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	<updated>2026-11-15T11:15:56Z</updated>
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	<entry>
		<id>https://wiki.hard-light.org/index.php?title=SC_Rakshasa&amp;diff=36433</id>
		<title>SC Rakshasa</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=SC_Rakshasa&amp;diff=36433"/>
		<updated>2011-08-18T14:34:27Z</updated>

		<summary type="html">&lt;p&gt;Santander02: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FS12_Ships}}&lt;br /&gt;
The &#039;&#039;&#039;SC &#039;&#039;Rakshasa&#039;&#039;&#039;&#039;&#039; was a [[Shivans|Shivan]] cruiser used during the [[Second Shivan Incursion]]. Central to the &#039;&#039;Rakshasa&#039;&#039;&#039;s design is its three forward light beam cannons that, when concentrated on a single target up to corvette-class, can deliver serious damage. Against smaller ships like fighters or bombers, however, the &#039;&#039;Rakshasa&#039;&#039; is poorly-armed, with only one anti-fighter beam and ten medium turrets to ward off attackers. It is also lightly armored, especially around its turrets and subsystems.&lt;br /&gt;
{{shipimage|image=[[Image:Scrakshasa-old.jpg]]|caption=The SC Rakshasa}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===FS2 Demo Tech Room Description===&lt;br /&gt;
The Rakshasa is one of the most deadliest crusiers in the Shivan fleet.  The four &amp;quot;prongs&amp;quot; on its front hull comprise four laser beam weapons of devastating accuracy.  The other parts of the ship are well defended with 10 other gun banks.&lt;br /&gt;
&lt;br /&gt;
===FS2 Tech Room Description===&lt;br /&gt;
Though not as thickly armored as the Lilith class, the SC Rakshasa class of Shivan cruisers is far deadlier. With over a dozen turrets, the Rakshasa is the most heavily armed Shivan cruiser class. It was a Rakshasa cruiser that destroyed the GTC Vigilant at the Gamma Draconis node in the Capella system.&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
In Hindu and Buddhist tradition, a rakshasa (name in lower case, being a common name) is a men-eater demon of unrighteous spirit. Rakshasas are known of desecrating graves and harassing priests.&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Cruiser&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]&#039;&#039;&#039;&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Maneuverablity|Maneuverability]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 20.0 mps&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Armor|Armor]]&#039;&#039;&#039;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 40 000&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Shields|Shields]]&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 349 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#300505;&amp;quot;| &#039;&#039;&#039;FreeSpace 2&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Shivan Turret Laser]]&lt;br /&gt;
| 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Shivan Heavy Laser]]&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[SAAA|Anti-Fighter Beam]]&lt;br /&gt;
| 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[SRed|Small Red Beam]]&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|&#039;&#039;The Rakshasa, with its three forward-mounted SReds, packs a nasty punch that&#039;s difficult to knock out with primaries (the beam emitters are very small sections of the prongs and you just &#039;&#039;&#039;can&#039;t hit&#039;&#039;&#039; the things with primaries)... but very vulnerable to secondaries. The Rakshasa is powerful but fragile, and poorly defended against fightercraft attack, with only a single ventral AAA beam and no flak guns, like the other Shivan cruisers. A careful and determined heavy assault fighter can deal with it well, but give the Rakshasa no chances to shoot at friendly capital craft: one of these could probably kill a Hecate if it didn&#039;t engage head-on.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Despite its overwhelming frontal firepower courtesy of 3 [[SRed]]s, the [[GTC Aeolus]] can cream the Rakshasa in a toe-to-toe fight with its [[Standard Flak|flak]] and [[AAAf|AAA]] turrets, as well as its [[Terran Huge Turret]]s. The Rakshasa is designed to kill things right away, if they survive and get past its main beam turrets, the Rakshasa is toast.