<?xml version="1.0"?>
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	<id>https://wiki.hard-light.org/index.php?action=history&amp;feed=atom&amp;title=List_of_Command_Brief_Animations_%28FS2%29</id>
	<title>List of Command Brief Animations (FS2) - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hard-light.org/index.php?action=history&amp;feed=atom&amp;title=List_of_Command_Brief_Animations_%28FS2%29"/>
	<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=List_of_Command_Brief_Animations_(FS2)&amp;action=history"/>
	<updated>2026-11-15T16:33:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=List_of_Command_Brief_Animations_(FS2)&amp;diff=45981&amp;oldid=prev</id>
		<title>T-Man: Fix to error I must&#039;ve missed.</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=List_of_Command_Brief_Animations_(FS2)&amp;diff=45981&amp;oldid=prev"/>
		<updated>2017-01-17T07:23:19Z</updated>

		<summary type="html">&lt;p&gt;Fix to error I must&amp;#039;ve missed.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:23, 17 January 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-01_a.ani|description=The [[GTVA]] logo forms and glows slightly, then the scene fades into a fly-by from of a Hecate from port-side fore (intended as Aquitaine).|lores=cb_sm1_01_a_39_V.png|hires=cb_sm1_01_a_39_M.png|fnlow=39|fnhigh=39}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-01_a.ani|description=The [[GTVA]] logo forms and glows slightly, then the scene fades into a fly-by from of a Hecate from port-side fore (intended as Aquitaine).|lores=cb_sm1_01_a_39_V.png|hires=cb_sm1_01_a_39_M.png|fnlow=39|fnhigh=39}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-01_b.ani|description=Computer databse entry on Admiral Aken Bosch, consisting of a large 3D bust of the character that rotates to the right and back, and with the Neo-Terran Front Emblem included in the background and left middle. Note that though the titles of the text chunks that appear are readable in both versions, only in Mixael&#039;s high-res version is the block text readable (and contains some in-jokes).lores=cb_sm1_01_b_34_V.png|hires=cb_sm1_01_b_34_M.png|fnlow=34|fnhigh=34}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-01_b.ani|description=Computer databse entry on Admiral Aken Bosch, consisting of a large 3D bust of the character that rotates to the right and back, and with the Neo-Terran Front Emblem included in the background and left middle. Note that though the titles of the text chunks that appear are readable in both versions, only in Mixael&#039;s high-res version is the block text readable (and contains some in-jokes).&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/ins&gt;lores=cb_sm1_01_b_34_V.png|hires=cb_sm1_01_b_34_M.png|fnlow=34|fnhigh=34}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-01_c.ani|description=Animation of the 3D &amp;#039;Node Map&amp;#039; of GTVA space, showing the current state of the battle with the Neo-Terran-Front (at the time of the first mission, &amp;#039;Surrender, Belisarius!&amp;#039;). Most of the map elements are in green with two exceptions; the three systems held by the NTF (Polaris, Regulus and Sirius) and the links between them which are in bright red, and three three systems currently contested (Epsilon Pegasi, Deneb and Alpha Centuari) and the node lines connecting them to other systems, which are in yellow. The animation slowly zooms in to focus on Polaris, then pans to focus on Regulus and Sirus, during which these three systems given a fiery yellow outline. After this it zooms out slightly and pans quickly to Epsilon Pegasi, then panning quickly from it to Deneb and Alpha Centuari, with these planets given a red glow during the focus.|lores=cb_sm1_01_c_20_V.png|hires=cb_sm1_01_c_20_M.png|fnlow=20|fnhigh=20}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-01_c.ani|description=Animation of the 3D &amp;#039;Node Map&amp;#039; of GTVA space, showing the current state of the battle with the Neo-Terran-Front (at the time of the first mission, &amp;#039;Surrender, Belisarius!&amp;#039;). Most of the map elements are in green with two exceptions; the three systems held by the NTF (Polaris, Regulus and Sirius) and the links between them which are in bright red, and three three systems currently contested (Epsilon Pegasi, Deneb and Alpha Centuari) and the node lines connecting them to other systems, which are in yellow. The animation slowly zooms in to focus on Polaris, then pans to focus on Regulus and Sirus, during which these three systems given a fiery yellow outline. After this it zooms out slightly and pans quickly to Epsilon Pegasi, then panning quickly from it to Deneb and Alpha Centuari, with these planets given a red glow during the focus.|lores=cb_sm1_01_c_20_V.png|hires=cb_sm1_01_c_20_M.png|fnlow=20|fnhigh=20}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>T-Man</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=List_of_Command_Brief_Animations_(FS2)&amp;diff=45972&amp;oldid=prev</id>
		<title>T-Man: fix to error I made</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=List_of_Command_Brief_Animations_(FS2)&amp;diff=45972&amp;oldid=prev"/>
		<updated>2017-01-16T16:27:44Z</updated>

		<summary type="html">&lt;p&gt;fix to error I made&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:27, 16 January 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-04_c.ani|description=Animation is a single continuous shot of a Knossos portal against starred space from a distance away. Green lines are overlayed throughout resembling a camera, with the word &amp;#039;Recording&amp;#039; blinking in red text top left. The camera very slowly pans (with some small unidentifiable objects, possibly Shivan cargo crates quickly moving through shot) around the portal as a warp effect appears (which is notably blue in the original version but green in Mixael&amp;#039;s to reflect the alternate in-game colour for Knossos jumping). A Ravana Destroyer appears from the warp effect and has emerged up to the middle of it&amp;#039;s &amp;#039;neck&amp;#039; when the animation stops.