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	<id>https://wiki.hard-light.org/index.php?action=history&amp;feed=atom&amp;title=Talk%3ACharacter-driven_campaigns</id>
	<title>Talk:Character-driven campaigns - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hard-light.org/index.php?action=history&amp;feed=atom&amp;title=Talk%3ACharacter-driven_campaigns"/>
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	<updated>2026-11-15T20:33:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Talk:Character-driven_campaigns&amp;diff=34838&amp;oldid=prev</id>
		<title>Snail: moved Talk:Character-Driven Campaigns to Talk:Character-driven campaigns:&amp;#32;cAPitALizaTiOn cONVenTiOn</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Talk:Character-driven_campaigns&amp;diff=34838&amp;oldid=prev"/>
		<updated>2011-05-26T10:45:46Z</updated>

		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/index.php/Talk:Character-Driven_Campaigns&quot; class=&quot;mw-redirect&quot; title=&quot;Talk:Character-Driven Campaigns&quot;&gt;Talk:Character-Driven Campaigns&lt;/a&gt; to &lt;a href=&quot;/index.php/Talk:Character-driven_campaigns&quot; title=&quot;Talk:Character-driven campaigns&quot;&gt;Talk:Character-driven campaigns&lt;/a&gt;: cAPitALizaTiOn cONVenTiOn&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:45, 26 May 2011&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Snail</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Talk:Character-driven_campaigns&amp;diff=23280&amp;oldid=prev</id>
		<title>Mobius: Reply</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Talk:Character-driven_campaigns&amp;diff=23280&amp;oldid=prev"/>
		<updated>2009-06-11T16:14:18Z</updated>

		<summary type="html">&lt;p&gt;Reply&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:14, 11 June 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*****I tried to remove a few more of the POVed statements and replace them with something more neutral. Let me know if it seems a bit better. Hopefully Mobius can read the changes over and understand why the original article he posted wasn&amp;#039;t acceptable. [[User:General Battuta|General Battuta]] 13:48, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*****I tried to remove a few more of the POVed statements and replace them with something more neutral. Let me know if it seems a bit better. Hopefully Mobius can read the changes over and understand why the original article he posted wasn&amp;#039;t acceptable. [[User:General Battuta|General Battuta]] 13:48, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;******Looks better. Good job. - [[User:TopAce|TopAce]] 13:50, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;******Looks better. Good job. - [[User:TopAce|TopAce]] 13:50, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*******I&#039;ll try to reply to all comments on this page. &#039;&#039;&#039;Classic campaigns can also be CDCs and/or share many of the typical characteristics of CDCs.&#039;&#039;&#039;. I don&#039;t agree with TopAce when he says that a campaign based on military experience could also be an effective CDC. In a military experience, like [[PI]], there are certain factors like the interaction with Command, a different development in terms of characters (who can hardly be found), the nearly total lack of multi-phased missions like [[Journey of a Thousand Miles]], the outcome of the campaigns (military experience =/= character-driven story). Don&#039;t confuse mysteries the player is informed about with mysteries that directly depend on the player&#039;s actions. &#039;&#039;&#039;The number of CDCs is expected to grow. Why?&#039;&#039;&#039;. Well, it&#039;s not that hard to deduce that the success of Transcend, Sync and Age of Aquarius (I&#039;d also mention [[Windmills]], to some extent) has strongly influenced the community. Please keep in mind that [[War in Heaven]] is also nearing completion, so the role of CDCs in the FreeSpace community would grow even more. I&#039;ve seen several members adding typical CDC elements to their campaigns, so the number of CDCs is very likely to grow. &#039;&#039;&#039;Deleting this article may be a good idea.&#039;&#039;&#039; As I said above, we&#039;ll probably be seeing more CDCs in the foreseeable future so a Wiki article describing the phenomenon and its most relevant characteristics may be appropriate. As FREDder, I&#039;d also like to emphasize the fact that CDCs &#039;&#039;are not&#039;&#039; conventional campaigns. I don&#039;t have to tell you guys how some community members reacted to AoA&#039;s plot choices without criticizing Darius&#039; FREDding capabilities. For this reason (and many others), I&#039;d like to put an emphasis to those differences and define two, different kinds of campaigns. --- [[User:Mobius]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mobius</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Talk:Character-driven_campaigns&amp;diff=23180&amp;oldid=prev</id>
		<title>TopAce at 13:50, 9 June 2009</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Talk:Character-driven_campaigns&amp;diff=23180&amp;oldid=prev"/>
