SFr Iksura: Difference between revisions
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In older versions of FSO, an Iksura loaded with multiple SAC4 units generated an enormous subspace vortex during jumps. This is actually a bug caused by the additive nature of object masses in FSO.<br> | In older versions of FSO, an Iksura loaded with multiple SAC4 units generated an enormous subspace vortex during jumps. This is actually a bug caused by the additive nature of object masses in FSO.<br> | ||
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The Iksura is inspired by an official concept art from FS1. }} | The Iksura is inspired by an official concept art from FS1.<br> | ||
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In [[Series Resurrecta]], these things are nothing more than the seventh level of hell for people who hate EMP effects. They generate a consistent, persistent EMP effect until destroyed, essentially forcing you to rely on your own primaries or Furies/Hornets to remove it from the equation. Taking down an Iksura helps making the EMP fade away, and the destruction of several Iksuras would finally allow the player to issue proper orders to wingmen and coordinate strikes against the remaining freighters. Killing the Iksura itself will also destroy all of the cargo containers behind it, but this will not happen in any other campaigns that use the Iksura unless specifically FREDded to do so. If crossfire from the containers is an issue, aim for the first container in the chain: its destruction will trigger a reaction, wipe out the entire chain at once, and leave the freighter completely exposed to allied attack.}} | |||
==External links:== | ==External links:== | ||
Latest revision as of 11:47, 21 August 2026

| The following information has not been confirmed by Volition and is therefore not canon for the FreeSpace universe. Also, it may contain spoilers regarding Series Resurrecta campaigns. |
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SFr Iksura is fan-made Shivan freighter. It's capable of forming enormous cargo trains from multiple cargo units.
Description:
Tech Room Description
The Iksura is a new class of freighter that has been encountered for the last time at the very end of the war with the Shivans. Its capacity to carry sets of Shivan cargo containers makes it the most effective transportation asset ever seen in the history of known space travel. Many pilots have nicknamed it the 'Doomtrain', due to its capacity to carry up to ten SAC 4 units, each armed with defensive turrets. It is also believed that Iksuras emit powerful jamming fields which make them very difficult to locate and destroy. Due to their logistical capabilities, Command has classified the Iksura a non-active combatant Class A threat for the Alliance. Taking down an Iksura convoy and its cargo seems as vital as taking down a Shivan destroyer.
SAC 4 Description
The SAC 4 is a heavily armored bulk container that is only towed by the Iksura freighter. Its considerable durability suggests that it is intended to carry sensitive or valuable equipment and ammunition. It is also the only cargo container in the history of space travel to be equipped with defensive turrets. Although its turrets’ weapons are light compared to standard Shivan armaments, it is worth noting that Iksuras can carry up to ten of these units, resulting in a combined firepower more than capable of repelling interdictors.
Credits
- Lowpoly version by Woomeister
- Upgraded version by Nyctaeus
Designer's Comments
Performance:
Statistics
| Name | SFr Iksura | |
| Yaw, Pitch, Roll | 25 - 25 - 25 s | |
| Max Velocity | 45 (40) ms-1 | |
| Hitpoints | 20000 pts | |
| Length | 327.99 m | |
| Width | 150.25 m | |
| Height | 101.43 m | |
| Turrets | 10 turrets | |
| Cargo docks | 1 |
| Name | SAC 4 | |
| Yaw, Pitch, Roll | 20 - 20 - 20 s | |
| Hitpoints | 3500 pts | |
| Length | 184.69 m | |
| Width | 149.13 m | |
| Height | 203.68 m | |
| Turrets | 2 turrets | |
| Cargo docks | 1 |
Armaments
- SFr Iksura
| Default Statistics | |
| Turret Type | Amount |
| Emuzu | 8 |
| Guno | 2 |
- SAC 4
| Default Statistics | |
| Turret Type | Amount |
| Emuzu | 2 |
Gallery
Modding Resources
- $POF File: SerRes_Iksura.pof
- Texture list: Lucifer-HTL;damage
Veteran Comments
In older versions of FSO, an Iksura loaded with multiple SAC4 units generated an enormous subspace vortex during jumps. This is actually a bug caused by the additive nature of object masses in FSO.
The Iksura is inspired by an official concept art from FS1.
External links:
- Series Resurrecta: