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	<id>https://wiki.hard-light.org/index.php?action=history&amp;feed=atom&amp;title=A_Renewed_Threat</id>
	<title>A Renewed Threat - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hard-light.org/index.php?action=history&amp;feed=atom&amp;title=A_Renewed_Threat"/>
	<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=A_Renewed_Threat&amp;action=history"/>
	<updated>2026-11-15T23:23:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=A_Renewed_Threat&amp;diff=62918&amp;oldid=prev</id>
		<title>Mobius: Same as before</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=A_Renewed_Threat&amp;diff=62918&amp;oldid=prev"/>
		<updated>2020-12-30T10:46:16Z</updated>

		<summary type="html">&lt;p&gt;Same as before&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:46, 30 December 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Player squadron:&amp;#039;&amp;#039;&amp;#039; [[Series Resurrecta Squadrons#144th Ghost Dolphins|144th Ghost Dolphins]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Player squadron:&amp;#039;&amp;#039;&amp;#039; [[Series Resurrecta Squadrons#144th Ghost Dolphins|144th Ghost Dolphins]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;System:&#039;&#039;&#039; [[Delta Serpentis]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039; Following the recent victories on all fronts, the GTA and PVN finally move to secure the Ross 128 jump node in Delta Serpentis...&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039; Following the recent victories on all fronts, the GTA and PVN finally move to secure the Ross 128 jump node in Delta Serpentis...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mobius</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=A_Renewed_Threat&amp;diff=62646&amp;oldid=prev</id>
		<title>TopAce: an --&gt; a (you pronounce the &quot;h&quot;, therefore it&#039;s &quot;a&quot;)</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=A_Renewed_Threat&amp;diff=62646&amp;oldid=prev"/>
		<updated>2020-10-28T15:11:41Z</updated>

		<summary type="html">&lt;p&gt;an --&amp;gt; a (you pronounce the &amp;quot;h&amp;quot;, therefore it&amp;#039;s &amp;quot;a&amp;quot;)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:11, 28 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l53&quot;&gt;Line 53:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Outcome==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Outcome==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The escape of three Shivan warships, two of which with carrier capabilities, effectively postpones the Alliance&#039;s plan to secure [[Ross 128]], though the scouts (providing they survived the mission) will provide data once they come back. The attention is shifted to the blockade runners, which have regrouped in a specific region of [[Delta Serpentis]] and need to be taken care of. Once again, Allied tactics have exposed poor strategies, because the &#039;&#039;Imhotep&#039;&#039; alone did not have the firepower to disable or disarm anything attempting to storm the system. No friendly bombers were present in the node to assist, either. Many frontline combatants begin to wonder about the extent of Shivan forces, and the appearance of several new classes of spacecraft and warships alike; in addition to this, Shivan tactics show more coordination and efficiency than before, as if they were receiving orders from an entity with command and control capabilities. The optimistic strategists believe this may be the bulk of their behind-the-line fleet, but as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an &lt;/del&gt;hypothesis, this is more than questionable.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The escape of three Shivan warships, two of which with carrier capabilities, effectively postpones the Alliance&#039;s plan to secure [[Ross 128]], though the scouts (providing they survived the mission) will provide data once they come back. The attention is shifted to the blockade runners, which have regrouped in a specific region of [[Delta Serpentis]] and need to be taken care of. Once again, Allied tactics have exposed poor strategies, because the &#039;&#039;Imhotep&#039;&#039; alone did not have the firepower to disable or disarm anything attempting to storm the system. No friendly bombers were present in the node to assist, either. Many frontline combatants begin to wonder about the extent of Shivan forces, and the appearance of several new classes of spacecraft and warships alike; in addition to this, Shivan tactics show more coordination and efficiency than before, as if they were receiving orders from an entity with command and control capabilities. The optimistic strategists believe this may be the bulk of their behind-the-line fleet, but as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;hypothesis, this is more than questionable.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TopAce</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=A_Renewed_Threat&amp;diff=62632&amp;oldid=prev</id>
		<title>Nomad at 14:32, 28 October 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=A_Renewed_Threat&amp;diff=62632&amp;oldid=prev"/>
		<updated>2020-10-28T14:32:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:32, 28 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mission|next=Eye of the Cyclone|previous=Chasing Megalodon|campaign=Series Resurrecta Campaigns Walkthrough}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Mission|next=Eye of the Cyclone|previous=Chasing Megalodon|campaign=Series Resurrecta Campaigns Walkthrough}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;[[Shadows of the Great War]] - [[Gehenna&#039;s Gate]] Mission 2&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;[[Shadows of the Great War]] - [[Gehenna&#039;s Gate]] Mission 2&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: A Renewed Threat&lt;/ins&gt;&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Player squadron:&amp;#039;&amp;#039;&amp;#039; [[Series Resurrecta Squadrons#144th Ghost Dolphins|144th Ghost Dolphins]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Player squadron:&amp;#039;&amp;#039;&amp;#039; [[Series Resurrecta Squadrons#144th Ghost Dolphins|144th Ghost Dolphins]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nomad</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=A_Renewed_Threat&amp;diff=62626&amp;oldid=prev</id>