		<updated>2009-06-09T13:50:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:50, 9 June 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;****I&amp;#039;m not sure what to do, quite honestly. I would prefer to have this page deleted, but that would be another stab into Mobius&amp;#039;s back. I would like to work on this article, but I&amp;#039;m not well-versed in user-made campaigns and how they are done. - [[User:TopAce|TopAce]] 13:43, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;****I&amp;#039;m not sure what to do, quite honestly. I would prefer to have this page deleted, but that would be another stab into Mobius&amp;#039;s back. I would like to work on this article, but I&amp;#039;m not well-versed in user-made campaigns and how they are done. - [[User:TopAce|TopAce]] 13:43, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*****I tried to remove a few more of the POVed statements and replace them with something more neutral. Let me know if it seems a bit better. Hopefully Mobius can read the changes over and understand why the original article he posted wasn&amp;#039;t acceptable. [[User:General Battuta|General Battuta]] 13:48, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*****I tried to remove a few more of the POVed statements and replace them with something more neutral. Let me know if it seems a bit better. Hopefully Mobius can read the changes over and understand why the original article he posted wasn&amp;#039;t acceptable. [[User:General Battuta|General Battuta]] 13:48, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;******Looks better. Good job. - [[User:TopAce|TopAce]] 13:50, 9 June 2009 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TopAce</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Talk:Character-driven_campaigns&amp;diff=23179&amp;oldid=prev</id>
		<title>General Battuta at 13:48, 9 June 2009</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Talk:Character-driven_campaigns&amp;diff=23179&amp;oldid=prev"/>
		<updated>2009-06-09T13:48:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:48, 9 June 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***These are all fair points, TopAce. As you can see from the history, these are all left from Mobius&amp;#039; original article. You can either ask him, or we can just delete this thing. [[User:General Battuta|General Battuta]] 13:38, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***These are all fair points, TopAce. As you can see from the history, these are all left from Mobius&amp;#039; original article. You can either ask him, or we can just delete this thing. [[User:General Battuta|General Battuta]] 13:38, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;****I&amp;#039;m not sure what to do, quite honestly. I would prefer to have this page deleted, but that would be another stab into Mobius&amp;#039;s back. I would like to work on this article, but I&amp;#039;m not well-versed in user-made campaigns and how they are done. - [[User:TopAce|TopAce]] 13:43, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;****I&amp;#039;m not sure what to do, quite honestly. I would prefer to have this page deleted, but that would be another stab into Mobius&amp;#039;s back. I would like to work on this article, but I&amp;#039;m not well-versed in user-made campaigns and how they are done. - [[User:TopAce|TopAce]] 13:43, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*****I tried to remove a few more of the POVed statements and replace them with something more neutral. Let me know if it seems a bit better. Hopefully Mobius can read the changes over and understand why the original article he posted wasn&#039;t acceptable. [[User:General Battuta|General Battuta]] 13:48, 9 June 2009 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>General Battuta</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Talk:Character-driven_campaigns&amp;diff=23176&amp;oldid=prev</id>
		<title>TopAce at 13:43, 9 June 2009</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Talk:Character-driven_campaigns&amp;diff=23176&amp;oldid=prev"/>
		<updated>2009-06-09T13:43:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:43, 9 June 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;quot;Character-driven campaigns are a good way to tell original stories and &amp;quot;escape&amp;quot; from classic military experiences in which the player has to do certain things with poor or nonexistent degrees of mystery and adventure.&amp;quot; This paragraph is entirely biased. So campaigns that center around telling a war story (=giving military experience) are just not good for telling a story? Also on whose standards do these campaigns lack mystery and adventure? Both FS campaigns (in my view) were full of mystery. I asked myself: Who&amp;#039;s this female voice and why is she telling me about a race extinghuished by the Shivans? What&amp;#039;s this ETAK? What&amp;#039;s up with this portal named Knossos? Also, the loop missions were adventurous, [[Playing Judas]] was an adventure. - [[User:TopAce|TopAce]] 13:06, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;quot;Character-driven campaigns are a good way to tell original stories and &amp;quot;escape&amp;quot; from classic military experiences in which the player has to do certain things with poor or nonexistent degrees of mystery and adventure.