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	<id>https://wiki.hard-light.org/index.php?action=history&amp;feed=atom&amp;title=Retail_SEXPs</id>
	<title>Retail SEXPs - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hard-light.org/index.php?action=history&amp;feed=atom&amp;title=Retail_SEXPs"/>
	<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Retail_SEXPs&amp;action=history"/>
	<updated>2026-11-15T18:07:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Retail_SEXPs&amp;diff=44065&amp;oldid=prev</id>
		<title>Niffiwan: /* end-campaign */</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Retail_SEXPs&amp;diff=44065&amp;oldid=prev"/>
		<updated>2014-06-20T02:55:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;end-campaign&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:55, 20 June 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l530&quot;&gt;Line 530:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 530:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  end-campaign&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  end-campaign&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;      end-campaign&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;      end-campaign&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;      Ends the builtin campaign. Should only be used by the main FreeSpace campaign  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;      Ends the builtin campaign. Should only be used by the main FreeSpace campaign&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; Takes 1 optional argument&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; 1: End Campaign even if the player is dead (optional; defaults to true)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===[[sabotage-subsystem]]===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===[[sabotage-subsystem]]===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  sabotage-subsystem&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  sabotage-subsystem&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Niffiwan</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Retail_SEXPs&amp;diff=33521&amp;oldid=prev</id>
		<title>Shade: /* Status */  Added is-ship-visible</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Retail_SEXPs&amp;diff=33521&amp;oldid=prev"/>
		<updated>2011-02-19T13:50:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Status: &lt;/span&gt;  Added is-ship-visible&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:50, 19 February 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l273&quot;&gt;Line 273:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 273:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;      3: (optional) A seed to use when generating numbers. (Setting this to 0 is the same as having no seed at all)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;      3: (optional) A seed to use when generating numbers. (Setting this to 0 is the same as having no seed at all)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Status==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Status==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;===[[is-ship-visible]]===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; is-ship-visible&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;     is-ship-visible&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;     Check whether ship is visible on Player&#039;s radar&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;     Single Player Only! Returns 0 - not visible, 1 - partially visible, 2 - fully visible.