		<title>Nomad at 14:02, 28 October 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=A_Renewed_Threat&amp;diff=62626&amp;oldid=prev"/>
		<updated>2020-10-28T14:02:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:02, 28 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Preload quote:&amp;#039;&amp;#039;&amp;#039; &amp;quot;Through me, the way is to eternal dole&amp;quot; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Preload quote:&amp;#039;&amp;#039;&amp;#039; &amp;quot;Through me, the way is to eternal dole&amp;quot; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Despite the heavy losses to the [[Series Resurrecta Ship Database#SC Megalodon|SC &#039;&#039;Megalodon&#039;&#039;]] and [[Series Resurrecta Squadrons#Malebranche|Malebranche]], the Alliance has a clear advantage over the Shivans &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so &lt;/del&gt;the time has come to secure the [[Ross 128]] jump node in [[Delta Serpentis]] and corner the [[Shivans]] in the star system where they first attacked. Preliminary sensor scans report a number of fleeing transports and freighters, but information concerning the units guarding the node is sketchy and ambiguous. Fighter wings are deployed to pave the way for the [[Series Resurrecta Ship Database#PVD Imhotep|PVD &#039;&#039;Imhotep&#039;&#039;]] and a full blockade force, which will secure the jump node once and for all. The big question is: are the Shivans retreating, or merely regrouping?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Despite the heavy losses to the [[Series Resurrecta Ship Database#SC Megalodon|SC &#039;&#039;Megalodon&#039;&#039;]] and [[Series Resurrecta Squadrons#Malebranche|Malebranche]], the Alliance &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;now &lt;/ins&gt;has a clear advantage over the Shivans&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Therefore, &lt;/ins&gt;the time has come to secure the [[Ross 128]] jump node in [[Delta Serpentis]] and corner the [[Shivans]] in the star system where they first attacked. Preliminary sensor scans report a number of fleeing transports and freighters, but information concerning the units guarding the node is sketchy and ambiguous. Fighter wings are deployed to pave the way for the [[Series Resurrecta Ship Database#PVD Imhotep|PVD &#039;&#039;Imhotep&#039;&#039;]] and a full blockade force, which will secure the jump node once and for all. The big question is: are the Shivans retreating, or merely regrouping?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Walkthrough==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Walkthrough==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nomad</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=A_Renewed_Threat&amp;diff=62625&amp;oldid=prev</id>
		<title>Nomad at 14:00, 28 October 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=A_Renewed_Threat&amp;diff=62625&amp;oldid=prev"/>
		<updated>2020-10-28T14:00:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:00, 28 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l53&quot;&gt;Line 53:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Outcome==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Outcome==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The escape of three Shivan warships, two of which with carrier capabilities, effectively postpones the Alliance&#039;s plan to secure [[Ross 128]], though the scouts (providing they survived the mission) will provide data once they come back. The attention is shifted to the blockade runners, which have regrouped in a specific region of [[Delta Serpentis]] and need to be taken care of. Once again, Allied tactics have exposed poor strategies, because the &#039;&#039;Imhotep&#039;&#039; alone did not have the firepower to disable or disarm anything attempting to storm the system. No friendly bombers were present in the node to assist, either. Many frontline combatants begin to wonder about the extent of Shivan forces, and the appearance of several new classes of spacecraft and warships alike; in addition to this, Shivan tactics show more coordination and efficiency than before, as if they were receiving orders from an entity with command and control capabilities. The optimistic strategists believe this may the bulk of their behind-the-line fleet, but as an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hypotheses&lt;/del&gt;, this is more than questionable.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The escape of three Shivan warships, two of which with carrier capabilities, effectively postpones the Alliance&#039;s plan to secure [[Ross 128]], though the scouts (providing they survived the mission) will provide data once they come back. The attention is shifted to the blockade runners, which have regrouped in a specific region of [[Delta Serpentis]] and need to be taken care of. Once again, Allied tactics have exposed poor strategies, because the &#039;&#039;Imhotep&#039;&#039; alone did not have the firepower to disable or disarm anything attempting to storm the system. No friendly bombers were present in the node to assist, either. Many frontline combatants begin to wonder about the extent of Shivan forces, and the appearance of several new classes of spacecraft and warships alike; in addition to this, Shivan tactics show more coordination and efficiency than before, as if they were receiving orders from an entity with command and control capabilities. The optimistic strategists believe this may &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be &lt;/ins&gt;the bulk of their behind-the-line fleet, but as an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hypothesis&lt;/ins&gt;, this is more than questionable.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nomad</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=A_Renewed_Threat&amp;diff=62624&amp;oldid=prev</id>
		<title>Nomad at 13:58, 28 October 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=A_Renewed_Threat&amp;diff=62624&amp;oldid=prev"/>
