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	<id>https://wiki.hard-light.org/index.php?action=history&amp;feed=atom&amp;title=User%3ABlack_Yoshi1230</id>
	<title>User:Black Yoshi1230 - Revision history</title>
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	<updated>2026-11-15T22:40:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.hard-light.org/index.php?title=User:Black_Yoshi1230&amp;diff=40883&amp;oldid=prev</id>
		<title>Black Yoshi1230: Well, it&#039;s my page, so...</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=User:Black_Yoshi1230&amp;diff=40883&amp;oldid=prev"/>
		<updated>2012-10-27T07:28:56Z</updated>

		<summary type="html">&lt;p&gt;Well, it&amp;#039;s my page, so...&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:28, 27 October 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Ancient-Shivan War]]: Actually a very good campaign. It&amp;#039;s a bit challenging, but not ridiculous. I actually noticed a song from the 1994 computer game &amp;#039;&amp;#039;MechWarrior 2: 31st Century Combat&amp;#039;&amp;#039; that was used in it. (The song is &amp;#039;&amp;#039;[http://youtu.be/s6zQ5qySywk?t=2m19s Bouk Obelisk],&amp;#039;&amp;#039; used in the last mission of Release 1.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Ancient-Shivan War]]: Actually a very good campaign. It&amp;#039;s a bit challenging, but not ridiculous. I actually noticed a song from the 1994 computer game &amp;#039;&amp;#039;MechWarrior 2: 31st Century Combat&amp;#039;&amp;#039; that was used in it. (The song is &amp;#039;&amp;#039;[http://youtu.be/s6zQ5qySywk?t=2m19s Bouk Obelisk],&amp;#039;&amp;#039; used in the last mission of Release 1.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Blue Planet]]: &#039;&#039;Age Of Aquarius&#039;&#039; was one of the best mods I had ever played, mixing a decent story and challenge together. &#039;&#039;War in Heaven Part One&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;made me go through a crackerjack crack of &lt;/del&gt;technical difficulties &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(thanks to the heavier graphical strains FSOpen 3&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;14 introduces which made the game crash over 50 times on capital ship-intensive or certain scripted events, and I couldn&#039;t play it without &lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;14) &lt;/del&gt;and I &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;couldn&#039;t even enjoy &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ounce of the main &lt;/del&gt;story &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;because of said difficulties&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Federation ships were the best things &lt;/del&gt;I&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ve seen so far&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with the attention of detail (read: thrusters and weapon bay door animations)&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The only thing that bothers me is &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;empty cockpits. When I buy a better laptop or I don&#039;t have to deal with &lt;/del&gt;3.6.14&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;crapshacked tendencies&lt;/del&gt;, I &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can probably give &lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;Part One&#039;&#039; much more deserved respect.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Blue Planet]]: &#039;&#039;Age Of Aquarius&#039;&#039; was one of the best mods I had ever played, mixing a decent story and challenge together. &#039;&#039;War in Heaven Part One&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: [http://media.tumblr.com/tumblr_m2gb96Hu041qjeya4.gif My reaction at first thanks to initial &lt;/ins&gt;technical difficulties&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;,] [http://media&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tumblr&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/tumblr_m2ln16vPr51qel770&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gif now mine after said technical issues were resolved &lt;/ins&gt;and I &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had &lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;uninterrupted &lt;/ins&gt;story &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;experience&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;] Honestly, &lt;/ins&gt;I &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thought there was a wee bit too much drama, but hey, it&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s like a combat space opera&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can&#039;t argue on that&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** As of realizing Intel integrated graphics suck (further evidenced by poor handling of &lt;/del&gt;water transparency effects &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in Falcom&#039;s &#039;&#039;Ys Origin&#039;&#039;&lt;/del&gt;), &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I play War in Heaven in a 4:3 resolution &quot;skewed&quot; to fit widescreen on my native laptop screen&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Otherwise, &lt;/del&gt;I play on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a monitor or &lt;/del&gt;my HDTV &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(which have naturally higher resolutions, which for some strange reason doesn&#039;t make the game crash as often)&lt;/del&gt;. Should &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have &lt;/del&gt;spent &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;those &lt;/del&gt;extra &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fifty bucks &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;laptop with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Phenom/Radeon set (or the Dell Inspiration/Studio XPS series for an extra two hundred)&lt;/del&gt;...&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** Technical problems were &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game crashing on FSOpen &lt;/ins&gt;3.6.14 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thanks to my laptop&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Intel-grated video system (had to tweak settings and kill some features&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;I&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;m still baffled on how they get &lt;/ins&gt;water &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;surface/&lt;/ins&gt;transparency effects &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wrong on some games&lt;/ins&gt;), &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;plus the infamous Karuna self-dying issue&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Now &lt;/ins&gt;I play &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game &lt;/ins&gt;on my HDTV &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or monitor&lt;/ins&gt;. Should &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had &lt;/ins&gt;spent &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/ins&gt;extra &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dough &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;laptop with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a dedicated card&lt;/ins&gt;...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Casualties of War]]: Part 1 was okay, Part 2 has a bunch of riddled messes. Even a blinding white nebula with awful loadouts doesn&amp;#039;t help. Practically one of the mods in which you should use the third-person view.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Casualties of War]]: Part 1 was okay, Part 2 has a bunch of riddled messes. Even a blinding white nebula with awful loadouts doesn&amp;#039;t help. Practically one of the mods in which you should use the third-person view.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Diaspora: Shattered Armistice]]&amp;#039;&amp;#039; - If there was a mod that made me want to recall all my combat flight simulator knowledge, this was it. FreeSpace? Chuck almost all your knowledge of it out the window. If you&amp;#039;ve flown a lot for other flight sims, those experiences will help.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Diaspora: Shattered Armistice]]&amp;#039;&amp;#039; - If there was a mod that made me want to recall all my combat flight simulator knowledge, this was it. FreeSpace? Chuck almost all your knowledge of it out the window. If you&amp;#039;ve flown a lot for other flight sims, those experiences will help.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Inferno]]: Release 1 and Alliance&amp;#039;&amp;#039;: Relatively unbalanced. Two missions in Release 1 I skipped because they were unplayable (as in, impossible circumstances that even a crazy pilot would not do). Alliance was a bit frustrating, but thankfully they were more or less short-term skirmishes relying on trial and error.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Inferno]]: Release 1 and Alliance&amp;#039;&amp;#039;: Relatively unbalanced. Two missions in Release 1 I skipped because they were unplayable (as in, impossible circumstances that even a crazy pilot would not do). Alliance was a bit frustrating, but thankfully they were more or less short-term skirmishes relying on trial and error.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Freespace 3 the search For bosch|(NOT) FreeSpace 3: The Search for Bosch]]&amp;#039;&amp;#039;: I don&amp;#039;t get it. No seriously, I don&amp;#039;t. I would rather play &amp;#039;&amp;#039;FreeSpace: Impossible&amp;#039;&amp;#039;, a campaign that would be almost literally survivable on a 10% chance.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Freespace 3 the search For bosch|(NOT) FreeSpace 3: The Search for Bosch]]&amp;#039;&amp;#039;: I don&amp;#039;t get it. No seriously, I don&amp;#039;t. I would rather play &amp;#039;&amp;#039;FreeSpace: Impossible&amp;#039;&amp;#039;, a campaign that would be almost literally survivable on a 10% chance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;The [[Luyten Civil War]]&#039;&#039;: True to its promises, features &#039;&#039;Silent Threat: Reborn&#039;&#039;-inspired gameplay, with a hint or two of &#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vasago&lt;/del&gt;&#039;s Dirge&#039;&#039; minus Shivans.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;The [[Luyten Civil War]]&#039;&#039;: True to its promises, features &#039;&#039;Silent Threat: Reborn&#039;&#039;-inspired gameplay, with a hint or two of &#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Vassago&lt;/ins&gt;&#039;s Dirge&#039;&#039; minus Shivans.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;[[The Procyon Insurgency]]&#039;&#039;: Underneath all the epic frustration lies a great mod that was not afraid to show its potential, and it delivered in almost every aspect.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;[[The Procyon Insurgency]]&#039;&#039;: Underneath all the epic frustration lies a great mod that was not afraid to show its potential, and it delivered in almost every aspect. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Other than that, the Procks is a deathtrap so inexperienced pilots should rather fly in The Boondocks. Ha, that rhymed. :D)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Vassago&amp;#039;s Dirge]]:&amp;#039;&amp;#039; Fun, unique, original, overall a kickass mod.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Vassago&amp;#039;s Dirge]]:&amp;#039;&amp;#039; Fun, unique, original, overall a kickass mod.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Warzone]]&amp;#039;&amp;#039;: Meh. Voice acting was one of the best parts about it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Warzone]]&amp;#039;&amp;#039;: Meh. Voice acting was one of the best parts about it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l34&quot;&gt;Line 34:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 34:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[GTF Nyx]]: If I had any way to recommend it, I would say while it handles like the Apollo, it compensates for basically being a one-pilot slaughterhouse that can hold its own against almost any small-scale ship.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[GTF Nyx]]: If I had any way to recommend it, I would say while it handles like the Apollo, it compensates for basically being a one-pilot slaughterhouse that can hold its own against almost any small-scale ship.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[UEF Kentauroi]]: Fast, evasive, a near-perfect successor to the old Valkyrie, this ship can prove its worth with a shrewd sense of engaging by the flank or with hit and run tactics.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[UEF Kentauroi]]: Fast, evasive, a near-perfect successor to the old Valkyrie, this ship can prove its worth with a shrewd sense of engaging by the flank or with hit and run tactics.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[[FTFx Thor]]: Death by beams. Launched by a bomber-sized platform that maneuvers like a heavy fighter. Stuff blows up. I just HATE how the external camera is too far back to make this an enjoyable craft to fly in third-person mode.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Black Yoshi1230</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=User:Black_Yoshi1230&amp;diff=40218&amp;oldid=prev</id>
		<title>Black Yoshi1230: Well, it&#039;s my page, so...</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=User:Black_Yoshi1230&amp;diff=40218&amp;oldid=prev"/>
		<updated>2012-09-13T23:31:05Z</updated>

		<summary type="html">&lt;p&gt;Well, it&amp;#039;s my page, so...&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:31, 13 September 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Joined the FreeSpace scene in April 2012, after I got my new HP Pavilion dv6 laptop. I typically play with either the keyboard, or my old MS SideWinder Precision Pro (though the amount of abuse I gave it during &amp;#039;&amp;#039;Blue Planet&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Inferno&amp;#039;&amp;#039; will have to make me replace it soon). Other days, I would play with a normal mouse, or even a trackball mouse.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Joined the FreeSpace scene in April 2012, after I got my new HP Pavilion dv6 laptop. I typically play with either the keyboard, or my old MS SideWinder Precision Pro (though the amount of abuse I gave it during &amp;#039;&amp;#039;Blue Planet&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Inferno&amp;#039;&amp;#039; will have to make me replace it soon). Other days, I would play with a normal mouse, or even a trackball mouse.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;currently write &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;update &lt;/del&gt;walkthrough pages for the &#039;&#039;Derelict&#039;&#039; and &#039;&#039;Silent Threat: Reborn&#039;&#039; campaigns.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;previously wrote &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;updated &lt;/ins&gt;walkthrough pages for the &#039;&#039;Derelict&#039;&#039; and &#039;&#039;Silent Threat: Reborn&#039;&#039; campaigns&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Right now, I contribute in-wiki stuff for the &#039;&#039;Blue Planet&#039;&#039; series, and some of the photographs for the not-yet-updated HTL stuff.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Androgeos Exeunt and I collaborated to make the Ship Comparison lists for [[Ship Comparison|Retail FS1 and 2]] and [[Ship Comparison (Blue Planet)|Blue Planet]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mods I Tried Out==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Mods I Tried Out==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Ancient-Shivan War]]: Actually a very good campaign. It&#039;s a bit challenging, but not ridiculous. I actually noticed a song from the 1994 computer game &#039;&#039;MechWarrior 2: 31st Century Combat&#039;&#039; that was used in it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Ancient-Shivan War]]: Actually a very good campaign. It&#039;s a bit challenging, but not ridiculous. I actually noticed a song from the 1994 computer game &#039;&#039;MechWarrior 2: 31st Century Combat&#039;&#039; that was used in it. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(The song is &#039;&#039;[http://youtu.be/s6zQ5qySywk?t=2m19s Bouk Obelisk],&#039;&#039; used in the last mission of Release 1.)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Blue Planet]]: &amp;#039;&amp;#039;Age Of Aquarius&amp;#039;&amp;#039; was one of the best mods I had ever played, mixing a decent story and challenge together. &amp;#039;&amp;#039;War in Heaven Part One&amp;#039;&amp;#039; made me go through a crackerjack crack of technical difficulties (thanks to the heavier graphical strains FSOpen 3.6.14 introduces which made the game crash over 50 times on capital ship-intensive or certain scripted events, and I couldn&amp;#039;t play it without .14) and I couldn&amp;#039;t even enjoy an ounce of the main story because of said difficulties. Federation ships were the best things I&amp;#039;ve seen so far, with the attention of detail (read: thrusters and weapon bay door animations). The only thing that bothers me is the empty cockpits. When I buy a better laptop or I don&amp;#039;t have to deal with 3.6.14&amp;#039;s crapshacked tendencies, I can probably give &amp;#039;&amp;#039;Part One&amp;#039;&amp;#039; much more deserved respect.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Blue Planet]]: &amp;#039;&amp;#039;Age Of Aquarius&amp;#039;&amp;#039; was one of the best mods I had ever played, mixing a decent story and challenge together. &amp;#039;&amp;#039;War in Heaven Part One&amp;#039;&amp;#039; made me go through a crackerjack crack of technical difficulties (thanks to the heavier graphical strains FSOpen 3.6.14 introduces which made the game crash over 50 times on capital ship-intensive or certain scripted events, and I couldn&amp;#039;t play it without .14) and I couldn&amp;#039;t even enjoy an ounce of the main story because of said difficulties. Federation ships were the best things I&amp;#039;ve seen so far, with the attention of detail (read: thrusters and weapon bay door animations). The only thing that bothers me is the empty cockpits. When I buy a better laptop or I don&amp;#039;t have to deal with 3.6.14&amp;#039;s crapshacked tendencies, I can probably give &amp;#039;&amp;#039;Part One&amp;#039;&amp;#039; much more deserved respect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** As of realizing Intel integrated graphics suck (further evidenced by poor handling of water transparency effects in Falcom&amp;#039;s &amp;#039;&amp;#039;Ys Origin&amp;#039;&amp;#039;), I play War in Heaven in a 4:3 resolution &amp;quot;skewed&amp;quot; to fit widescreen on my native laptop screen. Otherwise, I play on a monitor or my HDTV (which have naturally higher resolutions, which for some strange reason doesn&amp;#039;t make the game crash as often). Should have spent those extra fifty bucks on the laptop with the Phenom/Radeon set (or the Dell Inspiration/Studio XPS series for an extra two hundred)...&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** As of realizing Intel integrated graphics suck (further evidenced by poor handling of water transparency effects in Falcom&amp;#039;s &amp;#039;&amp;#039;Ys Origin&amp;#039;&amp;#039;), I play War in Heaven in a 4:3 resolution &amp;quot;skewed&amp;quot; to fit widescreen on my native laptop screen. Otherwise, I play on a monitor or my HDTV (which have naturally higher resolutions, which for some strange reason doesn&amp;#039;t make the game crash as often). Should have spent those extra fifty bucks on the laptop with the Phenom/Radeon set (or the Dell Inspiration/Studio XPS series for an extra two hundred)...