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	<title>Is-cargo-known-delay - Revision history</title>
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	<updated>2026-11-15T19:57:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Is-cargo-known-delay&amp;diff=28798&amp;oldid=prev</id>
		<title>TopAce: Created page with &#039; is-cargo-known-delay      Is cargo known (delay) (Boolean operator)      Returns true if all of the specified objects&#039; cargo is known by the player (i.e. they have scanned each …&#039;</title>
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		<updated>2010-04-15T20:42:47Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039; is-cargo-known-delay      Is cargo known (delay) (Boolean operator)      Returns true if all of the specified objects&amp;#039; cargo is known by the player (i.e. they have scanned each …&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt; is-cargo-known-delay&lt;br /&gt;
     Is cargo known (delay) (Boolean operator)&lt;br /&gt;
     Returns true if all of the specified objects&amp;#039; cargo is known by the player (i.e. they have scanned each one.&lt;br /&gt;
 &lt;br /&gt;
     Returns a boolean value after seconds when all cargo is known. Takes 2 or more arguments...&lt;br /&gt;
     1: Delay in seconds after which sexpression will return true when all cargo scanned. Rest: Names of ships/cargo&lt;br /&gt;
     to check for cargo known..&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Can be used both for inspection (transports, freighters, containers) and scanning tasks. Check the Scannable flag in the Ship Editor to trigger the latter.&lt;br /&gt;
*If used on a ship that has the &amp;quot;Cargo known&amp;quot; flag checked in the Ship Editor, it returns [[true]] on mission start.&lt;br /&gt;
&lt;br /&gt;
[[Category:Retail SEXPs]]&lt;/div&gt;</summary>
		<author><name>TopAce</name></author>
	</entry>
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