		<updated>2020-10-28T13:58:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:58, 28 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l53&quot;&gt;Line 53:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Outcome==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Outcome==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The escape of three Shivan warships, two of which with carrier capabilities, effectively postpones the Alliance&#039;s plan to secure [[Ross 128]], though the scouts (providing they survived the mission) will provide data once they come back. The attention is shifted to the blockade runners, which have regrouped in a specific region of [[Delta Serpentis]] and need to be taken care of. Once again, Allied tactics have exposed poor strategies, because the &#039;&#039;Imhotep&#039;&#039; alone did not have the firepower to disable or disarm anything attempting to storm the system. No friendly bombers were present in the node to assist, either. Many frontline combatants begin to wonder &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on &lt;/del&gt;the extent of Shivan forces, and the appearance of several new classes of spacecraft and warships alike; in addition to this, Shivan tactics show more coordination and efficiency than before, as if they were receiving orders from an entity with command and control capabilities. The optimistic strategists believe this may the bulk of their behind-the-line fleet, but as an hypotheses, this is more than questionable.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The escape of three Shivan warships, two of which with carrier capabilities, effectively postpones the Alliance&#039;s plan to secure [[Ross 128]], though the scouts (providing they survived the mission) will provide data once they come back. The attention is shifted to the blockade runners, which have regrouped in a specific region of [[Delta Serpentis]] and need to be taken care of. Once again, Allied tactics have exposed poor strategies, because the &#039;&#039;Imhotep&#039;&#039; alone did not have the firepower to disable or disarm anything attempting to storm the system. No friendly bombers were present in the node to assist, either. Many frontline combatants begin to wonder &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;about &lt;/ins&gt;the extent of Shivan forces, and the appearance of several new classes of spacecraft and warships alike; in addition to this, Shivan tactics show more coordination and efficiency than before, as if they were receiving orders from an entity with command and control capabilities. The optimistic strategists believe this may the bulk of their behind-the-line fleet, but as an hypotheses, this is more than questionable.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nomad</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=A_Renewed_Threat&amp;diff=62623&amp;oldid=prev</id>
		<title>Nomad at 13:54, 28 October 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=A_Renewed_Threat&amp;diff=62623&amp;oldid=prev"/>
		<updated>2020-10-28T13:54:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:54, 28 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You will be designated &amp;#039;&amp;#039;Gamma 1,&amp;#039;&amp;#039; so no change from the previous mission. The intro cutscene exposes unrecognized Shivan units guarding the node, which are designated [[SC Abel]] and [[SF Succubus]]. Ignore them and head to the fleeing freighters, assisted by a [[Cain]] and several escort fighters. Taking out these units will be the first objective of the mission, but be advised they can also escape, so don&amp;#039;t take unnecessary risks if they approach the node and get their backs covered by sentry guns and other units. As you eliminate convoy assets, you&amp;#039;ll hear that a number of [[Azrael]] transports are heading to the node: once they jump in, they can be dispatched very easily. You&amp;#039;ll also hear that a wing of Succubus fighters is going after you: eliminate these units using secondary weapons, as engaging them in close combat may be time consuming due to their high speed and maneuverability. Command will then order you to clear the node of enemy sentry guns, but you&amp;#039;ll be able to damage the two cruisers guarding the jump node as well; there&amp;#039;s a lot of flexibility during this stage of the mission. Once the &amp;#039;&amp;#039;Imhotep&amp;#039;&amp;#039; jumps in, you&amp;#039;ll get to watch some fireworks, in the form of Vasudan neutron cannons and Shivan plasma cannons; the Alliance has the upper hand, but damaging the cruisers would be welcome.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You will be designated &amp;#039;&amp;#039;Gamma 1,&amp;#039;&amp;#039; so no change from the previous mission. The intro cutscene exposes unrecognized Shivan units guarding the node, which are designated [[SC Abel]] and [[SF Succubus]]. Ignore them and head to the fleeing freighters, assisted by a [[Cain]] and several escort fighters. Taking out these units will be the first objective of the mission, but be advised they can also escape, so don&amp;#039;t take unnecessary risks if they approach the node and get their backs covered by sentry guns and other units. As you eliminate convoy assets, you&amp;#039;ll hear that a number of [[Azrael]] transports are heading to the node: once they jump in, they can be dispatched very easily. You&amp;#039;ll also hear that a wing of Succubus fighters is going after you: eliminate these units using secondary weapons, as engaging them in close combat may be time consuming due to their high speed and maneuverability. Command will then order you to clear the node of enemy sentry guns, but you&amp;#039;ll be able to damage the two cruisers guarding the jump node as well; there&amp;#039;s a lot of flexibility during this stage of the mission. Once the &amp;#039;&amp;#039;Imhotep&amp;#039;&amp;#039; jumps in, you&amp;#039;ll get to watch some fireworks, in the form of Vasudan neutron cannons and Shivan plasma cannons; the Alliance has the upper hand, but damaging the cruisers would be welcome.