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	<title>FreeSpace Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hard-light.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Soilder198"/>
	<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php/Special:Contributions/Soilder198"/>
	<updated>2026-11-15T12:09:59Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=TerSlash&amp;diff=39443</id>
		<title>TerSlash</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=TerSlash&amp;diff=39443"/>
		<updated>2012-08-11T21:37:25Z</updated>

		<summary type="html">&lt;p&gt;Soilder198: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Terran Slashing Beam&#039;&#039;&#039; is a beam used by the [[Terrans]] in [[Portal:FreeSpace 2|FreeSpace 2]].&lt;br /&gt;
&lt;br /&gt;
{{FS12_Weapons}}&lt;br /&gt;
==Description==&lt;br /&gt;
Terran slashing anti-capital ship beam weapon&lt;br /&gt;
&lt;br /&gt;
==Performance==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{Beam|4000|10|2|Slashing|1|1 925|385|3 850}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
===Veteran Comments===&lt;br /&gt;
{{Comment|The major trouble with all &amp;quot;slash&amp;quot; type beams, is that they are inconsistent. The Slashers tend to slash past their target, sometimes inflicting more or less damage, whereas solid beams, however statistically inferior, either hits or misses, and usually hits. The TerSlash in particular has negative feelings associated with it, as a symbol of [[Terran]] technological inferiority. Typically the TerSlash is compared to the [[SRed]], the beam mounted on the [[SCv Moloch]], as even though the TerSlash does 2.2X the sustained damage, the [[SRed]] is far more accurate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The TerSlash&#039;s problem is that it shuts down when it reaches the end of the target, or runs off the end of it, and so it doesn&#039;t always get the full damage output promised by its duration. In fact, it almost never does. A TerSlash can run from one end of an Orion to another horizontally at fairly short range, or across a Sathanas diagonally at medium ranges, and &#039;&#039;&#039;then&#039;&#039;&#039; the damage output approaches its promised totals. Against anything smaller, it&#039;s doing a lot less.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Although it doesn&#039;t go all over the place like the [[LTerSlash|&amp;quot;LT slash beam&amp;quot;]], make sure to keep an eye on the beam when it fires, otherwise you can end up getting killed at a moment&#039;s notice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For some odd reason, turrets equipped with a slash beam may shoot at any appropriate targets even if it&#039;s at the point where only a little bit of the beam actually makes contact. In a sense, the beam fires at seemingly nothing as the slash works its way over to the target, making contact for a split second before dying off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The one benefit of slashers over direct fire beams is that they are much more likely to blunder into a subsystem or two as they slash their way across their target. This is particularly pronounced against targets with large subsystem hitboxes (e.g. the main beams on the [[GVD Hatshepsut]], pretty much everything on the [[GTD Hades]]), but the slashers can get lucky against any target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
However, direct beams (like the SGreen, to which the TerSlash is usually compared) are more useful for destroying specific subsystems with [[fire-beam]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The accuracy of the beam is dependent on the angle at which it fires. If its target is directly in front of the beams view, the beam has to move less and as such is more accurate. But if the target is right on the edge of its field of view, the beam won&#039;t start directly on the ship. It will start a few hundred meters away from the ship then try and move onto the target. Unless that target is huge, it won&#039;t deal much damage}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapon]]&lt;/div&gt;</summary>
		<author><name>Soilder198</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GVCv_Sobek&amp;diff=39442</id>
		<title>GVCv Sobek</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GVCv_Sobek&amp;diff=39442"/>
		<updated>2012-08-11T21:16:43Z</updated>

		<summary type="html">&lt;p&gt;Soilder198: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;::&#039;&#039;This article is about the Vasudan corvette. For other uses, see [[Sobek (disambiguation)]]&lt;br /&gt;
{{FS12_Ships}}&lt;br /&gt;