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Rakshasa is not exactly fragile. With 40,000 hitpoints, it has a little over half the armor of the Lilith, but slightly more armor than either the Leviathan or Aeolus. Its SReds are superior to the Leviathan and the Aeolus&#039;s [[SGreen]]s, plus the Rak has 3 of &#039;em vs. the Leviathan&#039;s 1 beam and 1 Fusion Mortar or the Aeolus&#039; two SGreens. Think of it as a mini-Sathanas: awesome firepower, as long as the target stays in front and doesn&#039;t bomb the beams.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Because of its small size, its conventional turrets pose some threat to you, but if you&#039;re fast enough with the Tempest trick, you&#039;re safe. Be careful when you see one jump in and you&#039;re in front of it: one of its three SRed beams can easily hit you. I suggest you attack the Rakshasa from below, or if you decide to go in from above, target its Weapons subsystem.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Rakshasa&#039;s forward armament is asymmetrical. While it has four prongs which are turrets (the two largest spikes lower center aren&#039;t turrets at all), only three of them are [[SRed]]s and the fourth, leftmost turret is a regular &amp;quot;blob&amp;quot; turret. Keep this in mind if disarming by sight as it will save some time that may otherwise have been spent firing on a relatively low-priority turret. Of the Rakshasa cruisers that appear in the main FS2 campaign, all of them share this trait, except for the [[FreeSpace_2_Shivan_Ship_Database#SC_Iblis|SC Iblis]] which only has a single SRed on its lower starboard spike.&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship]]&lt;/div&gt;</summary>
		<author><name>Santander02</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GTF_Loki&amp;diff=36390</id>
		<title>GTF Loki</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GTF_Loki&amp;diff=36390"/>
		<updated>2011-08-16T19:08:22Z</updated>

		<summary type="html">&lt;p&gt;Santander02: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FS12_Ships}}&lt;br /&gt;
{{shipimage|image=[[image:Gtfloki-old.jpg]]|caption=The GTF Loki}}&lt;br /&gt;
The &#039;&#039;&#039;GTF &#039;&#039;Loki&#039;&#039;&#039;&#039;&#039; is a [[Terrans|Terran-designed]] fighter that was used by rogue [[Galactic Terran Intelligence]] forces during the [[Hades Rebellion]]. Its hull and reactor were specially designed to make it invisible to nearly all forms of detection sensors. However, a minor flaw in its design, discovered shortly after the destruction of the [[GTD Krios|GTD &#039;&#039;Krios&#039;&#039;]], completely nullified the &#039;&#039;Loki&#039;&#039;&#039;s stealth capabilities, reducing it into a heavily armed reconnaissance fighter. It later became an staple part of the [[NTF]]&#039;s fighter forces during the [[NTF Rebellion]]. Its high speed, weapons compatibility, and maneuverability is offset by its low armor and weapons capacity.&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===FS1 Tech Room Description===&lt;br /&gt;
Designed by GTI engineers, the GTF Loki is undoubtedly the best reconaissance craft in Terran or Vasudan service. Its hull shape and shielded reactor chamber lends itself to providing a low sensor profile, and is yet capable of very high speed maneuvers.  Its relatively light armament and low armor rating make it unsuitable for extended firefights, however.&lt;br /&gt;
&lt;br /&gt;
===FS2 Tech Room Description===&lt;br /&gt;
The GTF Loki is designated as a fighter, but it&#039;s more of a heavy reconnaissance craft. The Loki&#039;s micro-roughened hull and shielded exhaust chamber give it an extremely reduced profile to detection sensors. This makes it ideal for reconnaissance and infiltration missions that rely on stealth rather than firepower. Lacking the weaponry and armor to survive prolonged battles, the Loki can usually stay alive long enough for its high maneuverability and speed to discourage pursuers. Lokis are widely used by NTF forces.&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
High max velocity offset by its tiny payload.  High weapon capacity.&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
The demonic figure of Loki is commonly believed to be the god of chaos in Germanic and Scandinavian myths. There are numerous stories about Loki, many depicting him differently, and contradicting each other in other aspects, too.&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{Ship Stats|Recon|Han-Roland Corp|High/Good (FS1/FS2)|75.0 - 64.0/95.0|160.0|Medium|250|400|20}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;FreeSpace 1&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#300505;&amp;quot;| &#039;&#039;&#039;FreeSpace 2&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:240px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 2&lt;br /&gt;