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Casualties of War]]: Part 1 was okay, Part 2 has a bunch of riddled messes. Even a blinding white nebula with awful loadouts doesn&amp;#039;t help. Practically one of the mods in which you should use the third-person view.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Casualties of War]]: Part 1 was okay, Part 2 has a bunch of riddled messes. Even a blinding white nebula with awful loadouts doesn&amp;#039;t help. Practically one of the mods in which you should use the third-person view.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;[[Diaspora: Shattered Armistice]]&#039;&#039; - If there was a mod that made me want to recall all my combat flight simulator knowledge, this was it. FreeSpace? Chuck almost all your knowledge of it out the window. If you&#039;ve flown a lot for other flight sims, those experiences will help.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Dawn of Sol]]&amp;#039;&amp;#039;: Not bad. Great visuals, and who would&amp;#039;ve thought Bosch was in charge? [Insert Bosch-related joke here.]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Dawn of Sol]]&amp;#039;&amp;#039;: Not bad. Great visuals, and who would&amp;#039;ve thought Bosch was in charge? [Insert Bosch-related joke here.]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;[[Derelict]]&amp;#039;&amp;#039;: The first mod I&amp;#039;ve tried after retail FS2.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;[[Derelict]]&amp;#039;&amp;#039;: The first mod I&amp;#039;ve tried after retail FS2.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[GTF Perseus]]: Can be equipped with almost any fighter-based weapon, fast, and while it may only have 4 guns, that means not as much energy demand. I tend to think of this as a faster Apollo that can equip better stuff.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[GTF Perseus]]: Can be equipped with almost any fighter-based weapon, fast, and while it may only have 4 guns, that means not as much energy demand. I tend to think of this as a faster Apollo that can equip better stuff.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[GTF Ares]]: Given how much I play the game on the carpet staring at my TV, this ship gives me a good excuse to sit back, and fire standoff weaponry. From the company that funded making the Perseus, I love its decent afterburner capability.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[GTF Ares]]: Given how much I play the game on the carpet staring at my TV, this ship gives me a good excuse to sit back, and fire standoff weaponry. From the company that funded making the Perseus, I love its decent afterburner capability.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[[GVF Tauret]]: It&#039;s freaking epic. Missiles galore and a bunch of [[Mekhu HL-7]]s equal a death maker amongst Shivans. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[[GVB Sekhmet]]: A good pilot can epically destroy EVERYTHING in the game with this platform, save the Sathanas. Too bad I&#039;m not a good pilot.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[GTF Nyx]]: If I had any way to recommend it, I would say while it handles like the Apollo, it compensates for basically being a one-pilot slaughterhouse that can hold its own against almost any small-scale ship.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[GTF Nyx]]: If I had any way to recommend it, I would say while it handles like the Apollo, it compensates for basically being a one-pilot slaughterhouse that can hold its own against almost any small-scale ship.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[UEF Kentauroi]]: Fast, evasive, a near-perfect successor to the old Valkyrie, this ship can prove its worth with a shrewd sense of engaging by the flank or with hit and run tactics.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[UEF Kentauroi]]: Fast, evasive, a near-perfect successor to the old Valkyrie, this ship can prove its worth with a shrewd sense of engaging by the flank or with hit and run tactics.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Black Yoshi1230</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=User:Black_Yoshi1230&amp;diff=39952&amp;oldid=prev</id>
		<title>Black Yoshi1230: Well, it&#039;s my page, so...</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=User:Black_Yoshi1230&amp;diff=39952&amp;oldid=prev"/>
		<updated>2012-09-08T17:38:28Z</updated>

		<summary type="html">&lt;p&gt;Well, it&amp;#039;s my page, so...&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:38, 8 September 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot;&gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** As of realizing Intel integrated graphics suck (further evidenced by poor handling of water transparency effects in Falcom&amp;#039;s &amp;#039;&amp;#039;Ys Origin&amp;#039;&amp;#039;), I play War in Heaven in a 4:3 resolution &amp;quot;skewed&amp;quot; to fit widescreen on my native laptop screen. Otherwise, I play on a monitor or my HDTV (which have naturally higher resolutions, which for some strange reason doesn&amp;#039;t make the game crash as often). Should have spent those extra fifty bucks on the laptop with the Phenom/Radeon set (or the Dell Inspiration/Studio XPS series for an extra two hundred)...&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** As of realizing Intel integrated graphics suck (further evidenced by poor handling of water transparency effects in Falcom&amp;#039;s &amp;#039;&amp;#039;Ys Origin&amp;#039;&amp;#039;), I play War in Heaven in a 4:3 resolution &amp;quot;skewed&amp;quot; to fit widescreen on my native laptop screen. Otherwise, I play on a monitor or my HDTV (which have naturally higher resolutions, which for some strange reason doesn&amp;#039;t make the game crash as often). Should have spent those extra fifty bucks on the laptop with the Phenom/Radeon set (or the Dell Inspiration/Studio XPS series for an extra two hundred)...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Casualties of War]]: Part 1 was okay, Part 2 has a bunch of riddled messes. Even a blinding white nebula with awful loadouts doesn&amp;#039;t help. Practically one of the mods in which you should use the third-person view.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Casualties of War]]: Part 1 was okay, Part 2 has a bunch of riddled messes. Even a blinding white nebula with awful loadouts doesn&amp;#039;t help. Practically one of the mods in which you should use the third-person view.