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;     1: Name of ship to check &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===[[is-cargo-known-delay]]===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===[[is-cargo-known-delay]]===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  is-cargo-known-delay&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  is-cargo-known-delay&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l431&quot;&gt;Line 431:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 437:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;      Returns distance to the plane of the knossos device in percent length of ship&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;      Returns distance to the plane of the knossos device in percent length of ship&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;      (ie, 100 means front of ship is 1 ship length from plane of knossos device)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;      (ie, 100 means front of ship is 1 ship length from plane of knossos device)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;      1: Ship name  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;      1: Ship name&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Change==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Change==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===[[modify-variable]]===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===[[modify-variable]]===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Shade</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Retail_SEXPs&amp;diff=21463&amp;oldid=prev</id>
		<title>TopAce: prefered --&gt; preferred</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Retail_SEXPs&amp;diff=21463&amp;oldid=prev"/>
		<updated>2009-03-26T16:01:04Z</updated>

		<summary type="html">&lt;p&gt;prefered --&amp;gt; preferred&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:01, 26 March 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l642&quot;&gt;Line 642:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 642:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===[[good-secondary-time]]===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===[[good-secondary-time]]===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  good-secondary-time&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  good-secondary-time&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;      Set &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prefered &lt;/del&gt;secondary weapons&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;      Set &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;preferred &lt;/ins&gt;secondary weapons&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;      This sexpression is used to inform the AI about &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prefered &lt;/del&gt;secondary weapons to fire during combat. When this expression&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;      This sexpression is used to inform the AI about &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;preferred &lt;/ins&gt;secondary weapons to fire during combat. When this expression&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;      is evaulated, any AI ships of the given team prefer to fire the given weapon at the given ship. (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Prefered &lt;/del&gt;over other&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;      is evaulated, any AI ships of the given team prefer to fire the given weapon at the given ship. (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Preferred &lt;/ins&gt;over other&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;      secondary weapons)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;      secondary weapons)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TopAce</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Retail_SEXPs&amp;diff=11143&amp;oldid=prev</id>
