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	<id>https://wiki.hard-light.org/index.php?action=history&amp;feed=atom&amp;title=Venturing_inside_the_Tomb</id>
	<title>Venturing inside the Tomb - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.hard-light.org/index.php?action=history&amp;feed=atom&amp;title=Venturing_inside_the_Tomb"/>
	<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Venturing_inside_the_Tomb&amp;action=history"/>
	<updated>2026-11-15T19:41:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Venturing_inside_the_Tomb&amp;diff=62920&amp;oldid=prev</id>
		<title>Mobius: Same as before</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Venturing_inside_the_Tomb&amp;diff=62920&amp;oldid=prev"/>
		<updated>2020-12-30T10:48:39Z</updated>

		<summary type="html">&lt;p&gt;Same as before&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:48, 30 December 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Player squadron:&amp;#039;&amp;#039;&amp;#039; [[Series Resurrecta Squadrons#144th Ghost Dolphins|144th Ghost Dolphins]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Player squadron:&amp;#039;&amp;#039;&amp;#039; [[Series Resurrecta Squadrons#144th Ghost Dolphins|144th Ghost Dolphins]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;System:&#039;&#039;&#039; [[Ross 128]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039; A contingent from the Ghost Dolphins, using Loki-class fighters, is ordered to patrol a sector of the system which is seriously affected by jamming...&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Description:&amp;#039;&amp;#039;&amp;#039; A contingent from the Ghost Dolphins, using Loki-class fighters, is ordered to patrol a sector of the system which is seriously affected by jamming...&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mobius</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Venturing_inside_the_Tomb&amp;diff=62655&amp;oldid=prev</id>
		<title>Nomad at 17:34, 28 October 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Venturing_inside_the_Tomb&amp;diff=62655&amp;oldid=prev"/>
		<updated>2020-10-28T17:34:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:34, 28 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l42&quot;&gt;Line 42:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mysterious ship seen before the jamming field dissipates is an [[Iksura]] freighter carrying ten [[SAC 4]] units, [[Series Resurrecta Ship Database#Kharon Convoy|&amp;#039;&amp;#039;Kharon 07&amp;#039;&amp;#039;]]. It&amp;#039;s escorted by six [[SF Gorgon|Gorgon]]-class fighters. None of these ships are targetable; &amp;#039;&amp;#039;Kharon 07&amp;#039;&amp;#039; will be faced again in [[Doomtrains of Salem]], while the Gorgons will remain unknown to the Alliance until [[Lasciate ogne speranza...]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The mysterious ship seen before the jamming field dissipates is an [[Iksura]] freighter carrying ten [[SAC 4]] units, [[Series Resurrecta Ship Database#Kharon Convoy|&amp;#039;&amp;#039;Kharon 07&amp;#039;&amp;#039;]]. It&amp;#039;s escorted by six [[SF Gorgon|Gorgon]]-class fighters. None of these ships are targetable; &amp;#039;&amp;#039;Kharon 07&amp;#039;&amp;#039; will be faced again in [[Doomtrains of Salem]], while the Gorgons will remain unknown to the Alliance until [[Lasciate ogne speranza...]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This mission will result in a significant handicap in [[...Voi ch&#039;intrate]] should the player complete it with zero or a handful of confirmed kills. [[Gehenna&#039;s Gate#Notes|The variable]] that keeps track of secondary and minor objectives throughout the campaign, meant to influence the final ending of the campaign itself, boosts a malus if that condition is met.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This mission will result in a significant handicap in [[...Voi ch&#039;intrate]] should the player complete it with zero or a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mere &lt;/ins&gt;handful of confirmed kills. [[Gehenna&#039;s Gate#Notes|The variable]] that keeps track of secondary and minor objectives throughout the campaign, meant to influence the final ending of the campaign itself, boosts a malus if that condition is met.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Eta 2&amp;#039;&amp;#039; is a recent addition to the mission, meant to enforce, plot-wise, [[Hammer of Light]] interferences to Allied operations in the system.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;Eta 2&amp;#039;&amp;#039; is a recent addition to the mission, meant to enforce, plot-wise, [[Hammer of Light]] interferences to Allied operations in the system.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Series Resurrecta]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Series Resurrecta]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nomad</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Venturing_inside_the_Tomb&amp;diff=62654&amp;oldid=prev</id>