|lores=cb_sm1_04_c_200_V.png|hires=cb_sm1_04_c_200_M.png|fnlow=200|fnhigh=200}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-04_c.ani|description=Animation is a single continuous shot of a Knossos portal against starred space from a distance away. Green lines are overlayed throughout resembling a camera, with the word &amp;#039;Recording&amp;#039; blinking in red text top left. The camera very slowly pans (with some small unidentifiable objects, possibly Shivan cargo crates quickly moving through shot) around the portal as a warp effect appears (which is notably blue in the original version but green in Mixael&amp;#039;s to reflect the alternate in-game colour for Knossos jumping). A Ravana Destroyer appears from the warp effect and has emerged up to the middle of it&amp;#039;s &amp;#039;neck&amp;#039; when the animation stops.|lores=cb_sm1_04_c_200_V.png|hires=cb_sm1_04_c_200_M.png|fnlow=200|fnhigh=200}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-04_d.ani|description=Tech database screens introducing (in order) the Rakshasa cruiser and Mara fighters, which the elements moving off the screen and then back on for the second. Mixael&#039;s version includes extracts from the tech description. The interface elements are deep red instead of green (this is used in all Shivan ship tech animations).lores=cb_sm1_04_d_115_V.png|hires=cb_sm1_04_d_115_M.png|fnlow=115|fnhigh=115}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-04_d.ani|description=Tech database screens introducing (in order) the Rakshasa cruiser and Mara fighters, which the elements moving off the screen and then back on for the second. Mixael&#039;s version includes extracts from the tech description. The interface elements are deep red instead of green (this is used in all Shivan ship tech animations).&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/ins&gt;lores=cb_sm1_04_d_115_V.png|hires=cb_sm1_04_d_115_M.png|fnlow=115|fnhigh=115}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-05_a.ani|description=Animation depicts over a blue-grid-on-black background a 3D wireframe model of an active Knossos portal that switches between a front and top view. The title &amp;#039;Subspace Portal&amp;#039; appears to the left shortly after start, and shortly after that a pair of red scan lines and stream of red text that appears to the right side of the portal model. In the original this text is unreadable, but Mixael&amp;#039;s version is readable and consists of information about the portal and the fact it is likely Ancient technology rather than Shivan. All text fades away to leave the model on it&amp;#039;s own shortly before end of clip.|lores=cb_sm1_05_a_80_V.png|hires=cb_sm1_05_a_80_M.png|fnlow=80|fnhigh=80}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-05_a.ani|description=Animation depicts over a blue-grid-on-black background a 3D wireframe model of an active Knossos portal that switches between a front and top view. The title &amp;#039;Subspace Portal&amp;#039; appears to the left shortly after start, and shortly after that a pair of red scan lines and stream of red text that appears to the right side of the portal model. In the original this text is unreadable, but Mixael&amp;#039;s version is readable and consists of information about the portal and the fact it is likely Ancient technology rather than Shivan. All text fades away to leave the model on it&amp;#039;s own shortly before end of clip.|lores=cb_sm1_05_a_80_V.png|hires=cb_sm1_05_a_80_M.png|fnlow=80|fnhigh=80}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>T-Man</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=List_of_Command_Brief_Animations_(FS2)&amp;diff=45971&amp;oldid=prev</id>
		<title>T-Man: Rewrites of some excessively deep descriptions.</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=List_of_Command_Brief_Animations_(FS2)&amp;diff=45971&amp;oldid=prev"/>
		<updated>2017-01-16T16:26:59Z</updated>

		<summary type="html">&lt;p&gt;Rewrites of some excessively deep descriptions.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:26, 16 January 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-01_a.ani|description=The [[GTVA]] logo forms and glows slightly, then the scene fades into a fly-by from of a Hecate from port-side fore (intended as Aquitaine).|lores=cb_sm1_01_a_39_V.png|hires=cb_sm1_01_a_39_M.png|fnlow=39|fnhigh=39}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-01_a.ani|description=The [[GTVA]] logo forms and glows slightly, then the scene fades into a fly-by from of a Hecate from port-side fore (intended as Aquitaine).|lores=cb_sm1_01_a_39_V.png|hires=cb_sm1_01_a_39_M.png|fnlow=39|fnhigh=39}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-01_b.ani|description=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Animation representing a computer database &lt;/del&gt;entry on Admiral Aken Bosch, consisting of a large 3D bust of the character&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. In the background is a blue grid behind which is a faint image of the Neo Terran Front emblem &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fills the screen. The bust turns &lt;/del&gt;to the right &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of screen half-way through the animation &lt;/del&gt;and back &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to face the camera at the end. Left &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;right of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bust gradually fills with four chunks of text that appear line-by-line. The titles of these are clearly displayed (&#039;Aken H. Bosch&#039;, &#039;&lt;/del&gt;Neo-Terran&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/del&gt;Front&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;, &#039;War Crimes&#039;, &#039;State Crimes&#039;)&lt;/del&gt;. Note &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;original Volition animation &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main body &lt;/del&gt;text &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the four segments is unreadable&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/del&gt;in Mixael&#039;s high-res version &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this &lt;/del&gt;text &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;readable (and contains some in-jokes).&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;lores=cb_sm1_01_b_34_V.png|hires=cb_sm1_01_b_34_M.png|fnlow=34|fnhigh=34}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-01_b.ani|description=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Computer databse &lt;/ins&gt;entry on Admiral Aken Bosch, consisting of a large 3D bust of the character that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rotates &lt;/ins&gt;to the right and back&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/ins&gt;the Neo-Terran Front &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Emblem included in the background and left middle&lt;/ins&gt;. Note &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that though &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;titles of &lt;/ins&gt;the text &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chunks that appear are readable in both versions&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only &lt;/ins&gt;in Mixael&#039;s high-res version &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is the block &lt;/ins&gt;text readable (and contains some in-jokes).lores=cb_sm1_01_b_34_V.png|hires=cb_sm1_01_b_34_M.png|fnlow=34|fnhigh=34}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-01_c.ani|description=Animation of the 3D &amp;#039;Node Map&amp;#039; of GTVA space, showing the current state of the battle with the Neo-Terran-Front (at the time of the first mission, &amp;#039;Surrender, Belisarius!&amp;#039;). Most of the map elements are in green with two exceptions; the three systems held by the NTF (Polaris, Regulus and Sirius) and the links between them which are in bright red, and three three systems currently contested (Epsilon Pegasi, Deneb and Alpha Centuari) and the node lines connecting them to other systems, which are in yellow. The animation slowly zooms in to focus on Polaris, then pans to focus on Regulus and Sirus, during which these three systems given a fiery yellow outline. After this it zooms out slightly and pans quickly to Epsilon Pegasi, then panning quickly from it to Deneb and Alpha Centuari, with these planets given a red glow during the focus.|lores=cb_sm1_01_c_20_V.png|hires=cb_sm1_01_c_20_M.png|fnlow=20|fnhigh=20}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-01_c.ani|description=Animation of the 3D &amp;#039;Node Map&amp;#039; of GTVA space, showing the current state of the battle with the Neo-Terran-Front (at the time of the first mission, &amp;#039;Surrender, Belisarius!&amp;#039;). Most of the map elements are in green with two exceptions; the three systems held by the NTF (Polaris, Regulus and Sirius) and the links between them which are in bright red, and three three systems currently contested (Epsilon Pegasi, Deneb and Alpha Centuari) and the node lines connecting them to other systems, which are in yellow. The animation slowly zooms in to focus on Polaris, then pans to focus on Regulus and Sirus, during which these three systems given a fiery yellow outline. After this it zooms out slightly and pans quickly to Epsilon Pegasi, then panning quickly from it to Deneb and Alpha Centuari, with these planets given a red glow during the focus.|lores=cb_sm1_01_c_20_V.png|hires=cb_sm1_01_c_20_M.png|fnlow=20|fnhigh=20}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-04_c.ani|description=Animation is a single continuous shot of a Knossos portal against starred space from a distance away. Green lines are overlayed throughout resembling a camera, with the word &amp;#039;Recording&amp;#039; blinking in red text top left. The camera very slowly pans (with some small unidentifiable objects, possibly Shivan cargo crates quickly moving through shot) around the portal as a warp effect appears (which is notably blue in the original version but green in Mixael&amp;#039;s to reflect the alternate in-game colour for Knossos jumping). A Ravana Destroyer appears from the warp effect and has emerged up to the middle of it&amp;#039;s &amp;#039;neck&amp;#039; when the animation stops.|lores=cb_sm1_04_c_200_V.png|hires=cb_sm1_04_c_200_M.png|fnlow=200|fnhigh=200}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-04_c.ani|description=Animation is a single continuous shot of a Knossos portal against starred space from a distance away. Green lines are overlayed throughout resembling a camera, with the word &amp;#039;Recording&amp;#039; blinking in red text top left. The camera very slowly pans (with some small unidentifiable objects, possibly Shivan cargo crates quickly moving through shot) around the portal as a warp effect appears (which is notably blue in the original version but green in Mixael&amp;#039;s to reflect the alternate in-game colour for Knossos jumping). A Ravana Destroyer appears from the warp effect and has emerged up to the middle of it&amp;#039;s &amp;#039;neck&amp;#039; when the animation stops.|lores=cb_sm1_04_c_200_V.png|hires=cb_sm1_04_c_200_M.png|fnlow=200|fnhigh=200}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-04_d.ani|description=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The animation follows the style of ship introduction &lt;/del&gt;screens&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;introducing the Rakshasa and Mara&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. It begins with just &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;background; a very darkened version of the FS2 interface background (black with some green &#039;data-esque&#039; &lt;/del&gt;elements&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, with a softly glowing blue grid overlaid. Red lines and squares quickly move onto &lt;/del&gt;the screen &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from the edges, with the blue writing &#039;Rakshasa&#039; visible top left &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a GTVA symbol appearing in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;corner&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A small box appears centre left depicting a graph with four sky blue columns that raise and lower rapidly. Blue text appears around these which is unreadable in the original but in the High-res &lt;/del&gt;version &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are &lt;/del&gt;extracts from the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rakshasa &lt;/del&gt;tech description &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and some basic information such as numbers of turrets, numbers of beams, and maximum speed&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A small bar bottom right features a small purple-blue &#039;sparking electrical&#039; line akin to a sensor reading, while the large box on the right fills with a 3D model &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Rakshasa &lt;/del&gt;(in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the same animation effects as used when selecting fighters or missiles before missions&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that spins. &lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-04_d.ani|description=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tech database &lt;/ins&gt;screens introducing &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(in order) &lt;/ins&gt;the Rakshasa &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cruiser &lt;/ins&gt;and Mara &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fighters, which &lt;/ins&gt;the elements &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;moving off &lt;/ins&gt;the screen and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then back on for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;second&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mixael&#039;s &lt;/ins&gt;version &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;includes &lt;/ins&gt;extracts from the tech description. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The interface elements are deep red instead &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;green &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this is used &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all Shivan ship tech animations&lt;/ins&gt;).lores=cb_sm1_04_d_115_V.png|hires=cb_sm1_04_d_115_M.png|fnlow=115|fnhigh=115}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Half-way through the animation the red lines move out of shot and the content disappears, then all of the above is repeated but with the model, top left title and information of and about the Mara instead of the Rakshasa&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|&lt;/del&gt;lores=cb_sm1_04_d_115_V.png|hires=cb_sm1_04_d_115_M.png|fnlow=115|fnhigh=115}}&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-05_a.ani|description=Animation depicts over a blue-grid-on-black background a 3D wireframe model of an active Knossos portal that switches between a front and top view. The title &amp;#039;Subspace Portal&amp;#039; appears to the left shortly after start, and shortly after that a pair of red scan lines and stream of red text that appears to the right side of the portal model. In the original this text is unreadable, but Mixael&amp;#039;s version is readable and consists of information about the portal and the fact it is likely Ancient technology rather than Shivan. All text fades away to leave the model on it&amp;#039;s own shortly before end of clip.|lores=cb_sm1_05_a_80_V.png|hires=cb_sm1_05_a_80_M.png|fnlow=80|fnhigh=80}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-05_a.ani|description=Animation depicts over a blue-grid-on-black background a 3D wireframe model of an active Knossos portal that switches between a front and top view. The title &amp;#039;Subspace Portal&amp;#039; appears to the left shortly after start, and shortly after that a pair of red scan lines and stream of red text that appears to the right side of the portal model. In the original this text is unreadable, but Mixael&amp;#039;s version is readable and consists of information about the portal and the fact it is likely Ancient technology rather than Shivan. All text fades away to leave the model on it&amp;#039;s own shortly before end of clip.|lores=cb_sm1_05_a_80_V.png|hires=cb_sm1_05_a_80_M.png|fnlow=80|fnhigh=80}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>T-Man</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=List_of_Command_Brief_Animations_(FS2)&amp;diff=45970&amp;oldid=prev</id>
		<title>T-Man: Final (i think) FS2 animation entries added \o/, Shall go back over and make corrections (may shorten first couple of descriptions). Will also talk to Kara about order he wants anims.</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=List_of_Command_Brief_Animations_(FS2)&amp;diff=45970&amp;oldid=prev"/>
		<updated>2017-01-16T16:04:43Z</updated>

		<summary type="html">&lt;p&gt;Final (i think) FS2 animation entries added \o/, Shall go back over and make corrections (may shorten first couple of descriptions). Will also talk to Kara about order he wants anims.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:04, 16 January 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l89&quot;&gt;Line 89:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 89:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm2_04_e.ani|description=Tech database screen introducing the GTB Artemis Bomber. Mixael&amp;#039;s version includes extracts from the tech description. |lores=cb_sm2_04_e_39_V.png|hires=cb_sm2_04_e_39_M.png|fnlow=39|fnhigh=39}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm2_04_e.ani|description=Tech database screen introducing the GTB Artemis Bomber. Mixael&amp;#039;s version includes extracts from the tech description. |lores=cb_sm2_04_e_39_V.png|hires=cb_sm2_04_e_39_M.png|fnlow=39|fnhigh=39}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_sm2_07_b.ani|description=Shot from port side and below of a Hatshepsut destroyer moving across the view. Though intended as the Psamtik in game, it has no insignia in either animation version. |lores=cb_sm2_07_b_47_V.png|hires=cb_sm2_07_b_47_M.png|fnlow=47|fnhigh=47}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_sm2_07_c.ani|description=Animation in 3 linked segments representative of objective representations. The time (identified as Vasudan Standard Time), and GTVA symbol remain constant, and the number top left counts the three segments (showing a 1 in segment 1 etc). Each segment has a different animation tinted deep red; segment 1 is a rotating jump node, the second is a spinning SF Nosferatu fighter which shatters like glass to represent it&#039;s destruction, and the third is a profile of Admiral Bosch (they are in fact clips of the cb_sm1_01_b animation). |lores=cb_sm2_07_c_56_V.png|hires=cb_sm2_07_c_56_M.png|fnlow=56|fnhigh=56}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_sm2_10_a.ani|description=Representation of the ETAK device in operation, featuring a spinning 3D wireframe model of an NTF Icini with blue waves radiating out from it. The background features a FRED-like grid, faded NTF symbol and ETAK in large faded red letters. |lores=cb_sm2_10_a_26_V.png|hires=cb_sm2_10_a_26_M.png|fnlow=26|fnhigh=26}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_sm2_10_c.ani|description=Tech database screen introducing the NTF Iceni class frigate. Mixael&#039;s version includes extracts from the tech