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		<title>Various Terms</title>
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		<updated>2025-04-03T09:06:04Z</updated>

		<summary type="html">&lt;p&gt;Shiv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article lists down the &#039;&#039;&#039;various terms, abbreviations, and other jargon&#039;&#039;&#039; used by official FreeSpace sources as well as the FreeSpace community.&lt;br /&gt;
&lt;br /&gt;
==Official Terminology==&lt;br /&gt;
===General===&lt;br /&gt;
* &#039;&#039;&#039;[[FRED]]&#039;&#039;&#039; - FReespace EDitor.  The program created by Volition to make the mission and campaigns for both FreeSpace games.  Released to the public along with said games.&lt;br /&gt;
* &#039;&#039;&#039;[[Portal:FreeSpace 2|FS2]]&#039;&#039;&#039; - FreeSpace 2. The second game of the series.&lt;br /&gt;
&lt;br /&gt;
===File extensions===&lt;br /&gt;
These are FreeSpace-related extensions only.&lt;br /&gt;
*.ani - Animation files such as explosions&lt;br /&gt;
*.fc2 - FreeSpace 2 campaign&lt;br /&gt;
*.fs2 - FreeSpace 2 mission&lt;br /&gt;
*.fsm - FreeSpace 1 mission&lt;br /&gt;
*.pof - Model files with additional gameplay-related information like position of subsystems, turrets, etc.&lt;br /&gt;
*[[.tbl]] - Table file&lt;br /&gt;
*[[.tbm]] - Modular table&lt;br /&gt;
*.vp - Volition Pack files&lt;br /&gt;
&lt;br /&gt;
===In-game Terminology===&lt;br /&gt;
*&#039;&#039;&#039;ETS&#039;&#039;&#039; - [[Energy Transfer System]]&lt;br /&gt;
*&#039;&#039;&#039;HUD&#039;&#039;&#039; - Heads-up Display. The interface the player uses while flying.&lt;br /&gt;
*&#039;&#039;&#039;Subsystem&#039;&#039;&#039; - Targetable and destroyable systems of a ship, e.g. radars, engines.&lt;br /&gt;
*&#039;&#039;&#039;TSM&#039;&#039;&#039; - Training Simulator Module&lt;br /&gt;
&lt;br /&gt;
====Designation Prefixes====&lt;br /&gt;
* &#039;&#039;&#039;GT_&#039;&#039;&#039; - [[Galactic Terran Alliance|Galactic Terran]]&lt;br /&gt;
* &#039;&#039;&#039;NT_&#039;&#039;&#039; - [[Neo-Terran Front|Neo-Terran]]&lt;br /&gt;
* &#039;&#039;&#039;GV_&#039;&#039;&#039; - Galactic Vasudan&lt;br /&gt;
* &#039;&#039;&#039;PV_&#039;&#039;&#039; - [[Parliamentary Vasudan Empire|Parliamentary Vasudan]]&lt;br /&gt;
* &#039;&#039;&#039;GTV_&#039;&#039;&#039; - [[Galactic Terran-Vasudan Alliance|Galactic Terran-Vasudan]]&lt;br /&gt;
* &#039;&#039;&#039;S_&#039;&#039;&#039;  - [[Shivans|Shivan]]&lt;br /&gt;
&lt;br /&gt;
====Designation Suffixes====&lt;br /&gt;
* &#039;&#039;&#039;_A&#039;&#039;&#039; - [[Advanced Warning And Control System|AWACS]]&lt;br /&gt;
* &#039;&#039;&#039;_B&#039;&#039;&#039; - Bomber&lt;br /&gt;
* &#039;&#039;&#039;_C&#039;&#039;&#039; - Cruiser&lt;br /&gt;
* &#039;&#039;&#039;_Cv&#039;&#039;&#039; - Corvette&lt;br /&gt;
* &#039;&#039;&#039;_D&#039;&#039;&#039; - [[Destroyer]]&lt;br /&gt;
* &#039;&#039;&#039;_Dr&#039;&#039;&#039; - Drone&lt;br /&gt;
* &#039;&#039;&#039;_EP&#039;&#039;&#039; - Escape Pod&lt;br /&gt;
* &#039;&#039;&#039;_F&#039;&#039;&#039; - Fighter&lt;br /&gt;
* &#039;&#039;&#039;_Fr&#039;&#039;&#039; - Freighter&lt;br /&gt;
* &#039;&#039;&#039;_G&#039;&#039;&#039; - Gas Miner&lt;br /&gt;
* &#039;&#039;&#039;_I&#039;&#039;&#039; - Installation&lt;br /&gt;
* &#039;&#039;&#039;_J&#039;&#039;&#039; - [[Juggernaut]]&lt;br /&gt;
* &#039;&#039;&#039;_M&#039;&#039;&#039; - Medical Ship or Missile&lt;br /&gt;
* &#039;&#039;&#039;_NB&#039;&#039;&#039; - Navigation Buoy&lt;br /&gt;
* &#039;&#039;&#039;_S&#039;&#039;&#039; - Support Ship&lt;br /&gt;
* &#039;&#039;&#039;_SC&#039;&#039;&#039; - Science Cruiser&lt;br /&gt;
* &#039;&#039;&#039;_SG&#039;&#039;&#039; - Sentry Gun&lt;br /&gt;
* &#039;&#039;&#039;_T&#039;&#039;&#039; - Transport&lt;br /&gt;
* &#039;&#039;&#039;_W&#039;&#039;&#039; - Weapon ([[Weapon Comparison (FS1)|FreeSpace 1]])([[Weapon Comparison (FS2)|FreeSpace 2]])&lt;br /&gt;
&lt;br /&gt;
===Fighter Units and Roles===&lt;br /&gt;
*&#039;&#039;&#039;Wing&#039;&#039;&#039; - A unit of fightercraft, varying in size from one to six ships. The normal number is four. Ships of a wing are labelled by their wing name and a number (i.e. Alpha 1, Alpha 2, and so on). The GTVA uses the Greek alphabet for its wings and the signs of the zodiac for hostile wings. In FS1, Shivan wings were named after Hindu gods. Wing labels are also sometimes used for groups of larger and similar vessels.&lt;br /&gt;
*&#039;&#039;&#039;Squadron&#039;&#039;&#039; - Refers to an organized group of pilots. The [[242nd Suicide Kings]] and [[203rd Scorpions]] are two examples.&lt;br /&gt;
*&#039;&#039;&#039;Stealth Recon&#039;&#039;&#039; - Fighters that specialize in infiltrating hostile territory and acquiring information without being detected. The [[GTF Pegasus|GTF &#039;&#039;Pegasus&#039;&#039;]] and the [[GVF Ptah|GVF &#039;&#039;Ptah&#039;&#039;]] are the only canon stealth fighters.&lt;br /&gt;
*&#039;&#039;&#039;Interceptor&#039;&#039;&#039; - A fighter role that aims at the destruction of hostile fighters and bombers. Interceptors are fast and agile, but are weakly shielded and armored.&lt;br /&gt;
*&#039;&#039;&#039;Space Superiority&#039;&#039;&#039; - A versatile fighter role that is capable in all sorts of roles, except for bombing. A celebrated example of a Space Superiority fighter is the [[GTF Myrmidon|GTF &#039;&#039;Myrmidon&#039;&#039;]]&lt;br /&gt;
*&#039;&#039;&#039;Heavy Assault&#039;&#039;&#039; - Heavy Assault fighters have tremendous secondary capacity, heavy shielding and armoring at the expense of speed and maneuverability&lt;br /&gt;
*&#039;&#039;&#039;Bomber&#039;&#039;&#039; - A bomber is a very heavy craft that specializes in carrying bombs. They attack freighter-size ship and above. Bombers are very slow and easily taken down without fighter escorts. Bombers are further categorized into light, medium, and heavy bombers.&lt;br /&gt;
&lt;br /&gt;
===Ship Types===&lt;br /&gt;
* &#039;&#039;&#039;Cruiser&#039;&#039;&#039; - Smallest combatant capital craft classification. Cruisers are at least several times the size of a fighter or bomber and possess mainly antifighter weaponry, with one or two (or in the case of the [[SC Rakshasa|SC &#039;&#039;Rakshasa&#039;&#039;]], three) anticapital weapons. The defensive fire of a cruiser is rarely capable of stopping a determined bomber wing, and most are vulnerable to even a well-handled lone fighter. Unable to carry fighters. Canonical examples include the [[GTC Fenris|&#039;&#039;Fenris&#039;&#039;]] and the [[GTC Leviathan|&#039;&#039;Leviathan&#039;&#039;]]. In FS1, cruisers were deployed for both offensive and defensive tasks by all sides to any situation not requiring the attention of a destroyer. In FS2 Shivan cruisers are often deployed in mainline antiship and strike roles, while GTVA cruisers tend to be used as escorts and patrol craft.&lt;br /&gt;
* &#039;&#039;&#039;Corvette&#039;&#039;&#039; - Middle ground combatant capital craft, falling between the cruiser and the destroyer in size and capablity. Equipped with between two and four anticapital weapons and considerably more impressive antifighter armament than a cruiser. Corvettes are capable of defending themselves adequately against a small number of enemy fighters or bombers. With the exception of the [[SCv Moloch|SCv &#039;&#039;Moloch&#039;&#039;]], corvettes are unable to carry fighters of their own. Corvettes appear to handle most of the antiship and strike duties for the GTVA fleet; Shivan corvettes are extremely rare and have only been deployed against GTVA destroyers canonically. Whether this is their role or not is guesswork.&lt;br /&gt;
* &#039;&#039;&#039;Destroyer&#039;&#039;&#039; - Large combatant capital craft, combining the functions of destroying enemy ships and transporting fighters. Destroyers vary wildly in armament and effectiveness against different types of targets. They will have at least one heavy-calibur anticapital weapon and probably several more, plus a number of cruiser-corvette anticapital weapons. Destroyers tend to need fighter cover more than corvettes; some of them actually mount fewer antifighter weapons, and all have much larger amounts of surface area that needs to be defended. Any situation with the direct involvement of a destroyer-class ship is by definition serious.&lt;br /&gt;
* &#039;&#039;&#039;Frigate&#039;&#039;&#039; - Semi-canonical ship class, both the Hippocrates and the Iceni have been referred to as frigates; the normally accepted role of a frigate is that of a pocket destroyer, lacking a fighterbay and fighter support facilities/crews enabling the ship to be shrunk down to only slightly bigger than a corvette.&lt;br /&gt;
* &#039;&#039;&#039;Superdestroyer&#039;&#039;&#039; - Bigger, meaner, and tougher than a destroyer, yet too small for the juggernaut classification; first applied well before the juggernaut classification came into existence. Only the [[GTD Hades|&#039;&#039;Hades&#039;&#039;]] and [[SD Lucifer|&#039;&#039;Lucifer&#039;&#039;]] have canonically been given this classification. The nature of the canonical superdestroyers was such that any appearance by them indicates &#039;&#039;the&#039;&#039; major effort by the controlling side. Their success is often decisive for that system, while their failure is a blow that is difficult to recover from.&lt;br /&gt;
* &#039;&#039;&#039;Juggernaut&#039;&#039;&#039; - The pinnacle of combatant capital craft, a juggernaut is capable of making mincemeat out of an enemy fleet singlehanded and is superbly equipped to combat other capital craft. Due to its large surface area its defenses against fightercraft attack are generally somewhat thinly spread, but a juggernaut&#039;s sheer ability to absorb damage means that only another juggernaut or a mass attack by corvettes and destroyers is capable of destroying one in anything like a timely manner. Only the [[SJ Sathanas|SJ &#039;&#039;Sathanas&#039;&#039;]] has canonically been given this classification, though the &#039;&#039;Colossus&#039;&#039; could also be classified as juggernaut. The presence of a juggernaut, like a superdestroyer, indicates the controlling side considers the mission absolutely essential; decisive for the system if not the campaign or the entire war.&lt;br /&gt;
* &#039;&#039;&#039;Installation&#039;&#039;&#039; - A space station, described as &amp;quot;installation&amp;quot; because of its size, self-sufficiency, and permanence. The only installation classes canonically known are the [[GTI Arcadia|Arcadia]] and [[GTI Ganymede|Ganymede]]. The [[Galactic Terran-Vasudan Alliance|GTVA&#039;s]] naming system for installations generally includes something indicating their nature. Installation Riveria, Tombaugh Station, [[Enif Station]], and the Vega Installation are examples.&lt;br /&gt;
&lt;br /&gt;
===Other Ship Types===&lt;br /&gt;
*&#039;&#039;&#039;Transport&#039;&#039;&#039; - Primarily used for transporting personnel. Sometimes used to transport marines in boarding a warship, as seen in the capture of a Shivan cruiser. However, it may also be used for repair purposes and evacuation. Transports are designed with minimal defenses and have to be escorted at all times to ensure survival.&lt;br /&gt;
*&#039;&#039;&#039;Freighter&#039;&#039;&#039; - Freighters carry important cargo and usually mount a few anti-fighter turrets. The largest canonical freighter is the [[GTFr Triton]].&lt;br /&gt;
*&#039;&#039;&#039;Gas miner&#039;&#039;&#039; - Used primarily to retrieve and transport nebular gas. Because of their often volatile contents, gas miners have an explosion yield far larger than ships of comparable size. The [[GTG Zephyrus]], [[GVG Anuket]], and [[SSG Rahu]] are the only three examples of gas miners.&lt;br /&gt;
*&#039;&#039;&#039;AWACS&#039;&#039;&#039; - AWACS vessels are primarily used for the expansion of radar detection in systems. Secondary purposes including jamming communications and detecting ships that are invisible to normal sensors. The [[GTA Charybdis]] and [[GVA Setekh]] are the only two examples of this classification.&lt;br /&gt;
*&#039;&#039;&#039;Escape Pod&#039;&#039;&#039; - The [[GTEP Hermes]] and [[GVEP Ra]] carry out this role. Escape pods are primarily for escape purposes, and are deployed from capital ships on the verge of destruction to save its crew and officers.&lt;br /&gt;
&lt;br /&gt;
===Unique Ship Types===&lt;br /&gt;
*&#039;&#039;&#039;Medical Ship&#039;&#039;&#039; - Only the [[GTM Hippocrates]] carries this role. Primarily used to house patients under medical care, it is also used to evacuate refugees.&lt;br /&gt;
*&#039;&#039;&#039;Science Cruiser&#039;&#039;&#039; - Only the [[GTSC Faustus]] carries out this role. The Faustus appears to be tasked as a civilian science research vessel, but is also used by the military in times of war for weapons research. Science cruisers mount very few defenses and are therefore vulnerable to any form of assault.&lt;br /&gt;
&lt;br /&gt;
===Others found in ships.tbl that are not classified as ships===&lt;br /&gt;
*&#039;&#039;&#039;Cargo Container&#039;&#039;&#039; - Carried by freighters. Cargo containers are unarmed and vulnerable to even fighter attack, and can only move via freighters.&lt;br /&gt;
*&#039;&#039;&#039;Sentry Gun&#039;&#039;&#039; - A small, vulnerable structure mounting one or more primary weapons. The largest of these is the [[GTSG Mjolnir]], which mounts a beam cannon. Oddly, Shivan sentry guns are rarely encountered in the FreeSpace 2 campaign.&lt;br /&gt;
*&#039;&#039;&#039;Knossos&#039;&#039;&#039; - The Knossos is an enormous subspace portal which, with its rotating components help stabilize a nearly-collapsed jump node.&lt;br /&gt;
*&#039;&#039;&#039;Meson Bomb&#039;&#039;&#039; - The [[TC-Meson Bomb]] is a remote detonation device which blasts about in a massive shockwave. The only canonical situations wherein these were deployed was in the destruction of the Knossos portal and the sealing off of the Capella jump nodes.&lt;br /&gt;
*&#039;&#039;&#039;Asteroid&#039;&#039;&#039; - Asteroids are of natural phenomenon. They are basically huge rocks in space that are harmful to even large capital ships as demonstrated in [[Rebels and Renegades]]. Asteroids may collide with capital ships and deal a severe amount of damage, but can be neutralized by primary weapons easily.&lt;br /&gt;
*&#039;&#039;&#039;Unknown Shivan rotating device&#039;&#039;&#039; - Known as the [[Shivan Comm Node]] in the editor, there has been no canonical description of the device as information regarding it is classified Level Omega. However, its name implies that it may be a kind of communication device of the Shivans.&lt;br /&gt;
&lt;br /&gt;
===Special objects found in ships.tbl===&lt;br /&gt;
*&#039;&#039;&#039;SpaceHunk&#039;&#039;&#039; - The [[SpaceHunk]] is never used in the main FS2 campaign. It appears to be a large piece of debris from an [[SJ Sathanas]] juggernaut.&lt;br /&gt;
*&#039;&#039;&#039;SJD Sathanas&#039;&#039;&#039; - The [[SJD Sathanas]] is a small, triangular object that is used to represent a distant Sathanas juggernaut in [[Into the Lion&#039;s Den]] and all missions from [[Dunkerque]] onwards.&lt;br /&gt;