&amp;quot; This paragraph is entirely biased. So campaigns that center around telling a war story (=giving military experience) are just not good for telling a story? Also on whose standards do these campaigns lack mystery and adventure? Both FS campaigns (in my view) were full of mystery. I asked myself: Who&amp;#039;s this female voice and why is she telling me about a race extinghuished by the Shivans? What&amp;#039;s this ETAK? What&amp;#039;s up with this portal named Knossos? Also, the loop missions were adventurous, [[Playing Judas]] was an adventure. - [[User:TopAce|TopAce]] 13:06, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***These are all fair points, TopAce. As you can see from the history, these are all left from Mobius&amp;#039; original article. You can either ask him, or we can just delete this thing. [[User:General Battuta|General Battuta]] 13:38, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;***These are all fair points, TopAce. As you can see from the history, these are all left from Mobius&amp;#039; original article. You can either ask him, or we can just delete this thing. [[User:General Battuta|General Battuta]] 13:38, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;****I&#039;m not sure what to do, quite honestly. I would prefer to have this page deleted, but that would be another stab into Mobius&#039;s back. I would like to work on this article, but I&#039;m not well-versed in user-made campaigns and how they are done. - [[User:TopAce|TopAce]] 13:43, 9 June 2009 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TopAce</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Talk:Character-driven_campaigns&amp;diff=23172&amp;oldid=prev</id>
		<title>General Battuta at 13:38, 9 June 2009</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Talk:Character-driven_campaigns&amp;diff=23172&amp;oldid=prev"/>
		<updated>2009-06-09T13:38:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:38, 9 June 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**The article also says that because of BP and Transcend, the number of CDCs is expected to grow. Who says this and based on what info?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**The article also says that because of BP and Transcend, the number of CDCs is expected to grow. Who says this and based on what info?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;quot;Character-driven campaigns are a good way to tell original stories and &amp;quot;escape&amp;quot; from classic military experiences in which the player has to do certain things with poor or nonexistent degrees of mystery and adventure.&amp;quot; This paragraph is entirely biased. So campaigns that center around telling a war story (=giving military experience) are just not good for telling a story? Also on whose standards do these campaigns lack mystery and adventure? Both FS campaigns (in my view) were full of mystery. I asked myself: Who&amp;#039;s this female voice and why is she telling me about a race extinghuished by the Shivans? What&amp;#039;s this ETAK? What&amp;#039;s up with this portal named Knossos? Also, the loop missions were adventurous, [[Playing Judas]] was an adventure. - [[User:TopAce|TopAce]] 13:06, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;quot;Character-driven campaigns are a good way to tell original stories and &amp;quot;escape&amp;quot; from classic military experiences in which the player has to do certain things with poor or nonexistent degrees of mystery and adventure.&amp;quot; This paragraph is entirely biased. So campaigns that center around telling a war story (=giving military experience) are just not good for telling a story? Also on whose standards do these campaigns lack mystery and adventure? Both FS campaigns (in my view) were full of mystery. I asked myself: Who&amp;#039;s this female voice and why is she telling me about a race extinghuished by the Shivans? What&amp;#039;s this ETAK? What&amp;#039;s up with this portal named Knossos? Also, the loop missions were adventurous, [[Playing Judas]] was an adventure. - [[User:TopAce|TopAce]] 13:06, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;***These are all fair points, TopAce. As you can see from the history, these are all left from Mobius&#039; original article. You can either ask him, or we can just delete this thing. [[User:General Battuta|General Battuta]] 13:38, 9 June 2009 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>General Battuta</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Talk:Character-driven_campaigns&amp;diff=23171&amp;oldid=prev</id>
		<title>TopAce: one fix</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Talk:Character-driven_campaigns&amp;diff=23171&amp;oldid=prev"/>
		<updated>2009-06-09T13:34:51Z</updated>

		<summary type="html">&lt;p&gt;one fix&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:34, 9 June 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Overhauled Mobius&amp;#039; initial page to remove some POV statements and present a more neutral, factual article. I may simply suggest deletion here, because nobody actually uses this term, so it&amp;#039;s a case of original research. This page is more of an attempt to create and propagate a term than to describe something already in use. That said, I personally like the page, and if folks want to keep it, it should stay. [[User:General Battuta|General Battuta]] 03:11, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Overhauled Mobius&amp;#039; initial page to remove some POV statements and present a more neutral, factual article. I may simply suggest deletion here, because nobody actually uses this term, so it&amp;#039;s a case of original research. This page is more of an attempt to create and propagate a term than to describe something already in use. That said, I personally like the page, and if folks want to keep it, it should stay. [[User:General Battuta|General Battuta]] 03:11, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*It&amp;#039;s still POV, since it considers only Sync, Transcend, and Blue Planet. Also I have problems with the typical features section. I&amp;#039;m not sure that a good CDC *must* involve a lot of intrasystem travel, for instance. This