Scpui.tbl: Difference between revisions

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Replaced content with "{{SCPUI moved|https://github.com/MjnMixael/SCPUI/wiki/scpui.tbl}} Category:SCPUI Category:Tables"
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Scpui.tbl is used by the [[SCPUI]] script system to define what [[List_of_Game_States|engine game states]] are linked to [[librocket]] RML files. This effectively allows SCPUI to override a built-in game UI with one of its own.
{{SCPUI moved|https://github.com/MjnMixael/SCPUI/wiki/scpui.tbl}} [[Category:SCPUI]] [[Category:Tables]]
 
SCPUI.tbl can be extended with xxx-ui.tbm.
 
==SCPUI.tbl==
*SCPUI defines what game states and substates exist for SCPUI through the use of this table file and modular -ui.tbms.
*Begins with one of the section names and ends with #End
 
==#State Replacement==
*This section defines what RML files are used to replace specific game states.
 
===$State:===
*The game state to replace from [[List_of_Game_States|FSO's game states]]
*Syntax: '''''string'''''
 
===+Substate:===
*The name of the substate
*Required for GS_STATE_SCRIPTING
*Syntax: '''''string'''''
 
===+Markup:===
*The path to the RML file definition to use for the game state
*Must include the file path
*Syntax: '''''string'''''
 
==#Background Replacement==
*Defines what css class to use to set the background for UIs on a per-campaign basis.
*By default all UIs use the css class<code>general_bg</code>.
 
===$Campaign Background:===
*Designates that a new define will follow
*Has no arguments
 
====+Campaign Filename:====
*The campaign filename without extension
*Syntax: '''''string'''''
 
====+RCSS Class Name:====
*The css class name to use as a replacement. Make sure this class exists in a loaded rcss file!
*Syntax: '''''string'''''
 
==#Briefing Stage Background Replacement==
*Defines customized briefing grid backgrounds on a per-mission or per-briefing-stage level.
*The background is <code>br-black.png</code> by default.
 
===$Briefing Grid Background:===
*Designates that a new define will follow
*Has no arguments
 
====+Mission Filename:====
*The mission filename where the briefing background will be replaced
*Without extension
*Syntax: '''''string'''''
 
====+Default Background Filename:====
*The new default background file to use for the mission
*WITH extension
*Syntax: '''''string'''''
 
====+Stage Override:====
*The briefing stage of the mission to define an override for
*Not required for every stage. Any stage without an override will use the mission default
*Syntax: '''''integer'''''
 
=====+Background Filename:=====
*The new default background file to use for the stage
*WITH extension
*Syntax: '''''string'''''
 
===Example===
<pre>
#State Replacement
 
$State: GS_STATE_INITIAL_PLAYER_SELECT
+Markup: data/interface/markup/pilot_select.rml
 
$State: GS_STATE_SCRIPTING
+Substate: Newsroom
+Markup: data/interface/markup/journal.rml
 
#Background Replacement
 
$Campaign Background:
+Campaign Filename: bta1_m
+RCSS Class Name: bta1_bg
 
#Briefing Stage Background Replacement
 
$Briefing Grid Background:
+Mission Filename: bta2_m1_01
+Default Background Filename: br-black.png
+Stage Override: 1
+Background Filename: br-deltaserpentis.png
+Stage Override: 2
+Background Filename: br-stars.png
+Stage Override: 5
+Background Filename: br-luyten.png
 
#End
</pre>

Latest revision as of 18:28, 28 October 2026

This page has moved. SCPUI documentation now lives on the SCPUI GitHub wiki.
See the new version of this page. The old content is still available in this page's history.