description. |lores=cb_sm2_10_c_72_V.png|hires=cb_sm2_10_c_72_M.png|fnlow=72|fnhigh=72}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_sm2_10_d.ani|description=Shot from in front and slightly below of a SJ Sathanas Juggernaut flying towards and over the camera. The view is slightly grained (in the form of horizontal lines) to give a recording-like effect. |lores=cb_sm2_10_d_73_V.png|hires=cb_sm2_10_d_73_M.png|fnlow=73|fnhigh=73}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_sm2_10_e.ani|description=Computer analysis of the GTVA Meson Bomb with a 3D model from different angles and a series of small dialogue boxes with blocks of text (extracts from the tech description in Mixaels). Some images alongside notably include a spinning GTFr Triton model, which is the ship the bomb is designed to dock with for movement. |lores=cb_sm2_10_e_89_V.png|hires=cb_sm2_10_e_89_M.png|fnlow=89|fnhigh=89}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_sm3_03_b.ani|description=A damage report on the GTVA Colossus following it&#039;s fight with the SJ Sathanas, with a spinning Colossus model and a moving reticule pinpointing different locations. The actual blocks of text detailing the damage are unreadable in both versions. |lores=cb_sm3_03_b_21_V.png|hires=cb_sm3_03_b_21_M.png|fnlow=21|fnhigh=21}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm3-06_a.ani|description=Opens with forming GTVA image superimposed over a Hecate fly-by from lower starboard (as shown in Volition image). Image then fades to black and blue lightshaft effect forms into 70th Blue Lions emblem and title (as shown in high-res image).|lores=cb_sm3_06_a_36_V.png|hires=cb_sm3_06_a_157_M.png|fnlow=36|fnhigh=157}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm3-06_a.ani|description=Opens with forming GTVA image superimposed over a Hecate fly-by from lower starboard (as shown in Volition image). Image then fades to black and blue lightshaft effect forms into 70th Blue Lions emblem and title (as shown in high-res image).|lores=cb_sm3_06_a_36_V.png|hires=cb_sm3_06_a_157_M.png|fnlow=36|fnhigh=157}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>T-Man</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=List_of_Command_Brief_Animations_(FS2)&amp;diff=45955&amp;oldid=prev</id>
		<title>T-Man: Added cb_sm2_04_a - e entries.</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=List_of_Command_Brief_Animations_(FS2)&amp;diff=45955&amp;oldid=prev"/>
		<updated>2017-01-16T14:44:04Z</updated>

		<summary type="html">&lt;p&gt;Added cb_sm2_04_a - e entries.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:44, 16 January 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l79&quot;&gt;Line 79:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 79:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm2_01_e.ani|description=Animation is a series of Tech database screens that introduce (in order) the GTA Charybdis AWACS, GVA Setekh AWACS, GTG Zephyrus gas miner, and GVG Anuket gas miner. Mixael&amp;#039;s version includes extracts from each ship&amp;#039;s tech description. The colours of the screen elements change, being green for presenting Terran ships and orange-yellow for presenting the Vasudan ships.|lores=cb_sm2_01_e_214_V.png|hires=cb_sm2_01_e_214_M.png|fnlow=214|fnhigh=214}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm2_01_e.ani|description=Animation is a series of Tech database screens that introduce (in order) the GTA Charybdis AWACS, GVA Setekh AWACS, GTG Zephyrus gas miner, and GVG Anuket gas miner. Mixael&amp;#039;s version includes extracts from each ship&amp;#039;s tech description. The colours of the screen elements change, being green for presenting Terran ships and orange-yellow for presenting the Vasudan ships.|lores=cb_sm2_01_e_214_V.png|hires=cb_sm2_01_e_214_M.png|fnlow=214|fnhigh=214}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_sm2_04_a.ani|description=Shows the 3D node map with every system green except Regulus and it&#039;s nodes (representing the NTF&#039;s final days when I only held that one system). Zooming in on Regulus, it pans along jump routes from one system to another tracing a route to Gamma Draconis, breifly highlighting each system at it goes. It stops at Gamma Draconis and show a model of the Knossos portal. |lores=cb_sm2_04_a_135_V.png|hires=cb_sm2_04_a_135_M.png|fnlow=135|fnhigh=135}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_sm2_04_b.ani|description=Animation shows NTF losses as their fleet attempts to get to Gamma Draconis. From a view of the 3D map (all systems are green except Regulus and it&#039;s nodes which are yellow) the camera zooms in on Polaris and shows red wireframe models of three NTF vessels (NTC&#039;s Gaozu and Fronde (either Fenris or Leviathan class) and a Deimos NTCv An Luchan) which then shatter like glass. The camera then pans to look at Epislon Pegasi and repeats with another ship (a Deimos NTCv Jacquerie), then again pans to Capella and repeats with an Orion named the NTD Vasa. |lores=cb_sm2_04_b_138_V.png|hires=cb_sm2_04_b_138_M.png|fnlow=138|fnhigh=138}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_sm2_04_c.ani|description=Animation outlines the GTVA&#039;s battleplan for blockading the Capella node in Gamma Draconis, using 3D wireframe models of GTVA capital ships and triangular symbols for NTF vessels (which it identifies as The NTF fleet with commanding officer Admiral Bosch). The ships GVD Hedetet, GVC Unut, GVCv Hyksos and GTCv Diomedies are named in the animation. |lores=cb_sm2_04_c_101_V.png|hires=cb_sm2_04_c_101_M.png|fnlow=101|fnhigh=101}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_sm2_04_d.ani|description=Two-segment animation introducing the Mjolnir RBC to the player. The first segment is in the style of a computer analysis with a Mjolnir model that rotates at intervals as (unreadable) text streams past on the right. The second segment begins with the computer elements fading into a space shot and the Mjolnir coming to life near a jump node. The camera rapidly pans to other RBC&#039;s situated at the four &#039;corners&#039; of the Jump Node, then zooms out to show a Deimos jumping in and being destroyed by the beam cannons (though their beams are blue in both version of the animation unlike the green beams in-game). |lores=cb_sm2_04_d_138_V.png|hires=cb_sm2_04_d_138_M.png|fnlow=138|fnhigh=138}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_sm2_04_e.ani|description=Tech database screen introducing the GTB Artemis Bomber. Mixael&#039;s version includes extracts from the tech description. |lores=cb_sm2_04_e_39_V.png|hires=cb_sm2_04_e_39_M.png|fnlow=39|fnhigh=39}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm3-06_a.ani|description=Opens with forming GTVA image superimposed over a Hecate fly-by from lower starboard (as shown in Volition image). Image then fades to black and blue lightshaft effect forms into 70th Blue Lions emblem and title (as shown in high-res image).