*&#039;&#039;&#039;Volition Bravos&#039;&#039;&#039; - The [[Volition Bravos]] is an easter egg that can be summoned onto the field using a cheat. It resembles a pirate ship manned by members of the Volition, Inc. staff. Although the Volition Bravos mounts nothing more than a few flak cannons and turret lasers, it is nearly impossible to destroy due to its incredibly high hitpoint count of ten billion.&lt;br /&gt;
&lt;br /&gt;
===Weapons===&lt;br /&gt;
*&#039;&#039;&#039;Aspect-seeking&#039;&#039;&#039; - A type of secondary that must acquire a lock to track the target. See [[GTM Harpoon]].&lt;br /&gt;
*&#039;&#039;&#039;Countermeasure&#039;&#039;&#039; or &#039;&#039;&#039;CM&#039;&#039;&#039; - An anti-missile defensive mechanism for fighter-sized craft.&lt;br /&gt;
*&#039;&#039;&#039;Dumbfire&#039;&#039;&#039; - Secondary weapons cannot acquire any kind of lock on the target. See [[GTM Tempest]].&lt;br /&gt;
*&#039;&#039;&#039;Heat-seeking&#039;&#039;&#039; - A type of secondary weapon that acquires instant lock on the nearest target and chases it until it gets out of its cone.&lt;br /&gt;
*&#039;&#039;&#039;Primary&#039;&#039;&#039; - Primary weapons in &#039;&#039;FreeSpace&#039;&#039; are energy-based lasers.&lt;br /&gt;
*&#039;&#039;&#039;Secondary&#039;&#039;&#039; - Secondary weapons in &#039;&#039;FreeSpace&#039;&#039; are missiles and bombs.&lt;br /&gt;
*&#039;&#039;&#039;Turret laser&#039;&#039;&#039; - Primary weapons found on capital ships, transports, and freighters. An example would be the [[Terran Turret]]. See also &#039;&#039;&#039;blob turret&#039;&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Anti-fighter beam&#039;&#039;&#039; - Small beam weapons on ships at least cruiser-sized. They are used to fire at enemy fighters and bombers, but can also provide fire support against small capital ships.&lt;br /&gt;
*&#039;&#039;&#039;Anti-capital beam&#039;&#039;&#039; - Beam weapons are the main armament of capital ships. They range from small such as the [[SGreen]], to large such as the [[BGreen]] and the juggernaut-scale [[BFGreen]].&lt;br /&gt;
*&#039;&#039;&#039;Slash beam&#039;&#039;&#039; - Beams which are used to sweep ships clean of subsystems. Only Terran and Vasudan warships arm these beam weapons.&lt;br /&gt;
*&#039;&#039;&#039;Swarm missile&#039;&#039;&#039; - Swarm missiles are secondary weapons that are fired in multiple numbers. See [[GTM Hornet]]&lt;br /&gt;
&lt;br /&gt;
==Fan Terminology==&lt;br /&gt;
===In-game Terminology===&lt;br /&gt;
====Designation Prefixes====&lt;br /&gt;
* &#039;&#039;&#039;A_&#039;&#039;&#039;   - [[Ancients|Ancient]]&lt;br /&gt;
* &#039;&#039;&#039;Ae_&#039;&#039;&#039;   - [[Aesdherians]]&lt;br /&gt;
* &#039;&#039;&#039;EA_&#039;&#039;&#039;  - [[Earth Alliance]]&lt;br /&gt;
* &#039;&#039;&#039;HL_&#039;&#039;&#039;  - [[Hammer of Light]]&lt;br /&gt;
* &#039;&#039;&#039;N_&#039;&#039;&#039;  - [[Nightmares]]&lt;br /&gt;
* &#039;&#039;&#039;OR_&#039;&#039;&#039;  - Outer Rim Syndicate&lt;br /&gt;
* &#039;&#039;&#039;UE_&#039;&#039;&#039;  - [[United Earth Federation]]&lt;br /&gt;
&lt;br /&gt;
====Designation Suffixes====&lt;br /&gt;
* &#039;&#039;&#039;_BS&#039;&#039;&#039;, &#039;&#039;&#039;_Bs&#039;&#039;&#039;, &#039;&#039;&#039;BB&#039;&#039;&#039; - Battleship&lt;br /&gt;
* &#039;&#039;&#039;_Ca&#039;&#039;&#039; - Carrier&lt;br /&gt;
* &#039;&#039;&#039;_Dn&#039;&#039;&#039; - Dreadnaught&lt;br /&gt;
* &#039;&#039;&#039;_Fg&#039;&#039;&#039;, &#039;&#039;&#039;_Ff&#039;&#039;&#039; - Frigate&lt;br /&gt;
* &#039;&#039;&#039;_Gs&#039;&#039;&#039; - Gunship&lt;br /&gt;
* &#039;&#039;&#039;_H&#039;&#039;&#039; - Hive&lt;br /&gt;
* &#039;&#039;&#039;_SD&#039;&#039;&#039; - Superdestroyer&lt;br /&gt;
* &#039;&#039;&#039;_SJ&#039;&#039;&#039; - Super Juggernaut&lt;br /&gt;
* &#039;&#039;&#039;_TB&#039;&#039;&#039; - Tactical Bomber&lt;br /&gt;
&lt;br /&gt;
===Ship Types===&lt;br /&gt;
* &#039;&#039;&#039;Carrier&#039;&#039;&#039; - Ship of any size whose primary purpose is to carry fightercraft, whether directly into combat or standing off and lending fightercraft support to ongoing operations as needed. &lt;br /&gt;
* &#039;&#039;&#039;Dreadnought&#039;&#039;&#039; - Generally understood to be a destroyer-sized craft, but built for the sole purpose of ship-to-ship combat and lacking a fighterbay or supporting a very limited number of fighters purely for self-defense.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
* &#039;&#039;&#039;162&#039;&#039;&#039; - The Phoenix sub-forum on the Hard Light Productions Forums.&lt;br /&gt;
* &#039;&#039;&#039;AAA&#039;&#039;&#039; - Anti-fighter beam cannon(s)&lt;br /&gt;
* &#039;&#039;&#039;AB&#039;&#039;&#039; - Afterburner(s)&lt;br /&gt;
* &#039;&#039;&#039;Blob turret&#039;&#039;&#039; - A primary weapon-based, warship-mounted turret. The [[Terran Turret]] is an example.&lt;br /&gt;
* &#039;&#039;&#039;CM&#039;&#039;&#039; - Countermeasure&lt;br /&gt;
* &#039;&#039;&#039;CB&#039;&#039;&#039; - Command Briefing&lt;br /&gt;
* &#039;&#039;&#039;CBAnim&#039;&#039;&#039; - Command Briefing animation&lt;br /&gt;
* &#039;&#039;&#039;Colly&#039;&#039;&#039; - The [[GTVA Colossus|GTVA &#039;&#039;Colossus&#039;&#039;]]&lt;br /&gt;
* &#039;&#039;&#039;FA&#039;&#039;&#039; - FRED Academy&lt;br /&gt;
* &#039;&#039;&#039;F2S&#039;&#039;&#039; - FreeSpace 2 Sector&lt;br /&gt;
* &#039;&#039;&#039;[[Portal:FreeSpace 1|FS1]]&#039;&#039;&#039; - Descent: FreeSpace&amp;amp;mdash;The Great War. Also called Conflict: FreeSpace&amp;amp;mdash;The Great War in Europe. The first game of the series.&lt;br /&gt;
* &#039;&#039;&#039;FS.PL&#039;&#039;&#039; - Defunct polish freespace community &#039;&#039;&#039;Freespace.pl&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;FS2_Open&#039;&#039;&#039; or &#039;&#039;&#039;FSO&#039;&#039;&#039; - The open source version of FreeSpace 2&lt;br /&gt;
* &#039;&#039;&#039;FS2NetD&#039;&#039;&#039; - FS2 Network Game Monitor; utility used to monitor FS2 network games being operated on the FS2Net servers.&lt;br /&gt;
* &#039;&#039;&#039;FS3&#039;&#039;&#039; - [[FreeSpace 3]], the theoretical sequel to FreeSpace 2&lt;br /&gt;
* &#039;&#039;&#039;GOG&#039;&#039;&#039; or &#039;&#039;&#039;GoG&#039;&#039;&#039; - Good Old Games. A digital distribution website that sells copies of FreeSpace 2.  See [[Getting FreeSpace]].&lt;br /&gt;
* &#039;&#039;&#039;GW&#039;&#039;&#039; - Game-Warden&lt;br /&gt;
* &#039;&#039;&#039;Hattie&#039;&#039;&#039; - The [[GVD Hatshepsut|GVD &#039;&#039;Hatshepsut&#039;&#039;]]&lt;br /&gt;
* &#039;&#039;&#039;HLP&#039;&#039;&#039; - Hard Light Productions&lt;br /&gt;
* &#039;&#039;&#039;HOTU&#039;&#039;&#039; - Home of the Underdogs. This website used to host a stripped-down version of FreeSpace 2.&lt;br /&gt;
* &#039;&#039;&#039;Lucy&#039;&#039;&#039; - The [[SD Lucifer|SD &#039;&#039;Lucifer&#039;&#039;]]&lt;br /&gt;
* &#039;&#039;&#039;MediaVP&#039;&#039;&#039; or &#039;&#039;&#039;MVP&#039;&#039;&#039; - VP files with graphical enhancements for FreeSpace Open&lt;br /&gt;
* &#039;&#039;&#039;Peggy&#039;&#039;&#039; - The [[GTF Pegasus|GTF &#039;&#039;Pegasus&#039;&#039;]]&lt;br /&gt;
* &#039;&#039;&#039;Pers&#039;&#039;&#039; - The [[GTF Perseus|GTF &#039;&#039;Perseus&#039;&#039;]]&lt;br /&gt;
* &#039;&#039;&#039;Retail&#039;&#039;&#039; - The original version of FreeSpace 2, as released by Volition in 1999, plus the official patches. (=not FreeSpace Open). &#039;&#039;Retail&#039;&#039; may also be used to refer to an official campaign, depending on context.&lt;br /&gt;
* &#039;&#039;&#039;RTB&#039;&#039;&#039; - Return to Base. Used to refer to the directive that tells the player to return to base.&lt;br /&gt;
* &#039;&#039;&#039;SCP&#039;&#039;&#039; - Source Code Project.  The people responsible for creating, maintaining and debugging FS2_Open.&lt;br /&gt;
* &#039;&#039;&#039;SEXP&#039;&#039;&#039; - Symbolic EXPressions.  Special function strings within FRED that allow for complex mission objectives and other things to be carried out by a mission bulider.&lt;br /&gt;
* &#039;&#039;&#039;SG&#039;&#039;&#039; - Sectorgame. This website hosts the FreeSpace 2 Sector.&lt;br /&gt;
* &#039;&#039;&#039;ST&#039;&#039;&#039; - [[Silent Threat]]&lt;br /&gt;
* &#039;&#039;&#039;TC&#039;&#039;&#039; - Total Conversion. See [[Total conversions]]&lt;br /&gt;
* &#039;&#039;&#039;V&#039;&#039;&#039; or &#039;&#039;&#039;[V]&#039;&#039;&#039; - [[Volition]], Inc., the developer of FreeSpace and FreeSpace 2.&lt;br /&gt;
* &#039;&#039;&#039;VBB&#039;&#039;&#039; - Volition Bulletin Board.  The boards Volition maintained as a centre for the FS community.  Now defunct.&lt;br /&gt;
* &#039;&#039;&#039;VW&#039;&#039;&#039; - Volition Watch, developer fansite covering the FreeSpace, Red Faction and Summoner series. Awaiting demolition.&lt;br /&gt;
* &#039;&#039;&#039;Zod&#039;&#039;&#039; - A term used to describe [[Vasudans]]. Derived from Zodiac because their fighter wings were designated based on them in FS1. The term has been coined by Eishtmo.&lt;br /&gt;
&lt;br /&gt;
===Campaign Abbreviations===&lt;br /&gt;
:&#039;&#039;&#039;&#039;&#039;This list is incomplete and not necessarily up-to-date. See also: [[Narwhal&#039;s Campaign List]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;158&#039;&#039;&#039; - The 158th Banshee Squadron&lt;br /&gt;
* &#039;&#039;&#039;AA&#039;&#039;&#039; - Aeos Affair&lt;br /&gt;
* &#039;&#039;&#039;AAB&#039;&#039;&#039; - Ascension and Beyond&lt;br /&gt;
* &#039;&#039;&#039;AG&#039;&#039;&#039; - [[Alcibiades&#039; Gamble]]&lt;br /&gt;
* &#039;&#039;&#039;AHTW&#039;&#039;&#039; - All Hands to War&lt;br /&gt;
* &#039;&#039;&#039;AotD&#039;&#039;&#039; - Angels of the Damned&lt;br /&gt;
* &#039;&#039;&#039;[[ASW]]&#039;&#039;&#039; - The [[Ancient-Shivan War (campaign)|Ancient-Shivan War]]&lt;br /&gt;
* &#039;&#039;&#039;BP&#039;&#039;&#039; - [[Blue Planet]]&lt;br /&gt;
** &#039;&#039;&#039;BP:AoA&#039;&#039;&#039; or &#039;&#039;&#039;AoA&#039;&#039;&#039; - [[Blue Planet: Age of Aquarius]]&lt;br /&gt;
** &#039;&#039;&#039;BP:WiH&#039;&#039;&#039; or &#039;&#039;&#039;WiH&#039;&#039;&#039; - [[Blue Planet: War in Heaven]]&lt;br /&gt;
* &#039;&#039;&#039;BtA&#039;&#039;&#039; - [[Between the Ashes]]&lt;br /&gt;
* &#039;&#039;&#039;BtRL&#039;&#039;&#039; - [[Beyond the Red Line]]&lt;br /&gt;
* &#039;&#039;&#039;BWO&#039;&#039;&#039; - [[Blackwater Operations]]&lt;br /&gt;
* &#039;&#039;&#039;CoW&#039;&#039;&#039; - Casualties of War&lt;br /&gt;
* &#039;&#039;&#039;CoS&#039;&#039;&#039;, &#039;&#039;&#039;Nukemod-CoS&#039;&#039;&#039; or &#039;&#039;&#039;Nukemod&#039;&#039;&#039; - [[Nukemod|Nukemod - Children of Shiva]]&lt;br /&gt;
* &#039;&#039;&#039;CtS&#039;&#039;&#039; - [[Crossing the Styx]]&lt;br /&gt;
* &#039;&#039;&#039;DEM&#039;&#039;&#039; - [[Deus Ex Machina]]&lt;br /&gt;
* &#039;&#039;&#039;DoS&#039;&#039;&#039; - [[Dawn of Sol]]&lt;br /&gt;
* &#039;&#039;&#039;DW&#039;&#039;&#039; - Dusk Wars&lt;br /&gt;
* &#039;&#039;&#039;ED&#039;&#039;&#039; - Earth Defence&lt;br /&gt;
* &#039;&#039;&#039;FSPort&#039;&#039;&#039; - [[FreeSpace Port]]&lt;br /&gt;
** &#039;&#039;&#039;ST:R&#039;&#039;&#039; - [[Silent Threat: Reborn]]&lt;br /&gt;
* &#039;&#039;&#039;FS3&#039;&#039;&#039; - Freespace 3 the search For bosch&lt;br /&gt;
**NOTE: This one also reffers to hypothetical, official sequel&lt;br /&gt;
* &#039;&#039;&#039;FSU&#039;&#039;&#039; - The FreeSpace Upgrade Project&lt;br /&gt;
* &#039;&#039;&#039;HGI&#039;&#039;&#039; - Hellgate: Ikeya&lt;br /&gt;
* &#039;&#039;&#039;INF&#039;&#039;&#039; - [[Inferno]]. This may refer to any Inferno mod.&lt;br /&gt;
** &#039;&#039;&#039;INFA&#039;&#039;&#039; or &#039;&#039;&#039;INFA1&#039;&#039;&#039; - [[Inferno: Alliance]]&lt;br /&gt;
** &#039;&#039;&#039;INFA2&#039;&#039;&#039; - The sequel to Inferno: Alliance&lt;br /&gt;
** &#039;&#039;&#039;INFR1&#039;&#039;&#039; - [[Inferno Release 1]]&lt;br /&gt;
** &#039;&#039;&#039;INFASA&#039;&#039;&#039; - Inferno: Alliance Standalone&lt;br /&gt;
** &#039;&#039;&#039;INF SCP&#039;&#039;&#039; - Inferno SCP&lt;br /&gt;
** &#039;&#039;&#039;INFN&#039;&#039;&#039;, &#039;&#039;&#039;INFNostos&#039;&#039;&#039; - [[Inferno Nostos]]&lt;br /&gt;
* &#039;&#039;&#039;ITDoH&#039;&#039;&#039; - Into The Depths of Hell&lt;br /&gt;
* &#039;&#039;&#039;ITHOV&#039;&#039;&#039; - Into the Halls of Valhalla&lt;br /&gt;
* &#039;&#039;&#039;JAD&#039;&#039;&#039; - [[Just Another Day]]&lt;br /&gt;
** &#039;&#039;&#039;JAD2&#039;&#039;&#039; - [[Just Another Day 2: Electric Boogaloo]]&lt;br /&gt;
** &#039;&#039;&#039;JAD3&#039;&#039;&#039; - [[Just Another Day 3: Shivans on a Plane]]&lt;br /&gt;
* &#039;&#039;&#039;JtEP&#039;&#039;&#039; - The Journey to Epsilon Pegasi&lt;br /&gt;
* &#039;&#039;&#039;LM&#039;&#039;&#039; - The Lightning Marshal&lt;br /&gt;
* &#039;&#039;&#039;MT&#039;&#039;&#039; - Machina Terra&lt;br /&gt;
* &#039;&#039;&#039;MG&#039;&#039;&#039; - Mind Games&lt;br /&gt;
* &#039;&#039;&#039;NTV&#039;&#039;&#039; - [[Neo-Terra Victorious]]&lt;br /&gt;
* &#039;&#039;&#039;OCaD&#039;&#039;&#039; - Operation: Cloak and Dagger&lt;br /&gt;
* &#039;&#039;&#039;OTT&#039;&#039;&#039; - [[Over the Top]]&lt;br /&gt;
* &#039;&#039;&#039;PI&#039;&#039;&#039; - [[The Procyon Insurgency]]&lt;br /&gt;
* &#039;&#039;&#039;RR&#039;&#039;&#039; - Renegade Resurgence&lt;br /&gt;
* &#039;&#039;&#039;SA&#039;&#039;&#039;, &#039;&#039;&#039;Scroll&#039;&#039;&#039; - The Scroll of Antankharzim&lt;br /&gt;
* &#039;&#039;&#039;SerRes&#039;&#039;&#039; - [[Series Resurrecta]]&lt;br /&gt;
* &#039;&#039;&#039;SG&#039;&#039;&#039; - Shadow Genesis&lt;br /&gt;
* &#039;&#039;&#039;SGWP2&#039;&#039;&#039; - [[The Second Great War Part II]]&lt;br /&gt;
* &#039;&#039;&#039;SoL&#039;&#039;&#039; - [[Shadows of Lylat]]&lt;br /&gt;
* &#039;&#039;&#039;SotGW&#039;&#039;&#039; - [[Shadows of the Great War]]&lt;br /&gt;
* &#039;&#039;&#039;SR&#039;&#039;&#039; - [[Series Resurrecta]]&lt;br /&gt;
* &#039;&#039;&#039;SS&#039;&#039;&#039; - Shattered Stars&lt;br /&gt;
* &#039;&#039;&#039;SWC&#039;&#039;&#039; - Star Wars Conversion&lt;br /&gt;
** &#039;&#039;&#039;FotG&#039;&#039;&#039; - [[Fate of the Galaxy]]&lt;br /&gt;
* &#039;&#039;&#039;TAP&#039;&#039;&#039; - [[The Apocalypse Project]]&lt;br /&gt;
* &#039;&#039;&#039;TBP&#039;&#039;&#039; - [[The Babylon Project]]&lt;br /&gt;
** &#039;&#039;&#039;TBP:RW&#039;&#039;&#039; or &#039;&#039;&#039;RW&#039;&#039;&#039; - [[Raider Wars]]&lt;br /&gt;
** &#039;&#039;&#039;TBP:FH&#039;&#039;&#039; or &#039;&#039;&#039;FH&#039;&#039;&#039; - [[Fortune Hunters]]&lt;br /&gt;
* &#039;&#039;&#039;TI&#039;&#039;&#039; - Twisted Infinities&lt;br /&gt;
* &#039;&#039;&#039;TotT&#039;&#039;&#039; or &#039;&#039;&#039;ToT&#039;&#039;&#039; - Teeth of the Tiger&lt;br /&gt;
* &#039;&#039;&#039;TS&#039;&#039;&#039; - Technological Superiority&lt;br /&gt;
* &#039;&#039;&#039;TSS&#039;&#039;&#039; - [[The Sixth Seal]]&lt;br /&gt;
* &#039;&#039;&#039;TTP&#039;&#039;&#039; - The Titan Project&lt;br /&gt;
* &#039;&#039;&#039;TVWP&#039;&#039;&#039; - [[Terran-Vasudan War Project]]&lt;br /&gt;
* &#039;&#039;&#039;VD&#039;&#039;&#039; - Vassago&#039;s Dirge&lt;br /&gt;
* &#039;&#039;&#039;WCS&#039;&#039;&#039; - [[Wing Commander Saga]]&lt;br /&gt;
* &#039;&#039;&#039;WoD&#039;&#039;&#039; - [[Wings of Dawn]]&lt;br /&gt;
&lt;br /&gt;
===Multiplayer===&lt;br /&gt;