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;[[Dawn of Sol]]&#039;&#039;: Not bad.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;[[Dawn of Sol]]&#039;&#039;: Not bad. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Great visuals, and who would&#039;ve thought Bosch was in charge? [Insert Bosch-related joke here.]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Derelict]]: The first mod I&#039;ve tried after retail FS2.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;[[Derelict]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;: The first mod I&#039;ve tried after retail FS2.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &amp;#039;&amp;#039;[[FreeSpace Port]]&amp;#039;&amp;#039; and &amp;#039;&amp;#039;[[Silent Threat: Reborn]]&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &amp;#039;&amp;#039;[[FreeSpace Port]]&amp;#039;&amp;#039; and &amp;#039;&amp;#039;[[Silent Threat: Reborn]]&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Just Another Day]]: The Collector&amp;#039;s Edition&amp;#039;&amp;#039; - Greatest parody ever, well only on the first try. I recommend you at least play the retail &amp;#039;&amp;#039;FreeSpace 2&amp;#039;&amp;#039; campaign first.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Just Another Day]]: The Collector&amp;#039;s Edition&amp;#039;&amp;#039; - Greatest parody ever, well only on the first try. I recommend you at least play the retail &amp;#039;&amp;#039;FreeSpace 2&amp;#039;&amp;#039; campaign first.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Inferno]]: Release 1 and Alliance&amp;#039;&amp;#039;: Relatively unbalanced. Two missions in Release 1 I skipped because they were unplayable (as in, impossible circumstances that even a crazy pilot would not do). Alliance was a bit frustrating, but thankfully they were more or less short-term skirmishes relying on trial and error.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Inferno]]: Release 1 and Alliance&amp;#039;&amp;#039;: Relatively unbalanced. Two missions in Release 1 I skipped because they were unplayable (as in, impossible circumstances that even a crazy pilot would not do). Alliance was a bit frustrating, but thankfully they were more or less short-term skirmishes relying on trial and error.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Freespace 3 the search For bosch|(NOT) FreeSpace 3: The Search for Bosch]]&amp;#039;&amp;#039;: I don&amp;#039;t get it. No seriously, I don&amp;#039;t. I would rather play &amp;#039;&amp;#039;FreeSpace: Impossible&amp;#039;&amp;#039;, a campaign that would be almost literally survivable on a 10% chance.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Freespace 3 the search For bosch|(NOT) FreeSpace 3: The Search for Bosch]]&amp;#039;&amp;#039;: I don&amp;#039;t get it. No seriously, I don&amp;#039;t. I would rather play &amp;#039;&amp;#039;FreeSpace: Impossible&amp;#039;&amp;#039;, a campaign that would be almost literally survivable on a 10% chance.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;The [[Luyten Civil War]]&#039;&#039;: True to its promises, features &#039;&#039;Silent Threat: Reborn&#039;&#039;-inspired gameplay, with a hint or two of &#039;&#039;Vasago&#039;s Dirge&#039;&#039; minus Shivans.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;[[The Procyon Insurgency]]&#039;&#039;: Underneath all the epic frustration lies a great mod that was not afraid to show its potential, and it delivered in almost every aspect.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Vassago&amp;#039;s Dirge]]:&amp;#039;&amp;#039; Fun, unique, original, overall a kickass mod.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Vassago&amp;#039;s Dirge]]:&amp;#039;&amp;#039; Fun, unique, original, overall a kickass mod.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;[[Warzone]]&#039;&#039;: Meh.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;[[Warzone]]&#039;&#039;: Meh&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Voice acting was one of the best parts about it&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Favorite Ships==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Favorite Ships==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[GTF Apollo]]: It doesn&amp;#039;t suck. Any halfway-competent pilot who can use ETS pretty well can exploit the benefits of this fighter. With a few flicks of shield or engine adjustments, it can run assault or intercept. Frequently dead wingmen in Valkyries (without the Banshee)? Put them in this and they&amp;#039;ll survive by at least a minute more.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[GTF Apollo]]: It doesn&amp;#039;t suck. Any halfway-competent pilot who can use ETS pretty well can exploit the benefits of this fighter. With a few flicks of shield or engine adjustments, it can run assault or intercept. Frequently dead wingmen in Valkyries (without the Banshee)? Put them in this and they&amp;#039;ll survive by at least a minute more.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[GTB Athena]]: Frighteningly efficient for any job that&amp;#039;s not hardcore bombing. I just wished it had the Prometheus.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[GTB Athena]]: Frighteningly efficient for any job that&amp;#039;s not hardcore bombing. I just wished it had the Prometheus.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[[GTB Ursa]]: Maybe a giant swimming pad (you know, for kids) with bricks below it, but it gets the job done. Aim a bit right of the reticule, and the oddly placed five gun mounts can be put to good use. Surprisingly survivable, and good for the AI to use for heavy-duty work (much more survivable than the Artemis or Boanerges).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[GTF Perseus]]: Can be equipped with almost any fighter-based weapon, fast, and while it may only have 4 guns, that means not as much energy demand. I tend to think of this as a faster Apollo that can equip better stuff.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[GTF Perseus]]: Can be equipped with almost any fighter-based weapon, fast, and while it may only have 4 guns, that means not as much energy demand. I tend to think of this as a faster Apollo that can equip better stuff.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[GTF Ares]]: Given how much I play the game on the carpet staring at my TV, this ship gives me a good excuse to sit back, and fire standoff weaponry. From the company that funded making the Perseus, I love its decent afterburner capability.