|lores=cb_sm3_06_a_36_V.png|hires=cb_sm3_06_a_157_M.png|fnlow=36|fnhigh=157}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm3-06_a.ani|description=Opens with forming GTVA image superimposed over a Hecate fly-by from lower starboard (as shown in Volition image). Image then fades to black and blue lightshaft effect forms into 70th Blue Lions emblem and title (as shown in high-res image).|lores=cb_sm3_06_a_36_V.png|hires=cb_sm3_06_a_157_M.png|fnlow=36|fnhigh=157}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>T-Man</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=List_of_Command_Brief_Animations_(FS2)&amp;diff=45944&amp;oldid=prev</id>
		<title>T-Man: Added cb_sm2_01_a, b, d, and e entries (AFAIK there is no c???).</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=List_of_Command_Brief_Animations_(FS2)&amp;diff=45944&amp;oldid=prev"/>
		<updated>2017-01-16T12:48:41Z</updated>

		<summary type="html">&lt;p&gt;Added cb_sm2_01_a, b, d, and e entries (AFAIK there is no c???).&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:48, 16 January 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l71&quot;&gt;Line 71:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 71:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_loop-b_b.ani|description=A decoding transmission from SOC agent Christopher Snipes, at the time hiding aboard the NTC Alexandria within the Nebula.|lores=cb_loop-b_b_40_V.png|hires=cb_loop-b_b_40_M.png|fnlow=40|fnhigh=40}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_loop-b_b.ani|description=A decoding transmission from SOC agent Christopher Snipes, at the time hiding aboard the NTC Alexandria within the Nebula.|lores=cb_loop-b_b_40_V.png|hires=cb_loop-b_b_40_M.png|fnlow=40|fnhigh=40}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_sm2_01_a.ani|description=Animation concerns a series of victories for the GTVA in the fight against the NTF. The camera remains fixed on the three NTF systems and Epsilon Pegasi with the rest of the map darkened. A box-like dialogue extends from Polaris and uses shattering models to indicate the destruction of the NTD Andronicus and NTC Camisard by the Colossus. It then switches to Sirius and reports the NTD Cyrene being destroyed by the 13th Vasudan Battle Group (the Psamtik&#039;s group). Finally it switches to Regulus and shows an animation of Admiral Bosch to represent his retreat to the system.|lores=cb_sm2_01_a_76_V.png|hires=cb_sm2_01_a_76_M.png|fnlow=76|fnhigh=76}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_sm2_01_b.ani|description=An animation along the same styling as tech description screens, representing a data file on the Knossos portal. The image is static and has one component enlarged and spun as a 3D model.|lores=cb_sm2_01_b_79_V.png|hires=cb_sm2_01_b_79_M.png|fnlow=79|fnhigh=79}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_sm2_01_d.ani|description=Represents a report on the Knossos portal, with an animated 3D model and smaller dialogue boxes representing analysis of different components. The small box between the chunks of text shows the projected jump route the Knossos forms.|lores=cb_sm2_01_d_66_V.png|hires=cb_sm2_01_d_66_M.png|fnlow=66|fnhigh=66}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_sm2_01_e.ani|description=Animation is a series of Tech database screens that introduce (in order) the GTA Charybdis AWACS, GVA Setekh AWACS, GTG Zephyrus gas miner, and GVG Anuket gas miner. Mixael&#039;s version includes extracts from each ship&#039;s tech description. The colours of the screen elements change, being green for presenting Terran ships and orange-yellow for presenting the Vasudan ships.|lores=cb_sm2_01_e_214_V.png|hires=cb_sm2_01_e_214_M.png|fnlow=214|fnhigh=214}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm3-06_a.ani|description=Opens with forming GTVA image superimposed over a Hecate fly-by from lower starboard (as shown in Volition image). Image then fades to black and blue lightshaft effect forms into 70th Blue Lions emblem and title (as shown in high-res image).|lores=cb_sm3_06_a_36_V.png|hires=cb_sm3_06_a_157_M.png|fnlow=36|fnhigh=157}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm3-06_a.ani|description=Opens with forming GTVA image superimposed over a Hecate fly-by from lower starboard (as shown in Volition image). Image then fades to black and blue lightshaft effect forms into 70th Blue Lions emblem and title (as shown in high-res image).|lores=cb_sm3_06_a_36_V.png|hires=cb_sm3_06_a_157_M.png|fnlow=36|fnhigh=157}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>T-Man</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=List_of_Command_Brief_Animations_(FS2)&amp;diff=45935&amp;oldid=prev</id>
		<title>T-Man: Added cb_train_06_b and c entries (AFAIK there is no 06_a; will update if i&#039;ve derped though).</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=List_of_Command_Brief_Animations_(FS2)&amp;diff=45935&amp;oldid=prev"/>
		<updated>2017-01-15T20:09:35Z</updated>

		<summary type="html">&lt;p&gt;Added cb_train_06_b and c entries (AFAIK there is no 06_a; will update if i&amp;#039;ve derped though).&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:09, 15 January 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l63&quot;&gt;Line 63:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 63:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_train_04_e.ani|description=Tech database screens introducing (in order) the Harpoon and Hornet missiles to the player.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_train_04_e.ani|description=Tech database screens introducing (in order) the Harpoon and Hornet missiles to the player.