High Noon 2.0: Difference between revisions
I only just played it, and the player is Beta 1, not Alpha 2. |
m just a period |
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<b>Version needed to play:</b> FreeSpace 2 and FreeSpace Open, 3.6.10 mediavps, 3.6.10 RC3 exe's <br> | <b>Version needed to play:</b> FreeSpace 2 and FreeSpace Open, 3.6.10 mediavps, 3.6.10 RC3 exe's <br> | ||
<b>Short description:</b> <br> | <b>Short description:</b> <br> | ||
<i>A re-imagining of the retail [[High Noon]] mission, with dramatically more ships present. Player takes the role of Beta 1. Includes a custom soundtrack</i> | <i>A re-imagining of the retail [[High Noon]] mission, with dramatically more ships present. Player takes the role of Beta 1. Includes a custom soundtrack.</i> | ||
<b>Download:</b> http://freespacemods.net/download.php?view.467 <br> | <b>Download:</b> http://freespacemods.net/download.php?view.467 <br> | ||
Latest revision as of 09:38, 24 June 2009
Author: Dilmah G
Released on: 2009
Version needed to play: FreeSpace 2 and FreeSpace Open, 3.6.10 mediavps, 3.6.10 RC3 exe's
Short description:
A re-imagining of the retail High Noon mission, with dramatically more ships present. Player takes the role of Beta 1. Includes a custom soundtrack.
Download: http://freespacemods.net/download.php?view.467
Notes before download:
Users should ensure their components are fully up to date to avoid any hiccups in game.