapons while still retaining 100% of its abilities. A single Vindhyachal can take down a cruiser by itself.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by &#039;&#039;&#039;Robin Varley&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Beam Bomber&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Shivans&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 65.0 - 95.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 120.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 1500&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| 5000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 99 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| Shivan Ultra Laser&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Shivan Ultra Laser&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 80&lt;br /&gt;
| Shivan Bomb&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 80&lt;br /&gt;
| ShivanExec&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Shivan Bomb, ShivanExec&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[SbeamTiny1]]&lt;br /&gt;
| 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Shivan Mega Laser]]&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|One of the first successful attempts to mount beam cannons on a spacecraft, the &#039;&#039;Vindhyachal&#039;&#039; should never be underestimated. It&#039;s not like the other bombers, nothing but sitting ducks for a skilled interceptor pilot: this bomber&#039;s hull is very difficult to hit because of the &#039;&#039;Vindhyachal&#039;s&#039;&#039; shape and it&#039;s always a good idea to use secondary weapons, possibly at long range.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If ever you loathed the Seraphim or Nephilim for being so damn difficult to kill, the Vindhyachal will have you in paroxysms of rage at its durablity. Do not underestimate the sheer amount of ordnance required to bring one of these down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Another thing is that it is very flat, chasing it from behind is going to throw you into fits of rage as the thing is so damn hard to hit from behind, as you&#039;re getting wasted by a bunch of turrets at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A reskinned version of this bomber was used for Aesdherian forces in the Ancient-Shivan War campaign.}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Download&lt;br /&gt;
**&#039;&#039;&#039;[http://www.freespacemods.net/download.php?view.480 Download - FSMods.net]&#039;&#039;&#039;&lt;br /&gt;
*Inferno Release 1: &lt;br /&gt;
**&#039;&#039;&#039;[http://www.freespacemods.net/download.php?view.95 Download - FSMods.net]&#039;&#039;&#039;&lt;br /&gt;
*Into the Depths of Hell:&lt;br /&gt;
**&#039;&#039;&#039;[http://www.freespacemods.net/download.php?view.64 Download - FSMods.net]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GTFr_Vela&amp;diff=42318</id>
		<title>GTFr Vela</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GTFr_Vela&amp;diff=42318"/>
		<updated>2013-03-24T02:00:23Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inferno_Ships}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:Gtfrvela.jpg]]|caption=GTFr Vela}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Vela&#039;&#039; is surely one of the biggest freighters ever seen and carries the [[Vela Cargo]], designed to be used by this ship.&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Inferno R1 Description===&lt;br /&gt;
The Vela is the GTVA&#039;s largest freighter. Designed to ship a vast amount of cargo ranging from deuterium fuel to scientific equipment, its multiple-module design compartmentalises any damage taken to its large hull. It is protected by only four suppression turrets and must be guarded by fighter wings in times of war.&lt;br /&gt;
&lt;br /&gt;
===Inferno: Alliance Standalone Description===&lt;br /&gt;
&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
===Inferno SCP Description===&lt;br /&gt;
&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{Ship Stats|Freighter|GTVA|N/A|15.0|N/A|N/A|9500|N/A|N/A}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno R1&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#300505;&amp;quot;| &#039;&#039;&#039;INFA SA&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#300505;&amp;quot;| &#039;&#039;&#039;INF SCP&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GTVA Rapid Laser&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Veteran Comments==&lt;br /&gt;
{{Comment|&lt;br /&gt;
&#039;&#039;The Vela is without any doubt one of the largest freighter in existence, capable of resisting to moderate attacks thanks to its good looking GTVA Rapid Lasers.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You may notice the Vela&#039;s cargo shaking during a mission, or rotating along with one of the turrets. Be advised that this issue is caused by a modelling bug that has never been fixed, mostly because of the fact that the Vela will not be used by newer Inferno releases.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Inferno Ships]]&lt;br /&gt;