| [[GTW Avenger|Avenger]]&lt;br /&gt;
| [[GTW Subach HL-7|Subach HL-7]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 2&lt;br /&gt;
| [[GTW Disruptor|Disruptor]]&lt;br /&gt;
| [[GTW Prometheus R|Prometheus R]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTW ML-16|ML-16 Laser]], [[GTW Disruptor|Disruptor]], [[GTW Avenger|Avenger]], [[GTW Flail|Flail]], [[GTW Prometheus|Prometheus]], [[GTW Banshee|Banshee]], [[GTW Leech Cannon|Leech Cannon]]&lt;br /&gt;
| [[GTW Subach HL-7|Subach HL-7]], [[GTW Akheton SDG|Akheton SDG]], [[GTW Prometheus R|Prometheus R]], [[GTW Prometheus S|Prometheus S]], [[GTW Morning Star|Morning Star]], [[GTW UD-8 Kayser|UD-8 Kayser]], [[GTW Lamprey|Lamprey]], [[GTW Maxim|Maxim]]&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;FreeSpace 1&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#300505;&amp;quot;| &#039;&#039;&#039;FreeSpace 2&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:240px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 20&lt;br /&gt;
| [[GTM Interceptor|Interceptor]]&lt;br /&gt;
| [[GTM Harpoon|Harpoon]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTM MX-50|MX-50]], [[GTM D-Missile|D-Missile]], [[GTM Fury|Fury]], [[GTM Hornet|Hornet]], [[GTM Interceptor|Interceptor]], [[GTM Phoenix V|Phoenix V]], [[GTM EM Pulse|EM Pulse]]&lt;br /&gt;
| [[GTM MX-64|MX-64]], [[GTM EMP Adv.|EMP Adv.]], [[GTM Tempest|Tempest]], [[GTM Hornet|Hornet]], [[GTM Tornado|Tornado]], [[GTM Harpoon|Harpoon]], [[GTM Trebuchet|Trebuchet]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Modding Resources==&lt;br /&gt;
{{shipimage|image=[[Image:Gtfloki.jpg]]|caption=The GTF Loki in FS2_Open 3.6.12}}&lt;br /&gt;
&#039;&#039;&#039;Retail&#039;&#039;&#039;:&lt;br /&gt;
:$POF File: Fighter13.pof&lt;br /&gt;
:Textures: Fighter13-01(a/b/c), thruster01&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MediaVP 3.6.10&#039;&#039;&#039;:&lt;br /&gt;
:$POF File: Fighter13.pof&lt;br /&gt;
:Textures: LokiHTL, glass, LokiDebris, Tercoc01&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
History&amp;lt;br&amp;gt;&lt;br /&gt;
Proposed by: ??? on ???&amp;lt;br&amp;gt;&lt;br /&gt;
First WIP Post: ??? on ???&amp;lt;br&amp;gt;&lt;br /&gt;
First In-Game Model: ??? on ???&amp;lt;br&amp;gt;&lt;br /&gt;
Completed In-Game Model: ??? on ???&amp;lt;br&amp;gt;&lt;br /&gt;
Final Corrections: ??? on ???&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Veteran Comments==&lt;br /&gt;
{{Comment|&#039;&#039;It is not terribly fast by FS2 standards, and it has very low missile capacity. The primary reason to prefer the Loki over the Perseus is its extreme maneuverability.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Loki was never a superior fighter. It suffers from a small secondary capacity and weak shielding. In Silent Threat it was only marginally superior to the [[GTF Valkyrie|Valkyrie]], and then only in a dogfight. In FS2 it is in over its head against the second-generation GTVA fighters. In its defense, it was intended to be a stealth fighter, so comparison to the [[GTF Pegasus|Pegasus]] might have been more appropriate, but it is left wanting in that comparison as well.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Although maneuverable, it lacks the firepower and protection of the [[GTF Myrmidon|Myrmidon]] or [[GTF Hercules Mark II|Hercules Mark II]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Most players look upon this craft as inferior to any other fighter.  This could be true, but anyone who does not rely only on secondaries can use this craft pretty to good effect.  It can carry the UD-8 Kayser and its gun points are positioned for easy aiming.  You can easily hit medium-sized fighters with all four shots loosed with each pull of the trigger.  It is also very small and fast, making it a good interceptor, if you are of a kind who does not use secondaries often.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Loki is consistently underrated.  Many players don&#039;t realize that the Loki is actually tougher and speedier than the [[GTF Ulysses|Ulysses]]. Gun points are also well placed.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Loki is a surprisingly capable interceptor.  It functions much like a slightly heavier Valkyrie.  Afterburner velocity is the second highest for anything you get to fly, and afterburner reserves are not bad either.  It is fairly durable as well, and as noted above, configuration of the gun points is comfortable. However, maximum normal velocity is too low for my tastes, and the sole secondary bank is too small.  I&#039;d prefer to take a Perseus instead.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This was good back in FS1, and it&#039;s still a decent ship.  It&#039;s lost some of its advantage in FS2 due to better shielding and armor on the newer fighters, but the Loki is still a force to be reckoned with in the hands of an experienced dogfighter.  It can truly be infuriating to have these swarming on you if they&#039;ve got good pilots, as it&#039;s the [[SF Dragon|Dragon]] of the GTVA, however, the AI does not effectively utilize the ship&#039;s capabilities.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Loki isn&#039;t as terrible craft as many people think and has only slightly weaker armor and better shields than a [[GTF Perseus|Perseus]]. It is extremely maneuverable, has a fast afterburner, and surprisingly high weapons compatibility for a recon fighter.  Due to its small missile bank and low normal speed, most take a Perseus over this if it&#039;s available, but if I&#039;m going to be packing [[GTW UD-8 Kayser|Kaysers]] or the [[GTW Prometheus S|Prometheus S]] I want something with a stronger reactor.  Surprisingly, the Loki has a better recharge rate than the Perseus.  This is what the [[GTF Myrmidon|Myrmidon]] should have been, a space superiority fighter.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Loki supports a surprisingly wide and powerful range of guns for its size&amp;amp;mdash;a [[GTW UD-8 Kayser|Kayser]] and a [[GTW Maxim|Maxim]] allow it some great firepower and flexibility, as you can pick off subsystems and turrets from out of a capital ship&#039;s range to support friendly capital ships (taking out beam cannons or the weapons control system is good!), or you can use two Kaysers to just &#039;&#039;annihilate&#039;&#039; any fighter that dares look down on you. Early on I generally pack two Subachs and set them to dual fire, occasionally dropping all power out of Weapons, as the Loki&#039;s capacitors can support quite a lot of Subach fire. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;It&#039;s also worth noting that the GTF Loki has a decent recharge rate and can support a pair of Kaysers decently well so long as you have at least some power to weapons, although the battery will drain fast otherwise. My other favorite trick is to pair this off with a GTW Maxim - use short bursts of the Maxim to disable a capital-class target&#039;s subsystems from long range, and use your Kaysers to shred enemy fighters. You&#039;ll pack enough firepower to make your otherwise overlooked scout craft into a formidable combatant thanks to its high speed!&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship]]&lt;/div&gt;</summary>
		<author><name>Santander02</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GTF_Loki&amp;diff=36389</id>
		<title>GTF Loki</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GTF_Loki&amp;diff=36389"/>
		<updated>2011-08-16T19:06:32Z</updated>

		<summary type="html">&lt;p&gt;Santander02: Moved a comment from the kayser page to here, where it fits better.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FS12_Ships}}&lt;br /&gt;
{{shipimage|image=[[image:Gtfloki-old.jpg]]|caption=The GTF Loki}}&lt;br /&gt;
The &#039;&#039;&#039;GTF &#039;&#039;Loki&#039;&#039;&#039;&#039;&#039; is a [[Terrans|Terran-designed]] fighter that was used by rogue [[Galactic Terran Intelligence]] forces during the [[Hades Rebellion]]. Its hull and reactor were specially designed to make it invisible to nearly all forms of detection sensors. However, a minor flaw in its design, discovered shortly after the destruction of the [[GTD Krios|GTD &#039;&#039;Krios&#039;&#039;]], completely nullified the &#039;&#039;Loki&#039;&#039;&#039;s stealth capabilities, reducing it into a heavily armed reconnaissance fighter. It later became an staple part of the [[NTF]]&#039;s fighter forces during the [[NTF Rebellion]]. Its high speed, weapons compatibility, and maneuverability is offset by its low armor and weapons capacity.&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===FS1 Tech Room Description===&lt;br /&gt;