		<title>Shade: All retail SEXPs added</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Retail_SEXPs&amp;diff=11143&amp;oldid=prev"/>
		<updated>2007-08-03T19:40:04Z</updated>

		<summary type="html">&lt;p&gt;All retail SEXPs added&lt;/p&gt;
&lt;a href=&quot;https://wiki.hard-light.org/index.php?title=Retail_SEXPs&amp;amp;diff=11143&amp;amp;oldid=11136&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Shade</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Retail_SEXPs&amp;diff=11136&amp;oldid=prev</id>
		<title>Shade: changed a link</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Retail_SEXPs&amp;diff=11136&amp;oldid=prev"/>
		<updated>2007-08-03T04:01:22Z</updated>

		<summary type="html">&lt;p&gt;changed a link&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:01, 3 August 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page is quick a reference of SEXPs available in the retail version of [[Portal:FRED|FRED]]. To see the list of SEXPs that have been added, moved or modified by the SCP, go to the [[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SCP SEXP Reference|&lt;/del&gt;SCP SEXPs]] page. For tips and examples for how to properly use a SEXP when building missions, as well as warnings about potential pitfalls, follow the link to the detail page for the SEXP you are interested in.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page is quick a reference of SEXPs available in the retail version of [[Portal:FRED|FRED]]. To see the list of SEXPs that have been added, moved or modified by the SCP, go to the [[SCP SEXPs]] page. For tips and examples for how to properly use a SEXP when building missions, as well as warnings about potential pitfalls, follow the link to the detail page for the SEXP you are interested in.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Objectives==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Objectives==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Shade</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Retail_SEXPs&amp;diff=11116&amp;oldid=prev</id>
		<title>Shade: small addition</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Retail_SEXPs&amp;diff=11116&amp;oldid=prev"/>
		<updated>2007-08-02T00:59:45Z</updated>

		<summary type="html">&lt;p&gt;small addition&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:59, 2 August 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page is a reference of SEXPs available in the retail version of [[Portal:FRED|FRED]]. To see the list of SEXPs that have been added, moved or modified by the SCP, go to the [[SCP SEXP Reference|SCP SEXPs]] page.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This page is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quick &lt;/ins&gt;a reference of SEXPs available in the retail version of [[Portal:FRED|FRED]]. To see the list of SEXPs that have been added, moved or modified by the SCP, go to the [[SCP SEXP Reference|SCP SEXPs]] page&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. For tips and examples for how to properly use a SEXP when building missions, as well as warnings about potential pitfalls, follow the link to the detail page for the SEXP you are interested in&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Objectives==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Objectives==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Shade</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Retail_SEXPs&amp;diff=11114&amp;oldid=prev</id>
		<title>Shade: New page: This page is a reference of SEXPs available in the retail version of FRED. To see the list of SEXPs that have been added, moved or modified by the SCP, go to the [[SCP SEXP...</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Retail_SEXPs&amp;diff=11114&amp;oldid=prev"/>
		<updated>2007-08-02T00:51:30Z</updated>

		<summary type="html">&lt;p&gt;New page: This page is a reference of SEXPs available in the retail version of &lt;a href=&quot;/index.php/Portal:FRED&quot; title=&quot;Portal:FRED&quot;&gt;FRED&lt;/a&gt;. To see the list of SEXPs that have been added, moved or modified by the SCP, go to the [[SCP SEXP...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;This page is a reference of SEXPs available in the retail version of [[Portal:FRED|FRED]]. To see the list of SEXPs that have been added, moved or modified by the SCP, go to the [[SCP SEXP Reference|SCP SEXPs]] page.&lt;br /&gt;
&lt;br /&gt;
==Objectives==&lt;br /&gt;
===[[is-destroyed-delay]]===&lt;br /&gt;
 Is destroyed delay (Boolean operator)&lt;br /&gt;
         Becomes true &amp;lt;delay&amp;gt; seconds after all specified ships have been destroyed.&lt;br /&gt;
 &lt;br /&gt;
 Returns a boolean value; Takes 2 or more arguments:&lt;br /&gt;
         1:      Time delay in seconds (see above).&lt;br /&gt;
         Rest:   Name of ship (or wing) to check status of.&lt;br /&gt;
===[[is-subsystem-destroyed-delay]]===&lt;br /&gt;
 Is subsystem destroyed delay (Boolean operator)&lt;br /&gt;
         Becomes true &amp;lt;delay&amp;gt; seconds after the specified subsystem of the specified ship is destroyed.&lt;br /&gt;
 &lt;br /&gt;
 Returns a boolean value; Takes 3 arguments:&lt;br /&gt;
         1:      Name of ship the subsystem we are checking is on.&lt;br /&gt;
         2:      The name of the subsystem we are checking status of.&lt;br /&gt;
         3:      Time delay in seconds (see above).&lt;br /&gt;
===[[is-disabled-delay]]===&lt;br /&gt;
 Is disabled delay (Boolean operator)&lt;br /&gt;
         Becomes true &amp;lt;delay&amp;gt; seconds after the specified ship(s) are disabled.  A ship is disabled when all of it&amp;#039;s engine&lt;br /&gt;
 subsystems are destroyed.  All ships must be diabled for this function to return true.&lt;br /&gt;
 &lt;br /&gt;
 Returns a boolean value; Takes 2 or more arguments:&lt;br /&gt;
         1:      Time delay is seconds (see above).&lt;br /&gt;
         Rest:   Names of ships to check disabled status of.&lt;br /&gt;
===[[Is-disarmed-delay]]===&lt;br /&gt;
 Is disarmed delay (Boolean operator)&lt;br /&gt;
         Becomes true &amp;lt;delay&amp;gt; seconds after the specified ship(s) are disarmed.  A ship is disarmed when all of it&amp;#039;s turret&lt;br /&gt;
 subsystems are destroyed.  All ships must be disarmed for this function to return true.&lt;br /&gt;
 &lt;br /&gt;
 Returns a boolean value; Takes 2 or more arguments:&lt;br /&gt;
         1:      Time delay is seconds (see above).&lt;br /&gt;
         Rest:   Names of ships to check disarmed status of.&lt;br /&gt;
===[[has-docked-delay]]===&lt;br /&gt;
 Has docked delay (Boolean operator)&lt;br /&gt;
         Becomes true &amp;lt;delay&amp;gt; seconds after the specified ships have docked the specified number of times.&lt;br /&gt;
 &lt;br /&gt;
 Returns a boolean value; Takes 4 arguments:&lt;br /&gt;
         1:      The name of the docker ship&lt;br /&gt;
         2:      The name of the dockee ship&lt;br /&gt;
         3:      The number of times they have to have docked&lt;br /&gt;
         4:      Time delay in seconds (see above).&lt;br /&gt;
===[[has-undocked-delay]]===&lt;br /&gt;
 Has undocked delay (Boolean operator)&lt;br /&gt;
         Becomes true &amp;lt;delay&amp;gt; seconds after the specified ships have undocked the specified number of times.&lt;br /&gt;
 &lt;br /&gt;
 Returns a boolean value; Takes 4 arguments:&lt;br /&gt;
         1:      The name of the docker ship&lt;br /&gt;
         2:      The name of the dockee ship&lt;br /&gt;
         3:      The number of times they have to have undocked&lt;br /&gt;
         4:      Time delay in seconds (see above).&lt;br /&gt;
===[[has-arrived-delay]]===&lt;br /&gt;
 Has arrived delay (Boolean operator)&lt;br /&gt;
         Becomes true &amp;lt;delay&amp;gt; seconds after the specified ship(s) have arrived into the mission&lt;br /&gt;
 &lt;br /&gt;
 Returns a boolean value; Takes 2 or more arguments:&lt;br /&gt;
         1:      Time delay in seconds (see above).&lt;br /&gt;
         Rest:   Name of ship (or wing) we want to check has arrived.&lt;br /&gt;
===[[has-departed-delay]]===&lt;br /&gt;
 Has departed delay (Boolean operator)&lt;br /&gt;
         Becomes true &amp;lt;delay&amp;gt; seconds after the specified ship(s) or wing(s) have departed from the mission by warping out.  If any &lt;br /&gt;
 ship was destroyed, this operator will never be true.&lt;br /&gt;
 &lt;br /&gt;
 Returns a boolean value; Takes 2 or more arguments:&lt;br /&gt;
         1:      Time delay in seconds (see above).&lt;br /&gt;
         Rest:   Name of ship (or wing) we want to check has departed.&lt;br /&gt;
===[[are-waypoints-done-delay]]===&lt;br /&gt;
 Waypoints done delay (Boolean operator)&lt;br /&gt;
         Becomes true &amp;lt;delay&amp;gt; seconds after the specified ship has completed flying the specified waypoint path.&lt;br /&gt;
 &lt;br /&gt;
 Returns a boolean value; Takes 3 arguments:&lt;br /&gt;
         1:      Name of ship we are checking.&lt;br /&gt;
         2:      Waypoint path we want to check if ship has flown.&lt;br /&gt;
         3:      Time delay in seconds (see above).&lt;br /&gt;
===[[ship-type-destroyed]]===&lt;br /&gt;
 Ship Type Destroyed (Boolean operator)&lt;br /&gt;
         Becomes true when the specified percentage of ship types in this mission have been destroyed.  The ship type is a generic&lt;br /&gt;
 type such as fighter/bomber, transport, etc.  Fighters and bombers count as the same type.&lt;br /&gt;
 &lt;br /&gt;
 Returns a boolean value; Takes 2 arguments:&lt;br /&gt;
         1:      Percentage of ships that must be destroyed.&lt;br /&gt;
         2:      Ship type to check for.&lt;br /&gt;
===[[percent-ships-departed]]===&lt;br /&gt;
 percent-ships-departed&lt;br /&gt;
         Boolean function which returns true if the percentage of ships in the listed ships and wings which have departed is&lt;br /&gt;
 greater or equal to the given percentage.  For wings, all ships of all waves are used for calculation for the total possible&lt;br /&gt;
 ships to depart.&lt;br /&gt;
 &lt;br /&gt;
 Takes 2 or more arguments:&lt;br /&gt;
         1:      Percentge of departed ships at which this function will return true.&lt;br /&gt;
         2+:     List of ships/wing whose departure status should be determined.&lt;br /&gt;
===[[percent-ships-destroyed]]===&lt;br /&gt;
 percent-ships-destroyed&lt;br /&gt;
         Boolean function which returns true if the percentage of ships in the listed ships and wings which have been destroyed&lt;br /&gt;
 is greater or equal to the given percentage.  For wings, all ships of all waves are used for calculation for the total possible&lt;br /&gt;
 ships to be destroyed.&lt;br /&gt;
 &lt;br /&gt;
 Takes 2 or more arguments:&lt;br /&gt;
         1:      Percentge of destroyed ships at which this function will return true.&lt;br /&gt;
         2+:     List of ships/wing whose destroyed status should be determined.&lt;br /&gt;
===[[depart-node-delay]]===&lt;br /&gt;
 depart-node-delay&lt;br /&gt;
         Returns true N seconds after the listed ships depart, if those ships depart within the radius of the given jump node.&lt;br /&gt;
 The delay value is given in seconds.&lt;br /&gt;
 &lt;br /&gt;
 Takes 3 or more arguments:&lt;br /&gt;
         1:      Delay in seconds after the last ship listed departed before this expression can return true.&lt;br /&gt;