article was clearly written with these three campaigns in mind. Give me some time for another read-through, and I&amp;#039;ll say more. &amp;lt;br&amp;gt; Here are my further comments:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*It&amp;#039;s still POV, since it considers only Sync, Transcend, and Blue Planet. Also I have problems with the typical features section. I&amp;#039;m not sure that a good CDC *must* involve a lot of intrasystem travel, for instance. This article was clearly written with these three campaigns in mind. Give me some time for another read-through, and I&amp;#039;ll say more. &amp;lt;br&amp;gt; Here are my further comments:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**The article needs a better intro. The current one only says that the aforementioned three campaigns are character-driven ones.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**The article needs a better intro&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;s&amp;gt;&lt;/ins&gt;. The current one only says that the aforementioned three campaigns are character-driven ones&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&amp;lt;/s&amp;gt;, one less centered around Sync, Transcend, and BP&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**The Required skills section says that CDCs must have cutscenes. Why? Cutscenes aren&amp;#039;t obligatory to tell a story well. Homesick and Derelict didn&amp;#039;t have cutscenes yet people liked these campaigns&amp;#039; stories very well.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**The Required skills section says that CDCs must have cutscenes. Why? Cutscenes aren&amp;#039;t obligatory to tell a story well. Homesick and Derelict didn&amp;#039;t have cutscenes yet people liked these campaigns&amp;#039; stories very well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**The assertion that CDCs require mods is plain bullsh**. What&amp;#039;s wrong with vanilla FreeSpace that prevents any FREDder from making a character-driven campaign?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**The assertion that CDCs require mods is plain bullsh**. What&amp;#039;s wrong with vanilla FreeSpace that prevents any FREDder from making a character-driven campaign?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**The article also says that because of BP and Transcend, the number of CDCs is expected to grow. Who says this and based on what info?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**The article also says that because of BP and Transcend, the number of CDCs is expected to grow. Who says this and based on what info?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;quot;Character-driven campaigns are a good way to tell original stories and &amp;quot;escape&amp;quot; from classic military experiences in which the player has to do certain things with poor or nonexistent degrees of mystery and adventure.&amp;quot; This paragraph is entirely biased. So campaigns that center around telling a war story (=giving military experience) are just not good for telling a story? Also on whose standards do these campaigns lack mystery and adventure? Both FS campaigns (in my view) were full of mystery. I asked myself: Who&amp;#039;s this female voice and why is she telling me about a race extinghuished by the Shivans? What&amp;#039;s this ETAK? What&amp;#039;s up with this portal named Knossos? Also, the loop missions were adventurous, [[Playing Judas]] was an adventure. - [[User:TopAce|TopAce]] 13:06, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**&amp;quot;Character-driven campaigns are a good way to tell original stories and &amp;quot;escape&amp;quot; from classic military experiences in which the player has to do certain things with poor or nonexistent degrees of mystery and adventure.&amp;quot; This paragraph is entirely biased. So campaigns that center around telling a war story (=giving military experience) are just not good for telling a story? Also on whose standards do these campaigns lack mystery and adventure? Both FS campaigns (in my view) were full of mystery. I asked myself: Who&amp;#039;s this female voice and why is she telling me about a race extinghuished by the Shivans? What&amp;#039;s this ETAK? What&amp;#039;s up with this portal named Knossos? Also, the loop missions were adventurous, [[Playing Judas]] was an adventure. - [[User:TopAce|TopAce]] 13:06, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TopAce</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Talk:Character-driven_campaigns&amp;diff=23170&amp;oldid=prev</id>
		<title>TopAce: formatting sophistication</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Talk:Character-driven_campaigns&amp;diff=23170&amp;oldid=prev"/>
		<updated>2009-06-09T13:22:17Z</updated>

