Destroyed-or-departed-delay: Difference between revisions

something potentially useful
m damn automated Wiki formatting
Line 9: Line 9:
You can use the following SEXP tree to emulate a nonexistent check-if-ship-is-present SEXP:
You can use the following SEXP tree to emulate a nonexistent check-if-ship-is-present SEXP:


-and
-and
--has-arrived-delay
--has-arrived-delay
---Ship
---Ship
---0
---0
--not
--not
---destroyed-or-departed-delay
---destroyed-or-departed-delay
----Ship
----Ship
---0
---0


where [[has-arrived-delay]] is needed if the given ship isn't present at mission start.
where [[has-arrived-delay]] is needed if the given ship isn't present at mission start.


[[Category:Retail SEXPs]]
[[Category:Retail SEXPs]]

Revision as of 21:05, 15 April 2010

destroyed-or-departed-delay
        Returns true N seconds after all the listed ships or wings have been destroyed or have departed.

Takes 2 or more arguments:
        1:      Delay in seconds after the last ship/wing is destroyed or departed this expression can return true.
        2+:     Name of a ship or wing

Notes

You can use the following SEXP tree to emulate a nonexistent check-if-ship-is-present SEXP:

-and
--has-arrived-delay
---Ship
---0
--not
---destroyed-or-departed-delay
----Ship
---0

where has-arrived-delay is needed if the given ship isn't present at mission start.