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mission now has its settings completely changed - we are switching from a pursuit to a defensive pattern around the node. A [[Lilith]] will pass through the blockade and jump to another position in the system before you can inflict any serious damage to it; don&#039;t worry, this is expected. Two [[Aten]] cruisers will reinforce the &#039;&#039;Imhotep,&#039;&#039; and it&#039;d be a good idea to order your wingmen to defend them considering how fragile these ships normally are. The &#039;&#039;Imhotep&#039;&#039; will be just fine with that as its durability negates the need for dedicated escort fighters, at least for the time being. Soon afterwards, two Abel cruisers will jump in and follow unpredictable patterns while their front [[Series Resurrecta Weapons#Baciel|Baciel]] plasma cannons inflict damage to the Atens. It may be advisable to destroy the Abels outright, as their cannons are small and hard to hit and disarm. In case you have depleted your secondaries, it&#039;d be a good time to rearm, because the node blockade is about to be stormed by two [[Moloch]] corvettes, and this will be the first encounter with these ships. Note how the preliminary designation for these vessels is &quot;SC Moloch.&quot; The corvettes will pass through the blockade, so the best option is clearing the area of enemy fighters and bombers&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: in fact, &lt;/del&gt;the corvettes will deploy [[Shaitan|Shaitans]] from their hangarbays, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they&#039;ll &lt;/del&gt;go right after the Atens. In addition to that, a wing of [[Seraphim|Seraphims]] equipped with [[Series Resurrecta Weapons#Mandragora|Mandragora subspace torps]] will jump in and spread, with each bomber targeting a specific ship: make sure to take care of these threats as well. The campaign will progress if the Atens are lost, but they&#039;d better survive or you&#039;ll regret it in future missions.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mission now has its settings completely changed - we are switching from a pursuit to a defensive pattern around the node. A [[Lilith]] will pass through the blockade and jump to another position in the system before you can inflict any serious damage to it; don&#039;t worry, this is expected. Two [[Aten]] cruisers will reinforce the &#039;&#039;Imhotep,&#039;&#039; and it&#039;d be a good idea to order your wingmen to defend them considering how fragile these ships normally are. The &#039;&#039;Imhotep&#039;&#039; will be just fine with that as its durability negates the need for dedicated escort fighters, at least for the time being. Soon afterwards, two Abel cruisers will jump in and follow unpredictable patterns while their front [[Series Resurrecta Weapons#Baciel|Baciel]] plasma cannons inflict damage to the Atens. It may be advisable to destroy the Abels outright, as their cannons are small and hard to hit and disarm. In case you have depleted your secondaries, it&#039;d be a good time to rearm, because the node blockade is about to be stormed by two [[Moloch]] corvettes, and this will be the first encounter with these ships. Note how the preliminary designation for these vessels is &quot;SC Moloch.&quot; The corvettes will pass through the blockade, so the best option is clearing the area of enemy fighters and bombers&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Be aware that &lt;/ins&gt;the corvettes will deploy [[Shaitan|Shaitans]] from their hangarbays, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these bombers will &lt;/ins&gt;go right after the Atens. In addition to that, a wing of [[Seraphim|Seraphims]] equipped with [[Series Resurrecta Weapons#Mandragora|Mandragora subspace torps]] will jump in and spread, with each bomber targeting a specific ship: make sure to take care of these threats as well. The campaign will progress if the Atens are lost, but they&#039;d better survive or you&#039;ll regret it in future missions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;More ships will join the blockade, but they&amp;#039;ll be in a safe position so you&amp;#039;re not required to order your wingmen to protect them. Focus, however, on the scout wings deployed by the &amp;#039;&amp;#039;Imhotep,&amp;#039;&amp;#039; because - as you&amp;#039;d expect - they will quickly come under heavy attack by three wings of Shivan fighters, including the newly encountered [[SF Hydra]]. Prioritize the Hydrae, because they go right after the scouts you&amp;#039;re meant to cover, and ignore the other fighters. Ordering your wingmen to attack them may be more effective than forming up escort around the [[PVF Seshat|Seshat]] scouts. Regardless of the fate of these scouts, once the area is clear, you&amp;#039;ll be authorized to return to base.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;More ships will join the blockade, but they&amp;#039;ll be in a safe position so you&amp;#039;re not required to order your wingmen to protect them. Focus, however, on the scout wings deployed by the &amp;#039;&amp;#039;Imhotep,&amp;#039;&amp;#039; because - as you&amp;#039;d expect - they will quickly come under heavy attack by three wings of Shivan fighters, including the newly encountered [[SF Hydra]]. Prioritize the Hydrae, because they go right after the scouts you&amp;#039;re meant to cover, and ignore the other fighters. Ordering your wingmen to attack them may be more effective than forming up escort around the [[PVF Seshat|Seshat]] scouts. Regardless of the fate of these scouts, once the area is clear, you&amp;#039;ll be authorized to return to base.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nomad</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=A_Renewed_Threat&amp;diff=62622&amp;oldid=prev</id>
		<title>Nomad at 13:53, 28 October 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=A_Renewed_Threat&amp;diff=62622&amp;oldid=prev"/>
		<updated>2020-10-28T13:53:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:53, 28 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You will be designated &amp;#039;&amp;#039;Gamma 1,&amp;#039;&amp;#039; so no change from the previous mission. The intro cutscene exposes unrecognized Shivan units guarding the node, which are designated [[SC Abel]] and [[SF Succubus]]. Ignore them and head to the fleeing freighters, assisted by a [[Cain]] and several escort fighters. Taking out these units will be the first objective of the mission, but be advised they can also escape, so don&amp;#039;t take unnecessary risks if they approach the node and get their backs covered by sentry guns and other units. As you eliminate convoy assets, you&amp;#039;ll hear that a number of [[Azrael]] transports are heading to the node: once they jump in, they can be dispatched very easily. You&amp;#039;ll also hear that a wing of Succubus fighters is going after you: eliminate these units using secondary weapons, as engaging them in close combat may be time consuming due to their high speed and maneuverability. Command will then order you to clear the node of enemy sentry guns, but you&amp;#039;ll be able to damage the two cruisers guarding the jump node as well; there&amp;#039;s a lot of flexibility during this stage of the mission. Once the &amp;#039;&amp;#039;Imhotep&amp;#039;&amp;#039; jumps in, you&amp;#039;ll get to watch some fireworks, in the form of Vasudan neutron cannons and Shivan plasma cannons; the Alliance has the upper hand, but damaging the cruisers would be welcome.