[[Category:User-made Ships]]&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GTFr_Vela&amp;diff=42317</id>
		<title>GTFr Vela</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GTFr_Vela&amp;diff=42317"/>
		<updated>2013-03-24T01:59:58Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inferno_Ships}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:Gtfrvela.jpg]]|caption=GTFr Vela}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Vela&#039;&#039; is surely one of the biggest freighters ever seen and carries the [[Vela Cargo]], designed to be used by this ship.&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Inferno R1 Description===&lt;br /&gt;
The Vela is the GTVA&#039;s largest freighter. Designed to ship a vast amount of cargo ranging from deuterium fuel to scientific equipment, its multiple-module design compartmentalises any damage taken to its large hull. It is protected by only four suppression turrets and must be guarded by fighter wings in times of war.&lt;br /&gt;
&lt;br /&gt;
===Inferno: Alliance Standalone Description===&lt;br /&gt;
&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
===Inferno SCP Description===&lt;br /&gt;
&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{Ship Stats|Freighter|GTVA|N/A|15.0|N/A|N/A|9500|N/A|N/A}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno R1&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#300505;&amp;quot;| &#039;&#039;&#039;INFA SA&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#300505;&amp;quot;| &#039;&#039;&#039;INF SCP&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GTVA Rapid Laser&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Veteran Comments==&lt;br /&gt;
{{Comment|&#039;&#039;The Vela is without any doubt one of the largest freighter in existence, capable of resisting to moderate attacks thanks to its good looking GTVA Rapid Lasers.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You may notice the Vela&#039;s cargo shaking during a mission, or rotating along with one of the turrets. Be advised that this issue is caused by a modelling bug that has never been fixed, mostly because of the fact that the Vela will not be used by newer Inferno releases.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Inferno Ships]]&lt;br /&gt;
[[Category:User-made Ships]]&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GTFr_Vela&amp;diff=42316</id>
		<title>GTFr Vela</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GTFr_Vela&amp;diff=42316"/>
		<updated>2013-03-24T01:59:42Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Inferno_Ships}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:Gtfrvela.jpg]]|caption=GTFr Vela}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Vela&#039;&#039; is surely one of the biggest freighters ever seen and carries the [[Vela Cargo]], designed to be used by this ship.&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Inferno R1 Description===&lt;br /&gt;
The Vela is the GTVA&#039;s largest freighter. Designed to ship a vast amount of cargo ranging from deuterium fuel to scientific equipment, its multiple-module design compartmentalises any damage taken to its large hull. It is protected by only four suppression turrets and must be guarded by fighter wings in times of war.&lt;br /&gt;
&lt;br /&gt;
===Inferno: Alliance Standalone Description===&lt;br /&gt;
&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
===Inferno SCP Description===&lt;br /&gt;
&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{Ship Stats|Freighter|GTVA|N/A|15.0|N/A|N/A|9500|N/A|N/A}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Inferno R1&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#300505;&amp;quot;| &#039;&#039;&#039;INFA SA&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#300505;&amp;quot;| &#039;&#039;&#039;INF SCP&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| GTVA Rapid Laser&lt;br /&gt;
| 4&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Veteran Comments==&lt;br /&gt;
{{Comment|&#039;&#039;The Vela is without any doubt one of the largest freighter in existence, capable of resisting to moderate attacks thanks to its good looking GTVA Rapid Lasers|laser turrets.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;You may notice the Vela&#039;s cargo shaking during a mission, or rotating along with one of the turrets. Be advised that this issue is caused by a modelling bug that has never been fixed, mostly because of the fact that the Vela will not be used by newer Inferno releases.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Inferno Ships]]&lt;br /&gt;
[[Category:User-made Ships]]&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=SF_Gorgon&amp;diff=36762</id>
		<title>SF Gorgon</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=SF_Gorgon&amp;diff=36762"/>
		<updated>2011-09-14T06:06:57Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;SF &#039;&#039;&#039;Gorgon&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:gorgon.jpg]]|caption=SF Gorgon}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===FSPort Tech Room Description===&lt;br /&gt;