		<title>Nomad at 17:31, 28 October 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Venturing_inside_the_Tomb&amp;diff=62654&amp;oldid=prev"/>
		<updated>2020-10-28T17:31:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:31, 28 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Outcome==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Outcome==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The operation has tremendous consequences: the first is that the [[Series Resurrecta Ship Database#SD Secleth|SD &#039;&#039;Secleth&#039;&#039;]], a [[Demon]]-class destroyer, and several other warships have been confirmed to be in system and ready to strike; the second is that the jamming field, generated by a ship of unknown specifications, has begun to increase in intensity and power, crippling communications and hiding a huge chunk of the system from sensor scanning. Retaking the system from the [[Shivans]] will be much more difficult than expected, as both discoveries have the potential of stopping the Allied advances. As if these discoveries were not enough, the [[PVN]] reports that many scouts have gone M.I.A., either destroyed by Shivan units or gone rogue, as evidenced by encounters like that experienced by the [[Series Resurrecta Squadrons#144th Ghost Dolphins|144th Ghost Dolphins]] with &#039;&#039;Eta 2.&#039;&#039; The [[Ross 128]] theater of operations &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will get very day &lt;/del&gt;more unpredictable and complicated.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The operation has tremendous consequences: the first is that the [[Series Resurrecta Ship Database#SD Secleth|SD &#039;&#039;Secleth&#039;&#039;]], a [[Demon]]-class destroyer, and several other warships have been confirmed to be in system and ready to strike; the second is that the jamming field, generated by a ship of unknown specifications, has begun to increase in intensity and power, crippling communications and hiding a huge chunk of the system from sensor scanning. Retaking the system from the [[Shivans]] will be much more difficult than expected, as both discoveries have the potential of stopping the Allied advances. As if these discoveries were not enough, the [[PVN]] reports that many scouts have gone M.I.A., either destroyed by Shivan units or gone rogue, as evidenced by encounters like that experienced by the [[Series Resurrecta Squadrons#144th Ghost Dolphins|144th Ghost Dolphins]] with &#039;&#039;Eta 2.&#039;&#039; The [[Ross 128]] theater of operations &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is growing &lt;/ins&gt;more unpredictable and complicated &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by the day&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nomad</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Venturing_inside_the_Tomb&amp;diff=62653&amp;oldid=prev</id>
		<title>Nomad at 17:29, 28 October 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Venturing_inside_the_Tomb&amp;diff=62653&amp;oldid=prev"/>
		<updated>2020-10-28T17:29:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:29, 28 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Outcome==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Outcome==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The operation has tremendous consequences: the first is that the [[Series Resurrecta Ship Database#SD Secleth|SD &#039;&#039;Secleth&#039;&#039;]], a [[Demon]]-class destroyer, and several other warships have been confirmed to be in system and ready to strike; the second is that the jamming field, generated by a ship of unknown specifications, has begun to increase in intensity and power, crippling communications and hiding a huge chunk of the system from sensor scanning. Retaking the system from the [[Shivans]] will be much more difficult than expected, as both discoveries have the potential of stopping the Allied advances. As if these discoveries were not enough, the [[PVN]] reports that many scouts have gone M.I.A., either destroyed by Shivan units or gone &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;completely &lt;/del&gt;rogue, as evidenced by encounters like that experienced by the [[Series Resurrecta Squadrons#144th Ghost Dolphins|144th Ghost Dolphins]] with &#039;&#039;Eta 2.&#039;&#039; The [[Ross 128]] theater of operations will get very day more unpredictable and complicated.