Revision as of 15:59, 31 October 2009 by TopAce(talk | contribs)(Created page with ' ship-subsys-guardian-threshold Same as ship-guardian-threshold, but works on subsystems. Call with a threshold of 0 to deactivate. Takes 3 or more arguments... 1: Thresh…')
ship-subsys-guardian-threshold
Same as ship-guardian-threshold, but works on subsystems.
Call with a threshold of 0 to deactivate.
Takes 3 or more arguments...
1: Threshold value.
2: Ship housing the subsystem(s).
3+: Subsystems to make unkillable.