The following is a list of some terms commonly seen on multiplayer chat screens.&lt;br /&gt;
* &#039;&#039;&#039;AI&#039;&#039;&#039; - Artificial Intelligence. This refers to any computer-controlled ship.&lt;br /&gt;
* &#039;&#039;&#039;Coop&#039;&#039;&#039; - Cooperative game. All players are on the same side and work together to accomplish the mission objectives.&lt;br /&gt;
* &#039;&#039;&#039;Dogfight&#039;&#039;&#039; or &#039;&#039;&#039;DF&#039;&#039;&#039; - A free-for-all type of game, essentially the Deathmatch of FreeSpace. All players are on their own and fight for survival.&lt;br /&gt;
* &#039;&#039;&#039;EMP&#039;&#039;&#039; - The EMP missile&lt;br /&gt;
* &#039;&#039;&#039;Fire&#039;&#039;&#039; - The Infyrno missile&lt;br /&gt;
* &#039;&#039;&#039;Fish&#039;&#039;&#039; - The Piranha missile&lt;br /&gt;
* &#039;&#039;&#039;Lag&#039;&#039;&#039; - Latency. This refers to the &amp;quot;jumpiness&amp;quot; in a multiplayer game due to slow Internet connections. FreeSpace has always had a lag problem, and even modern, high-speed connections have trouble hosting and playing online FreeSpace games. Can be greatly mitigated by having all players set their &amp;quot;Object Update&amp;quot; setting to Low.&lt;br /&gt;
* &#039;&#039;&#039;Lag bombing&#039;&#039;&#039; - Double-linking your secondary slot, firing, then quickly switching to your other secondary slot and firing it. Continue cycling and firing secondary slots until the server finally updates and you must wait to reload. This is often outlawed in multiplayer games.&lt;br /&gt;
* &#039;&#039;&#039;Lag loading&#039;&#039;&#039; or &#039;&#039;&#039;Tab loading&#039;&#039;&#039; - An exploit that allows a player to load their ship with weapons that it is unable to carry by default, such as the Helios on a Perseus. This is achieved by first selecting the weapon in question with the mouse button, keeping it selected while using the Tab key to switch to the Ship Selection screen, moving the cursor over the bank where the weapon is to be loaded, and finally pressing the Tab key one more time to change back to the Weapons Loadout screen and letting go of the mouse button just as the screen changes. The server will still think that you have your old ship selected, so its weapons permissions will not update in time to prevent you from loading something illegal. This is usually discouraged in multiplayer and considered cheating, but some multiplayer maps were actually made to accommodate this tactic. Lag loading is also possible in single-player. Contrary to popular belief, does not have anything to do with lag, nor is it harder to do in single player.&lt;br /&gt;
*&#039;&#039;&#039;Lock/Unlock&#039;&#039;&#039; - Refers to the &amp;quot;Lock&amp;quot; button on the mission briefing screen. The host (or in TvT game, team captains) have to click the &amp;quot;Lock&amp;quot; button to allow other pilots/wingmates to make ship/loadout changes. &lt;br /&gt;
*&#039;&#039;&#039;Low&#039;&#039;&#039; - Setting &amp;quot;Object Updates&amp;quot; in the Multiplayer tab of FreeSpace 2&#039;s options to &amp;quot;Low&amp;quot;. This is the preferred setting for MP clients. The &amp;quot;Low&amp;quot; setting limits the connection bit rate between the MP host and the client in order to make the game run smoother for everyone.&lt;br /&gt;
* &#039;&#039;&#039;Quick jumping&#039;&#039;&#039; - A technique that involves all players in the Briefing menu to commit in order for the host to end the mission without needing to host again. It is usually used to give players not yet playing an opportunity to join the game instead of needing to wait for another match.&lt;br /&gt;
*&#039;&#039;&#039;TvT&#039;&#039;&#039; - Team versus Team game. The players are divided into two sides and fight for supremacy.&lt;br /&gt;
&lt;br /&gt;
===Terms related to modelling===&lt;br /&gt;
*&#039;&#039;&#039;Greeble&#039;&#039;&#039; - Small piece of detail which serve no other purpose only to make a ship look better.&lt;br /&gt;
*&#039;&#039;&#039;[[HTL]]&#039;&#039;&#039; - Hardware Transformation &amp;amp; Lighting. This abbreviation has since mutated into shorthand for any user-created high-polygon ship, or generally any retail ship with extra details added by the community.&lt;br /&gt;
*&#039;&#039;&#039;LOD&#039;&#039;&#039; - Level of Detail. The further you get away from a ship, the less detailed it will be rendered.&lt;br /&gt;
*&#039;&#039;&#039;Multi-part turret&#039;&#039;&#039; - A multi-part turret is, in a word, a turret with one, two or three barrels.&lt;br /&gt;
*&#039;&#039;&#039;Single-part turret&#039;&#039;&#039; - A single-part turret, is, in a word, a turret without any barrels.&lt;br /&gt;
*&#039;&#039;&#039;TrueView&#039;&#039;&#039; - A plugin utility for [[trueSpace]]. Ideal for building hierarchy. However, not a must.&lt;br /&gt;
&lt;br /&gt;
===Forum Terms===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;OP - Original Post / Original Poster: The first post in a thread.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Stickies - Threads which remain at the top of the list and are highlighted, as they are always needed and relevant. Sometimes referred to as &#039;Pinned&#039; threads in other forums.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Splitting a thread - Sometimes a thread goes a little off-topic. When this happens it may be split. When a thread is split, the original thread remains, usually with most of its posts, and a new thread is created with the split posts.&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Multiplayer]]&lt;/div&gt;</summary>
		<author><name>Shiv</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Campaign_List&amp;diff=66067</id>
		<title>Campaign List</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Campaign_List&amp;diff=66067"/>
		<updated>2025-03-25T20:01:23Z</updated>

		<summary type="html">&lt;p&gt;Shiv: Add The Sixth Seal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;User-made campaigns are continuations of the FreeSpace saga, whether as sequels, prequels, or occurring simultaneously with one of the games. The following is an (&#039;&#039;incomplete&#039;&#039;) list of completed user-made campaigns.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note: Some campaigns featured here are part of a total conversion. More details on these major mods can be found on the [[Total conversions|Total Conversions]] page.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note: Campaigns which haven&#039;t been released can be found on the [[Unreleased Campaign List]].&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== FreeSpace Universe ==&lt;br /&gt;
&lt;br /&gt;
=== Pre-Capella ===&lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !! Voiced !! Requirement !! Author(s) !! Special content !! Number of missions!! Story !! Link&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=9 style=&amp;quot;text-align: center; background: #108;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Pre-Great War Era&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set before the events of [[FreeSpace 1]]&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Ancient-Shivan War (campaign)|Ancient-Shivan War]]|| Released  || No  || FSO || Various || Complete mod || 7 for first release|| The demise of the Ancients, but not without a fight || [http://www.sectorgame.com/ASW/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Cardinal Spear]]|| Released  || Yes || FSP or FS1 || Adam &amp;quot;Ace&amp;quot; Rorabaugh || New weapons, new installations, new planet/sun textures || 2x4 || In 2331, a Vasudan fleet jump in Sol. This campaign cover the defense of Sol and the GTA counter-attack || [http://www.hard-light.net/forums/index.php/topic,47337.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Points of View]]|| Released  || No  || FSO &amp;amp; FSP || Three Niner || Vasudan side || 3||Unknown || [http://www.hard-light.net/forums/index.php/topic,62699.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Sixth Seal]]|| Released  || Yes  || FSO &amp;amp; FSP || shiv || T-V War era ships and weapons || 16 || It is 2334, and the Terran-Vasudan War rages on. The PVE is preparing to launch a major offensive in the Antares system, and as a new pilot within the GTI ranks, you are tasked with assessing and containing this threat. Little do you know, greater schemes are unfolding in the shadows, as traitors conspire to end the war on their own terms. || [https://fsnebula.org/mod/tss Knossos]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Unification War]]|| Released  || No  || FSO || Various || Complete mod || 29 ||  The year is 2313. Thanks to the development of intrasystem subspace jump drives and communications relays, Terrans have extended their reach throughout the solar system as never before || [http://tvwp.hard-light.net/website/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #108;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Great War Era&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set around the events of [[FreeSpace 1]]&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Portal:FreeSpace 1|The Main FreeSpace Campaign]]|| Released|| Yes || FSP or FS1  || [[Volition]] || Official campaign || 29 ||  While Terrans and Vasudans has been fighting for 14 years, a new alien race confronts them ||[http://fsport.hard-light.net/website/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Operation Templar]]|| Released|| Yes || FSP or FS2  || [[Volition]] || Official campaign || 4 || Operation Templar, a joint GTA-Vasudan endeavor, hunts down the last remnants of Hammer of Light. The rebels stage a desperate last stand, hijacking a Vasudan destroyer and taking hostages. ||[http://www.freespacemods.net/download.php?view.202 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Silent Threat]]|| Released|| Yes || FSP or FS1  || [[Volition]] || Offical Campaign|| 12|| As the Great War goes on, the GTI tries to preserve the fragile alliance.  || [http://fsport.hard-light.net/website/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Alliance Fights Back]]||Released||No||FSO &amp;amp; FSP||[mailto:Mage14@hotmail.com Travis Brainard], macfie||None||8|| To break Shivan resistance after the Lucifer destruction,  General Albert Ulysses comes up with a daring - and risky - plan. || [http://www.freespacemods.net/download.php?view.377 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Awakenings]]||  Released|| Yes   || FSP or FS1 ||  [[FreeSpace Campaign Restoration Project|FSCRP]]||None || 13|| Three years after the collapse of the Sol node, the Shivans are pushing back into reclaimed systems || [http://www.hard-light.net/forums/index.php?topic=58358.0.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039; [[Battle for Altair]]||Released||No||FSP||[mailto:adamant@pacifier.com Adam N. Rorabaugh]||None||9||After the narrow destruction of the dreaded Lucifer, the alliance dwindles as the Hammer of light and rebel factions arise and fight amongst themselves. || [http://www.freespacemods.net/download.php?view.51 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Bem Cavalgar]]||  Released|| Yes   || FSP % FSO ||  [[Blaise Russel]]||None || ???|| A strategy-focused mod where you take part in the defensive against the invasion of Vasuda as Captain Senbi. || [https://www.hard-light.net/forums/index.php?topic=85128.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Counterstrike]]||Released|| No||FS1||Derek McBurney|| None || 4|| Your a different pilot, doing a different mission, in the same war. This campaign  takes place from 36 hours before the death of the Lucifer, to 8 hours after.||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Crucible]]||    Released|| Yes  ||   FSP or FS1   ||    [mailto:mguenthe@netcom.ca Matthew Guenther]|| Fully-branching || 7|| On the 29th of May 2335, the GTD Intrepid is ordered to penetrate enemy lines to buy time for the Alliance to regroup || [http://www.hard-light.net/forums/index.php?topic=58358.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Dark Raji]]||    Released|| No  ||   FSP or FS1   ||    Agentsmith@sprintmail.com|| None || 7|| After the Lucifer cut us from our home... and before the GTI&#039;s corruption was known the real threat to humanity was seen||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Destiny of Peace|Destiny of Peace]]|| Released|| Yes || FSP or FS1 ||  [mailto:justinm@thegrid.net Justin Mills]|| None || 7||  By October 2335, a rebel GTA faction of mercenaries emerges, and its aims are a mystery. ||[http://www.hard-light.net/forums/index.php?topic=58358.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Duke Squad]]||    Released|| No  ||   FSP or FS1   ||    Unknown|| None || 9||  You have been transfered to the GTD Delacroix, the secondary flagship of the Duke Squad, elite of the elite. As you begin your Tour of Duty with the elite of the elite, you are drawn into something far more complex than a normal Tour of Duty...||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Hellwolf]]||Released||No||FSP||Unknown||None||5|| Chronicles of the Hellwolf clan of pirates. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Infinite Dimension]]||    Released|| No  ||   FSP or FS1   ||    Laser Ray|| None || 8|| None||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Internal Conflicts]]||    Released|| No  ||   FSP or FS1   ||    Unknown|| None || 12|| The Shivans are destroying the galaxy... but now we&#039;ve got some new friends... or so we thought...||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Mantle]]|| Released|| No || FSO &amp;amp; FSP || Kestrellius|| None  ||14|| In this fourteen-mission campaign, you&#039;ll get a chance to play as a pilot serving on a Hammer of Light destroyer which, by misfortune or providence, becomes trapped in Shivan territory. Faced with peril both mortal and spiritual, will you and your allies have the fortitude to survive? ||[https://www.hard-light.net/forums/index.php?topic=95267.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[New Beginnings]]|| Released|| Yes || FSO &amp;amp; FSP || [mailto:Bussaca1@aol.com Bussaca1]|| None  ||7||  After the destruction of the Lucifer, only a handful of jump nodes were left active. They are guarded fiercely by GTI and PVC forces - for instance the outpost Atlas. ||[http://www.freespacemods.net/download.php?view.23 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Nubian Conflict]]||    Released|| Yes  ||   FSP or FS1   ||    All American Flight Test Center || None || 4|| Pushed to the edge of destruction the Terrans, Vasudans &amp;amp; Shivans face new challenges in rebuilding their respective empires.||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Phantoms]]|| Released|| Partially  || FSO &amp;amp; FSP  ||   [[User:Blaise Russel|Blaise Russel]] ||None || 5|| In early 2335, the GTD Amadeus moves to block the PVD Temperance from entering Antares, unaware of the imminent arrival of &#039;Phantom ships&#039;  ||[http://www.hard-light.net/forums/index.php?topic=58358.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Road to Orum&#039;Pur]]|| Released|| No || FSO &amp;amp; FSP || Jackho|| None  ||4|| Four neat missions (2 training+1 single+1 both) set during the first Era, not long before battle of Deneb events. Earn your wings, become a pilot, follow orders but also take initiatives that may change the course of your story.&lt;br /&gt;