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The operation has tremendous consequences: the first is that the [[Series Resurrecta Ship Database#SD Secleth|SD &#039;&#039;Secleth&#039;&#039;]], a [[Demon]]-class destroyer, and several other warships have been confirmed to be in system and ready to strike; the second is that the jamming field, generated by a ship of unknown specifications, has begun to increase in intensity and power, crippling communications and hiding a huge chunk of the system from sensor scanning. Retaking the system from the [[Shivans]] will be much more difficult than expected, as both discoveries have the potential of stopping the Allied advances. As if these discoveries were not enough, the [[PVN]] reports that many scouts have gone M.I.A., either destroyed by Shivan units or gone rogue, as evidenced by encounters like that experienced by the [[Series Resurrecta Squadrons#144th Ghost Dolphins|144th Ghost Dolphins]] with &#039;&#039;Eta 2.&#039;&#039; The [[Ross 128]] theater of operations will get very day more unpredictable and complicated.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notes==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nomad</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Venturing_inside_the_Tomb&amp;diff=62652&amp;oldid=prev</id>
		<title>Nomad at 17:28, 28 October 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Venturing_inside_the_Tomb&amp;diff=62652&amp;oldid=prev"/>
		<updated>2020-10-28T17:28:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:28, 28 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We&amp;#039;ll be designated &amp;#039;&amp;#039;Tau 1&amp;#039;&amp;#039; during this mission, and we&amp;#039;ll be flying the new [[Loki]]-class fighter, with the purpose of investigating a jamming field located by [[Vasudan]] scouts. The introduction cutscene reinforces the idea that communications are going to be difficult, but we&amp;#039;ll carry on with the mission objectives anyway. We&amp;#039;ll get to hear some chatter as we move through several waypoints marked by navigation buoys, and as we approach them, the jamming field will become more intense, scrambling communications, navigation data and resulting in a number of apparently nonsensical warnings on the HUD. Patience is the key to victory, so we&amp;#039;ll keep following the buoys until we make visual contact with a [[Demon]]-class destroyer and four smaller ships. We&amp;#039;ll also see something strange, and very irregular in shape, warping out, and the moment it clears the area, jamming effects stop.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We&amp;#039;ll be designated &amp;#039;&amp;#039;Tau 1&amp;#039;&amp;#039; during this mission, and we&amp;#039;ll be flying the new [[Loki]]-class fighter, with the purpose of investigating a jamming field located by [[Vasudan]] scouts. The introduction cutscene reinforces the idea that communications are going to be difficult, but we&amp;#039;ll carry on with the mission objectives anyway. We&amp;#039;ll get to hear some chatter as we move through several waypoints marked by navigation buoys, and as we approach them, the jamming field will become more intense, scrambling communications, navigation data and resulting in a number of apparently nonsensical warnings on the HUD. Patience is the key to victory, so we&amp;#039;ll keep following the buoys until we make visual contact with a [[Demon]]-class destroyer and four smaller ships. We&amp;#039;ll also see something strange, and very irregular in shape, warping out, and the moment it clears the area, jamming effects stop.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once sensors and communications are back online, we&#039;ll be able to target all hostile units left in the area and come into full sensor contact with a new class of Shivan &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fighters&lt;/del&gt;, designated the [[SF Serpent]]. Our wingmates, who are far away due to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;navigation patterns, will come in to assist us, as will &#039;&#039;Omega&#039;&#039; and &#039;&#039;Upsilon&#039;&#039; wings. The Shivan battlegroup will begin to withdraw, and we&#039;re apparently asked to pull out of the fight and regroup with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;wingmates - the mission can be accomplished without firing a single shot, but you&#039;re strongly encouraged to achieve a few kills, capitalizing on the [[Phoenix V]] and clearing out enemy fighters from safe distance. Achieving a few kills will save you from serious trouble later. Once the area is clear, a [[PVF Seshat|Seshat]] scout designated &#039;&#039;Eta 2&#039;&#039; will appear on scope about twenty clicks away, ignoring all hails and warping out. We&#039;ll be able to return to base after the message exchange, effectively ending the mission.