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|lores=cb_train_04_e_24_V.png|hires=cb_train_04_e_24_M.png|fnlow=24|fnhigh=24}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|lores=cb_train_04_e_24_V.png|hires=cb_train_04_e_24_M.png|fnlow=24|fnhigh=24}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_train_06_b.ani|description=The Animation begins with an animated emblem of the 242 Suicide Kings Squadron (beginning with the card face-down on it&#039;s own and then it is turned over to show the squadron name). After a pause this fades to a database entry-style screen with information (readable only in high-res version) on the Suicide Kings. The screen depicts the GTD Galatea (where the Kings were originally stationed), the GTF Valkyrie (which the Kings originally flew) and the Alexander McCarthy capture (which was the wing&#039;s first assignment).|lores=cb_train_06_b_103_V.png|hires=cb_train_06_b_103_M.png|fnlow=103|fnhigh=103}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_train_06_c.ani|description=Tech database screen introducing the Persues fighter. Mixael&#039;s version includes extracts from the tech description.|lores=cb_train_06_c_70_V.png|hires=cb_train_06_c_70_M.png|fnlow=70|fnhigh=70}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_Loop-B_f.ani|description=A technical analysis of the [[SF Mara]], with 3D rotating image (presented to player before &amp;#039;Into the Lion&amp;#039;s Den&amp;#039;).|lores=Cb_Loop-B_f_72_V.png|hires=Cb_Loop-B_f_72_M.png|fnlow=72|fnhigh=72}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_Loop-B_f.ani|description=A technical analysis of the [[SF Mara]], with 3D rotating image (presented to player before &amp;#039;Into the Lion&amp;#039;s Den&amp;#039;).|lores=Cb_Loop-B_f_72_V.png|hires=Cb_Loop-B_f_72_M.png|fnlow=72|fnhigh=72}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>T-Man</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=List_of_Command_Brief_Animations_(FS2)&amp;diff=45930&amp;oldid=prev</id>
		<title>T-Man: Added cb_train_04_a - e entries.</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=List_of_Command_Brief_Animations_(FS2)&amp;diff=45930&amp;oldid=prev"/>
		<updated>2017-01-15T19:56:02Z</updated>

		<summary type="html">&lt;p&gt;Added cb_train_04_a - e entries.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:56, 15 January 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l52&quot;&gt;Line 52:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 52:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_train_01_e.ani|description=Three tech-description style screens introducing the player to (in order) the Subach HL-7 primary, the Tempest secondary and the Rockeye secondary.|lores=cb_train_01_e_146_V.png|hires=cb_train_01_e_146_M.png|fnlow=146|fnhigh=146}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_train_01_e.ani|description=Three tech-description style screens introducing the player to (in order) the Subach HL-7 primary, the Tempest secondary and the Rockeye secondary.|lores=cb_train_01_e_146_V.png|hires=cb_train_01_e_146_M.png|fnlow=146|fnhigh=146}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_train_04_a.ani|description=Begins from blank screen (with default FS2 background) then GTVA emblem quickly appears from a golden light. This vanishes half-way through and the emblem and title of the 107th Raven&#039;s squadron appears with a stylised blue &#039;light-shaft effect&#039;.|lores=cb_train_04_a_67_V.png|hires=cb_train_04_a_67_M.png|fnlow=67|fnhigh=67}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_train_04_b.ani|description=Tech database screen introducing the GTF Hercules MK II fighter. Mixael&#039;s version includes extracts from the tech description.|lores=cb_train_04_b_38_V.png|hires=cb_train_04_b_38_M.png|fnlow=38|fnhigh=38}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_train_04_c.ani|description=Animation showing a Hercules and Myrmidon with graphs and blocks of text meant to be comparing their performances. The camera rotates between several different angles of the two ships.|lores=cb_train_04_c_5_V.png|hires=cb_train_04_c_5_M.png|fnlow=5|fnhigh=5}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_train_04_d.ani|description=Tech database screen introducing the Prometheus R cannon to the player.|lores=cb_train_04_d_21_V.png|hires=cb_train_04_d_21_M.png|fnlow=21|fnhigh=21}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_train_04_e.ani|description=Tech database screens introducing (in order) the Harpoon and Hornet missiles to the player.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|lores=cb_train_04_e_24_V.png|hires=cb_train_04_e_24_M.png|fnlow=24|fnhigh=24}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_Loop-B_f.ani|description=A technical analysis of the [[SF Mara]], with 3D rotating image (presented to player before &amp;#039;Into the Lion&amp;#039;s Den&amp;#039;).|lores=Cb_Loop-B_f_72_V.png|hires=Cb_Loop-B_f_72_M.png|fnlow=72|fnhigh=72}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_Loop-B_f.ani|description=A technical analysis of the [[SF Mara]], with 3D rotating image (presented to player before &amp;#039;Into the Lion&amp;#039;s Den&amp;#039;).|lores=Cb_Loop-B_f_72_V.png|hires=Cb_Loop-B_f_72_M.png|fnlow=72|fnhigh=72}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>T-Man</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=List_of_Command_Brief_Animations_(FS2)&amp;diff=45919&amp;oldid=prev</id>
		<title>T-Man: Added cb_train_01_a - e entries. Not sure on ordering yet; For now have put as close as I can to their order in ANI files.</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=List_of_Command_Brief_Animations_(FS2)&amp;diff=45919&amp;oldid=prev"/>
		<updated>2017-01-15T19:23:13Z</updated>

		<summary type="html">&lt;p&gt;Added cb_train_01_a - e entries. Not sure on ordering yet; For now have put as close as I can to their order in ANI files.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:23, 15 January 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l42&quot;&gt;Line 42:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-08_c.ani|description=Animation is of the 3D map, starting with a view of the whole map (where all systems are green unlike some map animations) and then zooming in to focus on several systems in sequence panning from one to the other, each flashing briefly as it is focused on. The systems are Alpha Centuari and Deneb (focused on at the same time), Sirius, Regulus and then Polaris.|lores=cb_sm1_08_c_118_V.png|hires=cb_sm1_08_c_118_M.png|fnlow=118|fnhigh=118}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-08_c.ani|description=Animation is of the 3D map, starting with a view of the whole map (where all systems are green unlike some map animations) and then zooming in to focus on several systems in sequence panning from one to the other, each flashing briefly as it is focused on. The systems are Alpha Centuari and Deneb (focused on at the same time), Sirius, Regulus and then Polaris.