Designed by GTI engineers, the GTF Loki is undoubtedly the best reconaissance craft in Terran or Vasudan service. Its hull shape and shielded reactor chamber lends itself to providing a low sensor profile, and is yet capable of very high speed maneuvers.  Its relatively light armament and low armor rating make it unsuitable for extended firefights, however.&lt;br /&gt;
&lt;br /&gt;
===FS2 Tech Room Description===&lt;br /&gt;
The GTF Loki is designated as a fighter, but it&#039;s more of a heavy reconnaissance craft. The Loki&#039;s micro-roughened hull and shielded exhaust chamber give it an extremely reduced profile to detection sensors. This makes it ideal for reconnaissance and infiltration missions that rely on stealth rather than firepower. Lacking the weaponry and armor to survive prolonged battles, the Loki can usually stay alive long enough for its high maneuverability and speed to discourage pursuers. Lokis are widely used by NTF forces.&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
High max velocity offset by its tiny payload.  High weapon capacity.&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
The demonic figure of Loki is commonly believed to be the god of chaos in Germanic and Scandinavian myths. There are numerous stories about Loki, many depicting him differently, and contradicting each other in other aspects, too.&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{Ship Stats|Recon|Han-Roland Corp|High/Good (FS1/FS2)|75.0 - 64.0/95.0|160.0|Medium|250|400|20}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;FreeSpace 1&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#300505;&amp;quot;| &#039;&#039;&#039;FreeSpace 2&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Guns&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:240px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 2&lt;br /&gt;
| [[GTW Avenger|Avenger]]&lt;br /&gt;
| [[GTW Subach HL-7|Subach HL-7]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2nd&lt;br /&gt;
| 2&lt;br /&gt;
| [[GTW Disruptor|Disruptor]]&lt;br /&gt;
| [[GTW Prometheus R|Prometheus R]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Primaries&lt;br /&gt;
| Compatible Primaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTW ML-16|ML-16 Laser]], [[GTW Disruptor|Disruptor]], [[GTW Avenger|Avenger]], [[GTW Flail|Flail]], [[GTW Prometheus|Prometheus]], [[GTW Banshee|Banshee]], [[GTW Leech Cannon|Leech Cannon]]&lt;br /&gt;
| [[GTW Subach HL-7|Subach HL-7]], [[GTW Akheton SDG|Akheton SDG]], [[GTW Prometheus R|Prometheus R]], [[GTW Prometheus S|Prometheus S]], [[GTW Morning Star|Morning Star]], [[GTW UD-8 Kayser|UD-8 Kayser]], [[GTW Lamprey|Lamprey]], [[GTW Maxim|Maxim]]&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;FreeSpace 1&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#300505;&amp;quot;| &#039;&#039;&#039;FreeSpace 2&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:40px&amp;quot; |Bank&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Capacity&lt;br /&gt;
| style=&amp;quot;width:160px&amp;quot; |Standard Loadout&lt;br /&gt;
| style=&amp;quot;width:240px&amp;quot; |Standard Loadout&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1st&lt;br /&gt;
| 20&lt;br /&gt;
| [[GTM Interceptor|Interceptor]]&lt;br /&gt;
| [[GTM Harpoon|Harpoon]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=3| Compatible Secondaries&lt;br /&gt;
| Compatible Secondaries&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3| [[GTM MX-50|MX-50]], [[GTM D-Missile|D-Missile]], [[GTM Fury|Fury]], [[GTM Hornet|Hornet]], [[GTM Interceptor|Interceptor]], [[GTM Phoenix V|Phoenix V]], [[GTM EM Pulse|EM Pulse]]&lt;br /&gt;
| [[GTM MX-64|MX-64]], [[GTM EMP Adv.|EMP Adv.]], [[GTM Tempest|Tempest]], [[GTM Hornet|Hornet]], [[GTM Tornado|Tornado]], [[GTM Harpoon|Harpoon]], [[GTM Trebuchet|Trebuchet]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Modding Resources==&lt;br /&gt;
{{shipimage|image=[[Image:Gtfloki.jpg]]|caption=The GTF Loki in FS2_Open 3.6.12}}&lt;br /&gt;
&#039;&#039;&#039;Retail&#039;&#039;&#039;:&lt;br /&gt;
:$POF File: Fighter13.pof&lt;br /&gt;
:Textures: Fighter13-01(a/b/c), thruster01&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MediaVP 3.6.10&#039;&#039;&#039;:&lt;br /&gt;
:$POF File: Fighter13.pof&lt;br /&gt;
:Textures: LokiHTL, glass, LokiDebris, Tercoc01&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
History&amp;lt;br&amp;gt;&lt;br /&gt;
Proposed by: ??? on ???&amp;lt;br&amp;gt;&lt;br /&gt;
First WIP Post: ??? on ???&amp;lt;br&amp;gt;&lt;br /&gt;