The &#039;&#039;&#039;GVCv &#039;&#039;Sobek&#039;&#039;&#039;&#039;&#039; is a [[Vasudans|Vasudan-designed]] corvette. Shortly after the [[destruction of Vasuda Prime]] by the [[Shivans]] during the [[Great War]], plans were drawn up to construct a ship that could confront Shivan cruisers on its own, while still being able to provide support for Vasudan destroyers during a battle with Shivan capital ships. The initial design of such a ship would eventually be developed to create the &#039;&#039;Sobek&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Sobek&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s main guns comprise of two [[VSlash|Vasudan slashing beams]] that can do massive damage to ships equal to its size or smaller and, over extended periods of time, can even grind through the hull plating of Shivan destroyers such as the [[SD Ravana|&#039;&#039;Ravana&#039;&#039;]]. Disabling these beams is a difficult task as they are heavily defended by the &#039;&#039;Sobek&#039;&#039;&#039;s own variety of anti-fighter weaponry and flak cannons, all of them evenly placed around the corvette and especially near the front, where the main guns are located. Three anti-fighter beams guard the stern of the corvette, reducing the chances of enemy fighters or bombers launching a successful flanking attack.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Sobek&#039;&#039;&#039;s greatest weakness is its underside, which is virtually undefended.&lt;br /&gt;
{{shipimage|image=[[Image:Gvcvsobek-old.jpg]]|caption=The GVCv Sobek}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===FS2 Demo Tech Room Description===&lt;br /&gt;
The Sobek was put into service after the destruction of Vasuda Prime. It was created to counter the more powerful Shivan Cruisers.&lt;br /&gt;
&lt;br /&gt;
===FS2 Tech Room Description===&lt;br /&gt;
Design of the corvette class GVCv Sobek began in the dark days after the destruction of Vasuda Prime by the Shivans in the Great War. The Vasudan navy wanted a vessel that could single-handedly counter powerful Shivan cruisers and provide critical support to Vasudan destroyers in battles against Shivan capital ships. The Sobek class fills those requirements admirably. Bristling with almost two dozen turrets, these corvettes are a terror to all vessels of cruiser size and below, while presenting a dire threat even to ships far larger than themselves.&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
Sobek was an Egyptian god, a deification of crocodiles. He was worshiped to pacify the danger of crocodiles in the Nile River. He was said to be the symbol of strength and power in war times.&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{Ship Stats|Corvette|Unknown|N/A|30.0|N/A|N/A|80 000|N/A|608}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#300505;&amp;quot;| &#039;&#039;&#039;FreeSpace 2&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Terran Turret]]&lt;br /&gt;
| 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Terran Huge Turret]]&lt;br /&gt;
| 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Standard Flak]]&lt;br /&gt;
| 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[AAAf]]&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[VSlash]]&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Modding Resources==&lt;br /&gt;
{{shipimage|image=[[Image:Sobek640x480.jpg|340px]]|caption=3.6.10 GVCv Sobek}}&lt;br /&gt;
&#039;&#039;&#039;Retail&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
:$POF File: corvette2v-01.pof&amp;lt;br&amp;gt;&lt;br /&gt;
:Textures: VCTile1(A/B), VCTile2A/B), VCTile3(A/B), VCTile4(A/B), VCTile5(A/B), VCTile6(A/B), VCTile7(A/B), cruisertile1, cruisertile2, cruisertile3, cruisertile4, cruisertile5, cruisertile6, VCMap(B/C), cruiser2V01-01a&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MediaVP 3.6.10&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
:$POF File: corvette2v-01.pof&amp;lt;br&amp;gt;&lt;br /&gt;
:Textures: VCTile1, VCTile3, VCTile4, VCTile5, VCTile6, VCTile7, xTrim2, VA-ripped01, cruisertile1, VCmap( /c), SobekTurretBase, SobekTurretArm&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.hard-light.net/forums/index.php/topic,27593.0.html History]&amp;lt;br&amp;gt;&lt;br /&gt;
First WIP Post: Taristin on ???&amp;lt;br&amp;gt;&lt;br /&gt;
First In-Game Model: ??? on ???&amp;lt;br&amp;gt;&lt;br /&gt;
Completed In-Game Model: StratComm on 03/21/2005&amp;lt;br&amp;gt;&lt;br /&gt;
Final Corrections: ??? on ???&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:RScreen0032.png | The GTD &#039;&#039;Carthage&#039;&#039; and the GVCv &#039;&#039;Dashor&#039;&#039;.&lt;br /&gt;
Image:RScreen0045.jpg | The &#039;&#039;Carthage&#039;&#039; and &#039;&#039;Dashor&#039;&#039;.&lt;br /&gt;
Image:RScreen0028.jpg | A single Sobek takes on the mighty [[SJ Sathanas|SJ &#039;&#039;Sathanas&#039;&#039;]].&lt;br /&gt;
Image:RScreen0066.jpg | Several Sobeks join a [[GVD Hatshepsut|GVD &#039;&#039;Hatshepsut&#039;&#039;]] in a Vasudan battlegroup. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Veteran Comments==&lt;br /&gt;
{{comment|&lt;br /&gt;