 ||[https://www.hard-light.net/forums/index.php?topic=96520.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Second Vasudan War]]||Released||No||FS1||Unknown|| None|| 5|| The Vasudans can&#039;t be trusted as war breaks out again. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Special Ops]]||Released||No||FS1||Unknown|| None|| 3|| Special Ops takes a superior pilot. Are you up to the Challenge? ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Start of the Terran-Vasudan War]]||Released||No||FS1||Unknown|| None|| 4||The start of the 14 year Terran &amp;amp; Vaudsan War. ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Tango]]||Released||Yes||FSO||Julian Egelstaff, [[FreeSpace Campaign Restoration Project|FSCRP]] || Minor mods||3||As Terran forces continue to fall back in the face of Shivan might, Lieutenant Rhygar, on a front line patrol discovers something there could turn the tide of the war, or seal his doom. ||[http://www.hard-light.net/forums/index.php?topic=58358.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The McCarthy Campaign]]||Released||No||FSO||???|| None||20||As the 14-year war rages on, you have been asked by Lt. Alexander McCarthy to aid him in his rebellion. Is he defecting out of selfishness, or is there truly a dark threat, ready to destroy both the Terran and Vasudan races? ||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Road to Victory]]||Released||No||FS1||[mailto:borg4@hotmail.com Michael Cook]|| None|| 19|| The GTD Saratoga is trying to destroy once and for all the Hammer of Light ||[http://www.freespacemods.net/download.php?view.48 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Trimurti]]||Released||No||FSO &amp;amp; FSP||Asteroth ||None||12||Trimurti is a 12-mission campaign that follows the events of Freespace 1 from the perspective of the Shivans ||[https://www.hard-light.net/forums/index.php?topic=94689.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Vasudan Academy]]||Released||No||FS1||Laser Ray-IDS Productions|| None|| 3|| The Vasudan training missions || [http://freespacemods.net/download.php?view.430 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[War]]||Released||No||FS1||MadMax|| None|| 5|| More battles for FreeSpace...By MadMax||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Wolfpack Legacy]]||Released||No||FS1||Alex Harris|| None|| 11|| The Wolf Pack Squadron is stationed on the aging GTD Omega and sent on low impact missions.  Or so they thought.  They are quickly drawn into a heated post-war conflict fueled by a dark conspiracy.  If they survive, they will leave a legacy to be emulated by fighter squadrons for years to come.||&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Series Resurrecta&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns part of the [[Series_Resurrecta|Series Resurrecta]] Collection&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Gehenna&#039;s_Gate|Gehenna&#039;s Gate]]|| Released|| No  || FSO &amp;amp; FSP  ||   Series Resurrecta Team || Complete mod. Shared modpack. || 8|| The Lucifer may be destroyed, but the threat of the Shivans is not over. As a pilot of the 144th Ghost Dolphins serving onboard the GTD Veritas, an Orion class destroyer, help the Alliance in the effort of securing Terran and Vasudan space from the Shivan threat, once and for all.  ||[https://www.hard-light.net/forums/index.php?topic=97010.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The_Spirit_of_Ptah|The Spirit of Ptah]]|| Released|| No || FSO &amp;amp; FSP  ||  Series Resurrecta Team || Complete mod. Shared modpack. || 6|| As a pilot serving on the 223rd Moonbears, GTD Ixion, you&#039;re being sent to Vasuda in order to give the allies the help they need in battling such a dangerous opponent. What&#039;s behind the HoL agenda?   ||[https://www.hard-light.net/forums/index.php?topic=97011.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Serendipity|Serendipity]]|| Work-in-progress|| No  || FSO &amp;amp; FSP  ||  Series Resurrecta Team || Complete mod. Shared modpack. || 9|| Serving as a pilot of the 274th Warhounds based onboard the fine ACD Uhuru, an Adharan Orion class destroyer, the player will experience the dark side of relations between various blocs, while a new potential threat emerges from nowhere, capable of changing things forever.    || &lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Silent Threat: Reborn&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the Silent Threat: Reborn continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Silent Threat: Reborn]]|| Released|| Yes     || FSP || Various || Cutscenes, bonus content, promotional ARG  || 18 || &#039;&#039;New version of Silent Threat official campaign || [http://fsport.hard-light.net/website/str/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Deneb III (campaign)|Deneb III]]|| Released|| Yes  || FSO &amp;amp; FSP  ||   [[User:Goober5000|Goober5000]] || The last mission || 3|| Set during the height of the Battle of Deneb in 2335. As a Vasudan pilot assigned to the PVD Guardian, you must defend your systems against the Shivan advance at any cost.  ||[http://www.hard-light.net/forums/index.php?topic=93950.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Echo Gate]]||   Released|| Yes  ||  FSO &amp;amp; FSP ||  [[User:Blaise Russel|Blaise Russel]] || Music files || 4|| Shortly after the destruction of the Lucifer, the GTD Minnow is dispatched to Beta Cygni to clear up a lingering Shivan presence || [http://www.hard-light.net/forums/index.php?topic=58358.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Memories of the Great War&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Memories of the Great War]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Hellgate Ikeya]]|| Released|| No|| FSO &amp;amp; FSP||  [http://wo.proxima-fleet.com/ Orph3u5] ||None||4|| On the 2nd of February 2335, the GTD Galatea is ordered to locate the Shivan entry node in Ikeya.|| [http://www.freespacemods.net/download.php?view.21 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Light of Antares]]|| Released|| No || FSO &amp;amp; FSP ||   [http://wo.proxima-fleet.com/ Orph3u5] || None || 5|| On the 3rd of February 2335, the GTA Myrmidon is ordered to reinforce Ribos system, but the Hammer of Light tries to hamper it ||[http://www.freespacemods.net/download.php?view.8 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Rain on Ribos 4]]||  Released|| No  || FSO &amp;amp; FSP ||  [http://wo.proxima-fleet.com/ Orph3u5] || None|| 18|| The Tombaugh station is overseeing the capturing of the SC Taranis || [http://www.freespacemods.net/download.php?view.22 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #108;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Reconstruction Era&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set between the events of [[FreeSpace 1]] and [[FreeSpace 2]]&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[25th Year]]||Released||No||FS1||KolChak||None||3|| 25 years after the Great War, the Hammer of Light is a major power, at war with the Terran Vasudan Alliance. Now, it seeks to acquire a new Shivan weapon ||  [http://www.freespacemods.net/download.php?view.49 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Black Horizon]]||Released||No||FS1||Jason &#039;Rizbre&#039; Wollenberg||New ships||2x10||100 years after the Great War, the Sol node is reopened (campaign was made before FS2 was published) ||  None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Eagle Takes Flight]]||Released||No||FSO &amp;amp; FSP||Robert Carol, macfie||Several table hacks, retextures||4||Alpha 1 and his best buddy start their own security company|| [http://www.hard-light.net/forums/index.php?topic=58358.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Enemies United]]||Released||No||FS2||Aki malinen||None||Unknown|| Terran-Vasudan Alliance tries to eliminate a new thread before it gets larger... or, has it already got large enough?|| [http://www.freespacemods.net/download.php?view.445 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Homesick]] || Released || No|| FSO || [[User:Blaise Russel|Blaise Russel]] ||None||37||In 2355, during the Reconstruction era, a mercenary must protect trader from the ever-growing threat of piracy || [http://www.hard-light.net/forums/index.php/topic,19306.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Lost]] || Released || Partially || FSO || [[User:HLD_Prophecy|HLD_Prophecy]] || Fan-made/borrowed music, weapons, ships. Some assets hacked/edited by the mod author. ||6|| You awaken, lost in space. Find answers... or not. Fulfill an ancient destiny. Author was formerly known as PVD_Hope. || [http://www.hard-light.net/forums/index.php?topic=92823.0Release Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Marduk&#039;s Shroud]]||Released||No||FS1 &amp;amp; FSP||Unknown||None||4||A new Shivan technology must be destroyed by the GTVA || [http://www.freespacemods.net/download.php?view.344 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Rogues!]]||Released||No||FreeSpace Open||[[User:TopAce|TopAce]]||Insubstantial||8||A story of three criminals that undertook a business that they should have avoided.|| [http://www.hard-light.net/forums/index.php?topic=74936.0;topicseen Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Shrouding The Light]]||Released||Yes||FSO &amp;amp; FSP||[[User:Blaise Russel|Blaise Russel]]||None||32||In the year 2336, as dissidents and splinter groups jeopardise the hopes of peace, you are transferred, from the safety of the 1st Battlegroup of Vasuda to the the troubled hotspot of Deneb... || [http://www.hard-light.net/forums/index.php/topic,26961.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Sol: A History]] || Released || Yes || FSO, Inferno Release 1 || Blaise Russel, [[FreeSpace Campaign Restoration Project|FSCRP]] || Campaign using the Inferno mod|| 40+|| After the Sol node collapses, conflicts span from 2355 to 2372 in the Sol system || [http://www.freespacemods.net/download.php?view.108 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Sync]] ||Released || No || FSO  || Ransom Arceihn  ||None|| Unknown || Two years after escaping death in an uncharted nebula, three mercenaries are hired to escort freighters to the Betelgeuse system. It quickly becomes clear that this is no ordinary mission  ||  [http://www.hard-light.net/forums/index.php?topic=58358.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Between the Ashes&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns part of the [[Between the Ashes]] continuity.&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Mefistofele]]||Released||Yes||FSO || BtA Team ||Demo||2 || The day is July 25, 2336. Sixteen months have passed since the Lucifer was destroyed, mysteriously locking the Sol system away. It&#039;s barely been two months since the Hades superdestroyer was destroyed in orbit of Deneb, and the rogue GTI reduced to silence. There are many wounds to lick for the GTA, as the weakened fleet struggles to maintain order in its systems. Although the cease-fire treaty with their new Vasudan allies is still holding, the PVE is still busy dealing with the terrorist HoL faction. Now is our chance to get past them. We no longer need to so carefully hide. Now we can make our deal with the devil. || [http://www.hard-light.net/forums/index.php?board=226.0/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Slaves of Chaos]]||Released||Yes||FSO || BtA Team ||Complete mod||17 || The losses to the Shivans and the crippled state of the GTA from the Fourteen Year War has caused many to lose faith in a unified government. And the Hammer of Light has become a dangerous terrorist group, but to what end? || [http://www.hard-light.net/forums/index.php?board=226.0/ Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Antwerp]]||Released||Yes||FSO || BtA Team ||New ships, new music, new backgrounds|| 2 || Roughly three years have passed since the events in Antares. As a pilot with the 47th Cutthroats stationed on the Intrepid, you will perform a strategic role in the destruction of a major Hammer of Light target. || None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Growing Silence]]||WiP||Yes||FSO || BtA Team ||Complete mod|| TBA || TBA || None&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Capella ===&lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !! Voiced !! Requirement !! Author(s) !! Special content !! Number of missions!! Story !! Link&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #108;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Capella Era&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set around the events of [[FreeSpace 2]]&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Portal:Freespace 2|The Main FreeSpace 2 Campaign]] || Released || Yes  ||FSO or FS2|| [[Volition]]  || Official Campaign|| 35||  In 2367, the GTVA is facing the NTF rebellion, but an older enemy is lurking&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Aeos Affair]] || Released || No || FS2 ||  Derek &amp;quot;PickelHead&amp;quot; Pickering , [[FreeSpace Campaign Restoration Project|FSCRP]] ||Mines, new jump gates, reworked IA|| 10|| The isolated Aeos base has been set up to study an ancient outpost. But the Shivans are ready to throw everything they have to destroy it|| [http://www.hard-light.net/forums/index.php/topic,58354.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Alcibiades&#039; Gamble]]|| Demo released || Unknown  ||FSO || Various  || None|| Unknown|| The combats of a GTVA pilot against the growing NTF rebellion||[http://ag.hard-light.net/FAQ.html Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Crossing the Styx]] || Released || No    || FSO   ||[[User:SpaceFreak|FSF]]||New interface||11||Take part in an operation that will change the future of mankind.|| [http://freespacemods.net/download.php?view.564 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Desperation|Desperation - Lost in the Fog ]]|| Released|| No|| FSO|| Singh|| None|| 7|| While the alliance is pulling out of Capella, a small GTVA Battle Group is stranded behind enemy lines || [http://www.freespacemods.net/download.php?view.61 FreeSpaceMods]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[Desperation|Desperation - Chapter 2]]|| Released|| No|| FSO|| Singh|| None|| 7|| While the alliance is pulling out of Capella, a distress call is send from the Nebula by isolated GTVA forces || [http://www.freespacemods.net/download.php?view.62 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Eyebleach]]|| Released|| No|| FSO|| NeonShivan || None|| 7|| &amp;quot;Mr Shivan Sir, what&#039;s Eyebleach?&amp;quot; Well little Susan, Eyebleach is a campaign set during the Second Battle for Deneb where Bosch did his thing, but we don&#039;t follow Bosch&#039;s story.|| [https://www.hard-light.net/forums/index.php?topic=95395.