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[GTF Ares]]: Given how much I play the game on the carpet staring at my TV, this ship gives me a good excuse to sit back, and fire standoff weaponry. From the company that funded making the Perseus, I love its decent afterburner capability.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[GTF Nyx]]: If I had any way to recommend it, I would say while it handles like the Apollo, it compensates for basically being a one-pilot slaughterhouse that can hold its own against almost any small-scale ship.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[GTF Nyx]]: If I had any way to recommend it, I would say while it handles like the Apollo, it compensates for basically being a one-pilot slaughterhouse that can hold its own against almost any small-scale ship.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[UEF Kentauroi]]: Fast, evasive, a near-perfect successor to the old Valkyrie, this ship can prove its worth with a shrewd sense of engaging by the flank or with hit and run tactics.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[UEF Kentauroi]]: Fast, evasive, a near-perfect successor to the old Valkyrie, this ship can prove its worth with a shrewd sense of engaging by the flank or with hit and run tactics.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Black Yoshi1230</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=User:Black_Yoshi1230&amp;diff=39530&amp;oldid=prev</id>
		<title>Black Yoshi1230: Well, it&#039;s my page, so...</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=User:Black_Yoshi1230&amp;diff=39530&amp;oldid=prev"/>
		<updated>2012-08-20T07:31:43Z</updated>

		<summary type="html">&lt;p&gt;Well, it&amp;#039;s my page, so...&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:31, 20 August 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Ancient-Shivan War]]: Actually a very good campaign. It&amp;#039;s a bit challenging, but not ridiculous. I actually noticed a song from the 1994 computer game &amp;#039;&amp;#039;MechWarrior 2: 31st Century Combat&amp;#039;&amp;#039; that was used in it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Ancient-Shivan War]]: Actually a very good campaign. It&amp;#039;s a bit challenging, but not ridiculous. I actually noticed a song from the 1994 computer game &amp;#039;&amp;#039;MechWarrior 2: 31st Century Combat&amp;#039;&amp;#039; that was used in it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Blue Planet]]: &amp;#039;&amp;#039;Age Of Aquarius&amp;#039;&amp;#039; was one of the best mods I had ever played, mixing a decent story and challenge together. &amp;#039;&amp;#039;War in Heaven Part One&amp;#039;&amp;#039; made me go through a crackerjack crack of technical difficulties (thanks to the heavier graphical strains FSOpen 3.6.14 introduces which made the game crash over 50 times on capital ship-intensive or certain scripted events, and I couldn&amp;#039;t play it without .14) and I couldn&amp;#039;t even enjoy an ounce of the main story because of said difficulties. Federation ships were the best things I&amp;#039;ve seen so far, with the attention of detail (read: thrusters and weapon bay door animations). The only thing that bothers me is the empty cockpits. When I buy a better laptop or I don&amp;#039;t have to deal with 3.6.14&amp;#039;s crapshacked tendencies, I can probably give &amp;#039;&amp;#039;Part One&amp;#039;&amp;#039; much more deserved respect.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Blue Planet]]: &amp;#039;&amp;#039;Age Of Aquarius&amp;#039;&amp;#039; was one of the best mods I had ever played, mixing a decent story and challenge together. &amp;#039;&amp;#039;War in Heaven Part One&amp;#039;&amp;#039; made me go through a crackerjack crack of technical difficulties (thanks to the heavier graphical strains FSOpen 3.6.14 introduces which made the game crash over 50 times on capital ship-intensive or certain scripted events, and I couldn&amp;#039;t play it without .14) and I couldn&amp;#039;t even enjoy an ounce of the main story because of said difficulties. Federation ships were the best things I&amp;#039;ve seen so far, with the attention of detail (read: thrusters and weapon bay door animations). The only thing that bothers me is the empty cockpits. When I buy a better laptop or I don&amp;#039;t have to deal with 3.6.14&amp;#039;s crapshacked tendencies, I can probably give &amp;#039;&amp;#039;Part One&amp;#039;&amp;#039; much more deserved respect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** As of realizing Intel integrated graphics suck (further evidenced by poor handling of water transparency effects in Falcom&#039;s &#039;&#039;Ys Origin&#039;&#039;), I play War in Heaven in a 4:3 resolution &quot;skewed&quot; to fit widescreen. Should have spent those extra fifty bucks on the laptop with the Phenom/Radeon set...&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** As of realizing Intel integrated graphics suck (further evidenced by poor handling of water transparency effects in Falcom&#039;s &#039;&#039;Ys Origin&#039;&#039;), I play War in Heaven in a 4:3 resolution &quot;skewed&quot; to fit widescreen &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on my native laptop screen. Otherwise, I play on a monitor or my HDTV (which have naturally higher resolutions, which for some strange reason doesn&#039;t make the game crash as often)&lt;/ins&gt;. Should have spent those extra fifty bucks on the laptop with the Phenom/Radeon set &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(or the Dell Inspiration/Studio XPS series for an extra two hundred)&lt;/ins&gt;...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Casualties of War]]: Part 1 was okay, Part 2 has a bunch of riddled messes. Even a blinding white nebula with awful loadouts doesn&amp;#039;t help. Practically one of the mods in which you should use the third-person view.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Casualties of War]]: Part 1 was okay, Part 2 has a bunch of riddled messes. Even a blinding white nebula with awful loadouts doesn&amp;#039;t help. Practically one of the mods in which you should use the third-person view.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;[[Dawn of Sol]]&#039;&#039;: Not bad.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Derelict]]: The first mod I&amp;#039;ve tried after retail FS2.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Derelict]]: The first mod I&amp;#039;ve tried after retail FS2.