Is-subsystem-destroyed-delay: Difference between revisions

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         3:      Time delay in seconds (see above).
         3:      Time delay in seconds (see above).


[[Category::Retail SEXPs]]
[[Category:Retail SEXPs]]

Revision as of 09:56, 14 April 2006

Is subsystem destroyed delay (Boolean operator)
        Becomes true <delay> seconds after the specified subsystem of the specified ship is destroyed.

Returns a boolean value; Takes 3 arguments:
        1:      Name of ship the subsystem we are checking is on.
        2:      The name of the subsystem we are checking status of.
        3:      Time delay in seconds (see above).