		<summary type="html">&lt;p&gt;formatting sophistication&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:22, 9 June 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Overhauled Mobius&amp;#039; initial page to remove some POV statements and present a more neutral, factual article. I may simply suggest deletion here, because nobody actually uses this term, so it&amp;#039;s a case of original research. This page is more of an attempt to create and propagate a term than to describe something already in use. That said, I personally like the page, and if folks want to keep it, it should stay. [[User:General Battuta|General Battuta]] 03:11, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Overhauled Mobius&amp;#039; initial page to remove some POV statements and present a more neutral, factual article. I may simply suggest deletion here, because nobody actually uses this term, so it&amp;#039;s a case of original research. This page is more of an attempt to create and propagate a term than to describe something already in use. That said, I personally like the page, and if folks want to keep it, it should stay. [[User:General Battuta|General Battuta]] 03:11, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*It&amp;#039;s still POV, since it considers only Sync, Transcend, and Blue Planet. Also I have problems with the typical features section. I&amp;#039;m not sure that a good CDC *must* involve a lot of intrasystem travel, for instance. This article was clearly written with these three campaigns in mind. Give me some time for another read-through, and I&amp;#039;ll say more. &amp;lt;br&amp;gt; Here are my further comments:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*It&amp;#039;s still POV, since it considers only Sync, Transcend, and Blue Planet. Also I have problems with the typical features section. I&amp;#039;m not sure that a good CDC *must* involve a lot of intrasystem travel, for instance. This article was clearly written with these three campaigns in mind. Give me some time for another read-through, and I&amp;#039;ll say more. &amp;lt;br&amp;gt; Here are my further comments:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The article needs a better intro. The current one only says that the aforementioned three campaigns are character-driven ones.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&lt;/ins&gt;*The article needs a better intro. The current one only says that the aforementioned three campaigns are character-driven ones.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The Required skills section says that CDCs must have cutscenes. Why? Cutscenes aren&#039;t obligatory to tell a story well. Homesick and Derelict didn&#039;t have cutscenes yet people liked these campaigns&#039; stories very well.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&lt;/ins&gt;*The Required skills section says that CDCs must have cutscenes. Why? Cutscenes aren&#039;t obligatory to tell a story well. Homesick and Derelict didn&#039;t have cutscenes yet people liked these campaigns&#039; stories very well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The assertion that CDCs require mods is plain bullsh**. What&#039;s wrong with vanilla FreeSpace that prevents any FREDder from making a character-driven campaign?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&lt;/ins&gt;*The assertion that CDCs require mods is plain bullsh**. What&#039;s wrong with vanilla FreeSpace that prevents any FREDder from making a character-driven campaign?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*The article also says that because of BP and Transcend, the number of CDCs is expected to grow. Who says this and based on what info?&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&lt;/ins&gt;*The article also says that because of BP and Transcend, the number of CDCs is expected to grow. Who says this and based on what info?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&quot;Character-driven campaigns are a good way to tell original stories and &quot;escape&quot; from classic military experiences in which the player has to do certain things with poor or nonexistent degrees of mystery and adventure.&quot; This paragraph is entirely biased. So campaigns that center around telling a war story (=giving military experience) are just not good for telling a story? Also on whose standards do these campaigns lack mystery and adventure? Both FS campaigns (in my view) were full of mystery. I asked myself: Who&#039;s this female voice and why is she telling me about a race extinghuished by the Shivans? What&#039;s this ETAK? What&#039;s up with this portal named Knossos? Also, the loop missions were adventurous, [[Playing Judas]] was an adventure. - [[User:TopAce|TopAce]] 13:06, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&lt;/ins&gt;*&quot;Character-driven campaigns are a good way to tell original stories and &quot;escape&quot; from classic military experiences in which the player has to do certain things with poor or nonexistent degrees of mystery and adventure.&quot; This paragraph is entirely biased. So campaigns that center around telling a war story (=giving military experience) are just not good for telling a story? Also on whose standards do these campaigns lack mystery and adventure? Both FS campaigns (in my view) were full of mystery. I asked myself: Who&#039;s this female voice and why is she telling me about a race extinghuished by the Shivans? What&#039;s this ETAK? What&#039;s up with this portal named Knossos? Also, the loop missions were adventurous, [[Playing Judas]] was an adventure. - [[User:TopAce|TopAce]] 13:06, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TopAce</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Talk:Character-driven_campaigns&amp;diff=23169&amp;oldid=prev</id>
		<title>TopAce: my two additional cents</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Talk:Character-driven_campaigns&amp;diff=23169&amp;oldid=prev"/>
		<updated>2009-06-09T13:21:14Z</updated>