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Fall of Epsilon Pegasi]]||  Released ||Yes || FSO || [[User:Blaise Russel|Blaise Russel]]|| None|| 10||While the Aquitane battles Shivans in the nebula beyond Gamma Draconis, the Epsilon Pegasi 6th Fleet must defend against the attacks of the Neo-Terran Front|| [http://www.hard-light.net/forums/index.php?topic=58358.0.html Thread]&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[Flames of War - Chapter 1]] || Released   || No || FSO  || TrashMan, ET-1087, kv1at3485  ||New ships, new music||  24||  In 2367, the GTD Delacroix is participating in the war effort against the NTF. After its destruction,a Fast Response Task Force is created and include its former pilots.||&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[The Journey to Epsilon Pegasi|Journey to Epsilon Pegasi]]|| Released|| No ||FSO  || [[User:TopAce|TopAce]]||None||10|| There are some rumors that some Shivan forces have entered Epsilon Pegasi. You&#039;re part of the task force that is about to find it out.&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Lightning Marshal|Lightning Marshal]] || Released ||Yes ||FS2  ||Various, updated by [[FreeSpace Campaign Restoration Project|FSCRP]]|| Music, maybe other ||  Unknown|| In 2366, the GTCv Actium is fighting the NTF|| [http://www.hard-light.net/forums/index.php?topic=58358.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Their Finest Hour]]||Released||No||FSO||Thadeus||None||1|| A diversionary force is sent to buy time for the Bastion to close the Epsilon Pegasi ||[http://www.hard-light.net/forums/index.php/topic,61153.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Operation Savior]]||  Released   || Yes||FSO   || [[User:Ngtm1r|Ngtm1r]] ||None||  5|| At the beginning of the NTF rebellion, the GTVA attemps a rescue mission deep into the NTF-controlled Polaris system  || [http://www.hard-light.net/forums/index.php?topic=58358.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Pandora&#039;s Box (campaign)|Pandora&#039;s Box]]||  Released   || Yes||FSO   ||Unknown, [[FreeSpace Campaign Restoration Project|FSCRP]] ||Branching||25||One year prior to the return of the Shivans, the NTF Civil War is at its peak.  But the Vasuda system is secure... until the NTF makes a bold raid|| [http://www.hard-light.net/forums/index.php?topic=58358.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Rogue Intentions]]|| Part I Released  || No ||FS2  || Nuclear1 || None||11 released|| In order to prevent the NTF from acquiring control of the Knossos portal and the nebula beyond,the GTCv Spinnaker, and her sister ship, the GTCv Methodus are called up to reinforce the jump node defenses || [http://www.hard-light.net/forums/index.php?topic=36062.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Second Front]]||  Released         || No   ||FS2||    [[User:BlueFlames|BlueFlames]]  ||New ships||7|| During the Second Great War, in Altair, an exploration convoy has returned after decades away. Oblivious to events elsewhere in the GTVA, the explorers do not understand why they must face continuous delays to be readmitted to alliance space and become evermore beligerant.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Troubles at Home]]||Released||No||FSO||Petrarch of the VBB||Unknown||Unknown|| In Beta Aquilae, the GTVA is trying to weakenth support for the NTF|| [http://www.hard-light.net/forums/index.php/topic,39019.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Uncharted Territory]]||Released||No||FSO||ReeNoiP||Unknown||9|| You have recently been transferred to the GTtca Reuil and must now join the 33rd blackbirds in defending a science group from attack.|| [http://www.hard-light.net/forums/index.php?topic=67327.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Vassago&#039;s Dirge]]||Released||Yes||FSO||[[User:Axem|Axem]]||New Ships, New Music||9|| Shortly after the Sathanas is destroyed, the GTVA begins an operation to take down a Ravana-class destroyer, the SD Vassago and its fleet. Meanwhile the Vassago begins an operation of its own.|| [http://www.hard-light.net/forums/index.php?topic=70568.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Walls Closing]]||Released||No||FSO||Colt||None||4|| A 4 mission campaign set during and after the battle between the Colossus and the Sathanas, where the GTVA search for the Phoenicia after it narrowly escaped the juggernaut in Bearbaiting.|| [https://www.hard-light.net/forums/index.php?topic=95476.0 Thread]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Post-Capella ===&lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !! Voiced !! Requirement !! Author(s) !! Special content !! Number of missions!! Story !! Link&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #108;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Post-Capella Era&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set after the Capella supernova&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
||&#039;&#039;[[All is Fair in Love and War - Chapter 1]]&#039;&#039; ||Released  || No   ||FSO|| adwight||None|| 5|| A mining operation by GTVA trggers a full-fledged rebellion || [http://www.hard-light.net/forums/index.php/topic,16058.0.html Thread] &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||&#039;&#039;[[Apocalypse : Vega]]&#039;&#039; ||Released  || No   ||FSO (3.6.11 build)|| Shiv ||Polish version available|| Unknown||After Capella has been cut from GTVA, a new front open on Vega || [http://www.hard-light.net/forums/index.php/topic,64384.0.html Thread] &#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
||&#039;&#039;[[Artifice]]&#039;&#039; ||Released  || No   ||FS2||    [[User:BlueFlames|BlueFlames]] ||New ships || 11|| Sequel to &#039;&#039;Second Front&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;[[Boomerang]] || Released||Yes||FSO ||Peter Drake,  [[FreeSpace Campaign Restoration Project|FSCRP]] || None  ||    3|| A powerful new Shivan technology leads to trouble for the GTVA||  [http://www.hard-light.net/forums/index.php?topic=58358.0.html Thread] &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Casualties of War]]||Released (v2)||Partial||FSO||Various||New ships, weapons, backgrounds||9 (v2)+10||The SOC is sent to thwart a planetary coup d&#039;etat || [http://www.hard-light.net/forums/index.php?topic=74695.new#new Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Cleaning Crew]] || Released  || No    || FSO   || [[User:Ngtm1r|Ngtm1r]]||New ship, new weapons, new race||10|| Post-Capella mop-up with the 33rd Heavy Fighter Squadron.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Deep Blood]]||Released||Yes||Unknown||Gai Daigoji||None||11|| The GTVA decides to give what lies beyond a ew jump node in Altair to the Capella refugees ||  [http://www.hard-light.net/forums/index.php?topic=58358.0.html Thread] &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Flames of War - Coming of the Storm]]||Released||NO||FSO||TrashMan||Various||26||Unknown|| [http://www.hard-light.net/forums/index.php/topic,58162.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Ghost Revenants]]||Released||No||FSO||griffon67||New ships, new weapons||40||The life of merchant is sometimes more boring that we could imagine. You found a way to live your life as you wanted, but the strange artifact you got recently is gonna put you in the worse situations.|| [http://www.hard-light.net/forums/index.php/topic,54854.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Das Gizeh Projekt]]||Prologue out of 3 acts released. Only in German.||Yes but TTS.||FSO||FreespaceGalaxy Community||New ships, new weapons, Head.ANIs and &amp;quot;voice acting&amp;quot;||21||You play as the nephew of Admiral Koth, sent to the backwaters of Procyon for your past. Internal conflict within the GTVA leads to the Vasudans growing ever more resentful, and there appears to be another race lurking in the shadows.||No]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Luyten Civil War]]||Released||No||FSO||[[User:TopAce|TopAce]]||Some||13 + cutscenes||A pure, [[Silent Threat: Reborn]]-inspired military campaign with most emphasis on gameplay and quality mission design.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[New Path]]||Partially Released || No||FSO||[[User:SilverAngelX|SilverAngelX]]||None||20||In the aftermath of Capella a new government seeks to learn from the mistakes of the past and forge a new path for the GTVA. One pilot gets a surprise chance to help with that challenge...||[https://www.hard-light.net/forums/index.php?topic=97679.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Relentless]]||Released || No||FSO||[[User:Nubbles|Nubbles]]||None||Unknown||As the 75th Blue Lions are travelling back home after the Capella supernova, they are ambushed by Vasudan forces||[http://www.hard-light.net/forums/index.php?topic=68750.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Renegade Resurgence]]||Released||No||FSO||[[User:TopAce|TopAce]]||New ships|||About 30||The GTVA initiates a very ambitious project to learn more about Ancient civilization. Ships keep disappearing, however.||[http://www.hard-light.net/forums/index.php/topic,55043.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Revenge: Final Conflict]]||Released|| No||FSO||Florian Meyer||None||88||Eleven years after the seond Great War, in the year 2378. the shivan threat again reaches a dangerous magnitude. But the Events take a dramatic turn for more than 30.000 people, revealing revolutionary events hidden way back in the past.|| [http://www.freespacemods.net/download.php?view.399 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Rise of the Corporate]] ||Released||No||FSO|| wistler ||None||6|| In order to stave of a new depression, the GTVA sells off its aging and mothballed ships to various trusted Corporate interests. || [http://www.hard-light.net/forums/index.php/topic,63451.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Scroll of Atankharzim]] ||Part I released||Synthesized voice||FSO||  Sesquipedalian||New ships, new weapons||24 released, 49 total||In this Vasudan campaign, set in 2378, a new subspace node is discovered in Beta Cygni, leading to hope and peril. || [http://scroll.hard-light.net Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Second Great War Part II]]||Released||No||FS2||C. &amp;quot;Sunil&amp;quot; Reddy||None||30||In 2379, Shivans launch a third assault on Terran and Vasudan systems&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Stand Against the Night]]||Demo||No||FSO|| mr WHO ||new faction and sounds||3 released|| GTVA is performing military exercices simulating a SHivan attack on Sol || [http://www.hard-light.net/forums/index.php/topic,61304.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Shadow Genesis]]||Released||No||FSO|| Shadow Genesis Team ||Complete Mod||47|| The GTVA must face the Cerberus Legacy - a dangerous terrorist organization. The goal of Cerberus is claiming mysterious, ancient artifacts from recently-colonized systems known as Wolf&#039;s Group.|| [http://www.hard-light.net/forums/index.php?topic=83942.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Shadows of Kraken]]||Released||No||Unknown|| [User:Axem|Axem ||None||5|| A week after the Capella incident, GTVA attemps to salvage debris in the Adhara system&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Enemies Return]]||Released||No||FSO||KappaWing||None||26|| 12 years after the Capella accident, there are still Shivan entry point to the T-V systems || [http://www.hard-light.net/forums/index.php/topic,38491.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Procyon Insurgency]]||Released ||No||FSO||CP5670||Various||17|| A young Vasudian pilot assist the GTVA in crushing the Procyon Insurgency&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Tides of Darkness]]||Released||No||FSO||Droid803||Shivan ships played||12||The Sathanas fleet has been trapped in Gamma Draconis and Capella for years by the sudden collapse of the nebula node. As a anti-terran cult make its move, the exiled Terrans that joined the Shivans after fleeing to Gamma Draconis are pulled along into the conflict.|| [http://www.hard-light.net/forums/index.php/topic,60136.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Titan Rebellion]]||Released||Yes||FSO||FSCRP||Large Battles||16|| The Shivans are sealed away beyond Capella. The Alliance is at peace, for now. Lurking in the shadows is a clandestine organization: NeoIntel.  Their mission is to preserve the peace at any cost.  Terran or Vasudan.  Soldier or civilian. None will be spared in NeoIntel&#039;s quest for peace! ||  [http://www.hard-light.net/forums/index.php?topic=58358.0.html Thread] &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Transcend]]||Released||No||FSO||Ransom Arceihn||Minor mods||44||Everyone has a limit...&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Twisted Infinities]]||Act 1 Released||Unknown||FSO|| Various||Complete mod, atmospheric combat||35|| By 2378, some pirate groups in former NTF systems have gained a technological edge over the GTVA itself - Features atmospheric combat || [https://www.hard-light.net/forums/index.php?topic=96379.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|-|&#039;&#039;[[Unification Prequel]] ||Released||No||FS2||Gai Dagoji||Unknown||9||The GTD Avenger has been assigned to the Hydra system, to protect the Capella refugees || [http://www.hard-light.net/forums/index.php/topic,28371.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Windmills]] ||Released||No||FSO||Ransom Arceihn||Proof-of-concept||4||A proof-of-concept aiming at showing that FS2 can be turned into a (somewhat) RTS ||  [http://www.hard-light.net/forums/index.php?topic=58358.0.html Thread] &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Blue Planet&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Blue Planet]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Blue Planet: Age of Aquarius|Age of Aquarius]]||Released||Yes||FSO||Darius||Complete mod||22||While trying to travel back to Sol for the first time, a GTVA fleet faces peculiar events&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Blue Planet: War in Heaven|War in Heaven]]||3 of 5 acts released||Partial (Acts 1 and 2)||FSO||Darius||Complete mod||23 released, 33 planned||The war between Sol and its colonies continues, as seen through a young Earth pilot&#039;s eyes&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Blue Planet: Chanticleer|Chanticleer]]||Released||Yes||FSO||qweqwe321||Complete mod||13||The closing stages of the Sol-GTVA war, as seen through the eyes of a GTVA pilot ||  [https://www.hard-light.net/forums/index.php?topic=98933.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Battle of Neptune]]||Released||Yes||FSO||Dilmah G||Complete mod||2||The initial GTVA offensive at Neptune has gone awry.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #112;&amp;quot;| &amp;lt;font size=3&amp;gt;&#039;&#039;&#039;Warmachine&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the [[Warmachine]] sub-continuity of the user-made [[Blue Planet]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Warmachine]]||Released||Yes||FSO &amp;amp; BP||EatThePath||Pew Pews to the max||22 (It&#039;s AoA)||A high octane modification of Age of Aquarius, featuring exciting new weapons to play around with while watching warships tear eachother to shreds with the latest in FSO&#039;s weapon capabilities.