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once sensors and communications are back online, we&#039;ll be able to target all hostile units left in the area and come into full sensor contact with a new class of Shivan &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fighter&lt;/ins&gt;, designated the [[SF Serpent]]. Our wingmates, who are far away due to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their &lt;/ins&gt;navigation patterns, will come in to assist us, as will &#039;&#039;Omega&#039;&#039; and &#039;&#039;Upsilon&#039;&#039; wings. The Shivan battlegroup will begin to withdraw, and we&#039;re apparently asked to pull out of the fight and regroup with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;our &lt;/ins&gt;wingmates - the mission can be accomplished without firing a single shot, but you&#039;re strongly encouraged to achieve a few kills, capitalizing on the [[Phoenix V]] and clearing out enemy fighters from &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/ins&gt;safe distance. Achieving a few kills will save you from serious trouble later. Once the area is clear, a [[PVF Seshat|Seshat]] scout designated &#039;&#039;Eta 2&#039;&#039; will appear on scope about twenty clicks away, ignoring all hails and warping out. We&#039;ll be able to return to base after the message exchange, effectively ending the mission.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notable ships present==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Notable ships present==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nomad</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Venturing_inside_the_Tomb&amp;diff=62651&amp;oldid=prev</id>
		<title>Nomad at 17:25, 28 October 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Venturing_inside_the_Tomb&amp;diff=62651&amp;oldid=prev"/>
		<updated>2020-10-28T17:25:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:25, 28 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot;&gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Walkthrough==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Walkthrough==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We&#039;ll be designated &#039;&#039;Tau 1&#039;&#039; during this mission, and we&#039;ll be flying the new [[Loki]]-class fighter, with the purpose of investigating a jamming field located by [[Vasudan]] scouts. The introduction cutscene reinforces the idea that communications are going to be difficult, but we&#039;ll carry on with the mission objectives anyway. We&#039;ll get to hear some chatter as we move through several waypoints marked by navigation buoys, and as we approach them, the jamming field will become more intense, scrambling communications, navigation data and resulting in a number of apparently nonsensical warnings on the HUD. Patience is the key to victory, so we&#039;ll make &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it to a stage where &lt;/del&gt;visual contact with a [[Demon]]-class destroyer and four smaller ships &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will be possible&lt;/del&gt;. We&#039;ll also see something strange, very irregular in shape, warping out, and the moment it clears the area, jamming effects stop.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We&#039;ll be designated &#039;&#039;Tau 1&#039;&#039; during this mission, and we&#039;ll be flying the new [[Loki]]-class fighter, with the purpose of investigating a jamming field located by [[Vasudan]] scouts. The introduction cutscene reinforces the idea that communications are going to be difficult, but we&#039;ll carry on with the mission objectives anyway. We&#039;ll get to hear some chatter as we move through several waypoints marked by navigation buoys, and as we approach them, the jamming field will become more intense, scrambling communications, navigation data and resulting in a number of apparently nonsensical warnings on the HUD. Patience is the key to victory, so we&#039;ll &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep following the buoys until we &lt;/ins&gt;make visual contact with a [[Demon]]-class destroyer and four smaller ships. We&#039;ll also see something strange, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;very irregular in shape, warping out, and the moment it clears the area, jamming effects stop.