First In-Game Model: ??? on ???&amp;lt;br&amp;gt;&lt;br /&gt;
Completed In-Game Model: ??? on ???&amp;lt;br&amp;gt;&lt;br /&gt;
Final Corrections: ??? on ???&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Veteran Comments==&lt;br /&gt;
{{Comment|&#039;&#039;It is not terribly fast by FS2 standards, and it has very low missile capacity. The primary reason to prefer the Loki over the Perseus is its extreme maneuverability.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Loki was never a superior fighter. It suffers from a small secondary capacity and weak shielding. In Silent Threat it was only marginally superior to the [[GTF Valkyrie|Valkyrie]], and then only in a dogfight. In FS2 it is in over its head against the second-generation GTVA fighters. In its defense, it was intended to be a stealth fighter, so comparison to the [[GTF Pegasus|Pegasus]] might have been more appropriate, but it is left wanting in that comparison as well.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Although maneuverable, it lacks the firepower and protection of the [[GTF Myrmidon|Myrmidon]] or [[GTF Hercules Mark II|Hercules Mark II]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Most players look upon this craft as inferior to any other fighter.  This could be true, but anyone who does not rely only on secondaries can use this craft pretty to good effect.  It can carry the UD-8 Kayser and its gun points are positioned for easy aiming.  You can easily hit medium-sized fighters with all four shots loosed with each pull of the trigger.  It is also very small and fast, making it a good interceptor, if you are of a kind who does not use secondaries often.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Loki is consistently underrated.  Many players don&#039;t realize that the Loki is actually tougher and speedier than the [[GTF Ulysses|Ulysses]]. Gun points are also well placed.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Loki is a surprisingly capable interceptor.  It functions much like a slightly heavier Valkyrie.  Afterburner velocity is the second highest for anything you get to fly, and afterburner reserves are not bad either.  It is fairly durable as well, and as noted above, configuration of the gun points is comfortable. However, maximum normal velocity is too low for my tastes, and the sole secondary bank is too small.  I&#039;d prefer to take a Perseus instead.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;This was good back in FS1, and it&#039;s still a decent ship.  It&#039;s lost some of its advantage in FS2 due to better shielding and armor on the newer fighters, but the Loki is still a force to be reckoned with in the hands of an experienced dogfighter.  It can truly be infuriating to have these swarming on you if they&#039;ve got good pilots, as it&#039;s the [[SF Dragon|Dragon]] of the GTVA, however, the AI does not effectively utilize the ship&#039;s capabilities.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Loki isn&#039;t as terrible craft as many people think and has only slightly weaker armor and better shields than a [[GTF Perseus|Perseus]]. It is extremely maneuverable, has a fast afterburner, and surprisingly high weapons compatibility for a recon fighter.  Due to its small missile bank and low normal speed, most take a Perseus over this if it&#039;s available, but if I&#039;m going to be packing [[GTW UD-8 Kayser|Kaysers]] or the [[GTW Prometheus S|Prometheus S]] I want something with a stronger reactor.  Surprisingly, the Loki has a better recharge rate than the Perseus.  This is what the [[GTF Myrmidon|Myrmidon]] should have been, a space superiority fighter.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Loki supports a surprisingly wide and powerful range of guns for its size&amp;amp;mdash;a [[GTW UD-8 Kayser|Kayser]] and a [[GTW Maxim|Maxim]] allow it some great firepower and flexibility, as you can pick off subsystems and turrets from out of a capital ship&#039;s range to support friendly capital ships (taking out beam cannons or the weapons control system is good!), or you can use two Kaysers to just &#039;&#039;annihilate&#039;&#039; any fighter that dares look down on you. Early on I generally pack two Subachs and set them to dual fire, occasionally dropping all power out of Weapons, as the Loki&#039;s capacitors can support quite a lot of Subach fire. &#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
