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	<title>Source render - Revision history</title>
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	<updated>2026-11-15T11:09:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Source_render&amp;diff=4829&amp;oldid=prev</id>
		<title>Rousseau at 08:35, 13 February 2006</title>
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		<updated>2006-02-13T08:35:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Summary==&lt;br /&gt;
Contains low-level routines for handling 3d graphics primitives. Called from graphics, ui code etc.&lt;br /&gt;
&lt;br /&gt;
==Major Classes/Functions/Structs==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Class/Group/Struct&lt;br /&gt;
! Method/Function/Element&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| rowspan = 4 | g3_* functions&lt;br /&gt;
| g3_start_frame() / g3_start_frame_func() &lt;br /&gt;
| Starts the render frame.&lt;br /&gt;
|-&lt;br /&gt;
| g3_draw_poly() &lt;br /&gt;
| Draws a textured polygon. Called from graphics, model and object code (eg. nebula, warp points, weapons etc.)&lt;br /&gt;
|-&lt;br /&gt;
| g3_draw_line()&lt;br /&gt;
| Draws a line in 3d. Used to show grids etc.&lt;br /&gt;
|-&lt;br /&gt;
| g3_draw_bitmap()&lt;br /&gt;
| Draws a 2d bitmap at a point 3d. Used for particle effects etc.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:3d Graphics]]&lt;/div&gt;</summary>
		<author><name>Rousseau</name></author>
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