|lores=cb_sm1_08_c_118_V.png|hires=cb_sm1_08_c_118_M.png|fnlow=118|fnhigh=118}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_train_01_a.ani|description=Tech database screen introducing the GTF Myrmidon fighter. Mixael&#039;s version includes extracts from the tech description.|lores=cb_train_01_a_38_V.png|hires=cb_train_01_a_38_M.png|fnlow=38|fnhigh=38}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_train_01_b.ani|description=Animation depicts a computer article on the GTD Bastion, with a 3D model, a short description (only really readable in high-res) of the ship&#039;s service in the Great War, and a list of the squadrons who served on her. The 53rd Hammerheads are selected from the list and their insignia displayed in the latter half.|lores=cb_train_01_b_80_V.png|hires=cb_train_01_b_80_M.png|fnlow=80|fnhigh=80}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_train_01_c.ani|description=A red-tinted video sequence of the Lucifer emerging from subspace and exploding (which is in fact a clip from the final cutscene of Freespace 1; Mixael&#039;s verions uses a clip from his high-res version of that cutscene).|lores=cb_train_01_c_160_V.png|hires=cb_train_01_c_160_M.png|fnlow=160|fnhigh=160}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_train_01_d.ani|description=A shot of a Hecate flying past, from the front port-side and slightly below the ship. No nameplate is shown in either clip (in-game it is meant to be the Aquitaine).|lores=cb_train_01_d_1_V.png|hires=cb_train_01_d_1_M.png|fnlow=1|fnhigh=1}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_train_01_e.ani|description=Three tech-description style screens introducing the player to (in order) the Subach HL-7 primary, the Tempest secondary and the Rockeye secondary.|lores=cb_train_01_e_146_V.png|hires=cb_train_01_e_146_M.png|fnlow=146|fnhigh=146}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_Loop-B_f.ani|description=A technical analysis of the [[SF Mara]], with 3D rotating image (presented to player before &amp;#039;Into the Lion&amp;#039;s Den&amp;#039;).|lores=Cb_Loop-B_f_72_V.png|hires=Cb_Loop-B_f_72_M.png|fnlow=72|fnhigh=72}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_Loop-B_f.ani|description=A technical analysis of the [[SF Mara]], with 3D rotating image (presented to player before &amp;#039;Into the Lion&amp;#039;s Den&amp;#039;).|lores=Cb_Loop-B_f_72_V.png|hires=Cb_Loop-B_f_72_M.png|fnlow=72|fnhigh=72}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>T-Man</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=List_of_Command_Brief_Animations_(FS2)&amp;diff=45907&amp;oldid=prev</id>
		<title>T-Man: Added entries for cb_sm1-08_a, _b and _c</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=List_of_Command_Brief_Animations_(FS2)&amp;diff=45907&amp;oldid=prev"/>
		<updated>2017-01-15T10:32:46Z</updated>

		<summary type="html">&lt;p&gt;Added entries for cb_sm1-08_a, _b and _c&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:32, 15 January 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l36&quot;&gt;Line 36:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 36:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-05_e.ani|description=Animation depicts two Faustus science cruisers scanning the Knossos as they slowly pass by. As the camera zooms away quickly we see several other Faustus crusiers stationed around the portal, and finally three GTVA warships holding position close to the node (A Sobek, Diemos and Hecate).|lores=cb_sm1_05_e_91_V.png|hires=cb_sm1_05_e_91_M.png|fnlow=91|fnhigh=91}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_sm1-05_e.ani|description=Animation depicts two Faustus science cruisers scanning the Knossos as they slowly pass by. As the camera zooms away quickly we see several other Faustus crusiers stationed around the portal, and finally three GTVA warships holding position close to the node (A Sobek, Diemos and Hecate).|lores=cb_sm1_05_e_91_V.png|hires=cb_sm1_05_e_91_M.png|fnlow=91|fnhigh=91}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_sm1-08_a.ani|description=Animation reports on Admiral Koth&#039;s assault into Epsilon Pegasi, starting with the 3D map and zooming in on the system. An 3D Orion model is shown identified as the NTD Repulse and (high) casualty reports for the GTVA 6th fleet are shown.|lores=cb_sm1_08_a_176_V.png|hires=cb_sm1_08_a_176_M.png|fnlow=176|fnhigh=176}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_sm1-08_b.ani|description=Animation begins focused on Capella and showing a 3D model of the Hecate-class GTD Aquitane, then rapidly pans to zoom on Sirius. It zooms out and rotating slightly to bring Alpha Centuari and Deneb into view as they are highlighted red, depicting an assault on Sirius from those two systems failing. At the end it zooms out to focus on the 3 NTF systems (Sirius, Regulus and Polaris) and includes Epsilon Pegasi coloured similarly as if it had fallen; the rest of the map is greyed out to emphasise these four systems.|lores=cb_sm1_08_b_205_V.png|hires=cb_sm1_08_b_205_M.png|fnlow=205|fnhigh=205}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{CBAnim2|filename=cb_sm1-08_c.ani|description=Animation is of the 3D map, starting with a view of the whole map (where all systems are green unlike some map animations) and then zooming in to focus on several systems in sequence panning from one to the other, each flashing briefly as it is focused on. The systems are Alpha Centuari and Deneb (focused on at the same time), Sirius, Regulus and then Polaris.|lores=cb_sm1_08_c_118_V.png|hires=cb_sm1_08_c_118_M.png|fnlow=118|fnhigh=118}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_Loop-B_f.ani|description=A technical analysis of the [[SF Mara]], with 3D rotating image (presented to player before &amp;#039;Into the Lion&amp;#039;s Den&amp;#039;).|lores=Cb_Loop-B_f_72_V.png|hires=Cb_Loop-B_f_72_M.png|fnlow=72|fnhigh=72}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{CBAnim2|filename=cb_Loop-B_f.ani|description=A technical analysis of the [[SF Mara]], with 3D rotating image (presented to player before &amp;#039;Into the Lion&amp;#039;s Den&amp;#039;).|lores=Cb_Loop-B_f_72_V.png|hires=Cb_Loop-B_f_72_M.png|fnlow=72|fnhigh=72}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>T-Man</name></author>
	</entry>
</feed>