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	<id>https://wiki.hard-light.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Newman</id>
	<title>FreeSpace Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hard-light.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Newman"/>
	<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php/Special:Contributions/Newman"/>
	<updated>2026-11-15T11:01:24Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Class_6_Cargo_Transport&amp;diff=41211</id>
		<title>Class 6 Cargo Transport</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Class_6_Cargo_Transport&amp;diff=41211"/>
		<updated>2012-12-17T11:17:28Z</updated>

		<summary type="html">&lt;p&gt;Newman: /* Credits List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DiasporaArticle}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Class6.png|thumb|right|480px|The Class 6 Cargo Transport.]]&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Diaspora Tech Room Description===&lt;br /&gt;
The Class 6 Cargo transport was designed for the transport of Tylium from automated refineries at the edge of Colonial space. This transport has atmospheric capabilities and shielded tanks to reduce the risk of Tylium spills. Some Class 6 Transports have been refitted for the movement of other liquid or pressurized commodities, such as water, oxygen, or liquid nitrogen.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Model by &#039;&#039;&#039;Ajax&#039;&#039;&#039; with modifications by &#039;&#039;&#039;Newman&#039;&#039;&#039;.&lt;br /&gt;
*Textures by &#039;&#039;&#039;Newman&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{Ship_box&lt;br /&gt;
|name = &#039;&#039;Class 6 Cargo Transport&#039;&#039;&lt;br /&gt;
|type = Freighter&lt;br /&gt;
|max_velocity = 35&lt;br /&gt;
|hitpoints = 12 000&lt;br /&gt;
|length = 127.0&lt;br /&gt;
|turrets = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Diaspora: Shattered Armistice&lt;br /&gt;
**&#039;&#039;&#039;[http://www.hard-light.net/forums/index.php?topic=81859.0 Release thread | Hard-light forums]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Newman</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Battlestar_Sobek_Class&amp;diff=39924</id>
		<title>Battlestar Sobek Class</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Battlestar_Sobek_Class&amp;diff=39924"/>
		<updated>2012-09-07T20:05:52Z</updated>

		<summary type="html">&lt;p&gt;Newman: /* Credits List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Sobek.png|thumb|right|600px|A Sobek-class Battlestar.]]&lt;br /&gt;
[[Image:Sobek2.png|thumb|right|600px|Underside view.]]&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Diaspora Tech Room Description===&lt;br /&gt;
Taking design lessons from the first years of the Cylon-Colonial war, the Sobek class battlestar was one of the last war-era designs. Smaller and more lightly armored than the Columbia class, the Sobek has an expanded fighter bay, with a complement of 80 fighters. The Sobek was not designed for direct engagements against Cylon baseships. Instead the Sobek provides force projection for a combined arms approach. The smaller size of the Sobek avoids the fatal flaw of the Columbia class, her necessity to retract flightpods while engaging her FTL drives. Unlike the Columbia class, the Sobek can also retrieve craft immediately following a jump. The Close-in Weapons Systems of the Sobek also address a flaw with the Columbia class, her vulnerability to Cylon torpedoes. Though the Sobek is able to take fewer direct nuclear impacts, her point defence systems are more flexible. Sobek class battlestars, such as the BS-42 Neleus, affectionately called the &#039;Rusty Nelly,&#039; have served the Colonies for over twenty years. Due to the maintenance costs of older battlestars, as well as the lack of automation that necessitates having large maintenance crews, the Sobek class is becoming slowly phased out of service with the construction of new Valkyrie class battlestars over the next decade.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Game model by &#039;&#039;&#039;Meleardil&#039;&#039;&#039; with modifications by &#039;&#039;&#039;Newman&#039;&#039;&#039;.&lt;br /&gt;
*Textures by &#039;&#039;&#039;Newman&#039;&#039;&#039;.&lt;br /&gt;
*Normal maps based on high poly model by &#039;&#039;&#039;Tan.J.&#039;&#039;&#039;, baked and assembled by &#039;&#039;&#039;Newman&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{Ship_box&lt;br /&gt;
|name = &#039;&#039;Sobek&#039;&#039;&lt;br /&gt;
|type = Battlestar&lt;br /&gt;
|max_velocity = 40&lt;br /&gt;
|hitpoints = 850 000&lt;br /&gt;
|length = 1151&lt;br /&gt;
|turrets = 112&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:200&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Colonial Heavy Mount Artillery&lt;br /&gt;
| 14&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Colonial Flak&lt;br /&gt;
| 12&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Colonial Phalanx Cannon&lt;br /&gt;
| 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Colonial CIWS&lt;br /&gt;
| 54&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| N3 Kratos&lt;br /&gt;
| 24&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment| Note that 54 turrets carry both Colonial CIWS and Colonial CIWS Flak. Above are only listed the first gun type of each turret.}}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Diaspora: Shattered Armistice&lt;br /&gt;
**&#039;&#039;&#039;[http://www.hard-light.net/forums/index.php?topic=81859.0 Release thread | Hard-light forums]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Newman</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Viper_Mark_VIIe&amp;diff=39845</id>
		<title>Viper Mark VIIe</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Viper_Mark_VIIe&amp;diff=39845"/>
		<updated>2012-09-06T21:47:27Z</updated>