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Cold Element&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Cold Element]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Derelict]] ||Released||Yes||FS2||Various||New ships, new jump node||45 + 1 Credits Mission|| 5 years after the collapse of Capella, a derelict Lucifer is found hovering in space ||  [http://www.hard-light.net/forums/index.php?topic=85745.0.html Thread] &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Aftermath_(CE)|Aftermath]]||Released||Text to Speech||FS1/FSO/FSPort||Cold Element Team,[[FreeSpace Campaign Restoration Project|FSCRP]]||Music Files||4 Episodes 19 missions total||A plague errupts in Epsilon Pegasi, which the GTVA tries to quarantine ||  [http://www.hard-light.net/forums/index.php?topic=58358.0.html Thread] &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Blackwater Operations]]|| Demo||Yes||FSO||Various||Complete mod, branching campaign||Unknown||Unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Twilight]]||Released||No ||FS2||Ace||Unknown ||6 || In 2372, the GTD Morgain is sent in Ikeya system to investigate the disappearance of several GTVA ships&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Warzone]] ||Released|| Yes ||FS2|| IceFire,[[FreeSpace Campaign Restoration Project|FSCRP]]||New ship ||19|| In the midst of another Shivan invasion of the GTVA home systems, a mystery begins to unravel itself||  [http://www.hard-light.net/forums/index.php?topic=58358.0.html Thread] &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #112;&amp;quot;| &amp;lt;font size=3&amp;gt;&#039;&#039;&#039;Into the Halls of Valhalla&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the [[Into the Halls of Valhalla]] sub-continuity of the user-made [[Cold Element]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Into the Halls of Valhalla|Police Action(ITHOV)]]||Released||No||FSO||[User:TopAce|TopAce, Thor ||None||4||The 70th Blue Lions must escort the Representative Men&#039;Su&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Into the Halls of Valhalla]]||Released||No||FSO||Various||New ship, new installation||Unknown||After being caught spying, Commander McCrae is reassigned in a border world&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #112;&amp;quot;| &amp;lt;font size=3&amp;gt;&#039;&#039;&#039;Independent&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set independently in the user-made [[Cold Element]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Exile&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made Exile continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Into the Dark Waters]]||Released||No||FSO||Exile Team||Complete mod||27|| In 2367, the Shivan armada appeared in Sol system. Terran factions exhausted by long years of war, now must commence unusual operation to ensure survival of mankind.||[https://www.hard-light.net/forums/index.php?topic=91646.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;End War&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made End War continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Dawn of Sol]]||Released||No||FSO||ShadowGorrath, EW team||Complete mod||25|| Cold war simmers in the Sol system. Little do they know that they are on the threshold of revolution. The Dawn of Sol is coming.||  [http://www.hard-light.net/forums/index.php?topic=66994.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Incursion&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Incursion]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Incursion]] ||Released||No||FS2||MAW||Unknown||26|| In 2676, the Shivans appear in greater forces than ever&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Return to Sol]]||Released||No||FS2||MAW||New ships, maybe other||20|| In 2680, after the final defeat of the Shivan, the GTVA is about to travel back to Sol -- Sequel to Incursion&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Inferno&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Inferno]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Inferno|Inferno: Alliance]]||Released||No||FSO||INFA Team||||20||15 years after the destruction of the Sol node, Sol is at war.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Inferno|Inferno: Release 1]] aka [[Inferno Classic]]||Released||Yes||INFR1, FS2||Inferno R1 Team||||14||The GTVA and the Earth Alliance are at war, while the Shivans are back&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Inferno|Inferno Nostos]]||Part 1 Released||No||FSO||Inferno Team||||15||A war with old friends, the return of old enemies. But can either be stopped in time to save humanity?||[https://www.hard-light.net/forums/index.php?topic=94800.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Solar Wars]]||Part 1 released||No||INFR1, FSO||Gai Daigoji||||13|| 48 hours after the surrender of the Earth Alliance, an EA is called into action again||[http://www.freewebs.com/neo-terra/downloads.htm Website]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Seeds of Rebellion&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Seeds of Rebellion]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Workings of the Warp&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Working of the Warp]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Faces of Treason]]||Released||No||FSO||[http://wo.proxima-fleet.com/ Orph3u5]||Branching campaign||Unknown||Unknown|| [http://wo.proxima-fleet.com/wotw/index.html Website]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Workings of the Warp]]||Released||No||FSO||[http://wo.proxima-fleet.com/ Orph3u5]|| Various||Unknown||Commander Alexander Couter, Squadron Leader of 41st Squadron of the GTVA will take part in an epic struggle in a divided galaxy, once again battle against the Shivans and will uncover a mystery which even the powerful Shivans have to fear. || [http://wo.proxima-fleet.com/wotw/index.html Website]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Non-FreeSpace continuity ==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !! Voiced !! Requirement !! Author(s) !! Special content !! Number of missions!! Story !! Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Allied Worlds]]||Released||No||FSO||Alex Harris || New Textures, new weapons||6||The Allied Worlds are sending a last ressort attack against the Leedran || [http://www.freespacemods.net/download.php?view.59 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Great War - Independence]]||Demo||No||FSO||Alex Navarro|| New textures, music, sounds, weapons||5 dogfight missions||In year 2630, in a future distopia, human colonies claim their independence (Production Stalled) || [http://www.hard-light.net/forums/index.php?topic=66284.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[SHMUPSpace: Battle of Deneb]]||Demo v 1.2 ||No||FSO||[[User:AndrewofDoom | AndrewofDoom]] || Complete change in genre. ||1 (demo), 8-14 (planned)|| FreeSpace: The Shoot em up! Who needs a plot when you&#039;ve got explosions! || [http://www.hard-light.net/forums/index.php?topic=81443.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Civil War]]||Teaser Released||No||FSO &amp;amp; FSP||Tane Zezo Piper, macfie || None||7 for the teaser||In an alternate FreeSpace universe, Vasudans are traders and Shivans a mysterious warrior race|| [http://www.freespacemods.net/download.php?view.81 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Merkar]]||Demo||No||FSO &amp;amp; FSP||Mustang19|| None||4(demo)|| The Merkar Campaign|| [http://www.hard-light.net/forums/index.php?topic=72885.0 Release Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Twist of Fate]]||Partial||No||FSO $ FSP||Woolie Wool and Various ||New ships, weapons, backgrounds, and music||4 (demo), 15 (Chapter 1), 48 (all chapters)||An alternate continuity where the Shivans died out and the Terna-Vasudan War rages on || [http://www.freespacemods.net/download.php?view.15 FreeSpaceMods]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Shattered Stars&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Shattered Stars]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Shattered Stars: A Deepness Within|A Deepness Within]] || Work-in-progress || Not Planned || FSO || Bryan See || Complete mod || Unknown || Many years after the Second Great War, the Shivans are at war with a mysterious robotic race with the same capabilities as them. || [https://www.hard-light.net/forums/index.php?topic=94941 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|- style= &amp;quot;border: 1px #22D solid;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;text-align: center; background: #114;&amp;quot;| &amp;lt;font size=4&amp;gt;&#039;&#039;&#039;Storm Front&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&amp;lt;font size=1&amp;gt;&#039;&#039;Campaigns set in the user-made [[Storm Front]] continuity&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[What if - Another Great War]]||Released||No||FSO||SF-Junky||New ships, new weapons||30|| A reimagination of the Great War as it happened in the Storm Front Universe&lt;br /&gt;
||[http://www.hard-light.net/forums/index.php/topic,56156.0.html Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[StormFront I - Prophecy|Prophecy]] ||Released||No||FSO||SF-Junky||New ships||22||The GTVA confronts a newly flamed Hammer of Light rebellion in Laramis one year after the Capella incident&lt;br /&gt;
||[http://www.hard-light.net/forums/index.php?topic=67097.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[StormFront II - Cthulhu|Cthulhu]] ||Released||No||FSO||SF-Junky||New ships||22|| Sequel to Stormfront I - Prophecy&lt;br /&gt;
||[http://www.hard-light.net/forums/index.php?topic=67097.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[The Storm Chasers]] ||Released||No||FSO||SF-Junky|| || 4-6 each|| A series of minicampaigns that tell the stories of some pilots during and after the NTF war.&lt;br /&gt;
||[http://www.hard-light.net/forums/index.php?topic=68872.0 Thread]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Parodies == &lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !! Voiced !! Requirement !! Author(s) !! Special content !! Number of missions!! Story !! Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Deus Ex Machina]] ||Released||No||FS2 ||Goober5000||None||5||As a member of the NTF 47th Red Shirts, you must protect Bosch Beer shipping lines&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Deus Ex Machina|Deus Ex Machina: Interlude]] ||Released||No||FS2 ||Goober5000||None||5||Mysterious things have been happening on the edge of NTF space. Unexplained appearances, strange plot holes...&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[DW]] ||Released||Yes||FSPort ||TheAiler (Joacim Holst) and Zhapod (Robert Nilsson) ||None||2||A slow patrol becomes a fight for your life.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Freespace 3 the search For bosch]] ||Released||No||FSO ||xX_LORD_ULTRA_DEATH_Xx||Music||5||A character-driven post-Capella epic that at last gives us answers about Bosch, the Shivans, and the nature of the universe.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[happynewyear]] ||Released||Partial||FSO ||Goober5000 and Woutersmits||Music, Effects||1||As a member of the ANTIHUMANS, you must betray the humans and have a happynewyear.||[https://www.hard-light.net/forums/index.php?topic=96175.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Just Another Day]] ||Released||No||FSO ||[[user:Axem|Axem]] ||Music||6|| You are Alpha One, the greatest pilot ever, facing your worst enemies: the FREDder and plotholes. This campaign has one more level than Deus Ex Machina&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Just Another Day 2: Electric Boogaloo]] ||Released||No||FSO ||[[user:Axem|Axem]] ||Music||6|| You are still Alpha One, and being the best pilot and all, you must uncover what are the Shivans&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Just Another Day 3: Shivans on a Plane]]||Released||No|| FSO||[[user:Axem|Axem]]||Shivans on a Plane (supposedly), Music||8|| You are still Alpha One, and Shivans are trying to take over former human aero-transport.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Just Another Day: Christmas Special]]||Released||No|| FSO||[[user:Axem|Axem]] ||Music||1|| You are still Alpha One, and it is Christmas somewhere&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Just Another Day 2.21: You Are (Not) Alpha 1]]||Released||No|| FSO||[[user:Axem|Axem]] ||Tons o&#039; Stuff||9|| You are not Alpha 1, but that&#039;s okay. There&#039;s still lots of fun to be had.&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Just Another Day: eXtreme arcAde]]||Released||No|| FSO||[[user:Axem|Axem]] ||MegaTons o&#039; Stuff||9|| eXtreme arcAde action!&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Ridiculous]]||Released||No|| FSO||[user:IronBeer|IronBeer ||Music, New Effects||9|| This mod is Ridiculous, and you should feel ridiculous while playing it.||[https://www.hard-light.net/forums/index.php?topic=72554.0 Thread]&lt;br /&gt;
|} &lt;br /&gt;
                                 &lt;br /&gt;
[[Category:User-made Campaigns|*]]&lt;br /&gt;
&lt;br /&gt;
