Ship-subsys-guardian-threshold: Difference between revisions
Created page with ' ship-subsys-guardian-threshold Same as ship-guardian-threshold, but works on subsystems. Call with a threshold of 0 to deactivate. Takes 3 or more arguments... 1: Thresh…' |
note: when threshold > current health |
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2: Ship housing the subsystem(s). | 2: Ship housing the subsystem(s). | ||
3+: Subsystems to make unkillable. | 3+: Subsystems to make unkillable. | ||
==Notes== | |||
*If the threshold value is higher than the subsystem's health, it behaves like a [[ship-invulnerable]] for subsystems. | |||
[[Category:SCP SEXPs]] | [[Category:SCP SEXPs]] | ||
Latest revision as of 23:20, 25 November 2020
ship-subsys-guardian-threshold Same as ship-guardian-threshold, but works on subsystems. Call with a threshold of 0 to deactivate. Takes 3 or more arguments... 1: Threshold value. 2: Ship housing the subsystem(s). 3+: Subsystems to make unkillable.
Notes
- If the threshold value is higher than the subsystem's health, it behaves like a ship-invulnerable for subsystems.