VX-02a: Difference between revisions

Created page with "{{WoDArticle}} ==Description== ===Wings of Dawn Tech Room Description=== TDeveloped in NC0096 by Terran engineers, the League Star Forces Energy Weapon, Model 2 Type A Ion P…"
 
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==Description==
==Description==
===[[Wings of Dawn]] Tech Room Description===
===[[Wings of Dawn]] Tech Room Description===
TDeveloped in NC0096 by Terran engineers, the League Star Forces Energy Weapon, Model 2 Type A Ion Particle BurstWeapon (shortened to VX-02a) is the standard issue energy weapon serviced by the LSF. Its ease to cheaply mass produce, easy maintaining, high reliability, and an overall well-rounded weapon makes it loved by engineer and pilot alike.
Developed in NC0096 by Terran engineers, the League Star Forces Energy Weapon, Model 2 Type A Ion Particle BurstWeapon (shortened to VX-02a) is the standard issue energy weapon serviced by the LSF. Its ease to cheaply mass produce, easy maintaining, high reliability, and an overall well-rounded weapon makes it loved by engineer and pilot alike.


The VX-02a fires rapid successions of focused ion particles off of one gunpoint at a time, allowing each port some time to radiate off the heat generated while waiting for the next shot.
The VX-02a fires rapid successions of focused ion particles off of one gunpoint at a time, allowing each port some time to radiate off the heat generated while waiting for the next shot.
==Performance==
==Performance==
===Statistics===
===Statistics===

Revision as of 16:27, 27 September 2011


Description

Wings of Dawn Tech Room Description

Developed in NC0096 by Terran engineers, the League Star Forces Energy Weapon, Model 2 Type A Ion Particle BurstWeapon (shortened to VX-02a) is the standard issue energy weapon serviced by the LSF. Its ease to cheaply mass produce, easy maintaining, high reliability, and an overall well-rounded weapon makes it loved by engineer and pilot alike.

The VX-02a fires rapid successions of focused ion particles off of one gunpoint at a time, allowing each port some time to radiate off the heat generated while waiting for the next shot.

Performance

Statistics

Range 805 m
Rate of Fire 2 shots per second
Velocity 700 ms-1
Base Damage 50
Armor Damage 1.0x 50
Shield Damage 0.8x 40
Subsystem Damage 0.35x 17.5


Notes

Veteran Comments

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