&#039;&#039;&#039;(minimally changed from Dark&#039;s original)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The first encounter with the SF Gorgon was made by the GTD Saratoga in the Ikeya system.  We are uncertain if this is a new Shivan design or if the Shivans have simply held this particular class of ship back for the majority of the war.  The ship&#039;s unusual design not only provides it with exceptional maneuverability, but also allows it to generate an extremely powerful shield.  So far these ships have only been sighted leading wings of lesser fighters, but there have been reports of entire wings of Gorgons in larger forces.&lt;br /&gt;
&lt;br /&gt;
Little else is known about the Gorgon.  It should be considered a class B threat when acting as a wing leader, but a full wing of Gorgons is to be treated as a class A threat to all allied vessels.&lt;br /&gt;
&lt;br /&gt;
===INFR1 Tech Room Description===&lt;br /&gt;
The Gorgon is a truly nightmarish opponent. Incredibly well-specified, it has multiple gunmounts and secondary banks to devastate enemies. The Gorgon is the best Shivan fighter we&#039;ve seen to date, although it appears to be carried only on bigger warships for critical attack and escort duties. The Gorgon is extremely well protected against our weapons, with shields and armor that far exceed bomber specs, yet do not impact its superb flight performance. Pilots are advised to employ Arrow and Sniper missiles to take it down quickly.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by &#039;&#039;&#039;Dark&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Heavy Assault&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Shivans&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 87.0 - 120.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 155.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| 1400&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 21 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| Shivan Ultra Laser&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 3&lt;br /&gt;
| [[Shivan Mega Laser]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Shivan Ultra Laser, [[Shivan Mega Laser]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 80&lt;br /&gt;
| Shivan Missile&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 80&lt;br /&gt;
| Shivan Missile&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| Shivan Missile&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|Appears in a variety of mods, and is infuriating to fight in all of them. Combine the firepower of an [[GTF Erinyes|Erinyes]], the agility of a [[SF Scorpion|Scorpion]], and the durability of a [[SB Nephilim|Nephilim]] and you have some idea of how absurdly powerful this ship is. It may be stupidly overpowered, but at least it looks stylish (especially for a retail-compatible model) while it kicks your ass.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Gorgon appears in FSPort. It does, however, have a small weakness: its subsystems are vulnerable due to its small size.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To be perfectly honest I found the [[Dragon]] harder to kill. At least I could hit Gorgons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Considering that this was one of the first fanmade models ever released -- before FS2 even came out, no less -- it&#039;s aged remarkably well.}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
GTD Phoenix (Dark&#039;s site): http://www.wild666.freeserve.co.uk/Ships5.htm&amp;lt;br&amp;gt;&lt;br /&gt;
Inferno Release 1: http://www.freespacemods.net/download.php?view.95&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GTVF_Amon-Re&amp;diff=35948</id>
		<title>GTVF Amon-Re</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GTVF_Amon-Re&amp;diff=35948"/>
		<updated>2011-08-01T03:35:43Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;GTVF &#039;&#039;&#039;Amon-Re&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;GTVF &#039;&#039;Amon-Re&#039;&#039;&#039;&#039;&#039; was a ship created for the very old (now-defunct) project [[Unholy Alliance]].&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:Amon-re.jpg|400px]]|caption=GTVF Amon-Re}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
The GTVF Amon-Re is the first class of warship designed with the Piercer cannons as part of the original design. The Amon-Re is a menace to ships of any size, bristling with 8 anti-capship beams, and a barrage of anti-fighter/bomber weapons it is truly a 1 ship strike group. &lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by &#039;&#039;&#039;Kazan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Frigate&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 30 m/s&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 660 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[BGreen]]&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[BVas]]&lt;br /&gt;