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once sensors and communications are back online, we&amp;#039;ll be able to target all hostile units left in the area and come into full sensor contact with a new class of Shivan fighters, designated the [[SF Serpent]]. Our wingmates, who are far away due to the navigation patterns, will come in to assist us, as will &amp;#039;&amp;#039;Omega&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Upsilon&amp;#039;&amp;#039; wings. The Shivan battlegroup will begin to withdraw, and we&amp;#039;re apparently asked to pull out of the fight and regroup with the wingmates - the mission can be accomplished without firing a single shot, but you&amp;#039;re strongly encouraged to achieve a few kills, capitalizing on the [[Phoenix V]] and clearing out enemy fighters from safe distance. Achieving a few kills will save you from serious trouble later. Once the area is clear, a [[PVF Seshat|Seshat]] scout designated &amp;#039;&amp;#039;Eta 2&amp;#039;&amp;#039; will appear on scope about twenty clicks away, ignoring all hails and warping out. We&amp;#039;ll be able to return to base after the message exchange, effectively ending the mission.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once sensors and communications are back online, we&amp;#039;ll be able to target all hostile units left in the area and come into full sensor contact with a new class of Shivan fighters, designated the [[SF Serpent]]. Our wingmates, who are far away due to the navigation patterns, will come in to assist us, as will &amp;#039;&amp;#039;Omega&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Upsilon&amp;#039;&amp;#039; wings. The Shivan battlegroup will begin to withdraw, and we&amp;#039;re apparently asked to pull out of the fight and regroup with the wingmates - the mission can be accomplished without firing a single shot, but you&amp;#039;re strongly encouraged to achieve a few kills, capitalizing on the [[Phoenix V]] and clearing out enemy fighters from safe distance. Achieving a few kills will save you from serious trouble later. Once the area is clear, a [[PVF Seshat|Seshat]] scout designated &amp;#039;&amp;#039;Eta 2&amp;#039;&amp;#039; will appear on scope about twenty clicks away, ignoring all hails and warping out. We&amp;#039;ll be able to return to base after the message exchange, effectively ending the mission.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nomad</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Venturing_inside_the_Tomb&amp;diff=62650&amp;oldid=prev</id>
		<title>Nomad at 17:23, 28 October 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Venturing_inside_the_Tomb&amp;diff=62650&amp;oldid=prev"/>
		<updated>2020-10-28T17:23:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:23, 28 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot;&gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Walkthrough==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Walkthrough==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We&#039;ll be designated &#039;&#039;Tau 1&#039;&#039; during this mission, and we&#039;ll be flying the new [[Loki]]-class fighter, with the purpose of investigating a jamming field located by [[Vasudan]] scouts. The introduction cutscene reinforces the idea that communications are going to be difficult, but we&#039;ll carry on with the mission objectives anyway. We&#039;ll get to hear some &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chat &lt;/del&gt;as we move through several waypoints marked by navigation buoys, and as we approach them, the jamming field will become more intense, scrambling communications, navigation data and resulting in a number of apparently nonsensical warnings on the HUD. Patience is the key to victory, so we&#039;ll make it to a stage where visual contact with a [[Demon]]-class destroyer and four smaller ships will be possible. We&#039;ll also see something strange, very irregular in shape, warping out, and the moment it clears the area, jamming effects stop.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We&#039;ll be designated &#039;&#039;Tau 1&#039;&#039; during this mission, and we&#039;ll be flying the new [[Loki]]-class fighter, with the purpose of investigating a jamming field located by [[Vasudan]] scouts. The introduction cutscene reinforces the idea that communications are going to be difficult, but we&#039;ll carry on with the mission objectives anyway. We&#039;ll get to hear some &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chatter &lt;/ins&gt;as we move through several waypoints marked by navigation buoys, and as we approach them, the jamming field will become more intense, scrambling communications, navigation data and resulting in a number of apparently nonsensical warnings on the HUD. Patience is the key to victory, so we&#039;ll make it to a stage where visual contact with a [[Demon]]-class destroyer and four smaller ships will be possible. We&#039;ll also see something strange, very irregular in shape, warping out, and the moment it clears the area, jamming effects stop.