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You will be designated &amp;#039;&amp;#039;Gamma 1,&amp;#039;&amp;#039; so no change from the previous mission. The intro cutscene exposes unrecognized Shivan units guarding the node, which are designated [[SC Abel]] and [[SF Succubus]]. Ignore them and head to the fleeing freighters, assisted by a [[Cain]] and several escort fighters. Taking out these units will be the first objective of the mission, but be advised they can also escape, so don&amp;#039;t take unnecessary risks if they approach the node and get their backs covered by sentry guns and other units. As you eliminate convoy assets, you&amp;#039;ll hear that a number of [[Azrael]] transports are heading to the node: once they jump in, they can be dispatched very easily. You&amp;#039;ll also hear that a wing of Succubus fighters is going after you: eliminate these units using secondary weapons, as engaging them in close combat may be time consuming due to their high speed and maneuverability. Command will then order you to clear the node of enemy sentry guns, but you&amp;#039;ll be able to damage the two cruisers guarding the jump node as well; there&amp;#039;s a lot of flexibility during this stage of the mission. Once the &amp;#039;&amp;#039;Imhotep&amp;#039;&amp;#039; jumps in, you&amp;#039;ll get to watch some fireworks, in the form of Vasudan neutron cannons and Shivan plasma cannons; the Alliance has the upper hand, but damaging the cruisers would be welcome.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mission now has its settings completely changed - we are switching from a pursuit to a defensive pattern around the node. A [[Lilith]] will pass through the blockade and jump to another position in the system before you can inflict any serious damage to it; don&#039;t worry, this is expected. Two [[Aten]] cruisers will reinforce the &#039;&#039;Imhotep,&#039;&#039; and it&#039;d be a good idea to order your wingmen to defend them considering how fragile these ships normally are. The &#039;&#039;Imhotep&#039;&#039; will be just fine with that as its durability negates the need for dedicated escort fighters, at least for the time being. Soon afterwards, two Abel cruisers will jump in and follow unpredictable patterns while their front [[Series Resurrecta Weapons#Baciel|Baciel]] plasma cannons inflict damage to the Atens. It may be advisable to destroy the Abels outright, as their cannons are small and hard to hit and disarm. In case you have depleted your secondaries, it&#039;d be a good time to rearm, because the node blockade is about to be stormed by two [[Moloch]] corvettes, and this will be the first encounter with these ships. Note how the preliminary designation for these vessels is &quot;SC Moloch.&quot; The corvettes will pass through the blockade, so the best option is clearing the area &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from &lt;/del&gt;enemy fighters and bombers: in fact, the corvettes will deploy [[Shaitan|Shaitans]] from their hangarbays, and they&#039;ll go right after the Atens. In addition to that, a wing of [[Seraphim|Seraphims]] equipped with [[Series Resurrecta Weapons#Mandragora|Mandragora subspace torps]] will jump in and spread, with each bomber targeting a specific ship: make sure to take care of these threats as well. The campaign will progress if the Atens are lost, but they&#039;d better survive or you&#039;ll regret it in future missions.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mission now has its settings completely changed - we are switching from a pursuit to a defensive pattern around the node. A [[Lilith]] will pass through the blockade and jump to another position in the system before you can inflict any serious damage to it; don&#039;t worry, this is expected. Two [[Aten]] cruisers will reinforce the &#039;&#039;Imhotep,&#039;&#039; and it&#039;d be a good idea to order your wingmen to defend them considering how fragile these ships normally are. The &#039;&#039;Imhotep&#039;&#039; will be just fine with that as its durability negates the need for dedicated escort fighters, at least for the time being. Soon afterwards, two Abel cruisers will jump in and follow unpredictable patterns while their front [[Series Resurrecta Weapons#Baciel|Baciel]] plasma cannons inflict damage to the Atens. It may be advisable to destroy the Abels outright, as their cannons are small and hard to hit and disarm. In case you have depleted your secondaries, it&#039;d be a good time to rearm, because the node blockade is about to be stormed by two [[Moloch]] corvettes, and this will be the first encounter with these ships. Note how the preliminary designation for these vessels is &quot;SC Moloch.&quot; The corvettes will pass through the blockade, so the best option is clearing the area &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of &lt;/ins&gt;enemy fighters and bombers: in fact, the corvettes will deploy [[Shaitan|Shaitans]] from their hangarbays, and they&#039;ll go right after the Atens. In addition to that, a wing of [[Seraphim|Seraphims]] equipped with [[Series Resurrecta Weapons#Mandragora|Mandragora subspace torps]] will jump in and spread, with each bomber targeting a specific ship: make sure to take care of these threats as well. The campaign will progress if the Atens are lost, but they&#039;d better survive or you&#039;ll regret it in future missions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;More ships will join the blockade, but they&amp;#039;ll be in a safe position so you&amp;#039;re not required to order your wingmen to protect them. Focus, however, on the scout wings deployed by the &amp;#039;&amp;#039;Imhotep,&amp;#039;&amp;#039; because - as you&amp;#039;d expect - they will quickly come under heavy attack by three wings of Shivan fighters, including the newly encountered [[SF Hydra]]. Prioritize the Hydrae, because they go right after the scouts you&amp;#039;re meant to cover, and ignore the other fighters. Ordering your wingmen to attack them may be more effective than forming up escort around the [[PVF Seshat|Seshat]] scouts. Regardless of the fate of these scouts, once the area is clear, you&amp;#039;ll be authorized to return to base.