It&#039;s also worth noting that the GTF Loki has a decent recharge rate and can support a pair of Kaysers decently well so long as you have at least some power to weapons, although the battery will drain fast otherwise. My other favorite trick is to pair this off with a GTW Maxim - use short bursts of the Maxim to disable a capital-class target&#039;s subsystems from long range, and use your Kaysers to shred enemy fighters. You&#039;ll pack enough firepower to make your otherwise overlooked scout craft into a formidable combatant thanks to its high speed!&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship]]&lt;/div&gt;</summary>
		<author><name>Santander02</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GTCv_Deimos&amp;diff=36388</id>
		<title>GTCv Deimos</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GTCv_Deimos&amp;diff=36388"/>
		<updated>2011-08-16T17:58:59Z</updated>

		<summary type="html">&lt;p&gt;Santander02: fixed the gallery secrion, you forgot to put the &amp;lt;/gallery&amp;gt; tag.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{FS12_Ships}}&lt;br /&gt;
The &#039;&#039;&#039;GTCv &#039;&#039;Deimos&#039;&#039;&#039;&#039;&#039; was a common ship in [[FreeSpace 2]], in the hands of both the [[Galactic Terran-Vasudan Alliance]] and the [[Neo-Terran Front]]. Faster and more maneuverable than destroyers, but with more firepower than cruisers, these ships, along with the [[GVCv Sobek|GVCv &#039;&#039;Sobek&#039;&#039;]], filled a much-needed role in between these two classes. Their armor is made from collapsed-core molybdenum, which provides additional protection against beam fire, and giving them around 80% of the hull strength of the much larger Orion and Hecate destroyers. Their reactors are highly efficient Vasudan models, which give them the power output required to maintain their many beams and other turrets.&lt;br /&gt;
&lt;br /&gt;
Two Deimos-class corvettes (The GTCv &#039;&#039;Actium&#039;&#039; and the GTCv &#039;&#039;Lysander&#039;&#039;), along with 2 wings of fighters, were the first GTVA vessels to officially come into contact with a [[SD Ravana|&#039;&#039;Ravana&#039;&#039;-class destroyer]]. The &#039;&#039;Lysander&#039;&#039; was destroyed by a beam from this ship before anyone even knew it was out there.&lt;br /&gt;
&lt;br /&gt;
On the retail FreeSpace 2 box, the &#039;&#039;Deimos&#039;&#039; is shown with several side-mounted multi-part turrets, which are not possible in the retail version. Side multiple-part turrets are possible in [[FreeSpace Open]], but the Deimos does not possess them for balance reasons.&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
{{shipimage|image=[[image:Gtcvdeimos-old.jpg]]|caption=The GTCv Deimos}}&lt;br /&gt;
===FS2 Tech Room Description===&lt;br /&gt;
Deimos-class corvettes, such as the GTCv Actium and the GTCv Lysander, are the newest addition to the Terran fleet. These sleek, ultra-modern warships are the products of a new era of ship design, maximizing maneuverability and firepower. Their hulls are strengthened with collapsed-core molybdenum sheathing for better protection against beam fire, and their Vasudan-designed reactor core provides more energy per ton than any other allied ship class. As the Leviathan and Fenris cruisers of the Great War are gradually phased out, these corvettes will become the foundation of tomorrow&#039;s fleet.&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
==Name origin==&lt;br /&gt;
In Greek mythology, Deimos was the personification of fear. He is the son of [[GTF Ares|Ares]].&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{Ship Stats|Corvette|Unknown|N/A|30.0|N/A|N/A|80 000|N/A|717}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;FreeSpace 2&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Terran Turret]]&lt;br /&gt;
| 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Terran Huge Turret]]&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Standard Flak]]&lt;br /&gt;
| 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[GTM Piranha|Piranha]]&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[AAAf|Anti-Fighter Beam]]&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[TerSlash|Terran Slashing Beam]]&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Modding Resources==&lt;br /&gt;
{{shipimage|image=[[Image:Gtcvdeimos.jpg]]|caption=The GTCv Deimos in FS2_Open 3.6.10}}&lt;br /&gt;
&#039;&#039;&#039;Retail&#039;&#039;&#039;:&lt;br /&gt;
:$POF File: corvette2T-01.pof&lt;br /&gt;