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once sensors and communications are back online, we&amp;#039;ll be able to target all hostile units left in the area and come into full sensor contact with a new class of Shivan fighters, designated the [[SF Serpent]]. Our wingmates, who are far away due to the navigation patterns, will come in to assist us, as will &amp;#039;&amp;#039;Omega&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Upsilon&amp;#039;&amp;#039; wings. The Shivan battlegroup will begin to withdraw, and we&amp;#039;re apparently asked to pull out of the fight and regroup with the wingmates - the mission can be accomplished without firing a single shot, but you&amp;#039;re strongly encouraged to achieve a few kills, capitalizing on the [[Phoenix V]] and clearing out enemy fighters from safe distance. Achieving a few kills will save you from serious trouble later. Once the area is clear, a [[PVF Seshat|Seshat]] scout designated &amp;#039;&amp;#039;Eta 2&amp;#039;&amp;#039; will appear on scope about twenty clicks away, ignoring all hails and warping out. We&amp;#039;ll be able to return to base after the message exchange, effectively ending the mission.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once sensors and communications are back online, we&amp;#039;ll be able to target all hostile units left in the area and come into full sensor contact with a new class of Shivan fighters, designated the [[SF Serpent]]. Our wingmates, who are far away due to the navigation patterns, will come in to assist us, as will &amp;#039;&amp;#039;Omega&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Upsilon&amp;#039;&amp;#039; wings. The Shivan battlegroup will begin to withdraw, and we&amp;#039;re apparently asked to pull out of the fight and regroup with the wingmates - the mission can be accomplished without firing a single shot, but you&amp;#039;re strongly encouraged to achieve a few kills, capitalizing on the [[Phoenix V]] and clearing out enemy fighters from safe distance. Achieving a few kills will save you from serious trouble later. Once the area is clear, a [[PVF Seshat|Seshat]] scout designated &amp;#039;&amp;#039;Eta 2&amp;#039;&amp;#039; will appear on scope about twenty clicks away, ignoring all hails and warping out. We&amp;#039;ll be able to return to base after the message exchange, effectively ending the mission.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nomad</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Venturing_inside_the_Tomb&amp;diff=62649&amp;oldid=prev</id>
		<title>Nomad at 17:22, 28 October 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Venturing_inside_the_Tomb&amp;diff=62649&amp;oldid=prev"/>
		<updated>2020-10-28T17:22:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:22, 28 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot;&gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Walkthrough==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Walkthrough==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We&#039;ll be designated &#039;&#039;Tau 1&#039;&#039; during this mission, and we&#039;ll be flying the new [[Loki]]-class fighter, with the purpose of investigating a jamming field located by [[Vasudan]] scouts. The introduction cutscene &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enforces &lt;/del&gt;the idea that communications are going to be difficult, but we&#039;ll carry on with the mission objectives anyway. We&#039;ll get to hear some chat as we move through several waypoints marked by navigation buoys, and as we approach them, the jamming field will become more intense, scrambling communications, navigation data and resulting in a number of apparently nonsensical warnings on the HUD. Patience is the key to victory, so we&#039;ll make it to a stage where visual contact with a [[Demon]]-class destroyer and four smaller ships will be possible. We&#039;ll also see something strange, very irregular in shape, warping out, and the moment it clears the area, jamming effects stop.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We&#039;ll be designated &#039;&#039;Tau 1&#039;&#039; during this mission, and we&#039;ll be flying the new [[Loki]]-class fighter, with the purpose of investigating a jamming field located by [[Vasudan]] scouts. The introduction cutscene &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reinforces &lt;/ins&gt;the idea that communications are going to be difficult, but we&#039;ll carry on with the mission objectives anyway. We&#039;ll get to hear some chat as we move through several waypoints marked by navigation buoys, and as we approach them, the jamming field will become more intense, scrambling communications, navigation data and resulting in a number of apparently nonsensical warnings on the HUD. Patience is the key to victory, so we&#039;ll make it to a stage where visual contact with a [[Demon]]-class destroyer and four smaller ships will be possible. We&#039;ll also see something strange, very irregular in shape, warping out, and the moment it clears the area, jamming effects stop.