&#039;&#039;The Sobek is a fine ship in most regards, but it doesn&#039;t quite hold up to its sister class, the [[GTCv Deimos|Deimos]].  With more emphasis on forward weaponry it has an advantage offensively, but anything attacking it from behind will have an easy time scoring hits.  Granted, its excellent anti-fighter defenses mean nothing smaller than a cruiser can approach from behind, but even a Cain can inflict moderate damage if it gets the drop on the Sobek.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;However, in a toe-to-toe duel with a [[GTCv Deimos|Deimos]], the Sobek will win, I&#039;ve come to the conclusion that the Sobek is superior in capital ship combat, but much, much, much weaker in terms of anti-fighter ability. (I&#039;ve seen a Deimos take out 20 more bomber wings, all other things being equal.) In fact, in a poll, the majority of people found the Deimos to be more effective overall, but the Sobek is obviously more effective in some circiumstances.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Sobek is heavily reliant in capital ship combat on its two relatively heavy forward beams , making it fairly easy to neuter if you&#039;re supporting friendly capital ships against one.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Though it does not possess the same overall capablity of the Deimos, the Sobek is still a competent opponent. Like the Mentu it is dangerous to approach from above or the rear, but it is equally vulnerable to attack from below, with only three turrets covering that area. It is also better able to protect its forward heavy beams, as they lie within the arc of its forward AAA beams.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The tech description doesn&#039;t lie about its ability to provide support during a battle between destroyers. One salvo from its beams can drop an Orion&#039;s hull by 16% And since it fires every 10 seconds, it can put out a massive amount of damage before it dies.}}&lt;br /&gt;
[[Category:Ship]]&lt;/div&gt;</summary>
		<author><name>Soilder198</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=GVCv_Sobek&amp;diff=39441</id>
		<title>GVCv Sobek</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=GVCv_Sobek&amp;diff=39441"/>
		<updated>2012-08-11T21:16:09Z</updated>

		<summary type="html">&lt;p&gt;Soilder198: Added veteran con&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;::&#039;&#039;This article is about the Vasudan corvette. For other uses, see [[Sobek (disambiguation)]]&lt;br /&gt;
{{FS12_Ships}}&lt;br /&gt;
The &#039;&#039;&#039;GVCv &#039;&#039;Sobek&#039;&#039;&#039;&#039;&#039; is a [[Vasudans|Vasudan-designed]] corvette. Shortly after the [[destruction of Vasuda Prime]] by the [[Shivans]] during the [[Great War]], plans were drawn up to construct a ship that could confront Shivan cruisers on its own, while still being able to provide support for Vasudan destroyers during a battle with Shivan capital ships. The initial design of such a ship would eventually be developed to create the &#039;&#039;Sobek&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Sobek&#039;&#039;&amp;lt;nowiki&amp;gt;&#039;&amp;lt;/nowiki&amp;gt;s main guns comprise of two [[VSlash|Vasudan slashing beams]] that can do massive damage to ships equal to its size or smaller and, over extended periods of time, can even grind through the hull plating of Shivan destroyers such as the [[SD Ravana|&#039;&#039;Ravana&#039;&#039;]]. Disabling these beams is a difficult task as they are heavily defended by the &#039;&#039;Sobek&#039;&#039;&#039;s own variety of anti-fighter weaponry and flak cannons, all of them evenly placed around the corvette and especially near the front, where the main guns are located. Three anti-fighter beams guard the stern of the corvette, reducing the chances of enemy fighters or bombers launching a successful flanking attack.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;Sobek&#039;&#039;&#039;s greatest weakness is its underside, which is virtually undefended.&lt;br /&gt;
{{shipimage|image=[[Image:Gvcvsobek-old.jpg]]|caption=The GVCv Sobek}}&lt;br /&gt;
&lt;br /&gt;
==Description:==&lt;br /&gt;
&lt;br /&gt;
===FS2 Demo Tech Room Description===&lt;br /&gt;
The Sobek was put into service after the destruction of Vasuda Prime. It was created to counter the more powerful Shivan Cruisers.&lt;br /&gt;
&lt;br /&gt;
===FS2 Tech Room Description===&lt;br /&gt;
Design of the corvette class GVCv Sobek began in the dark days after the destruction of Vasuda Prime by the Shivans in the Great War. The Vasudan navy wanted a vessel that could single-handedly counter powerful Shivan cruisers and provide critical support to Vasudan destroyers in battles against Shivan capital ships. The Sobek class fills those requirements admirably. Bristling with almost two dozen turrets, these corvettes are a terror to all vessels of cruiser size and below, while presenting a dire threat even to ships far larger than themselves.&lt;br /&gt;
&lt;br /&gt;
===Developer Notes===&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
===Name origin===&lt;br /&gt;
Sobek was an Egyptian god, a deification of crocodiles. He was worshiped to pacify the danger of crocodiles in the Nile River. He was said to be the symbol of strength and power in war times.&lt;br /&gt;