| 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[SVas]]&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Long Range Flak]]&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Ultra Anti-Fighter Beam&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Subach HL-8&lt;br /&gt;
| 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Piercer&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| UD-9 Terror Cannon&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[LRed]]&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[GTm Piranha]]&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|Another relic of Kazan&#039;s &amp;quot;Unholy Alliance&amp;quot; project from about 2000, the Amon-Re has not aged well at all. From my own experience it was quite buggy, having collision detection errors. It does, however, serve as a reminder of how far this community has come since then.}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GTC_Avenger&amp;diff=35947</id>
		<title>GTC Avenger</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GTC_Avenger&amp;diff=35947"/>
		<updated>2011-08-01T03:30:57Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;GTC &#039;&#039;&#039;Avenger&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:800px-Avenger.jpg|500px]]|caption=GTC Avenger}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
Avenger class of cruisers.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by &#039;&#039;&#039;Kazan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Cruiser&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 35 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 525 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Subach HL-8&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Heavy Flak]]&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Ultra Anti-Fighter Beam&lt;br /&gt;
| 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[LTerSlash]]&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Piranha]]&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|This is one of the ships from the &amp;quot;Unholy Alliance&amp;quot; campaign that Kazan was working on back in 2000 or so. Ships in those days were not exactly known for their high quality, but this can be said for it: at least it&#039;s not a stretched/resized version of a Volition model, or a simple reskin. That alone made the Avenger coveted in those days. Now it&#039;s a reminder of just how far we&#039;ve come as a modding community.}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GTC_Avenger&amp;diff=35946</id>
		<title>GTC Avenger</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GTC_Avenger&amp;diff=35946"/>
		<updated>2011-08-01T03:30:08Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;GTC &#039;&#039;&#039;Avenger&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:800px-Avenger.jpg|500px]]|caption=GTC Avenger}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
Avenger class of cruisers.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by &#039;&#039;&#039;Kazan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Cruiser&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 35 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 525 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Subach HL-8&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Heavy Flak]]&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Ultra Anti-Fighter Beam&lt;br /&gt;
| 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[LTerSlash]]&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Piranha]]&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
This is one of the ships from the &amp;quot;Unholy Alliance&amp;quot; campaign that Kazan was working on back in 2000 or so. Ships in those days were not exactly known for their high quality, but this can be said for it: at least it&#039;s not a stretched/resized version of a Volition model, or a simple reskin. That alone made the Avenger coveted in those days. Now it&#039;s a reminder of just how far we&#039;ve come as a modding community.&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=VEB_Shai&amp;diff=33954</id>
		<title>VEB Shai</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=VEB_Shai&amp;diff=33954"/>
		<updated>2011-03-21T04:47:19Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;VEB &#039;&#039;&#039;Shai&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shipimage|image=[[Image:veb_shai.jpg]]|caption=VEB Shai}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Tech Room Description===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by &#039;&#039;&#039;Venom&#039;&#039;&#039; with conversion help from &#039;&#039;&#039;Woomeister&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Assault Bomber&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 32 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 32&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| None Listed &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| Unknown&lt;br /&gt;