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &amp;#039;&amp;#039;[[FreeSpace Port]]&amp;#039;&amp;#039; and &amp;#039;&amp;#039;[[Silent Threat: Reborn]]&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &amp;#039;&amp;#039;[[FreeSpace Port]]&amp;#039;&amp;#039; and &amp;#039;&amp;#039;[[Silent Threat: Reborn]]&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot;&gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Vassago&amp;#039;s Dirge]]:&amp;#039;&amp;#039; Fun, unique, original, overall a kickass mod.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Vassago&amp;#039;s Dirge]]:&amp;#039;&amp;#039; Fun, unique, original, overall a kickass mod.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Warzone]]&amp;#039;&amp;#039;: Meh.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Warzone]]&amp;#039;&amp;#039;: Meh.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Favorite Ships==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[[GTF Apollo]]: It doesn&#039;t suck. Any halfway-competent pilot who can use ETS pretty well can exploit the benefits of this fighter. With a few flicks of shield or engine adjustments, it can run assault or intercept. Frequently dead wingmen in Valkyries (without the Banshee)? Put them in this and they&#039;ll survive by at least a minute more.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[[GTB Athena]]: Frighteningly efficient for any job that&#039;s not hardcore bombing. I just wished it had the Prometheus.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[[GTF Perseus]]: Can be equipped with almost any fighter-based weapon, fast, and while it may only have 4 guns, that means not as much energy demand. I tend to think of this as a faster Apollo that can equip better stuff.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[[GTF Ares]]: Given how much I play the game on the carpet staring at my TV, this ship gives me a good excuse to sit back, and fire standoff weaponry. From the company that funded making the Perseus, I love its decent afterburner capability.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[[GTF Nyx]]: If I had any way to recommend it, I would say while it handles like the Apollo, it compensates for basically being a one-pilot slaughterhouse that can hold its own against almost any small-scale ship.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[[UEF Kentauroi]]: Fast, evasive, a near-perfect successor to the old Valkyrie, this ship can prove its worth with a shrewd sense of engaging by the flank or with hit and run tactics.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Black Yoshi1230</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=User:Black_Yoshi1230&amp;diff=39271&amp;oldid=prev</id>
		<title>Black Yoshi1230: Well, it&#039;s my page, so...</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=User:Black_Yoshi1230&amp;diff=39271&amp;oldid=prev"/>
		<updated>2012-07-24T03:20:45Z</updated>

		<summary type="html">&lt;p&gt;Well, it&amp;#039;s my page, so...&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:20, 24 July 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Ancient-Shivan War]]: Actually a very good campaign. It&amp;#039;s a bit challenging, but not ridiculous. I actually noticed a song from the 1994 computer game &amp;#039;&amp;#039;MechWarrior 2: 31st Century Combat&amp;#039;&amp;#039; that was used in it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Ancient-Shivan War]]: Actually a very good campaign. It&amp;#039;s a bit challenging, but not ridiculous. I actually noticed a song from the 1994 computer game &amp;#039;&amp;#039;MechWarrior 2: 31st Century Combat&amp;#039;&amp;#039; that was used in it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Blue Planet]]: &amp;#039;&amp;#039;Age Of Aquarius&amp;#039;&amp;#039; was one of the best mods I had ever played, mixing a decent story and challenge together. &amp;#039;&amp;#039;War in Heaven Part One&amp;#039;&amp;#039; made me go through a crackerjack crack of technical difficulties (thanks to the heavier graphical strains FSOpen 3.6.14 introduces which made the game crash over 50 times on capital ship-intensive or certain scripted events, and I couldn&amp;#039;t play it without .14) and I couldn&amp;#039;t even enjoy an ounce of the main story because of said difficulties. Federation ships were the best things I&amp;#039;ve seen so far, with the attention of detail (read: thrusters and weapon bay door animations). The only thing that bothers me is the empty cockpits. When I buy a better laptop or I don&amp;#039;t have to deal with 3.6.14&amp;#039;s crapshacked tendencies, I can probably give &amp;#039;&amp;#039;Part One&amp;#039;&amp;#039; much more deserved respect.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Blue Planet]]: &amp;#039;&amp;#039;Age Of Aquarius&amp;#039;&amp;#039; was one of the best mods I had ever played, mixing a decent story and challenge together. &amp;#039;&amp;#039;War in Heaven Part One&amp;#039;&amp;#039; made me go through a crackerjack crack of technical difficulties (thanks to the heavier graphical strains FSOpen 3.6.14 introduces which made the game crash over 50 times on capital ship-intensive or certain scripted events, and I couldn&amp;#039;t play it without .14) and I couldn&amp;#039;t even enjoy an ounce of the main story because of said difficulties. Federation ships were the best things I&amp;#039;ve seen so far, with the attention of detail (read: thrusters and weapon bay door animations). The only thing that bothers me is the empty cockpits. When I buy a better laptop or I don&amp;#039;t have to deal with 3.6.14&amp;#039;s crapshacked tendencies, I can probably give &amp;#039;&amp;#039;Part One&amp;#039;&amp;#039; much more deserved respect.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** As of realizing Intel integrated graphics suck (further evidenced by poor handling of water transparency effects in Falcom&#039;s &#039;&#039;Ys Origin&#039;&#039;), I play War in Heaven in a 4:3 resolution &quot;skewed&quot; to fit widescreen. Should have spent those extra fifty bucks on the laptop with the Phenom/Radeon set...&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Casualties of War]]: Part 1 was okay, Part 2 has a bunch of riddled messes. Even a blinding white nebula with awful loadouts doesn&amp;#039;t help. Practically one of the mods in which you should use the third-person view.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Casualties of War]]: Part 1 was okay, Part 2 has a bunch of riddled messes. Even a blinding white nebula with awful loadouts doesn&amp;#039;t help. Practically one of the mods in which you should use the third-person view.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Derelict]]: The first mod I&amp;#039;ve tried after retail FS2.