		<summary type="html">&lt;p&gt;Newman: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Vip7e.png|thumb|right|480px|The Viper Mark VIIe.]]&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Diaspora Tech Room Description===&lt;br /&gt;
The Viper MKVIIe is an assault variant developed by Epaphus Fleet Systems for a capital ship assault support role. The VIIe has an expanded two-seat canopy for the addition of a weapons officer, a reinforced spaceframe, and expanded primary and secondary ordnance capacity. Although less maneuverable than the [[Viper Mark VII|MKVII]], the VIIe has a higher thrust-to-weight ratio, enabling greater top speed. Designed to deploy pinpoint ordnance against the subsystems of capital ships, a powerful FLIR/TADS system developed to defeat Cylon electronic countermeasures replaces what would normally mount the third KEW on the MKVII chassis. The Mark VIIe can declaw a [[Basestar|Cylon basestar]], enabling [[Raptor|Raptors]] and [[Battlestar Sobek Class|Battlestars]] to land their killing blow.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Original design by &#039;&#039;&#039;Slayer&#039;&#039;&#039;&lt;br /&gt;
*Model, textures and cockpit by &#039;&#039;&#039;Newman&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Assault Support&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Epaphus Fleet Systems&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| Medium&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 120.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 180.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| Heavy&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 310&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 11.3 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:80px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:220px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 2&lt;br /&gt;
| MEC-A6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| MEC-A6, Training MEC-A6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:80px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:220px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 10&lt;br /&gt;
| HD-51 Arbalest&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 10&lt;br /&gt;
| AGM-41 Whiplash&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 20&lt;br /&gt;
| AGM-41 Whiplash&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=1| 1st&lt;br /&gt;
| colspan=2| HD-70 Lightning Javelin, HD-51 Arbalest&lt;br /&gt;
|-&lt;br /&gt;
| colspan=1| 2nd&amp;lt;br&amp;gt;3rd&lt;br /&gt;
| colspan=2| HD-70 Lightning Javelin, HD-51 Arbalest, AGM-41 Whiplash, GBU-102 Tercio, N4 Nessus, CTD-17 Jester&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
The Viper Mk.VIIE&#039;s designer, StarSlayer, was inspired by the F-15E Strike Eagle regarding it&#039;s role; if the regular Viper Mk.VII is analogous to the F-15C (both are single-seat air superiority fighters), then the Viper Mk.VIIE is analogous to the F-15E Strike Eagle (both are two-seat strike fighters with superior targeting sensors and increased fuel and loadout capacities). The &amp;quot;E&amp;quot; in Mk.VIIE is also a direct result of the F-15E connection.&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Diaspora: Shattered Armistice&lt;br /&gt;
**&#039;&#039;&#039;[http://www.hard-light.net/forums/index.php?topic=81859.0 Release thread | Hard-light forums]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Newman</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Viper_Mark_VIIe&amp;diff=39842</id>
		<title>Viper Mark VIIe</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Viper_Mark_VIIe&amp;diff=39842"/>
		<updated>2012-09-06T21:42:03Z</updated>

		<summary type="html">&lt;p&gt;Newman: /* Veteran Comments */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Vip7e.png|thumb|right|480px|The Viper Mark VIIe.]]&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===Diaspora Tech Room Description===&lt;br /&gt;
The Viper MKVIIe is an assault variant developed by Epaphus Fleet Systems for a capital ship assault support role. The VIIe has an expanded two-seat canopy for the addition of a weapons officer, a reinforced spaceframe, and expanded primary and secondary ordnance capacity. Although less maneuverable than the [[Viper Mark VII|MKVII]], the VIIe has a higher thrust-to-weight ratio, enabling greater top speed. Designed to deploy pinpoint ordnance against the subsystems of capital ships, a powerful FLIR/TADS system developed to defeat Cylon electronic countermeasures replaces what would normally mount the third KEW on the MKVII chassis. The Mark VIIe can declaw a [[Basestar|Cylon basestar]], enabling [[Raptor|Raptors]] and [[Battlestar Sobek Class|Battlestars]] to land their killing blow.&lt;br /&gt;
&lt;br /&gt;
===Credits List===&lt;br /&gt;
*Original design by &#039;&#039;&#039;Slayer&#039;&#039;&#039;&lt;br /&gt;
*Model, textures and cockpit by &#039;&#039;&#039;Newman&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Assault Support&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Epaphus Fleet Systems&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| Medium&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 120.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 180.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| Heavy&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 310&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 11.3 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:80px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:220px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 2&lt;br /&gt;
| MEC-A6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| MEC-A6, Training MEC-A6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Default Statistics&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:80px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:220px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 10&lt;br /&gt;
| HD-51 Arbalest&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 10&lt;br /&gt;
| AGM-41 Whiplash&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 20&lt;br /&gt;
| AGM-41 Whiplash&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=1| 1st&lt;br /&gt;
| colspan=2| HD-70 Lightning Javelin, HD-51 Arbalest&lt;br /&gt;
|-&lt;br /&gt;
| colspan=1| 2nd&amp;lt;br&amp;gt;3rd&lt;br /&gt;
| colspan=2| HD-70 Lightning Javelin, HD-51 Arbalest, AGM-41 Whiplash, GBU-102 Tercio, N4 Nessus, CTD-17 Jester&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
The Viper Mk.VIIE&#039;s designer, StarSlayer, was inspired by the F-15E Strike Eagle regarding it&#039;s role, and has described it as comparing to the regular Viper Mk.VII like the F-15E compares to the F-15C - one is a strike fighter with superior targeting sensors and increased fuel and loadout capacity, while the other is an air superiority fighter. The &amp;quot;E&amp;quot; in Mk.VIIE is also a direct result of the F-15E connection.&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*Diaspora: Shattered Armistice&lt;br /&gt;
**&#039;&#039;&#039;[http://www.hard-light.net/forums/index.php?topic=81859.0 Release thread | Hard-light forums]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Newman</name></author>
	</entry>
</feed>