| Unknown&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| None Listed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|Originally from the Over the Top Model Dump. No Data is provided for this ship. This model, like the Aoh is unusual because it has many primary gun mounts. In this case, the primary gun bank has 32 firing points. It is unknown what the author intended. Perhaps an ammunition dependent primary gun which used the flag which forces it to cycle through firepoints rather than fire from all at once? Effectively creating a secondary-weapon only bomber.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I believe it was an intentional action. This is probably because Over the Top was set far in the future, and many ships had far more weaponry banks. A few other ships also have a large amount of weaponry banks. The latter conclusion of a cycling ammo-based primary is impossible as Over the Top was, to my knowledge, created for retail FreeSpace 2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The extremely high number of gunmounts were intended to be used with a special gun known as the SandQueen, if I remember correctly. High rate of fire and high number of guns, overcoming extremely low damage per shot. Just a guess, but this weapon was probably pulled due to the limits on how many shots can be shown on screen. --MB}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
OTT Model Dump: http://www.freespacemods.net/download.php?view.165&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GTB_Artemis_D.H.&amp;diff=13311</id>
		<title>GTB Artemis D.H.</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GTB_Artemis_D.H.&amp;diff=13311"/>
		<updated>2007-10-18T15:21:39Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FS12_Ships}}&lt;br /&gt;
{{shipimage|image=[[Image:Artemis_dh320x240.jpg]]|caption=The GTB Artemis D.H.}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
The Artemis D.H. is a simple reskinning of the [[GTB Artemis]]. It is unknown what D.H. stands for, but HLP members have suggested &amp;quot;Dark Hull&amp;quot; and &amp;quot;Death Head&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Despite the tech description, the Artemis D.H. is statistically no different than the regular Artemis.&lt;br /&gt;
&lt;br /&gt;
===FS2 Tech Room Description===&lt;br /&gt;
The GTB Artemis D.H. is an experimental variant of the standard Artemis class. The most notable change is that the Artemis&#039;s factory-issued Han-Ronald engines have been replaced by the same Nankam NA-27f powerplant now found in the GTF Ares fightercraft. The D.H. variant is faster and more maneuverable than the standard Artemis bomber, at no cost to armor or armament. During the OpEval period, Artemis D.H. bombers are being deployed in only select squadrons in different theatres of the war. If the evaluation trials go well, wider deployment of the Artemis D.H. class is expected.&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{Ship Stats|Medium Bomber|Han-Ronald Corp.|Average|65.0 - 65.0|110.0|Medium|275|700|36}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Freespace 2&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 4&lt;br /&gt;
| [[GTW Subach HL-7|Subach HL-7]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTW Subach HL-7|Subach HL-7]], [[GTW Prometheus R|Prometheus R]], [[GTW Prometheus S|Prometheus S]], [[GTW Lamprey|Lamprey]], [[GTW Circe|Circe]], [[GTW Maxim|Maxim]]&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Freespace 2&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 40&lt;br /&gt;
| [[GTM Hornet|Hornet]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 60&lt;br /&gt;
| [[GTM Cyclops|Cyclops]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 3rd&lt;br /&gt;
| 60&lt;br /&gt;
| [[GTM Cyclops|Cyclops]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTM MX-64|MX-64]], [[GTM EMP. Adv|Emp. Adv]], [[GTM Stiletto II|Stiletto II]], [[GTM Piranha|Piranha]], [[GTM Hornet|Hornet]], [[GTM Tornado|Tornado]], [[GTM Trebuchet|Trebuchet]], [[GTM Infyrno|Infyrno]], [[GTM Cyclops|Cyclops]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Veteran Comments==&lt;br /&gt;
{{Comment|&lt;br /&gt;
&#039;&#039;While many pilots, myself included, swear up and down that the Artemis D.H. is superior to the Artemis, this is, as Setekh has termed it, the &amp;quot;placebomber&amp;quot; effect. The only functional difference between the Artemis and Artemis D.H. is their texturing, as examination of the table files shows.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;There isn&#039;t any difference between the two besides multiplayer weapons compatibility.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Actually, there is one minuscule difference in the model. The DH Artemis has only three tail fins. The standard has four.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship]]&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Gamma_Draconis&amp;diff=1766</id>
		<title>Gamma Draconis</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Gamma_Draconis&amp;diff=1766"/>