         2:      Name of a jump node&lt;br /&gt;
         3+:     List of ships to check for departure within radius of the jump node&lt;br /&gt;
===[[destroyed-or-departed-delay]]===&lt;br /&gt;
 destroyed-or-departed-delay&lt;br /&gt;
         Returns true N seconds after all the listed ships or wings have been destroyed or have departed.&lt;br /&gt;
 &lt;br /&gt;
 Takes 2 or more arguments:&lt;br /&gt;
         1:      Delay in seconds after the last ship/wing is destroyed or departed this expression can return true.&lt;br /&gt;
         2+:     Name of a ship or wing&lt;br /&gt;
==Time==&lt;br /&gt;
===[[time-ship-destroyed]]===&lt;br /&gt;
 Time ship destroyed (Time operator)&lt;br /&gt;
         Returns the time the specified ship was destroy.&lt;br /&gt;
 &lt;br /&gt;
 Returns a numeric value; Takes 1 argument:&lt;br /&gt;
         1:      Name of ship we want to check.&lt;br /&gt;
===[[time-ship-arrived]]===&lt;br /&gt;
 Time ship arrived (Time operator)&lt;br /&gt;
         Returns the time the specified ship arrived into the mission.&lt;br /&gt;
 &lt;br /&gt;
 Returns a numeric value; Takes 1 argument:&lt;br /&gt;
         1:      Name of ship we want to check.&lt;br /&gt;
===[[time-ship-departed]]===&lt;br /&gt;
 Time ship departed (Time operator)&lt;br /&gt;
         Returns the time the specified ship departed the mission by warping out.  Being destroyed doesn&amp;#039;t count departed.&lt;br /&gt;
 &lt;br /&gt;
 Returns a numeric value; Takes 1 argument:&lt;br /&gt;
         1:      Name of ship we want to check.&lt;br /&gt;
===[[time-wing-destroyed]]===&lt;br /&gt;
 Time wing destroyed (Time operator)&lt;br /&gt;
         Returns the time the specified wing was destroy.&lt;br /&gt;
 &lt;br /&gt;
 Returns a numeric value; Takes 1 argument:&lt;br /&gt;
         1:      Name of wing we want to check.&lt;br /&gt;
===[[time-wing-arrived]]===&lt;br /&gt;
 Time wing arrived (Time operator)&lt;br /&gt;
         Returns the time the specified wing arrived into the mission.&lt;br /&gt;
 &lt;br /&gt;
 Returns a numeric value; Takes 1 argument:&lt;br /&gt;
         1:      Name of wing we want to check.&lt;br /&gt;
===[[time-wing-departed]]===&lt;br /&gt;
 Time wing departed (Time operator)&lt;br /&gt;
         Returns the time the specified wing departed the mission by warping out.  All ships in the wing have to have warped out.   If any are destroyed, the wing can never be considered departed.&lt;br /&gt;
 &lt;br /&gt;
 Returns a numeric value; Takes 1 argument:&lt;br /&gt;
         1:      Name of ship we want to check.&lt;br /&gt;
===[[mission-time]]===&lt;br /&gt;
 Mission time (Time operator)&lt;br /&gt;
         Returns the current time into the mission.&lt;br /&gt;
 &lt;br /&gt;
 Returns a numeric value.&lt;br /&gt;
===[[time-docked]]===&lt;br /&gt;
 Time docked (Time operator)&lt;br /&gt;
         Returns the time the specified ships docked.&lt;br /&gt;
 &lt;br /&gt;
 Returns a numeric value; Takes 3 arguments:&lt;br /&gt;
         1:      The name of the docker ship.&lt;br /&gt;
         2:      The name of the dockee ship.&lt;br /&gt;
         3:      The number of times they must have docked to be true.&lt;br /&gt;
===[[time-undocked]]===&lt;br /&gt;
 Time undocked (Time operator)&lt;br /&gt;
         Returns the time the specified ships undocked.&lt;br /&gt;
 &lt;br /&gt;
 Returns a numeric value; Takes 3 arguments:&lt;br /&gt;
         1:      The name of the docker ship.&lt;br /&gt;
         2:      The name of the dockee ship.&lt;br /&gt;
         3:      The number of times they must have undocked to be true.&lt;br /&gt;
==Logical==&lt;br /&gt;
===[[true]]===&lt;br /&gt;
 True (Boolean operator)&lt;br /&gt;
 	A true boolean state&lt;br /&gt;
 &lt;br /&gt;
 Returns a boolean value.&lt;br /&gt;
===[[false]]===&lt;br /&gt;
 False (Boolean operator)&lt;br /&gt;