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;More ships will join the blockade, but they&amp;#039;ll be in a safe position so you&amp;#039;re not required to order your wingmen to protect them. Focus, however, on the scout wings deployed by the &amp;#039;&amp;#039;Imhotep,&amp;#039;&amp;#039; because - as you&amp;#039;d expect - they will quickly come under heavy attack by three wings of Shivan fighters, including the newly encountered [[SF Hydra]]. Prioritize the Hydrae, because they go right after the scouts you&amp;#039;re meant to cover, and ignore the other fighters. Ordering your wingmen to attack them may be more effective than forming up escort around the [[PVF Seshat|Seshat]] scouts. Regardless of the fate of these scouts, once the area is clear, you&amp;#039;ll be authorized to return to base.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nomad</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=A_Renewed_Threat&amp;diff=62621&amp;oldid=prev</id>
		<title>Nomad at 13:51, 28 October 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=A_Renewed_Threat&amp;diff=62621&amp;oldid=prev"/>
		<updated>2020-10-28T13:51:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:51, 28 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You will be designated &amp;#039;&amp;#039;Gamma 1,&amp;#039;&amp;#039; so no change from the previous mission. The intro cutscene exposes unrecognized Shivan units guarding the node, which are designated [[SC Abel]] and [[SF Succubus]]. Ignore them and head to the fleeing freighters, assisted by a [[Cain]] and several escort fighters. Taking out these units will be the first objective of the mission, but be advised they can also escape, so don&amp;#039;t take unnecessary risks if they approach the node and get their backs covered by sentry guns and other units. As you eliminate convoy assets, you&amp;#039;ll hear that a number of [[Azrael]] transports are heading to the node: once they jump in, they can be dispatched very easily. You&amp;#039;ll also hear that a wing of Succubus fighters is going after you: eliminate these units using secondary weapons, as engaging them in close combat may be time consuming due to their high speed and maneuverability. Command will then order you to clear the node of enemy sentry guns, but you&amp;#039;ll be able to damage the two cruisers guarding the jump node as well; there&amp;#039;s a lot of flexibility during this stage of the mission. Once the &amp;#039;&amp;#039;Imhotep&amp;#039;&amp;#039; jumps in, you&amp;#039;ll get to watch some fireworks, in the form of Vasudan neutron cannons and Shivan plasma cannons; the Alliance has the upper hand, but damaging the cruisers would be welcome.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You will be designated &amp;#039;&amp;#039;Gamma 1,&amp;#039;&amp;#039; so no change from the previous mission. The intro cutscene exposes unrecognized Shivan units guarding the node, which are designated [[SC Abel]] and [[SF Succubus]]. Ignore them and head to the fleeing freighters, assisted by a [[Cain]] and several escort fighters. Taking out these units will be the first objective of the mission, but be advised they can also escape, so don&amp;#039;t take unnecessary risks if they approach the node and get their backs covered by sentry guns and other units. As you eliminate convoy assets, you&amp;#039;ll hear that a number of [[Azrael]] transports are heading to the node: once they jump in, they can be dispatched very easily. You&amp;#039;ll also hear that a wing of Succubus fighters is going after you: eliminate these units using secondary weapons, as engaging them in close combat may be time consuming due to their high speed and maneuverability. Command will then order you to clear the node of enemy sentry guns, but you&amp;#039;ll be able to damage the two cruisers guarding the jump node as well; there&amp;#039;s a lot of flexibility during this stage of the mission. Once the &amp;#039;&amp;#039;Imhotep&amp;#039;&amp;#039; jumps in, you&amp;#039;ll get to watch some fireworks, in the form of Vasudan neutron cannons and Shivan plasma cannons; the Alliance has the upper hand, but damaging the cruisers would be welcome.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mission now has its settings completely changed - we are switching from a pursuit to a defensive pattern around the node. A [[Lilith]] will pass through the blockade and jump to another position in the system before you can inflict any serious damage to it; don&#039;t worry, this is expected. Two [[Aten]] cruisers will reinforce the &#039;&#039;Imhotep,&#039;&#039; and it&#039;d be a good idea to order your wingmen to defend them considering how fragile these ships normally are. The &#039;&#039;Imhotep&#039;&#039; will be just fine with that as its durability negates the need for dedicated escort fighters, at least for the time being. Soon afterwards, two Abel cruisers will jump in and follow unpredictable patterns while their front [[Series Resurrecta Weapons#Baciel|Baciel]] plasma cannons inflict damage to the Atens. It may be advisable to destroy the Abels outright, as their cannons are small and hard to hit and disarm. In case you have depleted your secondaries, it&#039;d be a good time to rearm, because the node blockade is about to be stormed by two [[Moloch]] corvettes, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that&#039;d &lt;/del&gt;be the first encounter with these ships. Note how the preliminary designation for these vessels is &quot;SC Moloch.&quot; The corvettes will pass through the blockade, so the best option is clearing the area from enemy fighters and bombers: in fact, the corvettes will deploy [[Shaitan|Shaitans]] from their hangarbays, and they&#039;ll go right after the Atens. In addition to that, a wing of [[Seraphim|Seraphims]] equipped with [[Series Resurrecta Weapons#Mandragora|Mandragora subspace torps]] will jump in and spread, with each bomber targeting a specific ship: make sure to take care of these threats as well. The campaign will progress if the Atens are lost, but they&#039;d better survive or you&#039;ll regret it in future missions.