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Derelict]]: The first mod I&amp;#039;ve tried after retail FS2.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &amp;#039;&amp;#039;[[FreeSpace Port]]&amp;#039;&amp;#039; and &amp;#039;&amp;#039;[[Silent Threat: Reborn]]&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The &amp;#039;&amp;#039;[[FreeSpace Port]]&amp;#039;&amp;#039; and &amp;#039;&amp;#039;[[Silent Threat: Reborn]]&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Just Another Day]]: The Collector&amp;#039;s Edition&amp;#039;&amp;#039; - Greatest parody ever, well only on the first try. I recommend you at least play the retail &amp;#039;&amp;#039;FreeSpace 2&amp;#039;&amp;#039; campaign first.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;[[Just Another Day]]: The Collector&amp;#039;s Edition&amp;#039;&amp;#039; - Greatest parody ever, well only on the first try. I recommend you at least play the retail &amp;#039;&amp;#039;FreeSpace 2&amp;#039;&amp;#039; campaign first.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;[[Inferno]]: Release 1 and Alliance&#039;&#039;: Relatively unbalanced. Two missions in Release 1 I skipped because they were unplayable (as in, impossible circumstances that even a crazy pilot would not do). Alliance was a bit frustrating, but thankfully they were more or less short-term skirmishes relying on trial and error.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;[[Freespace 3 the search For bosch|(NOT) FreeSpace 3: The Search for Bosch]]&#039;&#039;: I don&#039;t get it. No seriously, I don&#039;t. I would rather play &#039;&#039;FreeSpace: Impossible&#039;&#039;, a campaign that would be almost literally survivable on a 10% chance.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;[[Vassago&#039;s Dirge]]:&#039;&#039; Fun, unique, original, overall a kickass mod.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;[[Warzone]]&#039;&#039;: Meh.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Black Yoshi1230</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=User:Black_Yoshi1230&amp;diff=39025&amp;oldid=prev</id>
		<title>Black Yoshi1230: Well, it&#039;s my page, so...</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=User:Black_Yoshi1230&amp;diff=39025&amp;oldid=prev"/>
		<updated>2012-07-17T23:51:07Z</updated>

		<summary type="html">&lt;p&gt;Well, it&amp;#039;s my page, so...&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:51, 17 July 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I currently write and update walkthrough pages for the &amp;#039;&amp;#039;Derelict&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Silent Threat: Reborn&amp;#039;&amp;#039; campaigns.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I currently write and update walkthrough pages for the &amp;#039;&amp;#039;Derelict&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Silent Threat: Reborn&amp;#039;&amp;#039; campaigns.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Mods I Tried Out==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Ancient-Shivan War]]: Actually a very good campaign. It&#039;s a bit challenging, but not ridiculous. I actually noticed a song from the 1994 computer game &#039;&#039;MechWarrior 2: 31st Century Combat&#039;&#039; that was used in it.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Blue Planet]]: &#039;&#039;Age Of Aquarius&#039;&#039; was one of the best mods I had ever played, mixing a decent story and challenge together. &#039;&#039;War in Heaven Part One&#039;&#039; made me go through a crackerjack crack of technical difficulties (thanks to the heavier graphical strains FSOpen 3.6.14 introduces which made the game crash over 50 times on capital ship-intensive or certain scripted events, and I couldn&#039;t play it without .14) and I couldn&#039;t even enjoy an ounce of the main story because of said difficulties. Federation ships were the best things I&#039;ve seen so far, with the attention of detail (read: thrusters and weapon bay door animations). The only thing that bothers me is the empty cockpits. When I buy a better laptop or I don&#039;t have to deal with 3.6.14&#039;s crapshacked tendencies, I can probably give &#039;&#039;Part One&#039;&#039; much more deserved respect.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[[Casualties of War]]: Part 1 was okay, Part 2 has a bunch of riddled messes. Even a blinding white nebula with awful loadouts doesn&#039;t help. Practically one of the mods in which you should use the third-person view.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*[[Derelict]]: The first mod I&#039;ve tried after retail FS2.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* The &#039;&#039;[[FreeSpace Port]]&#039;&#039; and &#039;&#039;[[Silent Threat: Reborn]]&#039;&#039;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;[[Just Another Day]]: The Collector&#039;s Edition&#039;&#039; - Greatest parody ever, well only on the first try. I recommend you at least play the retail &#039;&#039;FreeSpace 2&#039;&#039; campaign first.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Black Yoshi1230</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=User:Black_Yoshi1230&amp;diff=38793&amp;oldid=prev</id>
		<title>Black Yoshi1230: Created page with &quot;Joined the FreeSpace scene in April 2012, after I got my new HP Pavilion dv6 laptop. I typically play with either the keyboard, or my old MS SideWinder Precision Pro (though the …&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=User:Black_Yoshi1230&amp;diff=38793&amp;oldid=prev"/>
		<updated>2012-06-21T22:28:33Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Joined the FreeSpace scene in April 2012, after I got my new HP Pavilion dv6 laptop. I typically play with either the keyboard, or my old MS SideWinder Precision Pro (though the …&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Joined the FreeSpace scene in April 2012, after I got my new HP Pavilion dv6 laptop. I typically play with either the keyboard, or my old MS SideWinder Precision Pro (though the amount of abuse I gave it during &amp;#039;&amp;#039;Blue Planet&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Inferno&amp;#039;&amp;#039; will have to make me replace it soon). Other days, I would play with a normal mouse, or even a trackball mouse.&lt;br /&gt;
&lt;br /&gt;
I currently write and update walkthrough pages for the &amp;#039;&amp;#039;Derelict&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Silent Threat: Reborn&amp;#039;&amp;#039; campaigns.&lt;/div&gt;</summary>
		<author><name>Black Yoshi1230</name></author>
	</entry>
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