		<updated>2005-12-28T00:22:43Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Celestial Information===&lt;br /&gt;
*&#039;&#039;Distance from Sol:&#039;&#039; 101 lyrs, 31 par&lt;br /&gt;
*&#039;&#039;Type of System:&#039;&#039; Singular&lt;br /&gt;
*&#039;&#039;Color:&#039;&#039; K5-Orange Giant&lt;br /&gt;
*&#039;&#039;Right Ascension:&#039;&#039; 17h 56m 36.4s&lt;br /&gt;
*&#039;&#039;Declination:&#039;&#039; +51Â° 29&#039; 20&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Important Events===&lt;br /&gt;
*2235: The &#039;&#039;GTSC Erikson&#039;&#039; briefly surveys Gamma Draconis and finds nothing of interest.&lt;br /&gt;
*2367: The &#039;&#039;NTC Trinity&#039;&#039;, under the orders of Admiral Bosch, activates the [[Knossos]] portal and enters the nebula beyond.&lt;br /&gt;
*2367: [[Shivans]] enter Gamma Draconis, beginning the [[The Second Shivan Incursion|Second Shivan Incursion]].&lt;br /&gt;
*2367: Admiral Bosch, aboard the &#039;&#039;[[NTF Iceni]]&#039;&#039;, escapes into the nebula, along with the &#039;&#039;NTC Alexandria&#039;&#039; and &#039;&#039;NTT Grall&#039;&#039;, as the [[Neo-Terran Front]] comes to a violent end.&lt;br /&gt;
*2367: The [[GTVA]] destroys the [[Knossos]] to prevent the &#039;&#039;[[SJ Sathanas]]&#039;&#039; from entering Allied space.  The attempt is ultimately unsuccessful.&lt;br /&gt;
&lt;br /&gt;
===Jump Nodes===&lt;br /&gt;
*[[Capella]]&lt;br /&gt;
*[[Lupus Nebula]] ([[Knossos]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* Gamma Draconis is also known by its proper name, Eltanin, though it is never referred to as such in the game.&lt;br /&gt;
* In the Freespace continuity, there are no planets, moons, or other stellar bodies in the Gamma Draconis system whatsoever. It is possible that another previous close encounter with another system stripped it of its circumstellar material, but no canon information on this is given.&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Gamma_Draconis&amp;diff=1621</id>
		<title>Gamma Draconis</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Gamma_Draconis&amp;diff=1621"/>
		<updated>2005-12-28T00:22:10Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Celestial Information===&lt;br /&gt;
*&#039;&#039;Distance from Sol:&#039;&#039; 101 lyrs, 31 par&lt;br /&gt;
*&#039;&#039;Type of System:&#039;&#039; Singular&lt;br /&gt;
*&#039;&#039;Color:&#039;&#039; K5-Orange Giant&lt;br /&gt;
*&#039;&#039;Right Ascension:&#039;&#039; 17h 56m 36.4s&lt;br /&gt;
*&#039;&#039;Declination:&#039;&#039; +51Â° 29&#039; 20&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Important Events===&lt;br /&gt;
*2235: The &#039;&#039;GTSC Erikson&#039;&#039; briefly surveys Gamma Draconis and finds nothing of interest.&lt;br /&gt;
*2367: The &#039;&#039;NTC Trinity&#039;&#039;, under the orders of Admiral Bosch, activates the [[Knossos]] portal and enters the nebula beyond.&lt;br /&gt;
*2367: [[Shivans]] enter Gamma Draconis, beginning the [[The Second Shivan Incursion|Second Shivan Incursion]].&lt;br /&gt;
*2367: Admiral Bosch, aboard the &#039;&#039;[[NTF Iceni]]&#039;&#039;, escapes into the nebula, along with the &#039;&#039;NTC Alexandria&#039;&#039; and &#039;&#039;NTT Grall&#039;&#039;, as the [[Neo-Terran Front]] comes to a violent end.&lt;br /&gt;
*2367: The [[GTVA]] destroys the [[Knossos]] to prevent the &#039;&#039;[[SJ Sathanas]]&#039;&#039; from entering Allied space.  The attempt is ultimately unsuccessful.&lt;br /&gt;
&lt;br /&gt;
===Jump Nodes===&lt;br /&gt;
*[[Capella]]&lt;br /&gt;
*[[Lupus Nebula]] ([[Knossos]])&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* Gamma Draconis is also known by its proper name, Eltanin.&lt;br /&gt;
* In the Freespace continuity, there are no planets, moons, or other stellar bodies in the Gamma Draconis system whatsoever. It is possible that another previous close encounter with another system stripped it of its circumstellar material, but no canon information on this is given.&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Beta_Aquilae&amp;diff=2656</id>
		<title>Beta Aquilae</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Beta_Aquilae&amp;diff=2656"/>
		<updated>2005-12-28T00:14:30Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Celestial Information===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Distance from Sol:&#039;&#039; 44.7 lyrs, 13.7 par&lt;br /&gt;
*&#039;&#039;Type of System:&#039;&#039; Binary&lt;br /&gt;
*&#039;&#039;Color:&#039;&#039; G8-Yellow Subgiant, M3-Red Dwarf&lt;br /&gt;
*&#039;&#039;Right Ascension:&#039;&#039; 19h 55m 18.799s&lt;br /&gt;
*&#039;&#039;Declination:&#039;&#039; +6Â° 24&#039; 24.29&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Important Events===&lt;br /&gt;
*The Beta Aquilae Convention, or [[The Beta Aquilae convention|BETAC]], is signed by representatives of the [[Vasudans|Vasudan]] and [[Terrans|Terran]] governments, 2358&lt;br /&gt;
&lt;br /&gt;
===Jump Nodes===&lt;br /&gt;
*[[Antares]]&lt;br /&gt;
*[[Delta Serpentis]]&lt;br /&gt;
