Inferno (2026)
An expanded re-release of Inferno: Release 1, the 2026 release of Inferno features a radically revised version of the original Inferno campaign and additional missions to conclude the story, as well as upgraded visuals, models, and design elements, and completes the Inferno saga started in 2000.
General info
Current Team
- No Tea - Project Leader, FREDder, Writer, 2D Artist
- Rampage - 3D Artist, FREDder
- Nyctaeus - 3D and 2D Artist
- Mobius - Advisor, FREDder, writer
- Colt - FREDder
- Admiral Nelson - FREDder, CBanim Artist
- Kitsune - FREDder
- Fusion - Writer, Bugtester
- NeonShivan - Beta tester
Semi-Active Members
- Rhymes - Writer
- MesoTroniK - Sound Artist
- Goober5000 - SVN Host, Coding, Scripting
Legacy Members
- Woomeister (former project leader), Droid803, SadisticSid, Shiv, Freespaceking, Trivial Psychic, Jessnec, General Battuta, JSRNerdo, Moonred, TheDagger, BrotherBryon, Macielos4759, Hippo
Missions: 50
Features:
- Improved missions from the original R1 and more brand new missions, more than doubling the original R1 campaign length
- One of the largest modpack fleets ever assembled surpassing the original FS2 retail ship limits
- Improved HTL versions of R1 models and many more new ones
- Brand new weapon effects and new weapon designs as well as revamped R1 classics
- Several new music tracks as well as upgraded R1 music
Status:
Released.
Required:
- The latest FS2 Open nightly build
- MediaVPs 2014
Related Links
Inferno (2026) Campaign Walkthrough
Forums/Threads