 	A false boolean state&lt;br /&gt;
 &lt;br /&gt;
 Returns a boolean value.&lt;br /&gt;
===[[and]]===&lt;br /&gt;
 And (Boolean operator)&lt;br /&gt;
 	And is true if all of its arguments are true.&lt;br /&gt;
 &lt;br /&gt;
 Returns a boolean value.  Takes 2 or more boolean arguments.&lt;br /&gt;
===[[and-in-sequence]]===&lt;br /&gt;
 And in sequence (Boolean operator)&lt;br /&gt;
 	Returns true if all of its arguments have become true in the order they are listed in.&lt;br /&gt;
 &lt;br /&gt;
 Returns a boolean value.  Takes 2 or more boolean arguments.&lt;br /&gt;
===[[or]]===&lt;br /&gt;
 Or (Boolean operator)&lt;br /&gt;
 	Or is true if any of its arguments are true.&lt;br /&gt;
 &lt;br /&gt;
 Returns a boolean value.  Takes 2 or more boolean arguments.&lt;br /&gt;
===[[not]]===&lt;br /&gt;
 Not (Boolean operator)&lt;br /&gt;
 	Returns opposite boolean value of argument (True becomes false, and false becomes true).&lt;br /&gt;
 &lt;br /&gt;
 Returns a boolean value; Takes 1 boolean argument.&lt;br /&gt;
===[[=]]===&lt;br /&gt;
 Equals (Boolean operator)&lt;br /&gt;
 	Is true if all of it&amp;#039;s arguments are equal.&lt;br /&gt;
 &lt;br /&gt;
 Returns a boolean value; Takes 2 or more numeric arguments.&lt;br /&gt;
===[[greater-than|&amp;gt;]]===&lt;br /&gt;
 Greater than (Boolean operator)&lt;br /&gt;
 	True if first argument is greater than the second argument.&lt;br /&gt;
 &lt;br /&gt;
 Returns a boolean value; Takes 2 numeric arguments.&lt;br /&gt;
===[[less-than|&amp;lt;]]===&lt;br /&gt;
 Less than (Boolean operator)&lt;br /&gt;
 	True if first argument is less than the second argument.&lt;br /&gt;
 &lt;br /&gt;
 Returns a boolean value; Takes 2 numeric arguments.&lt;br /&gt;
===[[is-iff]]===&lt;br /&gt;
 Is IFF (Boolean operator)&lt;br /&gt;
 	True if ship{s} are all of the specified team.&lt;br /&gt;
 &lt;br /&gt;
 Returns a boolean value; Takes 2 or more arguments:&lt;br /&gt;
 /t1:	Team (&amp;quot;friendly&amp;quot;, &amp;quot;hostile&amp;quot; or &amp;quot;unknown&amp;quot;).&lt;br /&gt;
 	Rest:	Name of ship to check.&lt;br /&gt;
===[[has-time-elapsed]]===&lt;br /&gt;
 Has time elapsed (Boolean operator)&lt;br /&gt;
         Becomes true when the specified amount of time has elapsed (Mission time becomes greater than the specified time).&lt;br /&gt;
 Returns a boolean value; Takes 1 numeric argument:&lt;br /&gt;
         1:      The amount of time in seconds.&lt;br /&gt;
==Arithmetic==&lt;br /&gt;
===[[plus|+]]===&lt;br /&gt;
===[[minus|-]]===&lt;br /&gt;
===[[multiply|*]]===&lt;br /&gt;
===[[divide|/]]===&lt;br /&gt;
===[[mod]]===&lt;br /&gt;
===[[rand]]===&lt;br /&gt;
==Status==&lt;br /&gt;
===[[is-cargo-known-delay]]===&lt;br /&gt;
===[[cap-subsys-cargo-known-delay]]===&lt;br /&gt;
===[[has-been-tagged-delay]]===&lt;br /&gt;
===[[is-tagged]]===&lt;br /&gt;
===[[num-kills]]===&lt;br /&gt;
===[[num-type-kills]]===&lt;br /&gt;
===[[num-class-kills]]===&lt;br /&gt;
===[[shield-recharge-pct]]===&lt;br /&gt;
===[[engine-recharge-pct]]===&lt;br /&gt;
===[[weapon-recharge-pct]]===&lt;br /&gt;
===[[shield-quad-low]]===&lt;br /&gt;
===[[secondary-ammo-pct]]===&lt;br /&gt;
===[[is-secondary-selected]]===&lt;br /&gt;
===[[is-primary-selected]]===&lt;br /&gt;
===[[shields-left]]===&lt;br /&gt;
===[[hits-left]]===&lt;br /&gt;
===[[hits-left-subsystem]]===&lt;br /&gt;
===[[distance]]===&lt;br /&gt;
===[[is-ship-visible]]===&lt;br /&gt;
===[[team-score]]===&lt;br /&gt;
===[[time-elapsed-last-order]]===&lt;br /&gt;
===[[skill-level-at-least]]===&lt;br /&gt;
===[[num-players]]===&lt;br /&gt;
===[[special-warp-dist]]===&lt;br /&gt;
==Change==&lt;br /&gt;
===[[modify-variable]]===&lt;br /&gt;
===[[special-warpout-name]]===&lt;br /&gt;
===[[do-nothing]]===&lt;br /&gt;
===[[add-goals]]===&lt;br /&gt;
===[[clear-goals]]===&lt;br /&gt;