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once sensors and communications are back online, we&amp;#039;ll be able to target all hostile units left in the area and come into full sensor contact with a new class of Shivan fighters, designated the [[SF Serpent]]. Our wingmates, who are far away due to the navigation patterns, will come in to assist us, as will &amp;#039;&amp;#039;Omega&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Upsilon&amp;#039;&amp;#039; wings. The Shivan battlegroup will begin to withdraw, and we&amp;#039;re apparently asked to pull out of the fight and regroup with the wingmates - the mission can be accomplished without firing a single shot, but you&amp;#039;re strongly encouraged to achieve a few kills, capitalizing on the [[Phoenix V]] and clearing out enemy fighters from safe distance. Achieving a few kills will save you from serious trouble later. Once the area is clear, a [[PVF Seshat|Seshat]] scout designated &amp;#039;&amp;#039;Eta 2&amp;#039;&amp;#039; will appear on scope about twenty clicks away, ignoring all hails and warping out. We&amp;#039;ll be able to return to base after the message exchange, effectively ending the mission.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Once sensors and communications are back online, we&amp;#039;ll be able to target all hostile units left in the area and come into full sensor contact with a new class of Shivan fighters, designated the [[SF Serpent]]. Our wingmates, who are far away due to the navigation patterns, will come in to assist us, as will &amp;#039;&amp;#039;Omega&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Upsilon&amp;#039;&amp;#039; wings. The Shivan battlegroup will begin to withdraw, and we&amp;#039;re apparently asked to pull out of the fight and regroup with the wingmates - the mission can be accomplished without firing a single shot, but you&amp;#039;re strongly encouraged to achieve a few kills, capitalizing on the [[Phoenix V]] and clearing out enemy fighters from safe distance. Achieving a few kills will save you from serious trouble later. Once the area is clear, a [[PVF Seshat|Seshat]] scout designated &amp;#039;&amp;#039;Eta 2&amp;#039;&amp;#039; will appear on scope about twenty clicks away, ignoring all hails and warping out. We&amp;#039;ll be able to return to base after the message exchange, effectively ending the mission.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nomad</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Venturing_inside_the_Tomb&amp;diff=62648&amp;oldid=prev</id>
		<title>Nomad at 17:21, 28 October 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Venturing_inside_the_Tomb&amp;diff=62648&amp;oldid=prev"/>
		<updated>2020-10-28T17:21:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:21, 28 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Preload quote:&amp;#039;&amp;#039;&amp;#039; &amp;quot;Justice incited my sublime Creator&amp;quot; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Preload quote:&amp;#039;&amp;#039;&amp;#039; &amp;quot;Justice incited my sublime Creator&amp;quot; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Delta Serpentis]] has been secured, more or less, so the Alliance is now moving towards [[Ross 128]]. Encouraging reports from Terran and Vasudan system show a sharp decline in [[Hammer of Light]] ideologies and activities, no doubt due to the progressive defeat of the [[Shivans]] in all theaters of operations. The Alliance is also on the verge of securing [[Ikeya]] as well, on a parallel battlefront where the enemy has not deployed any of the new ship classes faced in the Delta Serpentis - Ross 128 front. In addition to this, contact has been restored with survivors from [[Laramis]], a branch of the Terran fleet led by the [[Series Resurrecta Ship Database#GTD Nereid|GTD &#039;&#039;Nereid&#039;&#039;]] which got cut off but still managed to survive; said survivors are expected to rally with the main fleets in Ross 128, and provide significant help in the effort of securing the system. Before a final assault on the Shivans is launched, the extent of their forces &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and settlements &lt;/del&gt;in Ross 128 has to be determined &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- &lt;/del&gt;it turns out that jamming fields of unknown origins are interfering with detections and transmissions, and their source has to be determined.