== [[The Babylon Project]] ==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !! Voiced !!  Author(s)  !! Number of missions!! Features !! Story and notes !! Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Achen Schooling Flight]]||Released||Yes||Vidmaster|| 1|| ||TBP Tutorial Mission&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Dark Children]]||Released||Yes ||Vidmaster|| 5 || Bullet-time, in-system jumping  || Campaign made to test new features&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Drums of War]]||Released||No||0rph3u5||5|| ||The year is 2262 and the Interstellar Alliance faces its first major crisis. And the NRS Vol&#039;Toth uncovers a dark truth... &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Drums of War 2]]||Released||No||0rph3u5||5|| ||The drums are being played again. The song of war rises and you have the chance to join the pilots of the Narn Destroyer Vol&#039;toth again...&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Earth Minbari War]]||Released||Yes|| The TBP team||Unknown|||| The demo campaign for the Babylon Project&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Emearon Incident]]||Released||No|| Ker.soth ||8||Multi possible|| Unknown || [https://www.hard-light.net/forums/index.php?topic=67320.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Fortune Hunters - 2259]]||Released||No (planned)||Vidmaster|| 9|| ||Raiding defenseless convoys to make a living, the Fortune Hunters get pulled into events between powers that are destined to change the face of the galaxy forever. Alien races go to war with each other, trade routes are disrupted and terrors yet unseen lurk somewhere in the void. It is the year 2259, the year the Great War started. - REQUIRES [https://www.hard-light.net/forums/index.php?topic=85449.0 ZATHRAS].&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Fortune Hunters - 2260]]||Released||No (planned)||Vidmaster||13 || ||Alliances and balances are shifting. The Great War is upon the galaxy and the Hunters have to decide what their place will be in this new world - REQUIRES [https://www.hard-light.net/forums/index.php?topic=85449.0 ZATHRAS].&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Fortune Hunters - 2261]]||Released||No (planned)||Vidmaster||12 || ||The saga concludes, the Great War is in its final stage. Gods clash, worlds vanish and all hope is lost. This is it, your final moment, victory is impossible and survival doubtful. And even if you would make it through, what would you do afterwards? - REQUIRES [https://www.hard-light.net/forums/index.php?topic=85449.0 ZATHRAS].&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[In the Name of the Emperor]]||Released||No||Skullar||3|| ||A training from the Centauri point of view || [https://www.hard-light.net/forums/index.php?topic=60914.0 Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Operations]]||Released||Yes||Vidmaster||6||Multiplayer campaign||&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Raider Wars]]||Released||Yes||The TBP team||17+cutscene||||Unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Relic]]||Released||Unknown||Slasher||4||||Background from the 4th season&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Battlestar Galactica ==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !! Voiced !!  Author(s)  !! Number of missions!! Features !! Story and notes !! Link&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Adversary]] || Released || Yes || Adversary Team || ??? || An even newer HUD and plenty of pre-rendered cutscnees || Another total conversion based on the Battlestar Galactica universe || [https://adversarygame.carrd.co/ Link]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Diaspora|Diaspora: Shattered Armistice]] || Released || Yes || Diaspora Team || 6+2 training || Semi-Newtonian Physics, Cockpits, Custom Music || A total conversion based on the Battlestar Galactica universe || [http://www.diaspora-game.com/ Link]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Beyond the Red Line|BattleStar Galactica: Beyond the Red Line]]||Demo released||Yes||unknown||2+training||unknown||Beyond the Red Line is a standalone total conversion based on the popular new tv-show Battlestar Galactica (Re-imagined) - Main campaign||[http://www.game-warden.com/bsg/ Link]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Battlecruiser Archangel]]||Demo released||No ||Shiv||Unknown || || The untold story of Geminion survivors || [http://www.hard-light.net/forums/index.php?topic=49205.0 Thread]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Portal:Wings of Dawn Universe| Wings of Dawn]] ==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !!  Author(s)  !! Number of missions!! Features !! Story and notes !! Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Wings of Dawn]]||Released|| Spoon||28 + 5||Main campaign|| WoD is a FreeSpace mod with a strong anime vibe, filled with custom content. || [http://www.hard-light.net/forums/index.php?topic=71092.0 Release Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[A Nordera Day]]||Released|| Spoon ||2|| || A Nordera Day is a short addon for Wings of Dawn that describes the average life of a Nordera pilot. || [http://www.hard-light.net/forums/index.php?topic=72092.0 Release Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Stranded]]||Released|| Spoon ||8 + 4|| || After a freak incident involving a subspace drive malfunction, Johan Sturmritter finds himself stuck behind enemy lines. He must now fight his way back into friendly space! || [http://www.hard-light.net/forums/index.php?topic=82674.0 Release Thread]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Portal:First Contact War| First Contact War]] ==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !!  Author(s)  !! Number of missions!! Features !! Story and notes !! Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Operation: Cloak and Dagger]]||Released ||Strygon|| 7 || Total Conversion || A short 7 mission near-total conversion about the 26th Scorpions and their involvement in the fall of the pirate faction, the Legion of Dragons. || [https://www.hard-light.net/forums/index.php?topic=95375.0 Release Thread]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Solaris (TC)|Solaris]] ==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Campaign !!Release status !!  Author(s)  !! Number of missions!! Features !! Story and notes !! Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Solaris (campaign)|Solaris]]||Released ||Darius|| 10 || Total Conversion || It is the 23rd Century. Humankind has colonies throughout the Orion Arm of the galaxy. The three great powers - Federation, Commonwealth and Combine - exist in a state of cold war. ||[https://www.hard-light.net/forums/index.php?topic=95719 Release Thread]&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;[[Black Sun]]||Released ||Darius|| 12 || Total Conversion || Two weeks have passed since the events at Morik. Stuart Ross, disillusioned by his experiences as a Federation exchange pilot, is contacted by an old friend from his backwater Navy posting to take up a mercenary job in the fringes of colonised space. ||[https://www.hard-light.net/forums/index.php?topic=97833.0 Release Thread]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other universes ==&lt;br /&gt;
{| cellpadding = 5 style=&amp;quot;margin: 0 0 1em 1em; background: #002; border: 2px #11A solid; border-collapse: collapse;&amp;quot; class=sortable&lt;br /&gt;
!Project !!Website !!Mod status !!Main campaign release status!!  Description !!&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[Dimensional Eclipse]]|| None || Released || Released || Anime themed mod featuring high speed, fast paced, high stakes gameplay. Oh, and lots of pettanko too.&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;[[Wing Commander Saga]]||[http://www.wcsaga.com/ Link]||Released||Released||Wing Commander Saga (WCS) is a standalone total conversion based on the universe familiar from the Wing Commander games&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Shiv</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=TCa_Sagittarius&amp;diff=66064</id>
		<title>TCa Sagittarius</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=TCa_Sagittarius&amp;diff=66064"/>
		<updated>2025-03-25T15:11:33Z</updated>

		<summary type="html">&lt;p&gt;Shiv: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User-made Ships|&#039;&#039;TCa &#039;&#039;&#039;Sagittarius&#039;&#039;&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
[[Image:tcasagittarius.jpg|thumb|right|470px|Original TCa Sagittarius as featured in the [[Terran-Vasudan War Project|TVWP]].]]&lt;br /&gt;
[[Image:TCaSagittarius.png|thumb|right|470px|HTL Sagittarius.]]&lt;br /&gt;
[[Image:NuSagiWiki.png|thumb|right|470px|2021 PBR Sagittarius.]]&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===TVWP Description===&lt;br /&gt;
Designed when only the largest of ships could use any form of subspace drive, the Sagittarius (or Sagi for short) quickly established itself as the carrier class of choice.  Engineered to not waste a moment on the battlefield, the Sagi&#039;s efficient design allows it to quickly pick up and drop off fighters and transports between short jumps into and out of a battle area.  So effective is the Sagi that it has become the symbol of space-based military, endearing itself to its crews like no other ship.&lt;br /&gt;
&lt;br /&gt;
===Exile Description===&lt;br /&gt;
Outer Rim Syndicate - Syr Darya Carrier&lt;br /&gt;
&lt;br /&gt;
After the Secession War, ORS High Command requested a dedicated carrier to house short-range fighter squadrons on missions in remote sectors of Syndicate space. As a result, the &#039;&#039;Sagittarius&#039;&#039;-class carrier deployed during the Unification War was refitted with state-of-the-art weaponry, engine systems and reactive armor. From all these new modifications, the &#039;&#039;Syr Darya&#039;&#039;-class carrier was born. 34 &#039;&#039;Syr Darya&#039;&#039; carriers were constructed and played a major part in numerous engagements reinforcing ORS warships and supply convoys with fighters while they remained far away from the war zone. During the Shivan invasion, the Syndicate equipped the carriers with a pair of light rail cannons to enhance their escort capabilities and allow them to assist the refugee convoys. The few surviving &#039;&#039;Syr Darya&#039;&#039;-class carriers like the &#039;&#039;Graf Zeppelin&#039;&#039; or the &#039;&#039;Jarema&#039;&#039; became valuable assets in the Exodus Fleet due to their ability to deploy fighter squadrons where necessary without the need to risk destroyers.&lt;br /&gt;
&lt;br /&gt;
===Twist of Fate Description===&lt;br /&gt;
Originally deployed by the former United States of America, the venerable Hyperion is the GTA&#039;s oldest class of ships capable of bearing fighters. Much smaller and weaker than a destroyer, a Hyperion-class vessel deploys its fighters from behind the front lines, as a Hyperion-class carrier is neither powerful nor durable. As more Orion-class destroyers are built, these vessels are steadily being deactivated. Their only real saving grace is a remarkably strong anti-fighter armament. &lt;br /&gt;
&lt;br /&gt;
===The Sixth Seal Description===&lt;br /&gt;
A relic of the pre-GTA era, the GTCa Sagittarius heavy carrier was originally designed for the Earther Federation before the widespread adoption of fighter-mounted subspace drives. Serving as a mobile strikecraft base, it was equipped with one of the most advanced subspace drives of its time, granting it exceptional strategic mobility. While most Federation-era warships were retired after the Unification War, the Sagittarius proved its enduring value and was the only capital ship of its class to be integrated into the Galactic Terran Alliance fleet. Even after the introduction of intrasystem fighter drives, the Sagittarius was continually upgraded with modern subspace drives and weapons systems. Today, it primarily serves as a system exploration vessel capable of prolonged operations far from supply lines or as an emergency escort for Orion-class destroyers in critical engagements.&lt;br /&gt;
&lt;br /&gt;
===Credits===&lt;br /&gt;
*Model by &#039;&#039;&#039;Ryx&#039;&#039;&#039;&lt;br /&gt;
*HTL by &#039;&#039;&#039;Taristin&#039;&#039;&#039;&lt;br /&gt;
*2021 Rework by &#039;&#039;&#039;Nyctaeus&#039;&#039;&#039;, with texturing assistance from &#039;&#039;&#039;MjnMixael&#039;&#039;&#039;. Multipart turret models by &#039;&#039;&#039;DahBlount&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
*&#039;&#039;&#039;TVWP&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Type|Type]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | Carrier&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]&#039;&#039;&#039;&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]&lt;br /&gt;
| 45 000&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| 315 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 230 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 1000 m&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Exile&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Width|Width]]&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:200px&amp;quot; | 314.99 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Height|Height]]&#039;&#039;&#039;&lt;br /&gt;
| 266.91 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Length|Length]]&#039;&#039;&#039;&lt;br /&gt;
| 1005.99 m&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;[[Technical_Terms_and_Definitions#Fighterbays|Fighterbays]]&#039;&#039;&#039;&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;TVWP&#039;&#039;&#039;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#351515;&amp;quot;| &#039;&#039;&#039;Exile&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Light Turret&lt;br /&gt;
| 8 (x2)&lt;br /&gt;
| Syndicate Turret&lt;br /&gt;
| 11&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| AAA Turret&lt;br /&gt;
| 2&lt;br /&gt;
| AFSwarm&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Firestorm&lt;br /&gt;
| 15&lt;br /&gt;
| Standard Railgun&lt;br /&gt;
| 2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Plasma Shotgun&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:SyrDarya.jpg|ORCa Syr Darya in Exile.&lt;br /&gt;
Image:Gtcahyperion.jpg|GTCa Hyperion in Twist of Fate.&lt;br /&gt;
Image:NuSyrDarya.png|Reworked model of ORCa Syr Darya in Exile 2.0.&lt;br /&gt;
Image:SagiFaustus.png|[[The Sixth Seal]] reskin, sharing material setup with HTL Faustus.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{comment|What looks like a small, additional hangarbays located in the middle of long broadsides of the ship is just a decoration. The fake hangarbays are not big enough for majority of FS strikecraft classes, and they are covered by invisible walls anyway. Only front and rear hangars are functional. Avoid deploying strikecraft from the carrier during intense maneuvers, as the exiting craft will crush on the wall inside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This ship is usually armed with tons of blob turrets. I find it quite dangerous opponent for unshielded craft. It comes with impressive armament in both [[Twist of Fate]] and [[Unification War]], but in [[Exile]] majority of turrets got removed. Exile modpack armed this ship with pair of spinal railgun cannons, and while it has double the spinal firepower of [[ORC Amalthea]], it&#039;s the same railgun that must appear en-masse on multi-barreled turrets to be truly effective. Syr Darya is terrible attacker, and it&#039;s even worse at defending itself against enemy fighters and bombers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The first released version of the HTL was known from collision errors caused by infamous Collada exporter for 3DS MAX. You can distinguish buggy versions by long, dark, unnatural shadow cast on the broadsides. It got reconvered by Mjn.Mixael to adress this issue, and re-released by Nyctaeus. Nyx&#039;s version has identical turret layout as Syr Darya from Exile.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2021 rework removes side hangars and replaces them with greebles. It also comes with unique turret layout resembling Ryx&#039;s original model. }}&lt;br /&gt;
&lt;br /&gt;
==Download link:==&lt;br /&gt;
*TVWP Demo: &lt;br /&gt;
**[http://www.hard-light.net/forums/index.php/topic,51123.0.html Release thread | Hard-light forums]&lt;br /&gt;
*High-poly version: &lt;br /&gt;
**[http://www.freespacemods.net/download.php?view.874 Download | FSMods.net]&lt;br /&gt;
**[http://www.mediafire.com/?mycco2mbvrv4nxn Download | Mediafire]&lt;br /&gt;
*2021 Rework:&lt;br /&gt;
**[https://www.hard-light.net/forums/index.php?topic=97858.0 Release thread]&lt;br /&gt;
*Exile - ORS Reskin&lt;br /&gt;
**[http://www.hard-light.net/forums/index.php?topic=91672.0 Release thread]&lt;br /&gt;
*The Sixth Seal - Faustus-style maps&lt;br /&gt;
**[https://www.hard-light.net/forums/index.php?topic=99578.0 Release thread]&lt;/div&gt;</summary>
		<author><name>Shiv</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Earth_Defense&amp;diff=22761</id>