		<summary type="html">&lt;p&gt;my two additional cents&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:21, 9 June 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Overhauled Mobius&amp;#039; initial page to remove some POV statements and present a more neutral, factual article. I may simply suggest deletion here, because nobody actually uses this term, so it&amp;#039;s a case of original research. This page is more of an attempt to create and propagate a term than to describe something already in use. That said, I personally like the page, and if folks want to keep it, it should stay. [[User:General Battuta|General Battuta]] 03:11, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Overhauled Mobius&amp;#039; initial page to remove some POV statements and present a more neutral, factual article. I may simply suggest deletion here, because nobody actually uses this term, so it&amp;#039;s a case of original research. This page is more of an attempt to create and propagate a term than to describe something already in use. That said, I personally like the page, and if folks want to keep it, it should stay. [[User:General Battuta|General Battuta]] 03:11, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*It&#039;s still POV, since it considers only Sync, Transcend, and Blue Planet. Also I have problems with the typical features section. I&#039;m not sure that a good CDC *must* involve a lot of intrasystem travel, for instance. This article was clearly written with these three campaigns in mind. Give me some time for another read-through, and I&#039;ll say more. - [[User:TopAce|TopAce]] 13:06, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*It&#039;s still POV, since it considers only Sync, Transcend, and Blue Planet. Also I have problems with the typical features section. I&#039;m not sure that a good CDC *must* involve a lot of intrasystem travel, for instance. This article was clearly written with these three campaigns in mind. Give me some time for another read-through, and I&#039;ll say more&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. &amp;lt;br&amp;gt; Here are my further comments:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*The article needs a better intro. The current one only says that the aforementioned three campaigns are character-driven ones.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*The Required skills section says that CDCs must have cutscenes. Why? Cutscenes aren&#039;t obligatory to tell a story well. Homesick and Derelict didn&#039;t have cutscenes yet people liked these campaigns&#039; stories very well.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*The assertion that CDCs require mods is plain bullsh**. What&#039;s wrong with vanilla FreeSpace that prevents any FREDder from making a character-driven campaign?&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*The article also says that because of BP and Transcend, the number of CDCs is expected to grow. Who says this and based on what info?&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&quot;Character-driven campaigns are a good way to tell original stories and &quot;escape&quot; from classic military experiences in which the player has to do certain things with poor or nonexistent degrees of mystery and adventure.&quot; This paragraph is entirely biased. So campaigns that center around telling a war story (=giving military experience) are just not good for telling a story? Also on whose standards do these campaigns lack mystery and adventure? Both FS campaigns (in my view) were full of mystery. I asked myself: Who&#039;s this female voice and why is she telling me about a race extinghuished by the Shivans? What&#039;s this ETAK? What&#039;s up with this portal named Knossos? Also, the loop missions were adventurous, [[Playing Judas]] was an adventure&lt;/ins&gt;. - [[User:TopAce|TopAce]] 13:06, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TopAce</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Talk:Character-driven_campaigns&amp;diff=23168&amp;oldid=prev</id>
		<title>TopAce at 13:06, 9 June 2009</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Talk:Character-driven_campaigns&amp;diff=23168&amp;oldid=prev"/>
		<updated>2009-06-09T13:06:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:06, 9 June 2009&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Overhauled Mobius&amp;#039; initial page to remove some POV statements and present a more neutral, factual article. I may simply suggest deletion here, because nobody actually uses this term, so it&amp;#039;s a case of original research. This page is more of an attempt to create and propagate a term than to describe something already in use. That said, I personally like the page, and if folks want to keep it, it should stay. [[User:General Battuta|General Battuta]] 03:11, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Overhauled Mobius&amp;#039; initial page to remove some POV statements and present a more neutral, factual article. I may simply suggest deletion here, because nobody actually uses this term, so it&amp;#039;s a case of original research. This page is more of an attempt to create and propagate a term than to describe something already in use. That said, I personally like the page, and if folks want to keep it, it should stay. [[User:General Battuta|General Battuta]] 03:11, 9 June 2009 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*It&#039;s still POV, since it considers only Sync, Transcend, and Blue Planet. Also I have problems with the typical features section. I&#039;m not sure that a good CDC *must* involve a lot of intrasystem travel, for instance. This article was clearly written with these three campaigns in mind. Give me some time for another read-through, and I&#039;ll say more. - [[User:TopAce|TopAce]] 13:06, 9 June 2009 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TopAce</name></author>
	</entry>
</feed>