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mission now has its settings completely changed - we are switching from a pursuit to a defensive pattern around the node. A [[Lilith]] will pass through the blockade and jump to another position in the system before you can inflict any serious damage to it; don&#039;t worry, this is expected. Two [[Aten]] cruisers will reinforce the &#039;&#039;Imhotep,&#039;&#039; and it&#039;d be a good idea to order your wingmen to defend them considering how fragile these ships normally are. The &#039;&#039;Imhotep&#039;&#039; will be just fine with that as its durability negates the need for dedicated escort fighters, at least for the time being. Soon afterwards, two Abel cruisers will jump in and follow unpredictable patterns while their front [[Series Resurrecta Weapons#Baciel|Baciel]] plasma cannons inflict damage to the Atens. It may be advisable to destroy the Abels outright, as their cannons are small and hard to hit and disarm. In case you have depleted your secondaries, it&#039;d be a good time to rearm, because the node blockade is about to be stormed by two [[Moloch]] corvettes, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this will &lt;/ins&gt;be the first encounter with these ships. Note how the preliminary designation for these vessels is &quot;SC Moloch.&quot; The corvettes will pass through the blockade, so the best option is clearing the area from enemy fighters and bombers: in fact, the corvettes will deploy [[Shaitan|Shaitans]] from their hangarbays, and they&#039;ll go right after the Atens. In addition to that, a wing of [[Seraphim|Seraphims]] equipped with [[Series Resurrecta Weapons#Mandragora|Mandragora subspace torps]] will jump in and spread, with each bomber targeting a specific ship: make sure to take care of these threats as well. The campaign will progress if the Atens are lost, but they&#039;d better survive or you&#039;ll regret it in future missions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;More ships will join the blockade, but they&amp;#039;ll be in a safe position so you&amp;#039;re not required to order your wingmen to protect them. Focus, however, on the scout wings deployed by the &amp;#039;&amp;#039;Imhotep,&amp;#039;&amp;#039; because - as you&amp;#039;d expect - they will quickly come under heavy attack by three wings of Shivan fighters, including the newly encountered [[SF Hydra]]. Prioritize the Hydrae, because they go right after the scouts you&amp;#039;re meant to cover, and ignore the other fighters. Ordering your wingmen to attack them may be more effective than forming up escort around the [[PVF Seshat|Seshat]] scouts. Regardless of the fate of these scouts, once the area is clear, you&amp;#039;ll be authorized to return to base.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;More ships will join the blockade, but they&amp;#039;ll be in a safe position so you&amp;#039;re not required to order your wingmen to protect them. Focus, however, on the scout wings deployed by the &amp;#039;&amp;#039;Imhotep,&amp;#039;&amp;#039; because - as you&amp;#039;d expect - they will quickly come under heavy attack by three wings of Shivan fighters, including the newly encountered [[SF Hydra]]. Prioritize the Hydrae, because they go right after the scouts you&amp;#039;re meant to cover, and ignore the other fighters. Ordering your wingmen to attack them may be more effective than forming up escort around the [[PVF Seshat|Seshat]] scouts. Regardless of the fate of these scouts, once the area is clear, you&amp;#039;ll be authorized to return to base.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nomad</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=A_Renewed_Threat&amp;diff=62620&amp;oldid=prev</id>
		<title>Nomad at 13:51, 28 October 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=A_Renewed_Threat&amp;diff=62620&amp;oldid=prev"/>
		<updated>2020-10-28T13:51:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:51, 28 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You will be designated &amp;#039;&amp;#039;Gamma 1,&amp;#039;&amp;#039; so no change from the previous mission. The intro cutscene exposes unrecognized Shivan units guarding the node, which are designated [[SC Abel]] and [[SF Succubus]]. Ignore them and head to the fleeing freighters, assisted by a [[Cain]] and several escort fighters. Taking out these units will be the first objective of the mission, but be advised they can also escape, so don&amp;#039;t take unnecessary risks if they approach the node and get their backs covered by sentry guns and other units. As you eliminate convoy assets, you&amp;#039;ll hear that a number of [[Azrael]] transports are heading to the node: once they jump in, they can be dispatched very easily. You&amp;#039;ll also hear that a wing of Succubus fighters is going after you: eliminate these units using secondary weapons, as engaging them in close combat may be time consuming due to their high speed and maneuverability. Command will then order you to clear the node of enemy sentry guns, but you&amp;#039;ll be able to damage the two cruisers guarding the jump node as well; there&amp;#039;s a lot of flexibility during this stage of the mission. Once the &amp;#039;&amp;#039;Imhotep&amp;#039;&amp;#039; jumps in, you&amp;#039;ll get to watch some fireworks, in the form of Vasudan neutron cannons and Shivan plasma cannons; the Alliance has the upper hand, but damaging the cruisers would be welcome.