===[[change-iff]]===&lt;br /&gt;
===[[protect-ship]]===&lt;br /&gt;
===[[unprotect-ship]]===&lt;br /&gt;
===[[beam-protect-ship]]===&lt;br /&gt;
===[[beam-unprotect-ship]]===&lt;br /&gt;
===[[send-message]]===&lt;br /&gt;
===[[self-destruct]]===&lt;br /&gt;
===[[end-campaign]]===&lt;br /&gt;
===[[sabotage-subsystem]]===&lt;br /&gt;
===[[repair-subsystem]]===&lt;br /&gt;
===[[set-subsystem-strength]]===&lt;br /&gt;
===[[invalidate-goal]]===&lt;br /&gt;
===[[validate-goal]]===&lt;br /&gt;
===[[send-random-message]]===&lt;br /&gt;
===[[transfer-cargo]]===&lt;br /&gt;
===[[exchange-cargo]]===&lt;br /&gt;
===[[good-rearm-time]]===&lt;br /&gt;
===[[allow-ship]]===&lt;br /&gt;
===[[allow-weapon]]===&lt;br /&gt;
===[[break-warp]]===&lt;br /&gt;
===[[fix-warp]]===&lt;br /&gt;
===[[never-warp]]===&lt;br /&gt;
===[[allow-warp]]===&lt;br /&gt;
===[[good-secondary-time]]===&lt;br /&gt;
===[[ship-invisible]]===&lt;br /&gt;
===[[ship-visible]]===&lt;br /&gt;
===[[ship-invulnerable]]===&lt;br /&gt;
===[[ship-vulnerable]]===&lt;br /&gt;
===[[red-alert]]===&lt;br /&gt;
===[[jettison-cargo-delay]]===&lt;br /&gt;
===[[fire-beam]]===&lt;br /&gt;
===[[beam-free]]===&lt;br /&gt;
===[[beam-free-all]]===&lt;br /&gt;
===[[beam-lock]]===&lt;br /&gt;
===[[beam-lock-all]]===&lt;br /&gt;
===[[turret-free]]===&lt;br /&gt;
===[[turret-free-all]]===&lt;br /&gt;
===[[turret-lock]]===&lt;br /&gt;
===[[turret-lock-all]]===&lt;br /&gt;
===[[add-remove-escort]]===&lt;br /&gt;
===[[awacs-set-range]]===&lt;br /&gt;
===[[send-message-list]]===&lt;br /&gt;
===[[cap-waypoint-speed]]===&lt;br /&gt;
===[[ship-guardian]]===&lt;br /&gt;
===[[ship-no-guardian]]===&lt;br /&gt;
===[[ship-vanish]]===&lt;br /&gt;
===[[turret-tagged-only]]===&lt;br /&gt;
===[[turret-tagged-clear]]===&lt;br /&gt;
===[[subsys-set-random]]===&lt;br /&gt;
===[[supernova-start]]===&lt;br /&gt;
===[[cargo-no-deplete]]===&lt;br /&gt;
==Conditionals==&lt;br /&gt;
===[[when]]===&lt;br /&gt;
==Debugging==&lt;br /&gt;
===[[error]]===&lt;br /&gt;
==Ai goals==&lt;br /&gt;
===[[ai-chase]]===&lt;br /&gt;
===[[ai-dock]]===&lt;br /&gt;
===[[ai-undock]]===&lt;br /&gt;
===[[ai-warp-out]]===&lt;br /&gt;
===[[ai-waypoints]]===&lt;br /&gt;
===[[ai-waypoints-once]]===&lt;br /&gt;
===[[ai-destroy-subsystem]]===&lt;br /&gt;
===[[ai-disable-ship]]===&lt;br /&gt;
===[[ai-disarm-ship]]===&lt;br /&gt;
===[[ai-guard]]===&lt;br /&gt;
===[[ai-chase-any]]===&lt;br /&gt;
===[[ai-evade-ship]]===&lt;br /&gt;
===[[ai-stay-near-ship]]===&lt;br /&gt;
===[[ai-keep-safe-distance]]===&lt;br /&gt;
===[[ai-ignore]]===&lt;br /&gt;
===[[ai-stay-still]]===&lt;br /&gt;
===[[ai-play-dead]]===&lt;br /&gt;
==Event/Goals==&lt;br /&gt;
===[[is-goal-incomplete]]===&lt;br /&gt;
===[[is-goal-true-delay]]===&lt;br /&gt;
===[[is-goal-false-delay]]===&lt;br /&gt;
===[[is-event-incomplete]]===&lt;br /&gt;
===[[is-event-true-delay]]===&lt;br /&gt;
===[[is-event-false-delay]]===&lt;br /&gt;
===[[is-previous-goal-true]]===&lt;br /&gt;
===[[is-previous-goal-false]]===&lt;br /&gt;
===[[is-previous-event-true]]===&lt;br /&gt;
===[[is-previous-event-false]]===&lt;br /&gt;
==Training==&lt;br /&gt;
===[[key-pressed]]===&lt;br /&gt;
===[[key-reset]]===&lt;br /&gt;
===[[targeted]]===&lt;br /&gt;
===[[speed]]===&lt;br /&gt;
===[[facing]]===&lt;br /&gt;
===[[facing-waypoint]]===&lt;br /&gt;
===[[order]]===&lt;br /&gt;
===[[waypoint-missed]]===&lt;br /&gt;
===[[waypoint-twice]]===&lt;br /&gt;
===[[path-flown]]===&lt;br /&gt;
===[[training-msg]]===&lt;br /&gt;
===[[flash-hud-gauge]]===&lt;br /&gt;
===[[special-check]]===&lt;br /&gt;
===[[secondaries-depleted]]===&lt;br /&gt;
===[[set-training-context-fly-path]]===&lt;br /&gt;
===[[set-training-context-speed]]===&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:FRED]]&lt;/div&gt;</summary>
		<author><name>Shade</name></author>
	</entry>
</feed>