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Delta Serpentis]] has been secured, more or less, so the Alliance is now moving towards [[Ross 128]]. Encouraging reports from Terran and Vasudan system show a sharp decline in [[Hammer of Light]] ideologies and activities, no doubt due to the progressive defeat of the [[Shivans]] in all theaters of operations. The Alliance is also on the verge of securing [[Ikeya]] as well, on a parallel battlefront where the enemy has not deployed any of the new ship classes faced in the Delta Serpentis - Ross 128 front. In addition to this, contact has been restored with survivors from [[Laramis]], a branch of the Terran fleet led by the [[Series Resurrecta Ship Database#GTD Nereid|GTD &#039;&#039;Nereid&#039;&#039;]] which got cut off but still managed to survive; said survivors are expected to rally with the main fleets in Ross 128, and provide significant help in the effort of securing the system. Before a final assault on the Shivans is launched, the extent &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and disposition &lt;/ins&gt;of their forces in Ross 128 has to be determined&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. However, &lt;/ins&gt;it turns out that jamming fields of unknown origins are interfering with detections and transmissions, and their source has to be determined.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Walkthrough==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Walkthrough==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nomad</name></author>
	</entry>
	<entry>
		<id>https://wiki.hard-light.org/index.php?title=Venturing_inside_the_Tomb&amp;diff=62647&amp;oldid=prev</id>
		<title>Nomad at 17:17, 28 October 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.hard-light.org/index.php?title=Venturing_inside_the_Tomb&amp;diff=62647&amp;oldid=prev"/>
		<updated>2020-10-28T17:17:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:17, 28 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Preload quote:&amp;#039;&amp;#039;&amp;#039; &amp;quot;Justice incited my sublime Creator&amp;quot; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Preload quote:&amp;#039;&amp;#039;&amp;#039; &amp;quot;Justice incited my sublime Creator&amp;quot; &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Delta Serpentis]] has been secured, more or less, so the Alliance is now moving towards [[Ross 128]]. Encouraging reports from Terran and Vasudan system show a sharp decline in [[Hammer of Light]] ideologies and activities, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;led by &lt;/del&gt;the progressive defeat of the [[Shivans]] in all theaters of operations. The Alliance is also on the verge of securing [[Ikeya]] as well, on a parallel battlefront where the enemy has not deployed any of the new ship classes faced in the Delta Serpentis - Ross 128 front. In addition to this, contact has been restored with survivors from [[Laramis]], a branch of the Terran fleet led by the [[Series Resurrecta Ship Database#GTD Nereid|GTD &#039;&#039;Nereid&#039;&#039;]] which got cut off but still managed to survive; said survivors are expected to rally with the main fleets in Ross 128, and provide significant help in the effort of securing the system. Before a final assault on the Shivans is launched, the extent of their forces and settlements in Ross 128 has to be determined - it turns out that jamming fields of unknown origins are interfering with detections and transmissions, and their source has to be determined.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Delta Serpentis]] has been secured, more or less, so the Alliance is now moving towards [[Ross 128]]. Encouraging reports from Terran and Vasudan system show a sharp decline in [[Hammer of Light]] ideologies and activities, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;no doubt due to &lt;/ins&gt;the progressive defeat of the [[Shivans]] in all theaters of operations. The Alliance is also on the verge of securing [[Ikeya]] as well, on a parallel battlefront where the enemy has not deployed any of the new ship classes faced in the Delta Serpentis - Ross 128 front. In addition to this, contact has been restored with survivors from [[Laramis]], a branch of the Terran fleet led by the [[Series Resurrecta Ship Database#GTD Nereid|GTD &#039;&#039;Nereid&#039;&#039;]] which got cut off but still managed to survive; said survivors are expected to rally with the main fleets in Ross 128, and provide significant help in the effort of securing the system. Before a final assault on the Shivans is launched, the extent of their forces and settlements in Ross 128 has to be determined - it turns out that jamming fields of unknown origins are interfering with detections and transmissions, and their source has to be determined.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Walkthrough==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Walkthrough==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Nomad</name></author>
	</entry>
</feed>