		<title>Earth Defense</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Earth_Defense&amp;diff=22761"/>
		<updated>2009-05-14T19:19:33Z</updated>

		<summary type="html">&lt;p&gt;Shiv: /* Core Staff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;::&#039;&#039;This is about the current WIP mod. For the canceled mod, see [[Earth Defense Demo]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Earth Defense is a user-made campaign for FreeSpace 2 and is currently hosted on [http://www.game-warden.com/forum/ Game Warden].&lt;br /&gt;
&lt;br /&gt;
==General Info==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:Ed logo.png]]&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Core Staff===&lt;br /&gt;
* &#039;&#039;&#039;Alkan Rena&#039;&#039;&#039; &#039;&#039;(Concept Artist)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;blowfish&#039;&#039;&#039; &#039;&#039;(Secondary Project Leader / Model Creator)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Daddy Warhol&#039;&#039;&#039; &#039;&#039;(Music Composer)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Esarai&#039;&#039;&#039; &#039;&#039;(Model Creator / Converter)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;FreeSpaceFreak&#039;&#039;&#039; &#039;&#039;(2D Artist)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;FreeSpaceKing&#039;&#039;&#039; &#039;&#039;(2D Artist)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;GenericCorvette&#039;&#039;&#039; &#039;&#039;(Sound Effects Creator)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hades&#039;&#039;&#039; &#039;&#039;(Model Creator / IRC Channel Maintainer)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Hery Sasta&#039;&#039;&#039; &#039;&#039;(Plot Developer / FREDder)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;jdjtcagle&#039;&#039;&#039; &#039;&#039;(2D Artist)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;lukasz159&#039;&#039;&#039; &#039;&#039;(Animation Artist)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Nighteyes&#039;&#039;&#039; &#039;&#039;(Animation artist)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mobius&#039;&#039;&#039; &#039;&#039;(FREDder)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Moonred&#039;&#039;&#039; &#039;&#039;(Model Creator)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Mustang19&#039;&#039;&#039; &#039;&#039;(FREDder)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Oddgrim&#039;&#039;&#039; &#039;&#039;(Model Creator / Converter)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;peterv&#039;&#039;&#039; &#039;&#039;(Model Creator / Converter)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;qazwsx&#039;&#039;&#039; &#039;&#039;(Animation Artist)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Qwer&#039;&#039;&#039; &#039;&#039;(FREDder)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;ShadowGorrath&#039;&#039;&#039; &#039;&#039;(Tabler)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;shiv_pl&#039;&#039;&#039; &#039;&#039;(Project Leader / FREDder)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Snail&#039;&#039;&#039; &#039;&#039;(Secondary Project Leader / Plot Developer / FREDder)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Steve-O&#039;&#039;&#039; &#039;&#039;(Model Creator / Converter)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Tantalus53&#039;&#039;&#039; &#039;&#039;(FREDder)&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Watsisname&#039;&#039;&#039; &#039;&#039;(2D Artist)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Campaign Info===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Number of Missions:&#039;&#039;&#039;&lt;br /&gt;
*Act 1 - &#039;&#039;&#039;11&#039;&#039;&#039;&lt;br /&gt;
*Act 2 - &#039;&#039;TBD&#039;&#039;&lt;br /&gt;
*Act 3 - &#039;&#039;TBD&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Mods Included:&#039;&#039;&#039; Various&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Status:&#039;&#039;&#039; Work-in-progress&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Earth Defense tells an epic story which is intended to continue the FreeSpace saga and bring it to a climatic and spectacular conclusion.&lt;br /&gt;
&lt;br /&gt;
The campaign went through various stages before becoming what it is today. After the failed release of the [[Earth Defense Demo]], it was decided that the entire plot and all of the material be scrapped and rebuilt from the ground up. This gave rise to the New Earth Defense, the current mod in production.&lt;br /&gt;
&lt;br /&gt;
Earth Defense will contain multiple unique, high-quality ships and weapons, as well as a compelling plot engineered to continue the FreeSpace storyline. Also included in the modpack will be new background bitmaps created by several of our skilled 2D artists, new sound effects, exclusive event-driven music created by a professional music composer, and animated cutscenes and other media.&lt;br /&gt;
&lt;br /&gt;
===Storyline===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Act 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Once again, the GTVA is in turmoil. The aftermath of Capella, 20 years ago, has manifested in widespread unrest throughout the Terran and Vasudan populace. However, political strife and scheming have begun to decay the established government from the inside out. As a new Vasudan leadership emerges, a breakaway faction forms from the ruins of a dying empire - the Vasudan Reformation Camp.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Immediately, the GTVA is plunged into another full-scale war against a well-equipped separatist force intent on destruction on a galactic scale - But this not even half the story. Behind the fog of war, hidden in shadows, the Security Council plans its next move. And as the way back to the Terran homeworld becomes clear, the end of all civilization rises up over the horizon.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;And nothing will ever be the same again.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:User-made Campaigns]]&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&lt;br /&gt;
*[http://www.game-warden.com/earthdefence/ Earth Defense Website | Game-Warden.com]&lt;br /&gt;
*[http://www.game-warden.com/forum/forumdisplay.php?f=74 Earth Defense Discussion Forum | Game-Warden.com]&lt;br /&gt;
*[http://www.hard-light.net/forums/index.php/topic,58470.0.html Hard Light Productions Thread | Hard-Light Productions.net]&lt;/div&gt;</summary>
		<author><name>Shiv</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Earth_Defense&amp;diff=22657</id>
		<title>Earth Defense</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Earth_Defense&amp;diff=22657"/>
		<updated>2009-05-03T19:05:35Z</updated>

		<summary type="html">&lt;p&gt;Shiv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;::&#039;&#039;This is about the current WIP mod. For the cancelled mod, see [[Earth Defense Demo]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Info==&lt;br /&gt;
[[Image:Ed logo.png]]&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Original Author:&#039;&#039;&#039; Michal &amp;quot;Shiv&amp;quot; Cywinski&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Additional Team Members:&#039;&#039;&#039; [[User:Snail|Snail]], Daddy Warhol, blowfish, Esarai, peterv, Moonred, qazwsx [[User:ShadowGorrath|ShadowGorrath]], FreeSpaceFreak, [[User:Mobius|Francesco &amp;quot;Mobius&amp;quot; D&#039;Amico]], Freespaceking &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Number of Missions:&#039;&#039;&#039; &#039;&#039;~30&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Act 1:&#039;&#039;&#039; &#039;&#039;10&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mods Included:&#039;&#039;&#039; Various, including exclusive music, models and background bitmaps&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Story and general notes===&lt;br /&gt;
To be added later.&lt;br /&gt;
&lt;br /&gt;
==The New Earth Defense==&lt;br /&gt;
To be added later.&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&#039;&#039;&#039;New Earth Defense:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
*[http://www.game-warden.com/earthdefence/ Official website | Game-Warden.com]&lt;br /&gt;
*[http://www.game-warden.com/forum/forumdisplay.php?f=74 Official board | Game-Warden.com]&lt;br /&gt;
*[http://www.hard-light.net/forums/index.php/topic,58470.0.html Official thread | Hard-Light Productions.net]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:User-made Campaigns]]&lt;br /&gt;
[[Category:Non-canon]]&lt;/div&gt;</summary>
		<author><name>Shiv</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Earth_Defense&amp;diff=22656</id>
		<title>Earth Defense</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Earth_Defense&amp;diff=22656"/>
		<updated>2009-05-03T19:05:21Z</updated>

		<summary type="html">&lt;p&gt;Shiv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;::&#039;&#039;This is about the current WIP mod. For the cancelled mod, see [[Earth Defense Demo]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Info==&lt;br /&gt;
[[Image:Ed logo.png]]&lt;br /&gt;
&#039;&#039;&#039;Original Author:&#039;&#039;&#039; Michal &amp;quot;Shiv&amp;quot; Cywinski&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Additional Team Members:&#039;&#039;&#039; [[User:Snail|Snail]], Daddy Warhol, blowfish, Esarai, peterv, Moonred, qazwsx [[User:ShadowGorrath|ShadowGorrath]], FreeSpaceFreak, [[User:Mobius|Francesco &amp;quot;Mobius&amp;quot; D&#039;Amico]], Freespaceking &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Number of Missions:&#039;&#039;&#039; &#039;&#039;~30&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Act 1:&#039;&#039;&#039; &#039;&#039;10&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mods Included:&#039;&#039;&#039; Various, including exclusive music, models and background bitmaps&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Story and general notes===&lt;br /&gt;
To be added later.&lt;br /&gt;
&lt;br /&gt;
==The New Earth Defense==&lt;br /&gt;
To be added later.&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&#039;&#039;&#039;New Earth Defense:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
*[http://www.game-warden.com/earthdefence/ Official website | Game-Warden.com]&lt;br /&gt;
*[http://www.game-warden.com/forum/forumdisplay.php?f=74 Official board | Game-Warden.com]&lt;br /&gt;
*[http://www.hard-light.net/forums/index.php/topic,58470.0.html Official thread | Hard-Light Productions.net]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:User-made Campaigns]]&lt;br /&gt;
[[Category:Non-canon]]&lt;/div&gt;</summary>
		<author><name>Shiv</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=File:Ed_logo.png&amp;diff=22655</id>
		<title>File:Ed logo.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=File:Ed_logo.png&amp;diff=22655"/>
		<updated>2009-05-03T18:53:49Z</updated>

		<summary type="html">&lt;p&gt;Shiv: Earth Defense title logo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Earth Defense title logo&lt;/div&gt;</summary>
		<author><name>Shiv</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Earth_Defense&amp;diff=22654</id>
		<title>Earth Defense</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Earth_Defense&amp;diff=22654"/>
		<updated>2009-05-03T18:48:25Z</updated>

		<summary type="html">&lt;p&gt;Shiv: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;::&#039;&#039;This is about the current WIP mod. For the cancelled mod, see [[Earth Defense Demo]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Info==&lt;br /&gt;
&#039;&#039;&#039;Original Author:&#039;&#039;&#039; Michal &amp;quot;Shiv&amp;quot; Cywinski&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Additional Team Members:&#039;&#039;&#039; [[User:Snail|Snail]], Daddy Warhol, blowfish, Esarai, peterv, Moonred, qazwsx [[User:ShadowGorrath|ShadowGorrath]], FreeSpaceFreak, [[User:Mobius|Francesco &amp;quot;Mobius&amp;quot; D&#039;Amico]], Freespaceking &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Number of Missions:&#039;&#039;&#039; &#039;&#039;~30&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Act 1:&#039;&#039;&#039; &#039;&#039;10&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mods Included:&#039;&#039;&#039; Various, including exclusive music, models and background bitmaps&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Story and general notes===&lt;br /&gt;
To be added later.&lt;br /&gt;
&lt;br /&gt;
==The New Earth Defense==&lt;br /&gt;
To be added later.&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&#039;&#039;&#039;New Earth Defense:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
*[http://www.game-warden.com/earthdefence/ Official website | Game-Warden.com]&lt;br /&gt;
*[http://www.game-warden.com/forum/forumdisplay.php?f=74 Official board | Game-Warden.com]&lt;br /&gt;
*[http://www.hard-light.net/forums/index.php/topic,58470.0.html Official thread | Hard-Light Productions.net]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:User-made Campaigns]]&lt;br /&gt;
[[Category:Non-canon]]&lt;/div&gt;</summary>
		<author><name>Shiv</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Earth_Defense&amp;diff=22652</id>
		<title>Earth Defense</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Earth_Defense&amp;diff=22652"/>
		<updated>2009-05-03T18:47:31Z</updated>

		<summary type="html">&lt;p&gt;Shiv: Added website link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;::&#039;&#039;This is about the current WIP mod. For the cancelled mod, see [[Earth Defense Demo]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General Info==&lt;br /&gt;
&#039;&#039;&#039;Original Author:&#039;&#039;&#039; Michal &amp;quot;Shiv&amp;quot; Cywinski&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Additional Team Members:&#039;&#039;&#039; [[User:Snail|Snail]], Daddy Warhol, blowfish, Esarai, peterv, Moonred, qazwsx [[User:ShadowGorrath|ShadowGorrath]], FreeSpaceFreak, [[User:Mobius|Francesco &amp;quot;Mobius&amp;quot; D&#039;Amico]], Freespaceking &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Number of Missions:&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Act 1:&#039;&#039;&#039; &#039;&#039;To be added later&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mods Included:&#039;&#039;&#039; Various, including exclusive music, models and background bitmaps&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Story and general notes===&lt;br /&gt;
To be added later.&lt;br /&gt;
&lt;br /&gt;
==The New Earth Defense==&lt;br /&gt;
To be added later.&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&#039;&#039;&#039;New Earth Defense:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
*[http://www.game-warden.com/earthdefence/ Official website | Game-Warden.com]&lt;br /&gt;
*[http://www.game-warden.com/forum/forumdisplay.php?f=74 Official board | Game-Warden.com]&lt;br /&gt;
*[http://www.hard-light.net/forums/index.php/topic,58470.0.html Official thread | Hard-Light Productions.net]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:User-made Campaigns]]&lt;br /&gt;
[[Category:Non-canon]]&lt;/div&gt;</summary>
		<author><name>Shiv</name></author>
	</entry>
</feed>