*[[Sol]] ([[Node Inconsistencies#CBAnim|CBAnim]] - presumed collapsed in 2335)&lt;br /&gt;
*[[Talania]] ([[Node Inconsistencies#Apocryphal|Apocryphal]])&lt;br /&gt;
*[[Vasuda]] ([[Node Inconsistencies#Implied|Implied]])&lt;br /&gt;
*[[Vega]]&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Delta_Serpentis&amp;diff=1907</id>
		<title>Delta Serpentis</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Delta_Serpentis&amp;diff=1907"/>
		<updated>2005-12-28T00:13:15Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Celestial Information===&lt;br /&gt;
*&#039;&#039;Distance from Sol:&#039;&#039; 88 lyrs, 27 par&lt;br /&gt;
*&#039;&#039;Type of System:&#039;&#039; Binary&lt;br /&gt;
*&#039;&#039;Color:&#039;&#039; F0-White Subgiant, F0-White Subgiant&lt;br /&gt;
*&#039;&#039;Binary Separation:&#039;&#039; 375 AU on average&lt;br /&gt;
*&#039;&#039;Right Ascension:&#039;&#039; 15h 34m 48s&lt;br /&gt;
*&#039;&#039;Declination:&#039;&#039; +10Â° 32&#039; 21&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Important Events===&lt;br /&gt;
*March 2335:  The destruction of the &#039;&#039;[[SD Lucifer|Lucifer]]&#039;&#039; whilst it is in subspace destabilises the jump node to [[Sol]], cutting off all communication with the [[Terrans|Terran]] homeworld.&lt;br /&gt;
*2335:  Delta Serpentis becomes the new capital for the remainder of the [[GTA]].  Contact with Sol not re-established as of 2367.&lt;br /&gt;
&lt;br /&gt;
===Jump Nodes===&lt;br /&gt;
*[[Beta Aquilae]]&lt;br /&gt;
*[[Ross 128]]&lt;br /&gt;
*[[Sirius]] ([[Node Inconsistencies#Pseudocanon|Pseudocanon]])&lt;br /&gt;
*[[Sol]] (collapsed in 2335)&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Ribos&amp;diff=2674</id>
		<title>Ribos</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Ribos&amp;diff=2674"/>
		<updated>2005-12-24T23:44:08Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Celestial Information===&lt;br /&gt;
*&#039;&#039;Distance from Sol:&#039;&#039; Unknown&lt;br /&gt;
*&#039;&#039;Type of System:&#039;&#039; Unknown&lt;br /&gt;
*&#039;&#039;Color:&#039;&#039; Unknown&lt;br /&gt;
*&#039;&#039;Right Ascension:&#039;&#039; Unknown&lt;br /&gt;
*&#039;&#039;Declination:&#039;&#039; Unknown&lt;br /&gt;
&lt;br /&gt;
===Important Events===&lt;br /&gt;
*To be filled in later.&lt;br /&gt;
&lt;br /&gt;
===Jump Nodes===&lt;br /&gt;
*[[Antares]]&lt;br /&gt;
*[[Beta Cygni]] ([[Node Inconsistencies#Pseudocanon|Pseudocanon]])&lt;br /&gt;
*[[Betelgeuse]] ([[Node Inconsistencies#CBAnim|CBAnim]])&lt;br /&gt;
*[[Ikeya]]&lt;br /&gt;
*[[Vega]] ([[Node Inconsistencies#CBAnim|CBAnim]])&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* Ribos has at least four planets, since &amp;quot;Debris from the station is still falling from orbit on Ribos 4.&amp;quot; (Cbrief, FS1, SM2-01a)&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Laramis&amp;diff=2667</id>
		<title>Laramis</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Laramis&amp;diff=2667"/>
		<updated>2005-12-24T23:36:20Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Celestial Information===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Distance from Sol:&#039;&#039; Unknown&lt;br /&gt;
*&#039;&#039;Type of System:&#039;&#039; Unknown&lt;br /&gt;
*&#039;&#039;Color:&#039;&#039; Unknown&lt;br /&gt;
*&#039;&#039;Right Ascension:&#039;&#039; Unknown&lt;br /&gt;
*&#039;&#039;Declination:&#039;&#039; Unknown&lt;br /&gt;
&lt;br /&gt;
===Important Events===&lt;br /&gt;
*2335: [[GTA]] scientists develop the [[GTW Flail]] kinetic energy cannon.&lt;br /&gt;
&lt;br /&gt;
===Jump Nodes===&lt;br /&gt;
*[[Luyten 726-8]]&lt;br /&gt;
*[[Ross 128]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* As noted in the [[GTM MX-64]] Rockeye&#039;s tech information, STX Exploration has mining operations in Laramis.&lt;br /&gt;
&lt;br /&gt;
* There are at least two planets in the Laramis system, as noted in the [[GTC Aeolus]] tech entry, which states that RNI Shipyards are in orbit around Laramis II.&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Regulus_Syndicate&amp;diff=2804</id>
		<title>Regulus Syndicate</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Regulus_Syndicate&amp;diff=2804"/>
		<updated>2005-12-24T05:37:49Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Regulus Syndicate was one of the major Terran Blocs that formed after the end of [[The Great War]] and the subsequent collapse of the [[GTA]], and eventually rejoined a greater alliance under [[BETAC]] and the [[GTVA]] in 2358. Though obviously headquartered in [[Regulus]], no details about its nature or social makeup are known.&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Luyten_New_Alliance&amp;diff=2806</id>
		<title>Luyten New Alliance</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Luyten_New_Alliance&amp;diff=2806"/>
		<updated>2005-12-24T05:32:51Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Luyten New Alliance was one of the major Terran Blocs that formed after the end of [[The Great War]] and the subsequent collapse of the [[GTA]], and eventually rejoined a greater alliance under [[BETAC]] and the [[GTVA]] in 2358. Though obviously headquartered in [[Luyten 726-8]], no detail about its nature or social makeup is known.&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Luyten_726-8&amp;diff=2668</id>
		<title>Luyten 726-8</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Luyten_726-8&amp;diff=2668"/>
		<updated>2005-12-24T05:17:55Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Celestial Information===&lt;br /&gt;
*&#039;&#039;Distance from Sol:&#039;&#039; 8.554 lyrs, 2.632 par&lt;br /&gt;
*&#039;&#039;Type of System:&#039;&#039; Binary&lt;br /&gt;
*&#039;&#039;Binary Separation:&#039;&#039; 2.1-8.8 AU&lt;br /&gt;
*&#039;&#039;Color:&#039;&#039; M5.5e-Red Dwarf, M6e-Red Dwarf&lt;br /&gt;
*&#039;&#039;Right Ascension:&#039;&#039; 1h 36m 25s&lt;br /&gt;
*&#039;&#039;Declination:&#039;&#039; -18Â° 12&#039; 42&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Important Events===&lt;br /&gt;
* To be filled in later.&lt;br /&gt;
&lt;br /&gt;
===Jump Nodes===&lt;br /&gt;
*[[Barnard&#039;s Star]]&lt;br /&gt;
*[[Laramis]]&lt;br /&gt;
*[[Wolf 359]]&lt;br /&gt;
&lt;br /&gt;
Though this is a double star system, only the primary star is indicated on [[Official Volition Node Map|The Official Volition Node Map]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
* Both stars are flare-variant red dwarfs. Therefore it is likely that, even if any planets lay within their narrow habitable zone, any colonies would need significant radiation shielding to protect themselves from the flares.&lt;br /&gt;
&lt;br /&gt;
* Because the system is binary, and the stars come as close as about 2.1 AU to one another, no stable orbits exist past about half an AU from each star. Stable orbits are possible farther out, but not likely given the rather eccentric path of the stars themselves.&lt;br /&gt;
&lt;br /&gt;
* The Luyten system was home to the [[Luyten New Alliance]] during the Reconstruction years, indicating the likely presence of colonies in the system.&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GTW_Subach_HL-7&amp;diff=1515</id>
		<title>GTW Subach HL-7</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GTW_Subach_HL-7&amp;diff=1515"/>
		<updated>2005-12-23T23:19:52Z</updated>

		<summary type="html">&lt;p&gt;Mad Bomber: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The GTW-Subach HL-7 (More commonly referred to simply as the Subach) is one of the [[GTVA|GTVA&#039;s]] basic weapons, along with the [[GTM Tempest]] dumbfire and [[GTM MX-64|GTM Rockeye]] heat seeking missiles. It is the first primary weapon granted to new recruits and is thus the first one encountered by the player in Freespace 2.&lt;br /&gt;
&lt;br /&gt;
Though it lacks the sheer hitting power of many weapons encountered later in the campaign, the Subach remains a useful weapon throughout much of the game for its high compatability and refire rate, and its well balanced shield/hull damage ratio.  It also consumes much less power than heavier guns, a powerful advantage since it allows one to direct power to the shields and engines instead of energy-hungry weapons.&lt;br /&gt;
&lt;br /&gt;
The Vasudans have a variant of the Subach HL-7 that can be mounted only on their ships,  the [[GTW Mekhu HL-7]].&lt;br /&gt;
&lt;br /&gt;
{{FS12_Weapons}}&lt;br /&gt;
==Tech Room Data==&lt;br /&gt;
The Subach-Innes HL-7 is a xaser weapon, firing an intense, highly focused beam of x-ray emissions. Until the Shivans appeared with their shield technology, these weapons were considered an unnecessary and costly extravagance. But Great War dogfights against Shivan craft quickly taught the Allies that their ships didn&#039;t stand a chance unless they could punch through shields. The HL-7 works superbly against shields of all varieties and has become the standard issue Primary weapon for all Terran fighters and bombers.&lt;br /&gt;
&lt;br /&gt;
==Performance==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;Range&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | 900 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rate of Fire&#039;&#039;&#039;&lt;br /&gt;
| 5 / s&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Velocity&#039;&#039;&#039;&lt;br /&gt;
| 450 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Damage&#039;&#039;&#039;&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| Against Hullplating&lt;br /&gt;
| Excellent&lt;br /&gt;
|-&lt;br /&gt;
| Against Shields&lt;br /&gt;
| Good&lt;br /&gt;
|-&lt;br /&gt;
| Against Subsystems&lt;br /&gt;
| Low&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
* It should be noted that the Subach is conspicuously absent from the canon campaign, [[Operation Templar]], which took place sometime after the GTVA&#039;s formation in 2345. This indicates that the Subach had not reached mass production at the time. However, it is not entirely clear which year Templar took place in, apart from the fact that the GTVA existed at the time.&lt;/div&gt;</summary>
		<author><name>Mad Bomber</name></author>
	</entry>
</feed>