:Textures: TCov1(A/B/C), TCov2(A/B), TCov3(A/B), TCov4(A/B), TCov5(A/B), TCov6(A/B), TCov7(A/B), TSoupdebris01b&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MediaVP 3.6.10&#039;&#039;&#039;:&lt;br /&gt;
:$POF File: corvette2T-01.pof&lt;br /&gt;
:Textures: TCov1, TCov2, TCov3, TCov4, TCov5, TCov6, TCov7, Corvette2T-01, thrust, damage, nameplate&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.hard-light.net/forums/index.php?topic=28154.0 History]&amp;lt;br&amp;gt;&lt;br /&gt;
Proposed by: ??? on ???&amp;lt;br&amp;gt;&lt;br /&gt;
First WIP Post: ??? on ???&amp;lt;br&amp;gt;&lt;br /&gt;
First In-Game Model: ??? on ???&amp;lt;br&amp;gt;&lt;br /&gt;
Completed In-Game Model: StratComm on [http://www.hard-light.net/forums/index.php?topic=36722.0 11/15/2005]&amp;lt;br&amp;gt;&lt;br /&gt;
Final Corrections: ??? on ???&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:RScreen0046.png | A Hercules Mark II fighter providing fighter cover for a Deimos.&lt;br /&gt;
Image:RScreen0049.png | Alongside her escorts, a Deimos patrols the outer orbit of a gas giant.&lt;br /&gt;
Image:RScreen0026.jpg | The GTCv &#039;&#039;Parapet&#039;&#039; blockading the [[Capella]] jump node in the [[Epsilon Pegasi]] system. The [[GTVA Colossus|&#039;&#039;Colossus&#039;&#039;]] stands guard in the distance. ([[Into the Maelstrom]])&lt;br /&gt;
Image:RScreen0024.jpg | Behind the fog of the [[Nebula System|Shivan nebula]], the GTCv &#039;&#039;Warspite&#039;&#039; holds an important position. ([[Battle of the Wilderness]]).&lt;br /&gt;
Image:RScreen0027.jpg | Fighting [[Shivans]] in the [[Homesick]] campaign.&lt;br /&gt;
Image:RScreen0029.jpg | An insurgent Deimos battling allied warships in [[The Procyon Insurgency]].&lt;br /&gt;
Image:RScreen0090.png | A Deimos moves on a [[Nightmare]] battle fleet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Veteran Comments==&lt;br /&gt;
{{Comment|&#039;&#039;This is probably the best corvette in the game. It may not be small, or have a fighterbay, but it&#039;s got the firepower while still balancing anti-fighter capabilities. These ships make a fine addition to the GTVA fleet.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Realistically, while the Deimos is nice, its four heavy beams are the inaccurate slashing type which makes the statement that it&#039;s as powerful as a destroyer kinda... debatable. It&#039;s probably accurate to say though, that its anti-ship capabilities are better than the other corvettes. Its anti-figher defenses are formidable if approached without caution, but entirely useless if one approaches from the correct angle (from the front or above).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Think of the Deimos as a bigger, meaner version of the [[Aeolus]]. Your best approach is from dead ahead, even though that risks getting hit by an errant slash shot and being instantly vaporized. Side approaches must deal with an AAA beam, flak gun, bomblets from the side-mounted Piranha launcher, two Terran Light Turrets, and possibly some number of Terran Heavy Turrets. A stern approach borders on suicide, with two AAA beams, two flak guns, and bomblets from&#039;&#039; &#039;&#039;&#039;both&#039;&#039;&#039; &#039;&#039;[[GTM Piranha|Piranha]] launchers.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Although the Deimos lacks the raw firepower of [[GTD Orion|Orions]] or [[GTD Hecate|Hecates]], it is far more balanced in weaponry. The [[GTD Orion|Orion]], for instance, is vulnerable to bombers, and a [[GTD Hecate|Hecate]] to enemy warships, whereas a Deimos can challenge both large and small targets.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Probably the most dangerous capital ship to attack in a fighter or a bomber, and its 4 smaller anti-warship beams compared to the Sobek&#039;s 2 larger [[VSlash]] beams means Deimos can take more damage than the Vasudan corvette while remaining effective.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The best method of attacking this vessel is from the top, where it is guarded by only a few blob turrets; any other angle leaves you at the mercy of a storm of flak or staring down the business end of two possibly firing TerSlashes. Depending on the angle at which it engages, the Deimos can take down any ship its own weight or below, but is terribly vulnerable to a destroyer broadside.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship]]&lt;/div&gt;</summary>
		<author><name>Santander02</name></author>
	</entry>
</feed>