&lt;br /&gt;
==Performance:==&lt;br /&gt;
===Statistics===&lt;br /&gt;
{{Ship Stats|Corvette|Unknown|N/A|30.0|N/A|N/A|80 000|N/A|608}}&lt;br /&gt;
&lt;br /&gt;
===Armaments===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Technical_Terms_and_Definitions#Turrets|Turrets]]&#039;&#039;&#039;&lt;br /&gt;
{| border=1 cellpadding=4 style=&amp;quot;border-collapse: collapse&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#300505;&amp;quot;| &#039;&#039;&#039;FreeSpace 2&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; |Turret Type&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; |Amount&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Terran Turret]]&lt;br /&gt;
| 8&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Terran Huge Turret]]&lt;br /&gt;
| 3&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Standard Flak]]&lt;br /&gt;
| 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[AAAf]]&lt;br /&gt;
| 4&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[VSlash]]&lt;br /&gt;
| 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Modding Resources==&lt;br /&gt;
{{shipimage|image=[[Image:Sobek640x480.jpg|340px]]|caption=3.6.10 GVCv Sobek}}&lt;br /&gt;
&#039;&#039;&#039;Retail&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
:$POF File: corvette2v-01.pof&amp;lt;br&amp;gt;&lt;br /&gt;
:Textures: VCTile1(A/B), VCTile2A/B), VCTile3(A/B), VCTile4(A/B), VCTile5(A/B), VCTile6(A/B), VCTile7(A/B), cruisertile1, cruisertile2, cruisertile3, cruisertile4, cruisertile5, cruisertile6, VCMap(B/C), cruiser2V01-01a&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;MediaVP 3.6.10&#039;&#039;&#039;:&amp;lt;br&amp;gt;&lt;br /&gt;
:$POF File: corvette2v-01.pof&amp;lt;br&amp;gt;&lt;br /&gt;
:Textures: VCTile1, VCTile3, VCTile4, VCTile5, VCTile6, VCTile7, xTrim2, VA-ripped01, cruisertile1, VCmap( /c), SobekTurretBase, SobekTurretArm&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.hard-light.net/forums/index.php/topic,27593.0.html History]&amp;lt;br&amp;gt;&lt;br /&gt;
First WIP Post: Taristin on ???&amp;lt;br&amp;gt;&lt;br /&gt;
First In-Game Model: ??? on ???&amp;lt;br&amp;gt;&lt;br /&gt;
Completed In-Game Model: StratComm on 03/21/2005&amp;lt;br&amp;gt;&lt;br /&gt;
Final Corrections: ??? on ???&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:RScreen0032.png | The GTD &#039;&#039;Carthage&#039;&#039; and the GVCv &#039;&#039;Dashor&#039;&#039;.&lt;br /&gt;
Image:RScreen0045.jpg | The &#039;&#039;Carthage&#039;&#039; and &#039;&#039;Dashor&#039;&#039;.&lt;br /&gt;
Image:RScreen0028.jpg | A single Sobek takes on the mighty [[SJ Sathanas|SJ &#039;&#039;Sathanas&#039;&#039;]].&lt;br /&gt;
Image:RScreen0066.jpg | Several Sobeks join a [[GVD Hatshepsut|GVD &#039;&#039;Hatshepsut&#039;&#039;]] in a Vasudan battlegroup. &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Veteran Comments==&lt;br /&gt;
{{comment|&lt;br /&gt;
&#039;&#039;The Sobek is a fine ship in most regards, but it doesn&#039;t quite hold up to its sister class, the [[GTCv Deimos|Deimos]].  With more emphasis on forward weaponry it has an advantage offensively, but anything attacking it from behind will have an easy time scoring hits.  Granted, its excellent anti-fighter defenses mean nothing smaller than a cruiser can approach from behind, but even a Cain can inflict moderate damage if it gets the drop on the Sobek.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;However, in a toe-to-toe duel with a [[GTCv Deimos|Deimos]], the Sobek will win, I&#039;ve come to the conclusion that the Sobek is superior in capital ship combat, but much, much, much weaker in terms of anti-fighter ability. (I&#039;ve seen a Deimos take out 20 more bomber wings, all other things being equal.) In fact, in a poll, the majority of people found the Deimos to be more effective overall, but the Sobek is obviously more effective in some circiumstances.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Sobek is heavily reliant in capital ship combat on its two relatively heavy forward beams , making it fairly easy to neuter if you&#039;re supporting friendly capital ships against one.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Though it does not possess the same overall capablity of the Deimos, the Sobek is still a competent opponent. Like the Mentu it is dangerous to approach from above or the rear, but it is equally vulnerable to attack from below, with only three turrets covering that area. It is also better able to protect its forward heavy beams, as they lie within the arc of its forward AAA beams.&lt;br /&gt;
&lt;br /&gt;
The tech description doesn&#039;t lie about its ability to provide support during a battle between destroyers. One salvo from its beams can drop an Orion&#039;s hull by 16% And since it fires every 10 seconds, it can put out a massive amount of damage before it dies.}}&lt;br /&gt;
[[Category:Ship]]&lt;/div&gt;</summary>
		<author><name>Soilder198</name></author>
	</entry>
</feed>