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You will be designated &amp;#039;&amp;#039;Gamma 1,&amp;#039;&amp;#039; so no change from the previous mission. The intro cutscene exposes unrecognized Shivan units guarding the node, which are designated [[SC Abel]] and [[SF Succubus]]. Ignore them and head to the fleeing freighters, assisted by a [[Cain]] and several escort fighters. Taking out these units will be the first objective of the mission, but be advised they can also escape, so don&amp;#039;t take unnecessary risks if they approach the node and get their backs covered by sentry guns and other units. As you eliminate convoy assets, you&amp;#039;ll hear that a number of [[Azrael]] transports are heading to the node: once they jump in, they can be dispatched very easily. You&amp;#039;ll also hear that a wing of Succubus fighters is going after you: eliminate these units using secondary weapons, as engaging them in close combat may be time consuming due to their high speed and maneuverability. Command will then order you to clear the node of enemy sentry guns, but you&amp;#039;ll be able to damage the two cruisers guarding the jump node as well; there&amp;#039;s a lot of flexibility during this stage of the mission. Once the &amp;#039;&amp;#039;Imhotep&amp;#039;&amp;#039; jumps in, you&amp;#039;ll get to watch some fireworks, in the form of Vasudan neutron cannons and Shivan plasma cannons; the Alliance has the upper hand, but damaging the cruisers would be welcome.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mission now has its settings completely changed - we are switching from a pursuit to a defensive pattern around the node. A [[Lilith]] will pass through the blockade and jump to another position in the system before you can inflict any serious damage to it; don&#039;t worry, this is expected. Two [[Aten]] cruisers will reinforce the &#039;&#039;Imhotep,&#039;&#039; and it&#039;d be a good idea to order your wingmen to defend them considering how fragile these ships normally are. The &#039;&#039;Imhotep&#039;&#039; will be just fine with that as its durability negates the need for dedicated escort fighters, at least for the time being. Soon afterwards, two Abel cruisers will jump in and follow unpredictable patterns while their front [[Series Resurrecta Weapons#Baciel|Baciel]] plasma cannons inflict damage to the Atens. It may be advisable to destroy the Abels outright, as their cannons are small and hard to hit and disarm. In case you have depleted your secondaries, it&#039;d be a good time to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ream&lt;/del&gt;, because the node blockade is about to be stormed by two [[Moloch]] corvettes, and that&#039;d be the first encounter with these ships. Note how the preliminary designation for these vessels is &quot;SC Moloch.&quot; The corvettes will pass through the blockade, so the best option is clearing the area from enemy fighters and bombers: in fact, the corvettes will deploy [[Shaitan|Shaitans]] from their hangarbays, and they&#039;ll go right after the Atens. In addition to that, a wing of [[Seraphim|Seraphims]] equipped with [[Series Resurrecta Weapons#Mandragora|Mandragora subspace torps]] will jump in and spread, with each bomber targeting a specific ship: make sure to take care of these threats as well. The campaign will progress if the Atens are lost, but they&#039;d better survive or you&#039;ll regret it in future missions.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mission now has its settings completely changed - we are switching from a pursuit to a defensive pattern around the node. A [[Lilith]] will pass through the blockade and jump to another position in the system before you can inflict any serious damage to it; don&#039;t worry, this is expected. Two [[Aten]] cruisers will reinforce the &#039;&#039;Imhotep,&#039;&#039; and it&#039;d be a good idea to order your wingmen to defend them considering how fragile these ships normally are. The &#039;&#039;Imhotep&#039;&#039; will be just fine with that as its durability negates the need for dedicated escort fighters, at least for the time being. Soon afterwards, two Abel cruisers will jump in and follow unpredictable patterns while their front [[Series Resurrecta Weapons#Baciel|Baciel]] plasma cannons inflict damage to the Atens. It may be advisable to destroy the Abels outright, as their cannons are small and hard to hit and disarm. In case you have depleted your secondaries, it&#039;d be a good time to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rearm&lt;/ins&gt;, because the node blockade is about to be stormed by two [[Moloch]] corvettes, and that&#039;d be the first encounter with these ships. Note how the preliminary designation for these vessels is &quot;SC Moloch.&quot; The corvettes will pass through the blockade, so the best option is clearing the area from enemy fighters and bombers: in fact, the corvettes will deploy [[Shaitan|Shaitans]] from their hangarbays, and they&#039;ll go right after the Atens. In addition to that, a wing of [[Seraphim|Seraphims]] equipped with [[Series Resurrecta Weapons#Mandragora|Mandragora subspace torps]] will jump in and spread, with each bomber targeting a specific ship: make sure to take care of these threats as well. The campaign will progress if the Atens are lost, but they&#039;d better survive or you&#039;ll regret it in future missions.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;More ships will join the blockade, but they&amp;#039;ll be in a safe position so you&amp;#039;re not required to order your wingmen to protect them. Focus, however, on the scout wings deployed by the &amp;#039;&amp;#039;Imhotep,&amp;#039;&amp;#039; because - as you&amp;#039;d expect - they will quickly come under heavy attack by three wings of Shivan fighters, including the newly encountered [[SF Hydra]]. Prioritize the Hydrae, because they go right after the scouts you&amp;#039;re meant to cover, and ignore the other fighters. Ordering your wingmen to attack them may be more effective than forming up escort around the [[PVF Seshat|Seshat]] scouts. Regardless of the fate of these scouts, once the area is clear, you&amp;#039;ll be authorized to return to base.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;More ships will join the blockade, but they&amp;#039;ll be in a safe position so you&amp;#039;re not required to order your wingmen to protect them. Focus, however, on the scout wings deployed by the &amp;#039;&amp;#039;Imhotep,&amp;#039;&amp;#039; because - as you&amp;#039;d expect - they will quickly come under heavy attack by three wings of Shivan fighters, including the newly encountered [[SF Hydra]]. Prioritize the Hydrae, because they go right after the scouts you&amp;#039;re meant to cover, and ignore the other fighters. Ordering your wingmen to attack them may be more effective than forming up escort around the [[PVF Seshat|Seshat]] scouts. Regardless of the fate of these scouts, once the area is clear, you&amp;#039;ll be authorized to return to base.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nomad</name></author>
	</entry>
</feed>