Tile Map Baking Tutorial: Revision history

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20 September 2014

8 September 2014

6 September 2014

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27 August 2014

  • curprev 21:5021:50, 27 August 2014 DahBlount talk contribs 4,270 bytes +4,270 Created page with "Often times, models tend to have multiple textures that are "tiled", that is, repeating on both the X and Y axis of the UV map. This is so the model can use a single texture for …"